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Sep 4th, 2017
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  1. -- hl/https://hastebin.com/raw/yiyonasopo.lua
  2. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  3.  
  4.  
  5.  
  6.  
  7. --[[
  8. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  9. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  10. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  11.  
  12. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  13.  
  14. Further notes and upgrades will be listed down below...
  15. --]]
  16.  
  17.  
  18. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  19.  
  20.  
  21. local char = game.Players.LocalPlayer.Character
  22. for i,v in pairs(char:children()) do
  23. if v:IsA("Accessory") then
  24. v:Destroy()
  25. end
  26. end
  27. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  28. aura.Size = NumberSequence.new(0)
  29. aura.Lifetime = NumberRange.new(0)
  30. aura.LightEmission = 0
  31. local jun = game.Players.LocalPlayer
  32. local Player=game.Players.LocalPlayer
  33. repeat wait()
  34. until Player
  35. local Char=Player.Character
  36. repeat wait()
  37. until Char
  38. local CurrentEffects={}
  39. local CurrentDamages={}
  40. local Human=Char.Humanoid
  41. local LArm=Char["Left Arm"]
  42. local RArm=Char["Right Arm"]
  43. local LLeg=Char["Left Leg"]
  44. local RLeg=Char["Right Leg"]
  45. local Torso=Char.Torso
  46. local RS=Torso["Right Shoulder"]
  47. local LS=Torso["Left Shoulder"]
  48. local RH=Torso["Right Hip"]
  49. local LH=Torso["Left Hip"]
  50. local Head=Char.Head
  51. local Neck=Torso.Neck
  52. local RootPart=Char.HumanoidRootPart
  53. local RootJoint=RootPart.RootJoint
  54. local equipped=false
  55. local Debounce=false
  56. local Anim="Idle"
  57. local chat = game:GetService("Chat")
  58. local Mouse=Player:GetMouse()
  59. local Lighting=game.Lighting
  60. local cf=CFrame.new
  61. local v3=Vector3.new
  62. local c3=Color3.new
  63. local it=Instance.new
  64. local angles=CFrame.Angles
  65. local rad=math.rad
  66. local ran=math.random
  67. local huge=math.huge
  68. local attacking=false
  69. local attacktype=1
  70. local Portalling=false
  71. local p = game.Players.LocalPlayer
  72. local char = p.Character
  73. local mouse = p:GetMouse()
  74. local larm = char["Left Arm"]
  75. local rarm = char["Right Arm"]
  76. local lleg = char["Left Leg"]
  77. local rleg = char["Right Leg"]
  78. local hed = char.Head
  79. local symbolimg = "rbxassetid://349165228"
  80. local torso = char.Torso
  81. local hum = char.Humanoid
  82. local cam = game.Workspace.CurrentCamera
  83. local root = char.HumanoidRootPart
  84. local deb = false
  85. local shot = 0
  86. local debris=game:service"Debris"
  87. local l = game:GetService("Lighting")
  88. local rs = game:GetService("RunService").RenderStepped
  89. local eColors = {"Red", "Pink"}
  90. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  91. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  92. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  93. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  94. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  95. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  96. r=game:service'RunService'.RenderStepped
  97. --------------------------------------------------------------------
  98.  
  99.  
  100.  
  101. local Transforming = true
  102. Human.WalkSpeed = 0
  103.  
  104.  
  105. Player:ClearCharacterAppearance()
  106. wait(0.1)
  107. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  108. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  109. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  110. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  111. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  112. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  113. Player.Character.Head.face:Destroy()
  114.  
  115.  
  116.  
  117.  
  118.  
  119.  
  120.  
  121. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  122. selectionBoxOfTorso.Adornee = Torso
  123. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  124. selectionBoxOfTorso.LineThickness = 0.01
  125. selectionBoxOfTorso.Transparency = 0
  126.  
  127. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  128. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  129. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  130. selectionBoxOfRightArm.LineThickness = 0.01
  131. selectionBoxOfRightArm.Transparency = 0
  132.  
  133. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  134. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  135. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  136. selectionBoxOfRightLeg.LineThickness = 0.01
  137. selectionBoxOfRightLeg.Transparency = 0
  138.  
  139. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  140. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  141. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  142. selectionBoxOfLeftArm.LineThickness = 0.01
  143. selectionBoxOfLeftArm.Transparency = 0
  144.  
  145. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  146. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  147. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  148. selectionBoxOfLeftLeg.LineThickness = 0.01
  149. selectionBoxOfLeftLeg.Transparency = 0
  150.  
  151.  
  152. LightOnBody = Instance.new("PointLight", Head)
  153. LightOnBody.Brightness = 3000
  154. LightOnBody.Range = 20
  155. LightOnBody.Color = Color3.new(0, 225, 0)
  156.  
  157.  
  158.  
  159. local p = game.Players.LocalPlayer
  160. local char = p.Character
  161. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  162. GodOfDestruction.Name = "Ichigo"
  163. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  164. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  165. shirt.Name = "Shirt"
  166. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  167. pants.Name = "Pants"
  168. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  169. torso.Size = Vector3.new(2,2,1)
  170. torso.Rotation = Vector3.new(0,180,0)
  171. torso.Position = Vector3.new(0,4,0)
  172. torso.BrickColor = BrickColor.new("Really black")
  173. torso.Name = "Torso"
  174. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  175. head.Size = Vector3.new(1.25,1.25,1.25)
  176. head.BrickColor = BrickColor.new("Really black")
  177. head.Name = "Head"
  178. head.Position = Vector3.new(0,6,0)
  179. headmesh = Instance.new("SpecialMesh",head)
  180. headmesh.MeshType = "Head"
  181. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  182. larm.Size = Vector3.new(1,2,1)
  183. larm.BrickColor = BrickColor.new("Really black")
  184. larm.Name = "Left Arm"
  185. larm.Position = Vector3.new(-2,4,0)
  186. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  187. rarm.Size = Vector3.new(1,2,1)
  188. rarm.BrickColor = BrickColor.new("Really black")
  189. rarm.Name = "Right Arm"
  190. rarm.Position = Vector3.new(2,4,0)
  191. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  192. lleg.Size = Vector3.new(1,2,1)
  193. lleg.Name = "Left Leg"
  194. lleg.Position = Vector3.new(1,2,0)
  195. lleg.BrickColor = BrickColor.new("Really black")
  196. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  197. rleg.Size = Vector3.new(1,2,1)
  198. rleg.Name = "Right Leg"
  199. rleg.Position = Vector3.new(-1,2,0)
  200. rleg.BrickColor = BrickColor.new("Really black")
  201. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  202. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  203. headweld.Part1 = torso
  204. headweld.C0 = CFrame.new(0, -1.5, 0)
  205. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  206. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  207. larmweld.Part1 = larm
  208. larmweld.C0 = CFrame.new(1.5, 0, 0)
  209. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  210. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  211. rarmweld.Part1 = rarm
  212. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  213. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  214. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  215. rlegweld.Part1 = rleg
  216. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  217. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  218. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  219. llegweld.Part1 = lleg
  220. llegweld.C0 = CFrame.new(0.5, -2, 0)
  221. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  222. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  223. npctoplayer.Part1 = torso
  224. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  225.  
  226.  
  227. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  228. selectionBoxOfTorso.Adornee = torso
  229. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  230. selectionBoxOfTorso.LineThickness = 0.01
  231. selectionBoxOfTorso.Transparency = 0
  232.  
  233. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  234. selectionBoxOfRightArm.Adornee =rarm
  235. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  236. selectionBoxOfRightArm.LineThickness = 0.01
  237. selectionBoxOfRightArm.Transparency = 0
  238.  
  239. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  240. selectionBoxOfRightLeg.Adornee =rleg
  241. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  242. selectionBoxOfRightLeg.LineThickness = 0.01
  243. selectionBoxOfRightLeg.Transparency = 0
  244.  
  245. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  246. selectionBoxOfLeftArm.Adornee = larm
  247. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  248. selectionBoxOfLeftArm.LineThickness = 0.01
  249. selectionBoxOfLeftArm.Transparency = 0
  250.  
  251. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  252. selectionBoxOfLeftLeg.Adornee = lleg
  253. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  254. selectionBoxOfLeftLeg.LineThickness = 0.01
  255. selectionBoxOfLeftLeg.Transparency = 0
  256.  
  257.  
  258. LightOnBody = Instance.new("PointLight", head)
  259. LightOnBody.Brightness = 3000
  260. LightOnBody.Range = 20
  261. LightOnBody.Color = Color3.new(225, 0, 0)
  262.  
  263.  
  264.  
  265.  
  266.  
  267.  
  268.  
  269.  
  270. CV="Pastel blue"
  271.  
  272. local txt = Instance.new("BillboardGui", Ichigo)
  273. txt.Adornee = head
  274. txt.Name = "_status"
  275. txt.Size = UDim2.new(2, 0, 1.2, 0)
  276. txt.StudsOffset = Vector3.new(-9, 8, 0)
  277. local text = Instance.new("TextLabel", txt)
  278. text.Size = UDim2.new(10, 0, 7, 0)
  279. text.FontSize = "Size24"
  280. text.TextScaled = true
  281. text.TextTransparency = 0
  282. text.BackgroundTransparency = 1
  283. text.TextTransparency = 0
  284. text.TextStrokeTransparency = 0
  285. text.Font = "Antique"
  286. text.TextStrokeColor3 = Color3.new(225,0,0)
  287.  
  288. v=Instance.new("Part")
  289. v.Name = "ColorBrick"
  290. v.Parent=Player.Character
  291. v.FormFactor="Symmetric"
  292. v.Anchored=true
  293. v.CanCollide=false
  294. v.BottomSurface="Smooth"
  295. v.TopSurface="Smooth"
  296. v.Size=Vector3.new(10,5,3)
  297. v.Transparency=1
  298. v.CFrame=Char.Torso.CFrame
  299. v.BrickColor=BrickColor.new(CV)
  300. v.Transparency=1
  301. text.TextColor3 = Color3.new(0,0,0)
  302. v.Shape="Block"
  303. text.Text = "God Of Destruction"
  304.  
  305.  
  306.  
  307.  
  308. local ChatService = game:GetService("Chat")
  309.  
  310. ChatService:Chat(Head, "If we fuse...we will become the Tensa Zangetsu..", "Green")
  311. wait(4)
  312. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  313. wait(4)
  314. ChatService:Chat(Head, "Lets do this... Zangestsu", "Green")
  315.  
  316.  
  317. local close = -10
  318. for i=1,10 do
  319. wait(0.2)
  320. close = close + 1
  321. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  322. end
  323. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  324. wait(0.1)
  325. local p = game.Players.LocalPlayer
  326. local char = p.Character
  327. local mouse = p:GetMouse()
  328. local larm = char["Left Arm"]
  329. local rarm = char["Right Arm"]
  330. local lleg = char["Left Leg"]
  331. local rleg = char["Right Leg"]
  332. local hed = char.Head
  333. local torso = char.Torso
  334. local hum = char.Humanoid
  335. local cam = game.Workspace.CurrentCamera
  336. local root = char.HumanoidRootPart
  337. local deb = false
  338. local shot = 0
  339. local debris=game:service"Debris"
  340. local l = game:GetService("Lighting")
  341. local rs = game:GetService("RunService").RenderStepped
  342.  
  343.  
  344. Debounces = {
  345. CanAttack = true;
  346. NoIdl = false;
  347. Slashing = false;
  348. Slashed = false;
  349. RPunch = false;
  350. Invisible = false;
  351. RPunched = false;
  352. LPunch = false;
  353. LPunched = false;
  354. }
  355. local Touche = {char.Name, }
  356.  
  357.  
  358. function genWeld(a,b)
  359. local w = Instance.new("Weld",a)
  360. w.Part0 = a
  361. w.Part1 = b
  362. return w
  363. end
  364. function weld(a, b)
  365. local weld = Instance.new("Weld")
  366. weld.Name = "W"
  367. weld.Part0 = a
  368. weld.Part1 = b
  369. weld.C0 = a.CFrame:inverse() * b.CFrame
  370. weld.Parent = a
  371. return weld;
  372. end
  373. ----------------------------------------------------
  374. function Lerp(c1,c2,al)
  375. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  376. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  377. for i,v in pairs(com1) do
  378. com1[i] = v+(com2[i]-v)*al
  379. end
  380. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  381. end
  382. ----------------------------------------------------
  383. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  384. local wld = Instance.new("Weld", wp1)
  385. wld.Part0 = wp0
  386. wld.Part1 = wp1
  387. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  388. end
  389. ----------------------------------------------------
  390. function weld5(part0, part1, c0, c1)
  391. weeld=Instance.new("Weld", part0)
  392. weeld.Part0=part0
  393. weeld.Part1=part1
  394. weeld.C0=c0
  395. weeld.C1=c1
  396. return weeld
  397. end
  398. ----------------------------------------------------
  399. function HasntTouched(plrname)
  400. local ret = true
  401. for _, v in pairs(Touche) do
  402. if v == plrname then
  403. ret = false
  404. end
  405. end
  406. return ret
  407. end
  408. ----------------------------------------------------
  409.  
  410. newWeld(torso, larm, -1.5, 0.5, 0)
  411. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  412. newWeld(torso, rarm, 1.5, 0.5, 0)
  413. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  414. newWeld(torso, hed, 0, 1.5, 0)
  415. newWeld(torso, lleg, -0.5, -1, 0)
  416. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  417. newWeld(torso, rleg, 0.5, -1, 0)
  418. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  419. newWeld(root, torso, 0, -1, 0)
  420. torso.Weld.C1 = CFrame.new(0, -1, 0)
  421.  
  422.  
  423. p = Instance.new("Part")
  424. p.BrickColor = BrickColor.new("Dark indigo")
  425. p.Transparency = 1
  426. TorsoColor = p.BrickColor
  427.  
  428.  
  429. local Transforming = true
  430. hum.WalkSpeed = 0
  431.  
  432.  
  433.  
  434.  
  435. local fx = Instance.new("Part",Torso)
  436. wit = p.BrickColor.Color
  437. wit2 = Color3.new(85,0,127)
  438. local glowz = Instance.new("ParticleEmitter",fx)
  439. glowz.LightEmission = 1
  440. glowz.Texture = "rbxassetid://284205403"
  441. glowz.Color = ColorSequence.new(wit)
  442. glowz.Size = NumberSequence.new(5)
  443. glowz.Speed = NumberRange.new(25,50)
  444. glowz.LockedToPart = false
  445. glowz.Transparency = NumberSequence.new(0.75)
  446. glowz.RotSpeed = NumberRange.new(-2000,2000)
  447. glowz.Lifetime = NumberRange.new(1)
  448. glowz.Rate = 50000
  449. glowz.VelocitySpread = 9001
  450. local glowz2 = Instance.new("ParticleEmitter",fx)
  451. glowz2.LightEmission = 0.5
  452. glowz.Texture = "rbxassetid://284205403"
  453. glowz2.Color = ColorSequence.new(wit2)
  454. glowz2.Size = NumberSequence.new(5)
  455. glowz2.Speed = NumberRange.new(25,50)
  456. glowz2.LockedToPart = false
  457. glowz2.Transparency = NumberSequence.new(0.75)
  458. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  459. glowz2.Lifetime = NumberRange.new(1)
  460. glowz2.Rate = 50000
  461. glowz2.VelocitySpread = 9001
  462. fx.Anchored = true
  463. fx.Material = "Neon"
  464. fx.CanCollide = false
  465. fx.Locked = true
  466. fx.Transparency = 1
  467. fx.Material = "Neon"
  468. fx.Size = Vector3.new(1,1,1)
  469. fx.TopSurface = "SmoothNoOutlines"
  470. fx.BottomSurface = "SmoothNoOutlines"
  471. fx.BrickColor = BrickColor.new("Really black")
  472. fxm = Instance.new("SpecialMesh",fx)
  473. fxm.MeshType = "Sphere"
  474. local sa2 = Instance.new("Sound",Torso)
  475. sa2.SoundId = "rbxassetid://93724183"
  476. sa2.Pitch = 0.5
  477. sa2.Volume = 5
  478. sa2.Looped = false
  479. sa2:Play()
  480. local value = 1
  481. fxm.Scale = Vector3.new(1,1,1)
  482. for i = 1, 20 do rs:wait()
  483. value = value - 0.05
  484. fx.Transparency = fx.Transparency - (1/20)
  485. fx.CFrame = Torso.CFrame
  486. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  487. rs:wait()
  488. end
  489.  
  490.  
  491. selectionBoxOfTorso:Destroy()
  492. selectionBoxOfRightArm:Destroy()
  493. selectionBoxOfRightLeg:Destroy()
  494. selectionBoxOfLeftArm:Destroy()
  495. selectionBoxOfLeftLeg:Destroy()
  496. LightOnBody:Destroy()
  497.  
  498.  
  499. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  500. selectionBoxOfTorso.Adornee = Torso
  501. selectionBoxOfTorso.Color = BrickColor.new("Really Red")
  502. selectionBoxOfTorso.LineThickness = 0.01
  503. selectionBoxOfTorso.Transparency = 0
  504.  
  505. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  506. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  507. selectionBoxOfRightArm.Color = BrickColor.new("Really Red")
  508. selectionBoxOfRightArm.LineThickness = 0.01
  509. selectionBoxOfRightArm.Transparency = 0
  510.  
  511. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  512. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  513. selectionBoxOfRightLeg.Color = BrickColor.new("Really Red")
  514. selectionBoxOfRightLeg.LineThickness = 0.01
  515. selectionBoxOfRightLeg.Transparency = 0
  516.  
  517. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  518. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  519. selectionBoxOfLeftArm.Color = BrickColor.new("Really Red")
  520. selectionBoxOfLeftArm.LineThickness = 0.01
  521. selectionBoxOfLeftArm.Transparency = 0
  522.  
  523. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  524. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  525. selectionBoxOfLeftLeg.Color = BrickColor.new("Really Red")
  526. selectionBoxOfLeftLeg.LineThickness = 0.01
  527. selectionBoxOfLeftLeg.Transparency = 0
  528.  
  529.  
  530.  
  531.  
  532. local Orbd = Instance.new("Part", char)
  533. Orbd.Name = "Orbd"
  534. Orbd.Shape = Enum.PartType.Ball
  535. Orbd.CanCollide = false
  536.  
  537. Orbd.BrickColor = BrickColor.new("Royal purple")
  538.  
  539. Orbd.Transparency = 0
  540. Orbd.Material = "Neon"
  541. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  542. Orbd.TopSurface = Enum.SurfaceType.Smooth
  543. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  544.  
  545. local Weld = Instance.new("Weld", Orbd)
  546. Weld.Part0 = char.Head
  547. Weld.Part1 = Orbd
  548. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  549. local glov = Instance.new("PointLight", Orbd)
  550. glov.Brightness = 3000
  551. glov.Range = 20
  552. glov.Color = Color3.new(255, 0, 255)
  553.  
  554. --------------------------------------------------------
  555. local Orbvc = Instance.new("Part", char)
  556. Orbvc.Name = "Orbvc"
  557. Orbvc.Shape = Enum.PartType.Ball
  558. Orbvc.CanCollide = false
  559.  
  560. Orbvc.BrickColor = BrickColor.new("Really Red")
  561.  
  562. Orbvc.Transparency = 0
  563. Orbvc.Material = "Neon"
  564. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  565. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  566. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  567.  
  568. local Weld = Instance.new("Weld", Orbvc)
  569. Weld.Part0 = char.Head
  570. Weld.Part1 = Orbvc
  571. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  572. local glo = Instance.new("PointLight", Orbvc)
  573. glo.Brightness = 3000
  574. glo.Range = 20
  575. glo.Color = Color3.new(255, 0, 255)
  576. ----------------------------------------------------
  577.  
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585.  
  586.  
  587. function FindNearestTorso(Position,Distance,SinglePlayer)
  588. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  589. local List = {}
  590. for i,v in pairs(workspace:GetChildren())do
  591. if v:IsA("Model")then
  592. if v:findFirstChild("Torso")then
  593. if v ~= char then
  594. if(v.Torso.Position -Position).magnitude <= Distance then
  595. table.insert(List,v)
  596. end
  597. end
  598. end
  599. end
  600. end
  601. return List
  602. end
  603.  
  604.  
  605.  
  606.  
  607. GroundWave1 = function()
  608. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  609. local Colors = {"Royal purple", "Really black"}
  610. local wave = Instance.new("Part", Torso)
  611. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  612. wave.Anchored = true
  613. wave.CanCollide = false
  614. wave.Locked = true
  615. wave.Size = Vector3.new(1, 1, 1)
  616. wave.TopSurface = "Smooth"
  617. wave.BottomSurface = "Smooth"
  618. wave.Transparency = 0.35
  619. wave.CFrame = HandCF
  620. wm = Instance.new("SpecialMesh", wave)
  621. wm.MeshId = "rbxassetid://3270017"
  622. coroutine.wrap(function()
  623. for i = 1, 30, 1 do
  624. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  625. wave.Size = wm.Scale
  626. wave.CFrame = HandCF
  627. wave.Transparency = i/30
  628. wait()
  629. end
  630. wait()
  631. wave:Destroy()
  632. end)()
  633. end
  634. ----------------------------------------------------
  635.  
  636.  
  637. GroundWave3 = function()
  638. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  639. local Colors = {"Royal purple", "Royal purple"}
  640. local wave = Instance.new("Part", torso)
  641. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  642. wave.Anchored = true
  643. wave.CanCollide = false
  644. wave.Locked = true
  645. wave.Size = Vector3.new(1, 1, 1)
  646. wave.TopSurface = "Smooth"
  647. wave.BottomSurface = "Smooth"
  648. wave.Transparency = 0.35
  649. wave.CFrame = HandCF
  650. wm = Instance.new("SpecialMesh", wave)
  651. wm.MeshId = "rbxassetid://3270017"
  652. coroutine.wrap(function()
  653. for i = 1, 14, 1 do
  654. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  655. wave.Size = wm.Scale
  656. wave.CFrame = HandCF
  657. wave.Transparency = i/14
  658. wait()
  659. end
  660. wait()
  661. wave:Destroy()
  662. end)()
  663. end
  664.  
  665.  
  666.  
  667.  
  668.  
  669. local acos = math.acos
  670. local sqrt = math.sqrt
  671. local Vec3 = Vector3.new
  672. local fromAxisAngle = CFrame.fromAxisAngle
  673.  
  674. local function toAxisAngle(CFr)
  675. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  676. local Angle = math.acos((R00+R11+R22-1)/2)
  677. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  678. A = A == 0 and 0.00001 or A
  679. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  680. B = B == 0 and 0.00001 or B
  681. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. C = C == 0 and 0.00001 or C
  683. local x = (R21-R12)/sqrt(A)
  684. local y = (R02-R20)/sqrt(B)
  685. local z = (R10-R01)/sqrt(C)
  686. return Vec3(x,y,z),Angle
  687. end
  688.  
  689. local acos = math.acos
  690. local sqrt = math.sqrt
  691. local Vec3 = Vector3.new
  692. local fromAxisAngle = CFrame.fromAxisAngle
  693.  
  694. local function toAxisAngle(CFr)
  695. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  696. local Angle = math.acos((R00+R11+R22-1)/2)
  697. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  698. A = A == 0 and 0.00001 or A
  699. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  700. B = B == 0 and 0.00001 or B
  701. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  702. C = C == 0 and 0.00001 or C
  703. local x = (R21-R12)/sqrt(A)
  704. local y = (R02-R20)/sqrt(B)
  705. local z = (R10-R01)/sqrt(C)
  706. return Vec3(x,y,z),Angle
  707. end
  708.  
  709. function ApplyTrig(Num,Func)
  710. local Min,Max = Func(0),Func(1)
  711. local i = Func(Num)
  712. return (i-Min)/(Max-Min)
  713. --[[if Func == "sin" then
  714. return (math.sin((1-Num)*math.pi)+1)/2
  715. elseif Func == "cos" then
  716. return (math.cos((1-Num)*math.pi)+1)/2
  717. end]]
  718. end
  719.  
  720. function LerpCFrame(CFrame1,CFrame2,Num)
  721. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  722. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  723. end
  724.  
  725.  
  726.  
  727. local togglecamshake = true
  728.  
  729. function camshake(partoz, magn, intens)
  730. if togglecamshake == true then
  731. return
  732. end
  733. for _, guy in pairs(workspace:GetChildren()) do
  734. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  735. coroutine.resume(coroutine.create(function()
  736. local humz = guy:FindFirstChild("Humanoid")
  737. local torse = guy:FindFirstChild("Torso")
  738. for _ = 1, 5 * intens do
  739. wait()
  740. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  741. end
  742. humz.CameraOffset = Vector3.new(0, 0, 0)
  743. end))
  744. end
  745. end
  746. end
  747.  
  748.  
  749. function Crater(Torso,Radius)
  750. Spawn(function()
  751. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  752. local Ignore = {}
  753. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  754. if v.Character ~= nil then
  755. Ignore[#Ignore+1] = v.Character
  756. end
  757. end
  758. if Hit == nil then return end
  759. local Parts = {}
  760. for i = 1,360,10 do
  761. local P = Instance.new("Part",Torso.Parent)
  762. P.Anchored = true
  763. P.FormFactor = "Custom"
  764. P.BrickColor = BrickColor.new("Royal purple")
  765. P.Material = "Granite"
  766. P.TopSurface = "Smooth"
  767. P.BottomSurface = "Smooth"
  768. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  769. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  770. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  771. if math.random(0,5) == 0 then -- rubble
  772. local P = Instance.new("Part",Torso.Parent)
  773. P.Anchored = true
  774. P.FormFactor = "Custom"
  775. P.BrickColor = BrickColor.new("Royal Purple")
  776. P.Material = Hit.Material
  777. P.TopSurface = "Smooth"
  778. P.BottomSurface = "Smooth"
  779. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  780. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  781. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  782. end
  783. end
  784. for i = 0,1,0.05 do
  785. for i2,v in pairs(Parts) do
  786. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  787. end
  788. wait(0.02)
  789. end
  790. for i,v in pairs(Parts) do
  791. if v[1].Size.X > 2.1 then
  792. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  793. end
  794. v[1].Anchored = false
  795. end
  796. for i = 0,1,0.05 do
  797. for i2,v in pairs(Parts) do
  798. v[1].Transparency = i
  799. if i == 1 then
  800. v[1]:Destroy()
  801. elseif i >= 0.25 then
  802. v[1].CanCollide = false
  803. end
  804. end
  805. wait(0.02)
  806. end
  807. Parts = nil
  808. end)
  809. end
  810.  
  811.  
  812.  
  813. GroundWave = function()
  814. if Transforming == true then
  815. local value = 5
  816. local value2 = 10
  817. local value3 = 20
  818. local sa2 = Instance.new("Sound",Torso)
  819. sa2.SoundId = "rbxassetid://393621716"
  820. sa2.Pitch = 1
  821. sa2.Volume = 10
  822. sa2.Looped = false
  823. sa2:Play()
  824. local wave = Instance.new("Part", Torso)
  825. local glowz = Instance.new("ParticleEmitter",wave)
  826. glowz.LightEmission = 1
  827. glowz.Texture = "rbxassetid://284205403"
  828. glowz.Color = ColorSequence.new(wit)
  829. glowz.Size = NumberSequence.new(30)
  830. glowz.Speed = NumberRange.new(25,100)
  831. glowz.LockedToPart = false
  832. glowz.Transparency = NumberSequence.new(0.75)
  833. glowz.RotSpeed = NumberRange.new(-2000,2000)
  834. glowz.Lifetime = NumberRange.new(1)
  835. glowz.Rate = 50000
  836. glowz.VelocitySpread = 9001
  837. local glowz2 = Instance.new("ParticleEmitter",wave)
  838. glowz2.LightEmission = 1
  839. glowz.Texture = "rbxassetid://284205403"
  840. glowz2.Color = ColorSequence.new(wit)
  841. glowz2.Size = NumberSequence.new(30)
  842. glowz2.Speed = NumberRange.new(25,100)
  843. glowz2.LockedToPart = false
  844. glowz2.Transparency = NumberSequence.new(0.75)
  845. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  846. glowz2.Lifetime = NumberRange.new(1)
  847. glowz2.Rate = 50000
  848. glowz2.VelocitySpread = 9001
  849. wave.BrickColor = BrickColor.new("Really black")
  850. wave.Anchored = true
  851. wave.CanCollide = false
  852. wave.Locked = true
  853. wave.Size = Vector3.new(1, 1, 1)
  854. wave.TopSurface = "Smooth"
  855. wave.BottomSurface = "Smooth"
  856. wave.Transparency = 0.35
  857. wave.CFrame = fx.CFrame
  858. wave.Material = "Neon"
  859. wm = Instance.new("SpecialMesh", wave)
  860. wm.MeshType = "Sphere"
  861. wm.Scale = Vector3.new(1,1,1)
  862. local wave2 = Instance.new("Part", Torso)
  863. wave2.BrickColor = TorsoColor
  864. wave2.Anchored = true
  865. wave2.CanCollide = false
  866. wave2.Locked = true
  867. wave2.Size = Vector3.new(1, 1, 1)
  868. wave2.TopSurface = "Smooth"
  869. wave2.BottomSurface = "Smooth"
  870. wave2.Transparency = 0.35
  871. wave2.CFrame = fx.CFrame
  872. wave2.Material = "Neon"
  873. wm2 = Instance.new("SpecialMesh", wave2)
  874. wm2.MeshType = "FileMesh"
  875. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  876. wm2.Scale = Vector3.new(1,1,1)
  877. local wave3 = Instance.new("Part", Torso)
  878. wave3.BrickColor = BrickColor.new("Really black")
  879. wave3.Anchored = true
  880. wave3.CanCollide = false
  881. wave3.Locked = true
  882. wave3.Size = Vector3.new(1, 1, 1)
  883. wave3.TopSurface = "Smooth"
  884. wave3.BottomSurface = "Smooth"
  885. wave3.Transparency = 0.35
  886. wave3.CFrame = fx.CFrame
  887. wave3.Material = "Neon"
  888. wm3 = Instance.new("SpecialMesh", wave3)
  889. wm3.MeshType = "FileMesh"
  890. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  891. wm3.Scale = Vector3.new(1,1,1)
  892. coroutine.wrap(function()
  893. for i = 1, 18, 1 do
  894. value = value - 0.5
  895. value2 = value2 - 0.75*1.5
  896. value3 = value3 - 0.475*1.5
  897. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  898. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  899. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  900. --wave.Size = wm.Scale
  901. wave.CFrame = fx.CFrame
  902. wave.Transparency = i/14
  903. --wave2.Size = wm2.Scale
  904. wave2.CFrame = fx.CFrame
  905. wave2.Rotation = Vector3.new(90, 0, 0)
  906. wave2.Transparency = i/14
  907. --wave3.Size = wm3.Scale
  908. wave3.CFrame = fx.CFrame
  909. wave3.Rotation = Vector3.new(90, 0, 0)
  910. wave3.Transparency = i/14
  911. wait()
  912. glowz.Rate = 0
  913. glowz2.Rate = 0
  914. end
  915. wait()
  916. wave:Destroy()
  917. wave2:Destroy()
  918. wave3:Destroy()
  919. end)()
  920. elseif Transforming == false then
  921. wait()
  922. end
  923. end
  924.  
  925. for i = 1, 100 do rs:wait()
  926. fx.CFrame = Torso.CFrame
  927. end
  928.  
  929. spawn(function()
  930. while wait(1) do
  931. GroundWave()
  932. end
  933. end)
  934.  
  935.  
  936.  
  937.  
  938.  
  939.  
  940. local RbxUtility = LoadLibrary("RbxUtility")
  941. local Create = RbxUtility.Create
  942.  
  943. function RemoveOutlines(part)
  944. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  945. end
  946. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  947. local Part = Create("Part"){
  948. Parent = Parent,
  949. Reflectance = Reflectance,
  950. Transparency = Transparency,
  951. CanCollide = false,
  952. Locked = true,
  953. BrickColor = BrickColor.new(tostring(BColor)),
  954. Name = Name,
  955. Size = Size,
  956. Material = Material,
  957. }
  958. RemoveOutlines(Part)
  959. return Part
  960. end
  961. local Effects = {}
  962.  
  963.  
  964.  
  965. wait(2)
  966. local Muss = Instance.new("Sound",char)
  967. Muss.SoundId = "rbxassetid://186942568"
  968. Muss.Pitch = 1
  969. Muss.Volume = 0
  970. Muss.Looped = true
  971. Muss:Play()
  972. Transforming = false
  973.  
  974.  
  975. local value2 = 1
  976. for i = 1, 20 do rs:wait()
  977. value2 = value2 - 0.05
  978. glowz.Rate = 0
  979. glowz2.Rate = 0
  980. fx.Transparency = fx.Transparency + (1/20)
  981. fx.CFrame = torso.CFrame
  982. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  983. rs:wait()
  984. end
  985.  
  986.  
  987. local Mus = Instance.new("Sound",char)
  988. Mus.SoundId = "rbxassetid://752647397"
  989. Mus.Pitch = 1
  990. Mus.Volume = 40
  991. Mus.Looped = false
  992. wait(0.3)
  993. Mus:Play()
  994.  
  995. glowz:Destroy()
  996. glowz2:Destroy()
  997. for i = 1,20 do
  998.  
  999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1004. end
  1005. wait(1)
  1006. for i = 1,20 do
  1007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1010.  
  1011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1013.  
  1014. end
  1015.  
  1016.  
  1017. wait(5)
  1018.  
  1019. wait(1.3)
  1020. for i = 1,20 do
  1021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1022.  
  1023.  
  1024. end
  1025. wait(0.4)
  1026. for i = 1,20 do
  1027.  
  1028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1029. end
  1030. wait(0.6)
  1031. for i = 1,20 do
  1032. wait()
  1033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1038. end
  1039. wait(0.2)
  1040. for i = 1,20 do
  1041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1044.  
  1045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1047.  
  1048. end
  1049. wait()
  1050.  
  1051. camshake(torso, 48, 6)
  1052. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1053. if v:FindFirstChild('Humanoid') then
  1054. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1055. end
  1056. end
  1057.  
  1058.  
  1059.  
  1060.  
  1061. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1062. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1063. end
  1064.  
  1065. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1066. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1067. end
  1068. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1069. TBlast.BrickColor = BrickColor.new("Pink")
  1070. TBlast.Transparency = 1
  1071. TBlast.Anchored = true
  1072. TBlast.CanCollide = false
  1073. TBlast.CFrame = root.CFrame
  1074. TBlast.Size = Vector3.new(2,2,2)
  1075. TBMesh.Parent = TBlast
  1076. TBMesh.MeshType = "Sphere"
  1077. game.Lighting.Brightness = 0
  1078. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1079. game.Lighting.TimeOfDay = 0.1
  1080. game.Lighting.FogEnd = 1000
  1081. game.Lighting.FogColor = TBlast.BrickColor.Color
  1082. game.Lighting.TimeOfDay = "00:00:00"
  1083. game.Lighting.Ambient = Color3.new(0,0,0)
  1084. game.Lighting.FogColor = Color3.new(0,0,0)
  1085. game.Lighting.FogEnd = 500
  1086. game.Lighting.FogStart = 0
  1087. game.Lighting.GlobalShadows = true
  1088.  
  1089.  
  1090.  
  1091. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1092. local valuer = 5
  1093. local valuer2 = 10
  1094. local valuer3 = 15
  1095. local sa2 = Instance.new("Sound",torso)
  1096. sa2.SoundId = "rbxassetid://130972023"
  1097. sa2.Pitch = 1
  1098. sa2.Volume = 5
  1099. sa2.Looped = false
  1100. sa2:Play()
  1101. local sar2 = Instance.new("Sound",torso)
  1102. sar2.SoundId = "rbxassetid://153274423"
  1103. sar2.Pitch = 1
  1104. sar2.Volume = 5
  1105. sar2.Looped = false
  1106. sar2:Play()
  1107. Crater(torso,67)
  1108.  
  1109. GroundWave4 = function()
  1110.  
  1111. local wave = Instance.new("Part", torso)
  1112. wave.BrickColor = BrickColor.new("Royal purple")
  1113. wave.Anchored = true
  1114. wave.CanCollide = false
  1115. wave.Locked = true
  1116. wave.Size = Vector3.new(1, 1, 1)
  1117. wave.TopSurface = "Smooth"
  1118. wave.BottomSurface = "Smooth"
  1119. wave.Transparency = 0.35
  1120. wave.CFrame = fx.CFrame
  1121. wm = Instance.new("SpecialMesh", wave)
  1122. wm.MeshType = "Sphere"
  1123. wm.Scale = Vector3.new(1,1,1)
  1124. coroutine.wrap(function()
  1125. for i = 1, 18, 1 do
  1126. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1127. --wave.Size = wm.Scale
  1128. wave.CFrame = fx.CFrame
  1129. wave.Transparency = i/14
  1130. wait()
  1131. end
  1132. wait()
  1133. wave:Destroy()
  1134. end)()
  1135.  
  1136. end
  1137.  
  1138.  
  1139.  
  1140.  
  1141.  
  1142. GroundWave1()
  1143.  
  1144.  
  1145. CV="Pastel blue"
  1146.  
  1147. local txt = Instance.new("BillboardGui", Char)
  1148. txt.Adornee = Char .Head
  1149. txt.Name = "_status"
  1150. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1151. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1152. local text = Instance.new("TextLabel", txt)
  1153. text.Size = UDim2.new(10, 0, 7, 0)
  1154. text.FontSize = "Size24"
  1155. text.TextScaled = true
  1156. text.TextTransparency = 0
  1157. text.BackgroundTransparency = 1
  1158. text.TextTransparency = 0
  1159. text.TextStrokeTransparency = 0
  1160. text.Font = "Antique"
  1161. text.TextStrokeColor3 = Color3.new(170,0,255)
  1162.  
  1163. v=Instance.new("Part")
  1164. v.Name = "ColorBrick"
  1165. v.Parent=Player.Character
  1166. v.FormFactor="Symmetric"
  1167. v.Anchored=true
  1168. v.CanCollide=false
  1169. v.BottomSurface="Smooth"
  1170. v.TopSurface="Smooth"
  1171. v.Size=Vector3.new(10,5,3)
  1172. v.Transparency=1
  1173. v.CFrame=Char.Torso.CFrame
  1174. v.BrickColor=BrickColor.new(CV)
  1175. v.Transparency=1
  1176. text.TextColor3 = Color3.new(0,0,0)
  1177. v.Shape="Block"
  1178. text.Text = "Tensa Zangetsu"
  1179.  
  1180.  
  1181.  
  1182.  
  1183. ROW = function(out, trans, s, wt, t, ang, plus)
  1184. for i = 1, 360, 360/t do
  1185. local c = Instance.new("Part", game.Workspace)
  1186. c.FormFactor = 3
  1187. c.TopSurface = 0
  1188. c.BottomSurface = 0
  1189. c.Size = s
  1190. c.Anchored = true
  1191. c.CanCollide = wt
  1192. c.Transparency = trans
  1193. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1194. c.Locked = true
  1195. game.Debris:AddItem(c,15)
  1196. end
  1197. end
  1198.  
  1199. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1200.  
  1201.  
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207. local wave = Instance.new("Part", torso)
  1208. wave.BrickColor = TorsoColor
  1209. wave.Anchored = true
  1210. wave.CanCollide = false
  1211. wave.Locked = true
  1212. wave.Size = Vector3.new(1, 1, 1)
  1213. wave.TopSurface = "Smooth"
  1214. wave.BottomSurface = "Smooth"
  1215. wave.Transparency = 0.35
  1216. wave.CFrame = HandCF
  1217. wm = Instance.new("SpecialMesh", wave)
  1218. wm.MeshId = "rbxassetid://3270017"
  1219. local wave2 = Instance.new("Part", torso)
  1220. wave2.BrickColor = BrickColor.new("Really black")
  1221. wave2.Anchored = true
  1222. wave2.CanCollide = false
  1223. wave2.Locked = true
  1224. wave2.Size = Vector3.new(1, 1, 1)
  1225. wave2.TopSurface = "Smooth"
  1226. wave2.BottomSurface = "Smooth"
  1227. wave2.Transparency = 0.35
  1228. wave2.CFrame = HandCF
  1229. wm2 = Instance.new("SpecialMesh", wave2)
  1230. wm2.MeshId = "rbxassetid://3270017"
  1231. local wave3 = Instance.new("Part", torso)
  1232. wave3.BrickColor = TorsoColor
  1233. wave3.Anchored = true
  1234. wave3.CanCollide = false
  1235. wave3.Locked = true
  1236. wave3.Size = Vector3.new(1, 1, 1)
  1237. wave3.TopSurface = "Smooth"
  1238. wave3.BottomSurface = "Smooth"
  1239. wave3.Transparency = 0.35
  1240. wave3.CFrame = HandCF
  1241. wm3 = Instance.new("SpecialMesh", wave3)
  1242. wm3.MeshId = "rbxassetid://3270017"
  1243. coroutine.wrap(function()
  1244. for i = 1, 14, 1 do
  1245. valuer = valuer - 0.35
  1246. valuer2 = valuer - 0.45
  1247. valuer3 = valuer3 - 0.475
  1248. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1249. wave.Size = wm.Scale
  1250. wave.CFrame = HandCF
  1251. wave.Transparency = i/14
  1252. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1253. wave2.Size = wm2.Scale
  1254. wave2.CFrame = HandCF
  1255. wave2.Transparency = i/14
  1256. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1257. wave3.Size = wm2.Scale
  1258. wave3.CFrame = HandCF
  1259. wave3.Transparency = i/14
  1260. wait()
  1261. end
  1262. wait()
  1263. wave:Destroy()
  1264. wave2:Destroy()
  1265. end)()
  1266.  
  1267. local torso = game.Players.LocalPlayer.Character.Torso
  1268. local block = Instance.new("Part",torso)
  1269. block.Size = Vector3.new(0.1,0.1,0.1)
  1270. block.Position = block.Position + Vector3.new(2,2,2)
  1271. block.Transparency = 1
  1272. local weld = Instance.new("Weld",torso)
  1273. weld.Part0 = torso
  1274. weld.Part1 = block
  1275. weld.C0 = CFrame.new(0,5,0)
  1276. local tables = {5,4,3,2,1}
  1277. local part = Instance.new("ParticleEmitter")
  1278. part.Parent = game.Players.LocalPlayer.Character.Torso
  1279. part.LockedToPart = true
  1280.  
  1281. part.Texture = "rbxassetid://300899196"
  1282. part.Transparency = NumberSequence.new(0.7)
  1283. part.Lifetime = NumberRange.new(2)
  1284. part.Rate = 30
  1285. local part2 = Instance.new("ParticleEmitter",block)
  1286. part2.Lifetime = NumberRange.new(5)
  1287. part2.Speed = NumberRange.new(0)
  1288. part2.Size = NumberSequence.new(18)
  1289. part2.LockedToPart = true
  1290. part2.Transparency = NumberSequence.new(0.5)
  1291. part2.Rate = 3
  1292. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1293. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1294. local model = Instance.new("Model",torso)
  1295.  
  1296. local ball0 = Instance.new("Part",model)
  1297. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1298. ball0.Transparency = 0.5
  1299. ball0.BrickColor = BrickColor.new("Royal purple")
  1300. ball0.Size = Vector3.new(1,1,1)
  1301. ball0mesh = Instance.new("SpecialMesh",ball0)
  1302. ball0mesh.MeshType = "Sphere"
  1303. ball0mesh.Scale = Vector3.new(1,1,1)
  1304. ballweld = Instance.new("Weld",model)
  1305. ballweld.Part0 = torso
  1306. ballweld.Part1 = ball0
  1307.  
  1308.  
  1309.  
  1310.  
  1311. for i = 1,15 do
  1312. wait(0.1)
  1313. part2.Size = NumberSequence.new(15)
  1314. for i = 1 , 3 do
  1315. wait()
  1316. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1317.  
  1318. end
  1319.  
  1320. wait(0.1)
  1321. part2.Size = NumberSequence.new(8)
  1322. ball0mesh.Scale = Vector3.new(1,1,1)
  1323.  
  1324. end
  1325.  
  1326. hum.WalkSpeed = 16
  1327. Muss.Volume = 8
  1328.  
  1329.  
  1330. Charging = true
  1331. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1332. function FDebris()
  1333. repeat
  1334. local p = Instance.new('Part',Torso)
  1335. p.formFactor = 'Custom'
  1336. p.Size = Vector3.new(1,1,1)
  1337. p.BrickColor = BrickColor.new("Dark indigo")
  1338. p.CanCollide = false
  1339. p.Transparency = 0.2
  1340. p.Anchored = true
  1341. p.Locked=true
  1342. p.Material = "Neon"
  1343. s = math.random(1,40)/10
  1344. local m = Instance.new("BlockMesh",p)
  1345. m.Scale = Vector3.new(s,s,s)
  1346. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1347. --[[coroutine.wrap(function()
  1348. wait(2)
  1349. while Charging == true do
  1350. wait(2)
  1351. GroundWave1()
  1352. wait(2)
  1353. end
  1354. end)()]]--
  1355.  
  1356. spawn(function()
  1357. while rs:wait() do
  1358. if p.Transparency >= 1 then p:Destroy() break end
  1359. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1360. p.Transparency = p.Transparency+0.01
  1361. end
  1362. end)
  1363. wait(.3)
  1364. until Charging == false
  1365. end
  1366.  
  1367.  
  1368. spawn(function()
  1369. while wait(.01)
  1370. do
  1371. FDebris()
  1372. end
  1373. end)
  1374.  
  1375.  
  1376.  
  1377. FloatPart = function()
  1378. local Part = Instance.new('Part',Torso)
  1379. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1380. Part.Anchored = true
  1381. Part.Material = 'Neon'
  1382. Part.CanCollide = false
  1383. Part.BrickColor = BrickColor.new("Royal purple")
  1384. local Mesh = Instance.new('SpecialMesh',Part)
  1385. Mesh.Scale = Vector3.new(4,4,.2)
  1386. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1387. Mesh.VertexColor = Vector3.new(0,170,255)
  1388. spawn(function()
  1389. for i = 1,30 do
  1390. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1391. Part.Transparency = Part.Transparency + .035
  1392. game["Run Service"].RenderStepped:wait()
  1393. end
  1394. Part:Destroy()
  1395. end)
  1396. end;
  1397.  
  1398. DubPart = function()
  1399. local Part = Instance.new('Part',Torso)
  1400. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1401. Part.Anchored = true
  1402. Part.CanCollide = false
  1403. Part.Material = 'Neon'
  1404. Part.BrickColor = BrickColor.new(SecondaryColor)
  1405. local Mesh = Instance.new('SpecialMesh',Part)
  1406. Mesh.Scale = Vector3.new(7,7,.2)
  1407. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1408. Mesh.VertexColor = Vector3.new(0,170,255)
  1409. spawn(function()
  1410. for i = 1,30 do
  1411. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1412. Part.Transparency = Part.Transparency + .035
  1413. game["Run Service"].RenderStepped:wait()
  1414. end
  1415. Part:Destroy()
  1416. end)
  1417. end;
  1418.  
  1419. Fade = function(Item,t)
  1420. spawn(function()
  1421. for i = 1,20 do
  1422. Item.Transparency = Item.Transparency + .05
  1423. if t then
  1424. wait(t)
  1425. else
  1426. wait()
  1427. end
  1428. end
  1429. Item:Destroy()
  1430. end)
  1431. end
  1432.  
  1433. Particle = function(PrimaryColor)
  1434. local Part = Instance.new('Part',Torso)
  1435. Part.BrickColor = BrickColor.new(PrimaryColor)
  1436. Part.Anchored = true
  1437. Part.Transparency = .3
  1438. Part.CanCollide = false
  1439. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1440. local Mesh = Instance.new('BlockMesh',Part)
  1441. Mesh.Scale = Vector3.new(.05,.1,.1)
  1442. spawn(function()
  1443. for i = 1,40 do
  1444. Part.Transparency = Part.Transparency + .0125
  1445. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1446. game["Run Service"].RenderStepped:wait()
  1447. end
  1448. Part:Destroy()
  1449. end)
  1450. end;
  1451.  
  1452. --[[spawn(function()
  1453. while wait() do
  1454. wait(.05)
  1455. FloatPart()
  1456. wait(.08)
  1457. FloatPart()
  1458. wait(.05)
  1459. DubPart()
  1460. wait(.08)
  1461. end
  1462. end)]]
  1463.  
  1464. game["Run Service"].RenderStepped:connect(function(_)
  1465. Particle("Royale purple")
  1466. Particle("Really black")
  1467. Particle("Royal purple")
  1468. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1469. end)
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484.  
  1485.  
  1486. function FindNearestTorso(Position,Distance,SinglePlayer)
  1487. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1488. local List = {}
  1489. for i,v in pairs(workspace:GetChildren())do
  1490. if v:IsA("Model")then
  1491. if v:findFirstChild("Torso")then
  1492. if v ~= char then
  1493. if(v.Torso.Position -Position).magnitude <= Distance then
  1494. table.insert(List,v)
  1495. end
  1496. end
  1497. end
  1498. end
  1499. end
  1500. return List
  1501. end
  1502.  
  1503.  
  1504.  
  1505.  
  1506. vt = Vector3.new
  1507.  
  1508.  
  1509.  
  1510. local player = game.Players.LocalPlayer
  1511. local pchar = player.Character
  1512. local mouse = player:GetMouse()
  1513. local cam = workspace.CurrentCamera
  1514.  
  1515. local rad = math.rad
  1516. bodyparts = {}
  1517. local keysDown = {}
  1518. local flySpeed = 0
  1519. local MAX_FLY_SPEED = 150
  1520.  
  1521. local canFly = false
  1522. local flyToggled = false
  1523.  
  1524. local forward, side = 0, 0
  1525. local lastForward, lastSide = 0, 0
  1526.  
  1527. local floatBP = Instance.new("BodyPosition")
  1528. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1529. local flyBV = Instance.new("BodyVelocity")
  1530. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1531. local turnBG = Instance.new("BodyGyro")
  1532. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1533.  
  1534. mouse.KeyDown:connect(function(key)
  1535. keysDown[key] = true
  1536.  
  1537. if key == "f" then
  1538. flyToggled = not flyToggled
  1539.  
  1540. if not flyToggled then
  1541. stanceToggle = "Normal"
  1542. floatBP.Parent = nil
  1543. flyBV.Parent = nil
  1544. turnBG.Parent = nil
  1545. root.Velocity = Vector3.new()
  1546. pchar.Humanoid.PlatformStand = false
  1547. end
  1548. end
  1549.  
  1550. end)
  1551. mouse.KeyUp:connect(function(key)
  1552. keysDown[key] = nil
  1553. end)
  1554.  
  1555. local function updateFly()
  1556.  
  1557.  
  1558.  
  1559.  
  1560. if not flyToggled then return end
  1561.  
  1562. lastForward = forward
  1563. lastSide = side
  1564.  
  1565. forward = 0
  1566. side = 0
  1567.  
  1568. if keysDown.w then
  1569. forward = forward + 1
  1570. end
  1571. if keysDown.s then
  1572. forward = forward - 1
  1573. end
  1574. if keysDown.a then
  1575. side = side - 1
  1576. end
  1577. if keysDown.d then
  1578. side = side + 1
  1579. end
  1580.  
  1581. canFly = (forward ~= 0 or side ~= 0)
  1582.  
  1583. if canFly then
  1584. stanceToggle = "Floating"
  1585. turnBG.Parent = root
  1586. floatBP.Parent = nil
  1587. flyBV.Parent = root
  1588.  
  1589. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1590. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1591. else
  1592. floatBP.position = root.Position
  1593. floatBP.Parent = root
  1594.  
  1595. flySpeed = flySpeed - 1
  1596. if flySpeed < 0 then flySpeed = 0 end
  1597. end
  1598.  
  1599. local camCF = cam.CoordinateFrame
  1600. local in_forward = canFly and forward or lastForward
  1601. local in_side = canFly and side or lastSide
  1602.  
  1603. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1604.  
  1605. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1606. end
  1607.  
  1608. game:service'RunService'.RenderStepped:connect(function()
  1609. if flyToggled then
  1610. pchar.Humanoid.PlatformStand = true
  1611. end
  1612. updateFly()
  1613. end)
  1614.  
  1615.  
  1616.  
  1617. mouse.KeyDown:connect(function(key)
  1618. if key == "b" then
  1619. hum.WalkSpeed = 0
  1620. if Debounces.CanAttack == true then
  1621. Debounces.CanAttack = false
  1622. Debounces.NoIdl = true
  1623. Debounces.on = true
  1624. v = Instance.new("Sound")
  1625. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1626. v.Parent = char
  1627. v.Looped = false
  1628. v.Pitch = 1
  1629. v.Volume = 3000
  1630. wait(0.01)
  1631. v:Play()
  1632. wait()
  1633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1639. if Debounces.on == false then
  1640. end
  1641. wait()
  1642. end
  1643. wait()
  1644.  
  1645.  
  1646. local function Shockwave7()
  1647. local ENERGY = Instance.new("Part", Char)
  1648. ENERGY.Name = "ENERGY"
  1649. ENERGY.CanCollide = false
  1650. ENERGY.BrickColor = BrickColor.new("Really black")
  1651. ENERGY.Transparency = 0.2
  1652. ENERGY.TopSurface = 0
  1653. ENERGY.BottomSurface = 0
  1654. ENERGY.Anchored = true
  1655. local cm = Instance.new("CylinderMesh", ENERGY)
  1656. cm.Scale = Vector3.new(1, 20, 1)
  1657. ENERGY.Size = Vector3.new(5, 20, 5)
  1658. ENERGY.CFrame = char.Torso.CFrame
  1659. ENERGY.Touched:connect(function(hit)
  1660. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1661. local Occlude = true
  1662. local NotOccludes = {
  1663. char.Name;
  1664. "Wings";
  1665. "Scythe";
  1666. "Thingy";
  1667. "Thingy2"; -- put all of the names in a table pls
  1668. }
  1669. for i,v in pairs(NotOccludes) do
  1670. if hit.Parent.Name == v then
  1671. Occlude = false
  1672. end
  1673. end
  1674. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1675. if Occlude then
  1676. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1677. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1678. end
  1679. end
  1680. end)
  1681. for i = 1, 50 do
  1682. ENERGY.CFrame = char.Torso.CFrame
  1683. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1684. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1685. wait()
  1686. end
  1687. ENERGY:Destroy()
  1688. end
  1689. Shockwave7()
  1690.  
  1691.  
  1692. pt=Instance.new('Part',torso)
  1693. pt.Anchored=true
  1694. pt.CanCollide=false
  1695. pt.Locked = true
  1696. pt.FormFactor='Custom'
  1697. pt.Size=Vector3.new(1,1,1)
  1698. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1699. pt.Transparency=.6
  1700. pt.BrickColor=BrickColor.new('Royal purple')
  1701. msh=Instance.new('SpecialMesh',pt)
  1702. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1703. msh.Scale=Vector3.new(8,4,8)
  1704. pt2=pt:clone()
  1705. pt2.Parent = torso
  1706. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1707. pt2.BrickColor=BrickColor.new("Really black")
  1708. msh2=msh:clone()
  1709. msh2.Parent=pt2
  1710. msh2.Scale=Vector3.new(10,5,10)
  1711.  
  1712. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1713. bl = Instance.new("Part", char)
  1714. bl.Locked = true
  1715. bl.Name = "Shell"
  1716. bl.BrickColor = BrickColor.new("Royal purple")
  1717. bl.Anchored = true
  1718. bl.CanCollide = false
  1719. bl.Transparency = 0
  1720. bl.Reflectance = 0
  1721. bl.BottomSurface = 0
  1722. bl.TopSurface = 0
  1723. bl.Shape = 0
  1724. blm = Instance.new("SpecialMesh",bl)
  1725. blm.MeshType = "Sphere"
  1726. blm.Scale = Vector3.new(1,1,1)
  1727. blm.MeshId = "rbxassetid://9982590"
  1728.  
  1729. coroutine.resume(coroutine.create(function()
  1730. for i=1, math.huge, 4 do
  1731. rs:wait()
  1732. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1733. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1734. bl.Transparency = bl.Transparency + 0.005
  1735. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1736. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1737. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1738. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1739. end
  1740. end))
  1741.  
  1742. for i = 1, 15 do
  1743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1749. if Debounces.on == false then
  1750. break
  1751. end
  1752. wait()
  1753. end
  1754. for i = 1, 15 do
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1761. if Debounces.on == false then
  1762. break
  1763. end
  1764. wait()
  1765. end
  1766. for i = 1, 15 do
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1773. if Debounces.on == false then
  1774. break
  1775. end
  1776. wait()
  1777. end
  1778. for i = 1, 15 do
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1785. if Debounces.on == false then
  1786. break
  1787. end
  1788. wait()
  1789. end
  1790. for i = 1, 15 do
  1791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1797. if Debounces.on == false then
  1798. break
  1799. end
  1800. wait()
  1801. end
  1802. for i = 1, 10 do
  1803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1809. if Debounces.on == false then
  1810. break
  1811. end
  1812. wait()
  1813. end
  1814. wait(1.4)
  1815. Debounces.NoIdl = false
  1816. hum.WalkSpeed = 5
  1817. Debounces.on = false
  1818. wait()
  1819. if Debounces.CanAttack == false then
  1820. Debounces.CanAttack = true
  1821. v:Destroy()
  1822. bl:Destroy()
  1823. blm:Destroy()
  1824. pt:Destroy()
  1825. pt2:Destroy()
  1826. msh:Destroy()
  1827. msh2:Destroy()
  1828. end
  1829. end
  1830. end)
  1831.  
  1832.  
  1833.  
  1834.  
  1835.  
  1836. local grabbed = false
  1837. local cf = CFrame.new
  1838. local mr = math.rad
  1839. local angles = CFrame.Angles
  1840. local ud = UDim2.new
  1841. local c3 = Color3.new
  1842. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1843. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1844. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1845. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1846.  
  1847. clerp = function(a, b, t)
  1848. return a:lerp(b, t)
  1849. end
  1850.  
  1851. local RbxUtility = LoadLibrary("RbxUtility")
  1852. local Create = RbxUtility.Create
  1853. RemoveOutlines = function(part)
  1854. part.TopSurface = 10
  1855. end
  1856.  
  1857. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1858. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1859. RemoveOutlines(Part)
  1860. return Part
  1861. end
  1862.  
  1863. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1864. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1865. if Mesh == "SpecialMesh" then
  1866. Msh.MeshType = MeshType
  1867. Msh.MeshId = MeshId
  1868. end
  1869. return Msh
  1870. end
  1871.  
  1872.  
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878. ArtificialHB = Instance.new("BindableEvent", script)
  1879. ArtificialHB.Name = "Heartbeat"
  1880. script:WaitForChild("Heartbeat")
  1881. frame = 0.033333333333333
  1882. tf = 0
  1883. allowframeloss = false
  1884. tossremainder = false
  1885. lastframe = tick()
  1886. script.Heartbeat:Fire()
  1887. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1888. tf = tf + s
  1889. if frame <= tf then
  1890. if allowframeloss then
  1891. script.Heartbeat:Fire()
  1892. lastframe = tick()
  1893. else
  1894. for i = 1, math.floor(tf / frame) do
  1895. script.Heartbeat:Fire()
  1896. end
  1897. lastframe = tick()
  1898. end
  1899. if tossremainder then
  1900. tf = 0
  1901. else
  1902. tf = tf - frame * math.floor(tf / frame)
  1903. end
  1904. end
  1905. end
  1906. )
  1907. swait = function(num)
  1908. if num == 0 or num == nil then
  1909. ArtificialHB.Event:wait()
  1910. else
  1911. for i = 0, num do
  1912. ArtificialHB.Event:wait()
  1913. end
  1914. end
  1915. end
  1916.  
  1917.  
  1918.  
  1919.  
  1920.  
  1921.  
  1922.  
  1923.  
  1924.  
  1925. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1926. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1927. return Weld
  1928. end
  1929.  
  1930. rayCast = function(Position, Direction, Range, Ignore)
  1931. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1932. end
  1933.  
  1934. CreateSound = function(id, par, vol, pit)
  1935. coroutine.resume(coroutine.create(function()
  1936. local sou = Instance.new("Sound", par or workspace)
  1937. sou.Volume = vol
  1938. sou.Pitch = pit or 1
  1939. sou.SoundId = id
  1940. swait()
  1941. sou:play()
  1942. game:GetService("Debris"):AddItem(sou, 6)
  1943. end
  1944. ))
  1945. end
  1946.  
  1947. local getclosest = function(obj, distance)
  1948. local last, lastx = distance + 1, nil
  1949. for i,v in pairs(workspace:GetChildren()) do
  1950. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1951. local t = v.Torso
  1952. local dist = t.Position - obj.Position.magnitude
  1953. if dist <= distance and dist < last then
  1954. last = dist
  1955. lastx = v
  1956. end
  1957. end
  1958. end
  1959. return lastx
  1960. end
  1961.  
  1962. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1963. if hit.Parent == nil then
  1964. return
  1965. end
  1966. local h = hit.Parent:FindFirstChild("Humanoid")
  1967. for _,v in pairs(hit.Parent:children()) do
  1968. if v:IsA("Humanoid") then
  1969. h = v
  1970. end
  1971. end
  1972. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1973. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1974. return
  1975. end
  1976. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1977. game:GetService("Debris"):AddItem(c, 0.5)
  1978. if HitSound ~= nil and HitPitch ~= nil then
  1979. CreateSound(HitSound, hit, 1, HitPitch)
  1980. end
  1981. local Damage = math.random(minim, maxim)
  1982. local blocked = false
  1983. local block = hit.Parent:findFirstChild("Block")
  1984. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1985. blocked = true
  1986. block.Value = block.Value - 1
  1987. print(block.Value)
  1988. end
  1989. if blocked == false then
  1990. h.Health = h.Health - Damage
  1991. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1992. else
  1993. h.Health = h.Health - Damage / 2
  1994. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1995. end
  1996. if Type == "Knockdown" then
  1997. local hum = hit.Parent.Humanoid
  1998. hum.PlatformStand = true
  1999. coroutine.resume(coroutine.create(function(HHumanoid)
  2000. swait(1)
  2001. HHumanoid.PlatformStand = false
  2002. end
  2003. ), hum)
  2004. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2005. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2006. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2007. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2008. game:GetService("Debris"):AddItem(rl, 0.5)
  2009. else
  2010. do
  2011. if Type == "Debuff" then
  2012. print'hi'
  2013. else
  2014. if Type == "Up" then
  2015. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2016. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2017. else
  2018. do
  2019. if Type == "DarkUp" then
  2020. coroutine.resume(coroutine.create(function()
  2021. for i = 0, 1, 0.1 do
  2022. swait()
  2023. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2024. end
  2025. end
  2026. ))
  2027. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2028. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2029. else
  2030. do
  2031. if Type == "Snare" then
  2032. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2033. game:GetService("Debris"):AddItem(bp, 1)
  2034. else
  2035. do
  2036. if Type == "Freeze" then
  2037. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2038. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2039. hit.Parent.Torso.Anchored = true
  2040. coroutine.resume(coroutine.create(function(Part)
  2041. swait(1.5)
  2042. Part.Anchored = false
  2043. end), hit.Parent.Torso)
  2044. game:GetService("Debris"):AddItem(BodPos, 3)
  2045. game:GetService("Debris"):AddItem(BodGy, 3)
  2046. end
  2047. do
  2048. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2049. game:GetService("Debris"):AddItem(debounce, Delay)
  2050. c = Instance.new("ObjectValue")
  2051. c.Name = "creator"
  2052. c.Value = Player
  2053. c.Parent = h
  2054. game:GetService("Debris"):AddItem(c, 0.5)
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060. end
  2061. end
  2062. end
  2063. end
  2064. end
  2065. end
  2066. end
  2067.  
  2068. ShowDamage = function(Pos, Text, Time, Color)
  2069. local Rate = 0.033333333333333
  2070. if not Pos then
  2071. local Pos = Vector3.new(0, 0, 0)
  2072. end
  2073. local Text = Text or ""
  2074. local Time = Time or 2
  2075. if not Color then
  2076. local Color = Color3.new(1, 0, 1)
  2077. end
  2078. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2079. EffectPart.Anchored = true
  2080. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2081. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2082. game.Debris:AddItem(EffectPart, Time + 0.1)
  2083. EffectPart.Parent = game:GetService("Workspace")
  2084. delay(0, function()
  2085. local Frames = Time / Rate
  2086. for Frame = 1, Frames do
  2087. wait(Rate)
  2088. local Percent = Frame / Frames
  2089. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2090. TextLabel.TextTransparency = Percent
  2091. end
  2092. if EffectPart and EffectPart.Parent then
  2093. EffectPart:Destroy()
  2094. end
  2095. end
  2096. )
  2097. end
  2098.  
  2099. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2100. for _,c in pairs(workspace:children()) do
  2101. local hum = c:findFirstChild("Humanoid")
  2102. if hum ~= nil then
  2103. local head = c:findFirstChild("Torso")
  2104. if head ~= nil then
  2105. local targ = head.Position - Part.Position
  2106. local mag = targ.magnitude
  2107. if mag <= magni and c.Name ~= Player.Name then
  2108. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114.  
  2115.  
  2116.  
  2117.  
  2118.  
  2119. local effect = Instance.new("Model", Char)
  2120. effect.Name = "Effects"
  2121.  
  2122.  
  2123.  
  2124.  
  2125.  
  2126. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2127. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2128. prt.Anchored = true
  2129. prt.CFrame = cframe
  2130. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2131. game:GetService("Debris"):AddItem(prt, 10)
  2132. if Type == 1 or Type == nil then
  2133. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2134. else
  2135. if Type == 2 then
  2136. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2137. end
  2138. end
  2139. end
  2140.  
  2141.  
  2142.  
  2143.  
  2144. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2145. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2146. prt.Anchored = true
  2147. prt.CFrame = cframe
  2148. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2149. game:GetService("Debris"):AddItem(prt, 10)
  2150. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2151. end
  2152.  
  2153.  
  2154.  
  2155. local grabbing = false
  2156. WindFloor = function()
  2157.  
  2158. end
  2159.  
  2160.  
  2161.  
  2162. bc = BrickColor.new
  2163. function WindFloor2()
  2164. local shur = Instance.new("Part",char)
  2165. local gahd = Instance.new("Sound",shur)
  2166. gahd.SoundId = "rbxassetid://402981977"
  2167. gahd.Volume = 5
  2168. gahd.Pitch = 0.75
  2169. gahd:Play()
  2170. shur.Transparency = 1
  2171. shur.Material = "Neon"
  2172. shur.BrickColor = bc("Royal purple")
  2173. shur.Anchored = true
  2174. shur.CFrame = mouse.Hit
  2175. shur.Rotation = vt(0,math.random(-500,500),0)
  2176. shur.Size = vt(1,0.2,1)
  2177. shur.CanCollide = false
  2178. local dec = Instance.new("Decal",shur)
  2179. dec.Texture = symbolimg
  2180. dec.Face = "Top"
  2181. local dec2 = dec:Clone()
  2182. dec2.Parent = shur
  2183. dec2.Face = "Bottom"
  2184. local Meshshur = Instance.new("CylinderMesh",shur)
  2185. Meshshur.Scale = vt(0,1,0)
  2186. local value1 = 1*2.25
  2187. for i = 0, 50 do
  2188. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2189. value1 = value1 - 0.015*2.25
  2190. wait(0)
  2191. end
  2192. local spart = Instance.new("Part",char)
  2193. local tick = Instance.new("Sound",spart)
  2194. tick.SoundId = "rbxassetid://414516914"
  2195. tick.Volume = 2.5
  2196. tick.Pitch = 0.45
  2197. tick:Play()
  2198. spart.Size = vt(1,1,1)
  2199. spart.BrickColor = BrickColor.new("Royal purple")
  2200. spart.Transparency = 0.1
  2201. spart.Anchored = true
  2202. spart.CanCollide = false
  2203. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2204. local expld = Instance.new("Explosion", spart)
  2205. expld.BlastRadius = 27.5
  2206. expld.Position = spart.Position
  2207. local mesh = Instance.new("SpecialMesh",spart)
  2208. mesh.MeshType = "FileMesh"
  2209. mesh.Scale = vt(1,0.01,1)
  2210. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2211. local parz = spart:Clone()
  2212. local mshe = parz.Mesh
  2213. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2214. parz.CFrame = spart.CFrame
  2215. parz.Parent = char
  2216. local par2 = spart:Clone()
  2217. local msh = par2.Mesh
  2218. par2.Mesh.MeshType = "Sphere"
  2219. par2.Material = "Neon"
  2220. par2.CFrame = spart.CFrame
  2221. par2.BrickColor = BrickColor.new("Royal purple")
  2222. par2.Parent = char
  2223. local par3 = spart:Clone()
  2224. local msh3 = par2.Mesh
  2225. msh3.Scale = vt(15,0,15)
  2226. par3.Mesh.MeshType = "Sphere"
  2227. par3.Material = "Neon"
  2228. par3.CFrame = spart.CFrame
  2229. par3.BrickColor = BrickColor.new("Royal purple")
  2230. par3.Parent = char
  2231. for i = 0, 150 do
  2232. spart.Transparency = spart.Transparency + 0.01
  2233. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2234. spart.Position = spart.Position
  2235. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2236. par2.Transparency = par2.Transparency + 0.01
  2237. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2238. par2.Position = par2.Position
  2239. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2240. par3.Transparency = par2.Transparency + 0.05
  2241. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2242. par3.Position = par2.Position
  2243. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2244. parz.Transparency = par2.Transparency + 0.01
  2245. mshe.Scale = msh.Scale + vt(4,1,4)
  2246. parz.Position = parz.Position
  2247. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2248. wait(0)
  2249. end
  2250. for i = 0, 100 do
  2251. dec.Transparency = dec.Transparency + 0.015
  2252. dec2.Transparency = dec.Transparency
  2253. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2254. value1 = value1 - 0.015*2.25
  2255. wait(0)
  2256. end
  2257. shur:Destroy()
  2258. par2:Destroy()
  2259. spart:Destroy()
  2260. end
  2261.  
  2262.  
  2263.  
  2264.  
  2265.  
  2266.  
  2267.  
  2268. function BlastStorm()
  2269.  
  2270. local lag = Instance.new("Sound", workspace)
  2271. lag.SoundId = "rbxassetid://752783199"
  2272. lag.Volume = 20000
  2273. lag.Pitch = 1
  2274. lag:Play()
  2275. wait(0)
  2276. local ff = Instance.new("ForceField",char)
  2277. local shur = Instance.new("Part",char)
  2278. local gahd = Instance.new("Sound",char)
  2279. gahd.SoundId = "rbxassetid://402981977"
  2280. gahd.Volume = 2.5
  2281. gahd.Pitch = 0.6
  2282. gahd:Play()
  2283. shur.Transparency = 1
  2284. shur.Material = "Neon"
  2285. shur.BrickColor = bc("Royal purple")
  2286. shur.Anchored = true
  2287. shur.CFrame = mouse.Hit
  2288. shur.Size = vt(1,0.2,1)
  2289. shur.CanCollide = false
  2290. local dec = Instance.new("Decal",shur)
  2291. dec.Texture = symbolimg
  2292. dec.Face = "Top"
  2293. local dec2 = dec:Clone()
  2294. dec2.Parent = shur
  2295. dec2.Face = "Bottom"
  2296. local Meshshur = Instance.new("CylinderMesh",shur)
  2297. Meshshur.Scale = vt(0,1,0)
  2298. local value1 = 1*12.5
  2299. for i = 0, 50 do
  2300. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2301. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2302. value1 = value1 - 0.015*12.5
  2303. wait(0)
  2304. end
  2305.  
  2306. wait(0)
  2307. local spart = Instance.new("Part",char)
  2308. local tick = Instance.new("Sound",char)
  2309. tick.SoundId = "rbxassetid://414516914"
  2310. tick.Volume = 2.5
  2311. tick.Pitch = 0.4
  2312. tick:Play()
  2313. local tickz = Instance.new("Sound",char)
  2314. tickz.SoundId = "rbxassetid://435742675"
  2315. tickz.Volume = 1
  2316. tickz.Pitch = 1
  2317. tickz:Play()
  2318. local tickr = Instance.new("Sound",char)
  2319. tickr.SoundId = "rbxassetid://435742675"
  2320. tickr.Volume = 2.5
  2321. tickr.Pitch = 0.5
  2322. tickr:Play()
  2323. local tickel = Instance.new("Sound",char)
  2324. tickel.SoundId = "rbxassetid://2248511"
  2325. tickel.Volume = 3
  2326. tickel.Pitch = 0.2
  2327. tickel:Play()
  2328. spart.Size = vt(1,1,1)
  2329. spart.BrickColor = BrickColor.new("Royal purple")
  2330. spart.Transparency = 0.1
  2331. spart.Anchored = true
  2332. spart.CanCollide = false
  2333. spart.CFrame = mouse.Hit
  2334. local expld = Instance.new("Explosion", spart)
  2335. expld.BlastRadius = 500000
  2336. expld.Position = spart.Position
  2337. local mesh = Instance.new("SpecialMesh",spart)
  2338. mesh.MeshType = "FileMesh"
  2339. mesh.Scale = vt(1,0.01,1)
  2340. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2341. local parz = spart:Clone()
  2342. local mshe = parz.Mesh
  2343. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2344. parz.CFrame = spart.CFrame
  2345. parz.Parent = char
  2346. local par2 = spart:Clone()
  2347. local msh = par2.Mesh
  2348. par2.Mesh.MeshType = "Sphere"
  2349. par2.Material = "Neon"
  2350. par2.CFrame = spart.CFrame
  2351. par2.BrickColor = BrickColor.new("Royal purple")
  2352. par2.Parent = char
  2353. for i = 0, 200 do
  2354. spart.Transparency = spart.Transparency + 0.005
  2355. mesh.Scale = mesh.Scale + vt(10,1,10)
  2356. spart.Position = spart.Position
  2357. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2358. par2.Transparency = par2.Transparency + 0.005
  2359. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2360. par2.Position = par2.Position
  2361. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2362. parz.Transparency = par2.Transparency + 0.005
  2363. mshe.Scale = msh.Scale + vt(6,1,6)
  2364. parz.Position = parz.Position
  2365. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2366. wait(0)
  2367. end
  2368. ff:Destroy()
  2369. for i = 0, 100 do
  2370. dec.Transparency = dec.Transparency + 0.015
  2371. dec2.Transparency = dec.Transparency
  2372. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2373. value1 = value1 - 0.015*12.5
  2374. wait(0)
  2375. end
  2376. shur:Destroy()
  2377. par2:Destroy()
  2378. spart:Destroy()
  2379. tick:Destroy()
  2380. tickr:Destroy()
  2381. tickz:Destroy()
  2382. tickel:Destroy()
  2383. end
  2384.  
  2385.  
  2386.  
  2387.  
  2388.  
  2389.  
  2390.  
  2391.  
  2392. local maincolor = Color3.new(170/255,0/255,255/255)
  2393.  
  2394.  
  2395.  
  2396. function noobyisscripter()
  2397. local hitted = false
  2398. local valuesize = 5
  2399. local lb = Instance.new("Part")
  2400. lb.Parent = char
  2401. lb.Material = "Neon"
  2402. lb.BrickColor = BrickColor.new(maincolor)
  2403. lb.CanCollide = false
  2404. lb.Shape = "Ball"
  2405. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2406. lb.Anchored = false
  2407. lb.Size = vt(1,1,1)
  2408. local thing = Instance.new("SpecialMesh",lb)
  2409. thing.MeshType = "Sphere"
  2410. local trail = Instance.new("ParticleEmitter",lb)
  2411. trail.Texture = "rbxassetid://296874871"
  2412. trail.LightEmission = 0.95
  2413. trail.Color = ColorSequence.new(maincolor)
  2414. trail.Rate = 10000
  2415. trail.Lifetime = NumberRange.new(1.5)
  2416. trail.Speed = NumberRange.new(0,0)
  2417. trail.RotSpeed = NumberRange.new(-500,500)
  2418. local bv = Instance.new("BodyVelocity")
  2419. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2420. bv.velocity = mouse.Hit.lookVector *100
  2421. bv.Parent = lb
  2422. wait(0.1)
  2423. pewdiepie=lb.Touched:connect(function(hit)
  2424. if hitted == false then
  2425. local sd = Instance.new("Sound",lb)
  2426. sd.SoundId = "rbxassetid://138210320"
  2427. sd.Volume = 2.5
  2428. sd:Play()
  2429. hitted = true
  2430. trail.Rate = 0
  2431. lb.Anchored = true
  2432. local explosion = Instance.new("Explosion",lb)
  2433. explosion.BlastRadius = 10
  2434. explosion.Position = lb.Position
  2435. local ex = Instance.new("ParticleEmitter",lb)
  2436. ex.Texture = "rbxassetid://296874871"
  2437. ex.LightEmission = 0.95
  2438. ex.Color = ColorSequence.new(maincolor)
  2439. ex.Rate = 10000
  2440. ex.Lifetime = NumberRange.new(1.75)
  2441. ex.Speed = NumberRange.new(25,45)
  2442. ex.VelocitySpread = 90000
  2443. ex.RotSpeed = NumberRange.new(-500,500)
  2444. for i = 0, 19 do
  2445. wait()
  2446. valuesize = valuesize - 0.25
  2447. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2448. end
  2449. ex.Rate = 0
  2450. for i = 0, 9 do
  2451. wait()
  2452. lb.Transparency = lb.Transparency + 0.1
  2453. end
  2454. wait(5)
  2455. lb:Destroy()
  2456. end
  2457. end)
  2458. end
  2459.  
  2460.  
  2461. mouse.KeyDown:connect(function(key)
  2462. if key == "g" then
  2463. if Debounces.CanAttack == true then
  2464. Debounces.CanAttack = false
  2465. Debounces.on = true
  2466. Debounces.NoIdl = true
  2467. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2468. shot1 = Instance.new("Sound",Torso)
  2469. shot1.SoundId = "rbxassetid://200633492"
  2470. shot1.Looped = false
  2471. shot1.Pitch = 3
  2472. shot1.Volume = 400
  2473. shot1:Play()
  2474. Debounces.RPunch = true
  2475. Debounces.LPunch = true
  2476. Debounces.ks = true
  2477. Debounces.ks2 = true
  2478. for i = 1, 3 do
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2485. if Debounces.on == false then break end
  2486. wait()
  2487. end
  2488. shot1 = Instance.new("Sound",Torso)
  2489. shot1.SoundId = "rbxassetid://200633492"
  2490. shot1.Looped = false
  2491. shot1.Pitch = 3
  2492. shot1.Volume = 400
  2493. shot1:Play()
  2494. wait(0.5)
  2495. noobyisscripter()
  2496. for i = 1, 3 do
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. shot1 = Instance.new("Sound",Torso)
  2507. shot1.SoundId = "rbxassetid://200633492"
  2508. shot1.Looped = false
  2509. shot1.Pitch = 3
  2510. shot1.Volume = 400
  2511. shot1:Play()
  2512. wait(0.5)
  2513. noobyisscripter()
  2514. for i = 1, 3 do
  2515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2521. if Debounces.on == false then break end
  2522. wait()
  2523. end
  2524. shot1 = Instance.new("Sound",Torso)
  2525. shot1.SoundId = "rbxassetid://200633492"
  2526. shot1.Looped = false
  2527. shot1.Pitch = 3
  2528. shot1.Volume = 400
  2529. shot1:Play()
  2530. wait(0.5)
  2531. noobyisscripter()
  2532. for i = 1, 3 do
  2533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2539. if Debounces.on == false then break end
  2540. wait()
  2541. end
  2542. shot1 = Instance.new("Sound",Torso)
  2543. shot1.SoundId = "rbxassetid://200633492"
  2544. shot1.Looped = false
  2545. shot1.Pitch = 3
  2546. shot1.Volume = 400
  2547. shot1:Play()
  2548. wait(0.5)
  2549. noobyisscripter()
  2550. for i = 1, 3 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2557. if Debounces.on == false then break end
  2558. wait()
  2559. end
  2560. shot1 = Instance.new("Sound",Torso)
  2561. shot1.SoundId = "rbxassetid://200633492"
  2562. shot1.Looped = false
  2563. shot1.Pitch = 3
  2564. shot1.Volume = 400
  2565. shot1:Play()
  2566. wait(0.5)
  2567. noobyisscripter()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. shot1 = Instance.new("Sound",Torso)
  2579. shot1.SoundId = "rbxassetid://200633492"
  2580. shot1.Looped = false
  2581. shot1.Pitch = 3
  2582. shot1.Volume = 400
  2583. shot1:Play()
  2584. wait(0.5)
  2585. noobyisscripter()
  2586. for i = 1, 3 do
  2587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2593. if Debounces.on == false then break end
  2594. wait()
  2595. end
  2596. shot1 = Instance.new("Sound",Torso)
  2597. shot1.SoundId = "rbxassetid://200633492"
  2598. shot1.Looped = false
  2599. shot1.Pitch = 3
  2600. shot1.Volume = 400
  2601. shot1:Play()
  2602. wait(0.5)
  2603. noobyisscripter()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. shot1 = Instance.new("Sound",Torso)
  2615. shot1.SoundId = "rbxassetid://200633492"
  2616. shot1.Looped = false
  2617. shot1.Pitch = 3
  2618. shot1.Volume = 400
  2619. shot1:Play()
  2620. wait(0.5)
  2621. noobyisscripter()
  2622. for i = 1, 3 do
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2629. if Debounces.on == false then break end
  2630. wait()
  2631. end
  2632. shot1 = Instance.new("Sound",Torso)
  2633. shot1.SoundId = "rbxassetid://200633492"
  2634. shot1.Looped = false
  2635. shot1.Pitch = 3
  2636. shot1.Volume = 400
  2637. shot1:Play()
  2638. wait(0.5)
  2639. noobyisscripter()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. shot1 = Instance.new("Sound",Torso)
  2651. shot1.SoundId = "rbxassetid://200633492"
  2652. shot1.Looped = false
  2653. shot1.Pitch = 3
  2654. shot1.Volume = 400
  2655. shot1:Play()
  2656. wait(0.5)
  2657. noobyisscripter()
  2658. for i = 1, 3 do
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2665. if Debounces.on == false then break end
  2666. wait()
  2667. end
  2668. shot1 = Instance.new("Sound",Torso)
  2669. shot1.SoundId = "rbxassetid://200633492"
  2670. shot1.Looped = false
  2671. shot1.Pitch = 3
  2672. shot1.Volume = 400
  2673. shot1:Play()
  2674. wait(0.5)
  2675. noobyisscripter()
  2676. for i = 1, 3 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2683. if Debounces.on == false then break end
  2684. wait()
  2685. end
  2686. shot1 = Instance.new("Sound",Torso)
  2687. shot1.SoundId = "rbxassetid://200633492"
  2688. shot1.Looped = false
  2689. shot1.Pitch = 3
  2690. shot1.Volume = 400
  2691. shot1:Play()
  2692. wait(0.5)
  2693. noobyisscripter()
  2694. for i = 1, 3 do
  2695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2701. if Debounces.on == false then break end
  2702. wait()
  2703. end
  2704. shot1 = Instance.new("Sound",Torso)
  2705. shot1.SoundId = "rbxassetid://200633492"
  2706. shot1.Looped = false
  2707. shot1.Pitch = 3
  2708. shot1.Volume = 400
  2709. shot1:Play()
  2710. wait(0.5)
  2711. noobyisscripter()
  2712. for i = 1, 3 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2719. if Debounces.on == false then break end
  2720. wait()
  2721. end
  2722. shot1 = Instance.new("Sound",Torso)
  2723. shot1.SoundId = "rbxassetid://200633492"
  2724. shot1.Looped = false
  2725. shot1.Pitch = 3
  2726. shot1.Volume = 400
  2727. shot1:Play()
  2728. wait(0.5)
  2729. noobyisscripter()
  2730. for i = 1, 3 do
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2737. if Debounces.on == false then break end
  2738. wait()
  2739. end
  2740. shot1 = Instance.new("Sound",Torso)
  2741. shot1.SoundId = "rbxassetid://200633492"
  2742. shot1.Looped = false
  2743. shot1.Pitch = 3
  2744. shot1.Volume = 400
  2745. shot1:Play()
  2746. wait(0.5)
  2747. noobyisscripter()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. shot1 = Instance.new("Sound",Torso)
  2759. shot1.SoundId = "rbxassetid://200633492"
  2760. shot1.Looped = false
  2761. shot1.Pitch = 3
  2762. shot1.Volume = 400
  2763. shot1:Play()
  2764. wait(0.5)
  2765. noobyisscripter()
  2766. for i = 1, 3 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2773. if Debounces.on == false then break end
  2774. wait()
  2775. end
  2776. shot1 = Instance.new("Sound",Torso)
  2777. shot1.SoundId = "rbxassetid://200633492"
  2778. shot1.Looped = false
  2779. shot1.Pitch = 3
  2780. shot1.Volume = 400
  2781. shot1:Play()
  2782. wait(0.5)
  2783. noobyisscripter()
  2784. for i = 1, 3 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. shot1 = Instance.new("Sound",Torso)
  2795. shot1.SoundId = "rbxassetid://200633492"
  2796. shot1.Looped = false
  2797. shot1.Pitch = 3
  2798. shot1.Volume = 400
  2799. shot1:Play()
  2800. wait(0.5)
  2801. noobyisscripter()
  2802. for i = 1, 3 do
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2809. if Debounces.on == false then break end
  2810. wait()
  2811. end
  2812. shot1 = Instance.new("Sound",Torso)
  2813. shot1.SoundId = "rbxassetid://200633492"
  2814. shot1.Looped = false
  2815. shot1.Pitch = 3
  2816. shot1.Volume = 400
  2817. shot1:Play()
  2818. wait(0.5)
  2819. noobyisscripter()
  2820. for i = 1, 3 do
  2821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2827. if Debounces.on == false then break end
  2828. wait()
  2829. end
  2830.  
  2831. Debounces.LPunch = false
  2832. Debounces.RPunch = false
  2833. Debounces.ks = false
  2834. Debounces.ks2 = false
  2835. if Debounces.CanAttack == false then
  2836. Debounces.CanAttack = true
  2837. Debounces.on = false
  2838. Debounces.NoIdl = false
  2839. end
  2840. end
  2841. end
  2842. end)
  2843.  
  2844.  
  2845.  
  2846.  
  2847. mouse.KeyDown:connect(function(key)
  2848. if key == "r" then
  2849.  
  2850. if Debounces.CanAttack == true then
  2851. Debounces.CanAttack = false
  2852. Debounces.NoIdl = true
  2853. Debounces.on = true
  2854. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2855. function FindNearestTorso(Position,Distance,SinglePlayer)
  2856. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2857. local List = {}
  2858. for i,v in pairs(workspace:GetChildren())do
  2859. if v:IsA("Model")then
  2860. if v:findFirstChild("Torso")then
  2861. if v ~= char then
  2862. if(v.Torso.Position -Position).magnitude <= Distance then
  2863. table.insert(List,v)
  2864. end
  2865. end
  2866. end
  2867. end
  2868. end
  2869. return List
  2870. end
  2871. z = Instance.new("Sound",hed)
  2872. z.SoundId = "rbxassetid://232213955"
  2873. z.Pitch = 1
  2874. z.Volume = 1
  2875. wait(0.2)
  2876. z:Play()
  2877. sp = Instance.new("Part",hed)
  2878. sp.Anchored = true
  2879. sp.CanCollide = false
  2880. sp.Locked = false
  2881. sp.Transparency = 0
  2882. sp.Material = "Neon"
  2883. sp.Size = Vector3.new(1,1,1)
  2884. sp.TopSurface = "SmoothNoOutlines"
  2885. sp.BottomSurface = "SmoothNoOutlines"
  2886. sp.BrickColor = BrickColor.new("Royal purple")
  2887. spm = Instance.new("SpecialMesh",sp)
  2888. spm.MeshType = "Sphere"
  2889. spm.Scale = Vector3.new(100,100,100)
  2890. sp2 = Instance.new("Part", rarm)
  2891. sp2.Name = "Energy"
  2892. sp2.BrickColor = BrickColor.new("Royal purple")
  2893. sp2.Size = Vector3.new(1,1,1)
  2894. sp2.Shape = "Ball"
  2895. sp2.CanCollide = false
  2896. sp2.Anchored = true
  2897. sp2.Locked = true
  2898. sp2.TopSurface = 0
  2899. sp2.BottomSurface = 0
  2900. sp2.Transparency = 1
  2901. spm2 = Instance.new("SpecialMesh",sp2)
  2902. spm2.MeshId = "rbxassetid://9982590"
  2903. spm2.Scale = Vector3.new(100,100,100)
  2904. for i = 1, 20 do
  2905. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2906. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2913. if Debounces.on == false then break end
  2914. rs:wait()
  2915. end
  2916. for i = 1, 100, 20 do rs:wait()
  2917. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2918. end
  2919. for i = 1, 20 do
  2920. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2927. if Debounces.on == false then break end
  2928. rs:wait()
  2929. end
  2930. sp.Transparency = 0
  2931. for i = 1, 20 do
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2938. if Debounces.on == false then break end
  2939. rs:wait()
  2940. end
  2941. wait(1)
  2942. sp.Transparency = 0
  2943. sp2.Transparency = 0.84
  2944. for i = 1, 20 do
  2945. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2946. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2947. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2954. if Debounces.on == false then break end
  2955. rs:wait()
  2956. end
  2957. for i = 1, 2880, 50 do
  2958. rs:wait()
  2959. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2960. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2961. rs:wait()
  2962. end
  2963. sp:Destroy()
  2964. sp2:Destroy()
  2965. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2966. local X = Instance.new("Part",char)
  2967. local O = Instance.new("ObjectValue",X)
  2968. O.Name = "creator"
  2969. X.Locked = true
  2970. X.Name = "Shell"
  2971. X.Anchored = false
  2972. X.CanCollide = false
  2973. X.Transparency = 0
  2974. X.Reflectance = 0
  2975. X.BottomSurface = 0
  2976. X.TopSurface = 0
  2977. X.Shape = 0
  2978. local V = Instance.new("ObjectValue",X)
  2979. V.Value = char
  2980. V.Name = "creator"
  2981. X.BrickColor = BrickColor.new("Royal purple")
  2982. X.Size = Vector3.new(1,1,1)
  2983. X.Material = "Neon"
  2984. local Z = Instance.new("SpecialMesh",X)
  2985. Z.MeshType = "Sphere"
  2986. Z.Scale = Vector3.new(100,100,100)
  2987. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2988. local bv = Instance.new("BodyVelocity",X)
  2989. bv.maxForce = Vector3.new(99999,99999,99999)
  2990. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2991. bv.velocity = X.CFrame.lookVector*65
  2992.  
  2993. Explode = X.Touched:connect(function(hit)
  2994.  
  2995. local cf = X.CFrame
  2996. bv:Destroy()
  2997. X.Anchored = true
  2998. Z:Remove()
  2999. Explode:disconnect()
  3000.  
  3001. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3002. for i = 1, 360, 360/t do
  3003. local c = Instance.new("Part", game.Workspace)
  3004. c.FormFactor = 3
  3005. c.TopSurface = 0
  3006. c.BottomSurface = 0
  3007. c.Size = s
  3008. c.Anchored = true
  3009. c.CanCollide = wt
  3010. c.Material=workspace.Base.Material
  3011. c.Transparency = trans
  3012. c.BrickColor = workspace.Base.BrickColor
  3013. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3014. c.Locked=true
  3015. game.Debris:AddItem(c,25)
  3016. end
  3017. end
  3018.  
  3019. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3020.  
  3021.  
  3022. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3023. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3024. if part then
  3025. local cfremz = CFrame.new(positi)
  3026. debris(cfremz, part, 30)
  3027. end
  3028.  
  3029. X.Size = Vector3.new(6,6,6)
  3030. X.Touched:connect(function(hit) end)
  3031. X.CanCollide = false
  3032. local part3 = Instance.new("Part", rarm)
  3033. part3.Anchored=true
  3034. part3.CanCollide=false
  3035. part3.Locked = true
  3036. part3.TopSurface = "SmoothNoOutlines"
  3037. part3.BottomSurface = "SmoothNoOutlines"
  3038. part3.FormFactor='Custom'
  3039. part3.Size=Vector3.new(2,2, 2)
  3040. part3.CFrame=X.CFrame
  3041. part3.Transparency=0
  3042. part3.BrickColor=TorsoColor
  3043. local mesh3 = Instance.new("SpecialMesh",part3)
  3044. mesh3.MeshType = "Sphere"
  3045. mesh3.Scale = Vector3.new(2,2,2)
  3046. --debris:AddItem(X,8)
  3047. local part4 = Instance.new("Part", rarm)
  3048. part4.Material = "Neon"
  3049. part4.Anchored=true
  3050. part4.CanCollide=false
  3051. part4.Locked = true
  3052. part4.TopSurface = "SmoothNoOutlines"
  3053. part4.BottomSurface = "SmoothNoOutlines"
  3054. part4.FormFactor='Custom'
  3055. part4.Size=Vector3.new(2,2, 2)
  3056. part4.CFrame=X.CFrame
  3057. part4.Transparency=0
  3058. part4.BrickColor=BrickColor.new("Black")
  3059. local mesh4 = Instance.new("SpecialMesh",part4)
  3060. mesh4.MeshType = "Sphere"
  3061. mesh4.Scale = Vector3.new(1,1,1)
  3062. local part7 = Instance.new("Part", rarm)
  3063. part7.Material = "Neon"
  3064. part7.Anchored=true
  3065. part7.CanCollide=false
  3066. part7.Locked = true
  3067. part7.TopSurface = "SmoothNoOutlines"
  3068. part7.BottomSurface = "SmoothNoOutlines"
  3069. part7.FormFactor='Custom'
  3070. part7.Size=Vector3.new(2,2, 2)
  3071. part7.CFrame=X.CFrame
  3072. part7.Transparency=0
  3073. part7.BrickColor=BrickColor.new("Really black")
  3074. local mesh7 = Instance.new("SpecialMesh",part7)
  3075. mesh7.MeshType = "Sphere"
  3076. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3077. --[[X.Touched:connect(function(ht)
  3078. hit = ht.Parent
  3079. if ht and hit:IsA("Model") then
  3080. if hit:FindFirstChild("Humanoid") then
  3081. if hit.Name ~= p.Name then
  3082. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3083. wait(.3)
  3084. end
  3085. end
  3086. elseif ht and hit:IsA("Hat") then
  3087. if hit.Parent.Name ~= p.Name then
  3088. if hit.Parent:FindFirstChild("Humanoid") then
  3089. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3090. wait(.3)
  3091. end
  3092. end
  3093. end
  3094. end)
  3095. part3.Touched:connect(function(ht)
  3096. hit = ht.Parent
  3097. if ht and hit:IsA("Model") then
  3098. if hit:FindFirstChild("Humanoid") then
  3099. if hit.Name ~= p.Name then
  3100. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3101. wait(.3)
  3102. end
  3103. end
  3104. elseif ht and hit:IsA("Hat") then
  3105. if hit.Parent.Name ~= p.Name then
  3106. if hit.Parent:FindFirstChild("Humanoid") then
  3107. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3108. wait(.3)
  3109. end
  3110. end
  3111. end
  3112. end)]]--
  3113. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3114. if v:FindFirstChild('Humanoid') then
  3115. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3116. v.Humanoid.PlatformStand = true
  3117. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3118. end
  3119. end
  3120.  
  3121. local acos = math.acos
  3122. local sqrt = math.sqrt
  3123. local Vec3 = Vector3.new
  3124. local fromAxisAngle = CFrame.fromAxisAngle
  3125.  
  3126. local function toAxisAngle(CFr)
  3127. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3128. local Angle = math.acos((R00+R11+R22-1)/2)
  3129. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3130. A = A == 0 and 0.00001 or A
  3131. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3132. B = B == 0 and 0.00001 or B
  3133. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3134. C = C == 0 and 0.00001 or C
  3135. local x = (R21-R12)/sqrt(A)
  3136. local y = (R02-R20)/sqrt(B)
  3137. local z = (R10-R01)/sqrt(C)
  3138. return Vec3(x,y,z),Angle
  3139. end
  3140.  
  3141. function ApplyTrig(Num,Func)
  3142. local Min,Max = Func(0),Func(1)
  3143. local i = Func(Num)
  3144. return (i-Min)/(Max-Min)
  3145. end
  3146.  
  3147. function LerpCFrame(CFrame1,CFrame2,Num)
  3148. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3149. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3150. end
  3151.  
  3152. function Crater(Torso,Radius)
  3153. Spawn(function()
  3154. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3155. local Ignore = {}
  3156. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3157. if v.Character ~= nil then
  3158. Ignore[#Ignore+1] = v.Character
  3159. end
  3160. end
  3161. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3162. if Hit == nil then return end
  3163. local Parts = {}
  3164. for i = 1,360,10 do
  3165. local P = Instance.new("Part",Torso.Parent)
  3166. P.Anchored = true
  3167. P.FormFactor = "Custom"
  3168. P.BrickColor = Hit.BrickColor
  3169. P.Material = Hit.Material
  3170. P.TopSurface = "Smooth"
  3171. P.BottomSurface = "Smooth"
  3172. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3173. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3174. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3175. if math.random(0,5) == 0 then -- rubble
  3176. local P = Instance.new("Part",Torso.Parent)
  3177. P.Anchored = true
  3178. P.FormFactor = "Custom"
  3179. P.BrickColor = Hit.BrickColor
  3180. P.Material = Hit.Material
  3181. P.TopSurface = "Smooth"
  3182. P.BottomSurface = "Smooth"
  3183. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3184. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3185. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3186. end
  3187. end
  3188. for i = 0,1,0.05 do
  3189. for i2,v in pairs(Parts) do
  3190. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3191. end
  3192. wait(0.02)
  3193. end
  3194. for i,v in pairs(Parts) do
  3195. if v[1].Size.X > 2.1 then
  3196. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3197. end
  3198. v[1].Anchored = false
  3199. end
  3200. for i = 0,1,0.05 do
  3201. for i2,v in pairs(Parts) do
  3202. v[1].Transparency = i
  3203. if i == 1 then
  3204. v[1]:Destroy()
  3205. elseif i >= 0.25 then
  3206. v[1].CanCollide = false
  3207. end
  3208. end
  3209. wait(0.02)
  3210. end
  3211. Parts = nil
  3212. end)
  3213. end
  3214.  
  3215.  
  3216. Part = function(x,y,z,color,tr,cc,an,parent)
  3217. local p = Instance.new('Part',parent or Weapon)
  3218. p.formFactor = 'Custom'
  3219. p.Size = Vector3.new(x,y,z)
  3220. p.BrickColor = BrickColor.new(color)
  3221. p.CanCollide = cc
  3222. p.Transparency = tr
  3223. p.Anchored = an
  3224. p.TopSurface,p.BottomSurface = 0,0
  3225. p.Locked=true
  3226. p:BreakJoints()
  3227. return p end
  3228.  
  3229. Mesh = function(par,num,x,y,z)
  3230. local msh = _
  3231. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3232. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3233. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3234. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3235. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3236. end msh.Scale = Vector3.new(x,y,z)
  3237. return msh end
  3238.  
  3239. function explosion(col1,col2,cfr,sz,rng,dmg)
  3240. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3241. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3242. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3243. v1,v2,v3=sz.x,sz.y,sz.z
  3244. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3245. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3246. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3247. a.CFrame=cfr
  3248. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3249. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3250.  
  3251. Spawn(function()
  3252. while wait() do
  3253. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3254. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3255. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3256. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3257. a.Transparency=a.Transparency+0.05
  3258. a2.Transparency=a2.Transparency+0.05
  3259. a3.Transparency=a3.Transparency+0.05
  3260. end
  3261. end)
  3262. end
  3263.  
  3264. Crater(X,120)
  3265. Crater(X,220)
  3266. Crater(X,320)
  3267. z = Instance.new("Sound",workspace)
  3268. z.SoundId = "rbxassetid://231917744"
  3269. z.Pitch = .5
  3270. z.Volume = 5
  3271. z1 = Instance.new("Sound",workspace)
  3272. z1.SoundId = "rbxassetid://231917744"
  3273. z1.Pitch = .5
  3274. z1.Volume = 5
  3275. z2 = Instance.new("Sound",workspace)
  3276. z2.SoundId = "rbxassetid://231917744"
  3277. z2.Pitch = .5
  3278. z2.Volume = 5
  3279. z3 = Instance.new("Sound",workspace)
  3280. z3.SoundId = "rbxassetid://245537790"
  3281. z3.Pitch = .7
  3282. z3.Volume = 5
  3283. z4 = Instance.new("Sound",workspace)
  3284. z4.SoundId = "rbxassetid://245537790"
  3285. z4.Pitch = .7
  3286. z4.Volume = 5
  3287. z4a = Instance.new("Sound",workspace)
  3288. z4a.SoundId = "rbxassetid://419447292"
  3289. z4a.Pitch = 1
  3290. z4a.Volume = 5
  3291. z3a = Instance.new("Sound",workspace)
  3292. z3a.SoundId = "rbxassetid://421328847"
  3293. z3a.Pitch = 1
  3294. z3a.Volume = 5
  3295. wait(0.1)
  3296. z:Play()
  3297. z1:Play()
  3298. z2:Play()
  3299. z3:Play()
  3300. z4:Play()
  3301. z3a:Play()
  3302. z4a:Play()
  3303.  
  3304. local part=Instance.new('Part',rarm)
  3305. part.Anchored=true
  3306. part.CanCollide=false
  3307. part.Locked = true
  3308. part.FormFactor='Custom'
  3309. part.Size=Vector3.new(2,2,2)
  3310. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3311. part.Transparency=0
  3312. part.BrickColor=BrickColor.new('Really black')
  3313. local mesh=Instance.new('SpecialMesh',part)
  3314. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3315. mesh.Scale=Vector3.new(4,4,4)
  3316. local part2=part:clone()
  3317. part2.Parent = rarm
  3318. part2.BrickColor=TorsoColor
  3319. local part5=part:clone()
  3320. part5.Parent = rarm
  3321. part5.BrickColor=TorsoColor
  3322. local part6=part:clone()
  3323. part6.Parent = rarm
  3324. part6.BrickColor=BrickColor.new("Black")
  3325. local mesh2=mesh:clone()
  3326. mesh2.Parent=part2
  3327. mesh2.Scale=Vector3.new(6, 6, 6)
  3328. local mesh5=mesh:clone()
  3329. mesh5.Parent=part5
  3330. mesh5.Scale=Vector3.new(6, 6, 6)
  3331. local mesh6=mesh:clone()
  3332. mesh6.Parent=part6
  3333. mesh6.Scale=Vector3.new(6, 6, 6)
  3334. local blast = Instance.new("Part", rarm)
  3335. blast.BrickColor = BrickColor.new("Really black")
  3336. blast.Anchored = true
  3337. blast.CanCollide = false
  3338. blast.Locked = true
  3339. blast.Size = Vector3.new(2, 2, 2)
  3340. blast.TopSurface = "Smooth"
  3341. blast.BottomSurface = "Smooth"
  3342. blast.Transparency = 0
  3343. blast.CFrame = HandCF
  3344. local bm = Instance.new("SpecialMesh", blast)
  3345. bm.Scale = Vector3.new(10,2,10)
  3346. bm.MeshId = "rbxassetid://3270017"
  3347. local blast2 = Instance.new("Part", rarm)
  3348. blast2.BrickColor = BrickColor.new("Really black")
  3349. blast2.Anchored = true
  3350. blast2.CanCollide = false
  3351. blast2.Locked = true
  3352. blast2.Size = Vector3.new(2, 2, 2)
  3353. blast2.TopSurface = "Smooth"
  3354. blast2.BottomSurface = "Smooth"
  3355. blast2.Transparency = 0
  3356. blast2.CFrame = HandCF
  3357. local bm2 = Instance.new("SpecialMesh", blast2)
  3358. bm2.Scale = Vector3.new(6,2,6)
  3359. bm2.MeshId = "rbxassetid://3270017"
  3360. local blast3 = Instance.new("Part", rarm)
  3361. blast3.BrickColor = BrickColor.new("Really black")
  3362. blast3.Anchored = true
  3363. blast3.CanCollide = false
  3364. blast3.Locked = true
  3365. blast3.Size = Vector3.new(1, 1, 1)
  3366. blast3.TopSurface = "Smooth"
  3367. blast3.BottomSurface = "Smooth"
  3368. blast3.Transparency = 0
  3369. blast3.CFrame = HandCF
  3370. local bm3 = Instance.new("SpecialMesh", blast3)
  3371. bm3.Scale = Vector3.new(6,2,6)
  3372. bm3.MeshId = "rbxassetid://3270017"
  3373. for i = 1,120 do rs:wait()
  3374. X.Transparency = X.Transparency + (1/120)
  3375. part.Transparency = part.Transparency + (1/120)
  3376. part2.Transparency = part2.Transparency + (1/120)
  3377. part3.Transparency = part3.Transparency + (1/120)
  3378. part4.Transparency = part4.Transparency + (1/120)
  3379. part5.Transparency = part5.Transparency + (1/120)
  3380. part6.Transparency = part6.Transparency + (1/120)
  3381. part7.Transparency = part7.Transparency + (1/120)
  3382. blast.Transparency = blast.Transparency + (1/120)
  3383. blast2.Transparency = blast2.Transparency + (1/120)
  3384. blast3.Transparency = blast3.Transparency + (1/120)
  3385. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3386. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3387. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3388. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3389. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3390. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3391. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3392. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3393. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3394. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3395. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3396. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3397. X.CFrame = cf
  3398. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3399. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3400. part3.CFrame=X.CFrame
  3401. part4.CFrame=X.CFrame
  3402. part7.CFrame=X.CFrame
  3403. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3404. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3405. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3406. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3407. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3408. rs:wait()
  3409. end
  3410. X:Destroy()
  3411. part:Destroy()
  3412. part2:Destroy()
  3413. part3:Destroy()
  3414. part4:Destroy()
  3415. part5:Destroy()
  3416. part6:Destroy()
  3417. blast:Destroy()
  3418. blast2:Destroy()
  3419. blast3:Destroy()
  3420. z:Destroy()
  3421. z1:Destroy()
  3422. z2:Destroy()
  3423. z3:Destroy()
  3424. z4:Destroy()
  3425. for i = 1, 20 do
  3426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3432. if Debounces.on == false then break end
  3433. rs:wait()
  3434. end
  3435. if Debounces.CanAttack == false then
  3436. Debounces.CanAttack = true
  3437. Debounces.NoIdl = false
  3438. Debounces.on = false
  3439. end
  3440. end)
  3441. end
  3442. end
  3443. end)
  3444.  
  3445.  
  3446.  
  3447.  
  3448.  
  3449.  
  3450.  
  3451. WindFloor = function()
  3452. local useRageVer = false
  3453. local locor = 0
  3454. if TrackFunction ~= nil then
  3455. TrackFunction:disconnect()
  3456. TrackFunction = nil
  3457. end
  3458. Ult = true
  3459. Ragemode = false
  3460. CanInterrupt(false)
  3461. PlayerIsAttacking = true
  3462. local cl = 0
  3463. local clastframe = lastframe
  3464. BodyVel.velocity = Vector3.new()
  3465. local CPlane = MousePlane()
  3466. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3467. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3468. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3469. local cl = 0
  3470. DesiredWalkspeed = 0
  3471. p = Instance.new("Sound", vPlayer.Character.Torso)
  3472. p.Volume = 0.8
  3473. p.Pitch = 1
  3474. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3475. p:Play()
  3476. game:GetService("Debris"):AddItem(p, 3)
  3477. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3478. pb.Volume = 1
  3479. pb.Pitch = 0.85
  3480. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3481. pb:Play()
  3482. game:GetService("Debris"):AddItem(pb, 10)
  3483. do
  3484. for i = 1, 8 do
  3485. swait()
  3486. cl = cl + i * 0.02
  3487. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3488. if i == 4 then
  3489. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3490. pc.Mesh.MeshType = "FileMesh"
  3491. pc.Anchored = true
  3492. pc.CanCollide = false
  3493. pc.Parent = workspace
  3494. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3495. pc.Name = "Shockwave"
  3496. game:GetService("Debris"):AddItem(pc, 5)
  3497. coroutine.resume(coroutine.create(function(p)
  3498. for ii = 1, 10 do
  3499. p.Transparency = ii / 10
  3500. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3501. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3502. swait()
  3503. end
  3504. p:Remove()
  3505. end), pc)
  3506. end
  3507. end
  3508. end
  3509. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3510. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3511. cl = 0
  3512. clastframe = lastframe
  3513. for i = 1, 6 do
  3514. swait()
  3515. cl = cl + i * 0.05
  3516. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3517. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3518. eff.Parent = workspace
  3519. eff.Name = "BloodEffect"
  3520. eff.Anchored = true
  3521. eff.CanCollide = false
  3522. game:GetService("Debris"):AddItem(eff, 5)
  3523. coroutine.resume(coroutine.create(function(p, V, x)
  3524. A = vPlayer.Character.Torso.Velocity / 60
  3525. for i = 1, 12 do
  3526. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3527. p.Transparency = 0.75 + i / 48
  3528. p.CFrame = p.CFrame * V + A
  3529. swait()
  3530. end
  3531. p:Remove()
  3532. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3533. if i ~= 1 and (i ~= 4 or i == 6) then
  3534. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3535. pc.Mesh.MeshType = "FileMesh"
  3536. pc.Anchored = true
  3537. pc.CanCollide = false
  3538. pc.Parent = workspace
  3539. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3540. pc.Name = "Shockwave"
  3541. game:GetService("Debris"):AddItem(pc, 5)
  3542. coroutine.resume(coroutine.create(function(p)
  3543. for ii = 1, 7 do
  3544. p.Transparency = ii / 7
  3545. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3546. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3547. swait()
  3548. end
  3549. p:Remove()
  3550. end), pc)
  3551. end
  3552. end
  3553. swait()
  3554. for i = 1, 20 do
  3555. do
  3556. CPlane = MousePlane()
  3557. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3558. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3559. if i == 5 or i == 10 then
  3560. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3561. pc.Mesh.MeshType = "FileMesh"
  3562. pc.Anchored = true
  3563. pc.CanCollide = false
  3564. pc.Parent = workspace
  3565. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3566. pc.Name = "Shockwave"
  3567. game:GetService("Debris"):AddItem(pc, 5)
  3568. coroutine.resume(coroutine.create(function(p)
  3569. for ii = 1, 13 do
  3570. p.Transparency = ii / 13
  3571. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3572. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3573. swait()
  3574. end
  3575. p:Remove()
  3576. end), pc)
  3577. else
  3578. do
  3579. do
  3580. if i == 2 or i == 10 then
  3581. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3582. pc.Mesh.MeshType = "FileMesh"
  3583. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3584. pc.Parent = workspace
  3585. pc.Anchored = true
  3586. pc.CanCollide = false
  3587. pc.Transparency = 0.5
  3588. game:GetService("Debris"):AddItem(pc, 5)
  3589. coroutine.resume(coroutine.create(function(p)
  3590. for ii = 1, 20 do
  3591. p.Transparency = ii / 20
  3592. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3593. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3594. swait()
  3595. end
  3596. p:Remove()
  3597. end), pc)
  3598. end
  3599. if i % 4 == 0 then
  3600. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3601. applyCameraShake(v, 80 + i * 10, 4)
  3602. end
  3603. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3604. pc.Mesh.MeshType = "FileMesh"
  3605. pc.Anchored = true
  3606. pc.CanCollide = false
  3607. pc.Parent = workspace
  3608. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3609. pc.Name = "Shockwave"
  3610. game:GetService("Debris"):AddItem(pc, 5)
  3611. coroutine.resume(coroutine.create(function(p)
  3612. for ii = 1, 10 do
  3613. p.Transparency = ii / 10
  3614. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3615. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3616. swait()
  3617. end
  3618. p:Remove()
  3619. end), pc)
  3620. else
  3621. do
  3622. do
  3623. if i % 1 == 0 then
  3624. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3625. eff.Parent = workspace
  3626. eff.Name = "BloodEffect"
  3627. eff.Anchored = true
  3628. eff.CanCollide = false
  3629. game:GetService("Debris"):AddItem(eff, 5)
  3630. coroutine.resume(coroutine.create(function(p, V, x)
  3631. A = vPlayer.Character.Torso.Velocity / 60
  3632. for i = 1, 8 do
  3633. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3634. p.Transparency = 0.2
  3635. p.CFrame = p.CFrame * V + A
  3636. swait()
  3637. end
  3638. p:Remove()
  3639. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3640. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3641. eff.Parent = workspace
  3642. eff.Name = "BloodEffect"
  3643. eff.Anchored = true
  3644. eff.CanCollide = false
  3645. game:GetService("Debris"):AddItem(eff, 5)
  3646. coroutine.resume(coroutine.create(function(p, V, x)
  3647. A = vPlayer.Character.Torso.Velocity / 60
  3648. for i = 1, 12 do
  3649. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3650. p.Transparency = 0.75 + i / 48
  3651. p.CFrame = p.CFrame * V + A
  3652. swait()
  3653. end
  3654. p:Remove()
  3655. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3656. end
  3657. do
  3658. fwait()
  3659. end
  3660. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3661.  
  3662. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3663.  
  3664. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3665.  
  3666. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3667.  
  3668. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3669.  
  3670. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3671.  
  3672. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3673.  
  3674. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3675.  
  3676. end
  3677. end
  3678. end
  3679. end
  3680. end
  3681. end
  3682. end
  3683. end
  3684. cl = 0
  3685. clastframe = lastframe
  3686. for i = 1, 6 do
  3687. swait()
  3688. cl = cl + i * 0.05
  3689. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3690. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3691. pc.CanCollide = false
  3692. pc.Anchored = true
  3693. pc.Parent = workspace
  3694. game:GetService("Debris"):AddItem(pc, 5)
  3695. coroutine.resume(coroutine.create(function(p)
  3696. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3697. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3698. for i = 1, 30 do
  3699. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3700. p.Transparency = i / 30
  3701. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3702. swait()
  3703. end
  3704. p:Remove()
  3705. end), pc)
  3706. end
  3707. cl = 0
  3708. clastframe = lastframe
  3709. local Grabbee = nil
  3710. for i = 1, 15 do
  3711. fwait()
  3712. do
  3713. if i == 3 then
  3714. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3715. pc.Mesh.MeshType = "FileMesh"
  3716. pc.Anchored = true
  3717. pc.CanCollide = false
  3718. pc.Parent = workspace
  3719. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3720. pc.Name = "Shockwave"
  3721. game:GetService("Debris"):AddItem(pc, 5)
  3722. coroutine.resume(coroutine.create(function(p)
  3723. for ii = 1, 10 do
  3724. p.Transparency = ii / 10
  3725. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3726. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3727. swait()
  3728. end
  3729. p:Remove()
  3730. end), pc)
  3731. end
  3732. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3733. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3734. Grabbee = v
  3735. do break end
  3736. end
  3737. do
  3738. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3739. pc.CanCollide = false
  3740. pc.Anchored = true
  3741. pc.Parent = workspace
  3742. game:GetService("Debris"):AddItem(pc, 5)
  3743. coroutine.resume(coroutine.create(function(p)
  3744. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3745. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3746. for i = 1, 20 do
  3747. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3748. p.Transparency = i / 20
  3749. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3750. swait()
  3751. end
  3752. p:Remove()
  3753. end), pc)
  3754. do
  3755. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3756. pc.CanCollide = false
  3757. pc.Anchored = true
  3758. pc.Parent = workspace
  3759. game:GetService("Debris"):AddItem(pc, 5)
  3760. coroutine.resume(coroutine.create(function(p)
  3761. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3762. for i = 1, 20 do
  3763. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3764. p.Transparency = 0.5 + i / 40
  3765. p.CFrame = p.CFrame * R
  3766. swait()
  3767. end
  3768. p:Remove()
  3769. end), pc)
  3770. if i <= 6 then
  3771. cl = cl + i * 0.05
  3772. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3773. end
  3774. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3775.  
  3776. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3777.  
  3778. end
  3779. end
  3780. end
  3781. end
  3782. if Grabbee ~= nil then
  3783. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3784. Grabbee.Stats.Stun.Value = 999
  3785. end
  3786. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3787. cbuff.Name = "DecreaseDef"
  3788. cbuff.Value = -2
  3789. Mana.Value = Mana.Value - 10
  3790. if useRageVer == true then
  3791. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3792. else
  3793. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3794. end
  3795. local Grabdone = false
  3796. gpos = Instance.new("BodyPosition")
  3797. gpos.Name = ":<"
  3798. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3799. gpos.P = 5000
  3800. gpos.D = 600
  3801. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3802. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3803. coroutine.resume(coroutine.create(function(NNoob)
  3804. nubgyro = nil
  3805. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3806. if NNoob.Parent == nil then
  3807. break
  3808. else
  3809. if NNoob.Humanoid.Health < 0 then
  3810. break
  3811. end
  3812. end
  3813. NNoob.Humanoid.PlatformStand = true
  3814. if nubgyro == nil or nubpos == nil then
  3815. if NNoob.Torso:FindFirstChild(":>") then
  3816. NNoob.Torso[":>"]:Remove()
  3817. end
  3818. if NNoob.Torso:FindFirstChild(":<") then
  3819. NNoob.Torso[":<"]:Remove()
  3820. end
  3821. nubgyro = Instance.new("BodyGyro")
  3822. nubgyro.Name = ":>"
  3823. nubgyro.Parent = NNoob.Torso
  3824. nubgyro.P = 5000
  3825. nubgyro.D = 200
  3826. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3827. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3828. nubpos = Instance.new("BodyPosition")
  3829. nubpos.Name = ":<"
  3830. nubpos.Parent = NNoob.Torso
  3831. nubpos.P = 8000
  3832. nubpos.D = 200
  3833. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3834. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3835. else
  3836. if nubgyro.Parent == nil then
  3837. nubgyro = nil
  3838. nubpos = nil
  3839. else
  3840. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3841. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3842. end
  3843. end
  3844. swait()
  3845. end
  3846. if nubpos and nubgyro then
  3847. nubpos:Remove()
  3848. nubgyro:Remove()
  3849. if NNoob:FindFirstChild("Humanoid") then
  3850. NNoob.Humanoid.PlatformStand = false
  3851. end
  3852. end
  3853. end), Grabbee)
  3854. p = Instance.new("Sound", vPlayer.Character.Torso)
  3855. p.Volume = 1
  3856. p.Pitch = 0.9
  3857. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3858. p:Play()
  3859. game:GetService("Debris"):AddItem(p, 3)
  3860. BodyVel.velocity = Vector3.new()
  3861. cl = 0
  3862. clastframe = lastframe
  3863. for i = 1, 7 do
  3864. swait()
  3865. cl = cl + i * 0.036
  3866. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3867. end
  3868. cl = 0
  3869. clastframe = lastframe
  3870. for i = 1, 8 do
  3871. swait()
  3872. cl = cl + i * 0.028
  3873. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3874. end
  3875. p = Instance.new("Sound", vPlayer.Character.Torso)
  3876. p.Volume = 1
  3877. p.Pitch = 0.55
  3878. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3879. p:Play()
  3880. game:GetService("Debris"):AddItem(p, 3)
  3881. p = Instance.new("Sound", vPlayer.Character.Torso)
  3882. p.Volume = 1
  3883. p.Pitch = 1
  3884. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3885. p:Play()
  3886. game:GetService("Debris"):AddItem(p, 3)
  3887. p = Instance.new("Sound", vPlayer.Character.Torso)
  3888. p.Volume = 1
  3889. p.Pitch = 0.4
  3890. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3891. p:Play()
  3892. game:GetService("Debris"):AddItem(p, 3)
  3893. p = Instance.new("Sound", Grabbee.Torso)
  3894. p.Volume = 1
  3895. p.Pitch = 1
  3896. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3897. p:Play()
  3898. game:GetService("Debris"):AddItem(p, 3)
  3899. local sees = math.ceil(Mana.Value / borb)
  3900. local sees2 = (math.ceil(Corruption / borb))
  3901. local partic1, partic2 = nil, nil
  3902. partic1 = Instance.new("ParticleEmitter")
  3903. partic1.Name = "AttackParticleEmitter3"
  3904. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3905. partic1.LightEmission = 0
  3906. partic1.ZOffset = 2
  3907. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3908. partic1.Rate = 80
  3909. partic1.VelocitySpread = 180
  3910. partic1.Speed = NumberRange.new(6, 10)
  3911. partic1.Lifetime = NumberRange.new(1, 1.2)
  3912. partic1.Rotation = NumberRange.new(-180, 180)
  3913. partic1.RotSpeed = NumberRange.new(-100, 100)
  3914. partic1.Parent = Grabbee.Torso
  3915. if useRageVer then
  3916. partic2 = Instance.new("ParticleEmitter", p)
  3917. partic2.Name = "AttackParticleEmitter3"
  3918. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3919. partic2.LightEmission = 0
  3920. partic2.ZOffset = 1
  3921. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3922. partic2.Rate = 60
  3923. partic2.VelocitySpread = 180
  3924. partic2.Speed = NumberRange.new(1, 2)
  3925. partic2.Lifetime = NumberRange.new(1, 1.2)
  3926. partic2.Rotation = NumberRange.new(-180, 180)
  3927. partic2.RotSpeed = NumberRange.new(-100, 100)
  3928. partic2.Acceleration = Vector3.new(0, 10, 0)
  3929. partic2.Parent = Grabbee.Torso
  3930. end
  3931. for i = 1, borb + borb % 2 do
  3932. swait()
  3933. if i % 2 == 0 then
  3934. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3935. local st = Grabbee:FindFirstChild("Stats")
  3936. if st and st:FindFirstChild("Mana") then
  3937. if st.Mana.Value >= 3 then
  3938. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3939. st.Mana.Value = st.Mana.Value - 3
  3940. else
  3941. st.Mana.Value = 0
  3942. end
  3943. end
  3944. end
  3945. do
  3946. if sees <= Mana.Value then
  3947. Mana.Value = Mana.Value - sees
  3948. else
  3949. Mana.Value = 0
  3950. end
  3951. if useRageVer then
  3952. if sees2 <= Corruption then
  3953. Corruption = Corruption - sees2
  3954. else
  3955. Corruption = 0
  3956. end
  3957. end
  3958. if useRageVer == true and i % 2 == 0 then
  3959. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3960. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3961. end
  3962. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3963. eb.Parent = workspace
  3964. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3965. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3966. game:GetService("Debris"):AddItem(eb, 3)
  3967. coroutine.resume(coroutine.create(function(p)
  3968. local r = math.random(-3, 3) * 9
  3969. if r > -12 and r < 1 then
  3970. r = -12
  3971. else
  3972. if r < 12 and r > -1 then
  3973. r = 12
  3974. end
  3975. end
  3976. for i = 1, 12 do
  3977. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3978. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3979. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3980. swait()
  3981. end
  3982. p:Remove()
  3983. end), eb)
  3984. end
  3985. do
  3986. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3987. eff.Parent = workspace
  3988. eff.Name = "BloodEffect"
  3989. eff.Anchored = true
  3990. eff.CanCollide = false
  3991. game:GetService("Debris"):AddItem(eff, 5)
  3992. coroutine.resume(coroutine.create(function(p, V, x)
  3993. A = vPlayer.Character.Torso.Velocity / 60
  3994. for i = 1, 8 do
  3995. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3996. p.Transparency = 0.75 + i / 32
  3997. p.CFrame = p.CFrame * V + A
  3998. swait()
  3999. end
  4000. p:Remove()
  4001. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4002. if i % 5 == 0 then
  4003. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4004. applyCameraShake(v, 120, 5)
  4005. end
  4006. applyCameraShake(vPlayer.Character, 120, 5)
  4007. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4008. pc.Mesh.MeshType = "FileMesh"
  4009. pc.Anchored = true
  4010. pc.CanCollide = false
  4011. pc.Parent = workspace
  4012. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4013. pc.Name = "Shockwave"
  4014. game:GetService("Debris"):AddItem(pc, 5)
  4015. coroutine.resume(coroutine.create(function(p)
  4016. for ii = 1, 13 do
  4017. p.Transparency = ii / 13
  4018. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4019. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4020. swait()
  4021. end
  4022. p:Remove()
  4023. end), pc)
  4024. end
  4025. do
  4026. if Grabbee.Parent == nil then
  4027. break
  4028. else
  4029. if Grabbee:FindFirstChild("Humanoid") == nil then
  4030. break
  4031. end
  4032. end
  4033. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4034. eff.Parent = workspace
  4035. eff.Name = "BloodEffect"
  4036. eff.Anchored = true
  4037. eff.CanCollide = false
  4038. game:GetService("Debris"):AddItem(eff, 5)
  4039. coroutine.resume(coroutine.create(function(p, V, x)
  4040. A = vPlayer.Character.Torso.Velocity / 60
  4041. for i = 1, 12 do
  4042. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4043. p.Transparency = 0.25 + i / 48
  4044. p.CFrame = p.CFrame * V + A
  4045. swait()
  4046. end
  4047. p:Remove()
  4048. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4049. do
  4050. if i % 3 == 0 then
  4051. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4052. pc.CanCollide = false
  4053. pc.Anchored = true
  4054. pc.Parent = workspace
  4055. game:GetService("Debris"):AddItem(pc, 5)
  4056. coroutine.resume(coroutine.create(function(p)
  4057. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4058. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4059. for i = 1, 20 do
  4060. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4061. p.Transparency = i / 20
  4062. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4063. swait()
  4064. end
  4065. p:Remove()
  4066. end), pc)
  4067. end
  4068. end
  4069. end
  4070. end
  4071. end
  4072. end
  4073. cl = 0
  4074. clastframe = lastframe
  4075. for i = 1, 5 do
  4076. wait()
  4077. cl = cl + i * 0.07
  4078. if i == 3 then
  4079. Grabdone = true
  4080. partic1.Enabled = false
  4081. game:GetService("Debris"):AddItem(partic1, 5)
  4082. if partic2 then
  4083. partic2.Enabled = false
  4084. game:GetService("Debris"):AddItem(partic2, 5)
  4085. end
  4086. p = Instance.new("Sound", vPlayer.Character.Torso)
  4087. p.Volume = 1
  4088. p.Pitch = 0.95
  4089. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4090. p:Play()
  4091. game:GetService("Debris"):AddItem(p, 3)
  4092. if Grabbee:FindFirstChild("Stats") then
  4093. if Grabbee.Stats.Mana.Value >= 10 then
  4094. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4095. else
  4096. Grabbee.Stats.Mana.Value = 0
  4097. end
  4098. if Grabbee.Stats.Stunned.Value == false then
  4099. Grabbee.Stats.Stun.Value = 999
  4100. end
  4101. end
  4102. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4103. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4104. pc.Mesh.MeshType = "FileMesh"
  4105. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4106. pc.Parent = workspace
  4107. pc.Anchored = true
  4108. pc.CanCollide = false
  4109. pc.Transparency = 0.5
  4110. game:GetService("Debris"):AddItem(pc, 5)
  4111. coroutine.resume(coroutine.create(function(p)
  4112. for ii = 1, 28 do
  4113. p.Transparency = ii / 28
  4114. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4115. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4116. swait()
  4117. end
  4118. p:Remove()
  4119. end), pc)
  4120. for loel = 1, 8 do
  4121. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4122. eff.Parent = workspace
  4123. eff.Name = "BloodEffect"
  4124. eff.Anchored = true
  4125. eff.CanCollide = false
  4126. game:GetService("Debris"):AddItem(eff, 5)
  4127. coroutine.resume(coroutine.create(function(p, V, x)
  4128. for i = 1, 25 do
  4129. p.Transparency = 0.5 + i / 50
  4130. p.CFrame = p.CFrame + x / 2
  4131. swait()
  4132. end
  4133. p:Remove()
  4134. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4135. end
  4136. for loel = 1, 3 do
  4137. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4138. eff.Parent = workspace
  4139. eff.Name = "BloodEffect"
  4140. eff.Anchored = true
  4141. eff.CanCollide = false
  4142. game:GetService("Debris"):AddItem(eff, 5)
  4143. coroutine.resume(coroutine.create(function(p, V, x)
  4144. for i = 1, 25 do
  4145. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4146. p.Transparency = 0.25 + i / 18.75
  4147. p.CFrame = p.CFrame * V
  4148. swait()
  4149. end
  4150. p:Remove()
  4151. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4152. end
  4153. end
  4154. do
  4155. do
  4156. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4157. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4158.  
  4159. end
  4160. end
  4161. end
  4162. cbuff:Remove()
  4163. gpos:Remove()
  4164. else
  4165. do
  4166. for i = 1, 4 do
  4167. fwait()
  4168. BodyVel.velocity = BodyVel.velocity / 1.25
  4169. end
  4170. do
  4171. cl = 0
  4172. coroutine.resume(coroutine.create(function(p)
  4173. for i = 1, 30 do
  4174. p.Volume = 1 - i / 30
  4175. swait()
  4176. end
  4177. p:Stop()
  4178. end), pb)
  4179. clastframe = lastframe
  4180. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4181. for i = 1, 15 do
  4182. fwait()
  4183. BodyVel.velocity = BodyVel.velocity / 1.2
  4184. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4185. end
  4186. if Grabbee == nil then
  4187. Cooldowns["4"] = CooldownsB["4"] / 3
  4188. else
  4189. Cooldowns["4"] = CooldownsB["4"]
  4190. end
  4191. end
  4192. end
  4193. end
  4194. CanInterrupt(true)
  4195. PlayerIsAttacking = false
  4196. BodyVel.Parent = nil
  4197. BodyGyro.Parent = nil
  4198. Ult = false
  4199. end
  4200.  
  4201.  
  4202.  
  4203. mouse.KeyDown:connect(function(k)
  4204.  
  4205. k = k:lower()
  4206. if k == "q" then
  4207. BlastStorm()
  4208. end
  4209. if k == "e" then
  4210. WindFloor2()
  4211. end
  4212. if k == "t" then
  4213. WindFloor()
  4214. end
  4215. end)
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223.  
  4224. local BC = BrickColor.new
  4225. local Col3 = Color3.new
  4226. local Inst = Instance.new
  4227. local Ud2 = UDim2.new
  4228. local FONT = "SourceSansLight"
  4229.  
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  
  4236. Colour1 = BC("Pastel Blue")
  4237. Colour2 = BC("Black")
  4238. Colour3 = BC("Ghost grey")
  4239. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4240. Chaos_UI.Name = "Chaos UI"
  4241. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4242.  
  4243.  
  4244. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4245. Moves.BackgroundTransparency = .8
  4246. Moves.BorderSizePixel = 0
  4247. Moves.Name = "Moves"
  4248. Moves.Position = Ud2(-.2, 0, .4, 0)
  4249. Moves.Size = Ud2(.2, 0, .5, 0)
  4250. Moves.ScrollBarThickness = 8
  4251. OM.Name = "VML"
  4252. OM.Position = Ud2(.002, 0, .83, 0)
  4253. OM.Size = Ud2(.05, 0, .08, 0)
  4254. OM.Visible = false
  4255. OM.Style = "RobloxRoundButton"
  4256. OM.Font = FONT
  4257. OM.Text = "View Move List"
  4258. OM.TextColor3 = Col3(1,1,1)
  4259. OM.TextScaled = true
  4260. local Title = Inst("TextLabel", Moves)
  4261. Title.BackgroundTransparency = 1
  4262. Title.Name = "Title"
  4263. Title.Size = Ud2(1, 0, .014, 0)
  4264. Title.Font = FONT
  4265. Title.Text = "Move List"
  4266. Title.TextColor3 = Col3(1,1,1)
  4267. Title.TextScaled = true
  4268. Title.TextStrokeTransparency = 0
  4269.  
  4270. OM.Visible = true
  4271.  
  4272. function Create_Moves_In_List()
  4273. local ah = .012
  4274. local am = .012
  4275. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4276. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4283. end
  4284. Create_Moves_In_List()
  4285.  
  4286.  
  4287. local mopen = false
  4288. OM.MouseButton1Click:connect(function()
  4289. if not Debounces.UIAction and not mopen then
  4290. Debounces.UIAction = true
  4291. OM.Text = "Hide Move List"
  4292. mopen = true
  4293. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4294. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4295. wait(.3)
  4296. Debounces.UIAction = false
  4297. elseif not Debounces.UIAction and mopen then
  4298. Debounces.UIAction = true
  4299. OM.Text = "View Move List"
  4300. mopen = false
  4301. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4302. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4303. wait(.3)
  4304. Debounces.UIAction = false
  4305. end
  4306. end)
  4307.  
  4308.  
  4309.  
  4310.  
  4311.  
  4312. local animpose = "Idle"
  4313. local lastanimpose = "Idle"
  4314. local sine = 0
  4315. local change = 1
  4316. local val = 0
  4317. local ffing = false
  4318. -------------------------------
  4319. game:GetService("RunService").RenderStepped:connect(function()
  4320. --[[if char.Humanoid.Jump == true then
  4321. jump = true
  4322. else
  4323. jump = false
  4324. end]]
  4325. char.Humanoid.FreeFalling:connect(function(f)
  4326. if f then
  4327. ffing = true
  4328. else
  4329. ffing = false
  4330. end
  4331. end)
  4332. sine = sine + change
  4333. if jumpn == true then
  4334. animpose = "Jumping"
  4335. elseif ffing == true then
  4336. animpose = "Freefalling"
  4337. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4338. animpose = "Idle"
  4339. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4340. animpose = "Walking"
  4341. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4342. animpose = "Running"
  4343. end
  4344. if animpose ~= lastanimpose then
  4345. sine = 0
  4346. if Debounces.NoIdl == false then
  4347. if animpose == "Idle" then
  4348. for i = 1, 2 do
  4349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4355. end
  4356. elseif animpose == "Walking" then
  4357. for i = 1, 2 do
  4358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4364. end
  4365. elseif animpose == "Running" then
  4366. for i = 1, 2 do
  4367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4373. wait()
  4374. end
  4375. end
  4376. else
  4377. end
  4378. end
  4379. lastanimpose = animpose
  4380. if Debounces.NoIdl == false then
  4381. if animpose == "Idle" then
  4382. change = 0.5
  4383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4386. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4390. elseif animpose == "Walking" then
  4391. change = 1
  4392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4398. elseif animpose == "Running" then
  4399. change = 1
  4400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4406. end
  4407. end
  4408. end)
  4409.  
  4410. hum.MaxHealth = math.huge
  4411. wait(3)
  4412. hum.Health = math.huge
  4413.  
  4414.  
  4415. spawn(function()
  4416. while wait(2)
  4417. do
  4418. GroundWave3()
  4419. end
  4420. end)
  4421.  
  4422.  
  4423. while true do --Loop
  4424. wait(0.04)
  4425. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4426. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4427. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4428. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4429. wait(0.04)
  4430. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4431. wait(0.04)
  4432. end
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