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MysteriousL

MTEST4

Jul 21st, 2017
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  1. purple = Color3.new(1, 1, 1)
  2. local player = "LocalPlayer"
  3. local Character = game.Players[player].Character
  4. it = Instance.new
  5. vt = Vector3.new
  6. bc = BrickColor.new
  7. cf = CFrame.new
  8. local hed = Character.Head
  9. local ultcooldown = 99999
  10. PRT = true
  11. paly = game.Players.LocalPlayer
  12. p = game.Players.LocalPlayer
  13. char = paly.Character
  14. torso = char.Torso
  15. neck = char.Torso.Neck
  16. hum = char.Humanoid
  17. Player = game:GetService("Players").LocalPlayer
  18. local mouse = Player:GetMouse()
  19. Character = Player.Character
  20. tors = Character.Torso
  21. lleg = Character["Left Leg"]
  22. root = Character.HumanoidRootPart
  23. hed = Character.Head
  24. rleg = Character["Right Leg"]
  25. rarm = Character["Right Arm"]
  26. larm = Character["Left Arm"]
  27. local Effects = {}
  28. hum.MaxHealth = 1.345433E142
  29. hed.Transparency = 1
  30. hed.face.Transparency = 1
  31. local runServ = game:GetService("RunService").RenderStepped
  32. local HBill = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
  33. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  34. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  35. HBill.Size = UDim2.new(15, 0, 2.2, 0)
  36. HBill.Name = "Health Display"
  37. HBill.StudsOffset = Vector3.new(0, 4, 0)
  38. HBill.AlwaysOnTop = true
  39. HBill.Enabled = true
  40. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  41. HMain.BackgroundTransparency = 1
  42. HMain.Size = UDim2.new(1, 0, 1, 0)
  43. HBarBack.Parent = HMain
  44. HBarBack.BackgroundColor3 = Color3.new(0, 0, 0)
  45. HBarBack.BorderColor3 = Color3.new(0, 0, 0)
  46. HBarBack.BorderSizePixel = 2
  47. HBarBack.Position = UDim2.new(0.025, 0, 0.55, 0)
  48. HBarBack.Size = UDim2.new(0.95, 0, 0.3, 0)
  49. HBar.Parent = HBarBack
  50. HBar.BackgroundColor3 = Color3.new(0, 1, 0)
  51. HBar.BorderColor3 = Color3.new(0, 0, 0)
  52. HBar.Size = UDim2.new(0.5, 0, 1, 0)
  53. HHealth.BackgroundTransparency = 1
  54. HHealth.Size = UDim2.new(1, 0, 1, 0)
  55. HHealth.Font = "SciFi"
  56. HHealth.Text = " "
  57. HHealth.TextScaled = true
  58. HHealth.TextColor3 = Color3.new(60, 236, 236)
  59. HHealth.TextStrokeColor3 = Color3.new(0, 0, 0)
  60. HHealth.TextStrokeTransparency = 0
  61. HName.Parent = HMain
  62. HName.BackgroundTransparency = 1
  63. HName.Size = UDim2.new(1, 0, 0.5, 0)
  64. HName.Font = "SciFi"
  65. HName.Text = "[Death Itself]"
  66. HName.TextScaled = true
  67. HName.TextColor3 = Color3.new(606, 2366, 2636)
  68. HName.TextStrokeColor3 = Color3.new(60, 50, 40)
  69. HName.TextStrokeTransparency = 0
  70. HName.TextYAlignment = "Top"
  71. runServ:connect(function()
  72. HHealth.Text = "<[" .. math.floor(game.Players.LocalPlayer.Character.Humanoid.Health) .. "]>"
  73. HBar:TweenSize(UDim2.new(game.Players.LocalPlayer.Character.Humanoid.Health / game.Players.LocalPlayer.Character.Humanoid.MaxHealth, 0, 1, 0), _, "Linear", 0.4)
  74. end)
  75. function ExplodeMass(rad, par)
  76. local expart = Instance.new("Part", script.Parent)
  77. local expart2 = Instance.new("Part", script.Parent)
  78. local partMesh = Instance.new("SpecialMesh", expart)
  79. partMesh.MeshType = "Sphere"
  80. local partMesh2 = Instance.new("SpecialMesh", expart2)
  81. partMesh2.MeshType = "Sphere"
  82. local expld = Instance.new("Explosion", script.Parent)
  83. local plode = Instance.new("Sound", workspace)
  84. plode.SoundId = "rbxassetid://579687077"
  85. plode.Volume = 100
  86. plode.Pitch = 0.85
  87. plode.Looped = false
  88. plode:Play()
  89. local plodez = Instance.new("Sound", workspace)
  90. plodez.SoundId = "rbxassetid://288641686"
  91. plodez.Volume = 100
  92. plodez.Pitch = 0.75
  93. plodez.Looped = false
  94. plodez:Play()
  95. local plodeza = Instance.new("Sound", workspace)
  96. plodeza.SoundId = "rbxassetid://197161452"
  97. plodeza.Volume = 100
  98. plodeza.Pitch = 0.65
  99. plodeza.Looped = false
  100. plodeza:Play()
  101. local plodezar = Instance.new("Sound", workspace)
  102. plodezar.SoundId = "rbxassetid://197161452"
  103. plodezar.Volume = 0.85
  104. plodezar.Pitch = 0.25
  105. plodezar.Looped = false
  106. plodezar:Play()
  107. local s3 = Instance.new("Sound", workspace)
  108. s3.SoundId = "rbxassetid://268931189"
  109. s3.Pitch = 100
  110. s3.Volume = 1
  111. s3.Looped = false
  112. s3:Play()
  113. xay = Instance.new("Sound", workspace)
  114. xay.SoundId = "rbxassetid://419447292"
  115. xay.Pitch = 100
  116. xay.Volume = 2.5
  117. xay:Play()
  118. expld.BlastRadius = rad
  119. expld.Position = par.Position
  120. partMesh.Scale = vt(rad, rad, rad)
  121. expart.Size = vt(1, 1, 1) * 1.5
  122. expart.Transparency = 0
  123. expart.Anchored = true
  124. expart.Material = "Neon"
  125. expart.BrickColor = bc("White")
  126. expart.CFrame = par.CFrame
  127. partMesh2.Scale = vt(rad, rad, rad)
  128. expart2.Size = vt(1.15, 1.15, 1.15) * 1.5
  129. expart2.Transparency = 0.5
  130. expart2.Anchored = true
  131. expart2.Material = "Neon"
  132. expart2.BrickColor = Character.Torso.BrickColor
  133. expart2.CFrame = par.CFrame
  134. local value = 1 * rad / 10
  135. par:Destroy()
  136. for i = 0, 300 do
  137. partMesh.Scale = partMesh.Scale + vt(value, value, value)
  138. expart.CFrame = expart.CFrame
  139. partMesh2.Scale = partMesh2.Scale + vt(value, value, value)
  140. expart2.CFrame = expart.CFrame
  141. value = value - 0.0175 * rad / 10
  142. if value <= 0 then
  143. expart.Transparency = expart.Transparency + 0.0125
  144. expart2.Transparency = expart2.Transparency + 0.0125
  145. value = 0.25
  146. end
  147. wait()
  148. end
  149. plode.Parent = nil
  150. expart.Parent = nil
  151. expart2.Parent = nil
  152. expld.Parent = nil
  153. end
  154. function ExplodeMass2(rad, par)
  155. local expart = Instance.new("Part", script.Parent)
  156. local expart2 = Instance.new("Part", script.Parent)
  157. local partMesh = Instance.new("SpecialMesh", expart)
  158. partMesh.MeshType = "Sphere"
  159. local partMesh2 = Instance.new("SpecialMesh", expart2)
  160. partMesh2.MeshType = "Sphere"
  161. local expld = Instance.new("Explosion", script.Parent)
  162. local plode = Instance.new("Sound", workspace)
  163. plode.SoundId = "rbxassetid://579687077"
  164. plode.Volume = 100
  165. plode.Pitch = 0.8
  166. plode.Looped = false
  167. plode:Play()
  168. local plodez = Instance.new("Sound", workspace)
  169. plodez.SoundId = "rbxassetid://288641686"
  170. plodez.Volume = 100
  171. plodez.Pitch = 0.7
  172. plodez.Looped = false
  173. plodez:Play()
  174. local plodeza = Instance.new("Sound", workspace)
  175. plodeza.SoundId = "rbxassetid://197161452"
  176. plodeza.Volume = 0.85
  177. plodeza.Pitch = 0.6
  178. plodeza.Looped = false
  179. plodeza:Play()
  180. local plodezar = Instance.new("Sound", workspace)
  181. plodezar.SoundId = "rbxassetid://197161452"
  182. plodezar.Volume = 0.85
  183. plodezar.Pitch = 0.2
  184. plodezar.Looped = false
  185. plodezar:Play()
  186. local s3 = Instance.new("Sound", workspace)
  187. s3.SoundId = "rbxassetid://268931189"
  188. s3.Pitch = 0.85
  189. s3.Volume = 1
  190. s3.Looped = false
  191. s3:Play()
  192. xay = Instance.new("Sound", workspace)
  193. xay.SoundId = "rbxassetid://419447292"
  194. xay.Pitch = 1
  195. xay.Volume = 3.5
  196. xay:Play()
  197. expld.BlastRadius = rad
  198. expld.Position = par.Position
  199. partMesh.Scale = vt(rad, rad, rad)
  200. expart.Size = vt(1, 1, 1) * 1.5
  201. expart.Transparency = 0
  202. expart.Anchored = true
  203. expart.Material = "Neon"
  204. expart.BrickColor = bc("Cyan")
  205. expart.CFrame = par.CFrame
  206. partMesh2.Scale = vt(rad, rad, rad)
  207. expart2.Size = vt(1.15, 1.15, 1.15) * 1.5
  208. expart2.Transparency = 0.5
  209. expart2.Anchored = true
  210. expart2.Material = "Neon"
  211. expart2.BrickColor = Character.Torso.BrickColor
  212. expart2.CFrame = par.CFrame
  213. local value = 1 * rad / 10
  214. par:Destroy()
  215. for i = 0, 300 do
  216. partMesh.Scale = partMesh.Scale + vt(value, value, value)
  217. expart.CFrame = expart.CFrame
  218. partMesh2.Scale = partMesh2.Scale + vt(value, value, value)
  219. expart2.CFrame = expart.CFrame
  220. value = value - 0.0175 * rad / 10
  221. if value <= 0 then
  222. expart.Transparency = expart.Transparency + 0.0125
  223. expart2.Transparency = expart2.Transparency + 0.0125
  224. value = 0.25
  225. end
  226. wait()
  227. end
  228. plode.Parent = nil
  229. expart.Parent = nil
  230. expart2.Parent = nil
  231. expld.Parent = nil
  232. end
  233. function Blaze2()
  234. if ultcooldown >= 30 then
  235. ultcooldown = ultcooldown - 30
  236. wit = Character.Torso.BrickColor.Color
  237. local sloc = Instance.new("Part", workspace)
  238. local msh = Instance.new("SpecialMesh", sloc)
  239. msh.MeshType = "Sphere"
  240. sloc.Size = vt(1, 1, 1)
  241. sloc.Transparency = 1
  242. sloc.BrickColor = Character.Torso.BrickColor
  243. sloc.Position = hed.Position + vt(0, 0, 0)
  244. sloc.CanCollide = false
  245. sloc.Shape = "Ball"
  246. sloc.Anchored = true
  247. sloc.Material = "Neon"
  248. local forcefield = Instance.new("ForceField", Character)
  249. local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
  250. kolor.TintColor = Character.Torso.BrickColor.Color
  251. local glowz = Instance.new("ParticleEmitter")
  252. glowz.LightEmission = 0
  253. glowz.Parent = sloc
  254. glowz.Texture = "rbxassetid://284205403"
  255. glowz.Color = ColorSequence.new(wit)
  256. glowz.Size = NumberSequence.new(15)
  257. glowz.Speed = NumberRange.new(100, 250)
  258. glowz.LockedToPart = false
  259. glowz.Transparency = NumberSequence.new(0.75)
  260. glowz.RotSpeed = NumberRange.new(-2000, 2000)
  261. glowz.Lifetime = NumberRange.new(1)
  262. glowz.Rate = 50
  263. glowz.VelocitySpread = 9001
  264. local s = Instance.new("Sound", workspace)
  265. s.SoundId = "rbxassetid://331888777"
  266. s.Pitch = 0.45
  267. s.Volume = 1.5
  268. s.Looped = false
  269. s:Play()
  270. local s2 = Instance.new("Sound", workspace)
  271. s2.SoundId = "rbxassetid://331888777"
  272. s2.Pitch = 0.5
  273. s2.Volume = 1.5
  274. s2.Looped = false
  275. s2:Play()
  276. local val = 5
  277. for i = 0, 20 do
  278. sloc.Transparency = sloc.Transparency - 0.055
  279. msh.Scale = msh.Scale + vt(val, val, val)
  280. val = val - 0.25
  281. kolor.Brightness = kolor.Brightness - 0.1
  282. kolor.Contrast = kolor.Contrast + 0.1
  283. wait()
  284. end
  285. for i = 0, 5 do
  286. msh.Scale = msh.Scale + vt(val, val, val)
  287. val = val + 0.25
  288. kolor.Brightness = kolor.Brightness + 0.5
  289. kolor.Contrast = kolor.Contrast - 0.5
  290. wait()
  291. end
  292. for i = 0, 5 do
  293. msh.Scale = msh.Scale + vt(val, val, val)
  294. val = val - 0.25
  295. kolor.Brightness = kolor.Brightness - 0.5
  296. kolor.Contrast = kolor.Contrast + 0.5
  297. wait()
  298. end
  299. for i = 0, 5 do
  300. msh.Scale = msh.Scale + vt(val, val, val)
  301. val = val + 0.5
  302. kolor.Brightness = kolor.Brightness + 0.5
  303. kolor.Contrast = kolor.Contrast - 0.5
  304. wait()
  305. end
  306. for i = 0, 5 do
  307. msh.Scale = msh.Scale + vt(val, val, val)
  308. val = val - 0.5
  309. kolor.Brightness = kolor.Brightness - 0.5
  310. kolor.Contrast = kolor.Contrast + 0.5
  311. wait()
  312. end
  313. for i = 0, 5 do
  314. msh.Scale = msh.Scale + vt(val, val, val)
  315. val = val + 1
  316. kolor.Brightness = kolor.Brightness + 0.5
  317. kolor.Contrast = kolor.Contrast - 0.5
  318. wait()
  319. end
  320. for i = 0, 5 do
  321. msh.Scale = msh.Scale + vt(val, val, val)
  322. val = val - 1
  323. kolor.Brightness = kolor.Brightness - 0.5
  324. kolor.Contrast = kolor.Contrast + 0.5
  325. wait()
  326. end
  327. for i = 0, 5 do
  328. msh.Scale = msh.Scale + vt(val, val, val)
  329. val = val + 2
  330. kolor.Brightness = kolor.Brightness + 0.5
  331. kolor.Contrast = kolor.Contrast - 0.5
  332. wait()
  333. end
  334. for i = 0, 5 do
  335. msh.Scale = msh.Scale + vt(val, val, val)
  336. val = val - 2
  337. kolor.Brightness = kolor.Brightness - 0.5
  338. kolor.Contrast = kolor.Contrast + 0.5
  339. wait()
  340. end
  341. for i = 0, 5 do
  342. msh.Scale = msh.Scale + vt(val, val, val)
  343. val = val + 2.25
  344. kolor.Brightness = kolor.Brightness + 0.5
  345. kolor.Contrast = kolor.Contrast - 0.5
  346. wait()
  347. end
  348. for i = 0, 5 do
  349. msh.Scale = msh.Scale + vt(val, val, val)
  350. val = val - 2.25
  351. kolor.Brightness = kolor.Brightness - 0.5
  352. kolor.Contrast = kolor.Contrast + 0.5
  353. wait()
  354. end
  355. for i = 0, 5 do
  356. msh.Scale = msh.Scale + vt(val, val, val)
  357. val = val + 2.5
  358. kolor.Brightness = kolor.Brightness + 0.5
  359. kolor.Contrast = kolor.Contrast - 0.5
  360. wait()
  361. end
  362. for i = 0, 20 do
  363. sloc.Transparency = sloc.Transparency + 0.055
  364. msh.Scale = msh.Scale + vt(val, val, val)
  365. val = val - 2.5
  366. wait()
  367. end
  368. kolor:Destroy()
  369. ExplodeMass2(125, sloc)
  370. sloc:Destroy()
  371. forcefield:Destroy()
  372. end
  373. if ultcooldown < 1 then
  374. for i = 0, 29 do
  375. ultcooldown = ultcooldown + 1
  376. wait(1)
  377. end
  378. end
  379. end
  380. function Blaze()
  381. if ultcooldown >= 30 then
  382. do
  383. local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
  384. local see = Instance.new("Sound", workspace)
  385. see.SoundId = "rbxassetid://21420962"
  386. see.Pitch = 1
  387. see.Volume = 2.75
  388. see.Looped = false
  389. see:Play()
  390. kolor.Brightness = -1
  391. kolor.Contrast = -1
  392. kolor.TintColor = Character.Torso.BrickColor.Color
  393. wait(0.1)
  394. for i = 0, 9 do
  395. kolor.Brightness = kolor.Brightness + 0.35
  396. kolor.Contrast = kolor.Contrast + 0.35
  397. wait(0.05)
  398. end
  399. for i = 0, 9 do
  400. kolor.Brightness = kolor.Brightness - 0.35
  401. kolor.Contrast = kolor.Contrast - 0.35
  402. wait(0.05)
  403. end
  404. kolor:Destroy()
  405. local sloc = Instance.new("Part", workspace)
  406. local msh = Instance.new("SpecialMesh", sloc)
  407. msh.MeshType = "Sphere"
  408. sloc.Size = vt(1, 1, 1)
  409. sloc.Transparency = 1
  410. sloc.BrickColor = Character.Torso.BrickColor
  411. sloc.Position = hed.Position + vt(0, 5, 0)
  412. sloc.CanCollide = false
  413. sloc.Shape = "Ball"
  414. sloc.Anchored = true
  415. sloc.Material = "Neon"
  416. local s = Instance.new("Sound", workspace)
  417. s.SoundId = "rbxassetid://342793847"
  418. s.Pitch = 1
  419. s.Volume = 1
  420. s.Looped = false
  421. s:Play()
  422. local s2 = Instance.new("Sound", workspace)
  423. s2.SoundId = "rbxassetid://137463716"
  424. s2.Pitch = 0.25
  425. s2.Volume = 1
  426. s2.Looped = false
  427. s2:Play()
  428. local val = 3.25
  429. for i = 0, 75 do
  430. sloc.Transparency = sloc.Transparency - 0.035
  431. msh.Scale = msh.Scale + vt(val, val, val)
  432. sloc.Position = sloc.Position + vt(0, val, 0)
  433. val = val - 0.0375
  434. wait()
  435. end
  436. msh.Scale = msh.Scale - vt(1, 1, 1)
  437. sloc.Transparency = sloc.Transparency + 0.015
  438. local spart = Instance.new("Part", workspace)
  439. local msh2 = Instance.new("SpecialMesh", spart)
  440. msh2.MeshType = "Sphere"
  441. spart.Size = vt(2, 2, 2)
  442. spart.Shape = "Ball"
  443. spart.BrickColor = Character.Torso.BrickColor
  444. spart.Material = "Neon"
  445. spart.Transparency = 0
  446. spart.Anchored = false
  447. msh2.Scale = msh.Scale / 2
  448. spart.Rotation = hed.Rotation
  449. spart.CanCollide = false
  450. spart.Position = sloc.Position + vt(math.random(0, 0), math.random(0, 0), math.random(0, 0))
  451. local bv = Instance.new("BodyVelocity")
  452. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  453. bv.velocity = spart.CFrame.lookVector * 75
  454. bv.Parent = spart
  455. local tick = Instance.new("Sound", workspace)
  456. tick.SoundId = "rbxassetid://203691467"
  457. tick.Volume = 2
  458. tick.Pitch = 0.75
  459. tick:Play()
  460. sloc:Destroy()
  461. wait(1.0E-5)
  462. pewdiepie = spart.Touched:connect(function(hit)
  463. ExplodeMass(100, spart)
  464. end)
  465. sloc:Destroy()
  466. end
  467. end
  468. if ultcooldown < 1 then
  469. for i = 0, 29 do
  470. ultcooldown = ultcooldown + 1
  471. wait(1)
  472. end
  473. end
  474. end
  475. euler = CFrame.fromEulerAnglesXYZ
  476. angles = CFrame.Angles
  477. mr = math.rad
  478. local Weapon = {}
  479. local p = game.Players.LocalPlayer
  480. local char = p.Character
  481. local mouse = p:GetMouse()
  482. local larm = char["Left Arm"]
  483. local rarm = char["Right Arm"]
  484. local lleg = char["Left Leg"]
  485. local rleg = char["Right Leg"]
  486. local hed = char.Head
  487. local torso = char.Torso
  488. local hum = char.Humanoid
  489. local cam = game.Workspace.CurrentCamera
  490. local root = char.HumanoidRootPart
  491. local deb = false
  492. local shot = 0
  493. local debris = game:service("Debris")
  494. local l = game:GetService("Lighting")
  495. local rs = game:GetService("RunService").RenderStepped
  496. ptz = {
  497. 0.8,
  498. 0.85,
  499. 0.9,
  500. 0.95,
  501. 1,
  502. 1.05,
  503. 1.1
  504. }
  505. math.randomseed(os.time())
  506. for i, v in pairs(hed:GetChildren()) do
  507. if v:IsA("Sound") then
  508. v:Destroy()
  509. end
  510. end
  511. for i,v in pairs(char:GetChildren()) do
  512. if v:IsA('Accessory') then
  513. v:Destroy()
  514. end
  515. end
  516. wait(0.016666666666667)
  517. script.Archivable = false
  518. Effects = {}
  519. local Player = game.Players.localPlayer
  520. local Character = Player.Character
  521. local Humanoid = Character.Humanoid
  522. local mouse = Player:GetMouse()
  523. local m = Instance.new("Model", Character)
  524. m.Name = "WeaponModel"
  525. local effect = Instance.new("Model", Character)
  526. effect.Name = "effecsfsafzx"
  527. local demon = Instance.new("Model", Character)
  528. demon.Name = "demdemd"
  529. local LeftArm = Character["Left Arm"]
  530. local RightArm = Character["Right Arm"]
  531. local LeftLeg = Character["Left Leg"]
  532. local RightLeg = Character["Right Leg"]
  533. local do2target
  534. local Head = Character.Head
  535. local Torso = Character.Torso
  536. TorsoColor = BrickColor.new("Cyan")
  537. z = Instance.new("Sound", Torso)
  538. z.SoundId = "rbxassetid://0"
  539. z.Looped = true
  540. z.Pitch = 0
  541. z.Volume = 0
  542. wait(0.1)
  543. z:Play()
  544. local cam = game.Workspace.CurrentCamera
  545. local RootPart = Character.HumanoidRootPart
  546. local RootJoint = RootPart.RootJoint
  547. local equipped = false
  548. local attack = false
  549. local Anim = "Idle"
  550. local idle = 0
  551. local attacktype = 1
  552. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  553. local velocity = RootPart.Velocity.y
  554. local sine = 0
  555. local change = 1
  556. local mana = 0
  557. local it = Instance.new
  558. vt = Vector3.new
  559. local grabbed = false
  560. local cf = CFrame.new
  561. local mr = math.rad
  562. local angles = CFrame.Angles
  563. local ud = UDim2.new
  564. local c3 = Color3.new
  565. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  566. Humanoid.Animator:Destroy()
  567. Character.Animate:Destroy()
  568. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  569. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  570. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  571. RSH = nil
  572. RW = Instance.new("Weld")
  573. LW = Instance.new("Weld")
  574. RH = Torso["Right Hip"]
  575. LH = Torso["Left Hip"]
  576. RSH = Torso["Right Shoulder"]
  577. LSH = Torso["Left Shoulder"]
  578. RSH.Parent = nil
  579. LSH.Parent = nil
  580. RW.Name = "RW"
  581. RW.Part0 = Torso
  582. RW.C0 = cf(1.5, 0.5, 0)
  583. RW.C1 = cf(0, 0.5, 0)
  584. RW.Part1 = RightArm
  585. RW.Parent = Torso
  586. LW.Name = "LW"
  587. LW.Part0 = Torso
  588. LW.C0 = cf(-1.5, 0.5, 0)
  589. LW.C1 = cf(0, 0.5, 0)
  590. LW.Part1 = LeftArm
  591. LW.Parent = Torso
  592. function clerp(a, b, t)
  593. return a:lerp(b, t)
  594. end
  595. local RbxUtility = LoadLibrary("RbxUtility")
  596. local Create = RbxUtility.Create
  597. function RemoveOutlines(part)
  598. part.TopSurface = 10
  599. end
  600. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  601. local Part = Create("Part")({
  602. Parent = Parent,
  603. Reflectance = Reflectance,
  604. Transparency = Transparency,
  605. CanCollide = false,
  606. Locked = true,
  607. BrickColor = BrickColor.new(tostring(BColor)),
  608. Name = Name,
  609. Size = Size,
  610. Material = Material
  611. })
  612. RemoveOutlines(Part)
  613. return Part
  614. end
  615. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  616. local Msh = Create(Mesh)({
  617. Parent = Part,
  618. Offset = OffSet,
  619. Scale = Scale
  620. })
  621. if Mesh == "SpecialMesh" then
  622. Msh.MeshType = MeshType
  623. Msh.MeshId = MeshId
  624. end
  625. return Msh
  626. end
  627. local co1 = 3
  628. local co2 = 10
  629. local co3 = 15
  630. local co4 = 30
  631. local cooldown1 = 0
  632. local cooldown2 = 0
  633. local cooldown3 = 0
  634. local cooldown4 = 0
  635. local maxEnergy = 100
  636. local Energy = 0
  637. local skill1stam = 1000
  638. local skill2stam = 1000
  639. local skill3stam = 1000
  640. local skill4stam = 1000
  641. local recovermana = 5
  642. local skillcolorscheme = BrickColor.new("White").Color
  643. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  644. function makeframe(par, trans, pos, size, color)
  645. local frame = Instance.new("Frame", par)
  646. frame.BackgroundTransparency = trans
  647. frame.BorderSizePixel = 0
  648. frame.Position = pos
  649. frame.Size = size
  650. frame.BackgroundColor3 = color
  651. return frame
  652. end
  653. function makelabel(par, text)
  654. local label = Instance.new("TextLabel", par)
  655. label.BackgroundTransparency = 1
  656. label.Size = UDim2.new(1, 0, 1, 0)
  657. label.Position = UDim2.new(0, 0, 0, 0)
  658. label.TextColor3 = Color3.new(255, 255, 255)
  659. label.TextStrokeTransparency = 0
  660. label.FontSize = Enum.FontSize.Size32
  661. label.Font = Enum.Font.SourceSansLight
  662. label.BorderSizePixel = 0
  663. label.TextScaled = true
  664. label.Text = text
  665. end
  666. ArtificialHB = Instance.new("BindableEvent", script)
  667. ArtificialHB.Name = "Heartbeat"
  668. script:WaitForChild("Heartbeat")
  669. frame = 0.033333333333333
  670. tf = 0
  671. allowframeloss = false
  672. tossremainder = false
  673. lastframe = tick()
  674. script.Heartbeat:Fire()
  675. game:GetService("RunService").Heartbeat:connect(function(s, p)
  676. tf = tf + s
  677. if frame <= tf then
  678. if allowframeloss then
  679. script.Heartbeat:Fire()
  680. lastframe = tick()
  681. else
  682. for i = 1, math.floor(tf / frame) do
  683. script.Heartbeat:Fire()
  684. end
  685. lastframe = tick()
  686. end
  687. if tossremainder then
  688. tf = 0
  689. else
  690. tf = tf - frame * math.floor(tf / frame)
  691. end
  692. end
  693. end)
  694. function swait(num)
  695. if num == 0 or num == nil then
  696. ArtificialHB.Event:wait()
  697. else
  698. for i = 0, num do
  699. ArtificialHB.Event:wait()
  700. end
  701. end
  702. end
  703. function CreateWeld(Parent, Part0, Part1, C0, C1)
  704. local Weld = Create("Weld")({
  705. Parent = Parent,
  706. Part0 = Part0,
  707. Part1 = Part1,
  708. C0 = C0,
  709. C1 = C1
  710. })
  711. return Weld
  712. end
  713. function rayCast(Position, Direction, Range, Ignore)
  714. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  715. end
  716. function CreateSound(id, par, vol, pit)
  717. coroutine.resume(coroutine.create(function()
  718. local sou = Instance.new("Sound", par or workspace)
  719. sou.Volume = vol
  720. sou.Pitch = pit or 1
  721. sou.SoundId = id
  722. swait()
  723. sou:play()
  724. game:GetService("Debris"):AddItem(sou, 6)
  725. end))
  726. end
  727. local function getclosest(obj, distance)
  728. local last, lastx = distance + 1, nil
  729. for i, v in pairs(workspace:GetChildren()) do
  730. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  731. local t = v.Torso
  732. local dist = t.Position - obj.Position.magnitude
  733. if distance >= dist and last > dist then
  734. last = dist
  735. lastx = v
  736. end
  737. end
  738. end
  739. return lastx
  740. end
  741. Debounces = {
  742. CanAttack = true,
  743. NoIdl = false,
  744. Slashing = false,
  745. Slashed = false,
  746. RPunch = false,
  747. RPunched = false,
  748. LPunch = false,
  749. LPunched = false
  750. }
  751. local Touche = {
  752. char.Name
  753. }
  754. function lerp(a, b, t)
  755. return a + (b - a) * t
  756. end
  757. function slerp(a, b, t)
  758. dot = a:Dot(b)
  759. if dot > 0.99999 or dot < -0.99999 then
  760. return t <= 0.5 and a or b
  761. else
  762. r = math.acos(dot)
  763. return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  764. end
  765. end
  766. function matrixInterpolate(a, b, t)
  767. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  768. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  769. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  770. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  771. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  772. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  773. local t = v1:Dot(v2)
  774. if not (t < 0) and t ~= 0 and not (t > 0) then
  775. return CFrame.new()
  776. end
  777. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  778. end
  779. function genWeld(a, b)
  780. local w = Instance.new("Weld", a)
  781. w.Part0 = a
  782. w.Part1 = b
  783. return w
  784. end
  785. function weld(a, b)
  786. local weld = Instance.new("Weld")
  787. weld.Name = "W"
  788. weld.Part0 = a
  789. weld.Part1 = b
  790. weld.C0 = a.CFrame:inverse() * b.CFrame
  791. weld.Parent = a
  792. return weld
  793. end
  794. function Lerp(c1, c2, al)
  795. local com1 = {
  796. c1.X,
  797. c1.Y,
  798. c1.Z,
  799. c1:toEulerAnglesXYZ()
  800. }
  801. local com2 = {
  802. c2.X,
  803. c2.Y,
  804. c2.Z,
  805. c2:toEulerAnglesXYZ()
  806. }
  807. for i, v in pairs(com1) do
  808. com1[i] = v + (com2[i] - v) * al
  809. end
  810. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  811. end
  812. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  813. local wld = Instance.new("Weld", wp1)
  814. wld.Part0 = wp0
  815. wld.Part1 = wp1
  816. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  817. end
  818. function Tween(a, b, c)
  819. return a + (b - a) * c
  820. end
  821. function FindNearestTorso(Position, Distance, SinglePlayer)
  822. if SinglePlayer then
  823. return Distance > SinglePlayer.Torso.CFrame.p - Position.magnitude
  824. end
  825. local List = {}
  826. for i, v in pairs(workspace:GetChildren()) do
  827. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and Distance >= v.Torso.Position - Position.magnitude then
  828. table.insert(List, v)
  829. end
  830. end
  831. return List
  832. end
  833. mod3 = Instance.new("Model", rleg)
  834. function Stomp()
  835. part = Instance.new("Part", mod3)
  836. part.Anchored = true
  837. part.CanCollide = false
  838. part.FormFactor = "Custom"
  839. part.Size = Vector3.new(0.2, 0.2, 0.2)
  840. part.CFrame = rleg.CFrame * CFrame.new(0, -2.4, 0) * CFrame.Angles(math.rad(90), 0, 0)
  841. part.Transparency = 0.7
  842. part.BrickColor = BrickColor.new("Bright green")
  843. mesh = Instance.new("SpecialMesh", part)
  844. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  845. mesh.Scale = Vector3.new(25, 25, 25)
  846. part2 = part:clone()
  847. part2.Parent = mod3
  848. part2.BrickColor = BrickColor.new("Bright green")
  849. mesh2 = mesh:clone()
  850. mesh2.Parent = part2
  851. mesh2.Scale = Vector3.new(15, 15, 15)
  852. part3 = part:clone()
  853. part3.Parent = mod3
  854. part3.TopSurface = 0
  855. part3.BottomSurface = 0
  856. part3.CFrame = rleg.CFrame * CFrame.new(0, -3, 0)
  857. mesh3 = Instance.new("SpecialMesh", part3)
  858. mesh3.MeshType = 3
  859. mesh3.Scale = Vector3.new(12, 12, 12)
  860. for i, v in pairs(FindNearestTorso(torso.CFrame.p, 50)) do
  861. if v:FindFirstChild("Humanoid") then
  862. v.Humanoid.Health = -1
  863. v.Humanoid.PlatformStand = true
  864. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  865. end
  866. end
  867. coroutine.resume(coroutine.create(function()
  868. for i = 0, 3.8, 0.05 do
  869. wait()
  870. part.CFrame = part.CFrame
  871. part.Transparency = i
  872. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 2.8)
  873. part2.CFrame = part2.CFrame
  874. part2.Transparency = i
  875. mesh2.Scale = mesh2.Scale + Vector3.new(1, 1, 1)
  876. part3.CFrame = part3.CFrame
  877. part3.Transparency = i
  878. mesh3.Scale = mesh3.Scale + Vector3.new(1.5, 1.5, 1.5)
  879. end
  880. end))
  881. end
  882. function nwPrt(prnt, siz, cf, col)
  883. local prt = Instance.new("Part")
  884. prt.Parent = prnt
  885. prt.FormFactor = 3
  886. prt.Name = "Part"
  887. prt.Size = siz
  888. prt.CanCollide = false
  889. prt.Anchored = true
  890. prt.Locked = true
  891. prt.TopSurface = 10
  892. prt.BottomSurface = 10
  893. prt.FrontSurface = 10
  894. prt.BackSurface = 10
  895. prt.LeftSurface = 10
  896. prt.RightSurface = 10
  897. prt:BreakJoints()
  898. prt.CFrame = cf or CFrame.new(30, 10, 30)
  899. prt.Material = "Neon"
  900. prt.BrickColor = TorsoColor
  901. m = Instance.new("SpecialMesh", prt)
  902. m.MeshType = 6
  903. return prt
  904. end
  905. function nwSnd(prnt, pch, vol, id)
  906. local s = Instance.new("Sound", prnt)
  907. s.Pitch = pch
  908. s.Volume = vol
  909. s.SoundId = "rbxassetid://" .. id
  910. s.PlayOnRemove = true
  911. return s
  912. end
  913. function newRay(start, face, range, wat)
  914. local rey = Ray.new(start.p, face.p - start.p.Unit * range)
  915. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  916. return rey, hit, pos
  917. end
  918. function Lerp(c1, c2, al)
  919. local com1 = {
  920. c1.X,
  921. c1.Y,
  922. c1.Z,
  923. c1:toEulerAnglesXYZ()
  924. }
  925. local com2 = {
  926. c2.X,
  927. c2.Y,
  928. c2.Z,
  929. c2:toEulerAnglesXYZ()
  930. }
  931. for i, v in pairs(com1) do
  932. com1[i] = v + (com2[i] - v) * al
  933. end
  934. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  935. end
  936. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  937. local wld = Instance.new("Weld", wp1)
  938. wld.Part0 = wp0
  939. wld.Part1 = wp1
  940. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  941. end
  942. function weld5(part0, part1, c0, c1)
  943. weeld = Instance.new("Weld", part0)
  944. weeld.Part0 = part0
  945. weeld.Part1 = part1
  946. weeld.C0 = c0
  947. weeld.C1 = c1
  948. return weeld
  949. end
  950. function HasntTouched(plrname)
  951. local ret = true
  952. for _, v in pairs(Touche) do
  953. if v == plrname then
  954. ret = false
  955. end
  956. end
  957. return ret
  958. end
  959. newWeld(torso, larm, -1.5, 0.5, 0)
  960. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  961. newWeld(torso, rarm, 1.5, 0.5, 0)
  962. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  963. newWeld(torso, hed, 0, 1.5, 0)
  964. newWeld(torso, lleg, -0.5, -1, 0)
  965. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  966. newWeld(torso, rleg, 0.5, -1, 0)
  967. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  968. newWeld(root, torso, 0, -1, 0)
  969. torso.Weld.C1 = CFrame.new(0, -1, 0)
  970. z = Instance.new("Sound", char)
  971. z.SoundId = "rbxassetid://131154740"
  972. z.Looped = true
  973. z.Pitch = 1
  974. z.Volume = 100
  975. wait()
  976. z:Play()
  977. local Transforming = true
  978. hum.WalkSpeed = 0
  979. local fx = Instance.new("Part", torso)
  980. wit = torso.BrickColor.Color
  981. wit2 = Color3.new(0, 0, 0)
  982. local glowz = Instance.new("ParticleEmitter", fx)
  983. glowz.LightEmission = 10
  984. glowz.Texture = "rbxassetid://241992237"
  985. glowz.Color = ColorSequence.new(wit)
  986. glowz.Size = NumberSequence.new(10)
  987. glowz.Speed = NumberRange.new(25, 50)
  988. glowz.LockedToPart = false
  989. glowz.Transparency = NumberSequence.new(0.75)
  990. glowz.RotSpeed = NumberRange.new(-2000, 2000)
  991. glowz.Lifetime = NumberRange.new(1)
  992. glowz.Rate = 0
  993. glowz.VelocitySpread = 0
  994. local glowz2 = Instance.new("ParticleEmitter", fx)
  995. glowz2.LightEmission = 10
  996. glowz.Texture = "rbxassetid://241992237"
  997. glowz2.Color = ColorSequence.new(wit2)
  998. glowz2.Size = NumberSequence.new(10)
  999. glowz2.Speed = NumberRange.new(25, 50)
  1000. glowz2.LockedToPart = false
  1001. glowz2.Transparency = NumberSequence.new(0.75)
  1002. glowz2.RotSpeed = NumberRange.new(-2000, 2000)
  1003. glowz2.Lifetime = NumberRange.new(1)
  1004. glowz2.Rate = 0
  1005. glowz2.VelocitySpread = 0
  1006. local glowz25 = Instance.new("ParticleEmitter", fx)
  1007. glowz25.LightEmission = 10
  1008. glowz25.Texture = "rbxassetid://241992237"
  1009. glowz25.Color = ColorSequence.new(wit2)
  1010. glowz25.Size = NumberSequence.new(10)
  1011. glowz25.Speed = NumberRange.new(25, 50)
  1012. glowz25.LockedToPart = false
  1013. glowz25.Transparency = NumberSequence.new(0.75)
  1014. glowz25.RotSpeed = NumberRange.new(-2000, 2000)
  1015. glowz25.Lifetime = NumberRange.new(1)
  1016. glowz25.Rate = 0
  1017. glowz25.VelocitySpread = 0
  1018. local glowz26 = Instance.new("ParticleEmitter", fx)
  1019. glowz26.LightEmission = 10
  1020. glowz26.Texture = "rbxassetid://241992237"
  1021. glowz26.Color = ColorSequence.new(wit2)
  1022. glowz26.Size = NumberSequence.new(10)
  1023. glowz26.Speed = NumberRange.new(25, 50)
  1024. glowz26.LockedToPart = false
  1025. glowz26.Transparency = NumberSequence.new(0.75)
  1026. glowz26.RotSpeed = NumberRange.new(2000, 2000)
  1027. glowz26.Lifetime = NumberRange.new(1)
  1028. glowz26.Rate = 0
  1029. glowz26.VelocitySpread = 0
  1030. fx.Anchored = true
  1031. fx.Material = "Neon"
  1032. fx.CanCollide = false
  1033. fx.Locked = true
  1034. fx.Transparency = 1
  1035. fx.Material = "Neon"
  1036. fx.Size = Vector3.new(1, 1, 1)
  1037. fx.TopSurface = "SmoothNoOutlines"
  1038. fx.BottomSurface = "SmoothNoOutlines"
  1039. fx.BrickColor = BrickColor.new("Cyan")
  1040. fx.CFrame = CFrame.Angles(math.random(), math.random(), math.random())
  1041. fxm = Instance.new("SpecialMesh", fx)
  1042. fxm.MeshType = "Sphere"
  1043. local sa2 = Instance.new("Sound", torso)
  1044. sa2.SoundId = "rbxassetid://93724183"
  1045. sa2.Pitch = 0.5
  1046. sa2.Volume = 5
  1047. sa2.Looped = false
  1048. sa2:Play()
  1049. local value = 1
  1050. fxm.Scale = Vector3.new(1, 1, 1)
  1051. for i = 1, 20 do
  1052. rs:wait()
  1053. value = value - 0.05
  1054. fx.Transparency = fx.Transparency - 0.05
  1055. fx.CFrame = torso.CFrame
  1056. fxm.Scale = fxm.Scale + Vector3.new(value, value, value)
  1057. rs:wait()
  1058. end
  1059. function GroundWave1()
  1060. local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1061. local Colors = {"White", "Cyan"}
  1062. local wave = Instance.new("Part", torso)
  1063. wave.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)])
  1064. wave.Anchored = true
  1065. wave.CanCollide = false
  1066. wave.Locked = true
  1067. wave.Size = Vector3.new(1, 1, 1)
  1068. wave.TopSurface = "Smooth"
  1069. wave.BottomSurface = "Smooth"
  1070. wave.Transparency = 0
  1071. wave.CFrame = HandCF
  1072. wm = Instance.new("SpecialMesh", wave)
  1073. wm.MeshId = "rbxassetid://16952952"
  1074. coroutine.wrap(function()
  1075. for i = 1, 30 do
  1076. wm.Scale = Vector3.new(50, 50, 1 + i * 50)
  1077. wave.Size = wm.Scale
  1078. wave.CFrame = HandCF
  1079. wave.Transparency = i / 30
  1080. wait()
  1081. end
  1082. wait()
  1083. wave:Destroy()
  1084. end)()
  1085. end
  1086. function GroundWave()
  1087. if Transforming == true then
  1088. do
  1089. local value = 5
  1090. local value2 = 10
  1091. local value3 = 20
  1092. local sa2 = Instance.new("Sound", torso)
  1093. sa2.SoundId = "rbxassetid://413682983"
  1094. sa2.Pitch = 1
  1095. sa2.Volume = 1
  1096. sa2.Looped = false
  1097. sa2:Play()
  1098. local wave = Instance.new("Part", torso)
  1099. local glowz = Instance.new("ParticleEmitter", wave)
  1100. glowz.LightEmission = 1
  1101. glowz.Texture = "rbxassetid://284205403"
  1102. glowz.Color = ColorSequence.new(wit)
  1103. glowz.Size = NumberSequence.new(15)
  1104. glowz.Speed = NumberRange.new(25, 100)
  1105. glowz.LockedToPart = false
  1106. glowz.Transparency = NumberSequence.new(0.75)
  1107. glowz.RotSpeed = NumberRange.new(-2000, 2000)
  1108. glowz.Lifetime = NumberRange.new(1)
  1109. glowz.Rate = 50000
  1110. glowz.VelocitySpread = 9001
  1111. local glowz2 = Instance.new("ParticleEmitter", wave)
  1112. glowz2.LightEmission = 1
  1113. glowz.Texture = "rbxassetid://284205403"
  1114. glowz2.Color = ColorSequence.new(wit)
  1115. glowz2.Size = NumberSequence.new(15)
  1116. glowz2.Speed = NumberRange.new(25, 100)
  1117. glowz2.LockedToPart = false
  1118. glowz2.Transparency = NumberSequence.new(0.75)
  1119. glowz2.RotSpeed = NumberRange.new(-2000, 2000)
  1120. glowz2.Lifetime = NumberRange.new(1)
  1121. glowz2.Rate = 50000
  1122. glowz2.VelocitySpread = 9001
  1123. wave.BrickColor = TorsoColor
  1124. wave.Anchored = true
  1125. wave.CanCollide = false
  1126. wave.Locked = true
  1127. wave.Size = Vector3.new(1, 1, 1)
  1128. wave.TopSurface = "Smooth"
  1129. wave.BottomSurface = "Smooth"
  1130. wave.Transparency = 0.35
  1131. wave.CFrame = fx.CFrame
  1132. wave.Material = "Neon"
  1133. wm = Instance.new("SpecialMesh", wave)
  1134. wm.MeshType = "Sphere"
  1135. wm.Scale = Vector3.new(1, 1, 1)
  1136. local wave2 = Instance.new("Part", torso)
  1137. wave2.BrickColor = TorsoColor
  1138. wave2.Anchored = true
  1139. wave2.CanCollide = false
  1140. wave2.Locked = true
  1141. wave2.Size = Vector3.new(1, 1, 1)
  1142. wave2.TopSurface = "Smooth"
  1143. wave2.BottomSurface = "Smooth"
  1144. wave2.Transparency = 0.35
  1145. wave2.CFrame = fx.CFrame
  1146. wave2.Material = "Neon"
  1147. wm2 = Instance.new("SpecialMesh", wave2)
  1148. wm2.MeshType = "FileMesh"
  1149. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1150. wm2.Scale = Vector3.new(1, 1, 1)
  1151. local wave3 = Instance.new("Part", torso)
  1152. wave3.BrickColor = BrickColor.new("Cyan")
  1153. wave3.Anchored = true
  1154. wave3.CanCollide = false
  1155. wave3.Locked = true
  1156. wave3.Size = Vector3.new(1, 1, 1)
  1157. wave3.TopSurface = "Smooth"
  1158. wave3.BottomSurface = "Smooth"
  1159. wave3.Transparency = 0.35
  1160. wave3.CFrame = fx.CFrame
  1161. wave3.Material = "Neon"
  1162. wm3 = Instance.new("SpecialMesh", wave3)
  1163. wm3.MeshType = "FileMesh"
  1164. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1165. wm3.Scale = Vector3.new(1, 1, 1)
  1166. coroutine.wrap(function()
  1167. for i = 1, 18 do
  1168. value = value - 0.5
  1169. value2 = value2 - 1.125
  1170. value3 = value3 - 0.7124999999999999
  1171. wm.Scale = wm.Scale + Vector3.new(value * 3.5, value * 3.5, value * 3.5)
  1172. wm2.Scale = wm.Scale + Vector3.new(value2 * 3.5, value2 * 3.5, 0.5)
  1173. wm3.Scale = wm.Scale + Vector3.new(value3 * 3.5, value3 * 3.5, 0.25)
  1174. wave.CFrame = fx.CFrame
  1175. wave.Transparency = i / 14
  1176. wave2.CFrame = fx.CFrame
  1177. wave2.Rotation = Vector3.new(90, 0, 0)
  1178. wave2.Transparency = i / 14
  1179. wave3.CFrame = fx.CFrame
  1180. wave3.Rotation = Vector3.new(90, 0, 0)
  1181. wave3.Transparency = i / 14
  1182. wait()
  1183. glowz.Rate = 0
  1184. glowz2.Rate = 0
  1185. end
  1186. wait()
  1187. wave:Destroy()
  1188. wave2:Destroy()
  1189. wave3:Destroy()
  1190. end)()
  1191. end
  1192. elseif Transforming == false then
  1193. wait()
  1194. end
  1195. end
  1196. for i = 1, 100 do
  1197. rs:wait()
  1198. fx.CFrame = torso.CFrame
  1199. end
  1200. Spawn(function()
  1201. while wait(1) do
  1202. GroundWave()
  1203. end
  1204. end)
  1205. wait(4)
  1206. Transforming = false
  1207. local value2 = 1
  1208. for i = 1, 20 do
  1209. rs:wait()
  1210. value2 = value2 - 0.05
  1211. glowz.Rate = 0
  1212. glowz2.Rate = 0
  1213. fx.Transparency = fx.Transparency + 0.05
  1214. fx.CFrame = torso.CFrame
  1215. fxm.Scale = fxm.Scale + Vector3.new(value2, value2, value2)
  1216. rs:wait()
  1217. end
  1218. glowz:Destroy()
  1219. glowz2:Destroy()
  1220. local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1221. local valuer = 5
  1222. local valuer2 = 10
  1223. local valuer3 = 15
  1224. local sa2 = Instance.new("Sound", torso)
  1225. sa2.SoundId = "rbxassetid://130972023"
  1226. sa2.Pitch = 1
  1227. sa2.Volume = 5
  1228. sa2.Looped = false
  1229. sa2:Play()
  1230. local sar2 = Instance.new("Sound", torso)
  1231. sar2.SoundId = "rbxassetid://153274423"
  1232. sar2.Pitch = 1
  1233. sar2.Volume = 5
  1234. sar2.Looped = false
  1235. sar2:Play()
  1236. local wave = Instance.new("Part", torso)
  1237. wave.BrickColor = TorsoColor
  1238. wave.Anchored = true
  1239. wave.CanCollide = false
  1240. wave.Locked = true
  1241. wave.Size = Vector3.new(1, 1, 1)
  1242. wave.TopSurface = "Smooth"
  1243. wave.BottomSurface = "Smooth"
  1244. wave.Transparency = 0.35
  1245. wave.CFrame = HandCF
  1246. wm = Instance.new("SpecialMesh", wave)
  1247. wm.MeshId = "rbxassetid://3270017"
  1248. local wave2 = Instance.new("Part", torso)
  1249. wave2.BrickColor = BrickColor.new("Cyan")
  1250. wave2.Anchored = true
  1251. wave2.CanCollide = false
  1252. wave2.Locked = true
  1253. wave2.Size = Vector3.new(1, 1, 1)
  1254. wave2.TopSurface = "Smooth"
  1255. wave2.BottomSurface = "Smooth"
  1256. wave2.Transparency = 0.35
  1257. wave2.CFrame = HandCF
  1258. wm2 = Instance.new("SpecialMesh", wave2)
  1259. wm2.MeshId = "rbxassetid://3270017"
  1260. local wave3 = Instance.new("Part", torso)
  1261. wave3.BrickColor = TorsoColor
  1262. wave3.Anchored = true
  1263. wave3.CanCollide = false
  1264. wave3.Locked = true
  1265. wave3.Size = Vector3.new(1, 1, 1)
  1266. wave3.TopSurface = "Smooth"
  1267. wave3.BottomSurface = "Smooth"
  1268. wave3.Transparency = 0.35
  1269. wave3.CFrame = HandCF
  1270. wm3 = Instance.new("SpecialMesh", wave3)
  1271. wm3.MeshId = "rbxassetid://3270017"
  1272. coroutine.wrap(function()
  1273. for i = 1, 14 do
  1274. valuer = valuer - 0.35
  1275. valuer2 = valuer - 0.45
  1276. valuer3 = valuer3 - 0.475
  1277. wm.Scale = wm.Scale + Vector3.new(valuer * 2.5, valuer * 2.5, 1 + i * 200)
  1278. wave.Size = wm.Scale
  1279. wave.CFrame = HandCF
  1280. wave.Transparency = i / 14
  1281. wm2.Scale = wm2.Scale + Vector3.new(valuer2 * 2.5, valuer2 * 2.5, 0 + i * 10)
  1282. wave2.Size = wm2.Scale
  1283. wave2.CFrame = HandCF
  1284. wave2.Transparency = i / 14
  1285. wm3.Scale = wm3.Scale + Vector3.new(valuer3 * 2.5, valuer3 * 2.5, 1)
  1286. wave3.Size = wm2.Scale
  1287. wave3.CFrame = HandCF
  1288. wave3.Transparency = i / 14
  1289. wait()
  1290. end
  1291. wait()
  1292. wave:Destroy()
  1293. wave2:Destroy()
  1294. end)()
  1295. hum.WalkSpeed = 100
  1296. p1 = Instance.new("Part", char)
  1297. p1.BrickColor = BrickColor.new("Cyan")
  1298. p1.FormFactor = Enum.FormFactor.Custom
  1299. p1.Size = Vector3.new(0.013, 0.013, 0.013)
  1300. p1.CanCollide = false
  1301. p1.Locked = true
  1302. p1.BottomSurface = Enum.SurfaceType.Smooth
  1303. p1.TopSurface = Enum.SurfaceType.Smooth
  1304. SMesh = Instance.new("SpecialMesh", p1)
  1305. SMesh.MeshId = "http://www.roblox.com/asset/?id=16150814"
  1306. SMesh.MeshType = Enum.MeshType.FileMesh
  1307. SMesh.Name = "Mesh"
  1308. SMesh.TextureId = "http://www.roblox.com/asset/?id=16150799"
  1309. w1 = Instance.new("Weld", hed)
  1310. w1.Part0 = hed
  1311. w1.C0 = CFrame.new(0, 0, 0.2)
  1312. w1.Part1 = p1
  1313. w1.C1 = CFrame.new(0, 0, 0)
  1314. local cor = Instance.new("Part", char)
  1315. cor.Name = "Thingy"
  1316. cor.Locked = true
  1317. cor.BottomSurface = 0
  1318. cor.CanCollide = false
  1319. cor.Size = Vector3.new(1, 13, 1)
  1320. cor.Transparency = 1
  1321. cor.TopSurface = 0
  1322. corw = Instance.new("Weld", cor)
  1323. corw.Part0 = rarm
  1324. corw.Part1 = cor
  1325. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1326. corw.C1 = CFrame.new(0, 0, 0)
  1327. weld1 = Instance.new("Weld", char)
  1328. weld1.Part0 = cor
  1329. weld1.Part1 = p6
  1330. weld1.C0 = CFrame.new(0, 0, 0)
  1331. function Blast()
  1332. local Colors = {"Cyan", "Cyan"}
  1333. local wave = Instance.new("Part", torso)
  1334. wave.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)])
  1335. wave.Anchored = true
  1336. wave.CanCollide = false
  1337. wave.Locked = true
  1338. wave.Size = Vector3.new(1, 1, 1)
  1339. wave.TopSurface = "Smooth"
  1340. wave.BottomSurface = "Smooth"
  1341. wave.Transparency = 0.35
  1342. wave.CFrame = rarm.CFrame
  1343. wm = Instance.new("SpecialMesh", wave)
  1344. wm.MeshType = "Sphere"
  1345. wm.Scale = Vector3.new(1, 1, 1)
  1346. z = Instance.new("Sound", wave)
  1347. z.SoundId = "rbxassetid://237035051"
  1348. z.Volume = 1
  1349. z.Pitch = 0.9
  1350. z:Play()
  1351. coroutine.wrap(function()
  1352. for i = 1, 30 do
  1353. wave.Size = Vector3.new(1 + i * 4, 1 + i * 4, 1 + i * 4)
  1354. wave.CFrame = rarm.CFrame
  1355. wave.Transparency = 0.07142857142857142
  1356. rs:wait()
  1357. end
  1358. rs:wait()
  1359. wave:Destroy()
  1360. z:Destroy()
  1361. end)()
  1362. end
  1363. rarm.Touched:connect(function(ht)
  1364. hit = ht.Parent
  1365. if ht and hit:IsA("Model") then
  1366. if hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  1367. Debounces.RPunched = true
  1368. hit:FindFirstChild("Humanoid").Health = -1
  1369. if Debounces.ks == true then
  1370. z = Instance.new("Sound", hed)
  1371. z.SoundId = "rbxassetid://169380525"
  1372. z.Pitch = ptz[math.random(1, #ptz)]
  1373. z.Volume = 1
  1374. z:Play()
  1375. end
  1376. wait(0.2)
  1377. Debounces.RPunched = false
  1378. end
  1379. elseif ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  1380. Debounces.RPunched = true
  1381. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1382. if Debounces.ks == true then
  1383. z = Instance.new("Sound", hed)
  1384. z.SoundId = "rbxassetid://169380525"
  1385. z.Pitch = ptz[math.random(1, #ptz)]
  1386. z.Volume = 1
  1387. z:Play()
  1388. end
  1389. wait(0.2)
  1390. Debounces.RPunched = false
  1391. end
  1392. end)
  1393. larm.Touched:connect(function(ht)
  1394. hit = ht.Parent
  1395. if ht and hit:IsA("Model") then
  1396. if hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  1397. Debounces.LPunched = true
  1398. hit:FindFirstChild("Humanoid").Health = -1
  1399. if Debounces.ks2 == true then
  1400. z = Instance.new("Sound", hed)
  1401. z.SoundId = "rbxassetid://169380525"
  1402. z.Pitch = ptz[math.random(1, #ptz)]
  1403. z.Volume = 1
  1404. z:Play()
  1405. end
  1406. wait(0.2)
  1407. Debounces.LPunched = false
  1408. end
  1409. elseif ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  1410. Debounces.LPunched = true
  1411. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1412. if Debounces.ks2 == true then
  1413. z = Instance.new("Sound", hed)
  1414. z.SoundId = "rbxassetid://169380525"
  1415. z.Pitch = ptz[math.random(1, #ptz)]
  1416. z.Volume = 1
  1417. z:Play()
  1418. end
  1419. wait(0.2)
  1420. Debounces.LPunched = false
  1421. end
  1422. end)
  1423. mod4 = Instance.new("Model", char)
  1424. ptez = {
  1425. 0.7,
  1426. 0.8,
  1427. 0.9,
  1428. 1
  1429. }
  1430. function FindNearestTorso(Position, Distance, SinglePlayer)
  1431. if SinglePlayer then
  1432. return Distance > SinglePlayer.Torso.CFrame.p - Position.magnitude
  1433. end
  1434. local List = {}
  1435. for i, v in pairs(workspace:GetChildren()) do
  1436. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and Distance >= v.Torso.Position - Position.magnitude then
  1437. table.insert(List, v)
  1438. end
  1439. end
  1440. return List
  1441. end
  1442. function Punch()
  1443. part = Instance.new("Part", mod4)
  1444. part.Anchored = true
  1445. part.CanCollide = false
  1446. part.FormFactor = "Custom"
  1447. part.Size = Vector3.new(0.2, 0.2, 0.2)
  1448. part.CFrame = root.CFrame * CFrame.new(0, 1.5, -2.4) * CFrame.Angles(math.rad(0), 0, 0)
  1449. part.Transparency = 0.7
  1450. part.BrickColor = BrickColor.new("Cyan")
  1451. mesh = Instance.new("SpecialMesh", part)
  1452. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1453. mesh.Scale = Vector3.new(3, 3, 3)
  1454. part2 = Instance.new("Part", mod4)
  1455. part2.Anchored = true
  1456. part2.CanCollide = false
  1457. part2.FormFactor = "Custom"
  1458. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  1459. part2.CFrame = root.CFrame * CFrame.new(0, 1.5, -2.4) * CFrame.Angles(math.rad(90), 0, 0)
  1460. part2.Transparency = 0.7
  1461. part2.BrickColor = BrickColor.new("Cyan")
  1462. mesh2 = Instance.new("SpecialMesh", part2)
  1463. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1464. mesh2.Scale = Vector3.new(3, 1.5, 3)
  1465. for i, v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  1466. if v:FindFirstChild("Humanoid") then
  1467. v.Humanoid.Health = -1
  1468. end
  1469. end
  1470. coroutine.resume(coroutine.create(function()
  1471. for i = 0, 0.62, 0.4 do
  1472. wait()
  1473. part.CFrame = part.CFrame
  1474. part.Transparency = i
  1475. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  1476. part2.CFrame = part2.CFrame
  1477. part2.Transparency = i
  1478. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  1479. end
  1480. part.Parent = nil
  1481. part2.Parent = nil
  1482. end))
  1483. end
  1484. rarm.Touched:connect(function(ht)
  1485. hit = ht.Parent
  1486. if ht and hit:IsA("Model") then
  1487. if hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  1488. Debounces.RPunched = true
  1489. hit:FindFirstChild("Humanoid").Health = -1
  1490. if Debounces.ks == true then
  1491. z = Instance.new("Sound", hed)
  1492. z.SoundId = "rbxassetid://169380525"
  1493. z.Pitch = ptz[math.random(1, #ptz)]
  1494. z.Volume = 1
  1495. z:Play()
  1496. end
  1497. wait(0.2)
  1498. Debounces.RPunched = false
  1499. end
  1500. elseif ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  1501. Debounces.RPunched = true
  1502. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1503. if Debounces.ks == true then
  1504. z = Instance.new("Sound", hed)
  1505. z.SoundId = "rbxassetid://169380525"
  1506. z.Pitch = ptz[math.random(1, #ptz)]
  1507. z.Volume = 1
  1508. z:Play()
  1509. end
  1510. wait(0.2)
  1511. Debounces.RPunched = false
  1512. end
  1513. end)
  1514. larm.Touched:connect(function(ht)
  1515. hit = ht.Parent
  1516. if ht and hit:IsA("Model") then
  1517. if hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  1518. Debounces.LPunched = true
  1519. hit:FindFirstChild("Humanoid").Health = -1
  1520. if Debounces.ks2 == true then
  1521. z = Instance.new("Sound", hed)
  1522. z.SoundId = "rbxassetid://169380525"
  1523. z.Pitch = ptz[math.random(1, #ptz)]
  1524. z.Volume = 1
  1525. z:Play()
  1526. end
  1527. wait(0.2)
  1528. Debounces.LPunched = false
  1529. end
  1530. elseif ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  1531. Debounces.LPunched = true
  1532. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1533. if Debounces.ks2 == true then
  1534. z = Instance.new("Sound", hed)
  1535. z.SoundId = "rbxassetid://169380525"
  1536. z.Pitch = ptz[math.random(1, #ptz)]
  1537. z.Volume = 1
  1538. z:Play()
  1539. end
  1540. wait(0.2)
  1541. Debounces.LPunched = false
  1542. end
  1543. end)
  1544. local player = game.Players.LocalPlayer
  1545. local pchar = player.Character
  1546. local mouse = player:GetMouse()
  1547. local cam = workspace.CurrentCamera
  1548. local rad = math.rad
  1549. local keysDown = {}
  1550. local flySpeed = 0
  1551. local MAX_FLY_SPEED = 10000
  1552. local canFly = false
  1553. local flyToggled = false
  1554. local forward, side = 0, 0
  1555. local lastForward, lastSide = 0, 0
  1556. local floatBP = Instance.new("BodyPosition")
  1557. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1558. local flyBV = Instance.new("BodyVelocity")
  1559. flyBV.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  1560. local turnBG = Instance.new("BodyGyro")
  1561. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1562. mouse.KeyDown:connect(function(key)
  1563. keysDown[key] = true
  1564. if key == "f" then
  1565. flyToggled = not flyToggled
  1566. if not flyToggled then
  1567. stanceToggle = "Normal"
  1568. floatBP.Parent = nil
  1569. flyBV.Parent = nil
  1570. turnBG.Parent = nil
  1571. root.Velocity = Vector3.new()
  1572. pchar.Humanoid.PlatformStand = false
  1573. end
  1574. end
  1575. end)
  1576. mouse.KeyUp:connect(function(key)
  1577. keysDown[key] = nil
  1578. end)
  1579. local function updateFly()
  1580. if not flyToggled then
  1581. return
  1582. end
  1583. lastForward = forward
  1584. lastSide = side
  1585. forward = 0
  1586. side = 0
  1587. if keysDown.w then
  1588. forward = forward + 1
  1589. end
  1590. if keysDown.s then
  1591. forward = forward - 1
  1592. end
  1593. if keysDown.a then
  1594. side = side - 1
  1595. end
  1596. if keysDown.d then
  1597. side = side + 1
  1598. end
  1599. canFly = forward ~= 0 or side ~= 0
  1600. if canFly then
  1601. stanceToggle = "Floating"
  1602. turnBG.Parent = root
  1603. floatBP.Parent = nil
  1604. flyBV.Parent = root
  1605. flySpeed = flySpeed + 1 + flySpeed / MAX_FLY_SPEED
  1606. if flySpeed > MAX_FLY_SPEED then
  1607. flySpeed = MAX_FLY_SPEED
  1608. end
  1609. else
  1610. floatBP.position = root.Position
  1611. floatBP.Parent = root
  1612. flySpeed = flySpeed - 1
  1613. if flySpeed < 0 then
  1614. flySpeed = 0
  1615. end
  1616. end
  1617. local camCF = cam.CoordinateFrame
  1618. local in_forward = canFly and forward or lastForward
  1619. local in_side = canFly and side or lastSide
  1620. flyBV.velocity = (camCF.lookVector * in_forward + camCF * CFrame.new(in_side, in_forward * 0.2, 0).p - camCF.p) * flySpeed
  1621. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1622. end
  1623. game:service("RunService").RenderStepped:connect(function()
  1624. if flyToggled then
  1625. pchar.Humanoid.PlatformStand = true
  1626. end
  1627. updateFly()
  1628. end)
  1629. mouse.KeyDown:connect(function(key)
  1630. if key == "q" and Debounces.CanAttack == true then
  1631. Debounces.CanAttack = false
  1632. Debounces.NoIdl = true
  1633. Debounces.on = true
  1634. function FindNearestTorso(Position, Distance, SinglePlayer)
  1635. if SinglePlayer then
  1636. return Distance > SinglePlayer.Torso.CFrame.p - Position.magnitude
  1637. end
  1638. local List = {}
  1639. for i, v in pairs(workspace:GetChildren()) do
  1640. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and Distance >= v.Torso.Position - Position.magnitude then
  1641. table.insert(List, v)
  1642. end
  1643. end
  1644. return List
  1645. end
  1646. z = Instance.new("Sound", hed)
  1647. z.SoundId = "rbxassetid://232213955"
  1648. z.Pitch = 1
  1649. z.Volume = 1
  1650. wait(0.2)
  1651. z:Play()
  1652. sp = Instance.new("Part", rarm)
  1653. sp.Anchored = true
  1654. sp.CanCollide = false
  1655. sp.Locked = true
  1656. sp.Transparency = 0
  1657. sp.Material = "Neon"
  1658. sp.Size = Vector3.new(0.1, 0.1, 0.1)
  1659. sp.TopSurface = "SmoothNoOutlines"
  1660. sp.BottomSurface = "SmoothNoOutlines"
  1661. sp.BrickColor = BrickColor.new("Cyan")
  1662. spm = Instance.new("SpecialMesh", sp)
  1663. spm.MeshId = "http://www.roblox.com/asset/?id=0000000"
  1664. spm.Scale = Vector3.new(0.1, 0.1, 0.1)
  1665. sp2 = Instance.new("Part", rarm)
  1666. sp2.Name = "Energy"
  1667. sp2.BrickColor = BrickColor.new("Cyan")
  1668. sp2.Size = Vector3.new(5, 5, 5)
  1669. sp2.Shape = "Ball"
  1670. sp2.CanCollide = false
  1671. sp2.Anchored = true
  1672. sp2.Locked = true
  1673. sp2.TopSurface = 0
  1674. sp2.BottomSurface = 0
  1675. sp2.Transparency = 1
  1676. spm2 = Instance.new("SpecialMesh", sp2)
  1677. spm2.MeshId = "rbxassetid://9982590"
  1678. spm2.Scale = Vector3.new(5, 5, 5)
  1679. for i = 1, 20 do
  1680. spm.Scale = spm.Scale - Vector3.new(1, 1, 1)
  1681. sp.CFrame = root.CFrame * CFrame.new(0, 1, -2)
  1682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8)), 0.4)
  1683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.4)
  1684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(0), 0), 0.4)
  1685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1688. if Debounces.on == false then
  1689. break
  1690. end
  1691. rs:wait()
  1692. end
  1693. for i = 1, 100, 20 do
  1694. rs:wait()
  1695. sp.CFrame = root.CFrame * CFrame.new(0, 1, -2)
  1696. end
  1697. for i = 1, 20 do
  1698. sp.CFrame = root.CFrame * CFrame.new(0, 1, -2)
  1699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(8)), 0.4)
  1700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  1701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(10), math.rad(-30), 0), 0.4)
  1702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1705. if Debounces.on == false then
  1706. break
  1707. end
  1708. rs:wait()
  1709. end
  1710. sp.Transparency = 1
  1711. for i = 1, 20 do
  1712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(8)), 0.4)
  1713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.62, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  1714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.4)
  1715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1718. if Debounces.on == false then
  1719. break
  1720. end
  1721. rs:wait()
  1722. end
  1723. wait(1)
  1724. sp.Transparency = 0
  1725. sp2.Transparency = 0.84
  1726. for i = 1, 20 do
  1727. sp.CFrame = rarm.CFrame * CFrame.new(0, -1, 0)
  1728. sp2.CFrame = sp.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(110), math.rad(-6), math.rad(140)), 0.4)
  1730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(80), math.rad(6), math.rad(-40)), 0.2)
  1731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(30), 0), 0.2)
  1732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1735. if Debounces.on == false then
  1736. break
  1737. end
  1738. rs:wait()
  1739. end
  1740. for i = 1, 2880, 50 do
  1741. rs:wait()
  1742. sp.CFrame = rarm.CFrame * CFrame.new(0, -1, 0)
  1743. sp2.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-i / 10), math.rad(-i / 10), math.rad(i / 10))
  1744. rs:wait()
  1745. end
  1746. sp:Destroy()
  1747. sp2:Destroy()
  1748. do
  1749. local X = Instance.new("Part", char)
  1750. local O = Instance.new("ObjectValue", X)
  1751. O.Name = "creator"
  1752. X.Locked = true
  1753. X.Name = "Shell"
  1754. X.Anchored = false
  1755. X.CanCollide = false
  1756. X.Transparency = 0
  1757. X.Reflectance = 0
  1758. X.BottomSurface = 0
  1759. X.TopSurface = 0
  1760. X.Shape = 0
  1761. local V = Instance.new("ObjectValue", X)
  1762. V.Value = char
  1763. V.Name = "creator"
  1764. X.BrickColor = BrickColor.new("Cyan")
  1765. X.Size = Vector3.new(2, 2, 2)
  1766. X.Material = "Neon"
  1767. local Z = Instance.new("SpecialMesh", X)
  1768. Z.MeshType = "Sphere"
  1769. Z.Scale = Vector3.new(0.5, 0.5, 1)
  1770. X.CFrame = rarm.CFrame * CFrame.new(-3, 0, 0)
  1771. local bv = Instance.new("BodyVelocity", X)
  1772. bv.maxForce = Vector3.new(99999, 99999, 99999)
  1773. X.CFrame = CFrame.new(X.Position, mouse.Hit.p)
  1774. bv.velocity = X.CFrame.lookVector * 65
  1775. Explode = X.Touched:connect(function(hit)
  1776. if hit ~= char and hit.Name ~= "Shell" then
  1777. do
  1778. local cf = X.CFrame
  1779. bv:Destroy()
  1780. X.Anchored = true
  1781. Z:Remove()
  1782. Explode:disconnect()
  1783. X.Size = Vector3.new(3, 3, 3)
  1784. X.Touched:connect(function(hit)
  1785. end)
  1786. X.CanCollide = false
  1787. local part3 = Instance.new("Part", rarm)
  1788. part3.Anchored = true
  1789. part3.CanCollide = false
  1790. part3.Locked = true
  1791. part3.TopSurface = "SmoothNoOutlines"
  1792. part3.BottomSurface = "SmoothNoOutlines"
  1793. part3.FormFactor = "Custom"
  1794. part3.Size = Vector3.new(1, 1, 1)
  1795. part3.CFrame = X.CFrame
  1796. part3.Transparency = 0
  1797. part3.BrickColor = BrickColor.new("Cyan")
  1798. local mesh3 = Instance.new("SpecialMesh", part3)
  1799. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1800. mesh3.Scale = Vector3.new(1, 1, 1)
  1801. local part4 = Instance.new("Part", rarm)
  1802. part4.Material = "Neon"
  1803. part4.Anchored = true
  1804. part4.CanCollide = false
  1805. part4.Locked = true
  1806. part4.TopSurface = "SmoothNoOutlines"
  1807. part4.BottomSurface = "SmoothNoOutlines"
  1808. part4.FormFactor = "Custom"
  1809. part4.Size = Vector3.new(1, 1, 1)
  1810. part4.CFrame = X.CFrame
  1811. part4.Transparency = 0
  1812. part4.BrickColor = BrickColor.new("Cyan")
  1813. local mesh4 = Instance.new("SpecialMesh", part4)
  1814. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1815. mesh4.Scale = Vector3.new(0.5, 0.5, 0.5)
  1816. local part7 = Instance.new("Part", rarm)
  1817. part7.Material = "Neon"
  1818. part7.Anchored = true
  1819. part7.CanCollide = false
  1820. part7.Locked = true
  1821. part7.TopSurface = "SmoothNoOutlines"
  1822. part7.BottomSurface = "SmoothNoOutlines"
  1823. part7.FormFactor = "Custom"
  1824. part7.Size = Vector3.new(1, 1, 1)
  1825. part7.CFrame = X.CFrame
  1826. part7.Transparency = 0
  1827. part7.BrickColor = BrickColor.new("Cyan")
  1828. local mesh7 = Instance.new("SpecialMesh", part7)
  1829. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1830. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1831. for i, v in pairs(FindNearestTorso(X.CFrame.p, 140)) do
  1832. if v:FindFirstChild("Humanoid") then
  1833. v.Humanoid.Health = -1
  1834. v.Humanoid.PlatformStand = true
  1835. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1836. end
  1837. end
  1838. local acos = math.acos
  1839. local sqrt = math.sqrt
  1840. local Vec3 = Vector3.new
  1841. local fromAxisAngle = CFrame.fromAxisAngle
  1842. local function toAxisAngle(CFr)
  1843. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  1844. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  1845. local A = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2
  1846. if A == 0 then
  1847. A = 1.0E-5 or A
  1848. end
  1849. local B = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2
  1850. if B == 0 then
  1851. B = 1.0E-5 or B
  1852. end
  1853. local C = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2
  1854. if C == 0 then
  1855. C = 1.0E-5 or C
  1856. end
  1857. local x = (R21 - R12) / sqrt(A)
  1858. local y = (R02 - R20) / sqrt(B)
  1859. local z = (R10 - R01) / sqrt(C)
  1860. return Vec3(x, y, z), Angle
  1861. end
  1862. function ApplyTrig(Num, Func)
  1863. local Min, Max = Func(0), Func(1)
  1864. local i = Func(Num)
  1865. return (i - Min) / (Max - Min)
  1866. end
  1867. function LerpCFrame(CFrame1, CFrame2, Num)
  1868. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  1869. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  1870. end
  1871. function Crater(Torso, Radius)
  1872. Spawn(function()
  1873. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  1874. local Ignore = {}
  1875. for i, v in pairs(game:GetService("Players"):GetPlayers()) do
  1876. if v.Character ~= nil then
  1877. Ignore[#Ignore + 1] = v.Character
  1878. end
  1879. end
  1880. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  1881. if Hit == nil then
  1882. return
  1883. end
  1884. local Parts = {}
  1885. for i = 1, 360, 10 do
  1886. local P = Instance.new("Part", Torso.Parent)
  1887. P.Anchored = true
  1888. P.FormFactor = "Custom"
  1889. P.BrickColor = BrickColor.new("Cyan")
  1890. P.Material = "Neon"
  1891. P.TopSurface = "Smooth"
  1892. P.BottomSurface = "Smooth"
  1893. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  1894. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  1895. Parts[#Parts + 1] = {
  1896. P,
  1897. P.CFrame,
  1898. (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))),
  1899. P.Size
  1900. }
  1901. if math.random(0, 5) == 0 then
  1902. local P = Instance.new("Part", Torso.Parent)
  1903. P.Anchored = true
  1904. P.FormFactor = "Custom"
  1905. P.BrickColor = BrickColor.new("Cyan")
  1906. P.Material = "Neon"
  1907. P.TopSurface = "Smooth"
  1908. P.BottomSurface = "Smooth"
  1909. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  1910. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  1911. Parts[#Parts + 1] = {
  1912. P,
  1913. P.CFrame,
  1914. CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))),
  1915. P.Size
  1916. }
  1917. end
  1918. end
  1919. for i = 0, 1, 0.05 do
  1920. for i2, v in pairs(Parts) do
  1921. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  1922. end
  1923. wait(0.02)
  1924. end
  1925. for i, v in pairs(Parts) do
  1926. if v[1].Size.X > 2.1 then
  1927. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  1928. end
  1929. v[1].Anchored = false
  1930. end
  1931. for i = 0, 1, 0.05 do
  1932. for i2, v in pairs(Parts) do
  1933. v[1].Transparency = i
  1934. if i == 1 then
  1935. v[1]:Destroy()
  1936. elseif i >= 0.25 then
  1937. v[1].CanCollide = false
  1938. end
  1939. end
  1940. wait(0.02)
  1941. end
  1942. Parts = nil
  1943. end)
  1944. end
  1945. function ROW(out, trans, s, wt, t, ang, plus)
  1946. for i = 1, 360, 360 / t do
  1947. local c = Instance.new("Part", game.Workspace)
  1948. c.FormFactor = 3
  1949. c.TopSurface = 0
  1950. c.BottomSurface = 0
  1951. c.Size = s
  1952. c.Anchored = true
  1953. c.CanCollide = wt
  1954. c.Material = workspace.Base.Material
  1955. c.Transparency = trans
  1956. c.BrickColor = workspace.Base.BrickColor
  1957. c.CFrame = CFrame.new(X.CFrame.x, 0, X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1958. c.Locked = true
  1959. game.Debris:AddItem(c, 15)
  1960. end
  1961. end
  1962. function Part(x, y, z, color, tr, cc, an, parent)
  1963. local p = Instance.new("Part", parent or Weapon)
  1964. p.formFactor = "Custom"
  1965. p.Size = Vector3.new(x, y, z)
  1966. p.BrickColor = BrickColor.new(color)
  1967. p.CanCollide = cc
  1968. p.Transparency = tr
  1969. p.Anchored = an
  1970. p.TopSurface, p.BottomSurface = 0, 0
  1971. p.Locked = true
  1972. p:BreakJoints()
  1973. return p
  1974. end
  1975. function Mesh(par, num, x, y, z)
  1976. local msh = _
  1977. if num == 1 then
  1978. msh = Instance.new("CylinderMesh", par)
  1979. elseif num == 2 then
  1980. msh = Instance.new("SpecialMesh", par)
  1981. msh.MeshType = 3
  1982. elseif num == 3 then
  1983. msh = Instance.new("BlockMesh", par)
  1984. elseif num == 4 then
  1985. msh = Instance.new("SpecialMesh", par)
  1986. msh.MeshType = "Torso"
  1987. elseif type(num) == "string" then
  1988. msh = Instance.new("SpecialMesh", par)
  1989. msh.MeshId = num
  1990. end
  1991. msh.Scale = Vector3.new(x, y, z)
  1992. return msh
  1993. end
  1994. function explosion(col1, col2, cfr, sz, rng, dmg)
  1995. local a = Part(1, 1, 1, col1, 0.5, false, true, workspace)
  1996. local a2 = Part(1, 1, 1, col2, 0.5, false, true, workspace)
  1997. local a3 = Part(1, 1, 1, col2, 0.5, false, true, workspace)
  1998. v1, v2, v3 = sz.x, sz.y, sz.z
  1999. local m = Mesh(a, "http://www.roblox.com/asset/?id=1185246", v1, v2, v3)
  2000. local m2 = Mesh(a2, 3, v1 / 3, v2 / 3, v3 / 3)
  2001. local m3 = Mesh(a3, 3, v1 / 3, v2 / 3, v3 / 3)
  2002. a.CFrame = cfr
  2003. a2.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random())
  2004. a3.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random())
  2005. Spawn(function()
  2006. while wait() do
  2007. if a.Transparency >= 1 then
  2008. a:Destroy()
  2009. a2:Destroy()
  2010. a3:Destroy()
  2011. break
  2012. end
  2013. m.Scale = m.Scale + Vector3.new(0.1, 0.1, 0.1)
  2014. m2.Scale = m2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2015. m3.Scale = m3.Scale + Vector3.new(0.1, 0.1, 0.1)
  2016. a.Transparency = a.Transparency + 0.05
  2017. a2.Transparency = a2.Transparency + 0.05
  2018. a3.Transparency = a3.Transparency + 0.05
  2019. end
  2020. end)
  2021. end
  2022. Crater(X, 20)
  2023. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random(30, 60)), 0, math.rad(math.random(-30, 30))), 0)
  2024. z = Instance.new("Sound", X)
  2025. z.SoundId = "rbxassetid://231917744"
  2026. z.Pitch = 0.5
  2027. z.Volume = 10
  2028. z1 = Instance.new("Sound", X)
  2029. z1.SoundId = "rbxassetid://231917744"
  2030. z1.Pitch = 0.5
  2031. z1.Volume = 10
  2032. z2 = Instance.new("Sound", X)
  2033. z2.SoundId = "rbxassetid://231917744"
  2034. z2.Pitch = 0.5
  2035. z2.Volume = 10
  2036. z3 = Instance.new("Sound", X)
  2037. z3.SoundId = "rbxassetid://245537790"
  2038. z3.Pitch = 0.7
  2039. z3.Volume = 1
  2040. z4 = Instance.new("Sound", X)
  2041. z4.SoundId = "rbxassetid://245537790"
  2042. z4.Pitch = 0.7
  2043. z4.Volume = 1
  2044. wait(0.1)
  2045. z:Play()
  2046. z1:Play()
  2047. z2:Play()
  2048. z3:Play()
  2049. z4:Play()
  2050. local part = Instance.new("Part", rarm)
  2051. part.Anchored = true
  2052. part.CanCollide = false
  2053. part.Locked = true
  2054. part.FormFactor = "Custom"
  2055. part.Size = Vector3.new(1, 1, 1)
  2056. part.CFrame = X.CFrame * CFrame.new(0, -1.5, 0)
  2057. part.Transparency = 0
  2058. part.BrickColor = BrickColor.new("Cyan")
  2059. local mesh = Instance.new("SpecialMesh", part)
  2060. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2061. mesh.Scale = Vector3.new(2, 2, 2)
  2062. local part2 = part:clone()
  2063. part2.Parent = rarm
  2064. part2.BrickColor = BrickColor.new("Cyan")
  2065. local part5 = part:clone()
  2066. part5.Parent = rarm
  2067. part5.BrickColor = BrickColor.new("Cyan")
  2068. local part6 = part:clone()
  2069. part6.Parent = rarm
  2070. part6.BrickColor = BrickColor.new("Cyan")
  2071. local mesh2 = mesh:clone()
  2072. mesh2.Parent = part2
  2073. mesh2.Scale = Vector3.new(3, 3, 3)
  2074. local mesh5 = mesh:clone()
  2075. mesh5.Parent = part5
  2076. mesh5.Scale = Vector3.new(3, 3, 3)
  2077. local mesh6 = mesh:clone()
  2078. mesh6.Parent = part6
  2079. mesh6.Scale = Vector3.new(3, 3, 3)
  2080. local blast = Instance.new("Part", rarm)
  2081. blast.BrickColor = BrickColor.new("Cyan")
  2082. blast.Anchored = true
  2083. blast.CanCollide = false
  2084. blast.Locked = true
  2085. blast.Size = Vector3.new(1, 1, 1)
  2086. blast.TopSurface = "Smooth"
  2087. blast.BottomSurface = "Smooth"
  2088. blast.Transparency = 0
  2089. blast.CFrame = HandCF
  2090. local bm = Instance.new("SpecialMesh", blast)
  2091. bm.Scale = Vector3.new(5, 1, 5)
  2092. bm.MeshId = "rbxassetid://156292343"
  2093. local blast2 = Instance.new("Part", rarm)
  2094. blast2.BrickColor = BrickColor.new("Cyan")
  2095. blast2.Anchored = true
  2096. blast2.CanCollide = false
  2097. blast2.Locked = true
  2098. blast2.Size = Vector3.new(1, 1, 1)
  2099. blast2.TopSurface = "Smooth"
  2100. blast2.BottomSurface = "Smooth"
  2101. blast2.Transparency = 0
  2102. blast2.CFrame = HandCF
  2103. local bm2 = Instance.new("SpecialMesh", blast2)
  2104. bm2.Scale = Vector3.new(3, 1, 3)
  2105. bm2.MeshId = "rbxassetid://156292343"
  2106. local blast3 = Instance.new("Part", rarm)
  2107. blast3.BrickColor = BrickColor.new("Cyan")
  2108. blast3.Anchored = true
  2109. blast3.CanCollide = false
  2110. blast3.Locked = true
  2111. blast3.Size = Vector3.new(1, 1, 1)
  2112. blast3.TopSurface = "Smooth"
  2113. blast3.BottomSurface = "Smooth"
  2114. blast3.Transparency = 0
  2115. blast3.CFrame = HandCF
  2116. local bm3 = Instance.new("SpecialMesh", blast3)
  2117. bm3.Scale = Vector3.new(3, 1, 3)
  2118. bm3.MeshId = "rbxassetid://3270017"
  2119. for i = 1, 120 do
  2120. rs:wait()
  2121. X.Transparency = X.Transparency + 0.008333333333333333
  2122. part.Transparency = part.Transparency + 0.008333333333333333
  2123. part2.Transparency = part2.Transparency + 0.008333333333333333
  2124. part3.Transparency = part3.Transparency + 0.008333333333333333
  2125. part4.Transparency = part4.Transparency + 0.008333333333333333
  2126. part5.Transparency = part5.Transparency + 0.008333333333333333
  2127. part6.Transparency = part6.Transparency + 0.008333333333333333
  2128. part7.Transparency = part7.Transparency + 0.008333333333333333
  2129. blast.Transparency = blast.Transparency + 0.008333333333333333
  2130. blast2.Transparency = blast2.Transparency + 0.008333333333333333
  2131. blast3.Transparency = blast3.Transparency + 0.008333333333333333
  2132. X.Size = X.Size + Vector3.new(0.8, 0.8, 0.8)
  2133. mesh.Scale = mesh.Scale + Vector3.new(1, 0.2, 1)
  2134. mesh2.Scale = mesh2.Scale + Vector3.new(1.1, 0.2, 1.1)
  2135. mesh3.Scale = mesh3.Scale + Vector3.new(3, 3, 3)
  2136. mesh4.Scale = mesh4.Scale + Vector3.new(1.7, 1.7, 1.7)
  2137. mesh5.Scale = mesh5.Scale + Vector3.new(1.6, 0.2, 1.6)
  2138. mesh6.Scale = mesh6.Scale + Vector3.new(2, 0.2, 2)
  2139. mesh7.Scale = mesh7.Scale + Vector3.new(4, 4, 4)
  2140. bm.Scale = bm.Scale + Vector3.new(6, 6, 0.2)
  2141. bm2.Scale = bm2.Scale + Vector3.new(4, 4, 0.2)
  2142. bm3.Scale = bm3.Scale + Vector3.new(4, 4, 0.2)
  2143. X.CFrame = cf
  2144. part.CFrame = X.CFrame * CFrame.Angles(0, math.rad(i * 2), 0)
  2145. part2.CFrame = X.CFrame * CFrame.Angles(0, math.rad(-i * 2), 0)
  2146. part3.CFrame = X.CFrame
  2147. part4.CFrame = X.CFrame
  2148. part7.CFrame = X.CFrame
  2149. part5.CFrame = X.CFrame * CFrame.Angles(0, math.rad(i * 2.6), 0)
  2150. part6.CFrame = X.CFrame * CFrame.Angles(0, math.rad(-i * 2.4), 0)
  2151. blast.CFrame = X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2152. blast2.CFrame = X.CFrame * CFrame.Angles(math.rad(-i * 4), math.rad(i * 4), math.rad(0))
  2153. blast3.CFrame = X.CFrame * CFrame.Angles(math.rad(180 + i * 4), math.rad(90 - i * 4), math.rad(0))
  2154. rs:wait()
  2155. end
  2156. X:Destroy()
  2157. part:Destroy()
  2158. part2:Destroy()
  2159. part3:Destroy()
  2160. part4:Destroy()
  2161. part5:Destroy()
  2162. part6:Destroy()
  2163. blast:Destroy()
  2164. blast2:Destroy()
  2165. blast3:Destroy()
  2166. z:Destroy()
  2167. z1:Destroy()
  2168. z2:Destroy()
  2169. z3:Destroy()
  2170. z4:Destroy()
  2171. end
  2172. end
  2173. end)
  2174. for i = 1, 20 do
  2175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(70), math.rad(-6), math.rad(-20)), 0.2)
  2176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.2)
  2177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.2)
  2178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2181. if Debounces.on == false then
  2182. break
  2183. end
  2184. rs:wait()
  2185. end
  2186. if Debounces.CanAttack == false then
  2187. Debounces.CanAttack = true
  2188. Debounces.NoIdl = false
  2189. Debounces.on = false
  2190. end
  2191. end
  2192. end
  2193. end)
  2194. mouse.KeyDown:connect(function(key)
  2195. if key == "l" then
  2196. Blaze()
  2197. end
  2198. end)
  2199. mouse.KeyDown:connect(function(key)
  2200. if key == "p" then
  2201. Blaze2()
  2202. end
  2203. end)
  2204. mouse.KeyDown:connect(function(key)
  2205. if key == "k" then
  2206. hum.WalkSpeed = 0.01
  2207. if Debounces.CanAttack == true then
  2208. Debounces.CanAttack = false
  2209. Debounces.NoIdl = true
  2210. Debounces.on = true
  2211. for i = 1, 30 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.65, -0.4) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.2)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -0.4) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.2)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0.4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0.4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2218. if Debounces.on == false then
  2219. break
  2220. end
  2221. rs:wait(6)
  2222. end
  2223. v = Instance.new("Sound")
  2224. v.SoundId = "rbxassetid://181384451"
  2225. v.Parent = char
  2226. v.Looped = false
  2227. v.Pitch = 1
  2228. v.Volume = 1
  2229. wait(0.01)
  2230. v:Play()
  2231. if Daytime == true then
  2232. Daytime = false
  2233. l.TimeOfDay = 0
  2234. else
  2235. Daytime = true
  2236. l.TimeOfDay = 12
  2237. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2238. end
  2239. local function Shockwave()
  2240. local rng1 = Instance.new("Part", char)
  2241. rng1.Anchored = true
  2242. rng1.BrickColor = BrickColor.new("Cyan")
  2243. rng1.CanCollide = false
  2244. rng1.FormFactor = 3
  2245. rng1.Name = "Ring"
  2246. rng1.Material = "Neon"
  2247. rng1.Size = Vector3.new(1, 1, 1)
  2248. rng1.Transparency = 0.35
  2249. rng1.TopSurface = 0
  2250. rng1.BottomSurface = 0
  2251. local rngm1 = Instance.new("SpecialMesh", rng)
  2252. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2253. rngm1.Scale = Vector3.new(10, 10, 1)
  2254. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2255. local Wave = Instance.new("Part", game.Workspace)
  2256. Wave.Name = "Shockwave"
  2257. Wave.BrickColor = BrickColor.new("Cyan")
  2258. Wave.Material = "Neon"
  2259. Wave.Size = Vector3.new(1, 1, 1)
  2260. Wave.Shape = "Ball"
  2261. Wave.CanCollide = false
  2262. Wave.Anchored = true
  2263. Wave.TopSurface = 0
  2264. Wave.BottomSurface = 0
  2265. local Wave2 = Instance.new("Part", game.Workspace)
  2266. Wave2.Name = "Shockwave2"
  2267. Wave2.BrickColor = TorsoColor
  2268. Wave2.Material = "Neon"
  2269. Wave2.Size = Vector3.new(1, 1, 1)
  2270. Wave2.Shape = "Ball"
  2271. Wave2.CanCollide = false
  2272. Wave2.Anchored = true
  2273. Wave2.TopSurface = 0
  2274. Wave2.BottomSurface = 0
  2275. Wave2.Touched:connect(function(hit)
  2276. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2277. local Occlude = true
  2278. local NotOccludes = {
  2279. char.Name,
  2280. "Wings",
  2281. "Scythe",
  2282. "Thingy",
  2283. "Thingy2"
  2284. }
  2285. for i, v in pairs(NotOccludes) do
  2286. if hit.Parent.Name == v then
  2287. Occlude = false
  2288. end
  2289. end
  2290. if Occlude then
  2291. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2292. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2293. end
  2294. end
  2295. end)
  2296. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2297. coroutine.wrap(function()
  2298. for i = 1, 20, 0.2 do
  2299. rngm1.Scale = Vector3.new(10 + i * 20, 10 + i * 20, 20)
  2300. rng1.Transparency = i / 20
  2301. wait()
  2302. end
  2303. wait()
  2304. rng1:Destroy()
  2305. end)()
  2306. Delay(0, function()
  2307. if Daytime == false then
  2308. for i = 3, 50 do
  2309. Wave.Size = Vector3.new(0 + i * 3, 0 + i * 3, 0 + i * 3)
  2310. Wave.CFrame = char.Torso.CFrame
  2311. local t = i / 50
  2312. Wave.Transparency = t
  2313. Wave2.Size = Vector3.new(1 + i * 2.5, 1 + i * 2.5, 1 + i * 2.5)
  2314. Wave2.CFrame = char.Torso.CFrame
  2315. local tq = i / 50
  2316. Wave2.Transparency = tq
  2317. wait()
  2318. end
  2319. else
  2320. for i = 3, 50 do
  2321. Wave.Size = Vector3.new(0 + i * 3, 0 + i * 3, 0 + i * 3)
  2322. Wave.CFrame = char.Torso.CFrame
  2323. local t = i / 50
  2324. Wave.Transparency = t
  2325. Wave2.Size = Vector3.new(1 + i * 2.5, 1 + i * 2.5, 1 + i * 2.5)
  2326. Wave2.CFrame = char.Torso.CFrame
  2327. local tq = i / 50
  2328. Wave2.Transparency = tq
  2329. wait()
  2330. end
  2331. end
  2332. Wave:Destroy()
  2333. Wave2:Destroy()
  2334. end)
  2335. Delay(0, function()
  2336. while true do
  2337. if wait() and Wave ~= nil then
  2338. Wave.CFrame = char.Torso.CFrame
  2339. else
  2340. break
  2341. end
  2342. end
  2343. end)
  2344. end
  2345. Shockwave()
  2346. for i = 1, 30 do
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-20), math.rad(-20), math.rad(50)), 0.4)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.65, 0) * CFrame.Angles(math.rad(-20), math.rad(20), math.rad(-50)), 0.4)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.1) * CFrame.Angles(math.rad(34), math.rad(0), 0), 0.4)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2353. rs:wait()
  2354. end
  2355. wait(2.4)
  2356. Debounces.NoIdl = false
  2357. hum.WalkSpeed = 100
  2358. Debounces.on = false
  2359. wait()
  2360. if Debounces.CanAttack == false then
  2361. Debounces.CanAttack = true
  2362. v:Destroy()
  2363. end
  2364. end
  2365. end
  2366. end)
  2367. mouse.KeyDown:connect(function(key)
  2368. if key == "e" and Debounces.CanAttack == true then
  2369. Debounces.CanAttack = false
  2370. Debounces.on = true
  2371. Debounces.NoIdl = true
  2372. pt = {
  2373. 1,
  2374. 1.1,
  2375. 1.2,
  2376. 1.3,
  2377. 1.4,
  2378. 1.5
  2379. }
  2380. z = Instance.new("Sound", rarm)
  2381. z.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2382. z.Volume = 1.25
  2383. z.Pitch = pt[math.random(1, #pt)]
  2384. z.Looped = false
  2385. z:Play()
  2386. Debounces.RPunch = true
  2387. Debounces.LPunch = true
  2388. Debounces.ks = true
  2389. Debounces.ks2 = true
  2390. for i = 1, 1 do
  2391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.92)
  2393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2397. if Debounces.on == false then
  2398. break
  2399. end
  2400. wait()
  2401. end
  2402. z2 = Instance.new("Sound", larm)
  2403. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2404. z2.Volume = 1.25
  2405. z2.Pitch = pt[math.random(1, #pt)]
  2406. z2.Looped = false
  2407. z2:Play()
  2408. for i = 1, 1 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2415. if Debounces.on == false then
  2416. break
  2417. end
  2418. wait()
  2419. end
  2420. z3 = Instance.new("Sound", rarm)
  2421. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2422. z3.Volume = 1.25
  2423. z3.Pitch = pt[math.random(1, #pt)]
  2424. z3.Looped = false
  2425. z3:Play()
  2426. for i = 1, 1 do
  2427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92)
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2433. if Debounces.on == false then
  2434. break
  2435. end
  2436. wait()
  2437. end
  2438. z4 = Instance.new("Sound", larm)
  2439. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2440. z4.Volume = 1.25
  2441. z4.Pitch = pt[math.random(1, #pt)]
  2442. z4.Looped = false
  2443. z4:Play()
  2444. for i = 1, 1 do
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92)
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2451. if Debounces.on == false then
  2452. break
  2453. end
  2454. wait()
  2455. end
  2456. z5 = Instance.new("Sound", rarm)
  2457. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2458. z5.Volume = 1.25
  2459. z5.Pitch = pt[math.random(1, #pt)]
  2460. z5.Looped = false
  2461. z5:Play()
  2462. for i = 1, 1 do
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110), math.rad(30), math.rad(20)), 0.9)
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.9)
  2465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.9)
  2466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2469. if Debounces.on == false then
  2470. break
  2471. end
  2472. wait()
  2473. end
  2474. z6 = Instance.new("Sound", larm)
  2475. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2476. z6.Volume = 1.25
  2477. z6.Pitch = pt[math.random(1, #pt)]
  2478. z6.Looped = false
  2479. z6:Play()
  2480. for i = 1, 1 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2487. if Debounces.on == false then
  2488. break
  2489. end
  2490. wait()
  2491. end
  2492. z7 = Instance.new("Sound", rarm)
  2493. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2494. z7.Volume = 1.25
  2495. z7.Pitch = pt[math.random(1, #pt)]
  2496. z7.Looped = false
  2497. z7:Play()
  2498. for i = 1, 1 do
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.92)
  2501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2505. if Debounces.on == false then
  2506. break
  2507. end
  2508. wait()
  2509. end
  2510. z8 = Instance.new("Sound", larm)
  2511. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2512. z8.Volume = 1.25
  2513. z8.Pitch = pt[math.random(1, #pt)]
  2514. z8.Looped = false
  2515. z8:Play()
  2516. for i = 1, 1 do
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2523. if Debounces.on == false then
  2524. break
  2525. end
  2526. wait()
  2527. end
  2528. z9 = Instance.new("Sound", rarm)
  2529. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2530. z9.Volume = 1.25
  2531. z9.Pitch = pt[math.random(1, #pt)]
  2532. z9.Looped = false
  2533. z9:Play()
  2534. for i = 1, 1 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2541. if Debounces.on == false then
  2542. break
  2543. end
  2544. wait()
  2545. end
  2546. z10 = Instance.new("Sound", larm)
  2547. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2548. z10.Volume = 1.25
  2549. z10.Pitch = pt[math.random(1, #pt)]
  2550. z10.Looped = false
  2551. z10:Play()
  2552. for i = 1, 1 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then
  2560. break
  2561. end
  2562. wait()
  2563. end
  2564. z11 = Instance.new("Sound", rarm)
  2565. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2566. z11.Volume = 1.25
  2567. z11.Pitch = pt[math.random(1, #pt)]
  2568. z11.Looped = false
  2569. z11:Play()
  2570. for i = 1, 1 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110), math.rad(30), math.rad(20)), 0.9)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.9)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.9)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2577. if Debounces.on == false then
  2578. break
  2579. end
  2580. wait()
  2581. end
  2582. z12 = Instance.new("Sound", larm)
  2583. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2584. z12.Volume = 1.25
  2585. z12.Pitch = pt[math.random(1, #pt)]
  2586. z12.Looped = false
  2587. z12:Play()
  2588. for i = 1, 1 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then
  2596. break
  2597. end
  2598. wait()
  2599. end
  2600. z13 = Instance.new("Sound", rarm)
  2601. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2602. z13.Volume = 1.25
  2603. z13.Pitch = pt[math.random(1, #pt)]
  2604. z13.Looped = false
  2605. z13:Play()
  2606. for i = 1, 1 do
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2613. if Debounces.on == false then
  2614. break
  2615. end
  2616. wait()
  2617. end
  2618. z14 = Instance.new("Sound", larm)
  2619. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2620. z14.Volume = 1.25
  2621. z14.Pitch = pt[math.random(1, #pt)]
  2622. z14.Looped = false
  2623. z14:Play()
  2624. for i = 1, 1 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2631. if Debounces.on == false then
  2632. break
  2633. end
  2634. wait()
  2635. end
  2636. z15 = Instance.new("Sound", rarm)
  2637. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2638. z15.Volume = 1.25
  2639. z15.Pitch = pt[math.random(1, #pt)]
  2640. z15.Looped = false
  2641. z15:Play()
  2642. for i = 1, 1 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110), math.rad(30), math.rad(20)), 0.9)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.9)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.9)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2649. if Debounces.on == false then
  2650. break
  2651. end
  2652. wait()
  2653. end
  2654. z16 = Instance.new("Sound", larm)
  2655. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2656. z16.Volume = 1.25
  2657. z16.Pitch = pt[math.random(1, #pt)]
  2658. z16.Looped = false
  2659. z16:Play()
  2660. for i = 1, 1 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2667. if Debounces.on == false then
  2668. break
  2669. end
  2670. wait()
  2671. end
  2672. z17 = Instance.new("Sound", rarm)
  2673. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2674. z17.Volume = 1.25
  2675. z17.Pitch = pt[math.random(1, #pt)]
  2676. z17.Looped = false
  2677. z17:Play()
  2678. for i = 1, 1 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.92)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2685. if Debounces.on == false then
  2686. break
  2687. end
  2688. wait()
  2689. end
  2690. z18 = Instance.new("Sound", larm)
  2691. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2692. z18.Volume = 1.25
  2693. z18.Pitch = pt[math.random(1, #pt)]
  2694. z18.Looped = false
  2695. z18:Play()
  2696. for i = 1, 1 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2703. if Debounces.on == false then
  2704. break
  2705. end
  2706. wait()
  2707. end
  2708. z19 = Instance.new("Sound", rarm)
  2709. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2710. z19.Volume = 1.25
  2711. z19.Pitch = pt[math.random(1, #pt)]
  2712. z19.Looped = false
  2713. z19:Play()
  2714. for i = 1, 1 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2721. if Debounces.on == false then
  2722. break
  2723. end
  2724. wait()
  2725. end
  2726. z20 = Instance.new("Sound", larm)
  2727. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2728. z20.Volume = 1.25
  2729. z20.Pitch = pt[math.random(1, #pt)]
  2730. z20.Looped = false
  2731. z20:Play()
  2732. for i = 1, 1 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2739. if Debounces.on == false then
  2740. break
  2741. end
  2742. wait()
  2743. end
  2744. z:Destroy()
  2745. z2:Destroy()
  2746. z3:Destroy()
  2747. z4:Destroy()
  2748. z5:Destroy()
  2749. z6:Destroy()
  2750. z7:Destroy()
  2751. z8:Destroy()
  2752. z9:Destroy()
  2753. z10:Destroy()
  2754. z11:Destroy()
  2755. z12:Destroy()
  2756. z13:Destroy()
  2757. z14:Destroy()
  2758. z15:Destroy()
  2759. z16:Destroy()
  2760. z17:Destroy()
  2761. z18:Destroy()
  2762. z19:Destroy()
  2763. z20:Destroy()
  2764. Debounces.LPunch = false
  2765. Debounces.RPunch = false
  2766. Debounces.ks = false
  2767. Debounces.ks2 = false
  2768. if Debounces.CanAttack == false then
  2769. Debounces.CanAttack = true
  2770. Debounces.on = false
  2771. Debounces.NoIdl = false
  2772. end
  2773. end
  2774. end)
  2775. mouse.KeyDown:connect(function(key)
  2776. if key == "y" and Debounces.CanAttack == true then
  2777. Debounces.CanAttack = false
  2778. Debounces.on = true
  2779. Debounces.NoIdl = true
  2780. for i = 1, 15 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.25) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(-90)), 0.2)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(-90)), 0.6)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.2)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2787. if Debounces.on == false then
  2788. break
  2789. end
  2790. rs:wait(2.7)
  2791. end
  2792. xa = Instance.new("Sound", char)
  2793. xa.SoundId = "rbxassetid://419447292"
  2794. xa.Pitch = 1
  2795. xa.Volume = 2.5
  2796. wait(0.1)
  2797. xa:Play()
  2798. Debounces.on = false
  2799. Debounces.Here = false
  2800. shot = shot + 1
  2801. do
  2802. local rng = Instance.new("Part", larm)
  2803. rng.Anchored = true
  2804. rng.BrickColor = TorsoColor
  2805. rng.CanCollide = false
  2806. rng.FormFactor = 3
  2807. rng.Name = "Ring"
  2808. rng.Size = Vector3.new(1, 1, 1)
  2809. rng.Transparency = 0.35
  2810. rng.TopSurface = 0
  2811. rng.BottomSurface = 0
  2812. rng2 = rng:clone()
  2813. rng3 = rng2:clone()
  2814. rng4 = rng2:clone()
  2815. local rngm = Instance.new("SpecialMesh", rng)
  2816. rngm.MeshId = "http://www.roblox.com/asset/?id=1125473"
  2817. rngm.Scale = Vector3.new(160, 160, 1)
  2818. rngm2 = rngm:clone()
  2819. rngm2.Scale = Vector3.new(140, 140, 3)
  2820. rngm3 = rngm2:clone()
  2821. rngm3.Parent = rng3
  2822. rngm3.Scale = Vector3.new(120, 120, 1)
  2823. rngm4 = rngm2:clone()
  2824. rngm4.Parent = rng4
  2825. rngm4.Scale = Vector3.new(100, 100, 1)
  2826. local bem = Instance.new("Part", larm)
  2827. bem.Anchored = true
  2828. bem.BrickColor = BrickColor.new("Cyan")
  2829. bem.CanCollide = false
  2830. bem.FormFactor = 3
  2831. bem.Name = "Beam" .. shot
  2832. bem.Size = Vector3.new(1, 1, 1)
  2833. bem.Transparency = 0
  2834. bem.Material = "Neon"
  2835. bem.TopSurface = 0
  2836. bem.BottomSurface = 0
  2837. local bemm = Instance.new("SpecialMesh", bem)
  2838. bemm.MeshType = 4
  2839. bemm.Scale = Vector3.new(0, 3, 3)
  2840. local out = Instance.new("Part", larm)
  2841. out.Anchored = true
  2842. out.BrickColor = BrickColor.new("Cyan")
  2843. out.CanCollide = false
  2844. out.FormFactor = 3
  2845. out.Name = "Out"
  2846. out.Size = Vector3.new(3, 0, 3)
  2847. out.Transparency = 0.35
  2848. out.TopSurface = 0
  2849. out.BottomSurface = 0
  2850. local outm = Instance.new("SpecialMesh", out)
  2851. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2852. outm.Scale = Vector3.new(3, 0, 3)
  2853. local bnd = Instance.new("Part", larm)
  2854. bnd.Anchored = true
  2855. bnd.BrickColor = BrickColor.new("Cyan")
  2856. bnd.CanCollide = false
  2857. bnd.FormFactor = 3
  2858. bnd.Name = "Bend"
  2859. bnd.Size = Vector3.new(1, 1, 1)
  2860. bnd.Transparency = 1
  2861. bnd.TopSurface = 0
  2862. bnd.BottomSurface = 0
  2863. local bndm = Instance.new("SpecialMesh", bnd)
  2864. bndm.MeshType = 3
  2865. bndm.Scale = Vector3.new(3, 3, 3)
  2866. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  2867. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  2868. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2869. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2870. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2871. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  2872. Debounces.Shewt = true
  2873. coroutine.wrap(function()
  2874. for i = 10, 20, 0.2 do
  2875. rngm.Scale = Vector3.new(3 + i * 4, 60 + i * 4, 2)
  2876. rngm3.Scale = Vector3.new(3 + i * 6, 40 + i * 6, 2)
  2877. rngm4.Scale = Vector3.new(3 + i * 8, 20 + i * 8, 2)
  2878. rng.Transparency = i / 20
  2879. rng3.Transparency = i / 24
  2880. rng4.Transparency = i / 26
  2881. wait()
  2882. end
  2883. wait()
  2884. rng:Destroy()
  2885. end)()
  2886. if Debounces.Shewt == true then
  2887. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2888. hit = ht.Parent
  2889. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2890. if HasntTouched(hit.Name) == true and deb == false then
  2891. deb = true
  2892. coroutine.wrap(function()
  2893. hit:FindFirstChild("Humanoid").PlatformStand = true
  2894. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 1000
  2895. hit:FindFirstChild("Humanoid").Health = -1
  2896. end)()
  2897. table.insert(Touche, hit.Name)
  2898. deb = false
  2899. end
  2900. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  2901. deb = true
  2902. coroutine.wrap(function()
  2903. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2904. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 1000
  2905. wait(1)
  2906. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2907. end)()
  2908. table.insert(Touche, hit.Parent.Name)
  2909. deb = false
  2910. for i, v in pairs(Touche) do
  2911. print(v)
  2912. end
  2913. end
  2914. end)
  2915. end
  2916. for i = 0, 260, 8 do
  2917. bem.Size = Vector3.new(i, 30, 30)
  2918. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  2919. bem.CFrame = larm.CFrame * CFrame.new(0, -42 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  2920. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  2921. bnd.Size = Vector3.new(2, 2, 2)
  2922. bndm.Scale = Vector3.new(16, 16, 16)
  2923. if i % 10 == 0 then
  2924. do
  2925. local newRng = rng2:Clone()
  2926. newRng.Parent = larm
  2927. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2928. local newRngm = rngm2:clone()
  2929. newRngm.Parent = newRng
  2930. coroutine.wrap(function()
  2931. for i = 1, 10, 0.2 do
  2932. newRngm.Scale = Vector3.new(16 + i * 4, 16 + i * 4, 6)
  2933. newRng.Transparency = i / 10
  2934. wait()
  2935. end
  2936. wait()
  2937. newRng:Destroy()
  2938. end)()
  2939. end
  2940. end
  2941. wait()
  2942. end
  2943. wait()
  2944. Debounces.Shewt = false
  2945. bem:Destroy()
  2946. out:Destroy()
  2947. bnd:Destroy()
  2948. Debounces.Ready = false
  2949. for i, v in pairs(Touche) do
  2950. table.remove(Touche, i)
  2951. end
  2952. wait()
  2953. table.insert(Touche, char.Name)
  2954. Debounces.NoIdl = false
  2955. if Debounces.CanAttack == false then
  2956. Debounces.CanAttack = true
  2957. end
  2958. end
  2959. end
  2960. end)
  2961. mouse.KeyDown:connect(function(key)
  2962. if key == "g" and Debounces.CanAttack == true then
  2963. Debounces.CanAttack = false
  2964. Debounces.on = true
  2965. Debounces.NoIdl = true
  2966. for i = 1, 1 do
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(110), math.rad(-6), math.rad(140)), 0.4)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(80), math.rad(6), math.rad(-40)), 0.2)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(30), 0), 0.2)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2973. if Debounces.on == false then
  2974. break
  2975. end
  2976. rs:wait(2.6)
  2977. end
  2978. Spawn(function()
  2979. local Parts = {}
  2980. for Y = -5, 5 do
  2981. local P = Instance.new("Part", char)
  2982. P.Anchored = true
  2983. P.FormFactor = "Custom"
  2984. P.CanCollide = false
  2985. P.Size = Vector3.new(30, 10, 2)
  2986. P.TopSurface = "SmoothNoOutlines"
  2987. P.BottomSurface = "SmoothNoOutlines"
  2988. P.Material = "Neon"
  2989. P.BrickColor = BrickColor.new("Cyan")
  2990. P.Name = tostring(Y)
  2991. local i = (Y + 5) / 10
  2992. i = 1 - math.cos(math.pi * i - math.pi / 2)
  2993. P.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, Y, -15 + i * 1.5) * CFrame.Angles(math.rad(Y * 5), 0, 0)
  2994. s = Instance.new("Sound", P)
  2995. s.SoundId = "rbxassetid://228343271"
  2996. s.Volume = 1
  2997. s.Pitch = 0.9
  2998. s:Play()
  2999. sa = Instance.new("Sound", P)
  3000. sa.SoundId = "rbxassetid://419447292"
  3001. sa.Volume = 1
  3002. sa.Pitch = 1
  3003. sa:Play()
  3004. P.Touched:connect(function(ht)
  3005. hit = ht.Parent
  3006. if ht and hit:IsA("Model") then
  3007. if hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name then
  3008. hit:FindFirstChild("Humanoid").Health = -1
  3009. hit:FindFirstChild("Humanoid").PlatformStand = true
  3010. wait(1)
  3011. end
  3012. elseif ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.Slashing == true and Debounces.Slashed == false then
  3013. Debounces.Slashed = true
  3014. hit.Parent:FindFirstChild("Humanoid").Health = -1
  3015. hit:FindFirstChild("Humanoid").PlatformStand = true
  3016. wait(1)
  3017. Debounces.Slashed = false
  3018. end
  3019. end)
  3020. Parts[#Parts + 1] = P
  3021. end
  3022. local BREAKIT = false
  3023. local CParts = {}
  3024. local Rocks = {}
  3025. local LastPos
  3026. for i = 1, 70 do
  3027. for i2, v in pairs(Parts) do
  3028. v.CFrame = v.CFrame * CFrame.new(0, 0, -4)
  3029. local cf = v.CFrame
  3030. v.Size = v.Size + Vector3.new(0.4, 0.35, 0)
  3031. v.CFrame = cf
  3032. v.Transparency = v.Transparency + 0.02
  3033. if v.Transparency >= 0.975 then
  3034. BREAKIT = true
  3035. end
  3036. if v.Name == "0" then
  3037. local Ignore = {}
  3038. for i, v in pairs(game:GetService("Players"):GetPlayers()) do
  3039. if v.Character ~= nil then
  3040. Ignore[#Ignore + 1] = v.Character
  3041. end
  3042. end
  3043. local ray = Ray.new(v.Position + Vector3.new(0, 20, 0), Vector3.new(0, -200, 0))
  3044. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray, Ignore)
  3045. if Hit ~= nil then
  3046. if #Rocks == 0 then
  3047. for i = 1, 5 do
  3048. local P = Instance.new("Part", char)
  3049. Rocks[#Rocks + 1] = P
  3050. P.Anchored = true
  3051. P.FormFactor = "Custom"
  3052. P.BrickColor = BrickColor.new("Really black")
  3053. P.Material = "Neon"
  3054. P.TopSurface = "Smooth"
  3055. P.BottomSurface = "Smooth"
  3056. P.Size = Vector3.new(2, 2, 2) * (math.random(500, 900) / 100)
  3057. end
  3058. end
  3059. for i, P in pairs(Rocks) do
  3060. P.CFrame = (CFrame.new(Pos) * (v.CFrame - v.Position) * CFrame.new(math.random(-math.ceil(v.Size.X / 2), math.ceil(v.Size.X / 2)), 0, -math.random(5, 8)) - Vector3.new(0, 0.25, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(20, 50)))
  3061. end
  3062. local P = Instance.new("Part", char)
  3063. CParts[#CParts + 1] = {
  3064. P,
  3065. tick()
  3066. }
  3067. P.Anchored = true
  3068. P.FormFactor = "Custom"
  3069. P.BrickColor = BrickColor.new("Really black")
  3070. P.Material = "Neon"
  3071. P.TopSurface = "Smooth"
  3072. P.BottomSurface = "Smooth"
  3073. P.Size = Vector3.new(2, 2, 2) * (math.random(100, 300) / 100)
  3074. Pos = CFrame.new(Pos) * (v.CFrame - v.Position) * CFrame.new(v.Size.X / 2, 0, 0)
  3075. Pos = Pos.p
  3076. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 0.25, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(20, 50)))
  3077. local P = P:Clone()
  3078. CParts[#CParts + 1] = {
  3079. P,
  3080. tick()
  3081. }
  3082. P.Parent = char
  3083. Pos = CFrame.new(Pos) * (v.CFrame - v.Position) * CFrame.new(-v.Size.X, 0, 0)
  3084. Pos = Pos.p
  3085. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 0.25, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, -20)))
  3086. if LastPos ~= nil then
  3087. local P = P:Clone()
  3088. CParts[#CParts + 1] = {
  3089. P,
  3090. tick()
  3091. }
  3092. P.Parent = char
  3093. P.BrickColor = TorsoColor
  3094. P.Material = "Neon"
  3095. Pos = CFrame.new(Pos) * (v.CFrame - v.Position) * CFrame.new(v.Size.X / 2, 0, 0)
  3096. Pos = Pos.p
  3097. local CFr = CFrame.new(Pos) * (v.CFrame - v.Position) - Vector3.new(0, 0.4, 0)
  3098. P.Size = Vector3.new(v.Size.X - 0.25, 1, CFr.p - LastPos.p.Magnitude + 0.25)
  3099. P.CFrame = CFrame.new(CFr.p, LastPos.p) * CFrame.new(0, 0, -(CFr.p - LastPos.p.Magnitude + 0.25) / 2)
  3100. end
  3101. LastPos = CFrame.new(Pos) * (v.CFrame - v.Position) - Vector3.new(0, 0.4, 0)
  3102. end
  3103. end
  3104. end
  3105. if BREAKIT then
  3106. break
  3107. end
  3108. wait(0.002)
  3109. end
  3110. for i, v in pairs(Rocks) do
  3111. CParts[#CParts + 1] = {
  3112. v,
  3113. tick()
  3114. }
  3115. end
  3116. for i, v in pairs(Parts) do
  3117. v:Destroy()
  3118. end
  3119. Parts = nil
  3120. while true do
  3121. local t = tick()
  3122. local p
  3123. for i, v in pairs(CParts) do
  3124. if t - v[2] > 4 then
  3125. v[1].Transparency = v[1].Transparency + 0.05
  3126. if 1 <= v[1].Transparency then
  3127. v[1]:Destroy()
  3128. CParts[i] = nil
  3129. end
  3130. end
  3131. p = v
  3132. end
  3133. if p == nil then
  3134. break
  3135. end
  3136. wait(0.002)
  3137. end
  3138. for i, v in pairs(CParts) do
  3139. v:Destroy()
  3140. end
  3141. CParts = {}
  3142. end)
  3143. for i = 1, 20 do
  3144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(70), math.rad(-6), math.rad(-20)), 0.2)
  3145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.2)
  3146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.2)
  3147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3150. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3151. if Debounces.on == false then
  3152. break
  3153. end
  3154. rs:wait(2)
  3155. end
  3156. if Debounces.CanAttack == false then
  3157. Debounces.CanAttack = true
  3158. Debounces.on = false
  3159. Debounces.NoIdl = false
  3160. end
  3161. end
  3162. end)
  3163. local orbt = {}
  3164. local stlt = {}
  3165. local chot = {}
  3166. local cfxt = {}
  3167. local pfxt = {}
  3168. local cns = 0
  3169. local cnOrb
  3170. mouse.KeyDown:connect(function(key)
  3171. if key == "u" and Debounces.CanAttack == true then
  3172. Debounces.CanAttack = false
  3173. Debounces.NoIdl = true
  3174. Debounces.on = true
  3175. orbt = {}
  3176. stlt = {}
  3177. chot = {}
  3178. cfxt = {}
  3179. for i = 1, 2 do
  3180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)), 0.2)
  3181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.2)
  3183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3186. if Debounces.on == false then
  3187. end
  3188. rs:wait()
  3189. end
  3190. z2 = Instance.new("Sound", char)
  3191. z2.SoundId = "rbxassetid://489657591"
  3192. z2.Pitch = 1
  3193. z2.Volume = 2
  3194. wait(0.1)
  3195. z2:Play()
  3196. cnOrb = nwPrt(char, Vector3.new(1, 1, 1), larm.CFrame * CFrame.new(0, -3.4, -0.1), "White")
  3197. debris:AddItem(cnOrb, 50)
  3198. cnOrb.Mesh.MeshType = 3
  3199. cnOrb.Transparency = 0.5
  3200. table.insert(orbt, cnOrb)
  3201. table.insert(stlt, cnOrb)
  3202. do
  3203. local nt = 0
  3204. for i = 0, 14.75, 0.02 do
  3205. nt = nt + 1
  3206. cns = i
  3207. if nt >= 2 then
  3208. nt = 0
  3209. local cho = nwPrt(mod3, Vector3.new(0.2, 0.2, 0.2), cnOrb.CFrame * CFrame.Angles(math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) * CFrame.new(0, 5 + cns, 0), "White")
  3210. debris:AddItem(cho, 1)
  3211. cho.Mesh.MeshType = 3
  3212. cho.Transparency = 1
  3213. table.insert(chot, cho)
  3214. end
  3215. cnOrb.CFrame = larm.CFrame * CFrame.new(0, -3.4 - cns / 2, -0.1)
  3216. cnOrb.Mesh.Scale = Vector3.new(i, i, i)
  3217. wait()
  3218. end
  3219. for i = 1, 1 do
  3220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(110), math.rad(-6), math.rad(140)), 0.4)
  3221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(80), math.rad(6), math.rad(-40)), 0.2)
  3222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(30), 0), 0.2)
  3223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3226. if Debounces.on == false then
  3227. end
  3228. rs:wait()
  3229. end
  3230. coroutine.wrap(function()
  3231. for i = 1, 1 do
  3232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(70), math.rad(-6), math.rad(-20)), 0.2)
  3233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.2)
  3234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.2)
  3235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3238. if Debounces.on == false then
  3239. end
  3240. rs:wait()
  3241. end
  3242. end)()
  3243. wait(0.1)
  3244. stlt = {}
  3245. local ry, ht, ps = newRay(root.CFrame * CFrame.new(0, 0, -4), root.CFrame * CFrame.new(0, 0, -4) * CFrame.Angles(math.rad(-5), 0, 0) * CFrame.new(0, 0, -2), 160, {char})
  3246. cnOrb.CFrame = root.CFrame * CFrame.new(0, 0, -4) * CFrame.Angles(math.rad(-5), 0, 0)
  3247. local nt = 0
  3248. for i = 0, 160, 3 do
  3249. cnOrb.CFrame = cnOrb.CFrame * CFrame.new(0, 0, -3)
  3250. nt = nt + 1
  3251. if nt >= 6 then
  3252. nt = 0
  3253. local cfx = nwPrt(mod3, Vector3.new(10, 10, 10), cnOrb.CFrame * CFrame.new(0, 0, 2) * CFrame.Angles(math.rad(90), 0, 0), "Cyan")
  3254. cfx.MeshId = "rbxassetid://0"
  3255. cfx.Transparency = 0.4
  3256. table.insert(cfxt, cfx)
  3257. debris:AddItem(cfx, 1)
  3258. end
  3259. if cnOrb.Position - ps.magnitude < 12 then
  3260. break
  3261. end
  3262. wait()
  3263. end
  3264. orbt = {}
  3265. for i = 0, 1, 0.1 do
  3266. local cs = cnOrb.Mesh.Scale
  3267. cnOrb.Mesh.Scale = Vector3.new(Tween(cs.X, 100, i), Tween(cs.Y, 100, i), Tween(cs.Z, 100, i))
  3268. wait()
  3269. end
  3270. local ofx = nwPrt(cnOrb, Vector3.new(10, 10, 10), cnOrb.CFrame, "Cyan")
  3271. ofx.Transparency = 0.5
  3272. ofx.Mesh.MeshType = 3
  3273. ofx.Mesh.Scale = Vector3.new(30, 30, 30)
  3274. for _, v in pairs(game:service("Players"):GetChildren()) do
  3275. pcall(function()
  3276. for _, c in pairs(v.Character:GetChildren()) do
  3277. if v ~= p and c:IsA("Part") and cnOrb.CFrame.p - c.CFrame.p.magnitude < 120 and cnOrb.CFrame.p - c.CFrame.p.magnitude > 50 then
  3278. local hrp = v.Character:FindFirstChild("HumanoidRootPart")
  3279. hrp.Velocity = CFrame.new(hrp.CFrame.p, cnOrb.CFrame * CFrame.new(0, 10, 0).p).lookVector * 2500
  3280. end
  3281. end
  3282. end)
  3283. end
  3284. for i = 0, 1, 0.05 do
  3285. local cs = cnOrb.Mesh.Scale
  3286. cnOrb.Mesh.Scale = Vector3.new(Tween(cs.X, 0.1, i), Tween(cs.Y, 0.1, i), Tween(cs.Z, 0.1, i))
  3287. local ofs = ofx.Mesh.Scale
  3288. ofx.Mesh.Scale = Vector3.new(Tween(ofs.X, 0.1, i), Tween(ofs.Y, 0.1, i), Tween(ofs.Z, 0.1, i))
  3289. ofx.Transparency = Tween(ofx.Transparency, 1, i)
  3290. wait()
  3291. end
  3292. ofx:Destroy()
  3293. cnOrb.CFrame = CFrame.new(cnOrb.Position) * CFrame.new(0, 10, 0)
  3294. local cnfx = nwPrt(cnOrb, Vector3.new(100, 100, 100), cnOrb.CFrame, "Cyan")
  3295. cnfx.Mesh.MeshType = 3
  3296. cnOrb.Transparency = 0.5
  3297. local cnr = nwPrt(cnOrb, Vector3.new(100, 100, 100), cnOrb.CFrame, "Cyan")
  3298. cnr.Transparency = 0.5
  3299. cnr.Mesh.MeshType = 3
  3300. local rn1 = nwPrt(cnOrb, Vector3.new(10, 10, 10), cnOrb.CFrame * CFrame.Angles(math.rad(90), 0, 0), "White")
  3301. rn1.Transparency = 1
  3302. rn1.Mesh.MeshId = "rbxassetid://3270017"
  3303. local rn2 = nwPrt(cnOrb, Vector3.new(10, 10, 10), cnOrb.CFrame, "White")
  3304. rn2.Transparency = 1
  3305. rn2.Mesh.MeshId = "rbxassetid://3270017"
  3306. local rn3 = nwPrt(cnOrb, Vector3.new(100, 100, 100), cnOrb.CFrame * CFrame.Angles(math.rad(-90), 0, 0), "White")
  3307. rn3.Transparency = 1
  3308. rn3.Mesh.MeshId = "rbxassetid://3270017"
  3309. local rn4 = nwPrt(cnOrb, Vector3.new(100, 100, 100), cnOrb.CFrame, "White")
  3310. rn4.Transparency = 1
  3311. rn4.Mesh.MeshId = "rbxassetid://3270017"
  3312. local rn5 = nwPrt(cnOrb, Vector3.new(200, 200, 100), cnOrb.CFrame, "White")
  3313. rn5.Transparency = 1
  3314. rn5.Mesh.MeshId = "rbxassetid://3270017"
  3315. local rn6 = nwPrt(cnOrb, Vector3.new(200, 200, 100), cnOrb.CFrame, "White")
  3316. rn6.Transparency = 1
  3317. rn6.Mesh.MeshId = "rbxassetid://3270017"
  3318. local nt = 0
  3319. local cs
  3320. z4 = Instance.new("Sound", char)
  3321. z4.SoundId = "rbxassetid://419447292"
  3322. z4.Pitch = 1
  3323. z4.Volume = 10
  3324. wait(0.1)
  3325. z4:Play()
  3326. z3 = Instance.new("Sound", char)
  3327. z3.SoundId = "rbxassetid://421328847"
  3328. z3.Pitch = 1
  3329. z3.Volume = 10
  3330. wait(0.1)
  3331. z3:Play()
  3332. for i = 0, 1, 0.05 do
  3333. cs = cnOrb.Mesh.Scale
  3334. cnOrb.Mesh.Scale = Vector3.new(Tween(cs.X, 100, i), Tween(cs.Y, 100, i), Tween(cs.Z, 100, i))
  3335. local fs = cnfx.Mesh.Scale
  3336. cnfx.Mesh.Scale = Vector3.new(Tween(fs.X, 120, i), Tween(fs.Y, 120, i), Tween(fs.Z, 120, i))
  3337. cnfx.Transparency = cnfx.Transparency + 0.05
  3338. rn1.Mesh.Scale = Vector3.new(Tween(fs.X, 120, i), Tween(fs.Y, 120, i), Tween(fs.Z, 60, i))
  3339. rn2.Mesh.Scale = Vector3.new(Tween(fs.X, 120, i), Tween(fs.Y, 120, i), Tween(fs.Z, 60, i))
  3340. rn1.CFrame = rn1.CFrame * CFrame.Angles(math.rad(10), math.rad(6), math.rad(3))
  3341. rn2.CFrame = rn2.CFrame * CFrame.Angles(math.rad(10), math.rad(6), math.rad(3))
  3342. rn1.Transparency = Tween(rn1.Transparency, 0.8, i)
  3343. rn2.Transparency = Tween(rn2.Transparency, 0.8, i)
  3344. rn3.Mesh.Scale = Vector3.new(Tween(fs.X, 1200, i), Tween(fs.Y, 1200, i), Tween(fs.Z, 600, i))
  3345. rn4.Mesh.Scale = Vector3.new(Tween(fs.X, 1200, i), Tween(fs.Y, 1200, i), Tween(fs.Z, 600, i))
  3346. rn3.CFrame = rn3.CFrame * CFrame.Angles(math.rad(-10), math.rad(-6), math.rad(-3))
  3347. rn4.CFrame = rn4.CFrame * CFrame.Angles(math.rad(-10), math.rad(-6), math.rad(-3))
  3348. rn3.Transparency = Tween(rn1.Transparency, 0.8, i)
  3349. rn4.Transparency = Tween(rn2.Transparency, 0.8, i)
  3350. rn5.Transparency = Tween(rn2.Transparency, 0.25, i)
  3351. rn5.CFrame = rn5.CFrame * CFrame.Angles(math.rad(-20), math.rad(-18), math.rad(-9))
  3352. rn5.Mesh.Scale = Vector3.new(Tween(fs.X, 2400, i), Tween(fs.Y, 2400, i), Tween(fs.Z, 1200, i))
  3353. rn6.Transparency = Tween(rn2.Transparency, 0.25, i)
  3354. rn6.CFrame = rn6.CFrame * CFrame.Angles(math.rad(20), math.rad(18), math.rad(9))
  3355. rn6.Mesh.Scale = Vector3.new(Tween(fs.X, 2400, i), Tween(fs.Y, 2400, i), Tween(fs.Z, 1200, i))
  3356. local rs = cnr.Mesh.Scale
  3357. cnr.Mesh.Scale = Vector3.new(Tween(rs.X, 10, i), Tween(rs.Y, 10, i), Tween(rs.Z, 10, i))
  3358. nt = nt + 1
  3359. if nt >= 6 then
  3360. local pls = {}
  3361. for _, v in pairs(game.Players:GetChildren()) do
  3362. table.insert(pls, v)
  3363. end
  3364. local ry2, ht2, ps2 = newRay(cnOrb.CFrame, cnOrb.CFrame * CFrame.new(0, -1, 0), 1000, pls)
  3365. local pffx = nwPrt(mod3, Vector3.new(1, 1, 1), CFrame.new(ps2) * CFrame.new(0, 10, -12), "White")
  3366. pffx.Mesh.MeshId = "rbxassetid://0"
  3367. pffx.Mesh.Scale = Vector3.new(cs.X, cs.Y / 5, cs.Z)
  3368. debris:AddItem(pffx, 2)
  3369. table.insert(pfxt, pffx)
  3370. nt = 0
  3371. end
  3372. wait()
  3373. end
  3374. local int = 0
  3375. coroutine.wrap(function()
  3376. for i = 1, 100 do
  3377. rn1.CFrame = rn1.CFrame * CFrame.Angles(math.rad(10), math.rad(5), math.rad(5))
  3378. rn2.CFrame = rn2.CFrame * CFrame.Angles(math.rad(10), math.rad(5), math.rad(5))
  3379. rn3.CFrame = rn3.CFrame * CFrame.Angles(math.rad(-10), math.rad(-5), math.rad(-5))
  3380. rn4.CFrame = rn4.CFrame * CFrame.Angles(math.rad(-10), math.rad(-5), math.rad(-5))
  3381. rn5.CFrame = rn5.CFrame * CFrame.Angles(math.rad(5), math.rad(5), math.rad(5))
  3382. rn6.CFrame = rn6.CFrame * CFrame.Angles(math.rad(-5), math.rad(-5), math.rad(-5))
  3383. nt = nt + 1
  3384. int = int + 1
  3385. do
  3386. local htd = {p}
  3387. for _, v in pairs(game:service("Players"):GetChildren()) do
  3388. pcall(function()
  3389. for _, c in pairs(v.Character:GetChildren()) do
  3390. if c:IsA("Part") and not inT(v, htd) and cnOrb.CFrame.p - c.CFrame.p.magnitude < 50 then
  3391. v.Character:FindFirstChild("Humanoid").Health = -666
  3392. v.Character:FindFirstChild("HumanoidRootPart").Velocity = Vector3.new(0, 0, 0)
  3393. table.insert(htd, v)
  3394. end
  3395. end
  3396. end)
  3397. end
  3398. htd = {p}
  3399. if int >= 6 then
  3400. for _, v in pairs(game:service("Players"):GetChildren()) do
  3401. pcall(function()
  3402. for _, c in pairs(v.Character:GetChildren()) do
  3403. if c:IsA("Part") and not inT(v, htd) and cnOrb.CFrame.p - c.CFrame.p.magnitude < 50 then
  3404. table.insert(htd, v)
  3405. do
  3406. local hfx = nwPrt(mod3, Vector3.new(1, 1, 1), c.CFrame * CFrame.new(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), "White")
  3407. hfx.Mesh.Scale = Vector3.new(2, 2, 2)
  3408. hfx.Mesh.MeshType = 3
  3409. debris:AddItem(hfx, 2)
  3410. coroutine.wrap(function()
  3411. pcall(function()
  3412. for i = 0, 1, 0.05 do
  3413. pcall(function()
  3414. local hs = hfx.Mesh.Scale
  3415. hfx.CFrame = Lerp(hfx.CFrame, cnOrb.CFrame, i)
  3416. hfx.Mesh.Scale = Vector3.new(Tween(hs.X, 0.1, i), Tween(hs.Y, 0.1, i), Tween(hs.Z, 0.1, i))
  3417. end)
  3418. wait()
  3419. end
  3420. hfx:Destroy()
  3421. end)
  3422. end)()
  3423. end
  3424. end
  3425. end
  3426. end)
  3427. end
  3428. int = 0
  3429. end
  3430. if nt >= 4 then
  3431. local pls = {}
  3432. for _, v in pairs(game.Players:GetChildren()) do
  3433. table.insert(pls, v)
  3434. end
  3435. local ry2, ht2, ps2 = newRay(cnOrb.CFrame, cnOrb.CFrame * CFrame.new(0, -1, 0), 1000, pls)
  3436. local pffx = nwPrt(mod3, Vector3.new(1, 1, 1), CFrame.new(ps2) * CFrame.new(0, 10, -12), "Cyan")
  3437. pffx.Transparency = 0.4
  3438. pffx.Mesh.MeshId = "rbxassetid://0"
  3439. pffx.Mesh.Scale = Vector3.new(cs.X - 10, cs.Y / 5, cs.Z - 10)
  3440. debris:AddItem(pffx, 2)
  3441. table.insert(pfxt, pffx)
  3442. nt = 0
  3443. end
  3444. wait()
  3445. end
  3446. end
  3447. cnOrb:Destroy()
  3448. cnfx:Destroy()
  3449. for _, v in pairs(mod3:GetChildren()) do
  3450. v:Destroy()
  3451. end
  3452. orbt = {}
  3453. stlt = {}
  3454. chot = {}
  3455. cfxt = {}
  3456. pfxt = {}
  3457. end)()
  3458. if Debounces.CanAttack == false then
  3459. Debounces.CanAttack = true
  3460. Debounces.NoIdl = false
  3461. Debounces.on = false
  3462. end
  3463. end
  3464. end
  3465. end)
  3466. mouse.KeyDown:connect(function(key)
  3467. if key == "h" and Debounces.CanAttack == true then
  3468. Debounces.CanAttack = false
  3469. Debounces.NoIdl = true
  3470. Debounces.on = true
  3471. hed.Anchored = true
  3472. do
  3473. local shell = Instance.new("Part", torso)
  3474. shell.BrickColor = BrickColor.new("Cyan")
  3475. shell.Anchored = false
  3476. shell.CanCollide = true
  3477. shell.Locked = true
  3478. shell.Material = "Neon"
  3479. shell.TopSurface = "SmoothNoOutlines"
  3480. shell.BottomSurface = "SmoothNoOutlines"
  3481. shell.Size = Vector3.new(1.2, 1.2, 1.2)
  3482. shell.FormFactor = 3
  3483. local shellm = Instance.new("SpecialMesh", shell)
  3484. shellm.MeshType = "Sphere"
  3485. shellm.Scale = Vector3.new(1.2, 1.2, 1.2)
  3486. local function Omega()
  3487. local X = Instance.new("Part", char)
  3488. local O = Instance.new("ObjectValue", X)
  3489. O.Name = "creator"
  3490. X.Locked = true
  3491. X.Name = "Shell"
  3492. X.Anchored = false
  3493. X.CanCollide = true
  3494. X.Transparency = 0.5
  3495. X.Reflectance = 0
  3496. X.BottomSurface = 0
  3497. X.TopSurface = 0
  3498. X.Shape = 0
  3499. local V = Instance.new("ObjectValue", X)
  3500. V.Value = char
  3501. V.Name = "creator"
  3502. X.BrickColor = BrickColor.new("Cyan")
  3503. X.Size = Vector3.new(100, 40, 100)
  3504. X.CFrame = torso.CFrame * CFrame.new(0, 0, -40)
  3505. X.Material = "Neon"
  3506. b = Instance.new("Sound")
  3507. b.SoundId = "http://www.roblox.com/asset/?id=262498472"
  3508. b.Parent = char.Head
  3509. b.Looped = false
  3510. b.Pitch = 1
  3511. b.Volume = 1
  3512. wait(0.1)
  3513. b:Play()
  3514. local Z = Instance.new("SpecialMesh", X)
  3515. Z.MeshType = "Sphere"
  3516. Z.Scale = Vector3.new(0.2, 0.2, 0.2)
  3517. X.CFrame = rarm.CFrame * CFrame.new(0, -6, 0)
  3518. local bv = Instance.new("BodyVelocity", X)
  3519. bv.maxForce = Vector3.new(99999, 99999, 99999)
  3520. X.CFrame = CFrame.new(X.Position, root.CFrame.lookVector * 10)
  3521. bv.velocity = root.CFrame.lookVector * 10
  3522. Explode = X.Touched:connect(function(hit)
  3523. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then
  3524. local cf = X.CFrame
  3525. bv:Destroy()
  3526. X.Anchored = true
  3527. Z:Remove()
  3528. Explode:disconnect()
  3529. X.Size = Vector3.new(3, 3, 3)
  3530. X.Touched:connect(function(hit)
  3531. end)
  3532. X.CanCollide = false
  3533. for i, v in pairs(FindNearestTorso(X.CFrame.p, 200)) do
  3534. if v:FindFirstChild("Humanoid") then
  3535. v.Humanoid.Health = -666
  3536. end
  3537. end
  3538. for i = 1, 40 do
  3539. rs:wait()
  3540. X.Transparency = X.Transparency + 0.025
  3541. X.Size = X.Size + Vector3.new(1, 1, 1)
  3542. X.CFrame = root.CFrame * CFrame.new(0, 0, -10)
  3543. end
  3544. X:Destroy()
  3545. end
  3546. end)
  3547. end
  3548. local function wat()
  3549. local sweld = Instance.new("ManualWeld", shell)
  3550. sweld.Part0 = shell
  3551. sweld.Part1 = rarm
  3552. sweld.C0 = CFrame.new(0, 1, 0)
  3553. return sweld
  3554. end
  3555. local watweld = wat()
  3556. for i = 1, 200 do
  3557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)), 0.03)
  3558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3563. if Debounces.on == false then
  3564. break
  3565. end
  3566. rs:wait()
  3567. end
  3568. b = Instance.new("Sound")
  3569. b.SoundId = "http://www.roblox.com/asset/?id=245537790"
  3570. b.Parent = char.Head
  3571. b.Looped = false
  3572. b.Pitch = 1
  3573. b.Volume = 1
  3574. wait(0.1)
  3575. b:Play()
  3576. watweld.Part1 = torso
  3577. watweld.C0 = CFrame.new(0, -4, 0)
  3578. for i = 1, 30 do
  3579. watweld.C0 = watweld.C0 * CFrame.new(0, -1, 0)
  3580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)), 0.4)
  3581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-170)), 0.4)
  3582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3586. if Debounces.on == false then
  3587. break
  3588. end
  3589. rs:wait()
  3590. end
  3591. local shelbx = true
  3592. coroutine.resume(coroutine.create(function()
  3593. while shelbx do
  3594. wait()
  3595. for _, v in pairs(game.workspace:GetChildren()) do
  3596. if v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("Torso") and v ~= pchar then
  3597. local mag = v.Torso.CFrame.p - shell.CFrame.p.magnitude
  3598. if mag <= shell.Size.x then
  3599. v.Humanoid.Health = v.Humanoid.Health - v.Humanoid.MaxHealth / 7
  3600. end
  3601. end
  3602. end
  3603. end
  3604. end))
  3605. for i = 1, 40 do
  3606. shell.Size = shell.Size + Vector3.new(1, 1, 1)
  3607. local watweld = wat()
  3608. watweld.C0 = CFrame.new(0, -14 - i, 0)
  3609. watweld.Part1 = torso
  3610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.4)
  3611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.4)
  3612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3616. if Debounces.on == false then
  3617. break
  3618. end
  3619. rs:wait()
  3620. end
  3621. for i = 1, 40 do
  3622. local watweld = wat()
  3623. watweld.Part1 = torso
  3624. watweld.C0 = watweld.C0:lerp(CFrame.new(0, 0, 40), 1)
  3625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(20)), 0.4)
  3626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4, 0.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.4)
  3627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3631. if Debounces.on == false then
  3632. break
  3633. end
  3634. rs:wait()
  3635. end
  3636. for i = 1, 60 do
  3637. local watweld = wat()
  3638. watweld.Part1 = torso
  3639. watweld.C0 = watweld.C0:lerp(CFrame.new(0, 0, 60), 1)
  3640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.64, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-30)), 0.4)
  3641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4, 0.64, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(30)), 0.4)
  3642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3646. if Debounces.on == false then
  3647. break
  3648. end
  3649. rs:wait()
  3650. end
  3651. for i = 1, 20 do
  3652. shell.Size = shell.Size + Vector3.new(1, 1, 1)
  3653. local watweld = wat()
  3654. watweld.Part1 = torso
  3655. watweld.C0 = watweld.C0:lerp(CFrame.new(0, 0, 62), 1)
  3656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.64, 0) * CFrame.Angles(math.rad(110), math.rad(0), math.rad(120)), 0.4)
  3657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4, 0.64, 0) * CFrame.Angles(math.rad(110), math.rad(0), math.rad(-120)), 0.4)
  3658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3662. if Debounces.on == false then
  3663. break
  3664. end
  3665. rs:wait()
  3666. end
  3667. coroutine.resume(coroutine.create(function()
  3668. for i = 0, 1, 0.1 do
  3669. wait()
  3670. shell.Transparency = i
  3671. end
  3672. shell:Destroy()
  3673. shelbx = false
  3674. end))
  3675. hed.Anchored = false
  3676. if Debounces.CanAttack == false then
  3677. Debounces.CanAttack = true
  3678. Debounces.NoIdl = false
  3679. Debounces.on = false
  3680. b:Destroy()
  3681. end
  3682. end
  3683. end
  3684. end)
  3685. Charging = false
  3686. mouse.KeyDown:connect(function(key)
  3687. if key == "r" and Charging == false then
  3688. Charging = true
  3689. if Debounces.CanAttack == true then
  3690. Debounces.CanAttack = false
  3691. Debounces.NoIdl = true
  3692. Debounces.on = true
  3693. for i = 1, 20 do
  3694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.65, -0.4) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.2)
  3695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -0.4) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.2)
  3696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0.4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0.4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3700. if Debounces.on == false then
  3701. break
  3702. end
  3703. rs:wait()
  3704. end
  3705. for i = 1, 20 do
  3706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-20), math.rad(-20), math.rad(50)), 0.4)
  3707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.65, 0) * CFrame.Angles(math.rad(-20), math.rad(20), math.rad(-50)), 0.4)
  3708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.1) * CFrame.Angles(math.rad(34), math.rad(0), 0), 0.4)
  3709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3712. if Debounces.on == false then
  3713. break
  3714. end
  3715. rs:wait()
  3716. end
  3717. xay = Instance.new("Sound", char)
  3718. xay.SoundId = "rbxassetid://419447292"
  3719. xay.Pitch = 1
  3720. xay.Volume = 2.5
  3721. xay:Play()
  3722. pt = Instance.new("Part", torso)
  3723. pt.Anchored = true
  3724. pt.CanCollide = false
  3725. pt.Locked = true
  3726. pt.FormFactor = "Custom"
  3727. pt.Size = Vector3.new(1, 1, 1)
  3728. pt.CFrame = root.CFrame * CFrame.new(0, -1, 0)
  3729. pt.Transparency = 0.6
  3730. pt.BrickColor = BrickColor.new("Cyan")
  3731. msh = Instance.new("SpecialMesh", pt)
  3732. msh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3733. msh.Scale = Vector3.new(8, 4, 8)
  3734. pt2 = pt:clone()
  3735. pt2.Parent = torso
  3736. pt2.CFrame = root.CFrame * CFrame.new(0, -1, 0)
  3737. pt2.BrickColor = TorsoColor
  3738. msh2 = msh:clone()
  3739. msh2.Parent = pt2
  3740. msh2.Scale = Vector3.new(10, 5, 10)
  3741. custommath = {
  3742. 25,
  3743. 26,
  3744. 27,
  3745. 28,
  3746. 29,
  3747. 30,
  3748. 31,
  3749. 32,
  3750. 33,
  3751. 34,
  3752. 35,
  3753. 36,
  3754. 37,
  3755. 38,
  3756. 39,
  3757. 40,
  3758. 41,
  3759. 42,
  3760. 43,
  3761. 44,
  3762. 45,
  3763. 46,
  3764. 47,
  3765. 48,
  3766. 49,
  3767. 50,
  3768. 51,
  3769. 52,
  3770. 53,
  3771. 54,
  3772. 55,
  3773. 56,
  3774. 57,
  3775. 58,
  3776. 59,
  3777. 60,
  3778. 61,
  3779. 62,
  3780. 63,
  3781. 64,
  3782. 65,
  3783. 66,
  3784. 67,
  3785. 68,
  3786. 69,
  3787. 70,
  3788. 71,
  3789. 72,
  3790. 73,
  3791. 74,
  3792. 75,
  3793. 76,
  3794. 77,
  3795. 78,
  3796. 79,
  3797. 80,
  3798. 81,
  3799. 82,
  3800. 83,
  3801. 84,
  3802. 85,
  3803. 86,
  3804. 87,
  3805. 88,
  3806. 89,
  3807. 90,
  3808. 91,
  3809. 92,
  3810. 93,
  3811. 94,
  3812. 95,
  3813. 96,
  3814. 97,
  3815. 98,
  3816. 99,
  3817. 100,
  3818. -25,
  3819. -26,
  3820. -27,
  3821. -28,
  3822. -29,
  3823. -30
  3824. }
  3825. bl = Instance.new("Part", char)
  3826. bl.Locked = true
  3827. bl.Name = "Shell"
  3828. bl.BrickColor = BrickColor.new("Cyan")
  3829. bl.Anchored = true
  3830. bl.CanCollide = false
  3831. bl.Transparency = 0
  3832. bl.Reflectance = 0
  3833. bl.BottomSurface = 0
  3834. bl.TopSurface = 0
  3835. bl.Shape = 0
  3836. blm = Instance.new("SpecialMesh", bl)
  3837. blm.MeshType = "Sphere"
  3838. blm.Scale = Vector3.new(1, 1, 1)
  3839. blm.MeshId = "rbxassetid://9982590"
  3840. bl2 = Instance.new("Part", char)
  3841. bl2.Locked = true
  3842. bl2.Name = "Shella"
  3843. bl2.BrickColor = BrickColor.new("Cyan")
  3844. bl2.Anchored = true
  3845. bl2.CanCollide = false
  3846. bl2.Transparency = 0
  3847. bl2.Reflectance = 0
  3848. bl2.BottomSurface = 0
  3849. bl2.TopSurface = 0
  3850. bl2.Shape = 0
  3851. blm2 = Instance.new("SpecialMesh", bl2)
  3852. blm2.MeshType = "Sphere"
  3853. blm2.Scale = Vector3.new(1, 1, 1)
  3854. blm2.MeshId = "rbxassetid://9982590"
  3855. coroutine.resume(coroutine.create(function()
  3856. for i = 1, math.huge, 4 do
  3857. if Charging == true then
  3858. rs:wait()
  3859. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i / 10), math.rad(-i / 10), math.rad(i / 10))
  3860. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  3861. bl.Transparency = bl.Transparency + 0.075
  3862. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i / 10), math.rad(-i / 10), math.rad(i / 10))
  3863. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  3864. bl2.Transparency = bl2.Transparency + 0.025
  3865. pt.CFrame = root.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(i * 2), 0)
  3866. pt2.CFrame = root.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-i * 2), 0)
  3867. msh.Scale = msh.Scale + Vector3.new(5, 2.5, 5)
  3868. msh2.Scale = msh2.Scale + Vector3.new(10, 5, 10)
  3869. elseif Charging == false then
  3870. break
  3871. end
  3872. end
  3873. end))
  3874. while true do
  3875. do
  3876. local p = Instance.new("Part", torso)
  3877. p.formFactor = "Custom"
  3878. p.Size = Vector3.new(1, 1, 1)
  3879. p.BrickColor = BrickColor.new("Cyan")
  3880. p.CanCollide = false
  3881. p.Transparency = 0
  3882. p.Anchored = true
  3883. p.Locked = true
  3884. p.Material = "Neon"
  3885. s = math.random(1, 40) / 10
  3886. local m = Instance.new("BlockMesh", p)
  3887. m.Scale = Vector3.new(s, s, s)
  3888. p.CFrame = torso.CFrame * CFrame.new(custommath[math.random(1, #custommath)] / 10, -math.random(5, 7), custommath[math.random(1, #custommath)] / 10) * CFrame.Angles(math.random(), math.random(), math.random())
  3889. coroutine.wrap(function()
  3890. wait(2)
  3891. while Charging == true do
  3892. wait(2)
  3893. GroundWave1()
  3894. wait(2)
  3895. end
  3896. end)()
  3897. Spawn(function()
  3898. while rs:wait() do
  3899. if Charging == true then
  3900. rarm.Weld.C0 = CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(math.random(-36, -20)), math.rad(math.random(-30, -20)), math.rad(math.random(30, 50)))
  3901. larm.Weld.C0 = CFrame.new(-1.5, 0.65, 0) * CFrame.Angles(math.rad(math.random(-36, -20)), math.rad(math.random(20, 30)), math.rad(math.random(-50, -30)))
  3902. hed.Weld.C0 = CFrame.new(0, 1.5, 0.1) * CFrame.Angles(math.rad(math.random(26, 34)), math.rad(math.random(-5, 5)), math.rad(0))
  3903. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4, 4)), math.rad(0))
  3904. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10, -6)), math.rad(math.random(10, 20)), math.rad(math.random(-20, -10)))
  3905. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10, -6)), math.rad(math.random(-20, -10)), math.rad(math.random(10, 20)))
  3906. elseif Charging == false then
  3907. break
  3908. end
  3909. end
  3910. end)
  3911. Spawn(function()
  3912. while rs:wait() do
  3913. if p.Transparency >= 1 then
  3914. p:Destroy()
  3915. break
  3916. end
  3917. p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.2, 0)
  3918. p.Transparency = p.Transparency + 0.01
  3919. end
  3920. end)
  3921. wait(0.3)
  3922. if Charging == false then
  3923. break
  3924. end
  3925. end
  3926. end
  3927. end
  3928. end
  3929. end)
  3930. mouse.KeyUp:connect(function(key)
  3931. if key == "r" and Charging == true then
  3932. Charging = false
  3933. pt:Destroy()
  3934. pt2:Destroy()
  3935. bl:Destroy()
  3936. if Debounces.CanAttack == false then
  3937. Debounces.CanAttack = true
  3938. Debounces.NoIdl = false
  3939. Debounces.on = false
  3940. end
  3941. end
  3942. end)
  3943. Grab = false
  3944. mouse.KeyDown:connect(function(key)
  3945. if key == "j" then
  3946. Debounces.on = true
  3947. Debounces.NoIdl = true
  3948. Debounces.ks = true
  3949. if Grab == false then
  3950. gp = nil
  3951. for i = 1, 20 do
  3952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.2)
  3953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.2)
  3954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3958. if Debounces.on == false then
  3959. break
  3960. end
  3961. rs:wait()
  3962. end
  3963. con1 = larm.Touched:connect(function(hit)
  3964. ht = hit.Parent
  3965. hum1 = ht:FindFirstChild("Humanoid")
  3966. if hum1 ~= nil then
  3967. if Debounces.ks == true then
  3968. z = Instance.new("Sound", hed)
  3969. z.SoundId = "rbxassetid://169380525"
  3970. z.Volume = 1
  3971. z:Play()
  3972. Debounces.ks = false
  3973. end
  3974. hum1.PlatformStand = true
  3975. gp = ht
  3976. Grab = true
  3977. asd = weld5(root, ht:FindFirstChild("Torso"), CFrame.new(0, 0, -2.4), CFrame.new(0, 0, 0))
  3978. asd.Parent = larm
  3979. asd.Name = "asd"
  3980. asd.C0 = asd.C0 * CFrame.Angles(math.rad(0), math.rad(180), 0)
  3981. end
  3982. end)
  3983. for i = 1, 20 do
  3984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  3985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  3986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3990. if Debounces.on == false then
  3991. break
  3992. end
  3993. rs:wait()
  3994. end
  3995. if hum1 == nil then
  3996. Debounces.on = false
  3997. Debounces.NoIdl = false
  3998. end
  3999. con1:disconnect()
  4000. elseif Grab == true then
  4001. Grab = false
  4002. Punch()
  4003. z = Instance.new("Sound", hed)
  4004. z.SoundId = "rbxassetid://169380525"
  4005. z.Pitch = ptz[math.random(1, #ptz)]
  4006. z.Volume = 1
  4007. z:Play()
  4008. for i = 1, 10 do
  4009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7)
  4010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7)
  4011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4)
  4012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4015. if Debounces.on == false then
  4016. break
  4017. end
  4018. rs:wait()
  4019. end
  4020. Punch()
  4021. z = Instance.new("Sound", hed)
  4022. z.SoundId = "rbxassetid://169380525"
  4023. z.Pitch = ptz[math.random(1, #ptz)]
  4024. z.Volume = 1
  4025. z:Play()
  4026. for i = 1, 10 do
  4027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6)
  4028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  4029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4)
  4030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4033. if Debounces.on == false then
  4034. break
  4035. end
  4036. rs:wait()
  4037. end
  4038. Punch()
  4039. z = Instance.new("Sound", hed)
  4040. z.SoundId = "rbxassetid://169380525"
  4041. z.Pitch = ptz[math.random(1, #ptz)]
  4042. z.Volume = 1
  4043. z:Play()
  4044. for i = 1, 10 do
  4045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7)
  4046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7)
  4047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4)
  4048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4051. if Debounces.on == false then
  4052. break
  4053. end
  4054. rs:wait()
  4055. end
  4056. Punch()
  4057. z = Instance.new("Sound", hed)
  4058. z.SoundId = "rbxassetid://169380525"
  4059. z.Pitch = ptz[math.random(1, #ptz)]
  4060. z.Volume = 1
  4061. z:Play()
  4062. for i = 1, 10 do
  4063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6)
  4064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  4065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4)
  4066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4069. if Debounces.on == false then
  4070. break
  4071. end
  4072. rs:wait()
  4073. end
  4074. Punch()
  4075. z = Instance.new("Sound", hed)
  4076. z.SoundId = "rbxassetid://169380525"
  4077. z.Pitch = ptz[math.random(1, #ptz)]
  4078. z.Volume = 1
  4079. z:Play()
  4080. for i = 1, 10 do
  4081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7)
  4082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7)
  4083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4)
  4084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4087. if Debounces.on == false then
  4088. break
  4089. end
  4090. rs:wait()
  4091. end
  4092. Punch()
  4093. z = Instance.new("Sound", hed)
  4094. z.SoundId = "rbxassetid://169380525"
  4095. z.Pitch = ptz[math.random(1, #ptz)]
  4096. z.Volume = 1
  4097. z:Play()
  4098. for i = 1, 10 do
  4099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6)
  4100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  4101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4)
  4102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4105. if Debounces.on == false then
  4106. break
  4107. end
  4108. rs:wait()
  4109. end
  4110. Punch()
  4111. z = Instance.new("Sound", hed)
  4112. z.SoundId = "rbxassetid://169380525"
  4113. z.Pitch = ptz[math.random(1, #ptz)]
  4114. z.Volume = 1
  4115. z:Play()
  4116. for i = 1, 10 do
  4117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7)
  4118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7)
  4119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4)
  4120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4123. if Debounces.on == false then
  4124. break
  4125. end
  4126. rs:wait()
  4127. end
  4128. Punch()
  4129. z = Instance.new("Sound", hed)
  4130. z.SoundId = "rbxassetid://169380525"
  4131. z.Pitch = ptz[math.random(1, #ptz)]
  4132. z.Volume = 1
  4133. z:Play()
  4134. for i = 1, 10 do
  4135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6)
  4136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  4137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4)
  4138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4141. if Debounces.on == false then
  4142. break
  4143. end
  4144. rs:wait()
  4145. end
  4146. Punch()
  4147. z = Instance.new("Sound", hed)
  4148. z.SoundId = "rbxassetid://169380525"
  4149. z.Pitch = ptz[math.random(1, #ptz)]
  4150. z.Volume = 1
  4151. z:Play()
  4152. for i = 1, 10 do
  4153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7)
  4154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7)
  4155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4)
  4156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4159. if Debounces.on == false then
  4160. break
  4161. end
  4162. rs:wait()
  4163. end
  4164. Punch()
  4165. z = Instance.new("Sound", hed)
  4166. z.SoundId = "rbxassetid://169380525"
  4167. z.Pitch = ptz[math.random(1, #ptz)]
  4168. z.Volume = 1
  4169. z:Play()
  4170. for i = 1, 10 do
  4171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6)
  4172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  4173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4)
  4174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4177. if Debounces.on == false then
  4178. break
  4179. end
  4180. rs:wait()
  4181. end
  4182. Punch()
  4183. z = Instance.new("Sound", hed)
  4184. z.SoundId = "rbxassetid://169380525"
  4185. z.Pitch = ptz[math.random(1, #ptz)]
  4186. z.Volume = 1
  4187. z:Play()
  4188. for i = 1, 10 do
  4189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7)
  4190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7)
  4191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4)
  4192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4195. if Debounces.on == false then
  4196. break
  4197. end
  4198. rs:wait()
  4199. end
  4200. Punch()
  4201. z = Instance.new("Sound", hed)
  4202. z.SoundId = "rbxassetid://169380525"
  4203. z.Pitch = ptz[math.random(1, #ptz)]
  4204. z.Volume = 1
  4205. z:Play()
  4206. for i = 1, 10 do
  4207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6)
  4208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  4209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4)
  4210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4213. if Debounces.on == false then
  4214. break
  4215. end
  4216. rs:wait()
  4217. end
  4218. con1:disconnect()
  4219. Debounces.on = false
  4220. Debounces.NoIdl = false
  4221. if gp ~= nil then
  4222. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4223. for i, v in pairs(larm:GetChildren()) do
  4224. if v.Name == "asd" and v:IsA("Weld") then
  4225. v:Remove()
  4226. end
  4227. end
  4228. bv = Instance.new("BodyVelocity", gp:FindFirstChild("Torso"))
  4229. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4230. bv.P = 125000
  4231. bv.velocity = char.Head.CFrame.lookVector * 200
  4232. hum1 = nil
  4233. ht = nil
  4234. Debounces.on = false
  4235. Debounces.NoIdl = false
  4236. elseif ht == nil then
  4237. wait()
  4238. Grab = false
  4239. Debounces.on = false
  4240. Debounces.NoIdl = false
  4241. end
  4242. end
  4243. end
  4244. end)
  4245. mouse.KeyDown:connect(function(key)
  4246. if string.byte(key) == 52 then
  4247. char.Humanoid.WalkSpeed = 100
  4248. end
  4249. end)
  4250. mouse.KeyUp:connect(function(key)
  4251. if string.byte(key) == 52 then
  4252. char.Humanoid.WalkSpeed = 100
  4253. end
  4254. end)
  4255. local animpose = "Idle"
  4256. local lastanimpose = "Idle"
  4257. local sine = 0
  4258. local change = 1
  4259. local val = 0
  4260. local och = 0
  4261. local ffing = false
  4262. game:GetService("RunService").RenderStepped:connect(function()
  4263. char.Humanoid.FreeFalling:connect(function(f)
  4264. if f then
  4265. ffing = true
  4266. else
  4267. ffing = false
  4268. end
  4269. end)
  4270. sine = sine + change
  4271. if jumpn == true then
  4272. animpose = "Jumping"
  4273. elseif ffing == true then
  4274. animpose = "Freefalling"
  4275. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4276. animpose = "Idle"
  4277. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4278. animpose = "Walking"
  4279. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4280. animpose = "Running"
  4281. end
  4282. if animpose ~= lastanimpose then
  4283. sine = 0
  4284. if Debounces.NoIdl == false then
  4285. if animpose == "Idle" then
  4286. for i = 1, 2 do
  4287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8)), 0.4)
  4288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.4)
  4289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(0), 0), 0.4)
  4290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4293. end
  4294. elseif animpose == "Walking" then
  4295. for i = 1, 2 do
  4296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(-12), math.rad(10 + 2 * math.cos(sine / 14))), 0.2)
  4297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(12), math.rad(-10 - 2 * math.cos(sine / 14))), 0.2)
  4298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.05)
  4300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4302. end
  4303. elseif animpose == "Running" then
  4304. for i = 1, 2 do
  4305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-20), math.rad(-14), math.rad(8 + 2 * math.cos(sine / 14))), 0.2)
  4306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20), math.rad(14), math.rad(-8 - 2 * math.cos(sine / 14))), 0.2)
  4307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.4)
  4308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  4309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4311. wait()
  4312. end
  4313. end
  4314. end
  4315. else
  4316. end
  4317. lastanimpose = animpose
  4318. if Debounces.NoIdl == false then
  4319. if animpose == "Idle" then
  4320. change = 0.5
  4321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62 + 0.1 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10), math.rad(-10), math.rad(14 + 2 * math.cos(sine / 10))), 0.4)
  4322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62 + 0.1 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-20), math.rad(6), math.rad(-10 - 2 * math.cos(sine / 10))), 0.4)
  4323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 + 1 * math.cos(sine / 10)), math.rad(20), 0), 0.2)
  4324. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.2)
  4325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0 - 0.1 * math.cos(sine / 10), -0.55) * CFrame.Angles(math.rad(-10 + 1 * math.cos(sine / 10)), math.rad(10), math.rad(0 - 2 * math.cos(sine / 10))), 0.4)
  4327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.1 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0 + 2 * math.cos(sine / 10))), 0.4)
  4328. elseif animpose == "Walking" then
  4329. change = 1
  4330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(-12), math.rad(10 + 2 * math.cos(sine / 14))), 0.2)
  4331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(12), math.rad(-10 - 2 * math.cos(sine / 14))), 0.2)
  4332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.05)
  4334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4336. elseif animpose == "Running" then
  4337. change = 1
  4338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.35, 0.4) * CFrame.Angles(math.rad(-30), math.rad(14), math.rad(-30 + 2 * math.cos(sine / 14))), 0.2)
  4339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.55, -0.4) * CFrame.Angles(math.rad(110), math.rad(0), math.rad(40 - 2 * math.cos(sine / 14))), 0.2)
  4340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(20), math.rad(10), 0), 0.4)
  4341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-40), math.rad(-10), math.rad(0)), 0.2)
  4342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4344. end
  4345. end
  4346. end)
  4347. hum.MaxHealth = math.huge
  4348. wait(3)
  4349. hum.Health = math.huge
  4350. local lastCF = char.Torso.Position
  4351. local x1 = Instance.new("Part", game.Workspace)
  4352. x1.Name = "Lightning"
  4353. x1.Size = Vector3.new(1, 1, 1)
  4354. x1.CanCollide = false
  4355. x1.Anchored = true
  4356. x1.Transparency = 1
  4357. Spawn(function()
  4358. while true do
  4359. wait(-1)
  4360. x1.CFrame = char.Torso.CFrame * CFrame.Angles(math.rad(math.random(1, 360)), math.rad(math.random(1, 360)), math.rad(math.random(50, 360))) * CFrame.new(0, 0, 2.6)
  4361. end
  4362. end)
  4363. for i = 10, math.huge do
  4364. do
  4365. local dist2 = lastCF - x1.Position.magnitude
  4366. local x2 = Instance.new("Part", game.Workspace)
  4367. x2.Name = "Lightning2"
  4368. x2.Size = Vector3.new(1, 1, 1)
  4369. x2.Material = "Neon"
  4370. x2.BrickColor = BrickColor.new("Really black")
  4371. x2.CFrame = CFrame.new(lastCF, x1.Position) * CFrame.new(0, 0, -dist2 / 2)
  4372. x2.CanCollide = false
  4373. x2.Anchored = true
  4374. local m = Instance.new("BlockMesh", x2)
  4375. m.Scale = Vector3.new(1, 1, dist2)
  4376. lastCF = x1.Position
  4377. spawn(function()
  4378. for i = 1, 20 do
  4379. xx = m.Scale.x / 2
  4380. y = m.Scale.x / 2
  4381. m.Scale = m.Scale - Vector3.new(xx, y, 0)
  4382. wait()
  4383. end
  4384. end)
  4385. game.Debris:AddItem(x2, 1.5)
  4386. wait()
  4387. end
  4388. end
  4389. och = och + 1
  4390. for _, v in pairs(orbt) do
  4391. pcall(function()
  4392. v.Mesh.Scale = Vector3.new(cns + 0.2 * math.cos(och / 12), cns + 0.2 * math.cos(och / 10), cns + 0.2 * math.cos(och / 8))
  4393. end)
  4394. end
  4395. for _, v in pairs(stlt) do
  4396. pcall(function()
  4397. v.CFrame = larm.CFrame * CFrame.new(0, -3.5 - cns / 2, -0.1)
  4398. end)
  4399. end
  4400. for _, v in pairs(chot) do
  4401. pcall(function()
  4402. v.CFrame = Lerp(v.CFrame, cnOrb.CFrame, 0.1)
  4403. v.Mesh.Scale = Vector3.new(Tween(v.Mesh.Scale.X, 0, 0.1), Tween(v.Mesh.Scale.Y, 0, 0.1), Tween(v.Mesh.Scale.Z, 0, 0.1))
  4404. end)
  4405. end
  4406. for _, v in pairs(cfxt) do
  4407. pcall(function()
  4408. local vs = v.Mesh.Scale
  4409. v.Mesh.Scale = Vector3.new(vs.x + 0.5, vs.y + 0.1, vs.z + 0.5)
  4410. v.Transparency = v.Transparency + 0.05
  4411. end)
  4412. end
  4413. for _, v in pairs(pfxt) do
  4414. pcall(function()
  4415. local vs = v.Mesh.Scale
  4416. v.Mesh.Scale = Vector3.new(vs.x + 2, vs.y + 0.5, vs.z + 2)
  4417. v.Transparency = v.Transparency + 0.025
  4418. end)
  4419. end
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