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Magicat

Battle System for the sad forum game thign

May 17th, 2017
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  1. Unlike Mystery Mansion, this battle system will be made out and further clarified for players, so they can have a better time with battle speed (in terms of real time) so battles do not feel like a drag.
  2. Per post, a player can choose to attack twice, though each attack will count as one individual turn (e.i: if a player chooses to attack twice, they do not get to hit the opponent twice before they act). They can check the opponent to see more of its stats, and use an item without taking a turn for a potential attack (the player can only use one item freely like this; if they use two items per post, they can only attack once).
  3.  
  4. Perhaps to describe this better, perhaps, per post a play is in battle, they have two credits to spend on actions. If that is so, the battle menu would look as:
  5.  
  6. >Attack (1c) >Item (0c, 1c if 2 items used)
  7. >Check (0c) >Run (2c)
  8. >Other (taunt, speak, flirt, etc) (1c)
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