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Jan 17th, 2019
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  1. #include <LiquidCrystal.h>
  2. LiquidCrystal lcd(12, 11, 4, 3, 2, 1);
  3.  
  4. void setup()
  5. {
  6.     lcd.begin(16, 2);
  7. }
  8. void loop()
  9. {
  10.     lcd.setCursor(0, 0);
  11.     lcd.print("lul");
  12. }
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