Advertisement
Guest User

CEMU

a guest
Sep 17th, 2021
47
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.03 KB | None | 0 0
  1. [00:48:58] ------- Init Cemu 1.25.3c -------
  2. [00:48:58] Init Wii U memory space (base: 0x28bd1f20000)
  3. [00:48:58] mlc01 path: C:/Users/valou/Downloads/cemu_1.25.3/mlc01
  4. [00:48:58] Cemuhook version: 0.5.7.5
  5. [00:48:58] CPU: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz
  6. [00:48:58] RAM: 16185MB
  7. [00:48:58] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [00:48:58] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  9. [00:48:58] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  10. [00:49:36] Loading U-King.rpx
  11. [00:49:37] COS: System fonts found. Generated shareddata (26609KB)
  12. [00:49:37] Loaded RPL module u-king (checksum 0x6267BFD0)
  13. [00:49:37] Thread quantum set to 100000
  14. [00:49:37] ------- Loaded title -------
  15. [00:49:37] TitleId: 00050000-101c9500
  16. [00:49:37] TitleVersion: v208
  17. [00:49:37] Update path: C:\Users\valou\Downloads\cemu_1.25.3\mlc01\usr\title\0005000e\101c9500\
  18. [00:49:37] AOC path: C:\Users\valou\Downloads\cemu_1.25.3\mlc01\usr\title\0005000c\101c9500\
  19. [00:49:37] Save path: C:/Users/valou/Downloads/cemu_1.25.3/mlc01/usr/save/00050000/101C9500/user/
  20. [00:49:37] Shader cache file: shaderCache\transferable\00050000101c9500.bin
  21. [00:49:37] gameprofile path: gameProfiles\00050000101c9500.ini
  22. [00:49:37] RPX hash (updated): fb7911ad
  23. [00:49:37] RPX hash (base): dcac9927
  24. [00:49:37] ------- Init Vulkan graphics backend -------
  25. [00:49:37] Vulkan instance version: 1.2
  26. [00:49:37] Using GPU: NVIDIA GeForce GTX 1650 Ti
  27. [00:49:37] Driver version: 471.96
  28. [00:49:37] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
  29. [00:49:38] Vulkan device memory info:
  30. [00:49:38] Heap 0 - Size 3962MB Flags 0x00000001
  31. [00:49:38] Heap 1 - Size 8092MB Flags 0x00000000
  32. [00:49:38] Heap 2 - Size 214MB Flags 0x00000001
  33. [00:49:38] Memory 0 - HeapIndex 1 Flags 0x00000000
  34. [00:49:38] Memory 1 - HeapIndex 0 Flags 0x00000001
  35. [00:49:38] Memory 2 - HeapIndex 1 Flags 0x00000006
  36. [00:49:38] Memory 3 - HeapIndex 1 Flags 0x0000000e
  37. [00:49:38] Memory 4 - HeapIndex 2 Flags 0x00000007
  38. [00:49:38] Loaded module 'u-king' with checksum 0x6267bfd0
  39. [00:49:38] RPL link time: 125ms
  40. [00:49:38] HLE scan time: 156ms
  41. [00:49:38] ------- Active settings -------
  42. [00:49:38] CPU-Mode: Multi-core recompiler (gameprofile)
  43. [00:49:38] Load shared libraries: true (gameprofile)
  44. [00:49:38] Use precompiled shaders: auto (gameprofile)
  45. [00:49:38] Full sync at GX2DrawDone: true
  46. [00:49:38] Async compile: true
  47. [00:49:38] Console language: English
  48. [00:49:38] Vulkan-Info: Allocated additional memory for textures from device-local memory
  49. [00:49:38] ------- Activate graphic packs -------
  50. [00:49:38] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Recommended),Enabled,Normal Reflections,Ultra (8x, Default)]
  51. [00:49:38] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800004)
  52. [00:49:38] Applying patch group 'BotW_AspectRatio_V208'
  53. [00:49:38] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Normal FXAA (Default),Medium (100%, Default)]
  54. [00:49:38] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01800100-018001d4)
  55. [00:49:38] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01800200-01800250)
  56. [00:49:38] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01800300-01800570)
  57. [00:49:38] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  58. [00:49:38] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Disabled (Default),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  59. [00:49:38] ------- Init Audio backend -------
  60. [00:49:38] DirectSound: available
  61. [00:49:38] XAudio 2.8: available
  62. [00:49:38] ------- Run title -------
  63. [00:49:41] Shader cache loaded with 3450 shaders. Commited mem 325MB. Took 2092ms
  64. [00:49:41] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
  65. [00:49:47] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  66. [00:49:47] Custom timer mode: none
  67. [00:49:47] IOSU_ACT: using account default in first slot
  68. [00:49:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
  69. [00:50:01] Vulkan-Info: Allocated additional memory for textures from device-local memory
  70. [00:50:01] Vulkan-Info: Shader 0xbec68ec6f40a864f uses 1D texture but bound texture has mismatching type (dim: 0x01)
  71. [00:50:01] Vulkan-Info: Shader 0xfb2e18ae56397ca7 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  72. [00:50:01] Vulkan-Info: Shader 0x09085793b5a9f364 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  73. [00:50:01] Vulkan-Info: Allocated additional memory for textures from device-local memory
  74. [00:50:02] Vulkan-Info: Shader 0xbec68ec6f40a864f uses 1D texture but bound texture has mismatching type (dim: 0x01)
  75. [00:50:02] Vulkan-Info: Shader 0xfb2e18ae56397ca7 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  76. [00:50:02] Vulkan-Info: Shader 0x09085793b5a9f364 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  77. [00:50:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  78. [00:50:07] Vulkan-Info: Shader 0xbec68ec6f40a864f uses 1D texture but bound texture has mismatching type (dim: 0x01)
  79. [00:50:07] Vulkan-Info: Shader 0xfb2e18ae56397ca7 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  80. [00:50:07] Vulkan-Info: Shader 0x09085793b5a9f364 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  81. [00:50:20] Vulkan-Info: Shader 0x09085793b5a9f364 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  82. [00:50:20] Vulkan-Info: Shader 0x09085793b5a9f364 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  83. [00:50:25] Vulkan-Info: Allocated additional memory for textures from device-local memory
  84. [00:51:23] Vulkan-Info: Allocated additional memory for textures from device-local memory
  85. [00:51:23] Vulkan-Info: Shader 0x57cecf2ed6c8e3f0 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  86. [00:51:23] Vulkan-Info: Shader 0x5abbf6e44116987c uses 1D texture but bound texture has mismatching type (dim: 0x01)
  87. [00:51:23] Vulkan-Info: Shader 0x8e503294c2dc0eb6 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  88. [00:51:23] Vulkan-Info: Shader 0x49c586cd755c69dc uses 1D texture but bound texture has mismatching type (dim: 0x01)
  89. [00:51:23] Vulkan-Info: Shader 0x94f69228040f1aca uses 1D texture but bound texture has mismatching type (dim: 0x01)
  90. [00:51:23] Vulkan-Info: Shader 0x90bcc71b6eadf3f5 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  91. [00:51:23] Vulkan-Info: Shader 0x6ef2f9cabff2ceba uses 1D texture but bound texture has mismatching type (dim: 0x01)
  92. [00:51:24] Vulkan-Info: Shader 0x57cecf2ed6c8e3f0 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  93. [00:51:24] Vulkan-Info: Shader 0x57cecf2ed6c8e3f0 uses 1D texture but bound texture has mismatching type (dim: 0x01)
  94.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement