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- [2020-12-29 22:33:20.525] [info] Backend/ShowAllClassProperties = false
- [2020-12-29 22:33:20.525] [info] Backend/EditAllClassProperties = false
- [2020-12-29 22:33:20.525] [info] ResourceBank/GameResourceCacheExpirySeconds = 20
- [2020-12-29 22:33:20.525] [info] Backend/DebugEditableView = false
- [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/TrickleMaxLoadingThreads = 1
- [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/StreamMaxLoadingThreads = 2
- [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/FloodMinNonLoadingThreads = 2
- [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/DedicatedDecompressionMemoryBytes = 1048576
- [2020-12-29 22:33:20.525] [info] Scripts/Port = 37060
- [2020-12-29 22:33:20.525] [info] Scripts/PortRange = 10
- [2020-12-29 22:33:20.525] [info] Serialization/ValidateCRC = false
- [2020-12-29 22:33:20.525] [info] Gameplay/TagListInitialCount = 1000
- [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientID = "53652320436400298"
- [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientSecret = "5afe2a40c8939f6c28ac7aa4c43413428d4001f411646b5cf179b2c117f2c11f"
- [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientID_Tools = ""
- [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientSecret_Tools = ""
- [2020-12-29 22:33:20.525] [info] Replication/MaxSendFrequencyMilliSecs = 10
- [2020-12-29 22:33:20.525] [info] Replication/MaxOutgoingBytesPerSecondP2P = 10240
- [2020-12-29 22:33:20.525] [info] Replication/MaxOutgoingBytesPerSecondToClient = 100240
- [2020-12-29 22:33:20.525] [info] Replication/MaxOutgoingBytesPerSecondFromClient = 100240
- [2020-12-29 22:33:20.525] [info] RayTracing/OverrideEnable = false
- [2020-12-29 22:33:20.525] [info] RayTracing/Enable = true
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableAmbientOcclusion = true
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableDiffuseIllumination = true
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableReflection = true
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableMirrorMaterialReflection = false
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableTransparentReflection = true
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableDirectionalShadow = true
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableShadowCasadesOptimization = false
- [2020-12-29 22:33:20.525] [info] RayTracing/EnableNRD = true
- [2020-12-29 22:33:20.525] [info] RayTracing/AmbientOcclusionRayNumber = 1
- [2020-12-29 22:33:20.525] [info] RayTracing/DiffuseIlluminationAOModulation = 0.400000
- [2020-12-29 22:33:20.525] [info] RayTracing/DebugMode = 0
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/FilmGrain = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/VolumetricFog = false
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/VolumetricClouds = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantFog = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantVolFog = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ConstrastAdaptiveSharpening = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Antialiasing = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/AntialiasingSuppressed = false
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceReflection = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpacePlanarReflection = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Bloom = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ImageBasedFlares = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ChromaticAberration = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DepthOfField = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/SSAO = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/MotionBlur = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantShadows = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/RainMap = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/LocalShadows = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantGI = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/GlobalIllumination = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ContactShadows = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/RuntimeTangentUpdate = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DynamicDecals = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Hair = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterSubsurfaceScattering = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterSubsurfaceTranslucency = false
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterRimEnhancement = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceUnderwater = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceHeatHaze = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterLightBlockers = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Weather = true
- [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceRain = true
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadesHeuristicForceRefresh = false
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeShadowReceiverBiasAlongNormal = 0.020000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange0 = 15.000000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange1 = 35.000000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange2 = 75.000000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange3 = 140.000000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias0 = 0.030000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias1 = 0.060000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias2 = 0.120000
- [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias3 = 0.240000
- [2020-12-29 22:33:20.526] [info] Rendering/DissolveTime = 0.500000
- [2020-12-29 22:33:20.526] [info] Rendering/UseSkinningLOD = true
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/RoughnessFactor = 1.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlbedoMultiplier = 0.600000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AdditionalAreaRoughness = 0.100000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/UseReferenceImplementation = false
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/UseGlobalContactShadowsOnHair = true
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/UseLocalContactShadowsOnHair = true
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/ContactShadowClamp = 0.350000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/SpecularRandom_Min = -0.300000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/SpecularRandom_Max = 0.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Debug/DebugSwitch1 = false
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Debug/DebugSwitch2 = false
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/R = 0.350000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/TT = 0.005000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/TRT = 0.800000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/MultiScatter = 0.470000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/ScatterDepth = 0.800000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/R = 0.300000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/TT = 0.005000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/TRT = 0.800000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/MultiScatter = 0.470000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/ScatterDepth = 1.250000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/R = 0.300000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/TT = 0.005000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/TRT = 0.800000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/MultiScatter = 0.470000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/ScatterDepth = 1.300000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/Wrap = 0.350000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/DiffuseScatterFactor = 0.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/ShadowFactorExp = 0.370000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/Mask_Intensity = 1.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Specular/Wrap = 0.400000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Specular/Mask_Intensity = 1.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlphaShifts/R = -0.083000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlphaShifts/TT = 0.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlphaShifts/TRT = 0.375000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/TRT_Params/EXP_SCALE = 17.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/TRT_Params/EXP_BIAS = 16.500000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor0 = 66.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor1 = 95.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor2 = 213.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor3 = 450.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/AAAA_HACK_hairModifiedLocalLightIntensity = true
- [2020-12-29 22:33:20.526] [info] Editor/FoliageParameters/ContactShadowClamp = 0.600000
- [2020-12-29 22:33:20.526] [info] Editor/VolumetricFog/Exponent = 2.000000
- [2020-12-29 22:33:20.526] [info] Editor/VolumetricClouds/DetailNoiseScale = 0.750000
- [2020-12-29 22:33:20.526] [info] Editor/VolumetricClouds/NoiseScale = 1.100000
- [2020-12-29 22:33:20.526] [info] Editor/VolumetricClouds/CoverageScale = 1.300000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Skin/SpecularCoefficient = 1.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Skin/FresnelCoefficient = 1.500000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Skin/ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Foliage/Foliage_SpecularCoefficient = 1.200000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Foliage/Foliage_FresnelCoefficient = 2.500000
- [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Foliage/Foliage_ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Weapon/Weapon_SpecularCoefficient = 1.400000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Weapon/Weapon_FresnelCoefficient = 2.400000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Weapon/Weapon_ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Standard/Standard_SpecularCoefficient = 1.400000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Standard/Standard_FresnelCoefficient = 1.500000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Standard/Standard_ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/GlobalCharacterFresnel = 1.500000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/RoughnessFactor_Scale = 1.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/RoughnessFactor_Bias = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/LightBlockerInfluence = 0.700000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Skin/SpecularCoefficient = 1.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Skin/FresnelCoefficient = 1.500000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Skin/ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_SpecularCoefficient = 1.200000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_FresnelCoefficient = 2.500000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_SpecularCoefficient = 1.400000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_FresnelCoefficient = 2.400000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_SpecularCoefficient = 1.400000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_FresnelCoefficient = 1.500000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_ConstOffsetCoefficient = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/GlobalCharacterFresnel = 1.500000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Scale = 1.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Bias = 0.000000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/LightBlockerInfluence = 0.700000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/LightBlockers/ClosestBlockersLimit = 16
- [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTint_R = 0.125000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTint_G = 0.260000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTint_B = 0.290000
- [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTintWeight = 0.300000
- [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/Optimize = true
- [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/DumpAssembly = false
- [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/ForceRecompile = false
- [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/UseLocalCompiler = false
- [2020-12-29 22:33:20.527] [info] LevelOfDetail/DecalsHideDistance = 40.000000
- [2020-12-29 22:33:20.527] [info] LevelOfDetail/DynamicDecalsHideDistance = 20.000000
- [2020-12-29 22:33:20.527] [info] Visuals/GammaValue = 1.000000
- [2020-12-29 22:33:20.527] [info] Visuals/MidPoint = 1.000000
- [2020-12-29 22:33:20.527] [info] Visuals/MotionBlurScale = 1.000000
- [2020-12-29 22:33:20.527] [info] Visuals/VelocityBufferScale = 100.000000
- [2020-12-29 22:33:20.527] [info] DLSS/Enable = false
- [2020-12-29 22:33:20.527] [info] DLSS/Quality = 2
- [2020-12-29 22:33:20.527] [info] DLSS/Sharpness = 0.000000
- [2020-12-29 22:33:20.527] [info] Physics/CollisionFilteringResource = "engine\physics\collision_groups.json"
- [2020-12-29 22:33:20.527] [info] Animation/UseLunaticMode = true
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/Enabled = true
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/TranslationSpeed = 2.250000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/RotationSpeed = 180.000000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/TraceAboveGroundDistance = 0.500000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/TraceBelowGroundDistance = 0.500000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockEnabled = true
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockMaxShift = 0.250000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockBlendOffSpeed = 0.500000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockBlendOffSpeedPlanted = 0.200000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockBlendOffSpeedBroken = 0.800000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MaxXYHipShift = 0.250000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsZOffsetBaseSpeed = 0.800000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsZOffsetSpeed = 0.300000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsXYOffsetSpeed = 1.000000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsXYOffsetDisableSpeed = 1.000000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsAdditionalZOffsetFactor = -0.100000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/AllowIkThreshold = 0.950000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/EnableFootLockThreshold = 0.950000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FallBackFrameTimeForDisable = 0.100000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FallBackFrameTimeForFootLockDisable = 0.070000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MinFootHipDist = 0.400000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MaxFootHipDistRefMul = 0.900000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipRelativeMaxFootHeight = -0.100000
- [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MinCorrectionToEnable = 0.005000
- [2020-12-29 22:33:20.527] [info] Animation/UseFishsyncDebug = true
- [2020-12-29 22:33:20.527] [info] Lipsync/CloseNeckWeight = 1.000000
- [2020-12-29 22:33:20.527] [info] Lipsync/FarNeckWeight = 2.000000
- [2020-12-29 22:33:20.527] [info] Lipsync/CloseNeckWeightDistance = 1.000000
- [2020-12-29 22:33:20.527] [info] Lipsync/FarNeckWeightDistance = 3.750000
- [2020-12-29 22:33:20.527] [info] Animation/IKTurnOffDistance = 12.000000
- [2020-12-29 22:33:20.527] [info] InertiaBlend/OverrideMode = 0
- [2020-12-29 22:33:20.527] [info] LookAt/MaxIterationsCount = 3.000000
- [2020-12-29 22:33:20.527] [info] Dangle/MinTimeDilatation = 0.050000
- [2020-12-29 22:33:20.527] [info] Dangle/MaxTimeDilatation = 1.000000
- [2020-12-29 22:33:20.527] [info] Dangle/PhysicsStepsCountLowPassFilterRc = 1.000000
- [2020-12-29 22:33:20.527] [info] Dangle/MaxPhysicsStepsCount = 3.000000
- [2020-12-29 22:33:20.527] [info] Dangle/SolverIterationsWhenSkippingPhysics = 1.000000
- [2020-12-29 22:33:20.527] [info] Facial/ResourceBudget = 14
- [2020-12-29 22:33:20.527] [info] StreamingAnimation/FallbackFrameBlendDuration = 0.300000
- [2020-12-29 22:33:20.527] [info] StreamingAnimation/UseFakeStreamingDelay = false
- [2020-12-29 22:33:20.527] [info] StreamingAnimation/ForceFallbackFrames = false
- [2020-12-29 22:33:20.527] [info] Animation/EnableRefreshLocoWrappersOnUnlock = true
- [2020-12-29 22:33:20.527] [info] Editor/Audio/Mute = false
- [2020-12-29 22:33:20.527] [info] Editor/Audio/ForceStopSounds = false
- [2020-12-29 22:33:20.527] [info] Editor/Audio/NoRumble = false
- [2020-12-29 22:33:20.528] [info] Editor/Audio/UseSounrceReverb = true
- [2020-12-29 22:33:20.528] [info] Input/Gestures/FlickForSwipe = true
- [2020-12-29 22:33:20.528] [info] Input/Gestures/SwipeVerticalDeadzoneSq = 0.200000
- [2020-12-29 22:33:20.528] [info] Input/Gestures/SwipeHorizontalDeadzoneSq = 0.050000
- [2020-12-29 22:33:20.528] [info] Input/Gestures/EnableGestures = true
- [2020-12-29 22:33:20.528] [info] Input/Gestures/EnableSwipe = true
- [2020-12-29 22:33:20.528] [info] Input/Gestures/EnablePan = true
- [2020-12-29 22:33:20.528] [info] Input/Gestures/EnablePinch = true
- [2020-12-29 22:33:20.528] [info] Input/cvDisableInputFlushOnLostFocus = false
- [2020-12-29 22:33:20.528] [info] UIAnimationsProcessor/AnimationLibraryResourceCooldown = 5.000000
- [2020-12-29 22:33:20.528] [info] Editor/Ink/CacheTextureMargin = 200.000000
- [2020-12-29 22:33:20.528] [info] General/BuildSKU = ""
- [2020-12-29 22:33:20.528] [info] General/DefaultEngine = "CGameEngine"
- [2020-12-29 22:33:20.528] [info] Engine/LimitFPS = 60
- [2020-12-29 22:33:20.528] [info] Debug/DumpNameList = false
- [2020-12-29 22:33:20.528] [info] Engine/FallbackCacheDirectory = "cache"
- [2020-12-29 22:33:20.528] [info] Scripts/EnableCompilation = false
- [2020-12-29 22:33:20.528] [info] Scripts/ScriptsBlobFilename = "master.redscripts"
- [2020-12-29 22:33:20.528] [info] Scripts/SilentCompilation = false
- [2020-12-29 22:33:20.528] [info] Scripts/SilentValidation = false
- [2020-12-29 22:33:20.528] [info] Multiplayer/DebugDump = false
- [2020-12-29 22:33:20.528] [info] Profiler/ActiveProfilers = "none"
- [2020-12-29 22:33:20.528] [info] Profiler/ProfilingLevel = 4
- [2020-12-29 22:33:20.528] [info] Profiler/ProfilerServerName = "localhost"
- [2020-12-29 22:33:20.528] [info] Profiler/ProfilerBreakpointThresholdMs = 20.000000
- [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/UseFallbackSlowmotion = false
- [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/FallbackSlowmotionThreshold = 8000
- [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/FallbackSlowmotionBucketBegin = 2
- [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/FallbackSlowmotionEaseOutCurve = "SandevistanEaseOut"
- [2020-12-29 22:33:20.528] [info] Debug/Console/ClassName = "CDebugConsole"
- [2020-12-29 22:33:20.528] [info] Rendering/DefaultViewportWidth = 1280
- [2020-12-29 22:33:20.528] [info] Rendering/DefaultViewportHeight = 720
- [2020-12-29 22:33:20.528] [info] Editor/Recording/HighResolutionScreenshot_MS_Count = 8
- [2020-12-29 22:33:20.528] [info] Editor/Recording/Framerate = 30
- [2020-12-29 22:33:20.528] [info] Editor/RenderDebug/HideOverflowWarnings = false
- [2020-12-29 22:33:20.528] [info] Engine/OverLimitFPS2 = false
- [2020-12-29 22:33:20.528] [info] Editor/Recording/SkipSamples = 0
- [2020-12-29 22:33:20.528] [info] Overlay/IO/MaxQueueChars = 128
- [2020-12-29 22:33:20.528] [info] Editor/RenderDebug/MaxDistance = 1000.000000
- [2020-12-29 22:33:20.528] [info] Rendering/Shadows/TimeShiftCooldownTime = 10.000000
- [2020-12-29 22:33:20.528] [info] Streaming/TimeLimitAttachingPerFrame = 0.500000
- [2020-12-29 22:33:20.528] [info] Streaming/Editor/TimeLimitAttachingPerFrame = 10.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Editor/TimeLimitDetachingPerFrame = 10.000000
- [2020-12-29 22:33:20.528] [info] Editor/Streaming/ForceAutoHideDistanceMax = 16384.000000
- [2020-12-29 22:33:20.528] [info] Rendering/TimeOfDay = 12.000000
- [2020-12-29 22:33:20.528] [info] Editor/Snapping/Socket/Range = 0.200000
- [2020-12-29 22:33:20.528] [info] Editor/RenderDebug/SnapPoint/Scale = 5
- [2020-12-29 22:33:20.528] [info] Streaming/DistanceBoost = 0.000000
- [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/ForceAllPrefabVariantsEnabled = false
- [2020-12-29 22:33:20.528] [info] Editor/Terrain/UsePrefabStreamingVisualization = false
- [2020-12-29 22:33:20.528] [info] Editor/Snapping/Socket/RenderDistance = 10000.000000
- [2020-12-29 22:33:20.528] [info] Editor/Snapping/Socket/ShowSplines = true
- [2020-12-29 22:33:20.528] [info] Streaming/ObserverVelocityOffsetEnabled = false
- [2020-12-29 22:33:20.528] [info] Streaming/ObserverMaxNonAirVehicleForwardVelocity = 20.000000
- [2020-12-29 22:33:20.528] [info] Streaming/ObserverMaxOnFootForwardVelocity = 5.000000
- [2020-12-29 22:33:20.528] [info] Streaming/ObserverMaxAirVehicleForwardVelocity = 0.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/AutoHideDistanceNear/Enabled = true
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/SecondaryRefPoint/Enabled = true
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/VisibilityQuery = true
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/VisibilityQueryActivationDistanceBoost = 40.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/Strict = false
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/ForceSSDMode = 0
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/Enabled = true
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetAbove = 5.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetBelow = -0.500000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/OnlyIfSingleObserver = true
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/StreamingQueryRoadDataMaxNN = 5
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionRoadToRoadAngle = 20.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionVehicleTurnAngle = 45.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/FakeTotalRoadWidth = 40.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/ThresholdVelocity = 5.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/SaturationVelocity = 20.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/CentralMaxYawDegrees = 30.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/PeripheralMaxYawDegrees = 60.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/MaxSideOfRoadCutoffDistance = 5.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/MaxStreamingRadius = 64.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/Enabled = true
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/PriorityTreshold = 1
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/DistanceTreshold = 32.000000
- [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/DirectionTreshold = 0.600000
- [2020-12-29 22:33:20.528] [info] Streaming/StreamingEnabled = true
- [2020-12-29 22:33:20.528] [info] Streaming/ForceUnstream = false
- [2020-12-29 22:33:20.528] [info] Streaming/PrecacheDistance = 0.000000
- [2020-12-29 22:33:20.528] [info] Streaming/MaxStreamingObserverHeight = 3.000000
- [2020-12-29 22:33:20.528] [info] Streaming/RadiusNearInvMult = 0.800000
- [2020-12-29 22:33:20.528] [info] Streaming/RadiusNearSubtrahend = 200.000000
- [2020-12-29 22:33:20.529] [info] Streaming/RadiusSecondaryRefPointMult = 1.250000
- [2020-12-29 22:33:20.529] [info] Streaming/RadiusNearSecondaryRefPointAddend = 200.000000
- [2020-12-29 22:33:20.529] [info] Streaming/MinStreamingDistance = 1.000000
- [2020-12-29 22:33:20.529] [info] Streaming/MaxStreamingDistance = 23170.251953
- [2020-12-29 22:33:20.529] [info] Streaming/MaxNodesPerFrame = 300
- [2020-12-29 22:33:20.529] [info] Streaming/MaxNodesPerFrameWHileLoading = 999999
- [2020-12-29 22:33:20.529] [info] Streaming/EditorThrottledMaxNodesPerFrame = 500
- [2020-12-29 22:33:20.529] [info] Streaming/Editor/TimeLimitStreamedPerFrame = 12.000000
- [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitStreamedPerFrame = 6.000000
- [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitStreamedPerFrameWhileLoading = 8.000000
- [2020-12-29 22:33:20.529] [info] Streaming/Debug/EmulateExcludeFromConsole = false
- [2020-12-29 22:33:20.529] [info] World/StreamingTeleportMagSq = 4096.000000
- [2020-12-29 22:33:20.529] [info] World/Streaming/PersistencyCache/PoolBudgetKB = 4096
- [2020-12-29 22:33:20.529] [info] World/Streaming/PersistencyCache/MaxEntriesPerPage = 8
- [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitSectorLoadPerFrame = 2.000000
- [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitSectorUnloadPerFrame = 1.000000
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/NavCellWidth = 0.100000
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/NavCellHeight = 0.300000
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/FileDimensionsFactor = 324.000000
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/EnabledLocalDebug = true
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/LocalDebugVerticalLimit = 50.000000
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/LocalDebugHorizontalLimit = 160.000000
- [2020-12-29 22:33:20.529] [info] Editor/RenderDebug/HidePhysicsOverflowWarnings = false
- [2020-12-29 22:33:20.529] [info] Editor/RenderDebug/PhysicsHighUsageThreshold = 0.800000
- [2020-12-29 22:33:20.529] [info] Editor/RenderDebug/PhysicsOverflowWarningTextSpeed = 3
- [2020-12-29 22:33:20.529] [info] Game/TweakDB/DataPath = "{root}\gameplay\static_data"
- [2020-12-29 22:33:20.529] [info] Game/TweakDB/BlobPath = "{root}\gameplay\static_data\compiled\"
- [2020-12-29 22:33:20.529] [info] Game/TweakDB/ReloadTime = 4.000000
- [2020-12-29 22:33:20.529] [info] Multiplayer/RecoverLostButtonInputs = true
- [2020-12-29 22:33:20.529] [info] Multiplayer/LogInputIssues = true
- [2020-12-29 22:33:20.529] [info] Multiplayer/MaxExtrapolationMilliSecs = 100
- [2020-12-29 22:33:20.529] [info] Multiplayer/InterpolationDelayMilliSecs = 200
- [2020-12-29 22:33:20.529] [info] Multiplayer/MaxInputPackFramesCount = 3
- [2020-12-29 22:33:20.529] [info] Multiplayer/RepeatInputActionsIfNoneReceived = true
- [2020-12-29 22:33:20.529] [info] Animation/UseAnimSetupCaching = true
- [2020-12-29 22:33:20.529] [info] Animation/DistanceToCameraForAlwaysSample = 50.000000
- [2020-12-29 22:33:20.529] [info] AppearanceDefinitions/SuffixSeparator = "&"
- [2020-12-29 22:33:20.529] [info] Game/GenericFactoryIndexFile = "base\gameplay\factories.csv"
- [2020-12-29 22:33:20.529] [info] Game/MaxPlayingEffects = 16384
- [2020-12-29 22:33:20.529] [info] Customization/EnableFacialSetupCustomization = true
- [2020-12-29 22:33:20.529] [info] Debug/LODUpdateUseRenderCamera = true
- [2020-12-29 22:33:20.529] [info] Animation/MaxAngleCosineBetweenCameraAndFacial = 0.500000
- [2020-12-29 22:33:20.529] [info] AnimationSystem/FallbackPoseReawakeDistance = 20.000000
- [2020-12-29 22:33:20.529] [info] Animation/MaxFacialAnimationsVisible = 3
- [2020-12-29 22:33:20.529] [info] Animation/ReserveSkinningNumCharactersThreshold = 99999
- [2020-12-29 22:33:20.529] [info] AnimationSystem/QualityModeThreshold = 20.000000
- [2020-12-29 22:33:20.529] [info] AnimationSystem/PerformanceModeThreshold = 15.000000
- [2020-12-29 22:33:20.529] [info] AnimationSystem/PerformanceDisableTime = 5.000000
- [2020-12-29 22:33:20.529] [info] AnimationSystem/QualityModeFrameThreshold = 2.000000
- [2020-12-29 22:33:20.529] [info] EntityVisualController/DebugUseFOVMultiplier = true
- [2020-12-29 22:33:20.529] [info] EntityVisualController/ShadowMeshSwitchDistanceSquared = 16.000000
- [2020-12-29 22:33:20.529] [info] Weather/State = "NONE"
- [2020-12-29 22:33:20.529] [info] Decals/ForwardDecalPositionOffsetScale = 0.050000
- [2020-12-29 22:33:20.529] [info] VisualControllerComponent/StrictCrowdLodsEnabled = false
- [2020-12-29 22:33:20.529] [info] Game/EffectCacheIndexFile = "base\fx\preload.csv"
- [2020-12-29 22:33:20.529] [info] Nav/VisualizedAgentSize = 0
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/ZOffset = 0.000000
- [2020-12-29 22:33:20.529] [info] nav/ZOffset = 0.000000
- [2020-12-29 22:33:20.529] [info] Editor/Navigation/DebugDrawDistance = 150.000000
- [2020-12-29 22:33:20.529] [info] nav/TileDebugDrawDistance = 50.000000
- [2020-12-29 22:33:20.529] [info] Traffic/TeleportationDistance = 340282346638528859811704183484516925440.000000
- [2020-12-29 22:33:20.529] [info] Traffic/MaxLocalPathLength = 100.000000
- [2020-12-29 22:33:20.529] [info] Traffic/SpotDetectionPrecision = 5.000000
- [2020-12-29 22:33:20.529] [info] Traffic/SpotDetectionRange = 3.000000
- [2020-12-29 22:33:20.529] [info] Traffic/MaxPathLanes = 5
- [2020-12-29 22:33:20.529] [info] Traffic/SlotLaneOccupancyArea_Pedestrian = 2.500000
- [2020-12-29 22:33:20.529] [info] Traffic/SlotLaneOccupancyArea_Vehicle_Length = 6.000000
- [2020-12-29 22:33:20.529] [info] Traffic/AvoidZebra2Zebra = true
- [2020-12-29 22:33:20.529] [info] Traffic/StopSpawn = false
- [2020-12-29 22:33:20.529] [info] Editor/Traffic/LoadCollisionDebugResource = false
- [2020-12-29 22:33:20.529] [info] Editor/Traffic/LaneSamplingStep = 1.000000
- [2020-12-29 22:33:20.529] [info] Editor/Traffic/MinLaneSamplingStep = 0.500000
- [2020-12-29 22:33:20.529] [info] Traffic/PathLaneIntersectionUpTolerance = 2.000000
- [2020-12-29 22:33:20.529] [info] Traffic/PathLaneIntersectionDownTolerance = 1.000000
- [2020-12-29 22:33:20.529] [info] Editor/Traffic/VisualizationRefreshInterval = 10
- [2020-12-29 22:33:20.529] [info] Traffic/GreenWaveLength = 200.000000
- [2020-12-29 22:33:20.529] [info] Traffic/MinTimeBeforeGreenWave = 7.000000
- [2020-12-29 22:33:20.529] [info] Traffic/MaxTimeBeforeGreenWave = 10.000000
- [2020-12-29 22:33:20.529] [info] Traffic/GreenWaveAveragePredictedCarSpeed = 10.000000
- [2020-12-29 22:33:20.529] [info] Editor/Snapping/Socket/ShowAISpots = true
- [2020-12-29 22:33:20.529] [info] Editor/Terrain/Debug/MeshNodeChunkMask = 2147483647
- [2020-12-29 22:33:20.529] [info] World/Streaming/InstancedMeshNode/UseDebugFallback = false
- [2020-12-29 22:33:20.529] [info] Editor/Snapping/Socket/ShowStaticMarkers = true
- [2020-12-29 22:33:20.529] [info] Debug/GameFallbacksEnabled = true
- [2020-12-29 22:33:20.529] [info] ChoiceSettings/variantMix = false
- [2020-12-29 22:33:20.529] [info] ChoiceSettings/variant2 = true
- [2020-12-29 22:33:20.529] [info] Failsafe/Choice/enableDebugTag = false
- [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAtLimits/enabled = true
- [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAtNoActivation/enabled = true
- [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAt/activationDelay = 0.500000
- [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAt/activationTolerance = 0.996000
- [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAt/positionDeltaReset = 0.500000
- [2020-12-29 22:33:20.529] [info] Failsafe/ChoicePostLookAt/activationDelay = 0.200000
- [2020-12-29 22:33:20.529] [info] ChoiceSettings/mandatoryLookAt = true
- [2020-12-29 22:33:20.529] [info] ChoiceSettings/stickyLookAt = true
- [2020-12-29 22:33:20.529] [info] StreamingAnimation/PreloadWorkspotAnimation = false
- [2020-12-29 22:33:20.529] [info] StreamingAnimation/ShowStreamedInWorkspotAnims = false
- [2020-12-29 22:33:20.529] [info] GameServices/MaxSaveSize = 8388608
- [2020-12-29 22:33:20.529] [info] GameServices/MaxSettingsSize = 4194304
- [2020-12-29 22:33:20.529] [info] GameServices/MaxProfileSize = 4194304
- [2020-12-29 22:33:20.529] [info] GameServices/ScreenshotBuffer = 1048576
- [2020-12-29 22:33:20.530] [info] GameServices/MaxSaveSizeTotal = 12582912
- [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumAutoSaveSlots = 10
- [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumQuickSaveSlots = 3
- [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumManualSaveSlots = 0
- [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumPointOfNoReturnSaveSlots = 0
- [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumEndGameSaveSlots = 0
- [2020-12-29 22:33:20.530] [info] Editor/RenderDebug/ShowAudioScreenWarnings = true
- [2020-12-29 22:33:20.530] [info] Editor/Audio/PanicModeThreshold = 1500
- [2020-12-29 22:33:20.530] [info] CameraDebugger/ForceAspectRatio = 0.000000
- [2020-12-29 22:33:20.530] [info] Crowds/EnterWorkspotDelay = 10.000000
- [2020-12-29 22:33:20.530] [info] Crowds/BufferForAllowedDrivingOnPavementPercentOfPavementSide = 0.500000
- [2020-12-29 22:33:20.530] [info] Crowds/BufferForAllowedDrivingOffRoadPercentOfCarWidth = 0.800000
- [2020-12-29 22:33:20.530] [info] Crowds/MaxSpeedDrivingOnPavement = 40.000000
- [2020-12-29 22:33:20.530] [info] Crowds/ExponentDrivingOnPavement = 2.000000
- [2020-12-29 22:33:20.530] [info] Crowds/CheckOnLaneUseLookup = false
- [2020-12-29 22:33:20.530] [info] UiInput/PadRotationPitchModif = 0.350000
- [2020-12-29 22:33:20.530] [info] UiInput/PadRotationYawModif = 0.350000
- [2020-12-29 22:33:20.530] [info] UiInput/PadRotationEnterTime = 0.050000
- [2020-12-29 22:33:20.530] [info] UiInput/PadRotationExitTime = 0.500000
- [2020-12-29 22:33:20.530] [info] FreeCamera/FOV = 60.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/MovPrecision = 1.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/RotPrecision = 1.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/Intensity = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/NearBlur = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/NearFocus = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/FarBlur = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/FarFocus = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/UseNearPlane = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/UseFarPlane = 0.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/ISO = 100
- [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/Shutter = 125.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/Aperture = 8.000000
- [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/ResetISO = false
- [2020-12-29 22:33:20.530] [info] FriendlyFire/HeadExtraOffset = 0.250000
- [2020-12-29 22:33:20.530] [info] FriendlyFire/EyesExtraOffset = 0.150000
- [2020-12-29 22:33:20.530] [info] FriendlyFire/EyesOffset = 1.750000
- [2020-12-29 22:33:20.530] [info] FriendlyFire/CrowdDistanceCorrection = 1.000000
- [2020-12-29 22:33:20.530] [info] SaveConfig/AutoSaveEnabled = true
- [2020-12-29 22:33:20.530] [info] SaveConfig/AutoSavePeriod = 300
- [2020-12-29 22:33:20.530] [info] SaveConfig/AutoSavePeriodOnLock = 30
- [2020-12-29 22:33:20.530] [info] Rendering/WindImpulse/BulletRadius = 0.600000
- [2020-12-29 22:33:20.530] [info] Rendering/WindImpulse/BulletIntensity = 0.200000
- [2020-12-29 22:33:20.530] [info] Rendering/WindImpulse/BulletLifeTime = 0.500000
- [2020-12-29 22:33:20.530] [info] Multiplayer/HitRegistrationDebugFrameLifetime = 30.000000
- [2020-12-29 22:33:20.530] [info] Multiplayer/HitRegistrationDebugShowMisses = false
- [2020-12-29 22:33:20.530] [info] Multiplayer/HitRegistrationDebugHistoryLength = -1
- [2020-12-29 22:33:20.530] [info] Multiplayer/LagCompensationEnabled = true
- [2020-12-29 22:33:20.530] [info] InfluenceMap/SearchInfluenceDrop = 0.050000
- [2020-12-29 22:33:20.530] [info] InfluenceMap/ObstacleDistanceToPlayer = 40.000000
- [2020-12-29 22:33:20.530] [info] LoSFinderSystem/FinalTraceHeight = 1.400000
- [2020-12-29 22:33:20.530] [info] Failsafe/MountingFacilityFailsafe = true
- [2020-12-29 22:33:20.530] [info] Multiplayer/ClientAuthoritativePosition = false
- [2020-12-29 22:33:20.530] [info] Multiplayer/MoveOnServerInterval = 0.000000
- [2020-12-29 22:33:20.530] [info] Multiplayer/ClientMovementCorrection = true
- [2020-12-29 22:33:20.530] [info] Multiplayer/PositionCorrectionTreshold = 0.010000
- [2020-12-29 22:33:20.530] [info] Multiplayer/RotationCorrectionTreshold = 1.000000
- [2020-12-29 22:33:20.530] [info] Multiplayer/MovementSmoothCorrectionTime = 0.200000
- [2020-12-29 22:33:20.530] [info] Player/Class = "cpPlayer"
- [2020-12-29 22:33:20.530] [info] Crowds/MinimumSpeedForKnockdownByCar = 2.000000
- [2020-12-29 22:33:20.530] [info] Crowds/PlayerKnockDownByCarTolerance = 0.000000
- [2020-12-29 22:33:20.530] [info] GameSenses/Log = false
- [2020-12-29 22:33:20.530] [info] GameSenses/SensorsToUpdateLimit = 60
- [2020-12-29 22:33:20.530] [info] GameSenses/RayTestsPerThreadLimit = 20
- [2020-12-29 22:33:20.530] [info] Game/TimeBetweenHits/Enable = true
- [2020-12-29 22:33:20.530] [info] TargetTracking/VariableTickRateEnabled = true
- [2020-12-29 22:33:20.530] [info] ThreatTracking/ThreatDropFactor = 1.000000
- [2020-12-29 22:33:20.530] [info] TPPRepresentation/DevForceUseGameplayCamera = false
- [2020-12-29 22:33:20.530] [info] CrowdMovement/SingleThread = false
- [2020-12-29 22:33:20.531] [info] CrowdMovement/NoSpeedUpTime = true
- [2020-12-29 22:33:20.531] [info] CrowdMovement/NoGameplayNoUpdate = false
- [2020-12-29 22:33:20.531] [info] CrowdMovement/FixedTimeStep = -1.000000
- [2020-12-29 22:33:20.531] [info] CrowdMovement/DilatationLimit = -1.000000
- [2020-12-29 22:33:20.531] [info] CrowdMovement/DilatationClamp = -1.000000
- [2020-12-29 22:33:20.531] [info] NaviHistory/PastTimeShift = 3.000000
- [2020-12-29 22:33:20.531] [info] NaviHistory/TimeBtwChecks = 0.200000
- [2020-12-29 22:33:20.531] [info] NaviHistory/BoxHalfSize = 0.500000
- [2020-12-29 22:33:20.531] [info] InfluenceMap/NavChecksDebugCount = 5000
- [2020-12-29 22:33:20.531] [info] MoveController/LevelDampTime = 0.010000
- [2020-12-29 22:33:20.531] [info] MoveController/DownDampTime = 60.000000
- [2020-12-29 22:33:20.531] [info] MoveController/UpDampTime = 60.000000
- [2020-12-29 22:33:20.531] [info] MoveController/PredictionDistance = 0.300000
- [2020-12-29 22:33:20.531] [info] MoveController/UpdateType = 1
- [2020-12-29 22:33:20.531] [info] MoveController/SlopeTolerance = 0.001000
- [2020-12-29 22:33:20.531] [info] MoveController/MaxSlopeSamples = 10
- [2020-12-29 22:33:20.531] [info] MoveController/BlendedSlopes = false
- [2020-12-29 22:33:20.531] [info] MoveController/InterpolationForwardFactor = 0.500000
- [2020-12-29 22:33:20.531] [info] MoveController/PredictionFactor = 1.000000
- [2020-12-29 22:33:20.531] [info] MoveController/ClampForwardInterpolationFactor = true
- [2020-12-29 22:33:20.531] [info] CrowdMovement/DebugSlotID = 0
- [2020-12-29 22:33:20.531] [info] CrowdMovement/DestinationDistance = 1.000000
- [2020-12-29 22:33:20.531] [info] CrowdMovement/CAPlayerDistanceThresholdFront = 30.000000
- [2020-12-29 22:33:20.531] [info] CrowdMovement/CAPlayerDistanceThresholdBack = 10.000000
- [2020-12-29 22:33:20.531] [info] CrowdMovement/GlobalDisableLOD = false
- [2020-12-29 22:33:20.531] [info] CrowdMovement/DebugSoftAdherenceOverride = false
- [2020-12-29 22:33:20.531] [info] CrowdMovement/ForceStopRepulsors = true
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TargetOperationsPerFrame = 1
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/MaxRaysNumber = 12
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/ShortRayLength = 6.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/LongRayLength = 20.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/DownRayLength = 6.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/SeekersOperationsPerFrame = 1
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/LoSNavmeshFindDist = 1.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/ElevatedNPCMinHeight = 2.500000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/ElevatedNPCNaviSearchRadius = 1.500000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AddLoSPointsDist = 2.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/MaxAddLoSPointsCount = 2
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceMinDistToTarget = 8.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTracesNumber = 9
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceCheckLength = 10.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceCheckSpacing = 1.200000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceHitsMinDist = 0.500000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidNavmeshFindDist = 0.750000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/MaxAvoidPathRatio = 1.500000
- [2020-12-29 22:33:20.531] [info] Senses/ShowSensesCheckTrace = false
- [2020-12-29 22:33:20.531] [info] Traffic/roadSpeedOverride = -1.000000
- [2020-12-29 22:33:20.531] [info] Traffic/TaxiDespawnLookahead = 100.000000
- [2020-12-29 22:33:20.531] [info] Traffic/taxiPathDistance = -1.000000
- [2020-12-29 22:33:20.531] [info] Traffic/leftLaneSpeedIncrease = 0.100000
- [2020-12-29 22:33:20.531] [info] Traffic/StraightTurnLimit = 15.000000
- [2020-12-29 22:33:20.531] [info] Traffic/AvoidanceLimitAngle = 5.000000
- [2020-12-29 22:33:20.531] [info] Traffic/FrontAngle = 15.000000
- [2020-12-29 22:33:20.531] [info] Traffic/SideAngle = 0.000000
- [2020-12-29 22:33:20.531] [info] Traffic/BottomClampAngle = 15.000000
- [2020-12-29 22:33:20.531] [info] Traffic/CurveLimitFactor = 0.800000
- [2020-12-29 22:33:20.531] [info] Traffic/carExpectedCollisionFactor = 0.700000
- [2020-12-29 22:33:20.531] [info] Traffic/stopOnStaticCollisions = false
- [2020-12-29 22:33:20.531] [info] Traffic/decelerationFactor = 1.000000
- [2020-12-29 22:33:20.531] [info] Traffic/DisplacementCap = 1.000000
- [2020-12-29 22:33:20.531] [info] Traffic/BufferBuffer = 0.100000
- [2020-12-29 22:33:20.531] [info] Traffic/DeathLimit = 10.000000
- [2020-12-29 22:33:20.531] [info] Traffic/BrakeFactorMP = 25.000000
- [2020-12-29 22:33:20.531] [info] Traffic/AccFactorMP = 1.000000
- [2020-12-29 22:33:20.531] [info] Traffic/DisableLOD = true
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TryFinalTracesOnlyMaxDist = 3.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TryFinalTracesOnlyMaxTime = 5.000000
- [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TryFinalTracesOnlyLongTracesCoeff = 0.700000
- [2020-12-29 22:33:20.532] [info] LoSFinderSystem/MinLoSTraceLen = 0.500000
- [2020-12-29 22:33:20.532] [info] LoSFinderSystem/ObstacleLoSTraceDist = 0.200000
- [2020-12-29 22:33:20.532] [info] LoSFinderSystem/NaviCheckRadius = 1.000000
- [2020-12-29 22:33:20.532] [info] Marble/AvoidanceMarblesAnticipation = 5
- [2020-12-29 22:33:20.532] [info] Marble/LightSpreadingMarbleAnticipation = 5
- [2020-12-29 22:33:20.532] [info] Marble/ObstacleStopOffset = 0.100000
- [2020-12-29 22:33:20.532] [info] Marble/LocalPathMinimumPointDistance = 0.600000
- [2020-12-29 22:33:20.532] [info] Marble/MaximumFrontAngleToIgnoreObstacle = 45.000000
- [2020-12-29 22:33:20.532] [info] Marble/ChainAngleVariationTolerance = 120.000000
- [2020-12-29 22:33:20.532] [info] Marble/ChainAngleSmooth = 10.000000
- [2020-12-29 22:33:20.532] [info] Marble/ObstacleLandingTimeTolerance = 2.000000
- [2020-12-29 22:33:20.532] [info] Marble/ZebraSafePositionRadius = 0.500000
- [2020-12-29 22:33:20.532] [info] Marble/MarbleLookupRange = 3.000000
- [2020-12-29 22:33:20.532] [info] Marble/MarbleLookupZOffset = 1.500000
- [2020-12-29 22:33:20.532] [info] Marble/SafePositionAngleDifferenceTolerance = 45.000000
- [2020-12-29 22:33:20.532] [info] Marble/MarbleAnticipationAngleTolerance = 20.000000
- [2020-12-29 22:33:20.532] [info] Marble/StaticMarbleRepulsionFactor = 1.300000
- [2020-12-29 22:33:20.532] [info] Marble/NPCMarbleRepulsionFactor = 1.200000
- [2020-12-29 22:33:20.532] [info] Marble/DirectionSmoothFactorMin = 0.600000
- [2020-12-29 22:33:20.532] [info] Marble/DirectionSmoothFactorMax = 0.750000
- [2020-12-29 22:33:20.532] [info] Marble/ZebraEarlyStopMin = 0.750000
- [2020-12-29 22:33:20.532] [info] Marble/ZebraEarlyStopMax = 2.000000
- [2020-12-29 22:33:20.532] [info] Marble/EnablePlayerSlot = false
- [2020-12-29 22:33:20.532] [info] Marble/EnableAnticipationGrouping = true
- [2020-12-29 22:33:20.532] [info] Marble/EnableZebraSpread = false
- [2020-12-29 22:33:20.532] [info] Marble/LocalPathProjection = false
- [2020-12-29 22:33:20.532] [info] CrowdMovement/LaneLightsRecognitionDistance = 25.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/OppositePathToleranceInDeg = 20.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/InjectedCollidersZTolerance = 2.500000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/SeparationSpringTime = 5.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/SharpAngle = 120.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/DirectionSmoothingAngleTolerance = 45.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxInterpAngle = 179.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/ClosestObstacleToStayInPlace = 2.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/PlanLimitDistanceToReplan = 2.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/OverlapTolerance = 0.100000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/ObstacleMarbleRadiusMultiplier = 1.200000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/DistanceToStopBuffer = 0.750000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/PassingPoseStopAnimationTolerance = 0.100000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/NearEndDistance = 2.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/DesiredForwardLookupDistance = 0.750000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/RotationSpeedFactor = 5.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/AngularSpeedFactor = 5.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/SeparationSpeedFactor = 2.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadDistanceMin = 1.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadDistanceMax = 2.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadAngleMin = 30.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadAngleMax = 45.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/TrafficLightRelevantDistance = 4.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/FrontViewAngle = 45.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/FearSpreadRadius = 10.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/SpeedCompensationFactor = 0.100000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/BlockingObstaclesDetectionDistance = 2.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/NPCObstaclesMass = 0.950000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/PlayerObstaclesMass = 1.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/VehicleObstaclesMass = 1.050000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/NPCSeparationSpeed = 4.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/BorderRepulsionSpeed = 7.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/PathRefreshPlayerRadiusLimit = 10.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/ComfortZoneRadiusFactor = 1.250000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/PathConvergenceSpeed = 5.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/PostProcessPositionCorrectionSpeed = 5.000000
- [2020-12-29 22:33:20.532] [info] CrowdMovement/SlopeSamples = 10
- [2020-12-29 22:33:20.532] [info] CrowdMovement/MarbleDirectionLookUp = 6
- [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxResumeMoveAttempts = 10
- [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxDirectionChangeAttempts = 4
- [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxChancesToUseZebra = 4
- [2020-12-29 22:33:20.532] [info] CrowdMovement/MarblePathDisplayMaxPoints = 5
- [2020-12-29 22:33:20.532] [info] CrowdMovement/FenceGapRepulsors = false
- [2020-12-29 22:33:20.532] [info] CrowdMovement/NarrowGapRepulsors = false
- [2020-12-29 22:33:20.532] [info] CrowdMovement/ForceStopColliders = false
- [2020-12-29 22:33:20.533] [info] CrowdMovement/EnableDirectionSmoothing = true
- [2020-12-29 22:33:20.533] [info] CrowdMovement/EnableDirectionPostProcess = false
- [2020-12-29 22:33:20.533] [info] ServerPlayer/Class = "mpServerPlayer"
- [2020-12-29 22:33:20.533] [info] LocalClient/Class = "mpLocalPlayer"
- [2020-12-29 22:33:20.533] [info] RemoteClient/Class = "mpRemotePlayer"
- [2020-12-29 22:33:20.533] [info] Cover/ShowTraceActionsCheck = false
- [2020-12-29 22:33:20.533] [info] ExplorationRadius/Ladder = 1.000000
- [2020-12-29 22:33:20.533] [info] ExplorationRadius/Jump = 1.000000
- [2020-12-29 22:33:20.533] [info] ExplorationRadius/Climb = 1.000000
- [2020-12-29 22:33:20.533] [info] ExplorationRadius/Vault = 1.000000
- [2020-12-29 22:33:20.533] [info] ExplorationRadius/ChargedJump = 1.000000
- [2020-12-29 22:33:20.533] [info] ExplorationRadius/ThrusterJump = 1.000000
- [2020-12-29 22:33:20.533] [info] Editor/Spline/OffMeshLinkEndPointRadius = 0.400000
- [2020-12-29 22:33:20.533] [info] Editor/Spline/OffMeshLinkThickness = 0.100000
- [2020-12-29 22:33:20.533] [info] Debug/WatchdogLogTextSize = 2.000000
- [2020-12-29 22:33:20.533] [info] VehicleAI/ForceAIDrivingPreset = false
- [2020-12-29 22:33:20.533] [info] VehicleAI/BlockAIDrivingPreset = false
- [2020-12-29 22:33:20.533] [info] Vehicle/ForceDebugAll = false
- [2020-12-29 22:33:20.533] [info] Traffic/PlayerPrediction = 30.000000
- [2020-12-29 22:33:20.533] [info] RacingSystem/Record = false
- [2020-12-29 22:33:20.533] [info] VehicleAI/PerceptionTargetPropagationArea = 1.500000
- [2020-12-29 22:33:20.533] [info] VehicleAI/PerceptionCollisionPropagationArea = 2.000000
- [2020-12-29 22:33:20.533] [info] Vehicle/trafficVsTrafficCollisions = false
- [2020-12-29 22:33:20.533] [info] Vehicle/vehicleVsVehicleCollisions = true
- [2020-12-29 22:33:20.533] [info] Vehicle/physicsCCD = false
- [2020-12-29 22:33:20.533] [info] Vehicle/AirControlCarRollHelper = true
- [2020-12-29 22:33:20.533] [info] Vehicle/AirControlBikePitchHelper = true
- [2020-12-29 22:33:20.533] [info] Vehicle/MaxForceMoveToTeleportThreshold = 50.000000
- [2020-12-29 22:33:20.533] [info] Vehicle/ForceMoveToMaxLinearSpeed = 30.000000
- [2020-12-29 22:33:20.533] [info] Vehicle/ForceMoveToMaxAngularSpeed = 5.000000
- [2020-12-29 22:33:20.533] [info] Failsafe/VehicleTeleportationIfFallsUnderWorld = true
- [2020-12-29 22:33:20.533] [info] Vehicle/EnableFreeRotationResistantTorque = true
- [2020-12-29 22:33:20.533] [info] Vehicle/EnableAirResistane = true
- [2020-12-29 22:33:20.533] [info] Vehicle/EnableLowVelStoppingResistance = true
- [2020-12-29 22:33:20.533] [info] Vehicle/UseDifferential = true
- [2020-12-29 22:33:20.533] [info] Vehicle/WeightTransferMode = 1
- [2020-12-29 22:33:20.533] [info] Vehicle/VelocitySmoothingTime = 0.300000
- [2020-12-29 22:33:20.533] [info] Vehicle/EnableSmoothWheelContacts = true
- [2020-12-29 22:33:20.533] [info] Vehicle/BikeHackTiltCalcValue = 50.000000
- [2020-12-29 22:33:20.533] [info] Vehicle/ForcedSurfaceName = ""
- [2020-12-29 22:33:20.533] [info] Vehicle/BlockChangeGear = false
- [2020-12-29 22:33:20.533] [info] vehicle/PhysXTimeCompensationFactor = 0.800000
- [2020-12-29 22:33:20.533] [info] vehicle/PhysXMinTimeStep = 0.011111
- [2020-12-29 22:33:20.533] [info] vehicle/PhysXClampHugeSpeeds = true
- [2020-12-29 22:33:20.533] [info] vehicle/PhysXClampHugeImpacts = true
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderEntities = false
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderAttachDebug = false
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderStatsDebug = false
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderLastSeenTime = false
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/BackgroundTeleportsEnabled = true
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/VehicleTeleportsEnabled = true
- [2020-12-29 22:33:20.533] [info] Crowd/PassengerProbabilityModifierOnConsoles = 0.300000
- [2020-12-29 22:33:20.533] [info] Crowd/AppropriateMinLastSeenTime = 120.000000
- [2020-12-29 22:33:20.533] [info] Crowd/AppropriateMinDistToPlayer = 200.000000
- [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/ZeroWastePolicyCooldown = 2.000000
- [2020-12-29 22:33:20.533] [info] Crowd/MinStreamingVelocityNormalizedToBlockSpawn = 99998.000000
- [2020-12-29 22:33:20.533] [info] Crowd/OnlyCorpoMan = false
- [2020-12-29 22:33:20.533] [info] Traffic/UncrowdOneLaneRoads = true
- [2020-12-29 22:33:20.533] [info] Traffic/UncrowdMultiLaneRoads = true
- [2020-12-29 22:33:20.533] [info] Crowd/SpawnLimit = 3
- [2020-12-29 22:33:20.533] [info] Crowd/DespawnLastSeenMinTime = 120.000000
- [2020-12-29 22:33:20.533] [info] Crowd/UseFrustum = true
- [2020-12-29 22:33:20.533] [info] Crowd/Enabled = true
- [2020-12-29 22:33:20.533] [info] Crowd/EnablePedestrians = true
- [2020-12-29 22:33:20.533] [info] Crowd/EnableVehicles = true
- [2020-12-29 22:33:20.533] [info] Crowd/BaseParkedCarProbability = 100.000000
- [2020-12-29 22:33:20.533] [info] Crowd/ZCutoff = 20
- [2020-12-29 22:33:20.533] [info] Crowd/ZCutoffEnabled = true
- [2020-12-29 22:33:20.533] [info] CrowdMovement/EntryPathPositionSearchStep = 0.300000
- [2020-12-29 22:33:20.533] [info] CrowdMovement/EntryPathPositionSearchDistance = 4.000000
- [2020-12-29 22:33:20.533] [info] CrowdMovement/MaxLaneCheckToJoinTraffic = 5
- [2020-12-29 22:33:20.533] [info] AI/VariableTickRateEnabled = true
- [2020-12-29 22:33:20.533] [info] AI/LODUpdatePeriod = 1.000000
- [2020-12-29 22:33:20.533] [info] AI/LOD0TickRate = 1
- [2020-12-29 22:33:20.533] [info] AI/LOD1TickRate = 4
- [2020-12-29 22:33:20.533] [info] AI/LOD2TickRate = 8
- [2020-12-29 22:33:20.533] [info] AI/LOD3TickRate = 16
- [2020-12-29 22:33:20.533] [info] AI/LOD0BucketSize = 0
- [2020-12-29 22:33:20.533] [info] AI/LOD1BucketSize = 16
- [2020-12-29 22:33:20.533] [info] AI/LOD2BucketSize = 16
- [2020-12-29 22:33:20.533] [info] AI/EnableLowFPSDetection = true
- [2020-12-29 22:33:20.533] [info] AI/LowFPSThresholdMin = 24
- [2020-12-29 22:33:20.533] [info] AI/LowFPSThresholdMax = 29
- [2020-12-29 22:33:20.533] [info] AI/TweakActionSystem/TweakCompositeAlternativesLimit = 2
- [2020-12-29 22:33:20.533] [info] Bump/LogBumpActivation = false
- [2020-12-29 22:33:20.533] [info] Bump/LogBumpCharacter = ""
- [2020-12-29 22:33:20.533] [info] Bump/NavCheckRadius = 0.500000
- [2020-12-29 22:33:20.533] [info] Bump/DistanceToPlayerLimit = 3.000000
- [2020-12-29 22:33:20.533] [info] Locomotion/SkippingAIRequestsEnabled = true
- [2020-12-29 22:33:20.533] [info] Locomotion/CollisionAvoidanceEnabled = true
- [2020-12-29 22:33:20.534] [info] MovementPolicies/RunFromThreatOnInfluenceMap = false
- [2020-12-29 22:33:20.534] [info] MovementPolicies/MoveAwayFromTargetOnInfluenceMap = false
- [2020-12-29 22:33:20.534] [info] Locomotion/OffMeshLinkReservationEnabled = true
- [2020-12-29 22:33:20.534] [info] AI/CodeTweakActionsEnabled = true
- [2020-12-29 22:33:20.534] [info] ObjectSelection/MaxFindPathsLimit = 3
- [2020-12-29 22:33:20.534] [info] ObjectSelection/MaxFindPathsTimeLimitMs = 3.000000
- [2020-12-29 22:33:20.534] [info] ObjectSelection/CoverBoxSize = 2.000000
- [2020-12-29 22:33:20.534] [info] Locomotion/EntityAlignmentEnabled = false
- [2020-12-29 22:33:20.534] [info] Locomotion/StrafeThresholdAngle = 100.000000
- [2020-12-29 22:33:20.534] [info] Locomotion/StrafeRotationSpeed = 120.000000
- [2020-12-29 22:33:20.534] [info] Locomotion/PathCurvatureDetectionDistance = 1.000000
- [2020-12-29 22:33:20.534] [info] Locomotion/SlopeDetectionDistance = 0.900000
- [2020-12-29 22:33:20.534] [info] Locomotion/CoverAngleThreshold = 90.000000
- [2020-12-29 22:33:20.534] [info] FunctionalTests/FulfillInfoDelimiter = "##"
- [2020-12-29 22:33:20.534] [info] SceneSystem/ReviewTools/EnableScreenplayComments = false
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/DialogLinesFadeOutTime = 0.500000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/IntendedInterruptionMinimalTime = 0.500000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfNPCInterrupted = false
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog = true
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog = false
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableFastForwarding = true
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableDeactivationOnDemand = true
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableDeactivationOnInput = false
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableAdaptiveMode = false
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/ConstantModeDilation = 10.000000
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/AdaptiveModeMinDilation = 2.000000
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/AdaptiveModeMaxDilation = 10.000000
- [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/AdaptiveModeMaxSpeed = 10.000000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Dialog/CancelationFadeOutTime = 0.500000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/DefaultInterruptDistance = 6.000000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/DefaultReturnDistance = 5.000000
- [2020-12-29 22:33:20.534] [info] Lipsync/PhaseInFrames = 4.000000
- [2020-12-29 22:33:20.534] [info] Lipsync/PhaseBlendInFrames = 5.000000
- [2020-12-29 22:33:20.534] [info] Lipsync/AudioTimeLowPassFilter = 1.000000
- [2020-12-29 22:33:20.534] [info] Lipsync/UseAudioAdjustment = true
- [2020-12-29 22:33:20.534] [info] Lipsync/AudioAdjustmentThresholdInFrames = 0.010000
- [2020-12-29 22:33:20.534] [info] Lipsync/AudioAdjustmentFactor = 1.000000
- [2020-12-29 22:33:20.534] [info] Lipsync/SyncToAudio = true
- [2020-12-29 22:33:20.534] [info] Editor/Audio/ForceExternalLocStore = false
- [2020-12-29 22:33:20.534] [info] Interruption/MinInterruptionTimeForThirdInterruption = 20.000000
- [2020-12-29 22:33:20.534] [info] Scenes/Probing/ProbingDeltaMsec = 100
- [2020-12-29 22:33:20.534] [info] Scenes/Probing/ProbingTimeBudgetMsec = 1500
- [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/noEntityTestEnabled = true
- [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/interactionInTierTestEnabled = true
- [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/testNoEntityActivationDelay = 5.000000
- [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/testActivationDelay = 1.000000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Dialog/AdditionalSpeakerLineCancelFadeOutTime = 0.500000
- [2020-12-29 22:33:20.534] [info] SceneSystem/Extractor/Enabled = true
- [2020-12-29 22:33:20.534] [info] CharacterCustomizationSystem/MorphingTimeDilation = 3.000000
- [2020-12-29 22:33:20.534] [info] PingSystem/Enable = false
- [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMinLowNum = 5
- [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMinHighNum = 8
- [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMaxLowNum = 12
- [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMaxHighNum = 15
- [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMinNumSlowdown = 0.500000
- [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMaxNumSpeedup = 2.000000
- [2020-12-29 22:33:20.534] [info] Muppet/ClientTooOldStateThreshold = 150
- [2020-12-29 22:33:20.534] [info] Muppet/ClientTooNewStateThreshold = 10
- [2020-12-29 22:33:20.534] [info] Muppet/LogInputs = false
- [2020-12-29 22:33:20.534] [info] Muppet/LogInputsReplication = false
- [2020-12-29 22:33:20.534] [info] Muppet/LogEachLogicStep = false
- [2020-12-29 22:33:20.534] [info] Muppet/LogMovementSteps = false
- [2020-12-29 22:33:20.534] [info] Muppet/LogResimulation = false
- [2020-12-29 22:33:20.534] [info] Muppet/LogStatesManagement = false
- [2020-12-29 22:33:20.534] [info] Muppet/AlwaysResimulate = false
- [2020-12-29 22:33:20.534] [info] Muppet/Extrapolation = true
- [2020-12-29 22:33:20.534] [info] Muppet/ResimulationSmoothing = true
- [2020-12-29 22:33:20.534] [info] Muppet/UseRealTimeForSubsteps = true
- [2020-12-29 22:33:20.534] [info] Editor/Audio/UseCamListenerInFreeCam = true
- [2020-12-29 22:33:20.534] [info] Viewport/OutputMonitor = 0
- [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Trees = 50
- [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Grass = 28
- [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Terrain = 0
- [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Hair = 28
- [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Particles = 28
- [2020-12-29 22:33:20.534] [info] Rendering/VisionMode/HistoryBlend = 0.850000
- [2020-12-29 22:33:20.534] [info] DRS/Enable = true
- [2020-12-29 22:33:20.534] [info] DRS/DownRate = 8.000000
- [2020-12-29 22:33:20.534] [info] DRS/UpRate = 4.000000
- [2020-12-29 22:33:20.534] [info] DRS/MaxDownStep = 100.000000
- [2020-12-29 22:33:20.534] [info] DRS/MaxUpStep = 50.000000
- [2020-12-29 22:33:20.534] [info] DRS/StepSize = 8
- [2020-12-29 22:33:20.534] [info] DRS/MinNumFrames = 8
- [2020-12-29 22:33:20.534] [info] Rendering/HiResEntityCustomShadowmapSize = -1
- [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/GlassUseMipChain = true
- [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/GlassBlurQuality = 0
- [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/GlassAAQuality = 0
- [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/Debug = 0
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/Color = 0xff0aa0f0
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/ColorSpecial = 0xff25d284
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/ObstructedColor = 0x800aa0f0
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/ObstructedColorSpecial = 0x8025d284
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/OpacityOutline = 1.000000
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/OpcaityFill = 0.500000
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/CheckerboardSize = 2
- [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/SwapFillAndOutline = false
- [2020-12-29 22:33:20.534] [info] Rendering/DepthPrepassDistanceFactor = 12.000000
- [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade0 = 0.100000
- [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade1 = 0.500000
- [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade2 = 1.500000
- [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade3 = 2.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade0 = 2.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade1 = 3.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade2 = 6.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade0 = 20.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade1 = 40.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade2 = 50.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade3 = 50.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade0 = 50.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade1 = 100.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade2 = 300.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantShadowsForceFoliageGeometry = false
- [2020-12-29 22:33:20.535] [info] RayTracing/DeflickerStrength = 0.100000
- [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_Global = 3.000000
- [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_Local = 0.500000
- [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_StreamIn = 0.500000
- [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_FillProbeSpill = 0.750000
- [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_MovingBlendSpeed = 2.000000
- [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbe_FastBlend = false
- [2020-12-29 22:33:20.535] [info] DLSS/EnableCustomMipBias = true
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/RaytraceASBuild = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/Enable = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/HairClears = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/SSAO = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/LutGeneration = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/DynamicTexture = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/FlattenNormals = false
- [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/BuildDepthChain = false
- [2020-12-29 22:33:20.535] [info] WaterSimulation/UseAsyncComputeFFT = true
- [2020-12-29 22:33:20.535] [info] Rendering/UseExperimentalVolFog = true
- [2020-12-29 22:33:20.535] [info] Rendering/LUT/Size = 48
- [2020-12-29 22:33:20.535] [info] Rendering/LUT/MinRange = 0.001000
- [2020-12-29 22:33:20.535] [info] Rendering/LUT/MaxRange = 100.000000
- [2020-12-29 22:33:20.535] [info] Rendering/AllowShaderCacheReload = true
- [2020-12-29 22:33:20.535] [info] Rendering/ShaderCacheReloadTimeCheck = 2.000000
- [2020-12-29 22:33:20.535] [info] Rendering/EnableDeferredLightsStencil = true
- [2020-12-29 22:33:20.535] [info] Rendering/SpeedTree/BillboardsGlobalBleed = 0.500000
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadeFillDepthBias = 20.000000
- [2020-12-29 22:33:20.535] [info] Rendering/SpeedTree/SpeedTreeTerrainNormalmapFlatness = 1.500000
- [2020-12-29 22:33:20.535] [info] Rendering/GlobalIllumination/DistantShadowForce = 0.600000
- [2020-12-29 22:33:20.535] [info] Rendering/GlobalIllumination/DistantShadowBlur = 5.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/TransparentReflectionEnvironmentBlendFactor = 1.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScaleEnable = -1.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScale = 1.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScaleNormalFactor = 1.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScaleMicroblendFactor = 0.000000
- [2020-12-29 22:33:20.535] [info] Rendering/RoughCullingRejectionRange = 60.000000
- [2020-12-29 22:33:20.535] [info] Rendering/Video/MaxFrameUploadMB = 10485760
- [2020-12-29 22:33:20.535] [info] RayTracing/ScratchBufferSizeMB = 32
- [2020-12-29 22:33:20.535] [info] RayTracing/AccelerationStructureBuildNumMax = 16
- [2020-12-29 22:33:20.535] [info] RayTracing/GeometryUpdateBufferSizeMB = 64
- [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateBatchSize = 128
- [2020-12-29 22:33:20.535] [info] RayTracing/EnableSkinning = true
- [2020-12-29 22:33:20.535] [info] RayTracing/EnableGlobalIllumination = false
- [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateNumMax = 32
- [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateUseHalfFloat = false
- [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateDistanceThreshold = 25.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateDistanceFactor = 1.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/EmissiveClipRadius = 64.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/EmissiveRangeScale = 10.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/UploadInstanceData = true
- [2020-12-29 22:33:20.535] [info] RayTracing/HideFPPAvatar = true
- [2020-12-29 22:33:20.535] [info] RayTracing/BottomLevelCache/Budget = 209715200
- [2020-12-29 22:33:20.535] [info] RayTracing/BottomLevelCache/EvictAgeLimit = 10
- [2020-12-29 22:33:20.535] [info] RayTracing/SpeedTreeLodDistanceMultiplier = 0.050000
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/EnableVisibilityCheck = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipStaticMeshes = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipDynamicMeshes = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipClusteredProxies = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipTransparentMeshes = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipProxiesWithDismembermentData = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/ForcedLod = -1
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/ClipRadius = -1.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/EnableResidencyManagement = false
- [2020-12-29 22:33:20.535] [info] RayTracing/Debug/RenderObjectType = -1
- [2020-12-29 22:33:20.535] [info] RayTracing/VisibilityFrustumOffset = 200.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/VisibilityCullingRadius = 2000.000000
- [2020-12-29 22:33:20.535] [info] RayTracing/EnableDirectionalShadowCulling = true
- [2020-12-29 22:33:20.535] [info] Occlusion/DepthBufferDimScale = 6
- [2020-12-29 22:33:20.535] [info] Occlusion/MinNearPlane = 0.200000
- [2020-12-29 22:33:20.535] [info] Occlusion/MaxFarPlane = 8000.000000
- [2020-12-29 22:33:20.535] [info] Rendering/MeshLoading/ForceSyncMeshLoading = false
- [2020-12-29 22:33:20.535] [info] Rendering/MeshLoading/AutoRefreshTime = 0.100000
- [2020-12-29 22:33:20.535] [info] Rendering/MeshLoading/LoadingDelay = 0
- [2020-12-29 22:33:20.535] [info] Rendering/MultiLayerSelectionMaxLayersCount = 10
- [2020-12-29 22:33:20.535] [info] RayTracing/LocalLightNumMax = 32
- [2020-12-29 22:33:20.535] [info] RayTracing/LightGridSize = 32
- [2020-12-29 22:33:20.535] [info] RayTracing/LocalLightBatchSize = 16
- [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadeEnableScissors = true
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/AmbientOcclusion = false
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/DiffuseIllumination = false
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/Reflection = false
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/TransparentReflection = false
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/PrimaryRays = 0
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/ShaderClock = false
- [2020-12-29 22:33:20.536] [info] RayTracing/Debug/ImportanceSampling = 0
- [2020-12-29 22:33:20.536] [info] RayTracing/TracingRadius = 200.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/TracingRadiusReflections = 2000.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/RayNormalOffset = 0.005000
- [2020-12-29 22:33:20.536] [info] RayTracing/RayViewOffset = 0.005000
- [2020-12-29 22:33:20.536] [info] RayTracing/AmbientScale = 1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/SkyRadianceScale = -1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/AccumulationSpeed = 0.020000
- [2020-12-29 22:33:20.536] [info] RayTracing/EnableSpatialFiltering = true
- [2020-12-29 22:33:20.536] [info] RayTracing/EnableImportanceSampling = true
- [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/RoughnessOverride = 0.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/RoughnessThreshold = 0.990000
- [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/FilterRadius = 128.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/AccumulationSpeed = 0.100000
- [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/EnableHalfResolutionTracing = 1
- [2020-12-29 22:33:20.536] [info] RayTracing/SunAngularSize = 0.500000
- [2020-12-29 22:33:20.536] [info] RayTracing/SunScatteringScale = 10.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/SunVisibility = 1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/EmittanceScale = 1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/ImportanceSamplingTransitionMin = 2.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/ImportanceSamplingTransitionMax = 4.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/EnableLocalLights = true
- [2020-12-29 22:33:20.536] [info] RayTracing/LocalLightClipRadius = 32.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/LocalLightTraceLightVolumes = true
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseDenoisingRadius = 60.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularDenoisingRadius = 40.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/MaxHitDistanceDiffuse = 5.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/MaxHitDistanceSpecular = 20.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/UnitsToMeters = 1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/Debug = 0.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/ReferenceAccumulation = false
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseAntiLag = true
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularAntiLag = false
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DisocclusionThreshold = 0.005000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseMaxAccumulatedFrameNum = 15
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularMaxAccumulatedFrameNum = 15
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseMaxAdaptiveRadiusScale = 5.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularMaxAdaptiveRadiusScale = 5.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/EnableScalingCompensation = true
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/EnableAmbientOcclusion = true
- [2020-12-29 22:33:20.536] [info] RayTracing/NRD/EnableLocalCoordinates = true
- [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionRadiusNear = -1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionRadiusFar = -1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionTransitionNear = -1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionTransitionFar = -1.000000
- [2020-12-29 22:33:20.536] [info] RayTracing/Diffuse/UseScreenSpaceData = true
- [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/UseScreenSpaceData = true
- [2020-12-29 22:33:20.536] [info] RayTracing/SkyRadianceExposureScaling = true
- [2020-12-29 22:33:20.536] [info] RayTracing/SkyRadianceExposureRatio = 400.000000
- [2020-12-29 22:33:20.536] [info] Rendering/SceneReferredValuesRange = 2.000000
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsMaxBatchSize = 500
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsMaxTrianglesPerBatch = 400000
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsUseTodVis = false
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsProxySortingMode = 2
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias0 = 0.500000
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias1 = 1.800000
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias2 = 5.000000
- [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias3 = 16.000000
- [2020-12-29 22:33:20.536] [info] Rendering/RainMapBatchMaxSize = 300
- [2020-12-29 22:33:20.536] [info] Rendering/RainMapBatchMaxTrianglesPerBatch = 200000
- [2020-12-29 22:33:20.536] [info] Rendering/RainMapProxySorting = true
- [2020-12-29 22:33:20.536] [info] Rendering/ForcedPreExposure = -1.000000
- [2020-12-29 22:33:20.536] [info] Rendering/ForcedExposureAvgLum = -1.000000
- [2020-12-29 22:33:20.536] [info] Rendering/ForcedInstantAutoExposure = false
- [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingMin = 0.750000
- [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingMax = 10.000000
- [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingFactor = 7.000000
- [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingSpeedUp = 1.500000
- [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingSpeedDown = 0.750000
- [2020-12-29 22:33:20.536] [info] DLSS/EnableMirrorScaling = true
- [2020-12-29 22:33:20.536] [info] DLSS/MirrorScaling = -1.000000
- [2020-12-29 22:33:20.536] [info] Rendering/DecalLookingAngleScalingFactor = 0.100000
- [2020-12-29 22:33:20.536] [info] Rendering/VolumetricFogVolume_DefaultAbsorption = 1.000000
- [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeDegreesLimit = 0.000000
- [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeFitToWorstCase = true
- [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeUseBackfacesAsCullingPlanes = true
- [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeScissorsMarigin = 16
- [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeFrontCullingPlaneDistance = 300.000000
- [2020-12-29 22:33:20.536] [info] Rendering/Particles/MaxOffscreenSimTime = 2.000000
- [2020-12-29 22:33:20.536] [info] Rendering/Particles/MaxNoRenderSimTime = 100.000000
- [2020-12-29 22:33:20.537] [info] Render/CaptureSequentialFrames = false
- [2020-12-29 22:33:20.537] [info] RayTracing/MaterialProxyNumMax = 65536
- [2020-12-29 22:33:20.537] [info] RayTracing/MaterialProxyUpdateNumMax = 32
- [2020-12-29 22:33:20.537] [info] Rendering/SphereLightApproximationFactor = 0.700000
- [2020-12-29 22:33:20.537] [info] Rendering/TubeLightApproximationFactor = 2.200000
- [2020-12-29 22:33:20.537] [info] Rendering/RectLightApproximationFactor = 20.000000
- [2020-12-29 22:33:20.537] [info] Occlusion/MinBufferWidth = 256
- [2020-12-29 22:33:20.537] [info] Occlusion/MinBufferHeight = 128
- [2020-12-29 22:33:20.537] [info] Occlusion/MultiFrustumOcclusionMode = 1
- [2020-12-29 22:33:20.537] [info] Occlusion/MultiFrustumUseGlobalOcclusion = true
- [2020-12-29 22:33:20.537] [info] Occlusion/ForceFullTest = false
- [2020-12-29 22:33:20.537] [info] Occlusion/FillphaseRangeFactor = 40.000000
- [2020-12-29 22:33:20.537] [info] Occlusion/SortDist0 = 140.000000
- [2020-12-29 22:33:20.537] [info] Occlusion/SortDist1 = 200.000000
- [2020-12-29 22:33:20.537] [info] Occlusion/SortDist2 = 260.000000
- [2020-12-29 22:33:20.537] [info] Occlusion/MaxDistance = 2000.000000
- [2020-12-29 22:33:20.537] [info] Occlusion/BroadPhaseFraction = 16
- [2020-12-29 22:33:20.537] [info] Occlusion/TestPhasesCount = 6
- [2020-12-29 22:33:20.537] [info] Multiplayer/AllowJoinInProgressDM = true
- [2020-12-29 22:33:20.537] [info] Failsafe/PlayerTeleportationIfFallsUnderWorld = true
- [2020-12-29 22:33:20.537] [info] GameServices/Wrapper = ""
- [2020-12-29 22:33:20.537] [info] GameServices/LogPath = ""
- [2020-12-29 22:33:20.537] [info] Debug/GameMenu/EffectSpeed = 5.000000
- [2020-12-29 22:33:20.537] [info] Debug/Singleplayer/FallbackGameDefinition = "base\quest\demos\e3_2018\e3_2018.gamedef"
- [2020-12-29 22:33:20.537] [info] Debug/Singleplayer/DefaultGameDefinition = "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef"
- [2020-12-29 22:33:20.537] [info] Debug/Singleplayer/SelectedGameDefinition = ""
- [2020-12-29 22:33:20.537] [info] Game/DebugPopup/StateEffectSpeed = 5.000000
- [2020-12-29 22:33:20.537] [info] GameFramework/TestState = "Session"
- [2020-12-29 22:33:20.537] [info] GameFramework/AutoJoinServerState = "AutoJoinServer"
- [2020-12-29 22:33:20.537] [info] GameFramework/BoothModeMainMenuState = "BoothModeMainMenu"
- [2020-12-29 22:33:20.537] [info] PreGameSession/InitialGameDef = "base\quest\main_menu\04_main_menu.gamedef"
- [2020-12-29 22:33:20.537] [info] SaveConfig/CheckpointSavePeriod = 60
- [2020-12-29 22:33:20.537] [info] Session/Loading/LoadingTimeoutSeconds = 60
- [2020-12-29 22:33:20.537] [info] Session/Loading/MinDurationSeconds = 2.000000
- [2020-12-29 22:33:20.537] [info] Session/Loading/DebugAutoSkipLoadingTimeout = true
- [2020-12-29 22:33:20.537] [info] Session/Loading/DebugTickFinishCounterMax = 1
- [2020-12-29 22:33:20.537] [info] Session/Loading/UpdateBehindLoadingScreenDuration = 2.000000
- [2020-12-29 22:33:20.537] [info] Session/Loading/DebugLoadingCooldownWarning = 30
- [2020-12-29 22:33:20.537] [info] Session/Loading/LoadingResetIOQueuesSeconds = 2.000000
- [2020-12-29 22:33:20.537] [info] Game/DebugPopup/ButtonFadeSpeed = 3.000000
- [2020-12-29 22:33:20.537] [info] Game/DebugPopup/ButtonAcceptTime = 0.100000
- [2020-12-29 22:33:20.537] [info] Game/DebugPopup/WindowMinWidth = 200
- [2020-12-29 22:33:20.537] [info] Game/DebugPopup/WindowMinHeight = 100
- [2020-12-29 22:33:20.537] [info] Input/FakeAxisRepeatRate = 5.000000
- [2020-12-29 22:33:20.537] [info] GameFramework/InitialState = "Initialization"
- [2020-12-29 22:33:20.537] [info] GameFramework/DebugStateMachine = false
- [2020-12-29 22:33:20.537] [info] GameFramework/FunctionalTestsState = "FunctionalTests"
- [2020-12-29 22:33:20.537] [info] FunctionalTests/ScriptTestTickDelayFrames = 2
- [2020-12-29 22:33:20.537] [info] Multiplayer/ClientTargetTickRate = 30
- [2020-12-29 22:33:20.537] [info] Multiplayer/ServerTargetTickRate = 30
- [2020-12-29 22:33:20.537] [info] Multiplayer/MaxDesiredPacketSize = 2349
- [2020-12-29 22:33:20.537] [info] NetworkEmulation/PacketLossPercentage = 5
- [2020-12-29 22:33:20.537] [info] NetworkEmulation/PingMilliSecs = 0
- [2020-12-29 22:33:20.537] [info] NetworkEmulation/PingVarianceMilliSecs = 30
- [2020-12-29 22:33:20.537] [info] Audio/EnableOverlay = false
- [2020-12-29 22:33:20.537] [info] Audio/EnablePropertiesProfilingCapture = false
- [2020-12-29 22:33:20.537] [info] Physics/RobustQueryLogging = false
- [2020-12-29 22:33:20.537] [info] Physics/EnableParticlesWorldPreview = false
- [2020-12-29 22:33:20.537] [info] animLogger/ForceScreenSpace = false
- [2020-12-29 22:33:20.537] [info] Editor/Audio/NoContainer = false
- [2020-12-29 22:33:20.537] [info] Editor/Audio/NoSpatial = false
- [2020-12-29 22:33:20.537] [info] Editor/Audio/ConnectWwiseInFinal = false
- [2020-12-29 22:33:20.537] [info] Editor/Audio/UseXaudio = false
- [2020-12-29 22:33:20.537] [info] Editor/Audio/PlayEventNotFoundSound = true
- [2020-12-29 22:33:20.537] [info] Engine/Game/DefaultDebugGameEngineInteropStartingPort = 37085
- [2020-12-29 22:33:20.537] [info] Backend/TraceInteropCommands = false
- [2020-12-29 22:33:20.537] [info] Backend/TraceInteropResults = false
- [2020-12-29 22:33:20.537] [info] Interop/NotifierEventCacheSize = 100
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/Enabled = true
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/KillProcess = true
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ActiveIfDebuggerPresent = true
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ActiveIfDialogBlocking = false
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ActiveIfScriptBreakpointBlocking = false
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/DumpJobExecutionContext = true
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ThreadFrequencyHz = 15
- [2020-12-29 22:33:20.537] [info] Engine/Watchdog/TimeoutSeconds = 120
- [2020-12-29 22:33:20.537] [info] Occlusion/RastTilesJobGranularity = 1
- [2020-12-29 22:33:20.537] [info] World/ScanDirectory = "base\worlds\"
- [2020-12-29 22:33:20.537] [info] World/GymsDirectory = "gyms\"
- [2020-12-29 22:33:20.537] [info] World/TestDirectory = "test\test_worlds\"
- [2020-12-29 22:33:20.537] [info] World/MultiplayerScanDirectory = "multi\worlds\"
- [2020-12-29 22:33:20.537] [info] World/MultiplayerGymsDirectory = "test\multi\gyms\"
- [2020-12-29 22:33:20.537] [info] World/MultiplayerFunctionalTestsDirectory = "test\multi\functional_tests\"
- [2020-12-29 22:33:20.537] [info] World/MultiplayerOldScanDirectory = "test\cpo\worlds\"
- [2020-12-29 22:33:20.537] [info] World/MultiplayerOldGymsDirectory = "test\cpo\gyms\"
- [2020-12-29 22:33:20.537] [info] Player/Input/InitialInputContext = "Exploration"
- [2020-12-29 22:33:20.537] [info] Player/Input/InitialUIInputContext = "UIBase"
- [2020-12-29 22:33:20.537] [info] Player/Input/InputDeadzonesFile = "config\inputDeadzones.xml"
- [2020-12-29 22:33:20.537] [info] Player/Input/MPInputMappingFile = "config\multi\multiInputUserMappings.xml"
- [2020-12-29 22:33:20.537] [info] Player/Input/MPInputContextFile = "config\multi\multiInputContexts.xml"
- [2020-12-29 22:33:20.537] [info] Player/Input/InputMappingFile = "config\inputUserMappings.xml"
- [2020-12-29 22:33:20.537] [info] Player/Input/InputContextFile = "config\inputContexts.xml"
- [2020-12-29 22:33:20.537] [info] Marble/MarbleDebugLimit = 5
- [2020-12-29 22:33:20.537] [info] Editor/Navigation/TrafficDistanceThreshold = 10.000000
- [2020-12-29 22:33:20.537] [info] GameServices/SaveCompressedChunkSize = 262144
- [2020-12-29 22:33:20.538] [info] GameServices/SaveMaxCompressedChunks = 256
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadRotationXSpeed = 120.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadRotationYSpeed = 60.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadMovementXSpeed = 2.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadMovementYSpeed = 5.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadMovementMod = 4.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeyMovementSpeed = 5.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeyRotationSpeed = 0.400000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeyFastMult = 10.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeySlowMult = 0.100000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/DefaultFOV = 60.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/MinFOV = 5.000000
- [2020-12-29 22:33:20.538] [info] GameFreeCamera/MaxFOV = 175.000000
- [2020-12-29 22:33:20.538] [info] Traffic/DisposeOnSummon = true
- [2020-12-29 22:33:20.538] [info] Vehicle/ForceSimplifiedMovement = false
- [2020-12-29 22:33:20.538] [info] VehicleAI/PerceptionNumSweeps = 30
- [2020-12-29 22:33:20.538] [info] VehicleAI/PerceptionNumSweepsRace = 16
- [2020-12-29 22:33:20.538] [info] Engine/Connection/DefaultRawStartingPort = 37080
- [2020-12-29 22:33:20.538] [info] FunctionalTests/DumpInteropProcessingTimes = false
- [2020-12-29 22:33:20.538] [info] Interop/Cache/Enabled = true
- [2020-12-29 22:33:20.538] [info] Interop/Cache/InitPathLength = 2048
- [2020-12-29 22:33:20.538] [info] Interop/Cache/PathIncrementPad = 64
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