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Cyberpunk 2077 Max Boost Config

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Dec 29th, 2020
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  1. [2020-12-29 22:33:20.525] [info] Backend/ShowAllClassProperties = false
  2. [2020-12-29 22:33:20.525] [info] Backend/EditAllClassProperties = false
  3. [2020-12-29 22:33:20.525] [info] ResourceBank/GameResourceCacheExpirySeconds = 20
  4. [2020-12-29 22:33:20.525] [info] Backend/DebugEditableView = false
  5. [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/TrickleMaxLoadingThreads = 1
  6. [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/StreamMaxLoadingThreads = 2
  7. [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/FloodMinNonLoadingThreads = 2
  8. [2020-12-29 22:33:20.525] [info] ResourceLoaderThrottler/DedicatedDecompressionMemoryBytes = 1048576
  9. [2020-12-29 22:33:20.525] [info] Scripts/Port = 37060
  10. [2020-12-29 22:33:20.525] [info] Scripts/PortRange = 10
  11. [2020-12-29 22:33:20.525] [info] Serialization/ValidateCRC = false
  12. [2020-12-29 22:33:20.525] [info] Gameplay/TagListInitialCount = 1000
  13. [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientID = "53652320436400298"
  14. [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientSecret = "5afe2a40c8939f6c28ac7aa4c43413428d4001f411646b5cf179b2c117f2c11f"
  15. [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientID_Tools = ""
  16. [2020-12-29 22:33:20.525] [info] GameServices/GalaxyClientSecret_Tools = ""
  17. [2020-12-29 22:33:20.525] [info] Replication/MaxSendFrequencyMilliSecs = 10
  18. [2020-12-29 22:33:20.525] [info] Replication/MaxOutgoingBytesPerSecondP2P = 10240
  19. [2020-12-29 22:33:20.525] [info] Replication/MaxOutgoingBytesPerSecondToClient = 100240
  20. [2020-12-29 22:33:20.525] [info] Replication/MaxOutgoingBytesPerSecondFromClient = 100240
  21. [2020-12-29 22:33:20.525] [info] RayTracing/OverrideEnable = false
  22. [2020-12-29 22:33:20.525] [info] RayTracing/Enable = true
  23. [2020-12-29 22:33:20.525] [info] RayTracing/EnableAmbientOcclusion = true
  24. [2020-12-29 22:33:20.525] [info] RayTracing/EnableDiffuseIllumination = true
  25. [2020-12-29 22:33:20.525] [info] RayTracing/EnableReflection = true
  26. [2020-12-29 22:33:20.525] [info] RayTracing/EnableMirrorMaterialReflection = false
  27. [2020-12-29 22:33:20.525] [info] RayTracing/EnableTransparentReflection = true
  28. [2020-12-29 22:33:20.525] [info] RayTracing/EnableDirectionalShadow = true
  29. [2020-12-29 22:33:20.525] [info] RayTracing/EnableShadowCasadesOptimization = false
  30. [2020-12-29 22:33:20.525] [info] RayTracing/EnableNRD = true
  31. [2020-12-29 22:33:20.525] [info] RayTracing/AmbientOcclusionRayNumber = 1
  32. [2020-12-29 22:33:20.525] [info] RayTracing/DiffuseIlluminationAOModulation = 0.400000
  33. [2020-12-29 22:33:20.525] [info] RayTracing/DebugMode = 0
  34. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/FilmGrain = true
  35. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/VolumetricFog = false
  36. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/VolumetricClouds = true
  37. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantFog = true
  38. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantVolFog = true
  39. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ConstrastAdaptiveSharpening = true
  40. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Antialiasing = true
  41. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/AntialiasingSuppressed = false
  42. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceReflection = true
  43. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpacePlanarReflection = true
  44. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Bloom = true
  45. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ImageBasedFlares = true
  46. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ChromaticAberration = true
  47. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DepthOfField = true
  48. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/SSAO = true
  49. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/MotionBlur = true
  50. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantShadows = true
  51. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/RainMap = true
  52. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/LocalShadows = true
  53. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DistantGI = true
  54. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/GlobalIllumination = true
  55. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ContactShadows = true
  56. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/RuntimeTangentUpdate = true
  57. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/DynamicDecals = true
  58. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Hair = true
  59. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterSubsurfaceScattering = true
  60. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterSubsurfaceTranslucency = false
  61. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterRimEnhancement = true
  62. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceUnderwater = true
  63. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceHeatHaze = true
  64. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/CharacterLightBlockers = true
  65. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/Weather = true
  66. [2020-12-29 22:33:20.525] [info] Developer/FeatureToggles/ScreenSpaceRain = true
  67. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadesHeuristicForceRefresh = false
  68. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeShadowReceiverBiasAlongNormal = 0.020000
  69. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange0 = 15.000000
  70. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange1 = 35.000000
  71. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange2 = 75.000000
  72. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeRange3 = 140.000000
  73. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias0 = 0.030000
  74. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias1 = 0.060000
  75. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias2 = 0.120000
  76. [2020-12-29 22:33:20.526] [info] Rendering/Shadows/CascadeDepthBias3 = 0.240000
  77. [2020-12-29 22:33:20.526] [info] Rendering/DissolveTime = 0.500000
  78. [2020-12-29 22:33:20.526] [info] Rendering/UseSkinningLOD = true
  79. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/RoughnessFactor = 1.000000
  80. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlbedoMultiplier = 0.600000
  81. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AdditionalAreaRoughness = 0.100000
  82. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/UseReferenceImplementation = false
  83. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/UseGlobalContactShadowsOnHair = true
  84. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/UseLocalContactShadowsOnHair = true
  85. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/ContactShadowClamp = 0.350000
  86. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/SpecularRandom_Min = -0.300000
  87. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/SpecularRandom_Max = 0.000000
  88. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Debug/DebugSwitch1 = false
  89. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Debug/DebugSwitch2 = false
  90. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/R = 0.350000
  91. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/TT = 0.005000
  92. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/TRT = 0.800000
  93. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/MultiScatter = 0.470000
  94. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/LocalLight/ScatterDepth = 0.800000
  95. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/R = 0.300000
  96. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/TT = 0.005000
  97. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/TRT = 0.800000
  98. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/MultiScatter = 0.470000
  99. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/GlobalLight/ScatterDepth = 1.250000
  100. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/R = 0.300000
  101. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/TT = 0.005000
  102. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/TRT = 0.800000
  103. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/MultiScatter = 0.470000
  104. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/EnvProbe/ScatterDepth = 1.300000
  105. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/Wrap = 0.350000
  106. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/DiffuseScatterFactor = 0.000000
  107. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/ShadowFactorExp = 0.370000
  108. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/MultiScatter/Mask_Intensity = 1.000000
  109. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Specular/Wrap = 0.400000
  110. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/Specular/Mask_Intensity = 1.000000
  111. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlphaShifts/R = -0.083000
  112. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlphaShifts/TT = 0.000000
  113. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/AlphaShifts/TRT = 0.375000
  114. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/TRT_Params/EXP_SCALE = 17.000000
  115. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/TRT_Params/EXP_BIAS = 16.500000
  116. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor0 = 66.000000
  117. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor1 = 95.000000
  118. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor2 = 213.000000
  119. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/HACK_Factor3 = 450.000000
  120. [2020-12-29 22:33:20.526] [info] Editor/Characters/Hair/HACKS/AAAA_HACK_hairModifiedLocalLightIntensity = true
  121. [2020-12-29 22:33:20.526] [info] Editor/FoliageParameters/ContactShadowClamp = 0.600000
  122. [2020-12-29 22:33:20.526] [info] Editor/VolumetricFog/Exponent = 2.000000
  123. [2020-12-29 22:33:20.526] [info] Editor/VolumetricClouds/DetailNoiseScale = 0.750000
  124. [2020-12-29 22:33:20.526] [info] Editor/VolumetricClouds/NoiseScale = 1.100000
  125. [2020-12-29 22:33:20.526] [info] Editor/VolumetricClouds/CoverageScale = 1.300000
  126. [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Skin/SpecularCoefficient = 1.000000
  127. [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Skin/FresnelCoefficient = 1.500000
  128. [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Skin/ConstOffsetCoefficient = 0.000000
  129. [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Foliage/Foliage_SpecularCoefficient = 1.200000
  130. [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Foliage/Foliage_FresnelCoefficient = 2.500000
  131. [2020-12-29 22:33:20.526] [info] Editor/Characters/RimEnhancement/Foliage/Foliage_ConstOffsetCoefficient = 0.000000
  132. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Weapon/Weapon_SpecularCoefficient = 1.400000
  133. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Weapon/Weapon_FresnelCoefficient = 2.400000
  134. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Weapon/Weapon_ConstOffsetCoefficient = 0.000000
  135. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Standard/Standard_SpecularCoefficient = 1.400000
  136. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Standard/Standard_FresnelCoefficient = 1.500000
  137. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/Standard/Standard_ConstOffsetCoefficient = 0.000000
  138. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/GlobalCharacterFresnel = 1.500000
  139. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/RoughnessFactor_Scale = 1.000000
  140. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/RoughnessFactor_Bias = 0.000000
  141. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement/LightBlockerInfluence = 0.700000
  142. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Skin/SpecularCoefficient = 1.000000
  143. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Skin/FresnelCoefficient = 1.500000
  144. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Skin/ConstOffsetCoefficient = 0.000000
  145. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_SpecularCoefficient = 1.200000
  146. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_FresnelCoefficient = 2.500000
  147. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_ConstOffsetCoefficient = 0.000000
  148. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_SpecularCoefficient = 1.400000
  149. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_FresnelCoefficient = 2.400000
  150. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_ConstOffsetCoefficient = 0.000000
  151. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_SpecularCoefficient = 1.400000
  152. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_FresnelCoefficient = 1.500000
  153. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_ConstOffsetCoefficient = 0.000000
  154. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/GlobalCharacterFresnel = 1.500000
  155. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Scale = 1.000000
  156. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Bias = 0.000000
  157. [2020-12-29 22:33:20.527] [info] Editor/Characters/RimEnhancement_RayTracing/LightBlockerInfluence = 0.700000
  158. [2020-12-29 22:33:20.527] [info] Editor/Characters/LightBlockers/ClosestBlockersLimit = 16
  159. [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTint_R = 0.125000
  160. [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTint_G = 0.260000
  161. [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTint_B = 0.290000
  162. [2020-12-29 22:33:20.527] [info] Editor/Characters/Skin/SubsurfaceSpecularTintWeight = 0.300000
  163. [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/Optimize = true
  164. [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/DumpAssembly = false
  165. [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/ForceRecompile = false
  166. [2020-12-29 22:33:20.527] [info] Editor/ShaderCompiler/UseLocalCompiler = false
  167. [2020-12-29 22:33:20.527] [info] LevelOfDetail/DecalsHideDistance = 40.000000
  168. [2020-12-29 22:33:20.527] [info] LevelOfDetail/DynamicDecalsHideDistance = 20.000000
  169. [2020-12-29 22:33:20.527] [info] Visuals/GammaValue = 1.000000
  170. [2020-12-29 22:33:20.527] [info] Visuals/MidPoint = 1.000000
  171. [2020-12-29 22:33:20.527] [info] Visuals/MotionBlurScale = 1.000000
  172. [2020-12-29 22:33:20.527] [info] Visuals/VelocityBufferScale = 100.000000
  173. [2020-12-29 22:33:20.527] [info] DLSS/Enable = false
  174. [2020-12-29 22:33:20.527] [info] DLSS/Quality = 2
  175. [2020-12-29 22:33:20.527] [info] DLSS/Sharpness = 0.000000
  176. [2020-12-29 22:33:20.527] [info] Physics/CollisionFilteringResource = "engine\physics\collision_groups.json"
  177. [2020-12-29 22:33:20.527] [info] Animation/UseLunaticMode = true
  178. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/Enabled = true
  179. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/TranslationSpeed = 2.250000
  180. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/RotationSpeed = 180.000000
  181. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/TraceAboveGroundDistance = 0.500000
  182. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/TraceBelowGroundDistance = 0.500000
  183. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockEnabled = true
  184. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockMaxShift = 0.250000
  185. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockBlendOffSpeed = 0.500000
  186. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockBlendOffSpeedPlanted = 0.200000
  187. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FootLockBlendOffSpeedBroken = 0.800000
  188. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MaxXYHipShift = 0.250000
  189. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsZOffsetBaseSpeed = 0.800000
  190. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsZOffsetSpeed = 0.300000
  191. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsXYOffsetSpeed = 1.000000
  192. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsXYOffsetDisableSpeed = 1.000000
  193. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipsAdditionalZOffsetFactor = -0.100000
  194. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/AllowIkThreshold = 0.950000
  195. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/EnableFootLockThreshold = 0.950000
  196. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FallBackFrameTimeForDisable = 0.100000
  197. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/FallBackFrameTimeForFootLockDisable = 0.070000
  198. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MinFootHipDist = 0.400000
  199. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MaxFootHipDistRefMul = 0.900000
  200. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/HipRelativeMaxFootHeight = -0.100000
  201. [2020-12-29 22:33:20.527] [info] SnapToTerrainIk/MinCorrectionToEnable = 0.005000
  202. [2020-12-29 22:33:20.527] [info] Animation/UseFishsyncDebug = true
  203. [2020-12-29 22:33:20.527] [info] Lipsync/CloseNeckWeight = 1.000000
  204. [2020-12-29 22:33:20.527] [info] Lipsync/FarNeckWeight = 2.000000
  205. [2020-12-29 22:33:20.527] [info] Lipsync/CloseNeckWeightDistance = 1.000000
  206. [2020-12-29 22:33:20.527] [info] Lipsync/FarNeckWeightDistance = 3.750000
  207. [2020-12-29 22:33:20.527] [info] Animation/IKTurnOffDistance = 12.000000
  208. [2020-12-29 22:33:20.527] [info] InertiaBlend/OverrideMode = 0
  209. [2020-12-29 22:33:20.527] [info] LookAt/MaxIterationsCount = 3.000000
  210. [2020-12-29 22:33:20.527] [info] Dangle/MinTimeDilatation = 0.050000
  211. [2020-12-29 22:33:20.527] [info] Dangle/MaxTimeDilatation = 1.000000
  212. [2020-12-29 22:33:20.527] [info] Dangle/PhysicsStepsCountLowPassFilterRc = 1.000000
  213. [2020-12-29 22:33:20.527] [info] Dangle/MaxPhysicsStepsCount = 3.000000
  214. [2020-12-29 22:33:20.527] [info] Dangle/SolverIterationsWhenSkippingPhysics = 1.000000
  215. [2020-12-29 22:33:20.527] [info] Facial/ResourceBudget = 14
  216. [2020-12-29 22:33:20.527] [info] StreamingAnimation/FallbackFrameBlendDuration = 0.300000
  217. [2020-12-29 22:33:20.527] [info] StreamingAnimation/UseFakeStreamingDelay = false
  218. [2020-12-29 22:33:20.527] [info] StreamingAnimation/ForceFallbackFrames = false
  219. [2020-12-29 22:33:20.527] [info] Animation/EnableRefreshLocoWrappersOnUnlock = true
  220. [2020-12-29 22:33:20.527] [info] Editor/Audio/Mute = false
  221. [2020-12-29 22:33:20.527] [info] Editor/Audio/ForceStopSounds = false
  222. [2020-12-29 22:33:20.527] [info] Editor/Audio/NoRumble = false
  223. [2020-12-29 22:33:20.528] [info] Editor/Audio/UseSounrceReverb = true
  224. [2020-12-29 22:33:20.528] [info] Input/Gestures/FlickForSwipe = true
  225. [2020-12-29 22:33:20.528] [info] Input/Gestures/SwipeVerticalDeadzoneSq = 0.200000
  226. [2020-12-29 22:33:20.528] [info] Input/Gestures/SwipeHorizontalDeadzoneSq = 0.050000
  227. [2020-12-29 22:33:20.528] [info] Input/Gestures/EnableGestures = true
  228. [2020-12-29 22:33:20.528] [info] Input/Gestures/EnableSwipe = true
  229. [2020-12-29 22:33:20.528] [info] Input/Gestures/EnablePan = true
  230. [2020-12-29 22:33:20.528] [info] Input/Gestures/EnablePinch = true
  231. [2020-12-29 22:33:20.528] [info] Input/cvDisableInputFlushOnLostFocus = false
  232. [2020-12-29 22:33:20.528] [info] UIAnimationsProcessor/AnimationLibraryResourceCooldown = 5.000000
  233. [2020-12-29 22:33:20.528] [info] Editor/Ink/CacheTextureMargin = 200.000000
  234. [2020-12-29 22:33:20.528] [info] General/BuildSKU = ""
  235. [2020-12-29 22:33:20.528] [info] General/DefaultEngine = "CGameEngine"
  236. [2020-12-29 22:33:20.528] [info] Engine/LimitFPS = 60
  237. [2020-12-29 22:33:20.528] [info] Debug/DumpNameList = false
  238. [2020-12-29 22:33:20.528] [info] Engine/FallbackCacheDirectory = "cache"
  239. [2020-12-29 22:33:20.528] [info] Scripts/EnableCompilation = false
  240. [2020-12-29 22:33:20.528] [info] Scripts/ScriptsBlobFilename = "master.redscripts"
  241. [2020-12-29 22:33:20.528] [info] Scripts/SilentCompilation = false
  242. [2020-12-29 22:33:20.528] [info] Scripts/SilentValidation = false
  243. [2020-12-29 22:33:20.528] [info] Multiplayer/DebugDump = false
  244. [2020-12-29 22:33:20.528] [info] Profiler/ActiveProfilers = "none"
  245. [2020-12-29 22:33:20.528] [info] Profiler/ProfilingLevel = 4
  246. [2020-12-29 22:33:20.528] [info] Profiler/ProfilerServerName = "localhost"
  247. [2020-12-29 22:33:20.528] [info] Profiler/ProfilerBreakpointThresholdMs = 20.000000
  248. [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/UseFallbackSlowmotion = false
  249. [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/FallbackSlowmotionThreshold = 8000
  250. [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/FallbackSlowmotionBucketBegin = 2
  251. [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/FallbackSlowmotionEaseOutCurve = "SandevistanEaseOut"
  252. [2020-12-29 22:33:20.528] [info] Debug/Console/ClassName = "CDebugConsole"
  253. [2020-12-29 22:33:20.528] [info] Rendering/DefaultViewportWidth = 1280
  254. [2020-12-29 22:33:20.528] [info] Rendering/DefaultViewportHeight = 720
  255. [2020-12-29 22:33:20.528] [info] Editor/Recording/HighResolutionScreenshot_MS_Count = 8
  256. [2020-12-29 22:33:20.528] [info] Editor/Recording/Framerate = 30
  257. [2020-12-29 22:33:20.528] [info] Editor/RenderDebug/HideOverflowWarnings = false
  258. [2020-12-29 22:33:20.528] [info] Engine/OverLimitFPS2 = false
  259. [2020-12-29 22:33:20.528] [info] Editor/Recording/SkipSamples = 0
  260. [2020-12-29 22:33:20.528] [info] Overlay/IO/MaxQueueChars = 128
  261. [2020-12-29 22:33:20.528] [info] Editor/RenderDebug/MaxDistance = 1000.000000
  262. [2020-12-29 22:33:20.528] [info] Rendering/Shadows/TimeShiftCooldownTime = 10.000000
  263. [2020-12-29 22:33:20.528] [info] Streaming/TimeLimitAttachingPerFrame = 0.500000
  264. [2020-12-29 22:33:20.528] [info] Streaming/Editor/TimeLimitAttachingPerFrame = 10.000000
  265. [2020-12-29 22:33:20.528] [info] Streaming/Editor/TimeLimitDetachingPerFrame = 10.000000
  266. [2020-12-29 22:33:20.528] [info] Editor/Streaming/ForceAutoHideDistanceMax = 16384.000000
  267. [2020-12-29 22:33:20.528] [info] Rendering/TimeOfDay = 12.000000
  268. [2020-12-29 22:33:20.528] [info] Editor/Snapping/Socket/Range = 0.200000
  269. [2020-12-29 22:33:20.528] [info] Editor/RenderDebug/SnapPoint/Scale = 5
  270. [2020-12-29 22:33:20.528] [info] Streaming/DistanceBoost = 0.000000
  271. [2020-12-29 22:33:20.528] [info] Editor/Streaming/Debug/ForceAllPrefabVariantsEnabled = false
  272. [2020-12-29 22:33:20.528] [info] Editor/Terrain/UsePrefabStreamingVisualization = false
  273. [2020-12-29 22:33:20.528] [info] Editor/Snapping/Socket/RenderDistance = 10000.000000
  274. [2020-12-29 22:33:20.528] [info] Editor/Snapping/Socket/ShowSplines = true
  275. [2020-12-29 22:33:20.528] [info] Streaming/ObserverVelocityOffsetEnabled = false
  276. [2020-12-29 22:33:20.528] [info] Streaming/ObserverMaxNonAirVehicleForwardVelocity = 20.000000
  277. [2020-12-29 22:33:20.528] [info] Streaming/ObserverMaxOnFootForwardVelocity = 5.000000
  278. [2020-12-29 22:33:20.528] [info] Streaming/ObserverMaxAirVehicleForwardVelocity = 0.000000
  279. [2020-12-29 22:33:20.528] [info] Streaming/Culling/AutoHideDistanceNear/Enabled = true
  280. [2020-12-29 22:33:20.528] [info] Streaming/Culling/SecondaryRefPoint/Enabled = true
  281. [2020-12-29 22:33:20.528] [info] Streaming/Culling/VisibilityQuery = true
  282. [2020-12-29 22:33:20.528] [info] Streaming/Culling/VisibilityQueryActivationDistanceBoost = 40.000000
  283. [2020-12-29 22:33:20.528] [info] Streaming/Culling/Strict = false
  284. [2020-12-29 22:33:20.528] [info] Streaming/Culling/ForceSSDMode = 0
  285. [2020-12-29 22:33:20.528] [info] Streaming/Culling/Enabled = true
  286. [2020-12-29 22:33:20.528] [info] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetAbove = 5.000000
  287. [2020-12-29 22:33:20.528] [info] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetBelow = -0.500000
  288. [2020-12-29 22:33:20.528] [info] Streaming/Culling/OnlyIfSingleObserver = true
  289. [2020-12-29 22:33:20.528] [info] Streaming/Culling/StreamingQueryRoadDataMaxNN = 5
  290. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionRoadToRoadAngle = 20.000000
  291. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionVehicleTurnAngle = 45.000000
  292. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/FakeTotalRoadWidth = 40.000000
  293. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/ThresholdVelocity = 5.000000
  294. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/SaturationVelocity = 20.000000
  295. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/CentralMaxYawDegrees = 30.000000
  296. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/PeripheralMaxYawDegrees = 60.000000
  297. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/MaxSideOfRoadCutoffDistance = 5.000000
  298. [2020-12-29 22:33:20.528] [info] Streaming/Culling/NonAirVehicle/MaxStreamingRadius = 64.000000
  299. [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/Enabled = true
  300. [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/PriorityTreshold = 1
  301. [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/DistanceTreshold = 32.000000
  302. [2020-12-29 22:33:20.528] [info] Streaming/Culling/Fallback/DirectionTreshold = 0.600000
  303. [2020-12-29 22:33:20.528] [info] Streaming/StreamingEnabled = true
  304. [2020-12-29 22:33:20.528] [info] Streaming/ForceUnstream = false
  305. [2020-12-29 22:33:20.528] [info] Streaming/PrecacheDistance = 0.000000
  306. [2020-12-29 22:33:20.528] [info] Streaming/MaxStreamingObserverHeight = 3.000000
  307. [2020-12-29 22:33:20.528] [info] Streaming/RadiusNearInvMult = 0.800000
  308. [2020-12-29 22:33:20.528] [info] Streaming/RadiusNearSubtrahend = 200.000000
  309. [2020-12-29 22:33:20.529] [info] Streaming/RadiusSecondaryRefPointMult = 1.250000
  310. [2020-12-29 22:33:20.529] [info] Streaming/RadiusNearSecondaryRefPointAddend = 200.000000
  311. [2020-12-29 22:33:20.529] [info] Streaming/MinStreamingDistance = 1.000000
  312. [2020-12-29 22:33:20.529] [info] Streaming/MaxStreamingDistance = 23170.251953
  313. [2020-12-29 22:33:20.529] [info] Streaming/MaxNodesPerFrame = 300
  314. [2020-12-29 22:33:20.529] [info] Streaming/MaxNodesPerFrameWHileLoading = 999999
  315. [2020-12-29 22:33:20.529] [info] Streaming/EditorThrottledMaxNodesPerFrame = 500
  316. [2020-12-29 22:33:20.529] [info] Streaming/Editor/TimeLimitStreamedPerFrame = 12.000000
  317. [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitStreamedPerFrame = 6.000000
  318. [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitStreamedPerFrameWhileLoading = 8.000000
  319. [2020-12-29 22:33:20.529] [info] Streaming/Debug/EmulateExcludeFromConsole = false
  320. [2020-12-29 22:33:20.529] [info] World/StreamingTeleportMagSq = 4096.000000
  321. [2020-12-29 22:33:20.529] [info] World/Streaming/PersistencyCache/PoolBudgetKB = 4096
  322. [2020-12-29 22:33:20.529] [info] World/Streaming/PersistencyCache/MaxEntriesPerPage = 8
  323. [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitSectorLoadPerFrame = 2.000000
  324. [2020-12-29 22:33:20.529] [info] Streaming/TimeLimitSectorUnloadPerFrame = 1.000000
  325. [2020-12-29 22:33:20.529] [info] Editor/Navigation/NavCellWidth = 0.100000
  326. [2020-12-29 22:33:20.529] [info] Editor/Navigation/NavCellHeight = 0.300000
  327. [2020-12-29 22:33:20.529] [info] Editor/Navigation/FileDimensionsFactor = 324.000000
  328. [2020-12-29 22:33:20.529] [info] Editor/Navigation/EnabledLocalDebug = true
  329. [2020-12-29 22:33:20.529] [info] Editor/Navigation/LocalDebugVerticalLimit = 50.000000
  330. [2020-12-29 22:33:20.529] [info] Editor/Navigation/LocalDebugHorizontalLimit = 160.000000
  331. [2020-12-29 22:33:20.529] [info] Editor/RenderDebug/HidePhysicsOverflowWarnings = false
  332. [2020-12-29 22:33:20.529] [info] Editor/RenderDebug/PhysicsHighUsageThreshold = 0.800000
  333. [2020-12-29 22:33:20.529] [info] Editor/RenderDebug/PhysicsOverflowWarningTextSpeed = 3
  334. [2020-12-29 22:33:20.529] [info] Game/TweakDB/DataPath = "{root}\gameplay\static_data"
  335. [2020-12-29 22:33:20.529] [info] Game/TweakDB/BlobPath = "{root}\gameplay\static_data\compiled\"
  336. [2020-12-29 22:33:20.529] [info] Game/TweakDB/ReloadTime = 4.000000
  337. [2020-12-29 22:33:20.529] [info] Multiplayer/RecoverLostButtonInputs = true
  338. [2020-12-29 22:33:20.529] [info] Multiplayer/LogInputIssues = true
  339. [2020-12-29 22:33:20.529] [info] Multiplayer/MaxExtrapolationMilliSecs = 100
  340. [2020-12-29 22:33:20.529] [info] Multiplayer/InterpolationDelayMilliSecs = 200
  341. [2020-12-29 22:33:20.529] [info] Multiplayer/MaxInputPackFramesCount = 3
  342. [2020-12-29 22:33:20.529] [info] Multiplayer/RepeatInputActionsIfNoneReceived = true
  343. [2020-12-29 22:33:20.529] [info] Animation/UseAnimSetupCaching = true
  344. [2020-12-29 22:33:20.529] [info] Animation/DistanceToCameraForAlwaysSample = 50.000000
  345. [2020-12-29 22:33:20.529] [info] AppearanceDefinitions/SuffixSeparator = "&"
  346. [2020-12-29 22:33:20.529] [info] Game/GenericFactoryIndexFile = "base\gameplay\factories.csv"
  347. [2020-12-29 22:33:20.529] [info] Game/MaxPlayingEffects = 16384
  348. [2020-12-29 22:33:20.529] [info] Customization/EnableFacialSetupCustomization = true
  349. [2020-12-29 22:33:20.529] [info] Debug/LODUpdateUseRenderCamera = true
  350. [2020-12-29 22:33:20.529] [info] Animation/MaxAngleCosineBetweenCameraAndFacial = 0.500000
  351. [2020-12-29 22:33:20.529] [info] AnimationSystem/FallbackPoseReawakeDistance = 20.000000
  352. [2020-12-29 22:33:20.529] [info] Animation/MaxFacialAnimationsVisible = 3
  353. [2020-12-29 22:33:20.529] [info] Animation/ReserveSkinningNumCharactersThreshold = 99999
  354. [2020-12-29 22:33:20.529] [info] AnimationSystem/QualityModeThreshold = 20.000000
  355. [2020-12-29 22:33:20.529] [info] AnimationSystem/PerformanceModeThreshold = 15.000000
  356. [2020-12-29 22:33:20.529] [info] AnimationSystem/PerformanceDisableTime = 5.000000
  357. [2020-12-29 22:33:20.529] [info] AnimationSystem/QualityModeFrameThreshold = 2.000000
  358. [2020-12-29 22:33:20.529] [info] EntityVisualController/DebugUseFOVMultiplier = true
  359. [2020-12-29 22:33:20.529] [info] EntityVisualController/ShadowMeshSwitchDistanceSquared = 16.000000
  360. [2020-12-29 22:33:20.529] [info] Weather/State = "NONE"
  361. [2020-12-29 22:33:20.529] [info] Decals/ForwardDecalPositionOffsetScale = 0.050000
  362. [2020-12-29 22:33:20.529] [info] VisualControllerComponent/StrictCrowdLodsEnabled = false
  363. [2020-12-29 22:33:20.529] [info] Game/EffectCacheIndexFile = "base\fx\preload.csv"
  364. [2020-12-29 22:33:20.529] [info] Nav/VisualizedAgentSize = 0
  365. [2020-12-29 22:33:20.529] [info] Editor/Navigation/ZOffset = 0.000000
  366. [2020-12-29 22:33:20.529] [info] nav/ZOffset = 0.000000
  367. [2020-12-29 22:33:20.529] [info] Editor/Navigation/DebugDrawDistance = 150.000000
  368. [2020-12-29 22:33:20.529] [info] nav/TileDebugDrawDistance = 50.000000
  369. [2020-12-29 22:33:20.529] [info] Traffic/TeleportationDistance = 340282346638528859811704183484516925440.000000
  370. [2020-12-29 22:33:20.529] [info] Traffic/MaxLocalPathLength = 100.000000
  371. [2020-12-29 22:33:20.529] [info] Traffic/SpotDetectionPrecision = 5.000000
  372. [2020-12-29 22:33:20.529] [info] Traffic/SpotDetectionRange = 3.000000
  373. [2020-12-29 22:33:20.529] [info] Traffic/MaxPathLanes = 5
  374. [2020-12-29 22:33:20.529] [info] Traffic/SlotLaneOccupancyArea_Pedestrian = 2.500000
  375. [2020-12-29 22:33:20.529] [info] Traffic/SlotLaneOccupancyArea_Vehicle_Length = 6.000000
  376. [2020-12-29 22:33:20.529] [info] Traffic/AvoidZebra2Zebra = true
  377. [2020-12-29 22:33:20.529] [info] Traffic/StopSpawn = false
  378. [2020-12-29 22:33:20.529] [info] Editor/Traffic/LoadCollisionDebugResource = false
  379. [2020-12-29 22:33:20.529] [info] Editor/Traffic/LaneSamplingStep = 1.000000
  380. [2020-12-29 22:33:20.529] [info] Editor/Traffic/MinLaneSamplingStep = 0.500000
  381. [2020-12-29 22:33:20.529] [info] Traffic/PathLaneIntersectionUpTolerance = 2.000000
  382. [2020-12-29 22:33:20.529] [info] Traffic/PathLaneIntersectionDownTolerance = 1.000000
  383. [2020-12-29 22:33:20.529] [info] Editor/Traffic/VisualizationRefreshInterval = 10
  384. [2020-12-29 22:33:20.529] [info] Traffic/GreenWaveLength = 200.000000
  385. [2020-12-29 22:33:20.529] [info] Traffic/MinTimeBeforeGreenWave = 7.000000
  386. [2020-12-29 22:33:20.529] [info] Traffic/MaxTimeBeforeGreenWave = 10.000000
  387. [2020-12-29 22:33:20.529] [info] Traffic/GreenWaveAveragePredictedCarSpeed = 10.000000
  388. [2020-12-29 22:33:20.529] [info] Editor/Snapping/Socket/ShowAISpots = true
  389. [2020-12-29 22:33:20.529] [info] Editor/Terrain/Debug/MeshNodeChunkMask = 2147483647
  390. [2020-12-29 22:33:20.529] [info] World/Streaming/InstancedMeshNode/UseDebugFallback = false
  391. [2020-12-29 22:33:20.529] [info] Editor/Snapping/Socket/ShowStaticMarkers = true
  392. [2020-12-29 22:33:20.529] [info] Debug/GameFallbacksEnabled = true
  393. [2020-12-29 22:33:20.529] [info] ChoiceSettings/variantMix = false
  394. [2020-12-29 22:33:20.529] [info] ChoiceSettings/variant2 = true
  395. [2020-12-29 22:33:20.529] [info] Failsafe/Choice/enableDebugTag = false
  396. [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAtLimits/enabled = true
  397. [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAtNoActivation/enabled = true
  398. [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAt/activationDelay = 0.500000
  399. [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAt/activationTolerance = 0.996000
  400. [2020-12-29 22:33:20.529] [info] Failsafe/ChoiceLookAt/positionDeltaReset = 0.500000
  401. [2020-12-29 22:33:20.529] [info] Failsafe/ChoicePostLookAt/activationDelay = 0.200000
  402. [2020-12-29 22:33:20.529] [info] ChoiceSettings/mandatoryLookAt = true
  403. [2020-12-29 22:33:20.529] [info] ChoiceSettings/stickyLookAt = true
  404. [2020-12-29 22:33:20.529] [info] StreamingAnimation/PreloadWorkspotAnimation = false
  405. [2020-12-29 22:33:20.529] [info] StreamingAnimation/ShowStreamedInWorkspotAnims = false
  406. [2020-12-29 22:33:20.529] [info] GameServices/MaxSaveSize = 8388608
  407. [2020-12-29 22:33:20.529] [info] GameServices/MaxSettingsSize = 4194304
  408. [2020-12-29 22:33:20.529] [info] GameServices/MaxProfileSize = 4194304
  409. [2020-12-29 22:33:20.529] [info] GameServices/ScreenshotBuffer = 1048576
  410. [2020-12-29 22:33:20.530] [info] GameServices/MaxSaveSizeTotal = 12582912
  411. [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumAutoSaveSlots = 10
  412. [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumQuickSaveSlots = 3
  413. [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumManualSaveSlots = 0
  414. [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumPointOfNoReturnSaveSlots = 0
  415. [2020-12-29 22:33:20.530] [info] Developer/SaveSlotsConfig/NumEndGameSaveSlots = 0
  416. [2020-12-29 22:33:20.530] [info] Editor/RenderDebug/ShowAudioScreenWarnings = true
  417. [2020-12-29 22:33:20.530] [info] Editor/Audio/PanicModeThreshold = 1500
  418. [2020-12-29 22:33:20.530] [info] CameraDebugger/ForceAspectRatio = 0.000000
  419. [2020-12-29 22:33:20.530] [info] Crowds/EnterWorkspotDelay = 10.000000
  420. [2020-12-29 22:33:20.530] [info] Crowds/BufferForAllowedDrivingOnPavementPercentOfPavementSide = 0.500000
  421. [2020-12-29 22:33:20.530] [info] Crowds/BufferForAllowedDrivingOffRoadPercentOfCarWidth = 0.800000
  422. [2020-12-29 22:33:20.530] [info] Crowds/MaxSpeedDrivingOnPavement = 40.000000
  423. [2020-12-29 22:33:20.530] [info] Crowds/ExponentDrivingOnPavement = 2.000000
  424. [2020-12-29 22:33:20.530] [info] Crowds/CheckOnLaneUseLookup = false
  425. [2020-12-29 22:33:20.530] [info] UiInput/PadRotationPitchModif = 0.350000
  426. [2020-12-29 22:33:20.530] [info] UiInput/PadRotationYawModif = 0.350000
  427. [2020-12-29 22:33:20.530] [info] UiInput/PadRotationEnterTime = 0.050000
  428. [2020-12-29 22:33:20.530] [info] UiInput/PadRotationExitTime = 0.500000
  429. [2020-12-29 22:33:20.530] [info] FreeCamera/FOV = 60.000000
  430. [2020-12-29 22:33:20.530] [info] FreeCamera/MovPrecision = 1.000000
  431. [2020-12-29 22:33:20.530] [info] FreeCamera/RotPrecision = 1.000000
  432. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/Intensity = 0.000000
  433. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/NearBlur = 0.000000
  434. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/NearFocus = 0.000000
  435. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/FarBlur = 0.000000
  436. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/FarFocus = 0.000000
  437. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/UseNearPlane = 0.000000
  438. [2020-12-29 22:33:20.530] [info] FreeCamera/DOF/UseFarPlane = 0.000000
  439. [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/ISO = 100
  440. [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/Shutter = 125.000000
  441. [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/Aperture = 8.000000
  442. [2020-12-29 22:33:20.530] [info] FreeCamera/Exposure/ResetISO = false
  443. [2020-12-29 22:33:20.530] [info] FriendlyFire/HeadExtraOffset = 0.250000
  444. [2020-12-29 22:33:20.530] [info] FriendlyFire/EyesExtraOffset = 0.150000
  445. [2020-12-29 22:33:20.530] [info] FriendlyFire/EyesOffset = 1.750000
  446. [2020-12-29 22:33:20.530] [info] FriendlyFire/CrowdDistanceCorrection = 1.000000
  447. [2020-12-29 22:33:20.530] [info] SaveConfig/AutoSaveEnabled = true
  448. [2020-12-29 22:33:20.530] [info] SaveConfig/AutoSavePeriod = 300
  449. [2020-12-29 22:33:20.530] [info] SaveConfig/AutoSavePeriodOnLock = 30
  450. [2020-12-29 22:33:20.530] [info] Rendering/WindImpulse/BulletRadius = 0.600000
  451. [2020-12-29 22:33:20.530] [info] Rendering/WindImpulse/BulletIntensity = 0.200000
  452. [2020-12-29 22:33:20.530] [info] Rendering/WindImpulse/BulletLifeTime = 0.500000
  453. [2020-12-29 22:33:20.530] [info] Multiplayer/HitRegistrationDebugFrameLifetime = 30.000000
  454. [2020-12-29 22:33:20.530] [info] Multiplayer/HitRegistrationDebugShowMisses = false
  455. [2020-12-29 22:33:20.530] [info] Multiplayer/HitRegistrationDebugHistoryLength = -1
  456. [2020-12-29 22:33:20.530] [info] Multiplayer/LagCompensationEnabled = true
  457. [2020-12-29 22:33:20.530] [info] InfluenceMap/SearchInfluenceDrop = 0.050000
  458. [2020-12-29 22:33:20.530] [info] InfluenceMap/ObstacleDistanceToPlayer = 40.000000
  459. [2020-12-29 22:33:20.530] [info] LoSFinderSystem/FinalTraceHeight = 1.400000
  460. [2020-12-29 22:33:20.530] [info] Failsafe/MountingFacilityFailsafe = true
  461. [2020-12-29 22:33:20.530] [info] Multiplayer/ClientAuthoritativePosition = false
  462. [2020-12-29 22:33:20.530] [info] Multiplayer/MoveOnServerInterval = 0.000000
  463. [2020-12-29 22:33:20.530] [info] Multiplayer/ClientMovementCorrection = true
  464. [2020-12-29 22:33:20.530] [info] Multiplayer/PositionCorrectionTreshold = 0.010000
  465. [2020-12-29 22:33:20.530] [info] Multiplayer/RotationCorrectionTreshold = 1.000000
  466. [2020-12-29 22:33:20.530] [info] Multiplayer/MovementSmoothCorrectionTime = 0.200000
  467. [2020-12-29 22:33:20.530] [info] Player/Class = "cpPlayer"
  468. [2020-12-29 22:33:20.530] [info] Crowds/MinimumSpeedForKnockdownByCar = 2.000000
  469. [2020-12-29 22:33:20.530] [info] Crowds/PlayerKnockDownByCarTolerance = 0.000000
  470. [2020-12-29 22:33:20.530] [info] GameSenses/Log = false
  471. [2020-12-29 22:33:20.530] [info] GameSenses/SensorsToUpdateLimit = 60
  472. [2020-12-29 22:33:20.530] [info] GameSenses/RayTestsPerThreadLimit = 20
  473. [2020-12-29 22:33:20.530] [info] Game/TimeBetweenHits/Enable = true
  474. [2020-12-29 22:33:20.530] [info] TargetTracking/VariableTickRateEnabled = true
  475. [2020-12-29 22:33:20.530] [info] ThreatTracking/ThreatDropFactor = 1.000000
  476. [2020-12-29 22:33:20.530] [info] TPPRepresentation/DevForceUseGameplayCamera = false
  477. [2020-12-29 22:33:20.530] [info] CrowdMovement/SingleThread = false
  478. [2020-12-29 22:33:20.531] [info] CrowdMovement/NoSpeedUpTime = true
  479. [2020-12-29 22:33:20.531] [info] CrowdMovement/NoGameplayNoUpdate = false
  480. [2020-12-29 22:33:20.531] [info] CrowdMovement/FixedTimeStep = -1.000000
  481. [2020-12-29 22:33:20.531] [info] CrowdMovement/DilatationLimit = -1.000000
  482. [2020-12-29 22:33:20.531] [info] CrowdMovement/DilatationClamp = -1.000000
  483. [2020-12-29 22:33:20.531] [info] NaviHistory/PastTimeShift = 3.000000
  484. [2020-12-29 22:33:20.531] [info] NaviHistory/TimeBtwChecks = 0.200000
  485. [2020-12-29 22:33:20.531] [info] NaviHistory/BoxHalfSize = 0.500000
  486. [2020-12-29 22:33:20.531] [info] InfluenceMap/NavChecksDebugCount = 5000
  487. [2020-12-29 22:33:20.531] [info] MoveController/LevelDampTime = 0.010000
  488. [2020-12-29 22:33:20.531] [info] MoveController/DownDampTime = 60.000000
  489. [2020-12-29 22:33:20.531] [info] MoveController/UpDampTime = 60.000000
  490. [2020-12-29 22:33:20.531] [info] MoveController/PredictionDistance = 0.300000
  491. [2020-12-29 22:33:20.531] [info] MoveController/UpdateType = 1
  492. [2020-12-29 22:33:20.531] [info] MoveController/SlopeTolerance = 0.001000
  493. [2020-12-29 22:33:20.531] [info] MoveController/MaxSlopeSamples = 10
  494. [2020-12-29 22:33:20.531] [info] MoveController/BlendedSlopes = false
  495. [2020-12-29 22:33:20.531] [info] MoveController/InterpolationForwardFactor = 0.500000
  496. [2020-12-29 22:33:20.531] [info] MoveController/PredictionFactor = 1.000000
  497. [2020-12-29 22:33:20.531] [info] MoveController/ClampForwardInterpolationFactor = true
  498. [2020-12-29 22:33:20.531] [info] CrowdMovement/DebugSlotID = 0
  499. [2020-12-29 22:33:20.531] [info] CrowdMovement/DestinationDistance = 1.000000
  500. [2020-12-29 22:33:20.531] [info] CrowdMovement/CAPlayerDistanceThresholdFront = 30.000000
  501. [2020-12-29 22:33:20.531] [info] CrowdMovement/CAPlayerDistanceThresholdBack = 10.000000
  502. [2020-12-29 22:33:20.531] [info] CrowdMovement/GlobalDisableLOD = false
  503. [2020-12-29 22:33:20.531] [info] CrowdMovement/DebugSoftAdherenceOverride = false
  504. [2020-12-29 22:33:20.531] [info] CrowdMovement/ForceStopRepulsors = true
  505. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TargetOperationsPerFrame = 1
  506. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/MaxRaysNumber = 12
  507. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/ShortRayLength = 6.000000
  508. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/LongRayLength = 20.000000
  509. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/DownRayLength = 6.000000
  510. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/SeekersOperationsPerFrame = 1
  511. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/LoSNavmeshFindDist = 1.000000
  512. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/ElevatedNPCMinHeight = 2.500000
  513. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/ElevatedNPCNaviSearchRadius = 1.500000
  514. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AddLoSPointsDist = 2.000000
  515. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/MaxAddLoSPointsCount = 2
  516. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceMinDistToTarget = 8.000000
  517. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTracesNumber = 9
  518. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceCheckLength = 10.000000
  519. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceCheckSpacing = 1.200000
  520. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidTraceHitsMinDist = 0.500000
  521. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/AvoidNavmeshFindDist = 0.750000
  522. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/MaxAvoidPathRatio = 1.500000
  523. [2020-12-29 22:33:20.531] [info] Senses/ShowSensesCheckTrace = false
  524. [2020-12-29 22:33:20.531] [info] Traffic/roadSpeedOverride = -1.000000
  525. [2020-12-29 22:33:20.531] [info] Traffic/TaxiDespawnLookahead = 100.000000
  526. [2020-12-29 22:33:20.531] [info] Traffic/taxiPathDistance = -1.000000
  527. [2020-12-29 22:33:20.531] [info] Traffic/leftLaneSpeedIncrease = 0.100000
  528. [2020-12-29 22:33:20.531] [info] Traffic/StraightTurnLimit = 15.000000
  529. [2020-12-29 22:33:20.531] [info] Traffic/AvoidanceLimitAngle = 5.000000
  530. [2020-12-29 22:33:20.531] [info] Traffic/FrontAngle = 15.000000
  531. [2020-12-29 22:33:20.531] [info] Traffic/SideAngle = 0.000000
  532. [2020-12-29 22:33:20.531] [info] Traffic/BottomClampAngle = 15.000000
  533. [2020-12-29 22:33:20.531] [info] Traffic/CurveLimitFactor = 0.800000
  534. [2020-12-29 22:33:20.531] [info] Traffic/carExpectedCollisionFactor = 0.700000
  535. [2020-12-29 22:33:20.531] [info] Traffic/stopOnStaticCollisions = false
  536. [2020-12-29 22:33:20.531] [info] Traffic/decelerationFactor = 1.000000
  537. [2020-12-29 22:33:20.531] [info] Traffic/DisplacementCap = 1.000000
  538. [2020-12-29 22:33:20.531] [info] Traffic/BufferBuffer = 0.100000
  539. [2020-12-29 22:33:20.531] [info] Traffic/DeathLimit = 10.000000
  540. [2020-12-29 22:33:20.531] [info] Traffic/BrakeFactorMP = 25.000000
  541. [2020-12-29 22:33:20.531] [info] Traffic/AccFactorMP = 1.000000
  542. [2020-12-29 22:33:20.531] [info] Traffic/DisableLOD = true
  543. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TryFinalTracesOnlyMaxDist = 3.000000
  544. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TryFinalTracesOnlyMaxTime = 5.000000
  545. [2020-12-29 22:33:20.531] [info] LoSFinderSystem/TryFinalTracesOnlyLongTracesCoeff = 0.700000
  546. [2020-12-29 22:33:20.532] [info] LoSFinderSystem/MinLoSTraceLen = 0.500000
  547. [2020-12-29 22:33:20.532] [info] LoSFinderSystem/ObstacleLoSTraceDist = 0.200000
  548. [2020-12-29 22:33:20.532] [info] LoSFinderSystem/NaviCheckRadius = 1.000000
  549. [2020-12-29 22:33:20.532] [info] Marble/AvoidanceMarblesAnticipation = 5
  550. [2020-12-29 22:33:20.532] [info] Marble/LightSpreadingMarbleAnticipation = 5
  551. [2020-12-29 22:33:20.532] [info] Marble/ObstacleStopOffset = 0.100000
  552. [2020-12-29 22:33:20.532] [info] Marble/LocalPathMinimumPointDistance = 0.600000
  553. [2020-12-29 22:33:20.532] [info] Marble/MaximumFrontAngleToIgnoreObstacle = 45.000000
  554. [2020-12-29 22:33:20.532] [info] Marble/ChainAngleVariationTolerance = 120.000000
  555. [2020-12-29 22:33:20.532] [info] Marble/ChainAngleSmooth = 10.000000
  556. [2020-12-29 22:33:20.532] [info] Marble/ObstacleLandingTimeTolerance = 2.000000
  557. [2020-12-29 22:33:20.532] [info] Marble/ZebraSafePositionRadius = 0.500000
  558. [2020-12-29 22:33:20.532] [info] Marble/MarbleLookupRange = 3.000000
  559. [2020-12-29 22:33:20.532] [info] Marble/MarbleLookupZOffset = 1.500000
  560. [2020-12-29 22:33:20.532] [info] Marble/SafePositionAngleDifferenceTolerance = 45.000000
  561. [2020-12-29 22:33:20.532] [info] Marble/MarbleAnticipationAngleTolerance = 20.000000
  562. [2020-12-29 22:33:20.532] [info] Marble/StaticMarbleRepulsionFactor = 1.300000
  563. [2020-12-29 22:33:20.532] [info] Marble/NPCMarbleRepulsionFactor = 1.200000
  564. [2020-12-29 22:33:20.532] [info] Marble/DirectionSmoothFactorMin = 0.600000
  565. [2020-12-29 22:33:20.532] [info] Marble/DirectionSmoothFactorMax = 0.750000
  566. [2020-12-29 22:33:20.532] [info] Marble/ZebraEarlyStopMin = 0.750000
  567. [2020-12-29 22:33:20.532] [info] Marble/ZebraEarlyStopMax = 2.000000
  568. [2020-12-29 22:33:20.532] [info] Marble/EnablePlayerSlot = false
  569. [2020-12-29 22:33:20.532] [info] Marble/EnableAnticipationGrouping = true
  570. [2020-12-29 22:33:20.532] [info] Marble/EnableZebraSpread = false
  571. [2020-12-29 22:33:20.532] [info] Marble/LocalPathProjection = false
  572. [2020-12-29 22:33:20.532] [info] CrowdMovement/LaneLightsRecognitionDistance = 25.000000
  573. [2020-12-29 22:33:20.532] [info] CrowdMovement/OppositePathToleranceInDeg = 20.000000
  574. [2020-12-29 22:33:20.532] [info] CrowdMovement/InjectedCollidersZTolerance = 2.500000
  575. [2020-12-29 22:33:20.532] [info] CrowdMovement/SeparationSpringTime = 5.000000
  576. [2020-12-29 22:33:20.532] [info] CrowdMovement/SharpAngle = 120.000000
  577. [2020-12-29 22:33:20.532] [info] CrowdMovement/DirectionSmoothingAngleTolerance = 45.000000
  578. [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxInterpAngle = 179.000000
  579. [2020-12-29 22:33:20.532] [info] CrowdMovement/ClosestObstacleToStayInPlace = 2.000000
  580. [2020-12-29 22:33:20.532] [info] CrowdMovement/PlanLimitDistanceToReplan = 2.000000
  581. [2020-12-29 22:33:20.532] [info] CrowdMovement/OverlapTolerance = 0.100000
  582. [2020-12-29 22:33:20.532] [info] CrowdMovement/ObstacleMarbleRadiusMultiplier = 1.200000
  583. [2020-12-29 22:33:20.532] [info] CrowdMovement/DistanceToStopBuffer = 0.750000
  584. [2020-12-29 22:33:20.532] [info] CrowdMovement/PassingPoseStopAnimationTolerance = 0.100000
  585. [2020-12-29 22:33:20.532] [info] CrowdMovement/NearEndDistance = 2.000000
  586. [2020-12-29 22:33:20.532] [info] CrowdMovement/DesiredForwardLookupDistance = 0.750000
  587. [2020-12-29 22:33:20.532] [info] CrowdMovement/RotationSpeedFactor = 5.000000
  588. [2020-12-29 22:33:20.532] [info] CrowdMovement/AngularSpeedFactor = 5.000000
  589. [2020-12-29 22:33:20.532] [info] CrowdMovement/SeparationSpeedFactor = 2.000000
  590. [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadDistanceMin = 1.000000
  591. [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadDistanceMax = 2.000000
  592. [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadAngleMin = 30.000000
  593. [2020-12-29 22:33:20.532] [info] CrowdMovement/AheadAngleMax = 45.000000
  594. [2020-12-29 22:33:20.532] [info] CrowdMovement/TrafficLightRelevantDistance = 4.000000
  595. [2020-12-29 22:33:20.532] [info] CrowdMovement/FrontViewAngle = 45.000000
  596. [2020-12-29 22:33:20.532] [info] CrowdMovement/FearSpreadRadius = 10.000000
  597. [2020-12-29 22:33:20.532] [info] CrowdMovement/SpeedCompensationFactor = 0.100000
  598. [2020-12-29 22:33:20.532] [info] CrowdMovement/BlockingObstaclesDetectionDistance = 2.000000
  599. [2020-12-29 22:33:20.532] [info] CrowdMovement/NPCObstaclesMass = 0.950000
  600. [2020-12-29 22:33:20.532] [info] CrowdMovement/PlayerObstaclesMass = 1.000000
  601. [2020-12-29 22:33:20.532] [info] CrowdMovement/VehicleObstaclesMass = 1.050000
  602. [2020-12-29 22:33:20.532] [info] CrowdMovement/NPCSeparationSpeed = 4.000000
  603. [2020-12-29 22:33:20.532] [info] CrowdMovement/BorderRepulsionSpeed = 7.000000
  604. [2020-12-29 22:33:20.532] [info] CrowdMovement/PathRefreshPlayerRadiusLimit = 10.000000
  605. [2020-12-29 22:33:20.532] [info] CrowdMovement/ComfortZoneRadiusFactor = 1.250000
  606. [2020-12-29 22:33:20.532] [info] CrowdMovement/PathConvergenceSpeed = 5.000000
  607. [2020-12-29 22:33:20.532] [info] CrowdMovement/PostProcessPositionCorrectionSpeed = 5.000000
  608. [2020-12-29 22:33:20.532] [info] CrowdMovement/SlopeSamples = 10
  609. [2020-12-29 22:33:20.532] [info] CrowdMovement/MarbleDirectionLookUp = 6
  610. [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxResumeMoveAttempts = 10
  611. [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxDirectionChangeAttempts = 4
  612. [2020-12-29 22:33:20.532] [info] CrowdMovement/MaxChancesToUseZebra = 4
  613. [2020-12-29 22:33:20.532] [info] CrowdMovement/MarblePathDisplayMaxPoints = 5
  614. [2020-12-29 22:33:20.532] [info] CrowdMovement/FenceGapRepulsors = false
  615. [2020-12-29 22:33:20.532] [info] CrowdMovement/NarrowGapRepulsors = false
  616. [2020-12-29 22:33:20.532] [info] CrowdMovement/ForceStopColliders = false
  617. [2020-12-29 22:33:20.533] [info] CrowdMovement/EnableDirectionSmoothing = true
  618. [2020-12-29 22:33:20.533] [info] CrowdMovement/EnableDirectionPostProcess = false
  619. [2020-12-29 22:33:20.533] [info] ServerPlayer/Class = "mpServerPlayer"
  620. [2020-12-29 22:33:20.533] [info] LocalClient/Class = "mpLocalPlayer"
  621. [2020-12-29 22:33:20.533] [info] RemoteClient/Class = "mpRemotePlayer"
  622. [2020-12-29 22:33:20.533] [info] Cover/ShowTraceActionsCheck = false
  623. [2020-12-29 22:33:20.533] [info] ExplorationRadius/Ladder = 1.000000
  624. [2020-12-29 22:33:20.533] [info] ExplorationRadius/Jump = 1.000000
  625. [2020-12-29 22:33:20.533] [info] ExplorationRadius/Climb = 1.000000
  626. [2020-12-29 22:33:20.533] [info] ExplorationRadius/Vault = 1.000000
  627. [2020-12-29 22:33:20.533] [info] ExplorationRadius/ChargedJump = 1.000000
  628. [2020-12-29 22:33:20.533] [info] ExplorationRadius/ThrusterJump = 1.000000
  629. [2020-12-29 22:33:20.533] [info] Editor/Spline/OffMeshLinkEndPointRadius = 0.400000
  630. [2020-12-29 22:33:20.533] [info] Editor/Spline/OffMeshLinkThickness = 0.100000
  631. [2020-12-29 22:33:20.533] [info] Debug/WatchdogLogTextSize = 2.000000
  632. [2020-12-29 22:33:20.533] [info] VehicleAI/ForceAIDrivingPreset = false
  633. [2020-12-29 22:33:20.533] [info] VehicleAI/BlockAIDrivingPreset = false
  634. [2020-12-29 22:33:20.533] [info] Vehicle/ForceDebugAll = false
  635. [2020-12-29 22:33:20.533] [info] Traffic/PlayerPrediction = 30.000000
  636. [2020-12-29 22:33:20.533] [info] RacingSystem/Record = false
  637. [2020-12-29 22:33:20.533] [info] VehicleAI/PerceptionTargetPropagationArea = 1.500000
  638. [2020-12-29 22:33:20.533] [info] VehicleAI/PerceptionCollisionPropagationArea = 2.000000
  639. [2020-12-29 22:33:20.533] [info] Vehicle/trafficVsTrafficCollisions = false
  640. [2020-12-29 22:33:20.533] [info] Vehicle/vehicleVsVehicleCollisions = true
  641. [2020-12-29 22:33:20.533] [info] Vehicle/physicsCCD = false
  642. [2020-12-29 22:33:20.533] [info] Vehicle/AirControlCarRollHelper = true
  643. [2020-12-29 22:33:20.533] [info] Vehicle/AirControlBikePitchHelper = true
  644. [2020-12-29 22:33:20.533] [info] Vehicle/MaxForceMoveToTeleportThreshold = 50.000000
  645. [2020-12-29 22:33:20.533] [info] Vehicle/ForceMoveToMaxLinearSpeed = 30.000000
  646. [2020-12-29 22:33:20.533] [info] Vehicle/ForceMoveToMaxAngularSpeed = 5.000000
  647. [2020-12-29 22:33:20.533] [info] Failsafe/VehicleTeleportationIfFallsUnderWorld = true
  648. [2020-12-29 22:33:20.533] [info] Vehicle/EnableFreeRotationResistantTorque = true
  649. [2020-12-29 22:33:20.533] [info] Vehicle/EnableAirResistane = true
  650. [2020-12-29 22:33:20.533] [info] Vehicle/EnableLowVelStoppingResistance = true
  651. [2020-12-29 22:33:20.533] [info] Vehicle/UseDifferential = true
  652. [2020-12-29 22:33:20.533] [info] Vehicle/WeightTransferMode = 1
  653. [2020-12-29 22:33:20.533] [info] Vehicle/VelocitySmoothingTime = 0.300000
  654. [2020-12-29 22:33:20.533] [info] Vehicle/EnableSmoothWheelContacts = true
  655. [2020-12-29 22:33:20.533] [info] Vehicle/BikeHackTiltCalcValue = 50.000000
  656. [2020-12-29 22:33:20.533] [info] Vehicle/ForcedSurfaceName = ""
  657. [2020-12-29 22:33:20.533] [info] Vehicle/BlockChangeGear = false
  658. [2020-12-29 22:33:20.533] [info] vehicle/PhysXTimeCompensationFactor = 0.800000
  659. [2020-12-29 22:33:20.533] [info] vehicle/PhysXMinTimeStep = 0.011111
  660. [2020-12-29 22:33:20.533] [info] vehicle/PhysXClampHugeSpeeds = true
  661. [2020-12-29 22:33:20.533] [info] vehicle/PhysXClampHugeImpacts = true
  662. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderEntities = false
  663. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderAttachDebug = false
  664. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderStatsDebug = false
  665. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/RenderLastSeenTime = false
  666. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/BackgroundTeleportsEnabled = true
  667. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/VehicleTeleportsEnabled = true
  668. [2020-12-29 22:33:20.533] [info] Crowd/PassengerProbabilityModifierOnConsoles = 0.300000
  669. [2020-12-29 22:33:20.533] [info] Crowd/AppropriateMinLastSeenTime = 120.000000
  670. [2020-12-29 22:33:20.533] [info] Crowd/AppropriateMinDistToPlayer = 200.000000
  671. [2020-12-29 22:33:20.533] [info] Debug/ImGui/Population/ZeroWastePolicyCooldown = 2.000000
  672. [2020-12-29 22:33:20.533] [info] Crowd/MinStreamingVelocityNormalizedToBlockSpawn = 99998.000000
  673. [2020-12-29 22:33:20.533] [info] Crowd/OnlyCorpoMan = false
  674. [2020-12-29 22:33:20.533] [info] Traffic/UncrowdOneLaneRoads = true
  675. [2020-12-29 22:33:20.533] [info] Traffic/UncrowdMultiLaneRoads = true
  676. [2020-12-29 22:33:20.533] [info] Crowd/SpawnLimit = 3
  677. [2020-12-29 22:33:20.533] [info] Crowd/DespawnLastSeenMinTime = 120.000000
  678. [2020-12-29 22:33:20.533] [info] Crowd/UseFrustum = true
  679. [2020-12-29 22:33:20.533] [info] Crowd/Enabled = true
  680. [2020-12-29 22:33:20.533] [info] Crowd/EnablePedestrians = true
  681. [2020-12-29 22:33:20.533] [info] Crowd/EnableVehicles = true
  682. [2020-12-29 22:33:20.533] [info] Crowd/BaseParkedCarProbability = 100.000000
  683. [2020-12-29 22:33:20.533] [info] Crowd/ZCutoff = 20
  684. [2020-12-29 22:33:20.533] [info] Crowd/ZCutoffEnabled = true
  685. [2020-12-29 22:33:20.533] [info] CrowdMovement/EntryPathPositionSearchStep = 0.300000
  686. [2020-12-29 22:33:20.533] [info] CrowdMovement/EntryPathPositionSearchDistance = 4.000000
  687. [2020-12-29 22:33:20.533] [info] CrowdMovement/MaxLaneCheckToJoinTraffic = 5
  688. [2020-12-29 22:33:20.533] [info] AI/VariableTickRateEnabled = true
  689. [2020-12-29 22:33:20.533] [info] AI/LODUpdatePeriod = 1.000000
  690. [2020-12-29 22:33:20.533] [info] AI/LOD0TickRate = 1
  691. [2020-12-29 22:33:20.533] [info] AI/LOD1TickRate = 4
  692. [2020-12-29 22:33:20.533] [info] AI/LOD2TickRate = 8
  693. [2020-12-29 22:33:20.533] [info] AI/LOD3TickRate = 16
  694. [2020-12-29 22:33:20.533] [info] AI/LOD0BucketSize = 0
  695. [2020-12-29 22:33:20.533] [info] AI/LOD1BucketSize = 16
  696. [2020-12-29 22:33:20.533] [info] AI/LOD2BucketSize = 16
  697. [2020-12-29 22:33:20.533] [info] AI/EnableLowFPSDetection = true
  698. [2020-12-29 22:33:20.533] [info] AI/LowFPSThresholdMin = 24
  699. [2020-12-29 22:33:20.533] [info] AI/LowFPSThresholdMax = 29
  700. [2020-12-29 22:33:20.533] [info] AI/TweakActionSystem/TweakCompositeAlternativesLimit = 2
  701. [2020-12-29 22:33:20.533] [info] Bump/LogBumpActivation = false
  702. [2020-12-29 22:33:20.533] [info] Bump/LogBumpCharacter = ""
  703. [2020-12-29 22:33:20.533] [info] Bump/NavCheckRadius = 0.500000
  704. [2020-12-29 22:33:20.533] [info] Bump/DistanceToPlayerLimit = 3.000000
  705. [2020-12-29 22:33:20.533] [info] Locomotion/SkippingAIRequestsEnabled = true
  706. [2020-12-29 22:33:20.533] [info] Locomotion/CollisionAvoidanceEnabled = true
  707. [2020-12-29 22:33:20.534] [info] MovementPolicies/RunFromThreatOnInfluenceMap = false
  708. [2020-12-29 22:33:20.534] [info] MovementPolicies/MoveAwayFromTargetOnInfluenceMap = false
  709. [2020-12-29 22:33:20.534] [info] Locomotion/OffMeshLinkReservationEnabled = true
  710. [2020-12-29 22:33:20.534] [info] AI/CodeTweakActionsEnabled = true
  711. [2020-12-29 22:33:20.534] [info] ObjectSelection/MaxFindPathsLimit = 3
  712. [2020-12-29 22:33:20.534] [info] ObjectSelection/MaxFindPathsTimeLimitMs = 3.000000
  713. [2020-12-29 22:33:20.534] [info] ObjectSelection/CoverBoxSize = 2.000000
  714. [2020-12-29 22:33:20.534] [info] Locomotion/EntityAlignmentEnabled = false
  715. [2020-12-29 22:33:20.534] [info] Locomotion/StrafeThresholdAngle = 100.000000
  716. [2020-12-29 22:33:20.534] [info] Locomotion/StrafeRotationSpeed = 120.000000
  717. [2020-12-29 22:33:20.534] [info] Locomotion/PathCurvatureDetectionDistance = 1.000000
  718. [2020-12-29 22:33:20.534] [info] Locomotion/SlopeDetectionDistance = 0.900000
  719. [2020-12-29 22:33:20.534] [info] Locomotion/CoverAngleThreshold = 90.000000
  720. [2020-12-29 22:33:20.534] [info] FunctionalTests/FulfillInfoDelimiter = "##"
  721. [2020-12-29 22:33:20.534] [info] SceneSystem/ReviewTools/EnableScreenplayComments = false
  722. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/DialogLinesFadeOutTime = 0.500000
  723. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/IntendedInterruptionMinimalTime = 0.500000
  724. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfNPCInterrupted = false
  725. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog = true
  726. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog = false
  727. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableFastForwarding = true
  728. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableDeactivationOnDemand = true
  729. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableDeactivationOnInput = false
  730. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/EnableAdaptiveMode = false
  731. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/ConstantModeDilation = 10.000000
  732. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/AdaptiveModeMinDilation = 2.000000
  733. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/AdaptiveModeMaxDilation = 10.000000
  734. [2020-12-29 22:33:20.534] [info] SceneSystem/FastForwarding/AdaptiveModeMaxSpeed = 10.000000
  735. [2020-12-29 22:33:20.534] [info] SceneSystem/Dialog/CancelationFadeOutTime = 0.500000
  736. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/DefaultInterruptDistance = 6.000000
  737. [2020-12-29 22:33:20.534] [info] SceneSystem/Interrupt/DefaultReturnDistance = 5.000000
  738. [2020-12-29 22:33:20.534] [info] Lipsync/PhaseInFrames = 4.000000
  739. [2020-12-29 22:33:20.534] [info] Lipsync/PhaseBlendInFrames = 5.000000
  740. [2020-12-29 22:33:20.534] [info] Lipsync/AudioTimeLowPassFilter = 1.000000
  741. [2020-12-29 22:33:20.534] [info] Lipsync/UseAudioAdjustment = true
  742. [2020-12-29 22:33:20.534] [info] Lipsync/AudioAdjustmentThresholdInFrames = 0.010000
  743. [2020-12-29 22:33:20.534] [info] Lipsync/AudioAdjustmentFactor = 1.000000
  744. [2020-12-29 22:33:20.534] [info] Lipsync/SyncToAudio = true
  745. [2020-12-29 22:33:20.534] [info] Editor/Audio/ForceExternalLocStore = false
  746. [2020-12-29 22:33:20.534] [info] Interruption/MinInterruptionTimeForThirdInterruption = 20.000000
  747. [2020-12-29 22:33:20.534] [info] Scenes/Probing/ProbingDeltaMsec = 100
  748. [2020-12-29 22:33:20.534] [info] Scenes/Probing/ProbingTimeBudgetMsec = 1500
  749. [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/noEntityTestEnabled = true
  750. [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/interactionInTierTestEnabled = true
  751. [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/testNoEntityActivationDelay = 5.000000
  752. [2020-12-29 22:33:20.534] [info] Failsafe/SceneChoice/testActivationDelay = 1.000000
  753. [2020-12-29 22:33:20.534] [info] SceneSystem/Dialog/AdditionalSpeakerLineCancelFadeOutTime = 0.500000
  754. [2020-12-29 22:33:20.534] [info] SceneSystem/Extractor/Enabled = true
  755. [2020-12-29 22:33:20.534] [info] CharacterCustomizationSystem/MorphingTimeDilation = 3.000000
  756. [2020-12-29 22:33:20.534] [info] PingSystem/Enable = false
  757. [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMinLowNum = 5
  758. [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMinHighNum = 8
  759. [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMaxLowNum = 12
  760. [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMaxHighNum = 15
  761. [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMinNumSlowdown = 0.500000
  762. [2020-12-29 22:33:20.534] [info] Muppet/ServerInputsMaxNumSpeedup = 2.000000
  763. [2020-12-29 22:33:20.534] [info] Muppet/ClientTooOldStateThreshold = 150
  764. [2020-12-29 22:33:20.534] [info] Muppet/ClientTooNewStateThreshold = 10
  765. [2020-12-29 22:33:20.534] [info] Muppet/LogInputs = false
  766. [2020-12-29 22:33:20.534] [info] Muppet/LogInputsReplication = false
  767. [2020-12-29 22:33:20.534] [info] Muppet/LogEachLogicStep = false
  768. [2020-12-29 22:33:20.534] [info] Muppet/LogMovementSteps = false
  769. [2020-12-29 22:33:20.534] [info] Muppet/LogResimulation = false
  770. [2020-12-29 22:33:20.534] [info] Muppet/LogStatesManagement = false
  771. [2020-12-29 22:33:20.534] [info] Muppet/AlwaysResimulate = false
  772. [2020-12-29 22:33:20.534] [info] Muppet/Extrapolation = true
  773. [2020-12-29 22:33:20.534] [info] Muppet/ResimulationSmoothing = true
  774. [2020-12-29 22:33:20.534] [info] Muppet/UseRealTimeForSubsteps = true
  775. [2020-12-29 22:33:20.534] [info] Editor/Audio/UseCamListenerInFreeCam = true
  776. [2020-12-29 22:33:20.534] [info] Viewport/OutputMonitor = 0
  777. [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Trees = 50
  778. [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Grass = 28
  779. [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Terrain = 0
  780. [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Hair = 28
  781. [2020-12-29 22:33:20.534] [info] Rendering/LateVSAlloc/Particles = 28
  782. [2020-12-29 22:33:20.534] [info] Rendering/VisionMode/HistoryBlend = 0.850000
  783. [2020-12-29 22:33:20.534] [info] DRS/Enable = true
  784. [2020-12-29 22:33:20.534] [info] DRS/DownRate = 8.000000
  785. [2020-12-29 22:33:20.534] [info] DRS/UpRate = 4.000000
  786. [2020-12-29 22:33:20.534] [info] DRS/MaxDownStep = 100.000000
  787. [2020-12-29 22:33:20.534] [info] DRS/MaxUpStep = 50.000000
  788. [2020-12-29 22:33:20.534] [info] DRS/StepSize = 8
  789. [2020-12-29 22:33:20.534] [info] DRS/MinNumFrames = 8
  790. [2020-12-29 22:33:20.534] [info] Rendering/HiResEntityCustomShadowmapSize = -1
  791. [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/GlassUseMipChain = true
  792. [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/GlassBlurQuality = 0
  793. [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/GlassAAQuality = 0
  794. [2020-12-29 22:33:20.534] [info] Rendering/FrostedGlass/Debug = 0
  795. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/Color = 0xff0aa0f0
  796. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/ColorSpecial = 0xff25d284
  797. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/ObstructedColor = 0x800aa0f0
  798. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/ObstructedColorSpecial = 0x8025d284
  799. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/OpacityOutline = 1.000000
  800. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/OpcaityFill = 0.500000
  801. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/CheckerboardSize = 2
  802. [2020-12-29 22:33:20.534] [info] Editor/Selection/Appearance/SwapFillAndOutline = false
  803. [2020-12-29 22:33:20.534] [info] Rendering/DepthPrepassDistanceFactor = 12.000000
  804. [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade0 = 0.100000
  805. [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade1 = 0.500000
  806. [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade2 = 1.500000
  807. [2020-12-29 22:33:20.534] [info] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade3 = 2.000000
  808. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade0 = 2.000000
  809. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade1 = 3.000000
  810. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade2 = 6.000000
  811. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade0 = 20.000000
  812. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade1 = 40.000000
  813. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade2 = 50.000000
  814. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade3 = 50.000000
  815. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade0 = 50.000000
  816. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade1 = 100.000000
  817. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade2 = 300.000000
  818. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/DistantShadowsForceFoliageGeometry = false
  819. [2020-12-29 22:33:20.535] [info] RayTracing/DeflickerStrength = 0.100000
  820. [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_Global = 3.000000
  821. [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_Local = 0.500000
  822. [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_StreamIn = 0.500000
  823. [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_FillProbeSpill = 0.750000
  824. [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbeBlend_MovingBlendSpeed = 2.000000
  825. [2020-12-29 22:33:20.535] [info] Rendering/ReflectionProbe_FastBlend = false
  826. [2020-12-29 22:33:20.535] [info] DLSS/EnableCustomMipBias = true
  827. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/RaytraceASBuild = false
  828. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/Enable = false
  829. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/HairClears = false
  830. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/SSAO = false
  831. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/LutGeneration = false
  832. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/DynamicTexture = false
  833. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/FlattenNormals = false
  834. [2020-12-29 22:33:20.535] [info] Rendering/AsyncCompute/BuildDepthChain = false
  835. [2020-12-29 22:33:20.535] [info] WaterSimulation/UseAsyncComputeFFT = true
  836. [2020-12-29 22:33:20.535] [info] Rendering/UseExperimentalVolFog = true
  837. [2020-12-29 22:33:20.535] [info] Rendering/LUT/Size = 48
  838. [2020-12-29 22:33:20.535] [info] Rendering/LUT/MinRange = 0.001000
  839. [2020-12-29 22:33:20.535] [info] Rendering/LUT/MaxRange = 100.000000
  840. [2020-12-29 22:33:20.535] [info] Rendering/AllowShaderCacheReload = true
  841. [2020-12-29 22:33:20.535] [info] Rendering/ShaderCacheReloadTimeCheck = 2.000000
  842. [2020-12-29 22:33:20.535] [info] Rendering/EnableDeferredLightsStencil = true
  843. [2020-12-29 22:33:20.535] [info] Rendering/SpeedTree/BillboardsGlobalBleed = 0.500000
  844. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadeFillDepthBias = 20.000000
  845. [2020-12-29 22:33:20.535] [info] Rendering/SpeedTree/SpeedTreeTerrainNormalmapFlatness = 1.500000
  846. [2020-12-29 22:33:20.535] [info] Rendering/GlobalIllumination/DistantShadowForce = 0.600000
  847. [2020-12-29 22:33:20.535] [info] Rendering/GlobalIllumination/DistantShadowBlur = 5.000000
  848. [2020-12-29 22:33:20.535] [info] RayTracing/TransparentReflectionEnvironmentBlendFactor = 1.000000
  849. [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScaleEnable = -1.000000
  850. [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScale = 1.000000
  851. [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScaleNormalFactor = 1.000000
  852. [2020-12-29 22:33:20.535] [info] RayTracing/Multilayer/ResolutionScaleMicroblendFactor = 0.000000
  853. [2020-12-29 22:33:20.535] [info] Rendering/RoughCullingRejectionRange = 60.000000
  854. [2020-12-29 22:33:20.535] [info] Rendering/Video/MaxFrameUploadMB = 10485760
  855. [2020-12-29 22:33:20.535] [info] RayTracing/ScratchBufferSizeMB = 32
  856. [2020-12-29 22:33:20.535] [info] RayTracing/AccelerationStructureBuildNumMax = 16
  857. [2020-12-29 22:33:20.535] [info] RayTracing/GeometryUpdateBufferSizeMB = 64
  858. [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateBatchSize = 128
  859. [2020-12-29 22:33:20.535] [info] RayTracing/EnableSkinning = true
  860. [2020-12-29 22:33:20.535] [info] RayTracing/EnableGlobalIllumination = false
  861. [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateNumMax = 32
  862. [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateUseHalfFloat = false
  863. [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateDistanceThreshold = 25.000000
  864. [2020-12-29 22:33:20.535] [info] RayTracing/DynamicInstanceUpdateDistanceFactor = 1.000000
  865. [2020-12-29 22:33:20.535] [info] RayTracing/EmissiveClipRadius = 64.000000
  866. [2020-12-29 22:33:20.535] [info] RayTracing/EmissiveRangeScale = 10.000000
  867. [2020-12-29 22:33:20.535] [info] RayTracing/UploadInstanceData = true
  868. [2020-12-29 22:33:20.535] [info] RayTracing/HideFPPAvatar = true
  869. [2020-12-29 22:33:20.535] [info] RayTracing/BottomLevelCache/Budget = 209715200
  870. [2020-12-29 22:33:20.535] [info] RayTracing/BottomLevelCache/EvictAgeLimit = 10
  871. [2020-12-29 22:33:20.535] [info] RayTracing/SpeedTreeLodDistanceMultiplier = 0.050000
  872. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/EnableVisibilityCheck = false
  873. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipStaticMeshes = false
  874. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipDynamicMeshes = false
  875. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipClusteredProxies = false
  876. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipTransparentMeshes = false
  877. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/SkipProxiesWithDismembermentData = false
  878. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/ForcedLod = -1
  879. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/ClipRadius = -1.000000
  880. [2020-12-29 22:33:20.535] [info] RayTracing/EnableResidencyManagement = false
  881. [2020-12-29 22:33:20.535] [info] RayTracing/Debug/RenderObjectType = -1
  882. [2020-12-29 22:33:20.535] [info] RayTracing/VisibilityFrustumOffset = 200.000000
  883. [2020-12-29 22:33:20.535] [info] RayTracing/VisibilityCullingRadius = 2000.000000
  884. [2020-12-29 22:33:20.535] [info] RayTracing/EnableDirectionalShadowCulling = true
  885. [2020-12-29 22:33:20.535] [info] Occlusion/DepthBufferDimScale = 6
  886. [2020-12-29 22:33:20.535] [info] Occlusion/MinNearPlane = 0.200000
  887. [2020-12-29 22:33:20.535] [info] Occlusion/MaxFarPlane = 8000.000000
  888. [2020-12-29 22:33:20.535] [info] Rendering/MeshLoading/ForceSyncMeshLoading = false
  889. [2020-12-29 22:33:20.535] [info] Rendering/MeshLoading/AutoRefreshTime = 0.100000
  890. [2020-12-29 22:33:20.535] [info] Rendering/MeshLoading/LoadingDelay = 0
  891. [2020-12-29 22:33:20.535] [info] Rendering/MultiLayerSelectionMaxLayersCount = 10
  892. [2020-12-29 22:33:20.535] [info] RayTracing/LocalLightNumMax = 32
  893. [2020-12-29 22:33:20.535] [info] RayTracing/LightGridSize = 32
  894. [2020-12-29 22:33:20.535] [info] RayTracing/LocalLightBatchSize = 16
  895. [2020-12-29 22:33:20.535] [info] Rendering/Shadows/CascadeEnableScissors = true
  896. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/AmbientOcclusion = false
  897. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/DiffuseIllumination = false
  898. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/Reflection = false
  899. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/TransparentReflection = false
  900. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/PrimaryRays = 0
  901. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/ShaderClock = false
  902. [2020-12-29 22:33:20.536] [info] RayTracing/Debug/ImportanceSampling = 0
  903. [2020-12-29 22:33:20.536] [info] RayTracing/TracingRadius = 200.000000
  904. [2020-12-29 22:33:20.536] [info] RayTracing/TracingRadiusReflections = 2000.000000
  905. [2020-12-29 22:33:20.536] [info] RayTracing/RayNormalOffset = 0.005000
  906. [2020-12-29 22:33:20.536] [info] RayTracing/RayViewOffset = 0.005000
  907. [2020-12-29 22:33:20.536] [info] RayTracing/AmbientScale = 1.000000
  908. [2020-12-29 22:33:20.536] [info] RayTracing/SkyRadianceScale = -1.000000
  909. [2020-12-29 22:33:20.536] [info] RayTracing/AccumulationSpeed = 0.020000
  910. [2020-12-29 22:33:20.536] [info] RayTracing/EnableSpatialFiltering = true
  911. [2020-12-29 22:33:20.536] [info] RayTracing/EnableImportanceSampling = true
  912. [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/RoughnessOverride = 0.000000
  913. [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/RoughnessThreshold = 0.990000
  914. [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/FilterRadius = 128.000000
  915. [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/AccumulationSpeed = 0.100000
  916. [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/EnableHalfResolutionTracing = 1
  917. [2020-12-29 22:33:20.536] [info] RayTracing/SunAngularSize = 0.500000
  918. [2020-12-29 22:33:20.536] [info] RayTracing/SunScatteringScale = 10.000000
  919. [2020-12-29 22:33:20.536] [info] RayTracing/SunVisibility = 1.000000
  920. [2020-12-29 22:33:20.536] [info] RayTracing/EmittanceScale = 1.000000
  921. [2020-12-29 22:33:20.536] [info] RayTracing/ImportanceSamplingTransitionMin = 2.000000
  922. [2020-12-29 22:33:20.536] [info] RayTracing/ImportanceSamplingTransitionMax = 4.000000
  923. [2020-12-29 22:33:20.536] [info] RayTracing/EnableLocalLights = true
  924. [2020-12-29 22:33:20.536] [info] RayTracing/LocalLightClipRadius = 32.000000
  925. [2020-12-29 22:33:20.536] [info] RayTracing/LocalLightTraceLightVolumes = true
  926. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseDenoisingRadius = 60.000000
  927. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularDenoisingRadius = 40.000000
  928. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/MaxHitDistanceDiffuse = 5.000000
  929. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/MaxHitDistanceSpecular = 20.000000
  930. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/UnitsToMeters = 1.000000
  931. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/Debug = 0.000000
  932. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/ReferenceAccumulation = false
  933. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseAntiLag = true
  934. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularAntiLag = false
  935. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DisocclusionThreshold = 0.005000
  936. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseMaxAccumulatedFrameNum = 15
  937. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularMaxAccumulatedFrameNum = 15
  938. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/DiffuseMaxAdaptiveRadiusScale = 5.000000
  939. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/SpecularMaxAdaptiveRadiusScale = 5.000000
  940. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/EnableScalingCompensation = true
  941. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/EnableAmbientOcclusion = true
  942. [2020-12-29 22:33:20.536] [info] RayTracing/NRD/EnableLocalCoordinates = true
  943. [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionRadiusNear = -1.000000
  944. [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionRadiusFar = -1.000000
  945. [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionTransitionNear = -1.000000
  946. [2020-12-29 22:33:20.536] [info] RayTracing/AmbientOcclusionTransitionFar = -1.000000
  947. [2020-12-29 22:33:20.536] [info] RayTracing/Diffuse/UseScreenSpaceData = true
  948. [2020-12-29 22:33:20.536] [info] RayTracing/Reflection/UseScreenSpaceData = true
  949. [2020-12-29 22:33:20.536] [info] RayTracing/SkyRadianceExposureScaling = true
  950. [2020-12-29 22:33:20.536] [info] RayTracing/SkyRadianceExposureRatio = 400.000000
  951. [2020-12-29 22:33:20.536] [info] Rendering/SceneReferredValuesRange = 2.000000
  952. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsMaxBatchSize = 500
  953. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsMaxTrianglesPerBatch = 400000
  954. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsUseTodVis = false
  955. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsProxySortingMode = 2
  956. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias0 = 0.500000
  957. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias1 = 1.800000
  958. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias2 = 5.000000
  959. [2020-12-29 22:33:20.536] [info] Rendering/DistantShadowsDepthBias3 = 16.000000
  960. [2020-12-29 22:33:20.536] [info] Rendering/RainMapBatchMaxSize = 300
  961. [2020-12-29 22:33:20.536] [info] Rendering/RainMapBatchMaxTrianglesPerBatch = 200000
  962. [2020-12-29 22:33:20.536] [info] Rendering/RainMapProxySorting = true
  963. [2020-12-29 22:33:20.536] [info] Rendering/ForcedPreExposure = -1.000000
  964. [2020-12-29 22:33:20.536] [info] Rendering/ForcedExposureAvgLum = -1.000000
  965. [2020-12-29 22:33:20.536] [info] Rendering/ForcedInstantAutoExposure = false
  966. [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingMin = 0.750000
  967. [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingMax = 10.000000
  968. [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingFactor = 7.000000
  969. [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingSpeedUp = 1.500000
  970. [2020-12-29 22:33:20.536] [info] Rendering/UiLuminanceScalingSpeedDown = 0.750000
  971. [2020-12-29 22:33:20.536] [info] DLSS/EnableMirrorScaling = true
  972. [2020-12-29 22:33:20.536] [info] DLSS/MirrorScaling = -1.000000
  973. [2020-12-29 22:33:20.536] [info] Rendering/DecalLookingAngleScalingFactor = 0.100000
  974. [2020-12-29 22:33:20.536] [info] Rendering/VolumetricFogVolume_DefaultAbsorption = 1.000000
  975. [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeDegreesLimit = 0.000000
  976. [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeFitToWorstCase = true
  977. [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeUseBackfacesAsCullingPlanes = true
  978. [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeScissorsMarigin = 16
  979. [2020-12-29 22:33:20.536] [info] Rendering/Shadows/CascadeFrontCullingPlaneDistance = 300.000000
  980. [2020-12-29 22:33:20.536] [info] Rendering/Particles/MaxOffscreenSimTime = 2.000000
  981. [2020-12-29 22:33:20.536] [info] Rendering/Particles/MaxNoRenderSimTime = 100.000000
  982. [2020-12-29 22:33:20.537] [info] Render/CaptureSequentialFrames = false
  983. [2020-12-29 22:33:20.537] [info] RayTracing/MaterialProxyNumMax = 65536
  984. [2020-12-29 22:33:20.537] [info] RayTracing/MaterialProxyUpdateNumMax = 32
  985. [2020-12-29 22:33:20.537] [info] Rendering/SphereLightApproximationFactor = 0.700000
  986. [2020-12-29 22:33:20.537] [info] Rendering/TubeLightApproximationFactor = 2.200000
  987. [2020-12-29 22:33:20.537] [info] Rendering/RectLightApproximationFactor = 20.000000
  988. [2020-12-29 22:33:20.537] [info] Occlusion/MinBufferWidth = 256
  989. [2020-12-29 22:33:20.537] [info] Occlusion/MinBufferHeight = 128
  990. [2020-12-29 22:33:20.537] [info] Occlusion/MultiFrustumOcclusionMode = 1
  991. [2020-12-29 22:33:20.537] [info] Occlusion/MultiFrustumUseGlobalOcclusion = true
  992. [2020-12-29 22:33:20.537] [info] Occlusion/ForceFullTest = false
  993. [2020-12-29 22:33:20.537] [info] Occlusion/FillphaseRangeFactor = 40.000000
  994. [2020-12-29 22:33:20.537] [info] Occlusion/SortDist0 = 140.000000
  995. [2020-12-29 22:33:20.537] [info] Occlusion/SortDist1 = 200.000000
  996. [2020-12-29 22:33:20.537] [info] Occlusion/SortDist2 = 260.000000
  997. [2020-12-29 22:33:20.537] [info] Occlusion/MaxDistance = 2000.000000
  998. [2020-12-29 22:33:20.537] [info] Occlusion/BroadPhaseFraction = 16
  999. [2020-12-29 22:33:20.537] [info] Occlusion/TestPhasesCount = 6
  1000. [2020-12-29 22:33:20.537] [info] Multiplayer/AllowJoinInProgressDM = true
  1001. [2020-12-29 22:33:20.537] [info] Failsafe/PlayerTeleportationIfFallsUnderWorld = true
  1002. [2020-12-29 22:33:20.537] [info] GameServices/Wrapper = ""
  1003. [2020-12-29 22:33:20.537] [info] GameServices/LogPath = ""
  1004. [2020-12-29 22:33:20.537] [info] Debug/GameMenu/EffectSpeed = 5.000000
  1005. [2020-12-29 22:33:20.537] [info] Debug/Singleplayer/FallbackGameDefinition = "base\quest\demos\e3_2018\e3_2018.gamedef"
  1006. [2020-12-29 22:33:20.537] [info] Debug/Singleplayer/DefaultGameDefinition = "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef"
  1007. [2020-12-29 22:33:20.537] [info] Debug/Singleplayer/SelectedGameDefinition = ""
  1008. [2020-12-29 22:33:20.537] [info] Game/DebugPopup/StateEffectSpeed = 5.000000
  1009. [2020-12-29 22:33:20.537] [info] GameFramework/TestState = "Session"
  1010. [2020-12-29 22:33:20.537] [info] GameFramework/AutoJoinServerState = "AutoJoinServer"
  1011. [2020-12-29 22:33:20.537] [info] GameFramework/BoothModeMainMenuState = "BoothModeMainMenu"
  1012. [2020-12-29 22:33:20.537] [info] PreGameSession/InitialGameDef = "base\quest\main_menu\04_main_menu.gamedef"
  1013. [2020-12-29 22:33:20.537] [info] SaveConfig/CheckpointSavePeriod = 60
  1014. [2020-12-29 22:33:20.537] [info] Session/Loading/LoadingTimeoutSeconds = 60
  1015. [2020-12-29 22:33:20.537] [info] Session/Loading/MinDurationSeconds = 2.000000
  1016. [2020-12-29 22:33:20.537] [info] Session/Loading/DebugAutoSkipLoadingTimeout = true
  1017. [2020-12-29 22:33:20.537] [info] Session/Loading/DebugTickFinishCounterMax = 1
  1018. [2020-12-29 22:33:20.537] [info] Session/Loading/UpdateBehindLoadingScreenDuration = 2.000000
  1019. [2020-12-29 22:33:20.537] [info] Session/Loading/DebugLoadingCooldownWarning = 30
  1020. [2020-12-29 22:33:20.537] [info] Session/Loading/LoadingResetIOQueuesSeconds = 2.000000
  1021. [2020-12-29 22:33:20.537] [info] Game/DebugPopup/ButtonFadeSpeed = 3.000000
  1022. [2020-12-29 22:33:20.537] [info] Game/DebugPopup/ButtonAcceptTime = 0.100000
  1023. [2020-12-29 22:33:20.537] [info] Game/DebugPopup/WindowMinWidth = 200
  1024. [2020-12-29 22:33:20.537] [info] Game/DebugPopup/WindowMinHeight = 100
  1025. [2020-12-29 22:33:20.537] [info] Input/FakeAxisRepeatRate = 5.000000
  1026. [2020-12-29 22:33:20.537] [info] GameFramework/InitialState = "Initialization"
  1027. [2020-12-29 22:33:20.537] [info] GameFramework/DebugStateMachine = false
  1028. [2020-12-29 22:33:20.537] [info] GameFramework/FunctionalTestsState = "FunctionalTests"
  1029. [2020-12-29 22:33:20.537] [info] FunctionalTests/ScriptTestTickDelayFrames = 2
  1030. [2020-12-29 22:33:20.537] [info] Multiplayer/ClientTargetTickRate = 30
  1031. [2020-12-29 22:33:20.537] [info] Multiplayer/ServerTargetTickRate = 30
  1032. [2020-12-29 22:33:20.537] [info] Multiplayer/MaxDesiredPacketSize = 2349
  1033. [2020-12-29 22:33:20.537] [info] NetworkEmulation/PacketLossPercentage = 5
  1034. [2020-12-29 22:33:20.537] [info] NetworkEmulation/PingMilliSecs = 0
  1035. [2020-12-29 22:33:20.537] [info] NetworkEmulation/PingVarianceMilliSecs = 30
  1036. [2020-12-29 22:33:20.537] [info] Audio/EnableOverlay = false
  1037. [2020-12-29 22:33:20.537] [info] Audio/EnablePropertiesProfilingCapture = false
  1038. [2020-12-29 22:33:20.537] [info] Physics/RobustQueryLogging = false
  1039. [2020-12-29 22:33:20.537] [info] Physics/EnableParticlesWorldPreview = false
  1040. [2020-12-29 22:33:20.537] [info] animLogger/ForceScreenSpace = false
  1041. [2020-12-29 22:33:20.537] [info] Editor/Audio/NoContainer = false
  1042. [2020-12-29 22:33:20.537] [info] Editor/Audio/NoSpatial = false
  1043. [2020-12-29 22:33:20.537] [info] Editor/Audio/ConnectWwiseInFinal = false
  1044. [2020-12-29 22:33:20.537] [info] Editor/Audio/UseXaudio = false
  1045. [2020-12-29 22:33:20.537] [info] Editor/Audio/PlayEventNotFoundSound = true
  1046. [2020-12-29 22:33:20.537] [info] Engine/Game/DefaultDebugGameEngineInteropStartingPort = 37085
  1047. [2020-12-29 22:33:20.537] [info] Backend/TraceInteropCommands = false
  1048. [2020-12-29 22:33:20.537] [info] Backend/TraceInteropResults = false
  1049. [2020-12-29 22:33:20.537] [info] Interop/NotifierEventCacheSize = 100
  1050. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/Enabled = true
  1051. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/KillProcess = true
  1052. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ActiveIfDebuggerPresent = true
  1053. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ActiveIfDialogBlocking = false
  1054. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ActiveIfScriptBreakpointBlocking = false
  1055. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/DumpJobExecutionContext = true
  1056. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/ThreadFrequencyHz = 15
  1057. [2020-12-29 22:33:20.537] [info] Engine/Watchdog/TimeoutSeconds = 120
  1058. [2020-12-29 22:33:20.537] [info] Occlusion/RastTilesJobGranularity = 1
  1059. [2020-12-29 22:33:20.537] [info] World/ScanDirectory = "base\worlds\"
  1060. [2020-12-29 22:33:20.537] [info] World/GymsDirectory = "gyms\"
  1061. [2020-12-29 22:33:20.537] [info] World/TestDirectory = "test\test_worlds\"
  1062. [2020-12-29 22:33:20.537] [info] World/MultiplayerScanDirectory = "multi\worlds\"
  1063. [2020-12-29 22:33:20.537] [info] World/MultiplayerGymsDirectory = "test\multi\gyms\"
  1064. [2020-12-29 22:33:20.537] [info] World/MultiplayerFunctionalTestsDirectory = "test\multi\functional_tests\"
  1065. [2020-12-29 22:33:20.537] [info] World/MultiplayerOldScanDirectory = "test\cpo\worlds\"
  1066. [2020-12-29 22:33:20.537] [info] World/MultiplayerOldGymsDirectory = "test\cpo\gyms\"
  1067. [2020-12-29 22:33:20.537] [info] Player/Input/InitialInputContext = "Exploration"
  1068. [2020-12-29 22:33:20.537] [info] Player/Input/InitialUIInputContext = "UIBase"
  1069. [2020-12-29 22:33:20.537] [info] Player/Input/InputDeadzonesFile = "config\inputDeadzones.xml"
  1070. [2020-12-29 22:33:20.537] [info] Player/Input/MPInputMappingFile = "config\multi\multiInputUserMappings.xml"
  1071. [2020-12-29 22:33:20.537] [info] Player/Input/MPInputContextFile = "config\multi\multiInputContexts.xml"
  1072. [2020-12-29 22:33:20.537] [info] Player/Input/InputMappingFile = "config\inputUserMappings.xml"
  1073. [2020-12-29 22:33:20.537] [info] Player/Input/InputContextFile = "config\inputContexts.xml"
  1074. [2020-12-29 22:33:20.537] [info] Marble/MarbleDebugLimit = 5
  1075. [2020-12-29 22:33:20.537] [info] Editor/Navigation/TrafficDistanceThreshold = 10.000000
  1076. [2020-12-29 22:33:20.537] [info] GameServices/SaveCompressedChunkSize = 262144
  1077. [2020-12-29 22:33:20.538] [info] GameServices/SaveMaxCompressedChunks = 256
  1078. [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadRotationXSpeed = 120.000000
  1079. [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadRotationYSpeed = 60.000000
  1080. [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadMovementXSpeed = 2.000000
  1081. [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadMovementYSpeed = 5.000000
  1082. [2020-12-29 22:33:20.538] [info] GameFreeCamera/PadMovementMod = 4.000000
  1083. [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeyMovementSpeed = 5.000000
  1084. [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeyRotationSpeed = 0.400000
  1085. [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeyFastMult = 10.000000
  1086. [2020-12-29 22:33:20.538] [info] GameFreeCamera/KeySlowMult = 0.100000
  1087. [2020-12-29 22:33:20.538] [info] GameFreeCamera/DefaultFOV = 60.000000
  1088. [2020-12-29 22:33:20.538] [info] GameFreeCamera/MinFOV = 5.000000
  1089. [2020-12-29 22:33:20.538] [info] GameFreeCamera/MaxFOV = 175.000000
  1090. [2020-12-29 22:33:20.538] [info] Traffic/DisposeOnSummon = true
  1091. [2020-12-29 22:33:20.538] [info] Vehicle/ForceSimplifiedMovement = false
  1092. [2020-12-29 22:33:20.538] [info] VehicleAI/PerceptionNumSweeps = 30
  1093. [2020-12-29 22:33:20.538] [info] VehicleAI/PerceptionNumSweepsRace = 16
  1094. [2020-12-29 22:33:20.538] [info] Engine/Connection/DefaultRawStartingPort = 37080
  1095. [2020-12-29 22:33:20.538] [info] FunctionalTests/DumpInteropProcessingTimes = false
  1096. [2020-12-29 22:33:20.538] [info] Interop/Cache/Enabled = true
  1097. [2020-12-29 22:33:20.538] [info] Interop/Cache/InitPathLength = 2048
  1098. [2020-12-29 22:33:20.538] [info] Interop/Cache/PathIncrementPad = 64
  1099.  
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