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- Be sure to do this in 4.06
- Grounded movement actions
- Backflip/jump + drifts
- Achieving fastest walk ASAP
- WD back -> action ASAP
- WD forward -> action ASAP
- Dash forward -> dash back, varying dash lengths/sequence (dash dance practice)
- Dash/run -> WD back
- Dash/run -> jump (make sure that I can aim the jump exactly as I want and that I get the exact jump I want)
- Aiming RC
- Wavesurf (dash + wavedash consecutively quickly)
- Dash out of crouch
- Acting out of spotdodge as quickly as possible
- WD OOS with both triggers (reduce guardoff)
- Platform actions
- Wavelanding on side plat from DJ, FJ and air state (both downwards and across)
- Falling through platforms
- Getting off the side and top plat with different things (charge needle -> shield drop, run off aerial, shield drop, needle off the edge, just falling, WD off the ledge, jumping, SH needle -> action, FJ needle -> action)
- Wavelanding on top plat from the side plat, ground and air
- Waveland off side plat (face both directions before wavelanding)
- Waveland -> change direction with run off with as little visual indication as possible (think WL facing backwards but run off forwards)
- Waveland off top plat (face both directions)
- NIL on YS + PS platforms
- Isai drop (buffer walk out of land then press down to bypass landing animation)
- Shai drop (shield drop out of dash/run/land)
- >> Plup-style Shai drop (dash right -> dash left -> shield drop right)
- Empty shield drop
- Shield drop aerials, controlled height + L cancels
- Ledge actions
- Fastest + most consistent ledge grabs possible out of:
- — WD > buffered smash turn > WD back > FF
- — Up B snap out of run
- — Needle turn around
- — PC drop
- — WD back > FF (close to ledge)
- — (when offstage and facing forward) jump > turnaround with needle > up b? or is it turn around > jump > up b? I think it’s latter
- WD off past the ledge to retain momentum -> jump with back facing
- Bairs from ledge
- > FF DJ bair sweetspot
- > FF DJ bair FF up b snap
- > Dropping really low with bair then up b'ing to the ledge (snap or othewrise)
- Ledgedash
- Shino stall
- Invul refresh
- Retreating fairs from the ledge
- Grab ledge -> jump on stage -> needle behind me
- Run off rising DJ nair
- Run off > jump -> nair -> fall at different timings
- Run off fair
- Throwing needles at the ledge
- Grounded move actions
- 45 degree ftilt
- Needle canceling on the ground
- Dash attack aiming (forwards or reverse)
- Acting ASAP out of ftilt
- Acting ASAP out of crouch cancel
- RC jab/dsmash/dtilt
- JC grab (both purely and out of dash dance)
- Boost grab
- Usmash OOS
- Actions with aerials
- Airborne needle cancel
- SH needle aiming (?)
- Acting out of airborne needle throw
- Needle turnaround + acting out of it
- AC fair/bair/uair + acting ASAP out of them at all different heights (both empty and on hit, don’t reset percentage until it’s guaranteed to kill or something. Maybe do it on Temple?) (including -1)
- L fair/bair/uair at all different heights (including -1)
- FJ Fair control (particularly fairing on to platforms)
- SH bair drift control
- 0-Nair
- Instant Nair/Nair OOS + acting after
- —
- Defensive items
- Acting out of Falco lasers quickly (must take from different states e.g. crouch, stand, dash, run, wavedash, jump)
- PS’ing Falco lasers and acting ASAP out of PS
- Crouching under Falco laser
- SDI out of uthrow uair vs Fox
- SDI vs ICs dthrow dair
- Grab ledge after Fox shine
- Mixup items
- Variations in horizontal and vertical aim vs. Puff crouch
- Variations in horizontal and vertical aim vs. shields in general
- Aiming fair vs Samus CC dsmash
- Aiming fair vs. Peach grounded + platform CC dsmash (be sure to look up relevant percentage)
- Aiming fair vs. Marth dtilt spam
- Punish items
- Reaction tech chase vs. Fox, Falco, Falcon
- Killing Nana
- Low % CG (0 - 25) vs Sheik
- Low % throw combo (0-30) vs. Marth
- Dthrow vs. Marth at 70%+
- Throw sequences when near platforms vs. Marth
- > YS/PS and otherwise
- Dthrow uair vs. Puff/Peach at relevant kill percents on maximum away DI
- Dthrow -> tech chase follow up on Sheik at high %s (for CG enders)
- WD OOS grab Peach dsmash
- WD OOS grab Fox usmash
- WD OOS grab Sheik dsmash
- WD OOS vs Falco dair, Fox nair
- General items
- Screenwatching vs. Fox, Falcon, Marth, Sheik in general (improve being able to quickly assess their positioning and making a decision)
- Screenwatching vs. Puff when she’s close and above me in the air (not sure how I’d set this up/practice this…)
- Looking at percentages while playing teams (?) <— how to practice this…
- Screenwatching vs. Falco after he does laser -> dash close to me
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