Linkzelda

Image Streaming 32 minutes Jan-13-2015

Jan 14th, 2015
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  1. I imagine Ada ina field of dead trees and grounding as well. The grounding consisting of a series of dead leaves with a range of colors from autumn red to dark muddy brown. Ada is wearing a jacket similar to Leon’s in Resident Evil four. It’s a jacket with some vanilla fluff near the edge of the neck and shoulder regions, along where the wrist would generally hug against the jacket. Ada’s long black hair is also ouside the rim of the back top of the jacet as well. She’s wearing dark blue jeans of some sort that’s somewhat skin tight as well. I can see the jacket is covering most of her arms as well, which seems to to imply that this area is a little chilly outside.
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  3. I can sense the hallowness of being inside the perspective of Ada; of being able to see how the weawther in general only futhers the deep hallow feeling she must be feeling right now. I see some very thin sporuting of soon to be trees that could grown for hundreds of years from now in this imaginary virtual experiential reality.
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  5. I can also see the clear and gray sky in the atmospheric setting played at the background. It’s almost as if something bad is bound to happen, and I can sense Ada’s preparation of this as well. WE can see a house in front of us a few hundred feet away from us. It looks like a regular house that was probably made from a long time ago. It’s made mostly of wood and brick, and has a proch out in the front. I pay attention ot the proch out in front, and I can see a yellow ducky of some kind. The yellow ducky has a orange beak, and I can see some sub surface scattering on the wazy like material of the squeaky ducky.
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  7. I can also see Ada moving around in a linear, but in a series where she’s making a few rotating turns around the parth, along with swaying her hips side to side, and maybe subtle rotations with her hips to run in a kinectically variable walking cycle. I can see some black crows cawking in right in front of us, and Ada takes aim of one of those crows, and manages to shoot several of them. I can see the animation of them all falling donwn to the ground, and a blue aura emitting from dead bodies. Ada goes up to them, and automically I already knew this image streaming session would mostly be revolved around Resident Evil Four in some way. There’s an option for Ada to pick up some bullets. There’s an optionfor Yes or No, and there’s a red box for the top base, and a white box for the bottom base formed together that consist of the bullets for the gun Ada has in her right hand. Ada chooises yes, and is back to visauizing hesrl. I can see her from the back, and almost I an over the shoulder perspective as well.
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  9. I can feel the leaves cruncing against the boots she’s wearing stomping on them as well. I can visualize myself seeing her running faster an faster towars the house.
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  11. I can see the general contours of her visage, but nothing to sepicfic in detail just ye.t I also am aware of how she’s being very careful in where she’ going, and using whatever expirences I’ve had with the game in particular. She decides to go into the inventory screen. Within this inventory screen, I see several objects inside of this imaginary box containing all sorts of items. First is the Chicago Typwriter gun that’s placed on the top left corner of the metallic silver gray box. The actual base where all the itmes are placed on conists of a grid like structure to know how wide and long the actual weapon and other items are in dimension wise.
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  13. I can also see the plaga laser gun in this inveotry as well, along with the handcannon, some first aid sprays, herbs, and a few grenades along with some ammo for a regular pistol. Ada takes the opportunity o immediately switch to the Chicgo Typoewriter. I can see Ada’s default pose changing from one with the postol to one of the Chicgo Typewriter now. While we’re still imagining the inventory screen, I can see Ada cokcing her right arm in an upward L-position while her left arm is holding the Typwriter gun in the ame sition, ecept a bit higher. Ada now closes the inventory screen, and I can visualie the HUD being displayed on the bottom right corner. It conists of a blue orb that has some pseculairty and shaing done on it. It shows an infinifty sign to represent that the gun Ada is using is an infinite ammo type of gun. That surrounds that blue orb in the HUd is a helath meter similar to REfour’s stype of HP. It’s all the way green, and at the mamxium health as well.
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  15. I can hear the leaves rustling a bit more, along with the stomping that’s crushing the leaves as well. I can hear some music playing in the background that sets off a slightly spooky setting, and Ada finally reaches the porch of the house. She slowly walks into the direction of the door od the hosue; this door consists of a dark brown color with a yellow door knob of some kind that’s fairly tarnished and slightly dirty, almost as if no one really took the time to prepareany kind presentable nature for the house.
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  17. I can hear the creating sound as Ada pushes the door in, and then takes a few steps inside. I can visualize the light brown setting within the house, and how the wooden style conists of many variances in the woodeny patterns and streaks as well.
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  19. I also can see Ada closing the door, ans I can hear her asking if anyone is in here. I can gradually see Ada’s appearance in her visage becoming apparent to me, but I still focus on the bigger forms and more basic composition of hr visage instaed for the time being.
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  21. She walks forward to the left, and a scene intiates to where Ada seems something by some kidn of fireplace about thirty feeet away from her. She starts taking out a photo, and asks if the person knows if they saw the picture f the blonde female that looks like Ashley from REfour that leon was trying to find and rescue.
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  23. Ada gets closer and closer to the preson as they seem to not be listening. The person says something in Spanish, and then reprates to throw an axe at her. But Ada immediately shoots him donwn for an instant KO with the typewriter gun, or the tommy gun for short.
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  25. I can see he guy falling down onto the floor, and hear his last gasps for breathing as well. I can see his rugged visage, and his black mustache along with his fairly groomed hair as well despite of his appearance of looking as if there aws quite some dirt and othe natural elemetns placed onto his fanc clothing.
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  27. Ada hearse some banging on the door, and realizes that there are more people t come out to get her as well. She takes the initaitve to get outside of this house immediately, and goes back out from where she came in. She then sees a few hoard of men coming at he, but she immediately shoots them down with the tommy ugun with ease. There’s a bunch of random auras emitting form their bodies ranging from yellow to red. I can see the items type ranging from the probable ammo, o wether or not she’ll ne getting any kind of money as well.
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  29. They procee, or at least the screen proceeds to show Ada the option to pick up the items are not. She goes ajhead nad picks them all up since they’re mostly coins now.
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  31. So she starts running at a steady pace away form the house, and finally near a point that looks like a bridge for her to cross. She sees tht h bridege conists of a light brown series of plans that are suppproted by a somewhat strong series of black rope holding them all toegehr, along with some white stick buried deep within the gorun as well.
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  33. She walks through the bridge and I can hear the variances in the thud thud thud sound as well. Ada finally reaches the end of the bridge, and it seems there’s a scenario where there’s some enemies trying to drop a boulder down to her direction. Ada turns around and looks at this, and starts to run like crazy while the buttons ot run faster are being mashed on. There’s finally a prompt to press a certain series of buttons ot dodge, and Ada dodges this with ease.. She dodges and jumps ot the left, or the right if you were running in her perspective. She slowly gets up from position, and shakes her head off for a bit. I can see a few bits of leaves and dirt still latched onto her hair. She gets uot a comb and combs all of it so it all goes away from her hair. She mves forward, and there’s a shack to the left of her. And her knowing there’s enmies down there, she immeaditely qequips a green grande with a white top for her to take off the pin, and she throws it inside of the shred. And then she takes out the tommy gun just ot be safe. She goes ino the shed after the damage as been down with the grenade, and confirms thath te area there is safe for the time being.
  34. She finally gets out of the shed, and then proceeds to go straight into the huge gate that’s about fifty feet in front of her. She starts running closer anc locser to it until finally opening it while the scene shifts into the next enviorment instantly. We’re not in the main village, and Ada stands there for a bit while I visaulzie what’s occurring. About one hundred or, even threed hundred feet away from me are some people tending to their farm in the village, or at least som random villagers that don’t reall look all that human.
  35. One is a guy that looks similr a to the girst guy I killed, and Ip reusme this would bea fabricated NPC anyway, and he’s holding a pitchfork of some kind while avving at some kind of meat. I’m note sure if it’s on of those gus that drove Ada to this area, or something else in general. There’s a female farmer,or enemy as well, and she’s a wearing a milky and muddy lgith sky blue colored dress shirt along with some knd of red headban mixed in with a few white dorts where and there.
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  37. Her visage seems much more smoother thant the actual gu she’s with. Since Ada knows these people are all las plagas victims, she might as well use the infinite rocket launcher in the inventoy to prepare to kill them all before they try to kill her. So she memorizes some of the locations in a speedrun video sh watches of how to clear our the enemies in time before they come, and thus trigger the bell scen as ell. She first hosrots the series of enmies infront of her, and then shoots the area around a house where more would come in to nseak to her, and the bell scene finally initiates.
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  39. She skips this scene, and then proceeds to go inside of one of the houses, and then comes back out to
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