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- command /blockid <text>:
- permission: sk.admin
- trigger:
- if arg-1 is "on":
- set {ch.%player%} to "true"
- send "&aオンにしました。ブロックを右クリックで確認できます。"
- if arg-1 is "off":
- set {ch.%player%} to "false"
- send "&cオフにしました。"
- on rightclick:
- if {ch.%Player%} is "true":
- send "&aBlockId:&b%event-block%"
- command /itemid:
- permission: sk.admin
- trigger:
- send "&aItemid :&b%player's tool%"
- command /entityid <text>:
- permission: sk.admin
- trigger:
- if arg-1 is "on":
- set {che.%player%} to "true"
- send "&aオンにしました。エンティティを左クリックで確認できます。"
- if arg-1 is "off":
- set {che.%player%} to "false"
- send "&cオフにしました。"
- on damage:
- if {che.%attacker%} is "true":
- send "&aEntityId:&b%victim%" to attacker
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