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- 00:00:00.316 |N| Application LoadApplication: Using Firmware Version: 12.0.2
- 00:00:01.774 |N| GUI.RenderLoop Gpu PrintGpuInformation: NVIDIA Corporation GeForce GTX 1080/PCIe/SSE2 (4.6.0 NVIDIA 461.09)
- 00:00:26.163 |E| HLE.OsThread.7 AudioRenderer Update: Unmap of memory pool (address: 0x10bc575000, size 0x278000) failed!
- 00:00:43.567 |E| HLE.OsThread.16 Application : Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
- ---> LibHac.HorizonResultException: ResultFsInvalidIvfcHash (2002-4604): Hash error!
- at LibHac.ThrowHelper.ThrowResult(Result result, String message)
- at LibHac.FsSystem.IntegrityVerificationStorage.ReadImpl(Int64 offset, Span`1 destination, IntegrityCheckLevel integrityCheckLevel)
- at LibHac.FsSystem.CachedStorage.ReadBlock(CacheBlock block, Int64 index)
- at LibHac.FsSystem.CachedStorage.GetBlock(Int64 blockIndex)
- at LibHac.FsSystem.CachedStorage.DoRead(Int64 offset, Span`1 destination)
- at LibHac.FsSystem.HierarchicalIntegrityVerificationStorage.DoRead(Int64 offset, Span`1 destination)
- at LibHac.FsSystem.StorageStream.Read(Byte[] buffer, Int32 offset, Int32 count)
- at System.IO.Stream.Read(Span`1 buffer)
- at LibHac.FsSystem.StreamStorage.DoRead(Int64 offset, Span`1 destination)
- at Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy.IStorage.Read(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\Fs\FileSystemProxy\IStorage.cs:line 20
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
- at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
- at Ryujinx.HLE.HOS.Services.IpcService.CallHipcMethod(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 122
- at Ryujinx.HLE.HOS.Services.ServerBase.Process(Int32 serverSessionHandle, UInt64 recvListAddr) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 212
- at Ryujinx.HLE.HOS.Services.ServerBase.ServerLoop() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 133
- at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1038
- at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
- --- End of stack trace from previous location ---
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
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