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- Current release 2.0.15
- Add dependency information for Forestry - mezz
- [1.7.10] Removed unfinished features (#118) * Removed unused Honey Crystal * Removed unfinished kitchen machines Removed Alcohol * Removed unused items * Removed unused PNGs * Fix README.md - Alexander Kornilov
- Fixed missed fluid localization - kordum
- #18 Fix GUI of machines is not synchronized with server - kordum
- Added missed localization - kordum
- Added missed localization - kordum
- #26 Fix Compartment (custom craft gui) dupe bug - kordum
- Code cleanup - kordum
- Fix species description - kordum
- Fix missed localization - kordum
- Fixed localizations - kordum
- Added missed localization - kordum
- Create ru_RU.lang - lex1975
- Create ru_RU.lang - lex1975
- Update ru_RU.lang - lex1975
- Fixed missed localization - kordum
- Added some localization - kordum
- Added missed ru-localization - kordum
- Added missing localization - kordum
- Added some localization - kordum
- Added some localization Fixed wrong localization - kordum
- Added some localization - kordum
- Fix - kordum
- #105 Fix wrong display Climate Bar control in database Drop ControlBiomes beacause it's not finished - kordum
- Fix display average flowering allele - kordum
- #107 Fix undiscovered species in master database - kordum
- Added and fix some localization Some refactoring extratrees machines - kordum
- Added some localization - kordum
- Added some localization - kordum
- [1.7.10] Added some localization (#106) * Some refactoring * Some refactoring Added some localization * Added some localization Fix wrong branch localization in page branch overview Simplify some localization * Simplify some localization * Removed unused localize method * Simplify some localization * Removed proxy.localise method * Simplify localization * Added some localization * Added some localization * Added some localization * Some refactoring - Alexander Kornilov
- [1.7.10] Some refactoring (#102) * Some refactoring * Some refactoring Added some localization * Added some localization Fix wrong branch localization in page branch overview Simplify some localization * Simplify some localization * Removed unused localize method * Simplify some localization * Removed proxy.localise method * Simplify localization - Alexander Kornilov
- Update en_US.lang - lex1975
- Update ru_RU.lang - lex1975
- Update ru_RU.lang - lex1975
- Update en_US.lang - lex1975
- Update zh_CN.lang for binniecore, botany, extrabees, extratrees, and genetics, flower names are powered by @Prunoideae - 3TUSK
- Feature/refactoring (#96) * Some refactoring * Added some localization * Added some localization - Alexander Kornilov
- Update and rename binnie-mods-2.0(1.7.10)-pre15-ru-u8.zs to binnie-mods-2.0(1.7.10)-ru-u8.zs Delete extra lines. Those lines that are already localized. - lex1975
- Update ru_RU.lang Added some localization. One bug fixed - lex1975
- Update en_US.lang Added some localization. One bug fixed - lex1975
- #87 Fix crash on startup - wrong name FORESTRY (need Forestry) Fix genesis crash Some refactoring - kordum
- [1.7.10] Added some localization (#86) * Added some localization us_GB lang files cleanup * Fix compile errors * Some refactoring * Added some localization Some refactoring - Alexander Kornilov
- Feature/refactoring (#85) * Added some localization * Added some localization * Fix modid * Added some localization - Alexander Kornilov
- Feature/refactoring (#81) * Added some localization * Added some localization * Added some localization * Added some localization - Alexander Kornilov
- Feature/refactoring (#79) * Added some localization * Added some localization * Some refactoring - Alexander Kornilov
- Localization and refactoring (#77) * Some refactoring for bee production * Code cleanup * Code cleanup * Added some localization * Fix wrong dropped class * Added some localization * Added some localization * Added some localization * Fix wrong import - Alexander Kornilov
- Added some localization - kordum
- Added some localization - kordum
- Added some localization Move FieldKit to botany package - kordum
- Remove some unused code - kordum
- Refactoring bee species (#73) * Added *Definition for bee branches and bees * Some refactoring for ExtraBeesSpecies * More refactoring Bees * Added effect to bees Some refactoring Added bee branch parent * Fix Barren branch * Fix Hostile branch * Fix other bees * Added person mutation condition * Added person requirement mutation condition * Fix change for Jaded bee * Drop some unused methods * Revert Binnie logic in BreedingSystem - Alexander Kornilov
- Code improve - kordum
- Some localization and refactoring Move binnie.extratrees.gen classes to binnie.extratrees.worldgen package Drop binnie.extratrees.gen package - kordum
- Some refactoring Partial drop Binnie ForestryAllele and similar class, replace to Forestry EnumAllele, EnumTemperature, etc - kordum
- Revert "Some refactoring" This reverts commit 1ed37f9b8d60895129e9826edaddb120b454cc8e. - kordum
- Some refactoring - kordum
- Added some localization Added AlleleHelper - kordum
- #30 Added some localization for flowers - kordum
- #30 Rename color and flower enum entities to UPPER_CASE Refactoring FlowerSpecies Added some localization - kordum
- Update binnie-mods-2.0(1.7.10)-pre15-ru-u8.zs Florist Encyclopedia removed - lex1975
- Add .travis.yml - mezz
- Some refacoring genetic machines (#67) * #56 Fixed inoculator don't need Bacteria Vector to process Some refactored Inoculator machine class * Refactoring Inoculator and Sequencer machines - Alexander Kornilov
- #56 (#65) Fixed inoculator don't need Bacteria Vector to process Some refactored Inoculator machine class - Alexander Kornilov
- Removed LanguageManager Added I18N static class Some code reformatting - kordum
- Replace binnie.botany.farm.Vect to forestry.core.utils.vect.Vect - kordum
- Fix #50 Crash server on startup - marcin212
- Create binnie-mods-2.0(1.7.10)-pre15-ru-u8.zs Not all items are in the language files. Therefore, for more complete Russification NEI and CraftTweaker script are required - lex1975
- Part fix #30 Add more localization (#59) * Added missing ru_RU localization * Fixed first letter * Rename Binnie.Language to short Binnie.I18N Removed some unused methods, classes. Removed some hardcod strings, replaced it on i18n Moved pigment colors of blocks and items to tooltips * #30 Fix some bugged localizations * #30 Added localization for PageSpeciesFlowerGenome * #30 Fixed some format in lang * #30 Added localization for ItemBotany and ItemPollen * Added localization for ItemGermling - Alexander Kornilov
- Fix #17 accept mutator in Alveary accepts any item (#53) * #17 Fix accept mutator in Alveary accepts any item * Fixed returned koef of mutation catalyst - Alexander Kornilov
- Fix #30 Add more localization (#55) * Added missing ru_RU localization * Fixed first letter * Rename Binnie.Language to short Binnie.I18N Removed some unused methods, classes. Removed some hardcod strings, replaced it on i18n Moved pigment colors of blocks and items to tooltips - Alexander Kornilov
- Fix #19 (#57) * #19 Fix Sequencer don't reset progress after remove sequence item Some rafactoring Sequencer class * #19 Fixed imports - Alexander Kornilov
- A quick fix - 3TUSK
- Simplified Chinese i18n Ported from binnie567/Binnies-Mods-Localisation#11 directly - 3TUSK
- Move Field Kit to Botany creative tab - kordum
- Remove useless item Encyclopedia - kordum
- Added missing ru_RU localization (#52) * Added missing ru_RU localization * Fixed first letter - Alexander Kornilov
- Fix #20 Wrong Coconut tree (#49) Fix small height Coconut. Added custom generation for Coconut (drop Oak like) - Alexander Kornilov
- Fix custom gen tree - kordum
- Create ru_RU.lang Add Russian translation for Genetics MC1.7.10 - lex1975
- Create ru_RU.lang Add Russian translation for ExtraTrees - lex1975
- Update en_US.lang Add two missing lines - lex1975
- Create ru_RU.lang Add russian translation for binniecore - lex1975
- Improve code readability in binnie.extratrees package - kordum
- Fix #16 (#38) Added missed textures for trowels - Alexander Kornilov
- Improve code readability in binnie.extrabees package and other packages * Improve code readability in binnie.extrabees package and other packages * Fix compile error after refactoring - Alexander Kornilov
- Improve code readability in binnie.botany package - kordum
- Added some info about builds into README.md Fix mod artifact naming like another mods - kordum
- Improve code readability in binnie.genetics package Drop unused (empty) method MachinePackage#register() from all classes - kordum
- Text colors wrap to EnumChatFormatting * Fix #22 Text colors wrap to EnumChatFormatting * Fix #22 Fixed code error with "paragraph" char in EnumColor - Alexander Kornilov
- Improve/refactoring (#15) * Improve the code * Code improve in binnie.core.utils package * Code improve in binnie.core.triggers package * Code improve in binnie.core.resource package * Code improve in binnie.core.proxy package * Code improve readability in binnie.core package * Add missed constructors * Some improve code readabilty * Expand import with * * Revert "Expand import with *" This reverts commit 3bb4a44f3b69a8559bd5753337e0f6793ad18dc4. * Fix using fully qualified names in imports * Fix missed unnessesary "this." * Removed binnie.craftgui package Optimised imports and removed unnessesary "this." * Some refactoring code in binnie.core.craftgui package * Merge from master1.7.10 * Improve code readability in binnie.core.craftgui.database package * Improve code readability in binnie.core.craftgui.events package * Improve code readability in binnie.core.craftgui.geometry package * Improve code readability in binnie.core.craftgui.* package - Alexander Kornilov
- Fix #23 corn grain recipe conflcit (#28) Fix corn grains recipe - Alexander Kornilov
- Add build number to version - marcin212
- Improve code readability for binnie.core package (#14) - Alexander Kornilov
- Some fixes in build script Removed Forge license and credits - kordum
- Fix drop doors after break (#8) Fix drop doors after break and Improve code code readability - Alexander Kornilov
- Add eclipse folder to gitignore - kordum
- Added Forge License - kordum
- Fix build config Added README file with short instruction for build mod - kordum
- Release 2.0-pre15 - marcin212
- port to forestry 4.2 - marcin212
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