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- Pwad: stardate20x6.wad
- Map: 1
- Skill: 4
- Category: UV-Max
- Exe: GLBoom+ v2.5.1.3
- Time: 4:59
- -complevel 9
- Author: j4rio
- Yay, I did a wonderful 1 second improvement. As zzul stated, a fun map indeed. If you're not trying to speedrun, that is.
- The map is garbage for speedrunning. Complete fucking load of bullshit, in fact, just to be more precise.
- "Oh man, he is so quirky, surely he must be exaggerating for the sake of this tired forced comedy." - You say to yourself.
- "No! Shut up, you clueless moron!". - I lash out at you, baring my teeth in anger and frustration.
- In fact, the map is such a hot pile of garbage, that I'm bringing in a wonderful new segment into this show. Prepare yourself
- for an unprecedented event, because you're about to witness the world's premiere of what I'm going to trademark in Hollywood
- under the moniker of "100 reasons this map is utter fucking garbage for speedrunning." So let's just get right into it!
- Reasons this map is garbage nr.1 : The Backpack
- Do you see that tiny little barely noticable backpack sticking out of one of the curvy closets revealed after I grab chaingun?
- No, you don't, because all of its shiny pixels are blocked by this fucking zombie moron standing in my way preventing me from
- picking it up. I need to pick it up. This brings us to
- Reasons this map is garbage nr.2 : The Zombie Standing On Backpack
- This is the guy blocking the backpack. Besides the usual moronic traits he shares with his comrades, this one in particular
- actually wields godly superpowers of the doom engine itself. Don't believe me? Try it yourself! Run up to him with your trusty
- shotgun and watch as your pellets fly right through him, either causing just few scratches or many times no harm whatsoever.
- As you watch this ungodly heresy unfolding right in front of your eyes, all that's left for you is pondering if your trusty
- shotgun is not so trusty after all, oh and eating shotgun lead from the now alerted zombie you just wasted your pellets on.
- Could it be magic itself? Are we all just living in a weird simulation and this is a glitch left by the very gods themselves?
- Fuck if I know, but that's how it be. Thankfully, a chaingun I obtained seems to partially fix this glitch in matrix itself.
- Reasons this map is garbage nr.3. The Zombie Teleporting Onto The Corpse Of The Zombie That Used To Stand On The Backpack
- So you finally solved the matrix glitch and the path to shiny pixels of the backpack is finally free. But your happiness is
- anything but shortlived, as your dreams are about to be shattered again very soon. As the chaingunned corpse of the guardian
- zombie hits the ground, the satisfaction not even properly setted in, another zombie suddenly stands in its place, refusing
- to let you grab the beautiful pixelated mess of a backpack still firmly settled onto the ground. You ragequit in anger. Back
- to the drawing board. You cannot let this happen at all. So you device a half-baked strategy. As you run to the backpack, with
- readied chaingun in your hands, you give a surprise hug to the matrix defying guardian. The manliest hug ever. As the dizzied
- zombie desperately tries to figure out what is happenning, you pull off a chaingun sneak attack and occupy his spot to prevent
- any teleportation from happenning, finally grabbing the wonderful backpack. But much to your displeasure, this is anything but
- guaranteed. Many times you find yourself in an unwanted presense of the nasty teleportation pixels, which are but a speck of a
- sign of frustration that you are soon about to endure.
- Reasons this map is garbage nr.4. : A Demon That Chews On Your Ass While You Are Grabbing The Backpack
- I know you thought the backpack saga is over, but there is still a nail in the coffin missing. You see that ugly demon ass
- flashing at you as you open the very first door? We are talking about the bastard to the left. He is an angry dude and really
- doesn't like the thought of you grabbing that backpack. He does everything its single digit IQ allows it to prevent you from
- having it and sometimes even manages to do a halfdecent job. The curvy mess of linedefs that are enclosing this backpack
- sanctuary really helps it to neutralize you as well.
- Reasons this map is garbage nr.5-6 : Two Dumbass Chaingunners
- As you finally make your way out of the first room, the first (and second) lovely thing to greet you is a chaingunner duo,
- parading in a metallic alcove ready to share some perforating love. Hope you prayed to your entities today so they are not
- particularly grumpy. It usually didn't work so well with mine.
- Reasons this map is garbage nr.7-8 : Two Fucking Fatass Mancubines Blocking Your Way
- Blitzing your way past chaingunners, the next goal is pressing a button that's blocked by a landslide of hot fat. The amount
- of space these lards occupy is unnerving and the hot death they readily serve is appaling. Dodging is futile, it's all in the
- hands of your entities again. But it doesn't end there.
- Reasons this map is garbage nr.9-10 : Two Fucktard Revenants Revealed After You Press That Button
- On its own, these guys would not be so bad. But combined with the previous entry, I'm sure you can put 2+2 together. The answer
- in this case is hopefully less than 4. Too bad the hot mess spewed at you as try some manevuering here usually just means that
- you'll dodge right into incoming projectiles. That has its reasons, too.
- Reasons this map is garbage nr.11 : The Mess Of Linedefs All Over The Perimeter Of This Room
- Just look at them. With all those sticky linedefs there, no wonder you can't dodge for shit. Whenever you touch a wall here, it's
- almost as if the map geometry itself was trying to eat you, mocking you as you are bouncing back and forth in directions that you
- can't fathom how your inputs could create.
- Reasons this map is garbage nr.12 : The Crappy Lift That You Need To Hop On After You Press That Damn Switch
- Yeah, the way ahead is by jumping onto a lift while all the mess is happenning in the room. Too bad this means you are vulnerable
- to any projectiles while you are standing on it. You can also try not standing on it and dodge, completely missing the lift in
- the process.
- Reasons this map is garbage nr.13-15 : The Imp Trio Guarding Another Switch That I Have To Press Now
- This guys are a bunch of fuckmonkeys. They really like hauling their ass right in front of that switch and make me evoke my inner
- anger towards them. With just shotgun at this point, they are also surprisingly skilled at surviving point blank hits. Yeah, just
- fuck them.
- Reason this map is garbage nr.16 : The Switch Guarded By An Imp Trio
- Yeah, and fuck that switch too. It's a really wonderful feeling trying to bump that goddamn switch while being a victim of ruthless
- violation by a bunch of imps. An especially great sensation can be felt when you smash it while it's right in the very centre of
- your fucking screen and the doommoron just loudly oomphs and proceeds to drop down, far away from any reach of this filthy button.
- Reasons this map is garbage nr.17 : The Baron Of Blocking Armor From You
- As you grab an ssg when you escape from abominable imp penetrators, I proceed to grab some armor in the deep underground tunnels.
- Then there's this guy. He's not so bad, though, kinda lazy most of the time. But damn, other times it's almost as if a keg of
- kool-aid just kicked in and suddenly you can't escape his grasp.
- Reasons this map is garbage nr.18 : The Heap Of Demons Revealed After You Grab That Armor
- These guys, on the other hand, are a bunch of sleazy suckers. If that lazy baron dude has a lucky frag streak, it's because one of
- these guys managed to get in the way. Afterwards, they are anything but lethal, but goddamn are they annoying to take out. And you
- need to take them out at some point. With just ssg at this point, I make a run for it and get back on the main platform using a
- crappy elevator and leave them for later. That's when their annoyance will start to shine.
- Reasons this map is garbage nr.19-20 : Two Medkits In Tunnels That I Can't Pick Up Because They Are Blocked By Those Demons
- Goddamn these just piss me off as they taunt me while I'm making my way back, fully aware that my attempts at grabbing them are
- completely futile, because that would just waste too much time. As I'm waiting for the elevator, there's still no realistic way
- to grab one and manage to catch the lift, because there's this bunch of demons I just revealed.
- Reasons this map is garbage nr.21 : The Platforms I Have To Traverse Now
- Ah yes, it wouldn't be a garbage map if it didn't include at least some form of platforming. These are mostly benign, but can still
- claim their fair share of failures when you're zoning out from constant resets.
- Reasons this map is garbage nr.22 : The Metallic Miniledge That Doommoron Keeps Jumping On Instead Grabbing A Pair Of Rockets
- After you successfully glide through those platforms, there are these two lone rocket grabs just sitting there, completely unguarded.
- You'd think there's no possible way grabbing these to cause any trouble whatsoever. You gullible fool! As you cluelessly make a run
- for them, an unexpected enemy reveals itself. Suddenly, you find yourself levitating upon a femtometer wide metallic ledge and the
- rocket grab you were eagerly expecting to happen got totally cancelled. The rocket is still standing below you, emotionless, unaware
- of the struggle you are going through right now. Before you can properly process what is even happenning, an imp few kilometers above
- you is already scratching your head, somehow defying all laws of physics.
- Reasons this map is garbage nr.23-25 : Another Imp Trio
- After a mighty struggle with rockets, we move onwards deeper into the level. The first blockade in the way is a hefty imp trio, as
- violent as the first one. This time we have ssg, but these guys seem to have preemptively prepared for exactly that and positioned
- themselves in the most irritating way imaginable. No matter how you land the shot, one always leaves the carnage alive ready to do his
- thing.
- Reasons this map is garbage nr.26-28 : A Chaingunner Trio
- In case previous imp encounter didn't satisfy your libido, here we have almost the exact same scenario except those imps are now even
- more pissed off, more chaingunny and more lethal. What's worse, you can't just shoot and run to the next goal straight away. This room
- hosts a double-switch and you need to press them both. The only viable approach time-wise is landing one shot at two of them, hit those
- switches during reloading animation and then take the killing blow. If this doesn't sound like a menacing load of garbage, I don't know
- what more to tell you.
- Reasons this map is garbage nr.29-30 : Those Two Goddamn Switches You Have To Press While Being Perforated By The Chaingunner Trio
- Fuck them so hard, especially the one in the back that reveals a secret.
- Reasons this map is garbage nr.31 : A Revenant Doing His Revenanty Things While You Are Struggling With Chaingunners And Switches
- Just in case this wasn't enough of a garbage, here's another revenant. Enjoy.
- Reasons this map is garbage nr.32 : A Pain Elemental
- The next goal is a room with rocket launcher. After you press the accursed double switch and manage to live through, a heap of monsters
- gets revealed in the back. We leave that mess and make a run for a rocket launcher inside a mini room with a bunch of squares on the ground.
- This reveals 2 cacos and a pain elemental teleports in. He is naturally the main target now, so you greet him with your freshly acquired
- new arsenal entry. He doesn't like that, so he puts on curse on your rocket launcher. Now, whenever you shoot him, your rockets go magically
- up above him, around him, into a caco that decides to go full kamikaze or inside one or two of his children he spawns within miliseconds.
- Reasons this map is garbage nr.33 : A Random Revenant Ball Out Of Nowhere Hitting You While You Are Trying To Remove Pain Elemental
- And with nowhere to dodge, to boot! Well, you can dodge, but doing so raises the odds of pain elemental surviving into almost certain 100%.
- Reasons this map is garbage nr.34 : A Random Baron Of Hell Ball Out Of Nowhere Hitting You While You Are Trying To Remove Pain Elemental
- Yeah, that too.
- Reasons this map is garbage nr.35 : A Random Revenant Standing Exactly On The Spot Where A Pain Elemental Is Supposed To Teleport
- Always a pleasure.
- Reasons this map is garbage nr.36-37 : Those Two Cacos I Just Talked About Earlier
- These guys royally suck.
- Reasons this map is garbage nr.38 : A Microscopic Switch You Have To Shoot While Being Caressed By These Two Dumbass Cacos
- In case that red lard getting in the way wasn't enough, you also have to unsheathe a microscope to locate this abominable switch to reveal
- a berserk secret.
- Reasons this map is garbage nr.39 : A Microscopic Switch You Have To Shoot While Being Caressed By These Two Dumbass Cacos
- Because fuck this one in particular. Sometimes even point blank ssg somehow manages to fail to trigger it.
- Reasons this map is garbage nr.40 : A Bunch Of Freshly Spawned Lost Souls From Pain Elemental Explosion Blocking You From Getting That Berserk
- Bonus garbage points for charging into a caco and then somehow creating an anti-gravitational phenomenon which raises both the charged caco
- and that lost soul right up to ceiling, then blocking me by their wonderful infinitelytallness.
- Reasons this map is garbage nr.41 : Another Secret In This Room Has An Uncomfortably Small Entry Point
- By falling into a hatch in the corner of the room, we reach another secret. The falling into it is the part I have problem with. If that hole
- was, like, a pixel smaller, you'd have to glide into it. Especially great stuff with cacos and souls in the room.
- Reasons this map is garbage nr.42-43 : Those Two Rockets You Need To Grab In This Room Before Falling Into The Secret Hole
- Yeah, that too. Did I mention those two cacos royally suck? I hope this sufficiently explains why.
- Reasons this map is garbage nr.44 : A Revenant That Is Punching You As You Teleport Out Of That Secret Hole
- Somehow, this guy knows exactly where you're about to teleport once you leave that secret. Given the frequency, I presume he just preemptively
- punches that spot.
- Reasons this map is garbage nr.45 : All The Previously Revealed Crap Blocking Your Way Ahead Now
- The next destination is a room housing RK. To get there, you only have to squeeze through a baron, bunch of revenants, spectres and imps camping
- on and around stairs leading up to it. Hope you're feeling lucky today. Again.
- Reasons this map is garbage nr.46 : The Bajillion Imps Revealed On Ledges In The Room You Just Somehow Managed To Squeeze Into
- And I hate every single one of them.
- Reasons this map is garbage nr.47-48 : The Mancubus Duo Revealed In The Room You Just Somehow Managed To Squeeze Into
- An obvious fodder for imp infighting, but damn they are really disobedient at that.
- Reasons this map is garbage nr.49 : Nothing Revealed In The Room You Just Somehow Managed To Squeeze Into
- Because you tripped over the line that was meant to do the revealing.
- Reasons this map is garbage nr.50 : Another Fucking Switch In The Middle Of The Room
- And your chances of not managing to activate it are roughly as high as all previous ones.
- Reasons this map is garbage nr.51 : A Load Of Revenants Teleporting Around The Entrance To This Room After You Press That Switch
- These guys coupled with all the crap already going on in the room are especially lethal. I went for rocket launcher here, because ssg seemed a
- little bit too slow.
- Reasons this map is garbage nr.52 : A Load Of Revenants Not Teleporting Around The Entrance To This Room After You Press That Switch
- Because a baron or some other stupid lard is firmly standing or infighting right on top of their teleporting destination.
- Reasons this map is garbage nr.53 : You Start Shooting Rockets At That Load Of Revenants, But Baron Gets In The Way Instead
- And gladly eats all the rockets in their place.
- Reasons this map is garbage nr.54 : You Start Shooting Rockets At That Load Of Revenants, But Spectre Gets In The Way Instead
- Bonus garbage points for surviving a full rocket hit.
- Reasons this map is garbage nr.55 : You Start Shooting Rockets At That Load Of Revenants, But Mancubus Gets In The Way Instead
- Just a reminder that those guys are still here.
- Reasons this map is garbage nr.56 : Cleaning Up All The Shit Here
- This is such a magnificently annoying clean-up. After successfully taking out that revenant trash, you still need all the leftover crap dead. This
- involves more revenants, a baron, spectres, mancs, those 2 goddamn cacos and a bunch of lost souls as the only reminder of that one pain elemental.
- Imp ledges are ignored for now. As all your hard earned rockets are rather scarce, this is taken care of with ssg.
- Reasons this map is garbage nr.57 : A Caco Comes From Outsides While You're Cleaning Up All The Shit Here
- Which is quite undesirable and painfully annoying, to be honest.
- Reasons this map is garbage nr.58 : Another Caco Comes From Outsides While You're Cleaning Up All The Shit Here
- Which is even less dersirable and even more painfully annoying.
- Reasons this map is garbage nr.58 : Cleaning Up Those Imps
- With all the stuff dead, the time has come to cleanse those ledges of all the imp filth. Too bad it's also painfully annoying. If a rocket gets
- autoaimed at the lower ledge, you will do minimal damage to the upper ledge. On the other hand, hitting the upper ledge cleans out stuff on the
- lower ledge rather efficiently. Unfortunately, all shots are primarily autoaimed at the lower ledge. But sometimes not, sometimes it autoaims the
- upper ledge instead. But mostly not. Very cool stuff.
- Reasons this map is garbage nr.59 : Dying By Splattering Yourself From Rocket That Detonates After It Hits An Imp Corpse That Flies Towards You
- Oh yes, this unbelievably rare glitch that probably no one has ever heard of and I had the opportunity to witness about as many times as you can
- count on one hand has killed me about three times here.
- Reasons this map is garbage nr.60 : Another Caco Comes From Outsides While You're Cleaning Up All The Shit Here
- Which is most undesirable and most painfully annoying.
- Reasons this map is garbage nr.61 : Chaingunning Through Leftover Imps On A Tiny Ledge
- Once the carnage is over, the next target is another goddamn switch. To reach it, you need to circumvent the area and get to the upper imp ledge
- yourself. Now, it would be a little too wasteful to clean up those ledges entirely with rockets, so you just need to take a crapshoot and hope you
- do enough damage to them. The rest will get chaingunned to face. So you better hope you did enough damage there so this doesn't end up horribly.
- Spoiler : it usually will.
- Reasons this map is garbage nr.62 : Another Switch
- This may be the most obedient switch though, I have to give it that benefit. Still, it's a switch. It also lets a cyberdemon teleport to the outside,
- who may be the source of the most garbage here, so I take back everything nice about this switch I've just said.
- Reasons this map is garbage nr.63 : And Another Switch
- The very end of this ramp houses another switch, this time revealing a secret cell pack. This time it's another microscope ordeal. Fuck this switch.
- Reasons this map is garbage nr.64 : Getting Fucked By A Bunch Of Cacos Plastered All Over The Upper Ledge While Going For That Other Switch
- Well, unless they managed to get right into your face while you were cleaning up all the shit here. A blockline does some blockage up here, which is
- both blessing and a curse. This garbage point gets multiplied by imps remaining alive on this side of ledge that you utterly failed to kill with
- rockets when you had the chance.
- Reasons this map is garbage nr.65 : The Cyberdemon You Just Revealed Is Shooting At You While Going For The Switch Revealing Secret Cells
- And also likely killing you in the process.
- Reasons this map is garbage nr.66 : The Cyberdemon You Just Revealed Is Not Shooting At You While Going For The Switch Revealing Secret Cells
- And not pissing off all those cacos plastered all over the upper ledge. Also, not pissing off all those demons that are having a groupie right under
- that ledge from garbage nr.18.
- Reasons this map is garbage nr.67 : Another Caco Comes From Outsides While You're Going Around To Grab That Secret Cell Pack
- Godfuckingdamnit!
- Reasons this map is garbage nr.68 : After Entering The Soulsphere Secret Teleporter You Get Fucked By More Imps
- In case you were missing some violent imp encounters. This time featuring scratches dealt while being a few kilometers above them.
- Reasons this map is garbage nr.69 : The Cyberdemon That Was Revealed Not Long Ago Is Doing Piss-Poor Infighting
- At this point the cyber moron must have started some beaf with cacos, otherwise this is waste of time.
- Reasons this map is garbage nr.70-71 : Two Stationary Revenants
- After you witnessed how cyberdemon flawlessly infights, you make your way back to the starting ssg platform with that long ago mentioned elevator
- we've already had the pleasure to use once. However, this time two more revenants are revealed in purple alcove plane. These guys are stupidly far
- in the distance, so our cursed rocket launcher deals with them efficiently. By that I mean that it fails to autoaim half of the time and fails to
- kill them with two rockets the other half of the time.
- Reasons this map is garbage nr.72 : The Awful Elevator
- We've already used it for a ride, but this time its lovely property gets to shine. It's so slow that at the time you raise up, all the crammed crap
- on the platform gets ready to scratch the living hell out of you with nowhere to dodge.
- Reasons this map is garbage nr.73 : More Revenants And Also Maybe Even Chaingunners
- These guys were skipped over during our first imp encounter, but now they're ready for proper introduction. This means more fun with our beloved
- rocket launcher. This means more failed autoaim shots, failed proper damage and a bunch of complete misses as these suckers stroll around that
- platforms back and forth.
- Reasons this map is garbage nr.74 : Getting Blocked On The Way Out Of This Room
- Yeah, as a bonus, if our beloved rocket launcher fails to do the job quickly, the entrance to this room gets completely flooded by all the shit
- that follows you from outside.
- Reasons this map is garbage nr.75 : The Cyberdemon That Was Revealed A While Long Ago Is Doing Piss-Poor Infighting
- At this point the cyber moron must target that lard all over this platform.
- Reasons this map is garbage nr.76 : Getting Blocked By The Crap That Has Grouped Up In Front Of The Door To The Backpack Room
- We left a secret with plasma gun right around the start of the map. We need to get back. A demon or two, maybe some imp may be guarding it.
- Annoying, but tolerable.
- Reasons this map is garbage nr.77 : Getting Blocked By The Crap That Has Grouped Up Behind The Door To The Backpack Room
- Now opening that door reveals an ungodly amount of lard right in your face, with only ssg available to break through. This is a supremely
- annoying bit and not tolerable at all.
- Reasons this map is garbage nr.78 : Getting Blasted By That Moronic Cyberdemon While Trying To Break Through To The Backpack Room
- I mean, he was supposed to be infighting, but who am I kidding.
- Reasons this map is garbage nr.79 : A Vile In Plasma Secret That Is Supposed To Teleport Behind You Doesn't Teleport And Targets You Instead
- This was the reason we blasted back to start, other than cleaning up the crap here. It's trapped by two revenants and one vile. The vile teleports
- behind you and revs remain where they appeared. Except, sometimes that vile targets you straight away.
- Reasons this map is garbage nr.80 : Those Revenants Kill You Because There Is Basically No Room To Properly Dodge
- It happens.
- Reasons this map is garbage nr.81 : Those Revenants Kill You Because Your Rockets Manage To Completely Miss Or Deal Miserable Damage
- That happens too. I mean, did I mention I'm using rocket launcher here?
- Reasons this map is garbage nr.82 : That Vile Revives A Load Of Lard While You're Busy Dying To Those Revenants
- A Wonderful way to get a bunch of completely wasted rockets. Bonus points for demon revives. Which also take 2 rockets to kill.
- Reasons this map is garbage nr.83 : A Bunch Of Cacos Flood The Other Side Of Entance To This Room Because They Failed To Infight With The Cyberdemon
- Our reliable dude cyber does his job as usual.
- Reasons this map is garbage nr.84 : The Cyberdemon Shoots You While You're Fighting The Flood Of Cacos He Failed To Infight
- Yay, invisible unpredictable projectiles with splash damage. Also, you've probably failed anyway as they were supposed to be dead already.
- Reasons this map is garbage nr.85 : The Cyberdemon Doesn't Infight With The Rest Of The Crap That He Was Supposed To Infight By Now
- Once out of the room, everything that has survived infights is grouped around you. So pray for more infights.
- Reasons this map is garbage nr.86 : Miserable Demon Line-ups
- This is the point we drop down and take out those tunnel demons, except they are all over the place. Some angry at cyberdemon, hopelessly circling
- around his platform, other angry at different entities, some even trying to get up to you, but with those platforms in the way their IQ is just not
- sufficient for such a complex task. The tunnel baron should also be among them, but if heavens collide, he might actually die to cyberdemon. It's
- a really crappy spot for weapon choice, so I figured I'd deplete rockets here, which can go obviously horribly.
- Reasons this map is garbage nr.87 : The Last Violent Imp Encounter Is Bullshit
- The only cut-off leftover monsters now are imps on mountains guarding soulsphere secret I've previously grabbed. The problem is they are far and spread
- out. They can also completely die off to infights or barely infight at all. It's tough call whether it's worthy of rocketing or if chaingun will suffice.
- The problem with rocket launcher is obvious, given their distance, but the chaingun has a problem too, which is very low to no ammo left. In any case,
- these fuckers can break a run, even if they seem harmless on their distant platforms.
- Reasons this map is garbage nr.88 : One Of Cacos I Kept Mentioning Over And Over Earlier How It's Annoyingly Following Me From The Outside To The Interior
- Of The RK Room Is Now Stuck There And Mocking Me From Distance
- This is an immensely frustrating load of bullshit. The blockline that was preventing those cacos to get inside also blocks them to get outside if those
- fucking idiots make their way there. Of course, this is what happenned here as well and you can watch me try to rocket him while that imbecile just
- dodges them effortlessly. What a fucktard.
- Reasons this map is garbage nr.89 : The Cyberdemon Is Still Doing Piss-Poor Infights
- At this point the upper platform has to be almost completely devoid of any life. I rarely keep any spere rockets here for any useless backup strategies.
- It would be a fail anyway.
- Reasons this map is garbage nr.90 : The Cyberdemon Keeps Dodging Plasma
- With everything dead, only cyber needs to follow. Unfortunately, the platform is rather distant and leaves more than enough of a window for him to dodge
- it. This wouldn't be that much of a big deal, but there's a little problem.
- Reasons this map is garbage nr.91 : There's Not Enough Plasma To Guarantee You'd Kill That Cyberdemon
- Even if that sucker did all infights perfectly, but got barely hit, there's a chance you'd run out of ammo before he's done for if he flaps around too
- much. The only other option then is diddling him with ssg, which does next to no damage from that distance. You can also approach him by getting onto
- that lift and hope you land a shot before he splatters you.
- Reasons this map is garbage nr.92 : The Next Cyberdemon In The Last Room Doesn't Shoot Immediately
- The last room is another crapperia. The first wave reveals a cyber and a bunch of revenants. The thing is, they are lined up for a shot perfectly at first.
- Within a second, their perfect formation for splash damaging goes to shit.
- Reasons this map is garbage nr.93 : Another Switch
- Which you have to press while a cyber infights right in front of it. Also sometimes targets you instead, because why not.
- Reasons this map is garbage nr.94 : An Unpredictable Homing Rocket Hits You While Moving In A Completely Random Direction
- These are always a lovely way to die, it's also far more likely with a heap of monsters and a cyber crammed into a tiny room.
- Reasons this map is garbage nr.95 : Arachnotrons Refuse To Die In 3 Rockets
- I'm not sure if it's just my luck or if this game just hates me.
- Reasons this map is garbage nr.96 : The Cyberdemon Has A Piss-Poor Infight With Cacos
- This is a really crappy scenario. Cacos are far above rocket range if cyber shoots in a straight line, meaning that how many he ends up aggroing is just
- about entirely luckbased after one shoots him.
- Reasons this map is garbage nr.97 : The Cyberdemon Infights Slowly
- It's the last room and the exit is available shortly after hitting the switch. This means that infight cannot be just efficient, but most go fast. And you
- need to act according to hoping that it actually goes fast. This makes it bad enough, but that's still not everything.
- Reasons this map is garbage nr.98 : The Cyberdemon Doesn't Get Sufficiently Damaged
- Yeah, on top of it being over fast, he needs to get as crippled in the process as possible. Maybe a little too much to ask for, but given just 80 cells in
- the last room, that is nowhere near enough for a kill and how much ssg you end up using is up to whatever entity you pray to.
- Reasons this map is garbage nr.99 : The Cyberdemon Gets Angry At you Before Cacos Are Dead
- This is another problematic way this room can go. After cyber kills something and you land a hit, he won't infight anything anymore. This is a problem with
- cacos that cannot be targeted by him otherwise, as they are all floating above those straight rockets hurled at you. On the other hand, if those cacos are
- angry a cyberdemon, this can be a way to deal additional damage to him, but you still need to land more shots at cacos once he's dead anyway. It's really
- hard to figured out a perfect approach here.
- Reasons this map is garbage nr.100 : The Last Switch
- It's embarassing how many times I forgot that I have to press this fucker before I can exit. Included even one potentially very slightly faster attempt.
- This concludes today's episode of 100 reasons this map is utter fucking garbage for speedrunning. I hope you've been sufficiently enlightened here on the
- fun to be had that awaits, who knows, maybe even you. I'd say go right for it.
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