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JRKPastesBins

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Jul 24th, 2017
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  1. --[[Name:The Jully Of Death]]--
  2. --[[Create:KingAbsalom]]--
  3. --[[Edit:Skrubl0rdzI]]--
  4. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  5. local p = game.Players.LocalPlayer
  6. local char = p.Character
  7. local mouse = p:GetMouse()
  8. local larm = char["Left Arm"]
  9. local rarm = char["Right Arm"]
  10. local lleg = char["Left Leg"]
  11. local rleg = char["Right Leg"]
  12. local hed = char.Head
  13. local torso = char.Torso
  14. local hum = char.Humanoid
  15. local cam = game.Workspace.CurrentCamera
  16. local root = char.HumanoidRootPart
  17. local rj = root.RootJoint
  18. local deb = false
  19. local shot = 0
  20. local stanceToggle = "Idle1"
  21. local l = game:GetService("Lighting")
  22. local rs = game:GetService("RunService").RenderStepped
  23. local hb = game:GetService("RunService").Heartbeat
  24. local Stepped = game:GetService("RunService").Stepped
  25. TorsoColor = torso.BrickColor
  26. hed.face:Destroy()
  27. hum.JumpPower = 400
  28. hum.WalkSpeed = 1000
  29. Debounces = {
  30. CanAttack = true;
  31. NoIdl = false;
  32. Slashing = false;
  33. Slashed = false;
  34. RPunch = false;
  35. RPunched = false;
  36. LPunch = false;
  37. LPunched = false;
  38. }
  39. local Touche = {char.Name, }
  40. for i,v in pairs(char:children()) do
  41. if v:IsA("Hat") then
  42. v:Destroy()
  43. end
  44. end
  45. for i,v in pairs(char:children()) do
  46. if v:IsA("Accessory") then
  47. v:Destroy()
  48. end
  49. end
  50. for i,v in pairs(char:children()) do
  51. if v:IsA("Hair") then
  52. v:Destroy()
  53. end
  54. end
  55. for i,v in pairs(char:children()) do
  56. if v:IsA("Shirt") then
  57. v:Destroy()
  58. end
  59. end
  60. for i,v in pairs(char:children()) do
  61. if v:IsA("Pants") then
  62. v:Destroy()
  63. end
  64. end
  65. fat = Instance.new("BindableEvent", script)
  66. fat.Name = "Heartbeat"
  67. script:WaitForChild("Heartbeat")
  68. frame = 0.013333333333333
  69. tf = 0
  70. allowframeloss = false
  71. tossremainder = false
  72. lastframe = tick()
  73. script.Heartbeat:Fire()
  74. local ss = Instance.new("Sound",char)
  75. ss.Volume = 3
  76. ss.Looped = true
  77. ss.Pitch = 1
  78. ss.SoundId = "rbxassetid://174039148"
  79. ss:Play()
  80. function sbchat(msg,displayname)
  81. if not displayname then
  82. displayname = 'bela'
  83. end
  84. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  85. local st = Instance.new('StringValue')
  86. st.Name = 'SB_Chat'
  87. st.Value = displayname..'/'..msg
  88. delay(0.2,function() st.Parent = v end)
  89. end
  90. end
  91.  
  92. sbchat("EIGHT GATES!!",'[Might Guy]')
  93. spawn(function() --_RHas
  94. local ef1=Instance.new('Part',larm)
  95. local am=Instance.new('BlockMesh',ef1)
  96. ef1.Anchored,ef1.CanCollide=false,false
  97. ef1.Transparency=0.3
  98. ef1.Material = "Sand"
  99. am.Scale=Vector3.new(5.5,5.5,5.5)
  100. ef1.Size=Vector3.new(.2,.2,.2)
  101. local ef2=ef1:Clone()
  102. local ef3=ef2:Clone()
  103. local ef4=ef3:Clone()
  104. ef2.Material = "Sand"
  105. ef3.Material = "Sand"
  106. ef4.Material = "Sand"
  107. ef3.Parent,ef4.Parent=larm,rarm
  108. ef2.Parent=lleg
  109. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  110. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  111. wa.Part0,wb.Part0=larm,rarm
  112. wa.Part1,wb.Part1=ef1,ef2
  113. wc.Part0,wd.Part0=larm,rarm
  114. wc.Part1,wd.Part1=ef3,ef4
  115. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  116. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  117. while wait(0) do
  118. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  119. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  120. ef1.BrickColor=BrickColor.new("Dark indigo")
  121. ef3.BrickColor=BrickColor.new("Dark indigo")
  122. ef4.BrickColor=BrickColor.new("Dark indigo")
  123. ef2.BrickColor=BrickColor.new("Dark indigo")
  124. end
  125. end)
  126. spawn(function() --_RHas
  127. local ef1=Instance.new('Part',lleg)
  128. local am=Instance.new('BlockMesh',ef1)
  129. ef1.Anchored,ef1.CanCollide=false,false
  130. ef1.Transparency=0.3
  131. ef1.Material = "Sand"
  132. am.Scale=Vector3.new(5.5,5.5,5.5)
  133. ef1.Size=Vector3.new(.2,.2,.2)
  134. local ef2=ef1:Clone()
  135. local ef3=ef2:Clone()
  136. local ef4=ef3:Clone()
  137. ef2.Material = "Sand"
  138. ef3.Material = "Sand"
  139. ef4.Material = "Sand"
  140. ef3.Parent,ef4.Parent=lleg,rleg
  141. ef2.Parent=lleg
  142. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  143. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  144. wa.Part0,wb.Part0=lleg,rleg
  145. wa.Part1,wb.Part1=ef1,ef2
  146. wc.Part0,wd.Part0=lleg,rleg
  147. wc.Part1,wd.Part1=ef3,ef4
  148. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  149. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  150. while wait(0) do
  151. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  152. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  153. ef1.BrickColor=BrickColor.new("Dark indigo")
  154. ef3.BrickColor=BrickColor.new("Dark indigo")
  155. ef4.BrickColor=BrickColor.new("Dark indigo")
  156. ef2.BrickColor=BrickColor.new("Dark indigo")
  157. end
  158. end)
  159. spawn(function() --_RHas
  160. local ef1=Instance.new('Part',hed)
  161. local am=Instance.new('BlockMesh',ef1)
  162. ef1.Anchored,ef1.CanCollide=false,false
  163. ef1.Transparency=0.7
  164. ef1.Material = "Sand"
  165. am.Scale=Vector3.new(40,40,40)
  166. ef1.Size=Vector3.new(.2,.2,.2)
  167. local ef2=ef1:Clone()
  168. local ef3=ef2:Clone()
  169. local ef4=ef3:Clone()
  170. ef2.Material = "Neon"
  171. ef3.Material = "Neon"
  172. ef4.Material = "Neon"
  173. ef3.Parent,ef4.Parent=hed,hed
  174. ef2.Parent=lleg
  175. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  176. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  177. wa.Part0,wb.Part0=hed,hed
  178. wa.Part1,wb.Part1=ef1,ef2
  179. wc.Part0,wd.Part0=hed,hed
  180. wc.Part1,wd.Part1=ef3,ef4
  181. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  182. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  183. while wait(0) do
  184. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  185. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  186. ef1.BrickColor=BrickColor.new("Dark indigo")
  187. ef3.BrickColor=BrickColor.new("Dark indigo")
  188. ef4.BrickColor=BrickColor.new("Dark indigo")
  189. ef2.BrickColor=BrickColor.new("Dark indigo")
  190. end
  191. end)
  192. local runServ = game:GetService("RunService").RenderStepped
  193.  
  194. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  195. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  196. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  197. HBill.Size = UDim2.new(15,0,2.2,0)
  198. HBill.Name = "Health Display"
  199. HBill.StudsOffset = Vector3.new(0,4,0)
  200. HBill.AlwaysOnTop = true
  201. HBill.Enabled = true
  202. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  203. HMain.BackgroundTransparency = 1
  204. HMain.Size = UDim2.new(1,0,1,0)
  205. HBarBack.Parent = HMain
  206. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  207. HBarBack.BorderColor3 = Color3.new(0,0,0)
  208. HBarBack.BorderSizePixel = 2
  209. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  210. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  211. HBar.Parent = HBarBack
  212. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  213. HBar.BorderColor3 = Color3.new(0,0,0)
  214. HBar.Size = UDim2.new(.5,0,1,0)
  215. HHealth.BackgroundTransparency = 1
  216. HHealth.Size = UDim2.new(1,0,1,0)
  217. HHealth.Font = "Code"
  218. HHealth.Text = " "
  219. HHealth.TextScaled = true
  220. HHealth.TextColor3 = Color3.new(1,1,1)
  221. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  222. HHealth.TextStrokeTransparency = 0
  223. HName.Parent = HMain
  224. HName.BackgroundTransparency = 1
  225. HName.Size = UDim2.new(1,0,.5,0)
  226. HName.Font = "Code"
  227. HName.Text = "RAGEMODE"
  228. HName.TextScaled = true
  229. HName.TextColor3 = Color3.new(1,1,1)
  230. HName.TextStrokeColor3 = Color3.new(1,0,0)
  231. HName.TextStrokeTransparency = 0
  232. HName.TextYAlignment = "Top"
  233.  
  234. runServ:connect(function()
  235. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  236. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  237. end)
  238. game:GetService("RunService").Heartbeat:connect(function(s, p)
  239.  
  240. tf = tf + s
  241. if frame <= tf then
  242. if allowframeloss then
  243. script.Heartbeat:Fire()
  244. lastframe = tick()
  245. else
  246. for i = 1, math.floor(tf / frame) do
  247. script.Heartbeat:Fire()
  248. end
  249. lastframe = tick()
  250. end
  251. if tossremainder then
  252. tf = 0
  253. else
  254. tf = tf - frame * math.floor(tf / frame)
  255. end
  256. end
  257. end
  258. )
  259. for i,v in pairs(hed:GetChildren()) do
  260. if v:IsA("Sound") then
  261. v:Destroy()
  262. end
  263. end
  264. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  265. weld5 = function(part0, part1, c0, c1)
  266.  
  267. weeld = Instance.new("Weld", part0)
  268. weeld.Part0 = part0
  269. weeld.Part1 = part1
  270. weeld.C0 = c0
  271. weeld.C1 = c1
  272. return weeld
  273. end
  274.  
  275. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  276.  
  277. local prt = Instance.new("Part")
  278. prt.Parent = prnt
  279. prt.Name = "Part"
  280. prt.Size = siz
  281. prt.CanCollide = false
  282. prt.Anchored = anc
  283. prt.Locked = true
  284. prt.Transparency = trans
  285. prt.TopSurface = 10
  286. prt.BottomSurface = 10
  287. prt.FrontSurface = 10
  288. prt.BackSurface = 10
  289. prt.LeftSurface = 10
  290. prt.RightSurface = 10
  291. prt:BreakJoints()
  292. if not cf then
  293. prt.CFrame = CFrame.new(30, 10, 30)
  294. prt.Material = mat
  295. prt.BrickColor = BrickColor.new(col)
  296. m = Instance.new("SpecialMesh", prt)
  297. m.MeshType = 6
  298. return prt
  299. end
  300. end
  301.  
  302. lerp = function(a, b, t)
  303.  
  304. return a + (b - a) * t
  305. end
  306.  
  307. slerp = function(a, b, t)
  308.  
  309. dot = a:Dot(b)
  310. if t > 0.5 or not a then
  311. do return dot <= 0.99999 and dot >= -0.99999 or b end
  312. r = math.acos(dot)
  313. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  314. end
  315. end
  316.  
  317. matrixInterpolate = function(a, b, t)
  318.  
  319. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  320. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  321. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  322. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  323. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  324. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  325. local t = v1:Dot(v2)
  326. if t >= 0 and t ~= 0 and t <= 0 then
  327. return CFrame.new()
  328. end
  329. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  330. end
  331.  
  332. genWeld = function(a, b)
  333.  
  334. local w = Instance.new("Weld", a)
  335. w.Part0 = a
  336. w.Part1 = b
  337. return w
  338. end
  339.  
  340. weld = function(a, b)
  341.  
  342. local weld = Instance.new("Weld")
  343. weld.Name = "W"
  344. weld.Part0 = a
  345. weld.Part1 = b
  346. weld.C0 = a.CFrame:inverse() * b.CFrame
  347. weld.Parent = a
  348. return weld
  349. end
  350.  
  351. Lerp = function(c1, c2, al)
  352.  
  353. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  354. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  355. for i,v in pairs(com1) do
  356. com1[i] = v + (com2[i] - v) * al
  357. end
  358. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  359. end
  360.  
  361. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  362.  
  363. local wld = Instance.new("Weld", wp1)
  364. wld.Part0 = wp0
  365. wld.Part1 = wp1
  366. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  367. end
  368.  
  369. newWeld(torso, larm, -1.5, 0.5, 0)
  370. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  371. newWeld(torso, rarm, 1.5, 0.5, 0)
  372. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  373. newWeld(torso, hed, 0, 1.5, 0)
  374. newWeld(torso, lleg, -0.5, -1, 0)
  375. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  376. newWeld(torso, rleg, 0.5, -1, 0)
  377. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  378. newWeld(root, torso, 0, -1, 0)
  379. torso.Weld.C1 = CFrame.new(0, -1, 0)
  380. pr = Instance.new("Part",hed)
  381. pr.BrickColor = BrickColor.new("Royal purple")
  382. pr.Material = "Neon"
  383. pr.Reflectance = 0
  384. pr.Anchored = false
  385. pr.CanCollide = false
  386. pr.Archivable = false
  387. pr.Locked = true
  388. pr.Size = Vector3.new(1,1,1)
  389. prm = Instance.new("SpecialMesh",pr)
  390. prm.MeshType = "FileMesh"
  391. prm.MeshId = "rbxassetid://560718478"
  392. prm.Scale = Vector3.new(6,6,6)
  393. newWeld(hed, pr, 0, 0, 0)
  394. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  395. New = function(Object, Parent, Name, Data)
  396.  
  397. local Object = Instance.new(Object)
  398. if not Data then
  399. for Index,Value in pairs({}) do
  400. Object[Index] = Value
  401. end
  402. Object.Parent = Parent
  403. Object.Name = Name
  404. return Object
  405. end
  406. end
  407. spawn(function() --_RHas
  408. local ef1=Instance.new('Part',part1)
  409. local am=Instance.new('BlockMesh',ef1)
  410. ef1.Anchored,ef1.CanCollide=false,false
  411. ef1.Transparency=0.3
  412. ef1.Material = "Sand"
  413. am.Scale=Vector3.new(0.1,0.1,0.1)
  414. ef1.Size=Vector3.new(0.1)
  415. local ef2=ef1:Clone()
  416. local ef3=ef2:Clone()
  417. local ef4=ef3:Clone()
  418. ef2.Material = "Sand"
  419. ef3.Material = "Sand"
  420. ef4.Material = "Sand"
  421. ef3.Parent,ef4.Parent=part1,part1
  422. ef2.Parent=part1
  423. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  424. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  425. wa.Part0,wb.Part0=part1,part1
  426. wa.Part1,wb.Part1=ef1,ef2
  427. wc.Part0,wd.Part0=part1,part1
  428. wc.Part1,wd.Part1=ef3,ef4
  429. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  430. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  431. while wait(0) do
  432. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  433. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  434. ef1.BrickColor=BrickColor.new("Dark indigo")
  435. ef3.BrickColor=BrickColor.new("Dark indigo")
  436. ef4.BrickColor=BrickColor.new("Dark indigo")
  437. ef2.BrickColor=BrickColor.new("Dark indigo")
  438. end
  439. end)
  440. local animpose = "Idle1"
  441. local lastanimpose = "Idle1"
  442. local grab = false
  443. local Smooth = 0.5
  444. local sine = 0
  445. local change = 0.5
  446. local val = 0
  447. local ffing = false
  448. mod4 = Instance.new("Model", char)
  449. ptez = {0.7, 0.8, 0.9, 1}
  450. FindNearestTorso = function(Position, Distance, SinglePlayer)
  451.  
  452. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  453. do return not SinglePlayer end
  454. do
  455. local List = {}
  456. for i,v in pairs(workspace:GetChildren()) do
  457. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  458. table.insert(List, v)
  459. end
  460. end
  461. do return List end
  462. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  463. end
  464. end
  465. end
  466.  
  467. Slam = function()
  468.  
  469. local part = Instance.new("Part", mod4)
  470. part.Anchored = true
  471. part.CanCollide = false
  472. part.FormFactor = "Custom"
  473. part.Size = Vector3.new(0.2, 0.2, 0.2)
  474. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  475. part.Transparency = 0.7
  476. part.BrickColor = BrickColor.new("Really black")
  477. mesh = Instance.new("SpecialMesh", part)
  478. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  479. mesh.Scale = Vector3.new(3, 3, 3)
  480. local part2 = Instance.new("Part", mod4)
  481. part2.Anchored = true
  482. part2.CanCollide = false
  483. part2.FormFactor = "Custom"
  484. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  485. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  486. part2.Transparency = 0.7
  487. part2.BrickColor = BrickColor.new("Lime green")
  488. mesh2 = Instance.new("SpecialMesh", part2)
  489. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  490. mesh2.Scale = Vector3.new(3, 1.5, 3)
  491. x = Instance.new("Sound", larm)
  492. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  493. x.Pitch = ptez[math.random(1, #ptez)]
  494. x.Volume = 1
  495. x1 = Instance.new("Sound", larm)
  496. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  497. x1.Pitch = ptez[math.random(1, #ptez)]
  498. x1.Volume = 1
  499. x:Play()
  500. x1:Play()
  501. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  502. if v:FindFirstChild("Humanoid") then
  503. v.Humanoid.Health = 0
  504. end
  505. end
  506. coroutine.resume(coroutine.create(function()
  507.  
  508. for i = 0, 0.62, 0.13 do
  509. fat.Event:wait()
  510. part.CFrame = part.CFrame
  511. part.Transparency = i
  512. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  513. part2.CFrame = part2.CFrame
  514. part2.Transparency = i
  515. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  516. end
  517. part.Parent = nil
  518. part2.Parent = nil
  519. x:Destroy()
  520. end
  521. ))
  522. end
  523.  
  524. wPart = function(x, y, z, color, tr, cc, an, parent)
  525.  
  526. local wp = Instance.new("WedgePart", parent or Weapon)
  527. wp.formFactor = "Custom"
  528. wp.Size = Vector3.new(x, y, z)
  529. wp.BrickColor = BrickColor.new(color)
  530. wp.CanCollide = cc
  531. wp.Transparency = tr
  532. wp.Anchored = an
  533. wp.TopSurface = 0
  534. return wp
  535. end
  536.  
  537. Mesh = function(par, num, x, y, z)
  538.  
  539. local msh = _
  540. if num == 1 then
  541. msh = Instance.new("CylinderMesh", par)
  542. else
  543. if num == 2 then
  544. msh = Instance.new("SpecialMesh", par)
  545. msh.MeshType = 3
  546. else
  547. if num == 3 then
  548. msh = Instance.new("BlockMesh", par)
  549. else
  550. if num == 4 then
  551. msh = Instance.new("SpecialMesh", par)
  552. msh.MeshType = "Torso"
  553. else
  554. if type(num) == "string" then
  555. msh = Instance.new("SpecialMesh", par)
  556. msh.MeshId = num
  557. end
  558. end
  559. end
  560. end
  561. end
  562. msh.Scale = Vector3.new(x, y, z)
  563. return msh
  564. end
  565.  
  566. local CFrameFromTopBack = function(at, top, back)
  567.  
  568. local right = top:Cross(back)
  569. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  570. end
  571.  
  572. Triangle = function(a, b, c)
  573.  
  574. local edg1 = c - a:Dot(b - a.unit)
  575. local edg2 = a - b:Dot(c - b.unit)
  576. local edg3 = b - c:Dot(a - c.unit)
  577. if edg1 <= b - a.magnitude and edg1 >= 0 then
  578. a = a
  579. else
  580. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  581.  
  582. if edg2 <= c - b.magnitude and edg2 >= 0 then
  583. a = b
  584. else
  585. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  586.  
  587. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  588.  
  589. if edg3 <= a - c.magnitude and edg3 >= 0 then
  590. a = c
  591. else
  592. print("unreachable")
  593. end
  594. end
  595. end
  596. local len1 = c - a:Dot(b - a.unit)
  597. local len2 = b - a.magnitude - len1
  598. local width = a + b - a.unit * len1 - c.magnitude
  599. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  600. local list = {}
  601. if len1 > 0.01 then
  602. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  603. do
  604. local sz = Vector3.new(0.2, width, len1)
  605. w1.Size = sz
  606. local sp = Mesh(w1, 2, 0, 0, 0)
  607. sp.MeshType = "Wedge"
  608. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  609. w1:BreakJoints()
  610. w1.Anchored = true
  611. w1.Transparency = 0.7
  612. Spawn(function()
  613.  
  614. for i = 0, 1, 0.1 do
  615. fat.Event:wait()
  616. w1.Transparency = w1.Transparency + 0.03
  617. end
  618. end
  619. )
  620. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  621. table.insert(list, w1)
  622. end
  623. end
  624. do
  625. if len2 > 0.01 then
  626. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  627. local sz = Vector3.new(0.2, width, len2)
  628. w2.Size = sz
  629. local sp = Mesh(w2, 2, 0, 0, 0)
  630. sp.MeshType = "Wedge"
  631. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  632. w2:BreakJoints()
  633. w2.Anchored = true
  634. w2.Transparency = 0.7
  635. Spawn(function()
  636.  
  637. for i = 0, 1, 0.1 do
  638. fat.Event:wait()
  639. w2.Transparency = w2.Transparency + 0.03
  640. end
  641. end
  642. )
  643. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  644. table.insert(list, w2)
  645. end
  646. do
  647. return unpack(list)
  648. end
  649. end
  650. end
  651.  
  652. trail = function(p, t, h)
  653.  
  654. Spawn(function()
  655.  
  656. local blcf = p.CFrame
  657. local scfr = blcf
  658. for i = 1, t do
  659. local blcf = p.CFrame
  660. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  661. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  662. if a then
  663. game.Debris:AddItem(a, 1)
  664. end
  665. if b then
  666. game.Debris:AddItem(b, 1)
  667. end
  668. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  669. if a then
  670. game.Debris:AddItem(a, 1)
  671. end
  672. if b then
  673. game.Debris:AddItem(b, 1)
  674. end
  675. scfr = blcf
  676. else
  677. do
  678. do
  679. if not scfr then
  680. scfr = blcf
  681. end
  682. fat.Event:wait()
  683. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  684.  
  685. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  686.  
  687. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  688.  
  689. end
  690. end
  691. end
  692. end
  693. scfr = nil
  694. end
  695. )
  696. end
  697.  
  698. rarm.Touched:connect(function(ht)
  699.  
  700. hit = ht.Parent
  701. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  702. Debounces.RPunched = true
  703. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  704. if Debounces.ks == true then
  705. z = Instance.new("Sound", hed)
  706. z.SoundId = "rbxassetid://441202925"
  707. z.Pitch = ptz[math.random(1, #ptz)]
  708. z.Volume = 1
  709. z:Play()
  710. end
  711. wait(0.4)
  712. Debounces.RPunched = false
  713. end
  714. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  715. Debounces.RPunched = true
  716. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  717. if Debounces.ks == true then
  718. z = Instance.new("Sound", hed)
  719. z.SoundId = "rbxassetid://441202925"
  720. z.Pitch = ptz[math.random(1, #ptz)]
  721. z.Volume = 1
  722. z:Play()
  723. end
  724. wait(0.4)
  725. Debounces.RPunched = false
  726. end
  727. end
  728. )
  729. larm.Touched:connect(function(ht)
  730.  
  731. hit = ht.Parent
  732. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  733. Debounces.LPunched = true
  734. hit:FindFirstChild("Humanoid").Health = 0
  735. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  736. if Debounces.ks2 == true then
  737. z = Instance.new("Sound", hed)
  738. z.SoundId = "rbxassetid://441202925"
  739. z.Pitch = ptz[math.random(1, #ptz)]
  740. z.Volume = 1
  741. z:Play()
  742. end
  743. wait(0.4)
  744. Debounces.LPunched = false
  745. end
  746. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  747. Debounces.LPunched = true
  748. hit.Parent:FindFirstChild("Humanoid").Health = 0
  749. if Debounces.ks2 == true then
  750. z = Instance.new("Sound", hed)
  751. z.SoundId = "rbxassetid://441202925"
  752. z.Pitch = ptz[math.random(1, #ptz)]
  753. z.Volume = 1
  754. z:Play()
  755. end
  756. wait(0.4)
  757. Debounces.LPunched = false
  758. end
  759. end
  760. )
  761. local acos = math.acos
  762. local sqrt = math.sqrt
  763. local Vec3 = Vector3.new
  764. local fromAxisAngle = CFrame.fromAxisAngle
  765. local toAxisAngle = function(CFr)
  766.  
  767. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  768. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  769. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  770. if A ~= 0 or not 1e-05 then
  771. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  772. if B ~= 0 or not 1e-05 then
  773. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  774. if C ~= 0 or not 1e-05 then
  775. local x = (R21 - R12) / sqrt(A)
  776. local y = (R02 - R20) / sqrt(B)
  777. local z = (R10 - R01) / sqrt(C)
  778. return Vec3(x, y, z), Angle
  779. end
  780. end
  781. end
  782. end
  783.  
  784. ApplyTrig = function(Num, Func)
  785.  
  786. local Min, Max = Func(0), Func(1)
  787. local i = Func(Num)
  788. return (i - Min) / (Max - Min)
  789. end
  790.  
  791. LerpCFrame = function(CFrame1, CFrame2, Num)
  792.  
  793. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  794. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  795. end
  796.  
  797. Crater = function(Torso, Radius)
  798.  
  799. Spawn(function()
  800.  
  801. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  802. local Ignore = {}
  803. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  804. if v.Character ~= nil then
  805. Ignore[#Ignore + 1] = v.Character
  806. end
  807. end
  808. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  809. if Hit == nil then
  810. return
  811. end
  812. local Parts = {}
  813. for i = 1, 360, 10 do
  814. local P = Instance.new("Part", Torso.Parent)
  815. P.Anchored = true
  816. P.FormFactor = "Custom"
  817. P.BrickColor = Hit.BrickColor
  818. P.Material = Hit.Material
  819. P.TopSurface = "Smooth"
  820. P.BottomSurface = "Smooth"
  821. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  822. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  823. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  824. if math.random(0, 5) == 0 then
  825. local P = Instance.new("Part", Torso.Parent)
  826. P.Anchored = true
  827. P.FormFactor = "Custom"
  828. P.BrickColor = Hit.BrickColor
  829. P.Material = Hit.Material
  830. P.TopSurface = "Smooth"
  831. P.BottomSurface = "Smooth"
  832. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  833. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  834. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  835. end
  836. end
  837. for i = 0, 1, 0.05 do
  838. for i2,v in pairs(Parts) do
  839. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  840. end
  841. wait(0.02)
  842. end
  843. for i,v in pairs(Parts) do
  844. if v[1].Size.X > 2.1 then
  845. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  846. end
  847. v[1].Anchored = false
  848. end
  849. for i = 0, 1, 0.05 do
  850. for i2,v in pairs(Parts) do
  851. v[1].Transparency = i
  852. if i == 1 then
  853. v[1]:Destroy()
  854. else
  855. if i >= 0.25 then
  856. v[1].CanCollide = false
  857. end
  858. end
  859. end
  860. wait(0.02)
  861. end
  862. Parts = nil
  863. end
  864. )
  865. end
  866.  
  867. --------------------------------------------------
  868. function Dmg()
  869. local partofdeath = hitb
  870. local function CreateRegion3FromLocAndSize(Position, Size)
  871. local SizeOffset = Size/2
  872. local Point1 = Position - SizeOffset
  873. local Point2 = Position + SizeOffset
  874. return Region3.new(Point1, Point2)
  875. end
  876. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  877. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  878. Spawn(function()
  879. if Debounces.Slashing == true and Debounces.Slashed == false then
  880. Debounces.Slashed = true
  881. ypcall(function()
  882. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  883. humanoid.Health = 0
  884. end)
  885. wait(.4)
  886. Debounces.Slashed = false
  887. end
  888. end)
  889. end
  890. end
  891.  
  892. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  893. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  894.  
  895. mouse.KeyDown:connect(function(key)
  896. if key == "q" then
  897. if Debounces.CanAttack == true then
  898. Debounces.CanAttack = false
  899. Debounces.on = true
  900. Debounces.NoIdl = true
  901. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  902. for i = 1, 25 do
  903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  909. if Debounces.on == false then break end
  910. rs:wait()
  911. end
  912. Spawn(function()
  913. local Parts = {}
  914. for Y = 1,1 do
  915. local P = Instance.new("Part",char)
  916. P.Anchored = true
  917. P.FormFactor = "Custom"
  918. P.CanCollide = false
  919. P.Size = Vector3.new(20,20,999)
  920. P.TopSurface = "SmoothNoOutlines"
  921. P.BottomSurface = "SmoothNoOutlines"
  922. P.Transparency = 0.5
  923. P.Material = "Neon"
  924. P.BrickColor = BrickColor.new("Royal purple")
  925. P.Name = tostring(Y)
  926. local Emitter = Instance.new("ParticleEmitter", P)
  927. local color1 = Color3.new(1, 0, 0)
  928. local color2 = Color3.new(0, 0, 0)
  929. Emitter.Color = ColorSequence.new(color1, color2)
  930. Emitter.Size = NumberSequence.new(20)
  931. Emitter.Texture = "rbxassetid://300899197"
  932. Emitter.Lifetime = NumberRange.new(1)
  933. Emitter.Rate = 1000
  934. Emitter.Rotation = NumberRange.new(720)
  935. Emitter.RotSpeed = NumberRange.new(140)
  936. Emitter.Speed = NumberRange.new(100)
  937. Emitter.VelocitySpread = 360
  938. local Emitter = Instance.new("ParticleEmitter", P)
  939. local color1 = Color3.new(1, 0, 0)
  940. local color2 = Color3.new(0, 0, 0)
  941. Emitter.Color = ColorSequence.new(color1, color2)
  942. Emitter.Size = NumberSequence.new(20)
  943. Emitter.Texture = "rbxassetid://300899197"
  944. Emitter.Lifetime = NumberRange.new(1)
  945. Emitter.Rate = 1000
  946. Emitter.Rotation = NumberRange.new(720)
  947. Emitter.RotSpeed = NumberRange.new(140)
  948. Emitter.Speed = NumberRange.new(100)
  949. Emitter.VelocitySpread = 360
  950. local Emitter = Instance.new("ParticleEmitter", P)
  951. local color1 = Color3.new(1, 0, 0)
  952. local color2 = Color3.new(0, 0, 0)
  953. Emitter.Color = ColorSequence.new(color1, color2)
  954. Emitter.Size = NumberSequence.new(20)
  955. Emitter.Texture = "rbxassetid://300899197"
  956. Emitter.Lifetime = NumberRange.new(1)
  957. Emitter.Rate = 1000
  958. Emitter.Rotation = NumberRange.new(720)
  959. Emitter.RotSpeed = NumberRange.new(140)
  960. Emitter.Speed = NumberRange.new(100)
  961. Emitter.VelocitySpread = 360
  962. local i = (Y+5)/(10)
  963. i = 0-math.cos(math.pi*i-(math.pi/10))
  964. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  965. --[[P.Touched:connect(function(ht)
  966. local hit = ht.Parent
  967. if hit:FindFirstChild("Humanoid") then
  968. hit.Humanoid:TakeDamage(math.random(20,50))
  969. end
  970. end)]]--
  971. s = Instance.new("Sound",P)
  972. s.SoundId = "rbxassetid://440794203"
  973. s.Volume = 5
  974. s.Pitch = 0.6
  975. s:Play()
  976. sa = Instance.new("Sound",P)
  977. sa.SoundId = "rbxassetid://419447292"
  978. sa.Volume = 1
  979. sa.Pitch = 1
  980. sa:Play()
  981. P.Touched:connect(function(ht)
  982. hit = ht.Parent
  983. if ht and hit:IsA("Model") then
  984. if hit:FindFirstChild("Humanoid") then
  985. if hit.Name ~= p.Name then
  986. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  987. Debounces.Slashed = true]]--
  988. hit:FindFirstChild("Humanoid").Health = -1
  989. hit:FindFirstChild("Humanoid").PlatformStand = true
  990. wait()
  991. --Debounces.Slashed = false
  992. --end
  993. end
  994. end
  995. elseif ht and hit:IsA("Hat") then
  996. if hit.Parent.Name ~= p.Name then
  997. if hit.Parent:FindFirstChild("Humanoid") then
  998. if Debounces.Slashing == true and Debounces.Slashed == false then
  999. Debounces.Slashed = true
  1000. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1001. hit:FindFirstChild("Humanoid").PlatformStand = true
  1002. wait()
  1003. Debounces.Slashed = false
  1004. end
  1005. end
  1006. end
  1007. end
  1008. end)
  1009. Parts[#Parts+1] = P
  1010. end
  1011. local BREAKIT = false
  1012. local CParts = {}
  1013. local Rocks = {}
  1014. local LastPos = nil
  1015. for i = 1,100 do
  1016. for i2,v in pairs(Parts) do
  1017. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  1018. local cf = v.CFrame
  1019. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  1020. v.CFrame = cf
  1021. v.Transparency = v.Transparency+0.01
  1022. if v.Transparency >= 0.975 then BREAKIT = true end
  1023. if v.Name == "0" then
  1024. local Ignore = {}
  1025. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1026. if v.Character ~= nil then
  1027. Ignore[#Ignore+1] = v.Character
  1028. end
  1029. end
  1030. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  1031. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1032. if Hit ~= nil then
  1033. if #Rocks == 1 then
  1034. for i = 1,5 do
  1035. local P = Instance.new("Part",char)
  1036. Rocks[#Rocks+1] = P
  1037. P.Anchored = true
  1038. P.FormFactor = "Custom"
  1039. P.BrickColor = BrickColor.new("Dark indigo")
  1040. P.Material = "Grass"
  1041. P.Transparency = 0
  1042. P.TopSurface = "Smooth"
  1043. P.BottomSurface = "Smooth"
  1044. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1045. end
  1046. end
  1047. for i,P in pairs(Rocks) do
  1048. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1049. end
  1050. local P = Instance.new("Part",char)
  1051. CParts[#CParts+1] = {P,tick()}
  1052. P.Anchored = true
  1053. P.FormFactor = "Custom"
  1054. P.BrickColor = BrickColor.new("Dark indigo")
  1055. P.Material = "Grass"
  1056. P.Transparency = 0
  1057. P.TopSurface = "Smooth"
  1058. P.BottomSurface = "Smooth"
  1059. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1060. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1061. Pos = Pos.p
  1062. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1063. local P = P:Clone()
  1064. CParts[#CParts+1] = {P,tick()}
  1065. P.Parent = char
  1066. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1067. Pos = Pos.p
  1068. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1069. if LastPos ~= nil then
  1070. local P = P:Clone()
  1071. CParts[#CParts+1] = {P,tick()}
  1072. P.Parent = char
  1073. P.BrickColor = BrickColor.new("Dark indigo")
  1074. P.Material = "Grass"
  1075. P.Transparency = 0
  1076. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1077. Pos = Pos.p
  1078. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1079. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1080. --P.Velocity = Vector3.new(0,-1000,0)
  1081. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1082. end
  1083. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1084. end
  1085. end
  1086. end
  1087. if BREAKIT then break end
  1088. wait()
  1089. end
  1090. for i,v in pairs(Rocks) do
  1091. CParts[#CParts+1] = {v,tick()}
  1092. end
  1093. for i,v in pairs(Parts) do
  1094. v:Destroy()
  1095. end
  1096. Parts = nil
  1097. while true do
  1098. local t = tick()
  1099. local p = nil
  1100. for i,v in pairs(CParts) do
  1101. if t-v[2] > 4 then
  1102. v[1].Transparency = v[1].Transparency+0.05
  1103. if v[1].Transparency >= 1 then
  1104. v[1]:Destroy()
  1105. CParts[i] = nil
  1106. end
  1107. end
  1108. p = v
  1109. end
  1110. if p == nil then break end
  1111. wait()
  1112. end
  1113. for i,v in pairs(CParts) do
  1114. v:Destroy()
  1115. end
  1116. CParts = {}
  1117. end)
  1118. for i = 1, 20 do
  1119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1125. if Debounces.on == false then break end
  1126. rs:wait()
  1127. end
  1128. if Debounces.CanAttack == false then
  1129. Debounces.CanAttack = true
  1130. Debounces.on = false
  1131. Debounces.NoIdl = false
  1132. end
  1133. end
  1134. end
  1135. end)
  1136. mouse.KeyDown:connect(function(key)
  1137. if key == "e" then
  1138. if Debounces.CanAttack == true then
  1139. Debounces.CanAttack = false
  1140. Debounces.on = true
  1141. Debounces.NoIdl = true
  1142. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1143. z = Instance.new("Sound", rarm)
  1144. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1145. z.Volume = 1.25
  1146. z.Pitch = pt[math.random(1,#pt)]
  1147. z.Looped = false
  1148. z:Play()
  1149. Debounces.RPunch = true
  1150. Debounces.LPunch = true
  1151. Debounces.ks = true
  1152. Debounces.ks2 = true
  1153. for i = 1, 1 do
  1154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1160. if Debounces.on == false then break end
  1161. wait()
  1162. end
  1163. z2 = Instance.new("Sound", larm)
  1164. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1165. z2.Volume = 1.25
  1166. z2.Pitch = pt[math.random(1,#pt)]
  1167. z2.Looped = false
  1168. z2:Play()
  1169. for i = 1, 1 do
  1170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1171. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1172. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1174. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1176. if Debounces.on == false then break end
  1177. wait()
  1178. end
  1179. z3 = Instance.new("Sound", rarm)
  1180. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1181. z3.Volume = 1.25
  1182. z3.Pitch = pt[math.random(1,#pt)]
  1183. z3.Looped = false
  1184. z3:Play()
  1185. for i = 1, 1 do
  1186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1192. if Debounces.on == false then break end
  1193. wait()
  1194. end
  1195. z4 = Instance.new("Sound", larm)
  1196. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1197. z4.Volume = 1.25
  1198. z4.Pitch = pt[math.random(1,#pt)]
  1199. z4.Looped = false
  1200. z4:Play()
  1201. for i = 1, 1 do
  1202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1208. if Debounces.on == false then break end
  1209. wait()
  1210. end
  1211. z5 = Instance.new("Sound", rarm)
  1212. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1213. z5.Volume = 1.25
  1214. z5.Pitch = pt[math.random(1,#pt)]
  1215. z5.Looped = false
  1216. z5:Play()
  1217. for i = 1, 1 do
  1218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1219. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1221. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1222. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1223. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1224. if Debounces.on == false then break end
  1225. wait()
  1226. end
  1227. z6 = Instance.new("Sound", larm)
  1228. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1229. z6.Volume = 1.25
  1230. z6.Pitch = pt[math.random(1,#pt)]
  1231. z6.Looped = false
  1232. z6:Play()
  1233. for i = 1, 1 do
  1234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1240. if Debounces.on == false then break end
  1241. wait()
  1242. end
  1243. z7 = Instance.new("Sound", rarm)
  1244. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1245. z7.Volume = 1.25
  1246. z7.Pitch = pt[math.random(1,#pt)]
  1247. z7.Looped = false
  1248. z7:Play()
  1249. for i = 1, 1 do
  1250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1256. if Debounces.on == false then break end
  1257. wait()
  1258. end
  1259. z8 = Instance.new("Sound", larm)
  1260. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1261. z8.Volume = 1.25
  1262. z8.Pitch = pt[math.random(1,#pt)]
  1263. z8.Looped = false
  1264. z8:Play()
  1265. for i = 1, 1 do
  1266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1272. if Debounces.on == false then break end
  1273. wait()
  1274. end
  1275. z9 = Instance.new("Sound", rarm)
  1276. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1277. z9.Volume = 1.25
  1278. z9.Pitch = pt[math.random(1,#pt)]
  1279. z9.Looped = false
  1280. z9:Play()
  1281. for i = 1, 1 do
  1282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1288. if Debounces.on == false then break end
  1289. wait()
  1290. end
  1291. z10 = Instance.new("Sound", larm)
  1292. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1293. z10.Volume = 1.25
  1294. z10.Pitch = pt[math.random(1,#pt)]
  1295. z10.Looped = false
  1296. z10:Play()
  1297. for i = 1, 1 do
  1298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1304. if Debounces.on == false then break end
  1305. wait()
  1306. end
  1307. z11 = Instance.new("Sound", rarm)
  1308. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1309. z11.Volume = 1.25
  1310. z11.Pitch = pt[math.random(1,#pt)]
  1311. z11.Looped = false
  1312. z11:Play()
  1313. for i = 1, 1 do
  1314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1320. if Debounces.on == false then break end
  1321. wait()
  1322. end
  1323. z12 = Instance.new("Sound", larm)
  1324. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1325. z12.Volume = 1.25
  1326. z12.Pitch = pt[math.random(1,#pt)]
  1327. z12.Looped = false
  1328. z12:Play()
  1329. for i = 1, 1 do
  1330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1336. if Debounces.on == false then break end
  1337. wait()
  1338. end
  1339. z13 = Instance.new("Sound", rarm)
  1340. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1341. z13.Volume = 1.25
  1342. z13.Pitch = pt[math.random(1,#pt)]
  1343. z13.Looped = false
  1344. z13:Play()
  1345. for i = 1, 1 do
  1346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1352. if Debounces.on == false then break end
  1353. wait()
  1354. end
  1355. z14 = Instance.new("Sound", larm)
  1356. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1357. z14.Volume = 1.25
  1358. z14.Pitch = pt[math.random(1,#pt)]
  1359. z14.Looped = false
  1360. z14:Play()
  1361. for i = 1, 1 do
  1362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1368. if Debounces.on == false then break end
  1369. wait()
  1370. end
  1371. z15 = Instance.new("Sound", rarm)
  1372. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1373. z15.Volume = 1.25
  1374. z15.Pitch = pt[math.random(1,#pt)]
  1375. z15.Looped = false
  1376. z15:Play()
  1377. for i = 1, 1 do
  1378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1384. if Debounces.on == false then break end
  1385. wait()
  1386. end
  1387. z16 = Instance.new("Sound", larm)
  1388. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1389. z16.Volume = 1.25
  1390. z16.Pitch = pt[math.random(1,#pt)]
  1391. z16.Looped = false
  1392. z16:Play()
  1393. for i = 1, 1 do
  1394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1400. if Debounces.on == false then break end
  1401. wait()
  1402. end
  1403. z17 = Instance.new("Sound", rarm)
  1404. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1405. z17.Volume = 1.25
  1406. z17.Pitch = pt[math.random(1,#pt)]
  1407. z17.Looped = false
  1408. z17:Play()
  1409. for i = 1, 1 do
  1410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1416. if Debounces.on == false then break end
  1417. wait()
  1418. end
  1419. z18 = Instance.new("Sound", larm)
  1420. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1421. z18.Volume = 1.25
  1422. z18.Pitch = pt[math.random(1,#pt)]
  1423. z18.Looped = false
  1424. z18:Play()
  1425. for i = 1, 1 do
  1426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1432. if Debounces.on == false then break end
  1433. wait()
  1434. end
  1435. z19 = Instance.new("Sound", rarm)
  1436. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1437. z19.Volume = 1.25
  1438. z19.Pitch = pt[math.random(1,#pt)]
  1439. z19.Looped = false
  1440. z19:Play()
  1441. for i = 1, 1 do
  1442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1448. if Debounces.on == false then break end
  1449. wait()
  1450. end
  1451. z20 = Instance.new("Sound", larm)
  1452. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1453. z20.Volume = 1.25
  1454. z20.Pitch = pt[math.random(1,#pt)]
  1455. z20.Looped = false
  1456. z20:Play()
  1457. for i = 1, 1 do
  1458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1464. if Debounces.on == false then break end
  1465. wait()
  1466. end
  1467. z:Destroy()
  1468. z2:Destroy()
  1469. z3:Destroy()
  1470. z4:Destroy()
  1471. z5:Destroy()
  1472. z6:Destroy()
  1473. z7:Destroy()
  1474. z8:Destroy()
  1475. z9:Destroy()
  1476. z10:Destroy()
  1477. z11:Destroy()
  1478. z12:Destroy()
  1479. z13:Destroy()
  1480. z14:Destroy()
  1481. z15:Destroy()
  1482. z16:Destroy()
  1483. z17:Destroy()
  1484. z18:Destroy()
  1485. z19:Destroy()
  1486. z20:Destroy()
  1487. Debounces.LPunch = false
  1488. Debounces.RPunch = false
  1489. Debounces.ks = false
  1490. Debounces.ks2 = false
  1491. if Debounces.CanAttack == false then
  1492. Debounces.CanAttack = true
  1493. Debounces.on = false
  1494. Debounces.NoIdl = false
  1495. end
  1496. end
  1497. end
  1498. end)
  1499. mouse.KeyDown:connect(function(key)
  1500.  
  1501. if string.byte(key) == 52 then
  1502. Swing = 2
  1503. char.Humanoid.WalkSpeed = 28
  1504. end
  1505. end
  1506. )
  1507. mouse.KeyUp:connect(function(key)
  1508.  
  1509. if string.byte(key) == 52 then
  1510. Swing = 1
  1511. char.Humanoid.WalkSpeed = 16
  1512. end
  1513. end
  1514. )
  1515. jump = false
  1516. rs:connect(function()
  1517.  
  1518. if char.Humanoid.Jump == true then
  1519. jump = true
  1520. else
  1521. jump = false
  1522. end
  1523. char.Humanoid.FreeFalling:connect(function(f)
  1524.  
  1525. if f then
  1526. ffing = true
  1527. else
  1528. ffing = false
  1529. end
  1530. end
  1531. )
  1532. sine = sine + change
  1533. if jump == true then
  1534. animpose = "Jumping"
  1535. else
  1536. if ffing == true then
  1537. animpose = "Freefalling"
  1538. else
  1539. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1540. animpose = "Idle"
  1541. else
  1542. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1543. animpose = "Walking"
  1544. else
  1545. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1546. animpose = "Running"
  1547. end
  1548. end
  1549. end
  1550. end
  1551. end
  1552. RightLeg = CFrame.new(0.5, -1, 0)
  1553. LeftLeg = CFrame.new(-0.5, -1, 0)
  1554. lefth = (torso.CFrame*LeftLeg)
  1555. righth = (torso.CFrame*RightLeg)
  1556.  
  1557. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1558.  
  1559. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1560.  
  1561. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1562. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1563. if animpose ~= lastanimpose then
  1564. sine = 0
  1565. if Debounces.NoIdl == false then
  1566. if stanceToggle == "Idle1" then
  1567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  1568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  1569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  1570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  1571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  1572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  1573. else
  1574. if stanceToggle == "Idle2" then
  1575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  1576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  1577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  1578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  1579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  1580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  1581. end
  1582. end
  1583. fat.Event:wait()
  1584. end
  1585. end
  1586. lastanimpose = animpose
  1587. if Debounces.NoIdl == false then
  1588. if animpose == "Idle" then
  1589. change = 0.2
  1590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  1591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  1592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  1593. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  1595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  1596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  1597. else
  1598. if animpose == "Walking" then
  1599. change = 0.5
  1600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  1601. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  1603. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  1605. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  1606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  1607. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1608. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  1609. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1610. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  1611. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1612. else
  1613. if animpose == "Running" then
  1614. change = 1.1
  1615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  1616. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  1618. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  1620. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  1621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  1622. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1624. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1626. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1627. else
  1628. if animpose == "Jumping" then
  1629. change = 1
  1630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1631. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1633. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  1635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1636. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1638. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1640. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1641. else
  1642. if animpose == "Freefalling" then
  1643. change = 1
  1644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  1645. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  1647. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  1649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1650. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1652. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1654. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1655. end
  1656. end
  1657. end
  1658. end
  1659. end
  1660. end
  1661. end
  1662. )
  1663. while true do wait()
  1664. hum.MaxHealth = 1e+173
  1665. wait(0.5)
  1666. hum.Health = 1e+173
  1667. end
  1668. local p = game.Players.LocalPlayer
  1669. local char = p.Character
  1670. local size = 8
  1671. part = function()
  1672.  
  1673. local a = Instance.new("Part", script)
  1674. a.Anchored = true
  1675. a.CanCollide = true
  1676. a.CFrame = char.Torso.CFrame
  1677. a.Size = Vector3.new(size, 0.2, 0.2)
  1678. a.Transparency = 1
  1679. return a
  1680. end
  1681.  
  1682. part2 = function()
  1683.  
  1684. local a = Instance.new("Part", script)
  1685. a.Anchored = true
  1686. a.CanCollide = true
  1687. a.CFrame = char.Torso.CFrame
  1688. a.Size = Vector3.new(0.2, size, 0.2)
  1689. a.Transparency = 1
  1690. return a
  1691. end
  1692.  
  1693. part3 = function()
  1694.  
  1695. local a = Instance.new("Part", script)
  1696. a.Anchored = false
  1697. a.CanCollide = false
  1698. a.Size = Vector3.new(size, size, 1)
  1699. a.Transparency = 0.7
  1700. a.Material = "Neon"
  1701. a.BrickColor = BrickColor.new("Royal purple")
  1702. local b = Instance.new("BlockMesh", a)
  1703. b.Scale = Vector3.new(1, 1, 0)
  1704. return a
  1705. end
  1706.  
  1707. local replicating = false
  1708. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  1709. replicate = function()
  1710.  
  1711. replicating = true
  1712. script:ClearAllChildren()
  1713. root = part()
  1714. root.Transparency = 1
  1715. root.Size = Vector3.new(0.2, 0.2, 0.2)
  1716. root.CanCollide = false
  1717. a = part()
  1718. b = part()
  1719. c = part()
  1720. d = part()
  1721. a2 = part()
  1722. b2 = part()
  1723. c2 = part()
  1724. d2 = part()
  1725. aa = part2()
  1726. bb = part2()
  1727. cc = part2()
  1728. dd = part2()
  1729. z = part3()
  1730. x = part3()
  1731. c = part3()
  1732. v = part3()
  1733. b = part3()
  1734. n = part3()
  1735. replicating = false
  1736. end
  1737.  
  1738. script.ChildRemoved:connect(function(a)
  1739.  
  1740. if a.ClassName == "Part" and replicating == false then
  1741. replicate()
  1742. end
  1743. end
  1744. )
  1745. replicate()
  1746. local tick = 0
  1747. CreateRegion3FromLocAndSize = function(Position, Size)
  1748.  
  1749. local SizeOffset = Size / 2
  1750. local Point1 = Position - SizeOffset
  1751. local Point2 = Position + SizeOffset
  1752. return Region3.new(Point1, Point2)
  1753. end
  1754.  
  1755. local set = false
  1756. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
  1757. p.Chatted:connect(function(ms)
  1758.  
  1759. if ms:sub(1, 5) == "size-" then
  1760. size = tonumber(ms:sub(6))
  1761. replicate()
  1762. else
  1763. if ms:sub(1, 4) == "set-" then
  1764. set = true
  1765. z.CanCollide = false
  1766. x.CanCollide = false
  1767. c.CanCollide = false
  1768. v.CanCollide = false
  1769. b.CanCollide = false
  1770. n.CanCollide = false
  1771. else
  1772. if ms:sub(1, 6) == "unset-" then
  1773. set = false
  1774. z.CanCollide = false
  1775. x.CanCollide = false
  1776. c.CanCollide = false
  1777. v.CanCollide = false
  1778. b.CanCollide = false
  1779. n.CanCollide = false
  1780. else
  1781. if ms:sub(1, 10) == "whitelist-" then
  1782. table.insert(whitelist, ms:sub(11))
  1783. else
  1784. if ms:sub(1, 12) == "unwhitelist-" then
  1785. for i,v in pairs(whitelist) do
  1786. if ms:sub(13) == v then
  1787. table.remove(whitelist, i)
  1788. break
  1789. end
  1790. end
  1791. end
  1792. end
  1793. end
  1794. end
  1795. end
  1796. end
  1797. )
  1798. local magicpos = nil
  1799. game:GetService("RunService").Heartbeat:connect(function()
  1800.  
  1801. pcall(function()
  1802.  
  1803. local void = char:GetChildren()
  1804. for _,pl in pairs(whitelist) do
  1805. if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  1806. for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  1807. table.insert(void, v)
  1808. end
  1809. end
  1810. end
  1811. for i,v in pairs(game.Players:GetPlayers()) do
  1812. if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  1813. v:LoadCharacter()
  1814. end
  1815. end
  1816. char.Humanoid.Health = math.huge
  1817. tick = tick + 0.01
  1818. if not set then
  1819. root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  1820. magicpos = char.Torso.CFrame
  1821. else
  1822. root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  1823. end
  1824. local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  1825. for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  1826. if v.Name ~= "Base" then
  1827. v:Destroy()
  1828. end
  1829. end
  1830. a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  1831. b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  1832. c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  1833. d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  1834. a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  1835. b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  1836. c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  1837. d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  1838. aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  1839. bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  1840. cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  1841. dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  1842. z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  1843. x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  1844. c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  1845. v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  1846. b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1847. n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1848. end
  1849. )
  1850. end
  1851. )
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