Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- JobRanksConfig = JobRanksConfig or {}
- //Use MySQL or not, edit database in sv_mysql.lua
- JobRanksConfig.MYSQLOO = false
- //Who can access admin commands etc
- JobRanksConfig.AdminAccessCustomCheck = function(Player)
- if Player:IsAdmin() then
- return true
- else
- return false
- end
- end
- JobRanksConfig.AdminAccessCustomCheck = function(Player)
- if Player:IsAdmin() then
- return true
- else
- return false
- end
- end
- JobRanksConfig.HigherRankPromotion = true
- JobRanksConfig.HigherRankDemotion = true
- //How often should it update and save?
- JobRanksConfig.UpdateTimer = 5
- //Players Required to be able to earns playtime through timer
- JobRanksConfig.PlayersRequired = 0
- //Should it give SALARY*Bonus instead of SALARY+Bonus?
- //NOTE: This calculates BaseSalary + (BaseSalary/100*Bonus)
- //So if you set BonusSalary to 15 it will be 15% of the original salary
- JobRanksConfig.BonusSalaryPercent = false
- //Disables progression if player is AFK
- JobRanksConfig.DisableAFKProgress = true
- //NOTE: These uses DarkRPs chatcommand system, which means it will always use / before the command so by default it would be -> /rpromote NICK REASON
- //Chatcommand to promote
- JobRanksConfig.PromotionChatCommands = {"promote"}
- //Chatcommand to demote
- JobRanksConfig.DemotionChatCommands = {"demote"}
- //Should ranks reset when you die?
- JobRanksConfig.ResetRanksOnDeath = false
- //HUD Jobranks
- JobRanksConfig.HUD = true
- //Defined 0-100, 0 is as much left as it can and 100 is as much right as it can
- JobRanksConfig.UIW = 100
- //Defined 0-100, 0 is as much up as it can and 100 is as much down as it can
- JobRanksConfig.UIH = 0
- JobRanksConfig.HUDType = "number"
- JobRanksConfig.ShowJobType = 1
- JobRanksConfig.UIBoxColor = Color(100,100,100,200)
- JobRanksConfig.UIOutlineColor = Color(200, 200, 200, 200)
- JobRanksConfig.UITextColor = Color(255,255,255,200)
- JobRanksConfig.BarBackground = Color(0,0,0,255)
- JobRanksConfig.Bar = Color(0,200,0,255)
- JobRanks = JobRanks or {}
- JobRanksConfig.JobJoinRestrictments = JobRanksConfig.JobJoinRestrictments or {}
- JobRanksConfig.JobPermissionList = JobRanksConfig.JobPermissionList or {}
- JobRanksConfig.JobsRankTables = JobRanksConfig.JobsRankTables or {}
- local function JBR_InitRanks()
- timer.Simple(3, function()
- JBR_SetupJobPermissionList(TEAM_101ST, {[TEAM_101ST] = true})
- JBR_SetupJobPermissionList(TEAM_104TH, {[TEAM_104TH] = true})
- JBR_SetupJobPermissionList(TEAM_6RG, {[TEAM_6RG] = true})
- JBR_SetupJobPermissionList(TEAM_BLACKOUT, {[TEAM_BLACKOUT] = true})
- JBR_SetupJobPermissionList(TEAM_DEATHCOMPANY, {[TEAM_DEATHCOMPANY] = true})
- JBR_SetupJobPermissionList(TEAM_SHADOWCOMPANY, {[TEAM_SHADOWCOMPANY] = true})
- JBR_SetupJobPermissionList(TEAM_78TH, {[TEAM_78TH] = true})
- JBR_SetupJobPermissionList(TEAM_ASSASSINCLONES, {[TEAM_ASSASSINCLONES] = true})
- JBR_SetupJobPermissionList(TEAM_SHADOWFLEET, {[TEAM_SHADOWFLEET] = true})
- JBR_SetupJobPermissionList(TEAM_PILOT, {[TEAM_PILOT] = true})
- JBR_SetupJobPermissionList(TEAM_TANGOMEDIC, {[TEAM_TANGOMEDIC] = true})
- JBR_SetupRankTable(11, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "Tango Medic Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "Tango Medic Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "Tango Medic Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "Tango Medic Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "Tango Medic SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "Tango Medic MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "Tango Medic OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "Tango Medic WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "Tango Medic WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "Tango Medic 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "Tango Medic Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "Tango Medic Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "Tango Medic Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "Tango Medic Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "Tango Medic Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "Tango Medic High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "Tango Medic Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "Tango Medic Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "Tango Medic Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "Tango Medic Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- --[[Models & Bodygroups]]
- JBR_SetupRankModel(1, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,3}}, Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- --
- JBR_SetupRankModel(11, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(12, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,0}}, Skin = 1}})
- --
- JBR_SetupRankModel(13, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(14, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(15, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(17, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/player/shader/tango_company/starwars/clones/14_tango_medic.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,3}}, Skin = 1}})
- --
- --[[Loadout]]
- JBR_AddLoadout(1, {"rw_sw_dc15a" , "rw_sw_dc17","weapon_bactainjector",})
- JBR_AddLoadout(8, {"weapon_physgun" , "weapon_bactanade" , "gmod_tool"})
- --[[------------------------------------------------------------------------------------------------------101st model: models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl ]]
- JBR_SetupRankTable(1, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "101st Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "101st Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "101st Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "101st Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "101st SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "101st MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "101st OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "101st WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "101st WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "101st 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "101st Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "101st Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "101st Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "101st Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "101st Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "101st High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "101st Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "101st Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "101st Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "101st Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankSpawnFunc(false, function(Player) print(Player, "all ranks") end) -- This custom lua function will run for ALL ranks upon SPAWN
- JBR_SetupRankSpawnFunc(1, function(Player) print(Player, "rank 1") end)
- --[[Models & Bodygroups]]
- JBR_SetupRankModel(1, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1}}, Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1}}, Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1}}, Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1}}, Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1}}, Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1}}, Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,1}}, Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,1}}, Skin = 1}})
- JBR_SetupRankModel(12, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,1}}, Skin = 1}})
- --
- JBR_SetupRankModel(13, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,1}}, Skin = 1}})
- --
- JBR_SetupRankModel(14, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(15, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0}}, Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}}, Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/gonzo/watersunassignedclones/unassignedvisorvariant/unassignedvisorvariant.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0}}, Skin = 1}})
- --[[Loadout]]
- JBR_AddLoadout(1, {"rw_sw_dc15a" , "rw_sw_dc17"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[104th]]
- JBR_SetupRankTable(2, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "104th Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "104th Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "104th Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "104th Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "104th SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "104th MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "104th OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "104th WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "104th WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "104th 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "104th Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "104th Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "104th Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "104th Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "104th Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "104th High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "104th Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "104th Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "104th Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "104th Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(12, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(13, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(14, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(15, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/gonzo/wolfpack327thshock/wolfpack/wolfpack.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/gonzo/swbf2wolffe/wolffe.mdl", Bodygroups ={ nil } , Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/gonzo/swbf2wolffe/wolffe.mdl", Bodygroups ={ nil } , Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/gonzo/swbf2wolffe/wolffe.mdl", Bodygroups ={ nil } , Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/gonzo/swbf2wolffe/wolffe.mdl", Bodygroups ={ nil } , Skin = 1}})
- --[[Loadout]]
- JBR_AddLoadout(1, {"rw_sw_dp23","rw_sw_dc17s","rw_sw_dc17"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[6RG]]
- JBR_SetupRankTable(3, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "6th RG Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "6th RG Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "6th RG Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "6th RG Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "6th RG SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "6th RG MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "6th RG OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "6th RG WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "6th RG WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "6th RG 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "6th RG Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "6th RG Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "6th RG Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "6th RG Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "6th RG Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "6th RG High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "6th RG Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "6th RG Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "6th RG Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "6th RG Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/gonzo/swbf2rg/trooper/trooper.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/swbf2rg/trooper/trooper.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/gonzo/swbf2rg/trooper/trooper.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/gonzo/swbf2rg/heavy/heavy.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/gonzo/swbf2rg/heavy/heavy.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/swbf2rg/heavy/heavy.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/swbf2rg/engineer/engineer.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/gonzo/swbf2rg/engineer/engineer.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/gonzo/swbf2rg/engineer/engineer.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/gonzo/swbf2rg/specialist/specialist.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/gonzo/swbf2rg/specialist/specialist.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(12, {{Model = "models/gonzo/swbf2rg/captain/captain.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(13, {{Model = "models/gonzo/swbf2rg/captain/captain.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(14, {{Model = "models/gonzo/swbf2rg/captain/captain.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(15, {{Model = "models/gonzo/swbf2rg/captain/captain.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/gonzo/swbf2rg/captain/captain.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/gonzo/swbf2rg/commander/commander.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/gonzo/swbf2rg/commander/commander.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/gonzo/swbf2rg/commander/commander.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/gonzo/swbf2rg/commander/commander.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_AddLoadout(1, {"rw_sw_dp23","rw_sw_dc17s","rw_sw_dc17"})
- JBR_AddLoadout(4, {"rw_sw_stun_dc15s"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[Blackout]]
- JBR_SetupRankTable(4, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "Blackout Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "Blackout Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "Blackout Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "Blackout Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "Blackout SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "Blackout MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "Blackout OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "Blackout WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "Blackout WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "Blackout 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "Blackout Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "Blackout Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "Blackout Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "Blackout Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "Blackout Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "Blackout High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "Blackout Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "Blackout Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "Blackout Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "Blackout Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(12, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(13, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(14, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(15, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/gonzo/cglotsofclones/blackouttrooper/blackouttrooper.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/gonzo/cglotsofclones/commandervrook/commandervrook.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/gonzo/cglotsofclones/commandervrook/commandervrook.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/gonzo/cglotsofclones/commandervrook/commandervrook.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/gonzo/cglotsofclones/commandervrook/commandervrook.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_AddLoadout(1, {"rw_sw_dc15le" , "rw_sw_dc17"})
- JBR_AddLoadout(7, {"rw_sw_z6"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[Death Company]]
- JBR_SetupRankTable(5, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "Death Company Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "Death Company Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "Death Company Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "Death Company Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "Death Company SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "Death Company MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "Death Company OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "Death Company WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "Death Company WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "Death Company 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "Death Company Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "Death Company Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "Death Company Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "Death Company Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "Death Company Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "Death Company High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "Death Company Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "Death Company Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "Death Company Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "Death Company Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/gonzo/skullclones/skulltrooper/skulltrooper.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(12, {{Model = "models/gonzo/deathcompanytroopers/dcdemolitionist/dcdemolitionist.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(13, {{Model = "models/gonzo/deathcompanytroopers/dcdemolitionist/dcdemolitionist.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(14, {{Model = "models/gonzo/deathcompanytroopers/dcdemolitionist/dcdemolitionist.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0},{6,1},{7,0},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(15, {{Model = "models/gonzo/deathcompanytroopers/dcdemolitionist/dcdemolitionist.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/gonzo/deathcompanytroopers/dcdemolitionist/dcdemolitionist.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1},{8,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/gonzo/deathcompanytroopers/dcbrute/dcbrute.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,1},{6,1},{7,1},{8,0},{9,0}} , Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/gonzo/deathcompanytroopers/dcbrute/dcbrute.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,1},{6,1},{7,1},{8,0},{9,0}} , Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/gonzo/deathcompanytroopers/dcbrute/dcbrute.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,1},{6,1},{7,1},{8,0},{9,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(20, {{Model = "models/gonzo/deathcompanytroopers/dcbrute/dcbrute.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,1},{6,1},{7,0},{8,0},{9,1}} , Skin = 1}})
- JBR_AddLoadout(1, {"zx_wrist_flamethrower" , "rw_sw_dc15a" , "rw_sw_dc17"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- JBR_AddLoadout(11, {"rw_sw_dc17m_launcher"})
- --[[Shadow Company]]
- JBR_SetupRankTable(6, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "Shadow Company Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "Shadow Company Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "Shadow Company Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "Shadow Company Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "Shadow Company SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "Shadow Company MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "Shadow Company OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "Shadow Company WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "Shadow Company WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "Shadow Company 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "Shadow Company Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "Shadow Company Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "Shadow Company Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "Shadow Company Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "Shadow Company Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "Shadow Company High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "Shadow Company Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "Shadow Company Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "Shadow Company Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "Shadow Company Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,1},{5,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(12, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(13, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(14, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(15, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,1},{5,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,0}} , Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/player/smitty/bf2_reg/swt/swt.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,0}} , Skin = 1}})
- JBR_AddLoadout(1, {"rw_sw_dc15x", "rw_sw_dc17c", "climb_swep2"})
- JBR_AddLoadout(7, {"rw_sw_valken38x"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[78th Special OP]]
- JBR_SetupRankTable(7, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Private", "78th Spec Ops Pvt", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Lance Corporal", "78th Spec Ops Lcpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Corporal", "78th Spec Ops Cpl", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Sergeant", "78th Spec Ops Sgt", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Staff Sergeant", "78th Spec Ops SSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Sergeant", "78th Spec Ops MSgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "78th Spec Ops OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Warrant Officer II", "78th Spec Ops WO2", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Warrant Officer I", "78th Spec Ops WO1", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Second Lieutenant", "78th Spec Ops 2nd Lt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Lieutenant", "78th Spec Ops Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Captain", "78th Spec Ops Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Major", "78th Spec Ops Mj", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Lieutenant Colonel", "78th Spec Ops Lt Col", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Colonel", "78th Spec Ops Col", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "High Colonel", "78th Spec Ops High Col", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Battalion Commander", "78th Spec Ops Bat Com", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Commander", "78th Spec Ops Com", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Senior Commander", "78th Spec Ops Sen Com", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Marshal Commander", "78th Spec Ops Mar Com", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,0},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(2, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,0},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(3, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,0},{7,0}} , Skin = 0}})
- --
- JBR_SetupRankModel(4, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,1},{4,0},{5,1},{6,0},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(5, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,1},{4,0},{5,1},{6,0},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(6, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,1},{4,0},{5,1},{6,0},{7,0}} , Skin = 0}})
- --
- JBR_SetupRankModel(7, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,1},{4,0},{5,0},{6,0},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(8, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,1},{4,0},{5,0},{6,0},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(9, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,0},{3,1},{4,0},{5,0},{6,0},{7,0}} , Skin = 0}})
- --
- JBR_SetupRankModel(10, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,0},{5,0},{6,1},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(11, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,0},{5,0},{6,1},{7,0}} , Skin = 0}})
- JBR_SetupRankModel(12, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,0},{5,0},{6,1},{7,0}} , Skin = 0}})
- --
- JBR_SetupRankModel(13, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,1},{5,0},{6,1},{7,0}} , Skin = 0}})
- --
- JBR_SetupRankModel(14, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(15, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(16, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,0},{2,1},{3,1},{4,1},{5,0},{6,1},{7,1}} , Skin = 0}})
- --
- JBR_SetupRankModel(17, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(18, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(19, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(20, {{Model = "models/player/applesauce/228th/senior_officer.mdl", Bodygroups = {{1,1},{2,0},{3,1},{4,1},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_AddLoadout(1, {"weapon_camo", "rw_sw_dc15se", "rw_sw_dc17c"})
- JBR_AddLoadout(4, {"rw_sw_dc19le"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[Assasin Clones]]
- JBR_SetupRankTable(8, 8, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Trainee", "Assassin Trainee", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Private", "Assassin Pvt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(3, 0, "Sergeant", "Assassin Sgt", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(4, 0, "Warrant Officer", "Assassin WO", {Promote = true, Demote = true, MaxPromotion = 3, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(5, 0, "Lieutenant", "Assassin Lt", {Promote = true, Demote = true, MaxPromotion = 4, MaxDemotion = 1}, {}, Material(""))
- JBR_SetupRank(6, 0, "Captain", "Assassin Cpt", {Promote = true, Demote = true, MaxPromotion = 5, MaxDemotion = 1}, {Health = 350}, {}, Material(""))
- JBR_SetupRank(7, 0, "Major", "Assassin Mj", {Promote = true, Demote = true, MaxPromotion = 6, MaxDemotion = 1}, {Health = 400}, {}, Material(""))
- JBR_SetupRank(8, 0, "Commander", "Assassin Com", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 500}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/gonzo/tanksassassinguards/guard3/guard3.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/tanksassassinguards/guard3/guard3.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(3, {{Model = "models/gonzo/tanksassassinguards/guard2/guard2.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(4, {{Model = "models/gonzo/tanksassassinguards/guard2/guard2.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(5, {{Model = "models/gonzo/tanksassassinguards/guard1/guard1.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/tanksassassinguards/guard1/guard1.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/tanksassassinguards/commander/commander.mdl", Bodygroups = { nil } , Skin = 1}})
- --
- JBR_SetupRankModel(8, {{Model = "models/gonzo/tanksassassinguards/commander/commander.mdl", Bodygroups = { nil } , Skin = 1}})
- JBR_AddLoadout(1, {"weapon_camo" , "rw_sw_dc19le" , "rw_sw_dc17s" , "rw_sw_dc17c","cw_k1s"})
- JBR_AddLoadout(4, {"rw_sw_dual_dc17s" , "weapon_physgun" , "gmod_tool"})
- --[[Shadow Fleet]]
- JBR_SetupRankTable(9, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Junior Crewman", "Shadow Fleet Jr CrMn", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 0, "Crewman", "Shadow Fleet CrMn", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 0, "Able Crewman", "Shadow Fleet Able CrMn", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 0, "Leading Crewman", "Shadow Fleet Lead CrMn", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 0, "Chief", "Shadow Fleet Chf", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 0, "Master Chief", "Shadow Fleet MrChf", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 0, "Officer Cadet", "Shadow Fleet OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 0, "Midshipman", "Shadow Fleet MShpMn", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 0, "Ensign", "Shadow Fleet Esn", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 0, "Acting Substitute Lieutenant", "Shadow Fleet ActSubLt", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 0, "Substitute Lieutenant", "Shadow Fleet Sub Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 0, "Lieutenant", "Shadow Fleet Lt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 0, "Lieutenant Commander", "Shadow Fleet Lt Com", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 0, "Commander", "Shadow Fleet Com", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 0, "Captain", "Shadow Fleet Cpt", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 0, "Line Captain", "Shadow Fleet LnCpt", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 0, "Commodore", "Shadow Fleet CDRE", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 0, "Rear Admiral", "Shadow Fleet Rear Adm", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 0, "Vice Admiral", "Shadow Fleet Vice Adm", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 0, "Admiral", "Shadow Fleet Admiral", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,4},{5,2},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(2, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,4},{5,2},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(3, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,4},{5,2},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(4, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,4},{5,2},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(5, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,4},{5,2},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(6, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,4},{5,2},{6,1},{7,1}} , Skin = 0}})
- --
- JBR_SetupRankModel(7, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(8, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(9, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(10, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(11, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(12, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- JBR_SetupRankModel(13, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,1},{4,0},{5,1},{6,1},{7,1}} , Skin = 0}})
- --
- JBR_SetupRankModel(14, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,1},{5,1},{6,1},{7,1}} , Skin = 1}})
- JBR_SetupRankModel(15, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,1},{5,1},{6,1},{7,1}} , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,1},{5,1},{6,1},{7,1}} , Skin = 1}})
- JBR_SetupRankModel(17, {{Model = "models/player/scifi_male_05.mdl", Bodygroups = {{1,1},{2,1},{3,3},{4,1},{5,1},{6,1},{7,1}} , Skin = 1}})
- --
- JBR_SetupRankModel(18, {{Model = "models/player/scifi_bill.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,5},{5,0},{6,1},{7,1}} , Skin = 2}})
- JBR_SetupRankModel(19, {{Model = "models/player/scifi_bill.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,5},{5,0},{6,1},{7,1}} , Skin = 2}})
- JBR_SetupRankModel(20, {{Model = "models/player/scifi_bill.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,5},{5,0},{6,1},{7,1}} , Skin = 2}})
- JBR_AddLoadout(1, {"rw_sw_dc15s", "rw_sw_dc17"})
- JBR_AddLoadout(7, {"rw_sw_dp24"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[Pilots]]
- JBR_SetupRankTable(10, 20, 0, " ", nil, nil, true)
- JBR_SetupRank(1, 0, "Spaceman Basic", "Pilot Spaceman Bsc", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(2, 1, "Spaceman", "Pilot Spaceman", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(3, 2, "Leading Spaceman", "Pilot Lead Spaceman ", {Promote = false, Demote = false}, {Health = 0}, {}, Material(""))
- JBR_SetupRank(4, 3, "Flight Corporal", "Pilot Flight Cpl", {Promote = false, Demote = false}, {Health = 25}, {}, Material(""))
- JBR_SetupRank(5, 4, "Flight Sergeant", "Pilot Flight Sgt", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(6, 5, "Flight Chief", "Pilot Flight Chf", {Promote = false, Demote = false}, {Health = 50}, {}, Material(""))
- JBR_SetupRank(7, 6, "Officer Cadet", "Pilot OCDT", {Promote = false, Demote = false}, {Health = 100}, {}, Material(""))
- JBR_SetupRank(8, 7, "Warrant Officer", "Pilot WO", {Promote = true, Demote = true, MaxPromotion = 7, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(9, 8, "Chief Warrant Officer", "Pilot ChWO", {Promote = true, Demote = true, MaxPromotion = 8, MaxDemotion = 1}, {Health = 150}, {}, Material(""))
- JBR_SetupRank(10, 9, "Flight Officer", "Pilot Officer", {Promote = true, Demote = true, MaxPromotion = 9, MaxDemotion = 1}, {Health = 200}, {}, Material(""))
- JBR_SetupRank(11, 10, "Flight Lieutenant", "Pilot Lt", {Promote = true, Demote = true, MaxPromotion = 10, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(12, 11, "Flight Captain", "Pilot Cpt", {Promote = true, Demote = true, MaxPromotion = 11, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(13, 12, "Squadron Leader", "Pilot SqLdr", {Promote = true, Demote = true, MaxPromotion = 12, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(14, 13, "Wing Commander", "Pilot Wing Com", {Promote = true, Demote = true, MaxPromotion = 13, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(15, 14, "Group Captain", "Pilot GrpCpt", {Promote = true, Demote = true, MaxPromotion = 14, MaxDemotion = 1}, {Health = 250}, {}, Material(""))
- JBR_SetupRank(16, 15, "Command Leader", "Pilot ComLdr", {Promote = true, Demote = true, MaxPromotion = 15, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(17, 16, "Air Commodore", "Pilot Air CDRE", {Promote = true, Demote = true, MaxPromotion = 16, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(18, 17, "Air General", "Pilot Air Gen", {Promote = true, Demote = true, MaxPromotion = 17, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(19, 18, "Vice Marshal", "Pilot Vice Marshal", {Promote = true, Demote = true, MaxPromotion = 18, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRank(20, 19, "Air Marshal", "Pilot Marshal", {Promote = true, Demote = true, MaxPromotion = 19, MaxDemotion = 1}, {Health = 300}, {}, Material(""))
- JBR_SetupRankModel(1, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- JBR_SetupRankModel(2, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- JBR_SetupRankModel(3, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(4, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- JBR_SetupRankModel(5, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- JBR_SetupRankModel(6, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,1},{2,0},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(7, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- JBR_SetupRankModel(8, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- JBR_SetupRankModel(9, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,1},{2,1},{3,0},{4,0},{5,0},{6,0}} , Skin = 1}})
- --
- JBR_SetupRankModel(10, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,1},{3,0},{4,0},{5,0},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(11, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,1},{3,0},{4,0},{5,0},{6,1}} , Skin = 1}})
- --
- JBR_SetupRankModel(12, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(13, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(14, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(15, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(16, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,0},{3,0},{4,0},{5,1},{6,1}} , Skin = 1}})
- --
- JBR_SetupRankModel(17, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,1},{3,0},{4,1},{5,0},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(18, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,1},{3,0},{4,1},{5,0},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(19, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,1},{3,0},{4,1},{5,0},{6,1}} , Skin = 1}})
- JBR_SetupRankModel(20, {{Model = "models/gonzo/swbf2stealthpilots/swbf2stealthpilots6thrg/swbf2stealthpilots6thrg.mdl", Bodygroups = {{1,0},{2,1},{3,0},{4,1},{5,0},{6,1}} , Skin = 1}})
- JBR_AddLoadout(1, {"rw_sw_dc15s", "rw_sw_dc17"})
- JBR_AddLoadout(7, {"rw_sw_dp24"})
- JBR_AddLoadout(8, {"weapon_physgun" , "gmod_tool"})
- --[[Tango Medical Unit]]
- --[[stays below]]
- JBR_AddJobToRankTable(TEAM_TANGOMEDIC, 11)
- JBR_AddJobToRankTable(TEAM_101ST, 1)
- JBR_AddJobToRankTable(TEAM_104TH, 2)
- JBR_AddJobToRankTable(TEAM_6RG, 3)
- JBR_AddJobToRankTable(TEAM_BLACKOUT, 4)
- JBR_AddJobToRankTable(TEAM_DEATHCOMPANY, 5)
- JBR_AddJobToRankTable(TEAM_SHADOWCOMPANY, 6)
- JBR_AddJobToRankTable(TEAM_78TH, 7)
- JBR_AddJobToRankTable(TEAM_ASSASSINCLONES, 8)
- JBR_AddJobToRankTable(TEAM_SHADOWFLEET, 9)
- JBR_AddJobToRankTable(TEAM_PILOT, 10)
- JBR_AddJobToRankTable(TEAM_TANGOMEDIC, 11)
- end)
- end
- hook.Add("DarkRPFinishedLoading", "JBR_InitRanks", function()
- if DCONFIG then
- hook.Add("DConfigDataLoaded", "JBR_InitRanks", JBR_InitRanks)
- elseif ezJobs then
- hook.Add("ezJobsLoaded", "JBR_InitRanks", JBR_InitRanks)
- else
- hook.Add("loadCustomDarkRPItems", "JBR_InitRanks", JBR_InitRanks)
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement