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[TFM] Seta ? te segue

Aug 18th, 2015
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  1. tfm.exec.setUIMapName('Interrogação')
  2. players={}
  3. i=0
  4.  
  5. mouseLeft=[[
  6. <ROSE><font size='100' face='Comic Sans MS'>?
  7. ]]
  8. mouseRight=[[
  9. <BV><font size='100' face='Comic Sans MS'>?
  10. ]]
  11.  
  12. function eventNewPlayer(name)
  13. players[name]={
  14. x=tfm.get.room.playerList[name].x,
  15. y=tfm.get.room.playerList[name].y,
  16. id=i
  17. }
  18. print(players[name].x)
  19. if(tfm.get.room.playerList[name].isFacingRight) then
  20. mouse=mouseRight
  21. else
  22. mouse=mouseLeft
  23. end
  24. ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0)
  25. i=i+1
  26. end
  27.  
  28. for name,player in pairs(tfm.get.room.playerList) do
  29. eventNewPlayer(name)
  30. end
  31.  
  32. function eventLoop(tc,tr)
  33. for name,player in pairs(tfm.get.room.playerList) do
  34. if not tfm.get.room.playerList[name].isDead then
  35. local x= tfm.get.room.playerList[name].x
  36. local y= tfm.get.room.playerList[name].y
  37. if(tfm.get.room.playerList[name].isFacingRight) then
  38. mouse=mouseRight
  39. x=x-40
  40. else
  41. mouse=mouseLeft
  42. x=x-45
  43. end
  44. y=y-130
  45. if(x~=players[name].x) or (y~=players[name].y) then
  46. ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0xffffff,0xffffff,0.0)
  47. end
  48. end
  49. end
  50. end
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