mankin

RL LOG

Feb 12th, 2017
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  1. [code]
  2. 15:48:59:314 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
  3. 15:48:59:337 | RL |   WARNING  | +15    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
  4. 15:48:59:572 | RL |     DEBUG  | +250   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  5. 15:48:59:572 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
  6. 15:48:59:573 | RL |      INFO  | +0     | Main - System Specs:
  7.                     RocketLauncher Dir: D:\Games\RocketLauncher
  8.                     RocketLauncher is: 32-bit
  9.                     OS: Microsoft Windows 10 Home
  10.                     SKU: Windows 8
  11.                     Total Memory: 16336.44 MB
  12.                     Free Memory: 12452.20 MB
  13.                     Used Memory: 3884.234 MB
  14.                     SystemType: 64-bit
  15.                     Physical Processors: 1
  16.                     Logical Processors: 8
  17.                     GPU 1 Name: NVIDIA GeForce GTX 1080
  18.                     GPU 1 RAM: -1.00 MB
  19.                     GPU 1 Driver Version: 21.21.13.7653
  20.                     Sound 1 Device: NVIDIA High Definition Audio
  21.                     Sound 1 Status: Enabled
  22.                     Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  23.                     Sound 2 Status: Enabled
  24.                     Sound 3 Device: Sound Blaster Recon3Di
  25.                     Sound 3 Status: Enabled
  26.                     Sound 4 Device: Hauppauge WinTV HVR-1800 (Model 78xxx, Combo ATSC/QAM)
  27.                     Sound 4 Status: Enabled
  28.                     OS Language: English_United_States
  29.                     System Locale: en-CA
  30.                     Formats Locale: en-CA
  31.                     Windows UI Language: en-US
  32.                     Text Encoding: Windows-1252
  33.                     OS Admin Status: No
  34.                     RL Compatibility Flags:
  35.                     Latest .Net Version: v4.0.30319
  36.                     Monitor #1 (\\.\DISPLAY1): 1920x1200 (1920x1160 work) [32bit] [59hz] [Landscape]  (Primary)
  37.                     Current AHK Desktop Width: 1920
  38.                     Current AHK Desktop Height: 1200
  39.                     Monitor #1 DPI: 100
  40.                     ErrorMode: 0
  41.                     AutoHotkey Path:
  42.                     AHK Version: 1.1.13.00
  43.                     Unicode: No
  44. 15:48:59:574 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\RocketLauncher.exe exists
  45. 15:48:59:575 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  46.                     FileDescription             RocketLauncher
  47.                     FileVersion                 1.2.0.1
  48.                     LegalCopyright              ©2016 RocketLauncher
  49.                     ProductName                 djvj's one swell guy!
  50.                     ProductVersion              1.2.0.1
  51.                     CompanyName                 Your favorite Front End companion! Visit us @ www.rlauncher.com
  52.                     File Size:          2195456 bytes
  53.                     Created:            1/21/2017 - 1:53:39 PM
  54.                     Modified:           1/21/2017 - 1:53:40 PM
  55. 15:48:59:576 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sammy Atomiswave -r mslug6 -f D:\Games\Hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
  56. 15:48:59:577 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\RocketLauncher\Module Extensions\RocketLauncher.dll"
  57. 15:48:59:578 | RL |      INFO  | +0     | File.CheckFile - Checking if "D:\Games\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
  58. 15:48:59:578 | RL |     TRACE  | +0     | File.Exist - This file exists: D:\Games\RocketLauncher\Module Extensions\RocketLauncher.dll
  59. 15:48:59:579 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
  60.                     FileDescription             RocketLauncher Utils
  61.                     FileVersion                 1.1.0.0
  62.                     InternalName                RocketLauncher.dll
  63.                     LegalCopyright              Copyright © RocketLauncher 2013-2016
  64.                     OriginalFilename            RocketLauncher.dll
  65.                     ProductName                 RocketLauncher
  66.                     ProductVersion              1.1.0.0
  67.                     File Size:          81408 bytes
  68.                     Created:            1/21/2017 - 1:53:41 PM
  69.                     Modified:           1/21/2017 - 1:53:41 PM
  70. 15:48:59:583 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\Array.ahk
  71. 15:48:59:584 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  72.                     File Size:          4926 bytes
  73.                     Created:            1/31/2017 - 6:10:21 PM
  74.                     Modified:           1/31/2017 - 6:10:21 PM
  75. 15:48:59:586 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Module Extensions\BinHexRW.ahk
  76. 15:48:59:586 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  77.                     File Size:          5112 bytes
  78.                     Created:            3/4/2016 - 10:03:57 PM
  79.                     Modified:           10/9/2016 - 11:25:10 PM
  80. 15:48:59:587 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\Module Extensions\BlockInput.exe exists
  81. 15:48:59:588 | RL |     DEBUG  | +16    | CheckFile - Attributes:
  82.                     FileDescription              
  83.                     FileVersion                 1.1.09.04
  84.                     InternalName                 
  85.                     OriginalFilename             
  86.                     ProductName                  
  87.                     ProductVersion              1.1.09.04
  88.                     File Size:          657920 bytes
  89.                     Created:            3/4/2016 - 10:03:57 PM
  90.                     Modified:           3/4/2016 - 10:03:57 PM
  91. 15:48:59:590 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
  92. 15:48:59:591 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  93.                     File Size:          5503 bytes
  94.                     Created:            1/21/2017 - 1:53:31 PM
  95.                     Modified:           1/21/2017 - 1:53:31 PM
  96. 15:48:59:593 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
  97. 15:48:59:593 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  98.                     File Size:          5716 bytes
  99.                     Created:            3/4/2016 - 10:03:57 PM
  100.                     Modified:           3/4/2016 - 10:03:57 PM
  101. 15:48:59:596 | RL |     ERROR  | +0     | CRC Check - No CRC defined on the header for: D:\Games\RocketLauncher\Module Extensions\gdip.ahk
  102. 15:48:59:597 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  103.                     File Size:          88789 bytes
  104.                     Created:            3/4/2016 - 10:03:57 PM
  105.                     Modified:           3/4/2016 - 10:03:57 PM
  106. 15:48:59:599 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Module Extensions\gdip_alt.ahk
  107. 15:48:59:599 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  108.                     File Size:          5955 bytes
  109.                     Created:            3/4/2016 - 10:03:57 PM
  110.                     Modified:           10/9/2016 - 11:25:23 PM
  111. 15:48:59:600 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\Module Extensions\gsdll32.dll exists
  112. 15:48:59:601 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  113.                     File Size:          13090816 bytes
  114.                     Created:            3/4/2016 - 10:03:57 PM
  115.                     Modified:           3/4/2016 - 10:03:58 PM
  116. 15:48:59:601 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\Module Extensions\itextsharp.dll exists
  117. 15:48:59:603 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  118.                     FileDescription             iTextSharp
  119.                     FileVersion                 5.4.2.0
  120.                     InternalName                itextsharp.dll
  121.                     LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  122.                     OriginalFilename            itextsharp.dll
  123.                     ProductName                 iTextSharp
  124.                     ProductVersion              5.4.2.0
  125.                     CompanyName                 1T3XT BVBA
  126.                     File Size:          3743744 bytes
  127.                     Created:            3/4/2016 - 10:03:58 PM
  128.                     Modified:           3/4/2016 - 10:03:58 PM
  129. 15:48:59:604 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Module Extensions\Java.ahk
  130. 15:48:59:605 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  131.                     File Size:          7859 bytes
  132.                     Created:            3/4/2016 - 10:03:57 PM
  133.                     Modified:           10/9/2016 - 11:25:36 PM
  134. 15:48:59:606 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\JSON.ahk
  135. 15:48:59:607 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  136.                     File Size:          9227 bytes
  137.                     Created:            3/4/2016 - 10:03:57 PM
  138.                     Modified:           3/9/2016 - 3:42:45 AM
  139. 15:48:59:608 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Module Extensions\Origin.ahk
  140. 15:48:59:609 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  141.                     File Size:          4915 bytes
  142.                     Created:            3/4/2016 - 10:03:57 PM
  143.                     Modified:           10/9/2016 - 11:26:16 PM
  144. 15:48:59:611 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\RegRW64.ahk
  145. 15:48:59:611 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  146.                     File Size:          6915 bytes
  147.                     Created:            3/4/2016 - 10:03:57 PM
  148.                     Modified:           3/4/2016 - 10:03:57 PM
  149. 15:48:59:614 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\RIni.ahk | v1.7
  150. 15:48:59:614 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  151.                     File Size:          67872 bytes
  152.                     Created:            9/11/2016 - 11:40:14 AM
  153.                     Modified:           9/11/2016 - 11:40:14 AM
  154. 15:48:59:615 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  155. 15:48:59:616 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  156.                     FileDescription             SevenZipSharp
  157.                     FileVersion                 0.64.5717.6837
  158.                     InternalName                SevenZipSharp.dll
  159.                     LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  160.                     OriginalFilename            SevenZipSharp.dll
  161.                     ProductName                 SevenZipSharp
  162.                     ProductVersion              0.64.5717.6837
  163.                     CompanyName                 Markovtsev Vadim
  164.                     File Size:          167424 bytes
  165.                     Created:            3/4/2016 - 10:03:57 PM
  166.                     Modified:           3/4/2016 - 10:03:57 PM
  167. 15:48:59:618 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Module Extensions\Steam.ahk
  168. 15:48:59:618 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  169.                     File Size:          5517 bytes
  170.                     Created:            3/4/2016 - 10:03:57 PM
  171.                     Modified:           10/9/2016 - 11:26:25 PM
  172. 15:48:59:620 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: D:\Games\RocketLauncher\Module Extensions\VA.ahk
  173. 15:48:59:620 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  174.                     File Size:          34688 bytes
  175.                     Created:            3/4/2016 - 10:03:57 PM
  176.                     Modified:           3/4/2016 - 10:03:57 PM
  177. 15:48:59:622 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Module Extensions\VA_Extension.ahk
  178. 15:48:59:622 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  179.                     File Size:          3862 bytes
  180.                     Created:            3/4/2016 - 10:03:57 PM
  181.                     Modified:           10/9/2016 - 11:26:32 PM
  182. 15:48:59:624 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\7z.ahk
  183. 15:48:59:625 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  184.                     File Size:          33916 bytes
  185.                     Created:            1/21/2017 - 1:53:30 PM
  186.                     Modified:           1/21/2017 - 1:53:30 PM
  187. 15:48:59:628 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Bezel.ahk
  188. 15:48:59:628 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  189.                     File Size:          121257 bytes
  190.                     Created:            1/21/2017 - 1:53:33 PM
  191.                     Modified:           1/21/2017 - 1:53:34 PM
  192. 15:48:59:630 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Fade.ahk
  193. 15:48:59:631 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  194.                     File Size:          39707 bytes
  195.                     Created:            1/21/2017 - 1:53:40 PM
  196.                     Modified:           1/21/2017 - 1:53:41 PM
  197. 15:48:59:632 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Fade Init.ahk
  198. 15:48:59:633 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  199.                     File Size:          1140 bytes
  200.                     Created:            3/4/2016 - 10:03:57 PM
  201.                     Modified:           10/9/2016 - 11:27:47 PM
  202. 15:48:59:635 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Fade Animations.ahk
  203. 15:48:59:635 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  204.                     File Size:          77961 bytes
  205.                     Created:            6/25/2016 - 8:41:05 PM
  206.                     Modified:           10/9/2016 - 11:27:37 PM
  207. 15:48:59:637 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Keymapper.ahk
  208. 15:48:59:637 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  209.                     File Size:          33682 bytes
  210.                     Created:            3/4/2016 - 10:03:57 PM
  211.                     Modified:           10/9/2016 - 11:28:29 PM
  212. 15:48:59:639 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Keymapper Init.ahk
  213. 15:48:59:639 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  214.                     File Size:          3966 bytes
  215.                     Created:            3/4/2016 - 10:03:57 PM
  216.                     Modified:           10/9/2016 - 11:28:17 PM
  217. 15:48:59:641 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\MultiGame.ahk
  218. 15:48:59:642 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  219.                     File Size:          41583 bytes
  220.                     Created:            4/25/2016 - 3:19:13 PM
  221.                     Modified:           10/9/2016 - 11:28:47 PM
  222. 15:48:59:643 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\MultiGame Init.ahk
  223. 15:48:59:644 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  224.                     File Size:          169 bytes
  225.                     Created:            3/4/2016 - 10:03:57 PM
  226.                     Modified:           10/9/2016 - 11:28:38 PM
  227. 15:48:59:646 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\MultiPlayer.ahk
  228. 15:48:59:646 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  229.                     File Size:          67277 bytes
  230.                     Created:            3/4/2016 - 10:03:57 PM
  231.                     Modified:           10/9/2016 - 11:28:55 PM
  232. 15:48:59:651 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Pause.ahk
  233. 15:48:59:652 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  234.                     File Size:          408415 bytes
  235.                     Created:            1/25/2017 - 3:50:56 PM
  236.                     Modified:           1/25/2017 - 3:50:57 PM
  237. 15:48:59:653 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Pause Init.ahk
  238. 15:48:59:654 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  239.                     File Size:          563 bytes
  240.                     Created:            3/4/2016 - 10:03:57 PM
  241.                     Modified:           10/9/2016 - 11:29:15 PM
  242. 15:48:59:656 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Password.ahk
  243. 15:48:59:656 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  244.                     File Size:          10131 bytes
  245.                     Created:            4/25/2016 - 3:19:13 PM
  246.                     Modified:           10/9/2016 - 11:29:07 PM
  247. 15:48:59:658 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
  248. 15:48:59:659 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  249.                     File Size:          31509 bytes
  250.                     Created:            1/21/2017 - 1:53:43 PM
  251.                     Modified:           1/21/2017 - 1:53:43 PM
  252. 15:48:59:661 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Log\Logger.ahk
  253. 15:48:59:661 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  254.                     File Size:          3558 bytes
  255.                     Created:            6/25/2016 - 8:41:05 PM
  256.                     Modified:           10/9/2016 - 11:32:18 PM
  257. 15:48:59:663 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
  258. 15:48:59:664 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  259.                     File Size:          6709 bytes
  260.                     Created:            1/21/2017 - 2:09:06 PM
  261.                     Modified:           1/21/2017 - 2:09:07 PM
  262. 15:48:59:666 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
  263. 15:48:59:666 | RL |     DEBUG  | +16    | CheckFile - Attributes:
  264.                     File Size:          2084 bytes
  265.                     Created:            1/31/2017 - 6:10:26 PM
  266.                     Modified:           1/31/2017 - 6:10:26 PM
  267. 15:48:59:668 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
  268. 15:48:59:669 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  269.                     File Size:          306 bytes
  270.                     Created:            1/21/2017 - 1:53:36 PM
  271.                     Modified:           1/21/2017 - 1:53:36 PM
  272. 15:48:59:670 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
  273. 15:48:59:671 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  274.                     File Size:          2104 bytes
  275.                     Created:            1/21/2017 - 1:53:36 PM
  276.                     Modified:           1/21/2017 - 1:53:36 PM
  277. 15:48:59:672 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
  278. 15:48:59:673 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  279.                     File Size:          7754 bytes
  280.                     Created:            1/21/2017 - 1:53:31 PM
  281.                     Modified:           1/21/2017 - 1:53:31 PM
  282. 15:48:59:674 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
  283. 15:48:59:675 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  284.                     File Size:          2948 bytes
  285.                     Created:            6/25/2016 - 8:41:05 PM
  286.                     Modified:           10/9/2016 - 11:33:57 PM
  287. 15:48:59:676 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
  288. 15:48:59:677 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  289.                     File Size:          346 bytes
  290.                     Created:            1/21/2017 - 1:53:29 PM
  291.                     Modified:           1/21/2017 - 1:53:30 PM
  292. 15:48:59:678 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
  293. 15:48:59:679 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  294.                     File Size:          786 bytes
  295.                     Created:            1/21/2017 - 1:53:35 PM
  296.                     Modified:           1/21/2017 - 1:53:35 PM
  297. 15:48:59:680 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
  298. 15:48:59:681 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  299.                     File Size:          1231 bytes
  300.                     Created:            6/25/2016 - 8:41:05 PM
  301.                     Modified:           10/9/2016 - 11:34:30 PM
  302. 15:48:59:682 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\File.ahk
  303. 15:48:59:683 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  304.                     File Size:          9522 bytes
  305.                     Created:            1/21/2017 - 1:53:37 PM
  306.                     Modified:           1/21/2017 - 1:53:38 PM
  307. 15:48:59:684 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
  308. 15:48:59:685 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  309.                     File Size:          339 bytes
  310.                     Created:            1/21/2017 - 2:09:08 PM
  311.                     Modified:           1/21/2017 - 2:09:09 PM
  312. 15:48:59:686 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
  313. 15:48:59:687 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  314.                     File Size:          643 bytes
  315.                     Created:            6/25/2016 - 8:41:05 PM
  316.                     Modified:           10/9/2016 - 11:34:48 PM
  317. 15:48:59:689 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
  318. 15:48:59:689 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  319.                     File Size:          4364 bytes
  320.                     Created:            6/25/2016 - 8:41:05 PM
  321.                     Modified:           10/9/2016 - 11:34:57 PM
  322. 15:48:59:691 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\Process.ahk
  323. 15:48:59:692 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  324.                     File Size:          9711 bytes
  325.                     Created:            1/21/2017 - 2:09:07 PM
  326.                     Modified:           1/21/2017 - 2:09:07 PM
  327. 15:48:59:694 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
  328. 15:48:59:694 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  329.                     File Size:          4218 bytes
  330.                     Created:            1/21/2017 - 1:53:34 PM
  331.                     Modified:           1/21/2017 - 1:53:34 PM
  332. 15:48:59:696 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
  333. 15:48:59:697 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  334.                     File Size:          3898 bytes
  335.                     Created:            9/11/2016 - 11:40:14 AM
  336.                     Modified:           10/9/2016 - 11:35:14 PM
  337. 15:48:59:698 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
  338. 15:48:59:699 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  339.                     File Size:          331 bytes
  340.                     Created:            1/21/2017 - 1:53:33 PM
  341.                     Modified:           1/21/2017 - 1:53:33 PM
  342. 15:48:59:701 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
  343. 15:48:59:701 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  344.                     File Size:          5426 bytes
  345.                     Created:            6/25/2016 - 8:41:05 PM
  346.                     Modified:           10/9/2016 - 11:35:23 PM
  347. 15:48:59:703 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
  348. 15:48:59:704 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  349.                     File Size:          4603 bytes
  350.                     Created:            6/25/2016 - 8:41:05 PM
  351.                     Modified:           10/9/2016 - 11:35:32 PM
  352. 15:48:59:706 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
  353. 15:48:59:706 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  354.                     File Size:          24655 bytes
  355.                     Created:            1/31/2017 - 6:10:16 PM
  356.                     Modified:           1/31/2017 - 6:10:16 PM
  357. 15:48:59:708 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
  358. 15:48:59:708 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  359.                     File Size:          1171 bytes
  360.                     Created:            6/25/2016 - 8:41:05 PM
  361.                     Modified:           10/9/2016 - 11:35:49 PM
  362. 15:48:59:711 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
  363. 15:48:59:711 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  364.                     File Size:          72279 bytes
  365.                     Created:            3/4/2016 - 10:03:57 PM
  366.                     Modified:           10/9/2016 - 11:29:33 PM
  367. 15:48:59:713 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Shader.ahk
  368. 15:48:59:714 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  369.                     File Size:          4183 bytes
  370.                     Created:            9/11/2016 - 11:40:14 AM
  371.                     Modified:           10/9/2016 - 11:29:51 PM
  372. 15:48:59:716 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Shader Init.ahk
  373. 15:48:59:716 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  374.                     File Size:          412 bytes
  375.                     Created:            9/3/2016 - 9:23:49 PM
  376.                     Modified:           10/9/2016 - 11:29:40 PM
  377. 15:48:59:719 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Shared.ahk
  378. 15:48:59:720 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  379.                     File Size:          173248 bytes
  380.                     Created:            1/21/2017 - 1:53:38 PM
  381.                     Modified:           1/21/2017 - 1:53:38 PM
  382. 15:48:59:722 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Statistics.ahk
  383. 15:48:59:722 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  384.                     File Size:          27008 bytes
  385.                     Created:            3/4/2016 - 10:03:57 PM
  386.                     Modified:           10/9/2016 - 11:30:22 PM
  387. 15:48:59:724 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Statistics Init.ahk
  388. 15:48:59:725 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  389.                     File Size:          43 bytes
  390.                     Created:            3/4/2016 - 10:03:57 PM
  391.                     Modified:           10/9/2016 - 11:30:14 PM
  392. 15:48:59:726 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\Virtual Drive.ahk
  393. 15:48:59:727 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  394.                     File Size:          20294 bytes
  395.                     Created:            4/25/2016 - 3:19:13 PM
  396.                     Modified:           10/9/2016 - 11:30:47 PM
  397. 15:48:59:729 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\XHotkey.ahk
  398. 15:48:59:730 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  399.                     File Size:          26615 bytes
  400.                     Created:            3/4/2016 - 10:03:57 PM
  401.                     Modified:           10/9/2016 - 11:31:04 PM
  402. 15:48:59:731 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Lib\XHotkey Init.ahk
  403. 15:48:59:732 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  404.                     File Size:          1073 bytes
  405.                     Created:            3/4/2016 - 10:03:57 PM
  406.                     Modified:           10/9/2016 - 11:30:56 PM
  407. 15:48:59:732 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "mslug6"
  408. 15:48:59:732 | RL |     DEBUG  | +0     | Main - dbName: mslug6
  409. 15:48:59:733 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
  410. 15:48:59:734 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Games\RocketLauncher\Plugins\HyperSpin.plugin
  411. 15:48:59:735 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  412.                     File Size:          9590 bytes
  413.                     Created:            1/21/2017 - 2:09:07 PM
  414.                     Modified:           1/21/2017 - 2:09:07 PM
  415. 15:48:59:735 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\Games\Hyperspin\HyperSpin.exe"
  416. 15:48:59:735 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\Hyperspin\HyperSpin.exe"
  417. 15:48:59:737 | RL |      INFO  | +0     | Main - RocketLauncher received "Sammy Atomiswave" and "mslug6"
  418. 15:48:59:741 | RL |      INFO  | +0     | Main - Did not find a "D:\Games\RocketLauncher\Settings\Sammy Atomiswave\Game Options.ini" file, skipping any game-specific options.
  419. 15:48:59:741 | RL |      INFO  | +0     | Main - mslug6 is using the default emulator: Demul70
  420. 15:48:59:741 | RL |      INFO  | +0     | Main - Checking for a [Demul70] section in D:\Games\RocketLauncher\Settings\Sammy Atomiswave\Emulators.ini
  421. 15:48:59:988 | RL |      INFO  | +250   | Main - Checking for a [Demul70] section in D:\Games\RocketLauncher\Settings\Global Emulators.ini
  422. 15:48:59:991 | RL |      INFO  | +0     | Main - Found [Demul70] in D:\Games\RocketLauncher\Settings\Global Emulators.ini
  423. 15:48:59:999 | RL |      INFO  | +15    | CheckFile - Checking if D:\Games\RocketLauncher\Modules\Demul\Demul (v0.7).ahk exists
  424. 15:48:59:047 | RL |     DEBUG  | +47    | CheckFile - Attributes:
  425.                     File Size:          33081 bytes
  426.                     Created:            1/21/2017 - 2:09:09 PM
  427.                     Modified:           1/21/2017 - 2:09:09 PM
  428. 15:49:00:051 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
  429. 15:49:00:052 | RL |      INFO  | +0     | Main - mslug6 will use module: D:\Games\RocketLauncher\Modules\Demul\Demul (v0.7).ahk
  430. 15:49:00:091 | RL |      INFO  | +47    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  431. 15:49:00:103 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\HyperSpin\Emulators\demul07a_180816\demul.exe exists
  432. 15:49:00:143 | RL |     DEBUG  | +47    | CheckFile - Attributes:
  433.                     File Size:          3563520 bytes
  434.                     Created:            2/7/2017 - 9:47:01 AM
  435.                     Modified:           8/18/2016 - 6:30:30 AM
  436. 15:49:00:143 | RL |      INFO  | +0     | Main - INI Keys read
  437. 15:49:00:145 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\Module Extensions\7z.exe exists
  438. 15:49:00:147 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  439.                     FileDescription             7-Zip Console
  440.                     FileVersion                 15.06 beta
  441.                     InternalName                7z
  442.                     LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
  443.                     OriginalFilename            7z.exe
  444.                     ProductName                 7-Zip
  445.                     ProductVersion              15.06 beta
  446.                     CompanyName                 Igor Pavlov
  447.                     File Size:          262144 bytes
  448.                     Created:            3/4/2016 - 10:03:57 PM
  449.                     Modified:           3/4/2016 - 10:03:57 PM
  450. 15:49:00:148 | RL |      INFO  | +0     | CheckFile - Checking if D:\Games\RocketLauncher\Module Extensions\7z.dll exists
  451. 15:49:00:150 | RL |     DEBUG  | +15    | CheckFile - Attributes:
  452.                     FileDescription             7z Plugin
  453.                     FileVersion                 15.06 beta
  454.                     InternalName                7z
  455.                     LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
  456.                     OriginalFilename            7z.dll
  457.                     ProductName                 7-Zip
  458.                     ProductVersion              15.06 beta
  459.                     CompanyName                 Igor Pavlov
  460.                     File Size:          1012224 bytes
  461.                     Created:            3/4/2016 - 10:03:57 PM
  462.                     Modified:           3/4/2016 - 10:03:57 PM
  463. 15:49:00:155 | RL |      INFO  | +0     | Main - "mslug6" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
  464. 15:49:00:156 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Extension
  465. 15:49:00:156 | RL |      INFO  | +0     | CheckPaths - Started
  466. 15:49:00:157 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\Romsets\AtomisWave\Roms\mslug6.7z
  467. 15:49:00:157 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Games\Romsets\AtomisWave\Roms\mslug6\mslug6.7z
  468. 15:49:00:157 | RL |      INFO  | +0     | CheckPaths - Rom not found
  469. 15:49:00:158 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\Romsets\AtomisWave\Roms\mslug6.zip
  470. 15:49:00:158 | RL |      INFO  | +0     | CheckPaths - Found rom: D:\Games\Romsets\AtomisWave\Roms\mslug6.zip
  471. 15:49:00:159 | RL |     DEBUG  | +0     | CheckPaths - Current romName: mslug6
  472. 15:49:00:159 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: D:\Games\Romsets\AtomisWave\Roms
  473. 15:49:00:160 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
  474. 15:49:00:160 | RL |      INFO  | +0     | CheckPaths - Ended
  475. 15:49:00:161 | RL |      INFO  | +0     | BuildScript - User Variables:
  476.                     ;----------------------------------------------------------------------------
  477.                     ; INJECTED VARIABLES
  478.                     ;----------------------------------------------------------------------------
  479.                    
  480.                     #NoTrayIcon
  481.                     #InstallKeybdHook
  482.                     MiscUtils.DetectHiddenWindows("On")
  483.                     SetTitleMatchMode, 2
  484.                     SendMode, Event
  485.                     Global RLLog
  486.                     Global RLObject
  487.                     0 := "12"
  488.                     rlPath := "D:\Games\RocketLauncher"
  489.                     pluginPath := "D:\Games\RocketLauncher\Plugins"
  490.                     pluginName := "HyperSpin"
  491.                     pluginExt := ".plugin"
  492.                     contextOnExit := "1"
  493.                     rlMode := ""
  494.                     rlTitle := "RocketLauncher"
  495.                     rlVersion := "1.2.0.1"
  496.                     rlAuthor := "djvj"
  497.                     rlURL := "www.rlauncher.com"
  498.                     langFile := "D:\Games\RocketLauncher\Data\Language\Localization.ini"
  499.                     primMonitor := "1"
  500.                     frontendPID := ""
  501.                     frontendPath := "D:\Games\Hyperspin"
  502.                     frontendExe := "HyperSpin.exe"
  503.                     frontendExt := "exe"
  504.                     frontendName := "HyperSpin"
  505.                     frontendDrive := "D"
  506.                     exitEmulatorKey := "1joy7&1joy8"
  507.                     restoreFE := "false"
  508.                     exitScriptKey := "~q & ~s"
  509.                     toggleCursorKey := "~e & ~t"
  510.                     emuFullPath := "D:\Games\HyperSpin\Emulators\demul07a_180816\demul.exe"
  511.                     emuPath := "D:\Games\HyperSpin\Emulators\demul07a_180816"
  512.                     emuName := "Demul70"
  513.                     emuExt := "exe"
  514.                     baseRomPath := ""
  515.                     romPath := "D:\Games\Romsets\AtomisWave\Roms"
  516.                     romPathFromIni := "D:\Games\Romsets\AtomisWave\Roms"
  517.                     romExtension := ".zip"
  518.                     romExtensionOrig := ".zip"
  519.                     romExtensions := "7z|zip|gdi|cue|cdi|chd|mds|ccd|nrg"
  520.                     executable := "demul.exe"
  521.                     systemDbName := "Sammy Atomiswave"
  522.                     systemName := "Sammy Atomiswave"
  523.                     dbPath := ""
  524.                     dbName := "mslug6"
  525.                     dbExt := ""
  526.                     romFoundByExt := ""
  527.                     romName := "mslug6"
  528.                     romMapPath := ""
  529.                     romMappingEnabled := "false"
  530.                     romMappingLaunchMenuEnabled := "false"
  531.                     romMappingFirstMatchingExt := "false"
  532.                     romMappingShowAllRomsInArchive := "true"
  533.                     romMappingNumberOfGamesByScreen := "7"
  534.                     romMappingHideParent := "false"
  535.                     romMappingMenuWidth := "400"
  536.                     romMappingMenuMargin := "65"
  537.                     romMappingTextFont := "Bebas Neue"
  538.                     romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
  539.                     romMappingDisabledTextColor := "ff888888"
  540.                     romMappingTextSizeDifference := "7"
  541.                     romMappingTextMargin := "15"
  542.                     romMappingTitleTextFont := "Bebas Neue"
  543.                     romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
  544.                     romMappingTitle2TextFont := "Bebas Neue"
  545.                     romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
  546.                     romMappingGameInfoTextFont := "Bebas Neue"
  547.                     romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
  548.                     romMappingGameNameTextFont := "Bebas Neue"
  549.                     romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
  550.                     romMappingBackgroundBrush := "aa000000"
  551.                     romMappingColumnBrush := "33000000"
  552.                     romMappingButtonBrush1 := "6f000000"
  553.                     romMappingButtonBrush2 := "33000000"
  554.                     romMappingBackgroundAlign := "Stretch and Lose Aspect"
  555.                     romMappingMenuFlagWidth := "55"
  556.                     romMappingMenuFlagSeparation := "7"
  557.                     romMappingDefaultMenuList := "FullList"
  558.                     romMappingSingleFilteredRomAutomaticLaunch := "false"
  559.                     altArchiveNameOnly := ""
  560.                     altRomNameOnly := ""
  561.                     altArchiveAndRomName := ""
  562.                     altArchiveAndManyRomNames := ""
  563.                     altRomNamesOnly := ""
  564.                     romMapScenario := ""
  565.                     skipchecks := "Rom Extension"
  566.                     romMatchExt := "false"
  567.                     blockInputTime := "0"
  568.                     blockInputFile := "D:\Games\RocketLauncher\Module Extensions\BlockInput.exe"
  569.                     errorLevelReporting := "false"
  570.                     lockLaunch := "false"
  571.                     lockLaunchGame := ""
  572.                     screenRotationAngle := "0"
  573.                     screenRotationAngleGame := ""
  574.                     setResolution := ""
  575.                     logFile := ""
  576.                     logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
  577.                     logLevel := "10"
  578.                     logShowDebugConsole := "false"
  579.                     logShowCommandWindow := "false"
  580.                     logCommandWindow := "false"
  581.                     logIncludeModule := "true"
  582.                     logIncludeFileProperties := "true"
  583.                     logIncludeDLLLogs := "false"
  584.                     errorSounds := "true"
  585.                     rlDebugConsoleStdout := ""
  586.                     sysLang := "English_United_States"
  587.                     sysType := "64-bit"
  588.                     broadcastWindowTitle := ""
  589.                     navUpKey := "Up"
  590.                     navDownKey := "Down"
  591.                     navLeftKey := "Left"
  592.                     navRightKey := "Right"
  593.                     navSelectKey := "Enter"
  594.                     navP2UpKey := "Numpad8"
  595.                     navP2DownKey := "Numpad2"
  596.                     navP2LeftKey := "Numpad4"
  597.                     navP2RightKey := "Numpad6"
  598.                     navP2SelectKey := "NumpadEnter"
  599.                     originalWidth := "1920"
  600.                     originalHeight := "1200"
  601.                     vdEnabled := "false"
  602.                     vdFullPath := "C:\Program Files\DAEMON Tools Lite\DTLite.exe"
  603.                     vdUseSCSI := "false"
  604.                     vdDriveLetter := "K"
  605.                     vdDriveLetterScsi := ""
  606.                     vdAddDrive := "true"
  607.                     demulShooterPath := ""
  608.                     servoStikEnabled := "false"
  609.                     servoStikExitMode := "false"
  610.                     ledblinkyEnabled := "false"
  611.                     ledblinkySystemName := ""
  612.                     ledblinkyFullPath := ""
  613.                     ledblinkyProfilePath := "D:\Games\RocketLauncher\Profiles\LEDBlinky"
  614.                     ledblinkyRLProfile := "D:\Games\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
  615.                     winIPACFullPath := ""
  616.                     ultraMapEnabled := "false"
  617.                     ultraMapFullPath := ""
  618.                     emuIdleShutdown := "0"
  619.                     launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
  620.                     cursorSize := ""
  621.                     hideCursor := "false"
  622.                     hideEmu := "false"
  623.                     hideFE := "false"
  624.                     suspendFE := "false"
  625.                     fadeIn := "true"
  626.                     fadeInDuration := "500"
  627.                     fadeInTransitionAnimation := "DefaultAnimateFadeIn"
  628.                     fadeInDelay := "1000"
  629.                     fadeInExitDelay := "0"
  630.                     fadeOutExitDelay := "0"
  631.                     fadeOut := "true"
  632.                     fadeOutExtraScreen := "false"
  633.                     fadeOutDuration := "500"
  634.                     fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
  635.                     fadeOutDelay := "1000"
  636.                     fadeLyrInterpolation := "7"
  637.                     fadeMuteEmulator := "false"
  638.                     fadeUseBackgrounds := "false"
  639.                     fadeClickThrough := "false"
  640.                     fadeSounds := "true"
  641.                     fade7zProgressMode := "extraction"
  642.                     fadeWidthBaseRes := "1920"
  643.                     fadeHeightBaseRes := "1080"
  644.                     fadeLyr1Color := "FF000000"
  645.                     fadeLyr1AlignImage := "Stretch and Lose Aspect"
  646.                     fadeLyr2Pos := "Stretch and Lose Aspect"
  647.                     fadeLyr2X := "0"
  648.                     fadeLyr2Y := "0"
  649.                     fadeLyr2W := ""
  650.                     fadeLyr2H := ""
  651.                     fadeLyr2Adjust := "1"
  652.                     fadeLyr2PicPad := "0"
  653.                     fadeLyr2Prefix := "Extra Layer 1 - Console"
  654.                     fadeLyr3Pos := "Center"
  655.                     fadeLyr3X := "450"
  656.                     fadeLyr3Y := "450"
  657.                     fadeLyr3W := ""
  658.                     fadeLyr3H := ""
  659.                     fadeLyr3Adjust := "1"
  660.                     fadeLyr3PicPad := "0"
  661.                     fadeLyr3Speed := "750"
  662.                     fadeLyr3Animation := "DefaultFadeAnimation"
  663.                     fadeLyr37zAnimation := "DefaultFadeAnimation"
  664.                     fadeLyr3Type := "imageandbar"
  665.                     fadeLyr3ImgFollow7zProgress := "true"
  666.                     fadeLyr3Repeat := "1"
  667.                     fadeLyr3BackImageTransparency := "30"
  668.                     fadeLyr3StaticPos := "No Alignment"
  669.                     fadeLyr3StaticX := "0"
  670.                     fadeLyr3StaticY := "870|1575"
  671.                     fadeLyr3StaticW := ""
  672.                     fadeLyr3StaticH := ""
  673.                     fadeLyr3StaticAdjust := "1"
  674.                     fadeLyr3StaticPicPad := "0"
  675.                     fadeLyr3StaticPrefix := "Info Bar"
  676.                     fadeLyr4Adjust := "1"
  677.                     fadeLyr4X := "1792|952"
  678.                     fadeLyr4Y := "891|1596"
  679.                     fadeLyr4W := "128"
  680.                     fadeLyr4H := ""
  681.                     fadeLyr4Pos := "No Alignment"
  682.                     fadeLyr4FPS := "50"
  683.                     fadeLyr4PicPad := "0"
  684.                     fadeTranspGifColor := "FFFFFF"
  685.                     fadeBarWindow := "Image"
  686.                     fadeBarWindowX := ""
  687.                     fadeBarWindowY := ""
  688.                     fadeBarWindowW := "900"
  689.                     fadeBarWindowH := ""
  690.                     fadeBarWindowR := "30"
  691.                     fadeBarWindowM := "30"
  692.                     fadeBarWindowHatchStyle := "8"
  693.                     fadeBar := "7zOnly"
  694.                     fadeProgressDuration := "0"
  695.                     fadeBarBack := "true"
  696.                     fadeBarBackColor := "FF555555"
  697.                     fadeBarH := "30"
  698.                     fadeBarR := "10"
  699.                     fadeBarColor := "DD00BFFF"
  700.                     fadeBarHatchStyle := "8"
  701.                     fadeBarPercentageText := "true"
  702.                     fadeBarInfoText := "true"
  703.                     fadeBarXOffset := "0"
  704.                     fadeBarYOffset := "150"
  705.                     fadeRomInfoDescription := "filtered text"
  706.                     fadeRomInfoSystemName := "image"
  707.                     fadeRomInfoYear := "text with label"
  708.                     fadeRomInfoDeveloper := "disabled"
  709.                     fadeRomInfoPublisher := "disabled"
  710.                     fadeRomInfoGenre := "disabled"
  711.                     fadeRomInfoRating := "image"
  712.                     fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
  713.                     fadeRomInfoTextPlacement := "User Defined"
  714.                     fadeRomInfoTextMargin := "7"
  715.                     fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
  716.                     fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
  717.                     fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
  718.                     fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
  719.                     fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
  720.                     fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
  721.                     fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
  722.                     fadeStats_Number_of_Times_Played := "text with label"
  723.                     fadeStats_Last_Time_Played := "text with label"
  724.                     fadeStats_Average_Time_Played := "text with label"
  725.                     fadeStats_Total_Time_Played := "text with label"
  726.                     fadeStats_System_Total_Played_Time := "text with label"
  727.                     fadeStats_Total_Global_Played_Time := "text with label"
  728.                     fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
  729.                     fadeStatsInfoTextPlacement := "topRight"
  730.                     fadeStatsInfoTextMargin := "7"
  731.                     fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
  732.                     fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
  733.                     fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
  734.                     fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
  735.                     fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
  736.                     fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
  737.                     fadeText1X := "0"
  738.                     fadeText1Y := "0"
  739.                     fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
  740.                     fadeText1 := "Loading Game"
  741.                     fadeText2X := "0"
  742.                     fadeText2Y := "0"
  743.                     fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
  744.                     fadeText2 := "Extraction Complete, Ready"
  745.                     fadeText3 := "Loading Game"
  746.                     fadeText4 := "Loading Complete"
  747.                     fadeFont := "Bebas Neue"
  748.                     fadeSystemAndRomLayersOnly := "false"
  749.                     fadeExtractionTime := "disabled"
  750.                     fadeExtractionTimeTextX := "0"
  751.                     fadeExtractionTimeTextY := "0"
  752.                     fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
  753.                     fadeInterruptKey := ""
  754.                     detectFadeErrorEnabled := "true"
  755.                     fadeImgPath := "D:\Games\RocketLauncher\Media\Fade"
  756.                     RLDataPath := "D:\Games\RocketLauncher\Data"
  757.                     RLMediaPath := "D:\Games\RocketLauncher\Media"
  758.                     RLErrSoundPath := "D:\Games\RocketLauncher\Media\Sounds\Error"
  759.                     modulesPath := "D:\Games\RocketLauncher\Modules"
  760.                     moduleFullName := "D:\Games\RocketLauncher\Modules\Demul\Demul (v0.7).ahk"
  761.                     moduleName := "Demul (v0.7)"
  762.                     modulePath := "D:\Games\RocketLauncher\Modules\Demul"
  763.                     moduleExtension := "ahk"
  764.                     moduleExtensionsPath := "D:\Games\RocketLauncher\Module Extensions"
  765.                     libPath := "D:\Games\RocketLauncher\Lib"
  766.                     sevenZEnabled := "true"
  767.                     sevenZPath := "D:\Games\RocketLauncher\Module Extensions\7z.exe"
  768.                     sevenZDllPath := "D:\Games\RocketLauncher\Module Extensions\7z.dll"
  769.                     sevenZExtractPath := "C:\Temp Game HyperSpin"
  770.                     sevenZExtractPathOrig := ""
  771.                     sevenZAttachSystemName := "true"
  772.                     sevenZDelTemp := "true"
  773.                     sevenZFormats := ".zip"
  774.                     sevenZFormatsNoP := "zip"
  775.                     sevenZFormatsRegEx := "\.zip"
  776.                     sevenZGamesToKeep := ""
  777.                     sevenZDeletePerSystem := "false"
  778.                     sevenZExtensions := "zip"
  779.                     7zExtractPath := "C:\Temp Game HyperSpin"
  780.                     mgEnabled := "false"
  781.                     mgKey := "~NumpadSub"
  782.                     mgBackgroundColor := "FF000000"
  783.                     mgSidePadding := "0.2"
  784.                     mgWidthBaseRes := "1920"
  785.                     mgHeightBaseRes := "1080"
  786.                     mgYOffset := "500|800"
  787.                     mgFont := "Arial"
  788.                     mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
  789.                     mgText1Text := "Please select a game"
  790.                     mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
  791.                     mgText2Offset := "100"
  792.                     mgUseSound := "true"
  793.                     mgSoundfreq := "300"
  794.                     mgExitEffect := "none"
  795.                     mgSelectedEffect := "rotate"
  796.                     mgUseGameArt := "false"
  797.                     mgCandidate := ""
  798.                     mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
  799.                     mgOnLaunch := "false"
  800.                     pauseEnabled := "false"
  801.                     pauseKey := "~NumpadAdd"
  802.                     pauseBackToMenuBarKey := "X"
  803.                     pauseZoomInKey := "C"
  804.                     pauseZoomOutKey := "V"
  805.                     pauseScreenshotKey := "~PrintScreen"
  806.                     pauseHiToTextPath := "D:\Games\RocketLauncher\Module Extensions\HiToText.exe"
  807.                     pauseSaveStateKeyCodes := ""
  808.                     pauseLoadStateKeyCodes := ""
  809.                     keyboardEncoder := ""
  810.                     keyboardEncoderEnabled := "false"
  811.                     keymapperEnabled := "true"
  812.                     keymapperAHKMethod := "false"
  813.                     keymapper := "joytokey"
  814.                     xpadderFullPath := "D:\Games\Utilities\Xpadder\xpadder.exe"
  815.                     joyToKeyFullPath := "D:\Games\HyperSpin\Utilities\JoyToKey_en\JoyToKey.exe"
  816.                     profilePath := "D:\Games\RocketLauncher\Profiles"
  817.                     keymapperProfilePath := "D:\Games\RocketLauncher\Profiles\joytokey"
  818.                     keymapperFrontEndProfileName := "RocketLauncherUI"
  819.                     keymapperFrontEndProfile := "joytokey"
  820.                     keymapperRocketLauncherProfileEnabled := "false"
  821.                     joyIDsEnabled := "true"
  822.                     joyIDsPreferredControllersGlobal := "Arcade Stick (Super SFIV FightStick TE S)"
  823.                     joyIDsPreferredControllersSystem := "use_global"
  824.                     joyIDsPreferredControllersOnExit := ""
  825.                     CustomJoyNamesEnabled := "false"
  826.                     CustomJoyNames := ""
  827.                     rotateMethod := "false"
  828.                     FEProfile := "D:\Games\RocketLauncher\Profiles\joytokey\RocketLauncherUI"
  829.                     defaultProfile := "D:\Games\RocketLauncher\Profiles\joytokey\_Default"
  830.                     systemProfile := "D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave"
  831.                     xPadderSystemProfile := "D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\_Default"
  832.                     emuProfile := "D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\Demul70"
  833.                     romProfile := "D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\mslug6"
  834.                     RocketLauncherProfile := "D:\Games\RocketLauncher\Profiles\joytokey\RocketLauncher"
  835.                     blankProfile := "D:\Games\RocketLauncher\Profiles\joytokey\blank"
  836.                     ahkFEProfile := "D:\Games\RocketLauncher\Profiles\AHK\RocketLauncherUI"
  837.                     ahkDefaultProfile := "D:\Games\RocketLauncher\Profiles\AHK\_Default"
  838.                     ahkSystemProfile := "D:\Games\RocketLauncher\Profiles\AHK\Sammy Atomiswave"
  839.                     ahkEmuProfile := "D:\Games\RocketLauncher\Profiles\AHK\Sammy Atomiswave\Demul70"
  840.                     ahkRomProfile := "D:\Games\RocketLauncher\Profiles\AHK\Sammy Atomiswave\mslug6"
  841.                     ahkRocketLauncherProfile := "D:\Games\RocketLauncher\Profiles\AHK\RocketLauncher"
  842.                     bezelEnabled := "true"
  843.                     bezelICEnabled := "false"
  844.                     shaderName := "false"
  845.                     shaderColor := ""
  846.                     shaderTransparency := ""
  847.                     statisticsEnabled := "true"
  848.                     pressDuration := "-1"
  849.                     emuVolume := "1"
  850.                     dxwndIni := "D:\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
  851.                     dxwndFullPath := "D:\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  852.                     qResFullPath := "D:\Games\RocketLauncher\Module Extensions\QRes.exe"
  853.                     mon1O := ""
  854.                     pacDrivedllFile := "D:\Games\RocketLauncher\Module Extensions\PacDrive32.dll"
  855.                     userFadeAnimIniFile := "D:\Games\RocketLauncher\Lib\User Fade Animations.ini"
  856.                     testFile := ""
  857.                     testDuration := ""
  858.                     initialErrorMode := "0"
  859.  
  860. 15:49:00:162 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
  861. 15:49:00:163 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
  862. 15:49:00:163 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
  863. 15:49:00:164 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
  864. 15:49:00:164 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
  865. 15:49:00:165 | RL |      INFO  | +0     | BuildScript - Validating module
  866. 15:49:00:172 | RL |      INFO  | +16    | BuildScript - Validation complete
  867. 15:49:00:173 | RL |      INFO  | +0     | BuildScript - Module:
  868.                     MEmu := "Demul"
  869.                     MEmuV := "v0.7a 221215"
  870.                     MURL := ["http://demul.emulation64.com/"]
  871.                     MAuthor := ["djvj","bleasby"]
  872.                     MVersion := "2.1.10"
  873.                     MCRC := "F5B71B2D"
  874.                     iCRC := "791F35F2"
  875.                     MID := "636025126320548084"
  876.                     MSystem := ["Cave 3rd","Gaelco","Gaelco 3D","Sammy Atomiswave","Sega System SP","Sega Dreamcast","Sega Hikaru","Sega Naomi","Sega Naomi 2"]
  877.                     ;----------------------------------------------------------------------------
  878.                     ; Notes:
  879.                     ; Required - control and nvram files setup for each game/control type
  880.                     ; Required - moduleName ini example can be found on GIT in the Demul module folder
  881.                     ; moduleName ini must be placed in same folder as this module if you use the provided example, just be sure to rename it to just Demul.ini first so it matches the module's name
  882.                     ; GDI images must match mame zip names and be extracted and have a .dat extension
  883.                     ; Rom_Extension should include 7z|zip|gdi|cue|cdi|chd|mds|ccd|nrg
  884.                     ; Module will automatically set your rom path for you on first launch
  885.                     ;
  886.                     ; Make sure the awbios, dc, hikaru, naomi, naomi2, saturn.zip bios archives are in any of your rom paths as they are needed to play all the games.
  887.                     ; Set your Video Plugin to gpuDX11 and set your desired resolution there
  888.                     ; In case your control codes do not match mine, set your desired control type in demul, then open the demul.ini and find section PORTB and look for the device key. Use this number instead of the one I provided
  889.                     ; gpuDX10 and gpuDX11 are the only supported plugins. You can define what plugin you want to use for each game in the module settings in RocketLauncherUI
  890.                     ; Read the tooltip for the Fullscreen module setting in RocketLauncherUI on how to control windowed fullscreen, true fullscreen, or windowed mode
  891.                     ; Windowed fullscreen will take effect the 2nd time you run the emu. It has to calculate your resolution on first run.
  892.                     ;
  893.                     ; Controls:
  894.                     ; Start a game of each control type (look in the RocketLauncherUI's module settings for these types, they all have their own tabs) and configure your controls to play the game. After configuring your controls manually in Demul, open padDemul.ini and Copy/paste the JAMMA0_0 and JAMMA0_1 (for naomi) or the ATOMISWAVE0_0 and ATOMISWAVE0_1 (for atomiswave) into RocketLauncherUI's module settings for each controls tab (standard, sfstyle, etc).
  895.                     ; Each pair of control tabs designates another real arcade control schema for a grouping of games. Demul does not handle this like MAME, so the module does instead.
  896.                     ;
  897.                     ; Gaelco:
  898.                     ; There is no known way to launch the desired Gaelco rom from CLI. You will always be presented with the rom selection window on launch.
  899.                     ; GPUDX11 does not yet support Gaelco in true fullscreen mode. Either use DX10 which does support fullscreen for Gaelco
  900.                     ; or if using DX11, choose fullscreen in the video options and then match the windows resolution to your desktop. This will give a pseudo fullscreen mode.
  901.                     ;
  902.                     ; Sega Hikaru:
  903.                     ; Windowed Fullscreen doesn't seem to work as demul does not allow stretching of its window
  904.                     ;
  905.                     ; Troubleshooting:
  906.                     ; For some reason demul's ini files can get corrupted and ahk can't read/write to them correctly.
  907.                     ; If your ini keys are not being read or not writing to their existing keys in the demul inis, create a new file and copy/paste everything from the old ini into the new one and save.
  908.                     ; If you use Fade_Out, the module will disable it. Demul crashes when Fade tries to draw on top of it in windowed and fullscreen modes.
  909.                     ;
  910.                     ;Bezel:
  911.                     ;If the game has the wrong aspect ratio, go to demul module settings, rom settings, and set the aspect ratio option to stretch. The game will follow the aspect ratio defined by the bezel.
  912.                     ;----------------------------------------------------------------------------
  913.                     StartModule()
  914.                     BezelGUI()
  915.                     ExtraFixedResBezelGUI()
  916.                     FadeInStart()
  917.                    
  918.                     primaryExe := new Emulator(emuPath . "\" . executable)          ; instantiate emulator executable object
  919.                     emuPrimaryWindow := new Window(new WindowTitle("","window"))    ; instantiate primary emulator window object
  920.                     emuLCD0Window := new Window(new WindowTitle("LCD 0","LCD 0"))
  921.                    
  922.                     ; This object controls how the module reacts to different systems. Demul can play a few systems, but needs to know what system you want to run, so this module has to adapt.
  923.                     mType := Object("Cave 3rd","cave3rd","Gaelco","gaelco","Gaelco 3D","gaelco","Sammy Atomiswave","awave","Sega System SP","naomi","Sega Dreamcast","dc","Sega Hikaru","hikaru","Sega Naomi","naomi","Sega Naomi 2","naomi2")
  924.                     ident := mType[systemName]  ; search object for the systemName identifier Demul uses
  925.                     If !ident
  926.                         ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this Demul module: " . moduleName)
  927.                    
  928.                     DemuleIni := new IniFile(emuPath . "\Demul.ini")
  929.                     PadIni := new IniFile(emuPath . "\padDemul.ini")
  930.                     DemuleIni.CheckFile("Could not find Demul's ini. Please run Demul manually first and each of it's settings sections so the appropriate inis are created for you: " . DemuleIni.FileFullPath)
  931.                     PadIni.CheckFile("Could not find Demul's control ini. Please run Demul manually first and set up your controls so this file is created for you: " . PadIni.FileFullPath)
  932.                    
  933.                     demuleIniEncoding := RLObject.getFileEncoding(DemuleIni.FileFullPath)
  934.                     If demuleIniEncoding {
  935.                         If (demuleIniEncoding = "ERROR")
  936.                             RLLog.Warning("Module - Demul.ini set to Read-only and BOM cannot be changed. Check the DLL log for further details: " . DemuleIni.FileFullPath)
  937.                         Else {
  938.                             RLLog.Info("Module - Recreating " . DemuleIni.FileFullPath . " as ANSI because UTF-8 format cannot be read")
  939.                             If RLObject.removeBOM(DemuleIni.FileFullPath)
  940.                                 RLLog.Info("Module - Successfully converted " . DemuleIni.FileFullPath . " to ANSI")
  941.                             Else
  942.                                 RLLog.Error("Module - Failed to convert " . DemuleIni.FileFullPath . " to ANSI")
  943.                         }
  944.                     }
  945.                    
  946.                     maxHideTaskbar := moduleIni.Read("Settings", "MaxHideTaskbar", "true",,1)
  947.                     controllerCode := moduleIni.Read("Settings", "ControllerCode", "16777216",,1)
  948.                     mouseCode := moduleIni.Read("Settings", "MouseCode", "131072",,1)
  949.                     keyboardCode := moduleIni.Read("Settings", "KeyboardCode", "1073741824",,1)
  950.                     lightgunCode := moduleIni.Read("Settings", "LightgunCode", "-2147483648",,1)
  951.                     hideDemulGUI := moduleIni.Read("Settings", "HideDemulGUI", "true",,1)
  952.                     PerGameMemoryCards := moduleIni.Read("Settings", "PerGameMemoryCards", "true",,1)
  953.                     memCardPath := moduleIni.Read("Settings", "MemCardPath", emuPath . "\memsaves",,1)
  954.                     memCardPath := AbsoluteFromRelative(emuPath, memCardPath)
  955.                    
  956.                     fullscreen := moduleIni.Read(romName . "|Settings", "Fullscreen", "windowedfullscreen",,1)
  957.                     plugin := moduleIni.Read(romName . "|Settings", "Plugin", "gpuDX11",,1)
  958.                     shaderUsePass1 := moduleIni.Read(romName . "|Settings", "ShaderUsePass1", "false",,1)
  959.                     shaderUsePass2 := moduleIni.Read(romName . "|Settings", "ShaderUsePass2", "false",,1)
  960.                     shaderNamePass1 := moduleIni.Read(romName . "|Settings", "ShaderNamePass1",,,1)
  961.                     shaderNamePass2 := moduleIni.Read(romName . "|Settings", "ShaderNamePass2",,,1)
  962.                     listSorting := moduleIni.Read(romName . "|Settings", "ListSorting", "true",,1)
  963.                     OpaqueMod := moduleIni.Read(romName . "|Settings", "OModifier", "true",,1)
  964.                     TransMod := moduleIni.Read(romName . "|Settings", "TModifier", "true",,1)
  965.                     internalResolutionScale := moduleIni.Read(romName . "|Settings", "InternalResolutionScale", "1",,1)
  966.                     videomode := moduleIni.Read(romName . "|Settings", "VideoMode", "0",,1)
  967.                     aspectRatio := moduleIni.Read(romName . "|Settings", "AspectRatio", "1",,1)
  968.                     MaxLayers := moduleIni.Read(romName . "|Settings", "MaxLayers", "32",,1)
  969.                     demulShooterEnabled := moduleIni.Read(romName . "|Settings", "DemulShooterEnabled", "false",,1)
  970.                    
  971.                     showVMU := moduleIni.Read("Settings", "showVMU", "true",,1)
  972.                     VMU1Pos := moduleIni.Read("Settings", "VMU1Pos", "topLeft",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter
  973.                     VMU2Pos := moduleIni.Read("Settings", "VMU2Pos", "topRight",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter
  974.                     VMU3Pos := moduleIni.Read("Settings", "VMU3Pos", "bottomLeft",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter
  975.                     VMU4Pos := moduleIni.Read("Settings", "VMU4Pos", "bottomRight",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter
  976.                     VMUHideKey := moduleIni.Read("Settings", "VMUHideKey","F10",,1)
  977.                    
  978.                     Bios := moduleIni.Read(romName, "Bios",,,1)
  979.                     LoadDecrypted := moduleIni.Read(romName, "LoadDecrypted",,,1)   ; not currently supported
  980.                    
  981.                     ; Read all the control values
  982.                     controls := moduleIni.Read(romname, "Controls", "standard",,1)  ; have to read this first so the below ini reads work
  983.                     push1_0 := moduleIni.Read(controls . "_JAMMA0_0", "push1",,,1)
  984.                     push2_0 := moduleIni.Read(controls . "_JAMMA0_0", "push2",,,1)
  985.                     push3_0 := moduleIni.Read(controls . "_JAMMA0_0", "push3",,,1)
  986.                     push4_0 := moduleIni.Read(controls . "_JAMMA0_0", "push4",,,1)
  987.                     push5_0 := moduleIni.Read(controls . "_JAMMA0_0", "push5",,,1)
  988.                     push6_0 := moduleIni.Read(controls . "_JAMMA0_0", "push6",,,1)
  989.                     push7_0 := moduleIni.Read(controls . "_JAMMA0_0", "push7",,,1)
  990.                     push8_0 := moduleIni.Read(controls . "_JAMMA0_0", "push8",,,1)
  991.                     service_0 := moduleIni.Read(controls . "_JAMMA0_0", "SERVICE",,,1)
  992.                     start_0 := moduleIni.Read(controls . "_JAMMA0_0", "START",,,1)
  993.                     coin_0 := moduleIni.Read(controls . "_JAMMA0_0", "COIN",,,1)
  994.                     digitalup_0 := moduleIni.Read(controls . "_JAMMA0_0", "DIGITALUP",,,1)
  995.                     digitaldown_0 := moduleIni.Read(controls . "_JAMMA0_0", "DIGITALDOWN",,,1)
  996.                     digitalleft_0 := moduleIni.Read(controls . "_JAMMA0_0", "DIGITALLEFT",,,1)
  997.                     digitalright_0 := moduleIni.Read(controls . "_JAMMA0_0", "DIGITALRIGHT",,,1)
  998.                     analogup_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGUP",,,1)
  999.                     analogdown_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGDOWN",,,1)
  1000.                     analogleft_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGLEFT",,,1)
  1001.                     analogright_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGRIGHT",,,1)
  1002.                     analogup2_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGUP2",,,1)
  1003.                     analogdown2_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGDOWN2",,,1)
  1004.                     analogleft2_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGLEFT2",,,1)
  1005.                     analogright2_0 := moduleIni.Read(controls . "_JAMMA0_0", "ANALOGRIGHT2",,,1)
  1006.                     push1_1 := moduleIni.Read(controls . "_JAMMA0_1", "push1",,,1)
  1007.                     push2_1 := moduleIni.Read(controls . "_JAMMA0_1", "push2",,,1)
  1008.                     push3_1 := moduleIni.Read(controls . "_JAMMA0_1", "push3",,,1)
  1009.                     push4_1 := moduleIni.Read(controls . "_JAMMA0_1", "push4",,,1)
  1010.                     push5_1 := moduleIni.Read(controls . "_JAMMA0_1", "push5",,,1)
  1011.                     push6_1 := moduleIni.Read(controls . "_JAMMA0_1", "push6",,,1)
  1012.                     push7_1 := moduleIni.Read(controls . "_JAMMA0_1", "push7",,,1)
  1013.                     push8_1 := moduleIni.Read(controls . "_JAMMA0_1", "push8",,,1)
  1014.                     service_1 := moduleIni.Read(controls . "_JAMMA0_1", "SERVICE",,,1)
  1015.                     start_1 := moduleIni.Read(controls . "_JAMMA0_1", "START",,,1)
  1016.                     coin_1 := moduleIni.Read(controls . "_JAMMA0_1", "COIN",,,1)
  1017.                     digitalup_1 := moduleIni.Read(controls . "_JAMMA0_1", "DIGITALUP",,,1)
  1018.                     digitaldown_1 := moduleIni.Read(controls . "_JAMMA0_1", "DIGITALDOWN",,,1)
  1019.                     digitalleft_1 := moduleIni.Read(controls . "_JAMMA0_1", "DIGITALLEFT",,,1)
  1020.                     digitalright_1 := moduleIni.Read(controls . "_JAMMA0_1", "DIGITALRIGHT",,,1)
  1021.                     analogup_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGUP",,,1)
  1022.                     analogdown_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGDOWN",,,1)
  1023.                     analogleft_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGLEFT",,,1)
  1024.                     analogright_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGRIGHT",,,1)
  1025.                     analogup2_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGUP2",,,1)
  1026.                     analogdown2_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGDOWN2",,,1)
  1027.                     analogleft2_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGLEFT2",,,1)
  1028.                     analogright2_1 := moduleIni.Read(controls . "_JAMMA0_1", "ANALOGRIGHT2",,,1)
  1029.                    
  1030.                     ;Bezel settings
  1031.                     bezelTopOffset := moduleIni.Read(romName . "|Settings", "Bezel_Top_Offset","0",,1)
  1032.                     bezelBottomOffset := moduleIni.Read(romName . "|Settings", "Bezel_Bottom_Offset","0",,1)
  1033.                     bezelRightOffset := moduleIni.Read(romName . "|Settings", "Bezel_Right_Offset", "0",,1)
  1034.                     bezelLeftOffset := moduleIni.Read(romName . "|Settings", "Bezel_Left_Offset", "0",,1)
  1035.                     If (plugin = "gpuDX11ng")   ; this is for legacy support. Original demul 0.7 used gpuDX11ng
  1036.                         plugin := "gpuDX11old"
  1037.                    
  1038.                     If (InStr(systemName, "Hikaru") && plugin != "gpuDX11")
  1039.                         plugin := "gpuDX11"     ; Hikaru does not work with gpuDX10 gpu plugin, setting it dumps an error
  1040.                    
  1041.                     ; Verify user set desired gpu plugin name correctly
  1042.                     If (plugin != "gpuDX11old" && plugin != "gpuDX11" && plugin != "gpuDX10" && plugin != "")
  1043.                         ScriptError(plugin . " is not a supported gpu plugin.`nLeave the plugin blank to use the default ""gpuDX11"".`nValid options are gpuDX11old, gpuDX11 or gpuDX10.")
  1044.                    
  1045.                     ; Read and write videomode value for cable type
  1046.                     rvideomode := DemuleIni.Read("main", "videomode")
  1047.                     RLLog.Info("Module - Demul is reading the config with videomode = " . rvideomode)
  1048.                     DemuleIni.Write(videomode, "main", "videomode")
  1049.                     RLLog.Info("Module - Demul is updating the config with videomode = " . videomode)
  1050.                    
  1051.                     ; Handle Demul's rom paths so the user doesn't have to
  1052.                     romPathCount := DemuleIni.Read("files", "romsPathsCount")
  1053.                     RLLog.Info("Module - Demul is configured with " . romPathCount . " rom path(s). Scanning these for a romPath to this rom.")
  1054.                     Loop % romPathCount
  1055.                     {   demulRomPath := A_Index - 1 ; rompaths in demul start with 0
  1056.                         path%A_Index% := DemuleIni.Read("files", "roms" . demulRomPath)
  1057.                         RLLog.Info("Module - Path" . demulRomPath . ": " . path%A_Index%)
  1058.                         ; msgbox % path%A_Index%
  1059.                         If (path%A_Index% = romPath . "\")  ; demul tacks on the backslash at the end
  1060.                         {   romPathFound := 1   ; flag that demul has this romPath in its config and no need to add it
  1061.                             RLLog.Info("Module - Stopping search because Demul is already configured with the correct romPath to this rom: " . path%A_Index%)
  1062.                             Break   ; stop looking for a correct romPath
  1063.                         }
  1064.                     }
  1065.                     If !romPathFound    ; if demul doesn't have the romPath in its ini, add it
  1066.                     {   RLLog.Warning("Module - Demul does not have this romPath in Demul.ini, adding it for you.")
  1067.                         nextPath := romPathCount + 1    ; add 1 to the romPathCount and write that to the ini
  1068.                         DemuleIni.Write(nextPath, "files", "romsPathsCount")
  1069.                         DemuleIni.Write(romPath . "\", "files", "roms" . romPathCount)  ; write the rompath to the ini
  1070.                     }
  1071.                    
  1072.                     ; Force Fade_Out to disabled as it causes demul to not close properly
  1073.                     ; fadeOut = false
  1074.                     ; RLLog.Warning("Module - Turning off Fade_Out because it doesn't let Demul exit properly.")
  1075.                    
  1076.                     GpuIni := new IniFile(emuPath . "\" . plugin . ".ini")
  1077.                     GpuIni.CheckFile("Please run Demul manually first and select the " . plugin . " gpu plugin so it creates this file for you: " . GpuIni.FileFullPath)
  1078.                    
  1079.                     demulFileEncoding := RLObject.getFileEncoding(GpuIni.FileFullPath)
  1080.                     If demulFileEncoding {
  1081.                         If (demulFileEncoding = "ERROR")
  1082.                             RLLog.Warning("Module - GPU ini set to Read-only and BOM cannot be changed. Check the DLL log for further details: " . GpuIni.FileFullPath)
  1083.                         Else {
  1084.                             RLLog.Info("Module - Recreating " . GpuIni.FileFullPath . " as ANSI because UTF-8 format cannot be read")
  1085.                             If RLObject.removeBOM(GpuIni.FileFullPath)
  1086.                                 RLLog.Info("Module - Successfully converted " . GpuIni.FileFullPath . " to ANSI")
  1087.                             Else
  1088.                                 RLLog.Error("Module - Failed to convert " . GpuIni.FileFullPath . " to ANSI")
  1089.                         }
  1090.                     }
  1091.                    
  1092.                     BezelStart()
  1093.                    
  1094.                     ; Setting emu resolution if bezel is enabled
  1095.                     If (BezelPath)
  1096.                     {   If (plugin = "gpuDX11" || plugin = "gpuDX11old") {
  1097.                             GpuIni.Write(bezelScreenWidth, "resolution", "Width")
  1098.                             GpuIni.Write(bezelScreenHeight, "resolution", "Height")
  1099.                         } Else {
  1100.                             GpuIni.Write(bezelScreenWidth, "resolution", "wWidth")
  1101.                             GpuIni.Write(bezelScreenHeight, "resolution", "wHeight")
  1102.                         }
  1103.                     }
  1104.                    
  1105.                     ; This updates the DX11gpu ini file to turn List Sorting on or off. Depending on the games, turning this on for some games may remedy missing graphics, having it off on other games may fix corrupted graphics. Untill they improve the DX11gpu, this is the best it's gonna get.
  1106.                     If (ListSorting = "true")
  1107.                         GpuIni.Write(0, "main", "AutoSort")
  1108.                     Else
  1109.                         GpuIni.Write(1, "main", "AutoSort")
  1110.                        
  1111.                     ; This will set the Opaque or Trans modifier for each game
  1112.                     If (OpaqueMod = "true")
  1113.                         GpuIni.Write(0, "main", "OModifier")
  1114.                     Else
  1115.                         GpuIni.Write(1, "main", "OModifier")
  1116.                    
  1117.                     If (TransMod = "true")
  1118.                         GpuIni.Write(0, "main", "TModifier")
  1119.                     Else
  1120.                         GpuIni.Write(1, "main", "TModifier")
  1121.                    
  1122.                     ; This updates the DX10gpu or DX11gpu ini file to the ratio and scale you want to use for this game
  1123.                     GpuIni.Write(aspectRatio, "main", "aspect")
  1124.                     GpuIni.Write(InternalResolutionScale, "main", "scaling")
  1125.                    
  1126.                     If (plugin = "gpuDX11" || plugin = "gpuDX11old") {
  1127.                         GpuIni.Write(MaxLayers, "main", "MaxLayers")
  1128.                     }
  1129.                    
  1130.                     ; This updates the demul.ini with your gpu plugin choice for the selected rom
  1131.                     DemuleIni.Write(plugin . ".dll", "plugins", "gpu")
  1132.                    
  1133.                     ; This updates the demul.ini with your VMU display choice
  1134.                     VMUscreendisable := If (showVMU = "true") ? "false" : "true"
  1135.                     DemuleIni.Write(VMUscreendisable, "main", "VMUscreendisable")
  1136.                      
  1137.                      ; Shader Effects
  1138.                     Loop, 2 {
  1139.                         shaderUsePass%A_Index% := If (ShaderUsePass%A_Index% != "" and ShaderUsePass%A_Index% != "ERROR" ? (ShaderUsePass%A_Index%) : (GlobalShaderUsePass%A_Index%))   ; determine what shaderUsePass to use
  1140.                         currentusePass%A_Index% := GpuIni.Read("shaders", "usePass" . A_Index)
  1141.                         If (shaderUsePass%A_Index% = "true")
  1142.                         {
  1143.                             shaderNamePass%A_Index% := If (ShaderNamePass%A_Index% != "" and ShaderNamePass%A_Index% != "ERROR" ? (ShaderNamePass%A_Index%) : (GlobalShaderNamePass%A_Index%))  ; determine what shaderNamePass to use
  1144.                             If !StringUtils.Contains(shaderNamePass%A_Index%,"FXAA|HDR-TV|SCANLINES|CARTOON|RGB DOT\(MICRO\)|RGB DOT\(TINY\)|BLUR")
  1145.                                 ScriptError(shaderNamePass%A_Index% . " is not a valid choice for a shader. Your options are FXAA, HDR-TV, SCANLINES, CARTOON, RGB DOT(MICRO), RGB DOT(TINY), or BLUR.")
  1146.                             If (currentusePass%A_Index% = 0)
  1147.                                 GpuIni.Write(1, "shaders", "usePass" . A_Index) ; turn shader on in gpuDX11 ini
  1148.                             GpuIni.Write(shaderNamePass%A_Index%, "shaders", "shaderPass" . A_Index)    ; update gpuDX11 ini with the shader name to use
  1149.                         }Else If (shaderUsePass%A_Index% != "true" and currentusePass%A_Index% = 1)
  1150.                             GpuIni.Write(0, "shaders", "usePass" . A_Index) ; turn shader off in gpuDX11 ini
  1151.                     }
  1152.                    
  1153.                     If (ident = "dc")
  1154.                     {
  1155.                         7z(romPath, romName, romExtension, sevenZExtractPath)
  1156.                         defaultIni := "[main]`r`nimageFileName = `r`nopenDialog = false"
  1157.                         If (romExtension = ".cdi" || romExtension = ".mds" || romExtension = ".ccd" || romExtension = ".nrg" || romExtension = ".gdi" || romExtension = ".cue") {
  1158.                             GdrImageIni := new IniFile(emuPath . "\gdrImage.ini")
  1159.                             If !GdrImageIni.Exist() {
  1160.                                 GdrImageIni.Append(defaultIni)      ; Create a default gdrImage.ini in your emu folder if one does not exist already.
  1161.                                 ; GdrImageIni.Delete(gdrImageFile)  ; don't know why this was in the old module, no point in deleting the file I just made
  1162.                             }
  1163.                             TimerUtils.Sleep(500)
  1164.                             DemuleIni.Write("gdrImage.dll", "plugins", "gdr")
  1165.                             GdrImageIni.Write("false", "Main", "openDialog")
  1166.                             GdrImageIni.Write(romPath . "\" . romName . romExtension, "Main", "imagefilename")
  1167.                         } Else If (romExtension = ".chd")
  1168.                         {
  1169.                             GdrCHDIni := new IniFile(emuPath . "\gdrCHD.ini")
  1170.                             If !GdrCHDIni.Exist() {
  1171.                                 GdrCHDIni.Append(defaultIni)        ; Create a default gdrCHD.ini in your emu folder if one does not exist already.
  1172.                                 ; GdrCHDIni.Delete(gdrCHDFile)  ; don't know why this was in the old module, no point in deleting the file I just made
  1173.                             }
  1174.                             TimerUtils.Sleep(500)
  1175.                             GdrCHDIni.Write("false", "Main", "openDialog")
  1176.                             DemuleIni.Write("gdrCHD.dll", "plugins", "gdr")
  1177.                             GdrCHDIni.Write(romPath . "\" . romName . romExtension, "Main", "imagefilename")
  1178.                         } Else
  1179.                             ScriptError(romExtension . " is not a supported file type for this " . moduleName . " module.")
  1180.                    
  1181.                         DemuleIni.Write(1, "main", "region")    ; Set BIOS to Auto Region
  1182.                     } Else {    ; all other systems, Naomi and Atomiswave
  1183.                         ; This updates the demul.ini with your Bios choice for the selected rom
  1184.                         If (Bios != "" && Bios != "ERROR") {
  1185.                             Bios := StringUtils.RegExReplace(Bios,"\s.*")   ; Cleans off the added text from the key's value so only the number is left
  1186.                             DemuleIni.Write("false", "main", "naomiBiosAuto")   ; turning auto bios off so we can use a specific one instead
  1187.                             DemuleIni.Write(Bios, "main", "naomiBios")      ; setting specific bios user has set from the moduleName ini
  1188.                         } Else
  1189.                             DemuleIni.Write("true", "main", "naomiBiosAuto")    ; turning auto bios on if user did not specify a specific one
  1190.                     }
  1191.                    
  1192.                     ; This section writes your custom keys to the padDemul.ini. Naomi games had many control panel layouts. The only way we can accomodate these differing controls, is to keep track of them all and write them to the ini at the launch of each game.
  1193.                     ; First we check if the last controls used are the same as the game we want to play, so we don't waste time updating the ini if it is not necessary. For example playing 2 sfstyle type games in a row, we wouldn't need to write to the ini.
  1194.                    
  1195.                     ; This section tells demul what arcade control type should be connected to the game. Options are standard (aka controller), mouse, lightgun, or keyboard
  1196.                     If (controls = "lightgun" || controls = "mouse") {
  1197.                         RLLog.Info("Module - This game uses a Mouse or Lightgun control type.")
  1198.                         DemuleIni.Write(MouseCode, "PORTB", "device")
  1199.                     } Else If (controls = "keyboard") {
  1200.                         RLLog.Info("Module - This game uses a Keyboard control type.")
  1201.                         DemuleIni.Write(KeyboardCode, "PORTB", "device")
  1202.                     } Else { ; accounts for all other control types
  1203.                         RLLog.Info("Module - This game uses a standard (controller) control type.")
  1204.                         DemuleIni.Write(ControllerCode, "PORTB", "device")
  1205.                     }
  1206.                    
  1207.                     WriteControls(0,push1_0,push2_0,push3_0,push4_0,push5_0,push6_0,push7_0,push8_0,SERVICE_0,START_0,COIN_0,DIGITALUP_0,DIGITALDOWN_0,DIGITALLEFT_0,DIGITALRIGHT_0,ANALOGUP_0,ANALOGDOWN_0,ANALOGLEFT_0,ANALOGRIGHT_0,ANALOGUP2_0,ANALOGDOWN2_0,ANALOGLEFT2_0,ANALOGRIGHT2_0)
  1208.                    
  1209.                     WriteControls(1,push1_1,push2_1,push3_1,push4_1,push5_1,push6_1,push7_1,push8_1,SERVICE_1,START_1,COIN_1,DIGITALUP_1,DIGITALDOWN_1,DIGITALLEFT_1,DIGITALRIGHT_1,ANALOGUP_1,ANALOGDOWN_1,ANALOGLEFT_1,ANALOGRIGHT_1,ANALOGUP2_1,ANALOGDOWN2_1,ANALOGLEFT2_1,ANALOGRIGHT2_1)
  1210.                    
  1211.                     RLLog.Info("Module - Wrote " . controls . " controls to padDemul.ini.")
  1212.                    
  1213.                     ; This will check the save game files and create per game ones if enabled.
  1214.                     If (PerGameMemoryCards = "true")
  1215.                     {
  1216.                         MemCardFolder := new Folder(memCardPath)
  1217.                         DefaultMemCard := new File(memCardPath . "\default_vms.bin")    ; defining default blank VMU file
  1218.                         If !DefaultMemCard.Exist("Folder")
  1219.                             DefaultMemCard.CreateDir()  ; create memcard folder if it doesn't exist
  1220.                         If defaultMemCard.Exist()
  1221.                         {
  1222.                             RLLog.Info("VMU - Default VMU file location - " . defaultMemCard.FileFullPath)
  1223.                             Loop, 4
  1224.                             {
  1225.                                 outerLoop := A_Index
  1226.                                 If (A_Index = 1)
  1227.                                     contrPort := "A"
  1228.                                 Else If (A_Index = 2)
  1229.                                     contrPort := "B"
  1230.                                 Else If (A_Index = 3)
  1231.                                     contrPort := "C"
  1232.                                 Else If (A_Index = 4)
  1233.                                     contrPort := "D"
  1234.                                 controllerPort%contrPort% := DemuleIni.Read("PORT" . contrPort, "device")
  1235.                                 RLLog.Info("VMU - Config for controller PORT" . contrPort . " = " . controllerPort%contrPort%)
  1236.                                 If (controllerPort%contrPort% = -1)
  1237.                                     Continue
  1238.                                 Loop, 2
  1239.                                 {
  1240.                                     SubCount := A_Index - 1
  1241.                                     VMUPort%SubCount% := DemuleIni.Read("PORT" . contrPort, "port" . SubCount)
  1242.                                     RLLog.Info("VMU - Config Plugin VMUPort" . contrPort . SubCount . " for controller PORT" . contrPort . " = " . VMUPort%SubCount%)
  1243.                                     If (VMUPort%SubCount% <> -1)
  1244.                                     {
  1245.                                         VMUPortFile%SubCount% := DemuleIni.Read("VMS", "VMS" . contrPort . SubCount)
  1246.                                         RLLog.Info("VMU - VMUPortFile" . contrPort . SubCount . " controllerVMU" . contrPort .  SubCount . " " . "VMS" . contrPort . SubCount . " = " . VMUPortFile%SubCount%)
  1247.                                         memCardName := If romTable[1,5] ? romTable[1,4] : romName   ; defining rom name for multi disc rom
  1248.                                         PerGameVMUBin%A_Index% := new File(memCardPath . "\" . memCardName . "_vms_" . contrPort . SubCount . ".bin")
  1249.                                         RLLog.Info("VMU - PerGameVMUBin = " . PerGameVMUBin%A_Index%.FileFullPath)
  1250.                                         If PerGameVMUBin%A_Index%.Exist()
  1251.                                         {
  1252.                                             RLLog.Info("VMU - PerGameVMU file exists at " . PerGameVMUBin%A_Index%.FileFullPath)
  1253.                                         } Else {
  1254.                                             RLLog.Info("VMU - PerGameVMU file does not exist. So we will create one at " . PerGameVMUBin%A_Index%.FileFullPath)
  1255.                                             DefaultMemCard.Copy(PerGameVMUBin%A_Index%.FileFullPath)
  1256.                                         }
  1257.                                         DemuleIni.Write(PerGameVMUBin%A_Index%.FileFullPath, "VMS", "VMS" . contrPort . SubCount)
  1258.                                         RLLog.Info("VMU - PerGameVMU file written to " . DemuleIni.FileFullPath . " at section VMS to variable VMS" . contrPort . SubCount . " as " . PerGameVMUBin%A_Index%.FileFullPath)
  1259.                                     } Else {
  1260.                                         RLLog.Info("VMU - No VMU Plugged In.")
  1261.                                     }
  1262.                                 }
  1263.                             }
  1264.                         } Else {
  1265.                             RLLog.Info("VMU - No default VMU file at " . DefaultMemCard.FileFullPath)
  1266.                         }
  1267.                     }
  1268.                    
  1269.                     ; Setting demul to use true fullscreen if defined in settings.ini, otherwise sets demul to run windowed. This is for gpuDX11 plugin only
  1270.                     If (plugin = "gpuDX11" || plugin = "gpuDX11old")
  1271.                         If (fullscreen = "truefullscreen")
  1272.                             GpuIni.Write(1, "main", "UseFullscreen")
  1273.                         Else
  1274.                             GpuIni.Write(0, "main", "UseFullscreen")
  1275.                    
  1276.                     If (fullscreen = "windowedfullscreen")
  1277.                     {
  1278.                         If (plugin = "gpuDX11" || plugin = "gpuDX11old") {
  1279.                             GpuIni.Write(appWidthNew, "resolution", "Width")
  1280.                             GpuIni.Write(appHeightNew, "resolution", "Height")
  1281.                         } Else {
  1282.                             GpuIni.Write(appWidthNew, "resolution", "wWidth")
  1283.                             GpuIni.Write(appHeightNew, "resolution", "wHeight")
  1284.                         }
  1285.                         If (maxHideTaskbar = "true") {
  1286.                             RLLog.Info("Module - Hiding Taskbar and Start Button.")
  1287.                             MiscUtils.TaskBar("off")
  1288.                         }
  1289.                         ; Create black background to give the emu the fullscreen look
  1290.                         RLLog.Info("Module - Creating black background to simulate a fullscreen look.")
  1291.                         Gui demulGUI: -Caption +ToolWindow +0x08000000
  1292.                         Gui demulGUI: Color, Black
  1293.                         Gui demulGUI: Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%
  1294.                     }
  1295.                    
  1296.                     If (ident != "dc" && demulShooterEnabled = "true") {    ; If demulshooter is enabled for this game, launch it with relevant options
  1297.                         DemulShooterExe := New DemulShooter()
  1298.                         DemulShooterExe.Launch("demul07a",romName,"-noresize")
  1299.                     }
  1300.                    
  1301.                     TimerUtils.Sleep(250)
  1302.                    
  1303.                     ;  Construct the CLI for demul and send romName if naomi or atomiswave. Dreamcast needs a full path and romName.
  1304.                     If (LoadDecrypted = "true")     ; decrypted naomi rom
  1305.                         romCLI := "-customrom=" . """" . romPath . "\" . romName . ".bin"""
  1306.                     Else If (ident = "dc")  ; dreamcast game
  1307.                         romCLI := " -image=" . """" . romPath . "\" . romName . romExtension . """"
  1308.                     Else    ; standard naomi rom
  1309.                         romCLI := "-rom=" . romName
  1310.                    
  1311.                     hideEmuObj := Object(emuLCD0Window,0,emuPrimaryWindow,1)
  1312.                     HideAppStart(hideEmuObj,hideEmu)
  1313.                    
  1314.                     primaryExe.Run(" -run=" . ident . " " . romCLI, (If hideDemulGUI = "true" ? "min" : ""))    ; launching minimized, then restoring later hides the launch completely
  1315.                    
  1316.                     TimerUtils.Sleep(1000) ; Need a second for demul to launch, increase if yours takes longer and the emu is NOT appearing and staying minimized. This is required otherwise bezel backgrounds do not appear
  1317.                    
  1318.                     DetectHiddenWindows, On
  1319.                     If (hideDemulGUI = "true")
  1320.                     {  
  1321.                         emuPrimaryWindow.Restore()
  1322.                         emuPrimaryWindow.Activate()
  1323.                     }
  1324.                    
  1325.                     RLLog.Info("Module - Waiting for Demul to finish loading game.")
  1326.                     winTextSplit := []
  1327.                     Loop {  ; looping until demul is done loading rom and gpu starts showing frames
  1328.                         TimerUtils.Sleep(200,0)
  1329.                         winTitle := emuPrimaryWindow.GetTitle(0)    ; do not update the wintitle otherwise emu won't close on exit
  1330.                         winTextSplit := StringUtils.Split(winTitle, A_Space)
  1331.                         If (winTextSplit[5] = "gpu:" And winTextSplit[6] != "0" And winTextSplit[6] != "1")
  1332.                             Break
  1333.                     }
  1334.                     RLLog.Info("Module - Demul finished loading game.")
  1335.                    
  1336.                     If (StringUtils.Contains(systemName, "Gaelco|Hikaru") && fullscreen = "truefullscreen")
  1337.                         KeyUtils.Send("!{Enter}")   ; Automatic fullscreen seems to be broken in the Gaelco driver, must alt+Enter to get fullscreen
  1338.                    
  1339.                     ; This is where we calculate and maximize demul's window using our pseudo fullscreen code
  1340.                     If (fullscreen = "windowedfullscreen")
  1341.                     {
  1342.                         emuPrimaryWindow.Maximize() ; this will take effect after you run demul once because we cannot stretch demul's screen while it is running.
  1343.                     }
  1344.                    
  1345.                     BezelDraw()
  1346.                    
  1347.                     If (showVMU = "true"){
  1348.                         ExtraFixedResBezel := new Window(new WindowTitle("ahk_ID " . extraFixedRes_Bezel_hwnd))
  1349.                         SetTimer, CheckforVMU, 5000
  1350.                     }
  1351.                    
  1352.                     HideAppEnd(hideEmuObj,hideEmu)
  1353.                     FadeInExit()
  1354.                     primaryExe.Process("WaitClose")
  1355.                    
  1356.                     If (fullscreen = "windowedfullscreen")
  1357.                     {   Gui demulGUI: Destroy
  1358.                         RLLog.Info("Module - Destroyed black gui background.")
  1359.                     }
  1360.                    
  1361.                     If (ident = "dc")
  1362.                         7zCleanUp()
  1363.                    
  1364.                     BezelExit()
  1365.                     ExtraFixedResBezelExit()
  1366.                     FadeOutExit()
  1367.                    
  1368.                     If (fullscreen = "windowedfullscreen" && maxHideTaskbar = "true") {
  1369.                         RLLog.Info("Module - Showing Taskbar and Start Button.")
  1370.                         MiscUtils.TaskBar("on")
  1371.                     }
  1372.                    
  1373.                     ExitModule()
  1374.                    
  1375.                      ; Write new controls to padDemul.ini
  1376.                     WriteControls(player,push1,push2,push3,push4,push5,push6,push7,push8,service,start,coin,digitalup,digitaldown,digitalleft,digitalright,analogup,analogdown,analogleft,analogright,analogup2,analogdown2,analogleft2,analogright2) {
  1377.                         Global PadIni
  1378.                         PadIni.Write(push1, "JAMMA0_" . player, "PUSH1")
  1379.                         PadIni.Write(push2, "JAMMA0_" . player, "PUSH2")
  1380.                         PadIni.Write(push3, "JAMMA0_" . player, "PUSH3")
  1381.                         PadIni.Write(push4, "JAMMA0_" . player, "PUSH4")
  1382.                         PadIni.Write(push5, "JAMMA0_" . player, "PUSH5")
  1383.                         PadIni.Write(push6, "JAMMA0_" . player, "PUSH6")
  1384.                         PadIni.Write(push7, "JAMMA0_" . player, "PUSH7")
  1385.                         PadIni.Write(push8, "JAMMA0_" . player, "PUSH8")
  1386.                         PadIni.Write(service, "JAMMA0_" . player, "SERVICE")
  1387.                         PadIni.Write(start, "JAMMA0_" . player, "START")
  1388.                         PadIni.Write(coin, "JAMMA0_" . player, "COIN")
  1389.                         PadIni.Write(digitalup, "JAMMA0_" . player, "DIGITALUP")
  1390.                         PadIni.Write(digitaldown, "JAMMA0_" . player, "DIGITALDOWN")
  1391.                         PadIni.Write(digitalleft, "JAMMA0_" . player, "DIGITALLEFT")
  1392.                         PadIni.Write(digitalright, "JAMMA0_" . player, "DIGITALRIGHT")
  1393.                         PadIni.Write(analogup, "JAMMA0_" . player, "ANALOGUP")
  1394.                         PadIni.Write(analogdown, "JAMMA0_" . player, "ANALOGDOWN")
  1395.                         PadIni.Write(analogleft, "JAMMA0_" . player, "ANALOGLEFT")
  1396.                         PadIni.Write(analogright, "JAMMA0_" . player, "ANALOGRIGHT")
  1397.                         PadIni.Write(analogup2, "JAMMA0_" . player, "ANALOGUP2")
  1398.                         PadIni.Write(analogdown2, "JAMMA0_" . player, "ANALOGDOWN2")
  1399.                         PadIni.Write(analogleft2, "JAMMA0_" . player, "ANALOGLEFT2")
  1400.                         PadIni.Write(analogright2, "JAMMA0_" . player, "ANALOGRIGHT2")
  1401.                     }
  1402.                    
  1403.                     HaltEmu:
  1404.                         If (fullscreen = "truefullscreen")
  1405.                             KeyUtils.Send("!{Enter}")
  1406.                         If VMUHideKey
  1407.                             XHotKeywrapper(VMUHideKey,"VMUHide","OFF")
  1408.                     Return
  1409.                     RestoreEmu:
  1410.                         If (fullscreen = "truefullscreen")
  1411.                             KeyUtils.Send("!{Enter}")
  1412.                         If (showVMU = "true") {
  1413.                             Loop, 4
  1414.                             {   VMUWindow%A_Index%.Set("Transparent", 0)
  1415.                                 VMUWindow%A_Index%.Activate()
  1416.                                 VMUWindow%A_Index%.Set("AlwaysOnTop", "On")
  1417.                                 ExtraFixedResBezel.Set("AlwaysOnTop", "On")
  1418.                                 If !(VMUHidden)
  1419.                                     VMUWindow%A_Index%.Set("Transparent", "off")
  1420.                             }
  1421.                             emuPrimaryWindow.Activate()
  1422.                         }
  1423.                         If VMUHideKey
  1424.                             XHotKeywrapper(VMUHideKey,"VMUHide","ON")
  1425.                     Return
  1426.                    
  1427.                     HideGUIWindow:
  1428.                         emuPrimaryWindow.Set("Transparent", "On")
  1429.                         emuPrimaryWindow.Activate()     ; once activated, demul starts loading the rom
  1430.                     Return
  1431.                    
  1432.                     CheckforVMU:
  1433.                         Loop, 4
  1434.                         {   Transform, letter, Chr, % A_Index + asc("A") - 1  ; transform number to letter
  1435.                             If ((!(VMUWindow%A_Index%)) and (VMUScreenID%A_Index%:=WinExist("PORT " . letter . " VMU 0 ahk_class PORT " . letter . " VMU 0")))
  1436.                             {   VMUWindow%A_Index% := new Window(new WindowTitle("ahk_ID " . VMUScreenID%A_Index%))
  1437.                                 VMUWindow%A_Index%.Set("Transparent", 0)
  1438.                                 ExtraFixedResBezelDraw(VMUScreenID%A_Index%, "VMU",VMU%A_Index%Pos, 144, 96, 8, 8, 28, 8)
  1439.                                 VMUWindow%A_Index%.Activate()
  1440.                                 VMUWindow%A_Index%.Set("AlwaysOnTop", "On")
  1441.                                 ExtraFixedResBezel.Set("AlwaysOnTop", "On")
  1442.                                 VMU%A_Index%Draw := true
  1443.                                 If !(VMUHidden)
  1444.                                     VMUWindow%A_Index%.Set("Transparent", "off")
  1445.                                 If !(VMULoaded){
  1446.                                     VMUHideKey := xHotKeyVarEdit(VMUHideKey,"VMUHideKey","~","Add")
  1447.                                     xHotKeywrapper(VMUHideKey,"VMUHide")
  1448.                                     VMULoaded := true
  1449.                                 }
  1450.                                 emuPrimaryWindow.Activate()
  1451.                             }
  1452.                         }
  1453.                         If ((VMU1Draw) and (VMU2Draw) and (VMU3Draw) and (VMU4Draw))
  1454.                             SetTimer, CheckforVMU, off
  1455.                     Return 
  1456.                    
  1457.                     VMUHide:
  1458.                         If VMUHidden {
  1459.                             Loop, 4
  1460.                                 VMUWindow%a_index%.Set("Transparent", "off")
  1461.                             UpdateLayeredWindow(extraFixedRes_Bezel_hwnd, extraFixedRes_Bezel_hdc,0,0, A_ScreenWidth, A_ScreenHeight,255)
  1462.                             VMUHidden := false
  1463.                         } Else {
  1464.                             Loop, 4
  1465.                                 VMUWindow%a_index%.Set("Transparent", 0)
  1466.                             UpdateLayeredWindow(extraFixedRes_Bezel_hwnd, extraFixedRes_Bezel_hdc,0,0, A_ScreenWidth, A_ScreenHeight,0)
  1467.                             VMUHidden := true
  1468.                         }
  1469.                     Return
  1470.                    
  1471.                     CloseProcess:
  1472.                         FadeOutStart()
  1473.                         If (demulShooterEnabled = "true") {
  1474.                             DemulShooterExe.Close()
  1475.                         }
  1476.                         emuPrimaryWindow.PostMessage("0x111", "40085")  ; Stop emulation first for a clean exit
  1477.                         TimerUtils.Sleep(5) ; just like to give a little time before closing
  1478.                         emuPrimaryWindow.PostMessage("0x111", "40080")  ; Exit
  1479.                     Return
  1480.  
  1481. 15:49:00:174 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
  1482. 15:49:00:175 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
  1483. 15:49:00:176 | RL |      INFO  | +0     | BuildScript - "D:\Games\RocketLauncher\Lib\User Functions\Global.ahk" not found
  1484. 15:49:00:177 | RL |      INFO  | +0     | BuildScript - "D:\Games\RocketLauncher\Lib\User Functions\Sammy Atomiswave.ahk" not found
  1485. 15:49:00:178 | RL |      INFO  | +0     | BuildScript - "D:\Games\RocketLauncher\Lib\User Functions\Emulators\Demul70.ahk" not found
  1486. 15:49:00:179 | RL |      INFO  | +0     | BuildScript - "D:\Games\RocketLauncher\Lib\User Functions\Sammy Atomiswave\Emulators\Demul70.ahk" not found
  1487. 15:49:00:180 | RL |      INFO  | +0     | BuildScript - "D:\Games\RocketLauncher\Lib\User Functions\Sammy Atomiswave\mslug6.ahk" not found
  1488. 15:49:00:180 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
  1489. 15:49:00:181 | RL |      INFO  | +0     | Main - Module is built
  1490. 15:49:00:182 | RL |      INFO  | +16    | CheckFile - Checking if D:\Games\RocketLauncher\AutoHotkey.dll exists
  1491. 15:49:00:186 | RL |     DEBUG  | +0     | CheckFile - Attributes:
  1492.                     FileDescription             AutoHotkey_H ANSI 32-bit
  1493.                     FileVersion                 1.1.13.00
  1494.                     InternalName                AutoHotkey_H
  1495.                     LegalCopyright              Copyright (C) 2003-2013
  1496.                     OriginalFilename            AutoHotkey.exe
  1497.                     ProductName                 AutoHotkey_H
  1498.                     ProductVersion              1.1.13.00
  1499.                     File Size:          802304 bytes
  1500.                     Created:            3/4/2016 - 10:03:57 PM
  1501.                     Modified:           9/6/2013 - 10:54:32 PM
  1502. 15:49:00:189 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1503. 15:49:00:189 | RL |      INFO  | +0     | Main - Running module
  1504. 15:49:00:351 | MD |      INFO  | +N/A   | Module initialized
  1505. 15:49:00:353 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
  1506. 15:49:00:353 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 not in TableKeyGroups
  1507. 15:49:00:375 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 1 check
  1508. 15:49:00:376 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
  1509. 15:49:00:377 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label
  1510. 15:49:00:378 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  1511. 15:49:00:380 | MD |     TRACE  | +0     | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in D:\Games\RocketLauncher\Settings\Sammy Atomiswave\Games JoyIDs.ini under section [mslug6]
  1512. 15:49:00:381 | MD |      INFO  | +0     | LoadPreferredControllers - Started
  1513. 15:49:00:382 | MD |     TRACE  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = 1
  1514. 15:49:00:383 | MD |     TRACE  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
  1515. 15:49:00:383 | MD |      INFO  | +0     | GetJoystickArray - Started
  1516. 15:49:00:471 | MD |     TRACE  | +94    | GetJoystickArray - Joysticks Detected: 0000000000000000
  1517. 15:49:00:471 | MD |      INFO  | +0     | GetJoystickArray - Ended
  1518. 15:49:00:472 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
  1519. 15:49:00:472 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
  1520. 15:49:00:473 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
  1521. 15:49:00:473 | MD |      INFO  | +0     | CheckFile - Checking if D:\Games\HyperSpin\Utilities\JoyToKey_en\JoyToKey.exe exists
  1522. 15:49:00:474 | MD |     DEBUG  | +0     | CheckFile - Attributes:
  1523.                     FileDescription             Convert joystick input to keyboard/mouse input
  1524.                     FileVersion                 5.8.2.363
  1525.                     InternalName                JoyToKey
  1526.                     LegalCopyright              Copyright(C) JTK, 1999-2015
  1527.                     OriginalFilename            JoyToKey
  1528.                     ProductName                 JoyToKey
  1529.                     ProductVersion              Version 5
  1530.                     File Size:          1952768 bytes
  1531.                     Created:            12/26/2016 - 9:56:49 PM
  1532.                     Modified:           12/27/2015 - 10:33:02 AM
  1533. 15:49:00:475 | MD |      INFO  | +0     | Keymapper - Loading joytokey
  1534. 15:49:00:475 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load"
  1535. 15:49:00:475 | MD |      INFO  | +0     | GetJoystickArray - Started
  1536. 15:49:00:478 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
  1537. 15:49:00:478 | MD |      INFO  | +0     | GetJoystickArray - Ended
  1538. 15:49:00:478 | MD |     TRACE  | +0     | RunKeymapper - Found your keymapper application here: "D:\Games\HyperSpin\Utilities\JoyToKey_en\JoyToKey.exe"
  1539. 15:49:00:478 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find joytokey profiles for each one
  1540. 15:49:00:478 | MD |     TRACE  | +0     | GetProfile - Searching for these profiles (| delimited): D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\mslug6\mslug6|D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\Demul70\Demul70|D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\Sammy Atomiswave|D:\Games\RocketLauncher\Profiles\joytokey\_Default\_Default
  1541. 15:49:00:478 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\mslug6\mslug6.cfg
  1542. 15:49:00:502 | MD |     TRACE  | +31    | GetProfile - Searching for a Player 1 profile -> D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\Demul70\Demul70.cfg
  1543. 15:49:00:503 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Games\RocketLauncher\Profiles\joytokey\Sammy Atomiswave\Sammy Atomiswave.cfg
  1544. 15:49:00:503 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Games\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg
  1545. 15:49:00:503 | MD |   WARNING  | +0     | GetProfile - Keymapper support is enabled for "joytokey", but could not find a "mslug6", "Demul70", "Sammy Atomiswave", default, a "" player 1 profile or a blank profile in "D:\Games\RocketLauncher\Profiles\joytokey" for controller ""
  1546. 15:49:00:504 | MD |      INFO  | +0     | RunJoyToKey - Started
  1547. 15:49:00:504 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm
  1548. 15:49:00:607 | MD |      INFO  | +110   | Process - WaitClose JoyToKey.exe 2
  1549. 15:49:00:617 | MD |      INFO  | +0     | RunJoyToKey - Ended
  1550. 15:49:00:618 | MD |      INFO  | +0     | RunKeymapper - Ended
  1551. 15:49:00:639 | MD |     DEBUG  | +31    | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1552. 15:49:00:641 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1553. 15:49:00:642 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
  1554. 15:49:00:643 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
  1555. 15:49:00:644 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
  1556. 15:49:00:645 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
  1557. 15:49:00:646 | MD |      INFO  | +0     | StartModule - Started
  1558. 15:49:00:647 | MD |      INFO  | +0     | StartModule - MEmu: Demul
  1559.                     MEmuV: v0.7a 221215
  1560.                     MURL: http://demul.emulation64.com/
  1561.                     MAuthor: djvj|bleasby
  1562.                     MVersion: 2.1.10
  1563.                     MCRC: F5B71B2D
  1564.                     iCRC: 791F35F2
  1565.                     MID: 636025126320548084
  1566.                     MSystem: Cave 3rd|Gaelco|Gaelco 3D|Sammy Atomiswave|Sega System SP|Sega Dreamcast|Sega Hikaru|Sega Naomi|Sega Naomi 2
  1567. 15:49:00:647 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sammy Atomiswave"
  1568. 15:49:00:648 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
  1569. 15:49:00:650 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
  1570. 15:49:00:670 | MD |      INFO  | +31    | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
  1571. 15:49:00:671 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
  1572. 15:49:00:672 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
  1573. 15:49:00:674 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
  1574. 15:49:00:677 | MD |      INFO  | +0     | PluginInit - Started
  1575. 15:49:00:678 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
  1576. 15:49:00:678 | MD |      INFO  | +0     | CheckFile - Checking if D:\Games\Hyperspin\Databases\Sammy Atomiswave\Sammy Atomiswave.xml exists
  1577. 15:49:00:680 | MD |     DEBUG  | +0     | CheckFile - Attributes:
  1578.                     File Size:          11606 bytes
  1579.                     Created:            2/7/2017 - 12:33:25 PM
  1580.                     Modified:           2/7/2017 - 12:33:25 PM
  1581. 15:49:00:681 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
  1582. 15:49:00:707 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Name
  1583. 15:49:00:708 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Metal Slug 6"
  1584. 15:49:00:709 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
  1585. 15:49:00:710 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
  1586. 15:49:00:711 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
  1587. 15:49:00:712 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Sega/SNK Playmore"
  1588. 15:49:00:738 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching database for: Year
  1589. 15:49:00:739 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "2006"
  1590. 15:49:00:740 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
  1591. 15:49:00:741 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Platform"
  1592. 15:49:00:742 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
  1593. 15:49:00:743 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "AAMA - Yellow (Animated Violence Mild)"
  1594. 15:49:00:765 | MD |     TRACE  | +31    | PluginInit - GameInfo:
  1595.                     GameInfo Label: Genre | GameInfo Value: Platform
  1596.                     GameInfo Label: Name | GameInfo Value: Metal Slug 6
  1597.                     GameInfo Label: Publisher | GameInfo Value: Sega/SNK Playmore
  1598.                     GameInfo Label: Rating | GameInfo Value: AAMA - Yellow (Animated Violence Mild)
  1599.                     GameInfo Label: Year | GameInfo Value: 2006
  1600. 15:49:00:766 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
  1601. 15:49:00:768 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
  1602. 15:49:00:769 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Wheel\mslug6.png
  1603. 15:49:00:795 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a System Logo: D:\Games\Hyperspin\Media\Main Menu\Images\Wheel\Sammy Atomiswave.png
  1604. 15:49:00:796 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
  1605.                     Asset Label: Game Logo | Asset Path1:  D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Wheel\mslug6.png | Asset Extension1:  png | Asset Type1:  game
  1606.                     Asset Label: System Logo | Asset Path1:  D:\Games\Hyperspin\Media\Main Menu\Images\Wheel\Sammy Atomiswave.png | Asset Extension1:  png | Asset Type1:  system
  1607. 15:49:00:797 | MD |      INFO  | +0     | BuildAssetsTable - Ended
  1608. 15:49:00:799 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
  1609. 15:49:00:800 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Artwork1\mslug6.png
  1610. 15:49:00:801 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Artwork2\mslug6.png
  1611. 15:49:00:802 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Artwork3\mslug6.png
  1612. 15:49:00:803 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Artwork4\mslug6.png
  1613. 15:49:00:804 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Letters
  1614. 15:49:00:985 | MD |     DEBUG  | +188   | BuildAssetsTable - Searching for a Other: D:\Games\Hyperspin\Media\Sammy Atomiswave\Images\Other
  1615. 15:49:00:987 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
  1616.                     Asset Label: Letters | Asset Path1:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
  1617.                     Asset Label: Letters | Asset Path2:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
  1618.                     Asset Label: Letters | Asset Path3:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
  1619.                     Asset Label: Letters | Asset Path4:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
  1620.                     Asset Label: Letters | Asset Path5:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
  1621.                     Asset Label: Letters | Asset Path6:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
  1622.                     Asset Label: Letters | Asset Path7:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
  1623.                     Asset Label: Letters | Asset Path8:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
  1624.                     Asset Label: Letters | Asset Path9:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
  1625.                     Asset Label: Letters | Asset Path10:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
  1626.                     Asset Label: Letters | Asset Path11:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
  1627.                     Asset Label: Letters | Asset Path12:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
  1628.                     Asset Label: Letters | Asset Path13:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
  1629.                     Asset Label: Letters | Asset Path14:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
  1630.                     Asset Label: Letters | Asset Path15:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
  1631.                     Asset Label: Letters | Asset Path16:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
  1632.                     Asset Label: Letters | Asset Path17:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
  1633.                     Asset Label: Letters | Asset Path18:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
  1634.                     Asset Label: Letters | Asset Path19:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
  1635.                     Asset Label: Letters | Asset Path20:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
  1636.                     Asset Label: Letters | Asset Path21:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
  1637.                     Asset Label: Letters | Asset Path22:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
  1638.                     Asset Label: Letters | Asset Path23:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
  1639.                     Asset Label: Letters | Asset Path24:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
  1640.                     Asset Label: Letters | Asset Path25:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
  1641.                     Asset Label: Letters | Asset Path26:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
  1642.                     Asset Label: Letters | Asset Path27:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
  1643.                     Asset Label: Letters | Asset Path28:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
  1644.                     Asset Label: Letters | Asset Path29:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
  1645.                     Asset Label: Letters | Asset Path30:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
  1646.                     Asset Label: Letters | Asset Path31:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
  1647.                     Asset Label: Letters | Asset Path32:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
  1648.                     Asset Label: Letters | Asset Path33:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
  1649.                     Asset Label: Letters | Asset Path34:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
  1650.                     Asset Label: Letters | Asset Path35:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
  1651.                     Asset Label: Letters | Asset Path36:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
  1652.                     Asset Label: Letters | Asset Path37:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
  1653.                     Asset Label: Letters | Asset Path38:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
  1654.                     Asset Label: Letters | Asset Path39:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
  1655.                     Asset Label: Other | Asset Path1:  D:\Games\HyperSpin\Media\Sammy Atomiswave\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
  1656. 15:49:00:987 | MD |      INFO  | +0     | BuildAssetsTable - Ended
  1657. 15:49:00:988 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
  1658. 15:49:00:988 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: D:\Games\Hyperspin\Media\Sammy Atomiswave\Video\mslug6.*
  1659. 15:49:00:989 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: D:\Games\Hyperspin\Media\Main Menu\Video\Sammy Atomiswave.*
  1660. 15:49:00:989 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
  1661.                     Asset Label: Game Video | Asset Path1:  D:\Games\Hyperspin\Media\Sammy Atomiswave\Video\mslug6.mp4 | Asset Extension1:  mp4 | Asset Type1:  game
  1662.                     Asset Label: System Video | Asset Path1:  D:\Games\Hyperspin\Media\Main Menu\Video\Sammy Atomiswave.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
  1663. 15:49:00:989 | MD |      INFO  | +0     | BuildAssetsTable - Ended
  1664. 15:49:00:990 | MD |      INFO  | +0     | PluginInit - Ended
  1665. 15:49:00:990 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: mslug6
  1666. 15:49:00:991 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
  1667. 15:49:00:991 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~1joy7&~1joy8,
  1668. 15:49:00:991 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
  1669. 15:49:00:991 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
  1670. 15:49:00:992 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  1671. 15:49:00:992 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  1672. 15:49:00:993 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\Games\Hyperspin\HyperSpin.exe"
  1673. 15:49:00:993 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\Hyperspin\HyperSpin.exe"
  1674. 15:49:00:994 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\RocketLauncher\Modules\Demul\Sammy Atomiswave\mslug6.ini"
  1675. 15:49:00:016 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "D:\Games\RocketLauncher\Modules\Demul\Sammy Atomiswave.ini"
  1676. 15:49:01:018 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\RocketLauncher\Modules\Demul\Demul (v0.7).ini"
  1677. 15:49:01:048 | MD |     TRACE  | +31    | File.Exist - This file exists: D:\Games\RocketLauncher\Modules\Demul\Demul (v0.7).ini
  1678. 15:49:01:212 | MD |     DEBUG  | +156   | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "D:\Games\RocketLauncher\Modules\Demul\Demul (v0.7).ini"
  1679. 15:49:01:234 | MD |      INFO  | +32    | StartModule - Ended
  1680. 15:49:01:234 | MD |      INFO  | +0     | BezelGUI - Started
  1681. 15:49:01:272 | MD |      INFO  | +31    | BezelGUI - Ended
  1682. 15:49:01:273 | MD |     DEBUG  | +0     | FadeInStart - Started
  1683. 15:49:01:274 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
  1684. 15:49:01:274 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~1joy7&~1joy8,~e&~t,
  1685. 15:49:01:274 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
  1686. 15:49:01:275 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
  1687. 15:49:01:297 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7&~1joy8"
  1688. 15:49:01:298 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
  1689. 15:49:01:299 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  1690. 15:49:01:300 | MD |     DEBUG  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  1691. 15:49:01:301 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.111111
  1692. 15:49:01:302 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\mslug6\Layer 1*.*
  1693. 15:49:01:303 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Layer 1*.*
  1694. 15:49:01:304 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.*
  1695. 15:49:01:305 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.png
  1696. 15:49:01:306 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1.png
  1697. 15:49:01:325 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.gif
  1698. 15:49:01:326 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.tif
  1699. 15:49:01:327 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.bmp
  1700. 15:49:01:328 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.jpg
  1701. 15:49:01:329 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1.png
  1702. 15:49:01:330 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\mslug6\Extra Layer 1 - Console*.*
  1703. 15:49:01:331 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Extra Layer 1 - Console*.*
  1704. 15:49:01:332 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.*
  1705. 15:49:01:333 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Games\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
  1706. 15:49:01:334 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Games\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
  1707. 15:49:01:480 | MD |      INFO  | +157   | DefaultAnimateFadeIn - Started, direction is: in
  1708. 15:49:01:480 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  1709. 15:49:01:989 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
  1710. 15:49:01:021 | MD |     DEBUG  | +31    | FadeInStart - Ended
  1711. 15:49:02:022 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to D:\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  1712. 15:49:02:022 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
  1713. 15:49:02:022 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
  1714. 15:49:02:022 | MD |     DEBUG  | +0     | CoverFE - Started
  1715. 15:49:02:024 | MD |     DEBUG  | +0     | CoverFE - Ended
  1716. 15:49:02:024 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "D:\Games\HyperSpin\Emulators\demul07a_180816\demul.exe"
  1717. 15:49:02:024 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\Games\HyperSpin\Emulators\demul07a_180816\demul.exe"
  1718. 15:49:02:025 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\demul.exe"
  1719. 15:49:02:025 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class window"
  1720. 15:49:02:047 | MD |     TRACE  | +31    | Window.__New - Created: "LCD 0 ahk_class LCD 0"
  1721. 15:49:02:047 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini"
  1722. 15:49:02:049 | MD |     TRACE  | +0     | IniFile.__New - Created new ini object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini"
  1723. 15:49:02:049 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini"
  1724. 15:49:02:050 | MD |     TRACE  | +0     | IniFile.__New - Created new ini object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini"
  1725. 15:49:02:051 | MD |      INFO  | +0     | File.CheckFile - Checking if "D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini" exists
  1726. 15:49:02:052 | MD |     TRACE  | +0     | File.Exist - This file exists: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1727. 15:49:02:096 | MD |     DEBUG  | +47    | File.CheckFile - Attributes:
  1728.                     File Size:          1476 bytes
  1729.                     Created:            2/7/2017 - 9:59:05 AM
  1730.                     Modified:           2/11/2017 - 8:15:51 AM
  1731. 15:49:02:097 | MD |      INFO  | +0     | File.CheckFile - Checking if "D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini" exists
  1732. 15:49:02:098 | MD |     TRACE  | +0     | File.Exist - This file exists: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1733. 15:49:02:138 | MD |     DEBUG  | +47    | File.CheckFile - Attributes:
  1734.                     File Size:          5904 bytes
  1735.                     Created:            2/7/2017 - 9:47:01 AM
  1736.                     Modified:           2/11/2017 - 8:15:51 AM
  1737. 15:49:02:143 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MaxHideTaskbar: true
  1738. 15:49:02:144 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerCode: 16777216
  1739. 15:49:02:145 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MouseCode: 131072
  1740. 15:49:02:146 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - KeyboardCode: 1073741824
  1741. 15:49:02:146 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LightgunCode: -2147483648
  1742. 15:49:02:147 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideDemulGUI: No value for this key
  1743. 15:49:02:148 | MD |      INFO  | +0     | RIniFile.Read - Module - HideDemulGUI: true (DEFAULT)
  1744. 15:49:02:148 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PerGameMemoryCards: No value for this key
  1745. 15:49:02:149 | MD |      INFO  | +0     | RIniFile.Read - Module - PerGameMemoryCards: true (DEFAULT)
  1746. 15:49:02:170 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MemCardPath: No value for this key
  1747. 15:49:02:171 | MD |      INFO  | +0     | RIniFile.Read - Module - MemCardPath: D:\Games\HyperSpin\Emulators\demul07a_180816\memsaves (DEFAULT)
  1748. 15:49:02:173 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Fullscreen: No value for this key
  1749. 15:49:02:173 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: windowed
  1750. 15:49:02:174 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Plugin: gpuDX11
  1751. 15:49:02:175 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - ShaderUsePass1: No value for this key
  1752. 15:49:02:176 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ShaderUsePass1: true
  1753. 15:49:02:176 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - ShaderUsePass2: No value for this key
  1754. 15:49:02:177 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ShaderUsePass2: true
  1755. 15:49:02:178 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - ShaderNamePass1: No value for this key
  1756. 15:49:02:179 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ShaderNamePass1: FXAA
  1757. 15:49:02:179 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - ShaderNamePass2: No value for this key
  1758. 15:49:02:180 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ShaderNamePass2: SCANLINES
  1759. 15:49:02:181 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - ListSorting: true
  1760. 15:49:02:181 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - OModifier: No value for this key
  1761. 15:49:02:204 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - OModifier: No value for this key
  1762. 15:49:02:205 | MD |      INFO  | +0     | RIniFile.Read - Module - OModifier: true (DEFAULT)
  1763. 15:49:02:205 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - TModifier: No value for this key
  1764. 15:49:02:206 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - TModifier: No value for this key
  1765. 15:49:02:206 | MD |      INFO  | +0     | RIniFile.Read - Module - TModifier: true (DEFAULT)
  1766. 15:49:02:207 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - InternalResolutionScale: No value for this key
  1767. 15:49:02:207 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - InternalResolutionScale: No value for this key
  1768. 15:49:02:208 | MD |      INFO  | +0     | RIniFile.Read - Module - InternalResolutionScale: 1 (DEFAULT)
  1769. 15:49:02:208 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - VideoMode: No value for this key
  1770. 15:49:02:209 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VideoMode: No value for this key
  1771. 15:49:02:209 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoMode: 0 (DEFAULT)
  1772. 15:49:02:210 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - AspectRatio: No value for this key
  1773. 15:49:02:210 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AspectRatio: No value for this key
  1774. 15:49:02:211 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatio: 1 (DEFAULT)
  1775. 15:49:02:211 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - MaxLayers: No value for this key
  1776. 15:49:02:212 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MaxLayers: No value for this key
  1777. 15:49:02:212 | MD |      INFO  | +0     | RIniFile.Read - Module - MaxLayers: 32 (DEFAULT)
  1778. 15:49:02:213 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - DemulShooterEnabled: No value for this key
  1779. 15:49:02:213 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - DemulShooterEnabled: No value for this key
  1780. 15:49:02:214 | MD |      INFO  | +0     | RIniFile.Read - Module - DemulShooterEnabled: false (DEFAULT)
  1781. 15:49:02:235 | MD |      INFO  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - showVMU: 0
  1782. 15:49:02:235 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VMU1Pos: No value for this key
  1783. 15:49:02:236 | MD |      INFO  | +0     | RIniFile.Read - Module - VMU1Pos: topLeft (DEFAULT)
  1784. 15:49:02:236 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VMU2Pos: No value for this key
  1785. 15:49:02:237 | MD |      INFO  | +0     | RIniFile.Read - Module - VMU2Pos: topRight (DEFAULT)
  1786. 15:49:02:237 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VMU3Pos: No value for this key
  1787. 15:49:02:238 | MD |      INFO  | +0     | RIniFile.Read - Module - VMU3Pos: bottomLeft (DEFAULT)
  1788. 15:49:02:238 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VMU4Pos: No value for this key
  1789. 15:49:02:239 | MD |      INFO  | +0     | RIniFile.Read - Module - VMU4Pos: bottomRight (DEFAULT)
  1790. 15:49:02:239 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VMUHideKey: No value for this key
  1791. 15:49:02:241 | MD |      INFO  | +0     | RIniFile.Read - Module - VMUHideKey: F10 (DEFAULT)
  1792. 15:49:02:241 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Bios: No value for this key
  1793. 15:49:02:242 | MD |      INFO  | +0     | RIniFile.Read - Module - Bios: (NO VALUE)
  1794. 15:49:02:242 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - LoadDecrypted: No value for this key
  1795. 15:49:02:243 | MD |      INFO  | +0     | RIniFile.Read - Module - LoadDecrypted: (NO VALUE)
  1796. 15:49:02:243 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Controls: mslug6
  1797. 15:49:02:244 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push1: 805306380
  1798. 15:49:02:244 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push2: 805306381
  1799. 15:49:02:267 | MD |      INFO  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push3: 805306382
  1800. 15:49:02:267 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push4: 0
  1801. 15:49:02:267 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push5: 805306383
  1802. 15:49:02:268 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push6: 0
  1803. 15:49:02:268 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push7: 0
  1804. 15:49:02:268 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - push8: 0
  1805. 15:49:02:269 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - SERVICE: 0
  1806. 15:49:02:269 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - START: 805306372
  1807. 15:49:02:269 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - COIN: 805306373
  1808. 15:49:02:270 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - DIGITALUP: 805306368
  1809. 15:49:02:270 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - DIGITALDOWN: 805306369
  1810. 15:49:02:270 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - DIGITALLEFT: 805306370
  1811. 15:49:02:271 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - DIGITALRIGHT: 805306371
  1812. 15:49:02:271 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGUP: 0
  1813. 15:49:02:271 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGDOWN: 0
  1814. 15:49:02:272 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGLEFT: 0
  1815. 15:49:02:272 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGRIGHT: 0
  1816. 15:49:02:272 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGUP2: 0
  1817. 15:49:02:273 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGDOWN2: 0
  1818. 15:49:02:273 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGLEFT2: 0
  1819. 15:49:02:273 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_0] - ANALOGRIGHT2: 0
  1820. 15:49:02:273 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push1: 805371916
  1821. 15:49:02:274 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push2: 805371917
  1822. 15:49:02:274 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push3: 805371918
  1823. 15:49:02:274 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push4: 0
  1824. 15:49:02:275 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push5: 805371919
  1825. 15:49:02:275 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push6: 0
  1826. 15:49:02:298 | MD |      INFO  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push7: 0
  1827. 15:49:02:298 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - push8: 0
  1828. 15:49:02:298 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - SERVICE: 0
  1829. 15:49:02:299 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - START: 805371908
  1830. 15:49:02:299 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - COIN: 805371909
  1831. 15:49:02:299 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - DIGITALUP: 805371904
  1832. 15:49:02:300 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - DIGITALDOWN: 805371905
  1833. 15:49:02:300 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - DIGITALLEFT: 805371906
  1834. 15:49:02:300 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - DIGITALRIGHT: 805371907
  1835. 15:49:02:301 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGUP: 0
  1836. 15:49:02:301 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGDOWN: 0
  1837. 15:49:02:301 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGLEFT: 0
  1838. 15:49:02:302 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGRIGHT: 0
  1839. 15:49:02:302 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGUP2: 0
  1840. 15:49:02:302 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGDOWN2: 0
  1841. 15:49:02:302 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGLEFT2: 0
  1842. 15:49:02:303 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6_JAMMA0_1] - ANALOGRIGHT2: 0
  1843. 15:49:02:303 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Bezel_Top_Offset: No value for this key
  1844. 15:49:02:303 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Bezel_Top_Offset: No value for this key
  1845. 15:49:02:304 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Top_Offset: 0 (DEFAULT)
  1846. 15:49:02:304 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Bezel_Bottom_Offset: No value for this key
  1847. 15:49:02:304 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Bezel_Bottom_Offset: No value for this key
  1848. 15:49:02:305 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Bottom_Offset: 0 (DEFAULT)
  1849. 15:49:02:305 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Bezel_Right_Offset: No value for this key
  1850. 15:49:02:305 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Bezel_Right_Offset: No value for this key
  1851. 15:49:02:306 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Right_Offset: 0 (DEFAULT)
  1852. 15:49:02:306 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [mslug6] - Bezel_Left_Offset: No value for this key
  1853. 15:49:02:306 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Bezel_Left_Offset: No value for this key
  1854. 15:49:02:325 | MD |      INFO  | +31    | RIniFile.Read - Module - Bezel_Left_Offset: 0 (DEFAULT)
  1855. 15:49:02:325 | MD |     DEBUG  | +0     | IniFile.Read - SECTION: [main] - KEY: videomode - VALUE:  - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1856. 15:49:02:326 | MD |      INFO  | +0     | Module - Demul is reading the config with videomode = 0
  1857. 15:49:02:326 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: videomode - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1858. 15:49:02:327 | MD |      INFO  | +0     | Module - Demul is updating the config with videomode = 0
  1859. 15:49:02:327 | MD |     DEBUG  | +0     | IniFile.Read - SECTION: [files] - KEY: romsPathsCount - VALUE:  - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1860. 15:49:02:328 | MD |      INFO  | +0     | Module - Demul is configured with 3 rom path(s). Scanning these for a romPath to this rom.
  1861. 15:49:02:328 | MD |     DEBUG  | +0     | IniFile.Read - SECTION: [files] - KEY: roms0 - VALUE:  - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1862. 15:49:02:328 | MD |      INFO  | +0     | Module - Path0: D:\Games\Romsets\AtomisWave\
  1863. 15:49:02:329 | MD |     DEBUG  | +0     | IniFile.Read - SECTION: [files] - KEY: roms1 - VALUE:  - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1864. 15:49:02:329 | MD |      INFO  | +0     | Module - Path1: D:\Games\Romsets\AtomisWave\Roms\
  1865. 15:49:02:330 | MD |      INFO  | +0     | Module - Stopping search because Demul is already configured with the correct romPath to this rom: D:\Games\Romsets\AtomisWave\Roms\
  1866. 15:49:02:330 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini"
  1867. 15:49:02:331 | MD |     TRACE  | +0     | IniFile.__New - Created new ini object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini"
  1868. 15:49:02:332 | MD |      INFO  | +0     | File.CheckFile - Checking if "D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini" exists
  1869. 15:49:02:332 | MD |     TRACE  | +0     | File.Exist - This file exists: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1870. 15:49:02:333 | MD |     DEBUG  | +0     | File.CheckFile - Attributes:
  1871.                     File Size:          416 bytes
  1872.                     Created:            2/7/2017 - 9:47:01 AM
  1873.                     Modified:           2/11/2017 - 8:15:51 AM
  1874. 15:49:02:334 | MD |      INFO  | +0     | BezelStart - Started
  1875. 15:49:02:334 | MD |     DEBUG  | +0     | BezelStart - Bezel mode Normal selected.
  1876. 15:49:02:389 | MD |     TRACE  | +63    | BezelStart - Bezel variable values:
  1877.                     [Settings] Game_Monitor =
  1878.                     [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
  1879.                     [Settings] Bezel_Delay = 0
  1880.                     [Bezel Change] Bezel_Transition_Duration = 0
  1881.                     [Bezel Change] Bezel_Save_Selected = true
  1882.                     [Bezel Change] Extra_FullScreen_Bezel = false
  1883.                     [Background] Background_Change_Timer = 0
  1884.                     [Background] Background_Transition_Animation = fade
  1885.                     [Background] Background_Transition_Duration = 500
  1886.                     [Background] Use_Backgrounds = true
  1887.                     [Bezel Change Keys] Next_Bezel_Key = Y
  1888.                     [Bezel Change Keys] Previous_Bezel_Key =
  1889. 15:49:02:390 | MD |      INFO  | +0     | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
  1890. 15:49:02:391 | MD |     DEBUG  | +0     | BezelStart - Assuming that game has horizontal orientation.
  1891. 15:49:02:391 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Bezel in: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\mslug6
  1892. 15:49:02:438 | MD |     DEBUG  | +47    | BezelFilesPath - Found Bezel art in folder: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\mslug6
  1893. 15:49:02:439 | MD |      INFO  | +0     | BezelStart - Loading Bezel image: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\mslug6\Bezel - 16x9 mslug6 (AlexDC22).png
  1894. 15:49:02:500 | MD |     DEBUG  | +62    | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\mslug6
  1895. 15:49:02:501 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Backgrounds\Sammy Atomiswave\mslug6
  1896. 15:49:02:501 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\_Default\Demul70\Horizontal
  1897. 15:49:02:531 | MD |     DEBUG  | +31    | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\_Default\Demul70
  1898. 15:49:02:532 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\_Default\Horizontal
  1899. 15:49:02:533 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\Sammy Atomiswave\_Default
  1900. 15:49:02:534 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Backgrounds\Sammy Atomiswave\_Default\Horizontal
  1901. 15:49:02:534 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Backgrounds\Sammy Atomiswave\_Default
  1902. 15:49:02:535 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\_Default\Horizontal
  1903. 15:49:02:535 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Bezels\_Default
  1904. 15:49:02:536 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Backgrounds\_Default\Horizontal
  1905. 15:49:02:537 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\Games\RocketLauncher\Media\Backgrounds\_Default
  1906. 15:49:02:538 | MD |   WARNING  | +0     | BezelFilesPath - Bezels are enabled, however none of the Background files, with extensions png|gif|tif|bmp|jpg exist on the bezel folders.
  1907. 15:49:02:540 | MD |     TRACE  | +0     | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=0 Y1=0 X2=3840 Y2=2160
  1908. 15:49:02:540 | MD |      INFO  | +0     | BezelStart - Ended
  1909. 15:49:02:559 | MD |      INFO  | +32    | IniFile.Write - SECTION: [resolution] - KEY: Width - VALUE: 1920 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1910. 15:49:02:559 | MD |      INFO  | +0     | IniFile.Write - SECTION: [resolution] - KEY: Height - VALUE: 1080 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1911. 15:49:02:560 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: AutoSort - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1912. 15:49:02:561 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: OModifier - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1913. 15:49:02:562 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: TModifier - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1914. 15:49:02:562 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: aspect - VALUE: 1 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1915. 15:49:02:563 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: scaling - VALUE: 1 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1916. 15:49:02:564 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: MaxLayers - VALUE: 32 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1917. 15:49:02:565 | MD |      INFO  | +0     | IniFile.Write - SECTION: [plugins] - KEY: gpu - VALUE: gpuDX11.dll - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1918. 15:49:02:565 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: VMUscreendisable - VALUE: true - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1919. 15:49:02:566 | MD |     DEBUG  | +0     | IniFile.Read - SECTION: [shaders] - KEY: usePass1 - VALUE:  - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1920. 15:49:02:566 | MD |     TRACE  | +0     | StringUtils.Contains - "FXAA" contains "FXAA|HDR-TV|SCANLINES|CARTOON|RGB DOT\(MICRO\)|RGB DOT\(TINY\)|BLUR" at position 1
  1921. 15:49:02:567 | MD |      INFO  | +0     | IniFile.Write - SECTION: [shaders] - KEY: shaderPass1 - VALUE: FXAA - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1922. 15:49:02:567 | MD |     DEBUG  | +0     | IniFile.Read - SECTION: [shaders] - KEY: usePass2 - VALUE:  - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1923. 15:49:02:567 | MD |     TRACE  | +0     | StringUtils.Contains - "SCANLINES" contains "FXAA|HDR-TV|SCANLINES|CARTOON|RGB DOT\(MICRO\)|RGB DOT\(TINY\)|BLUR" at position 1
  1924. 15:49:02:568 | MD |      INFO  | +0     | IniFile.Write - SECTION: [shaders] - KEY: shaderPass2 - VALUE: SCANLINES - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1925. 15:49:02:569 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: naomiBiosAuto - VALUE: true - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1926. 15:49:02:569 | MD |      INFO  | +0     | Module - This game uses a standard (controller) control type.
  1927. 15:49:02:569 | MD |      INFO  | +0     | IniFile.Write - SECTION: [PORTB] - KEY: device - VALUE: 16777216 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\Demul.ini
  1928. 15:49:02:570 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH1 - VALUE: 805306380 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1929. 15:49:02:570 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH2 - VALUE: 805306381 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1930. 15:49:02:571 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH3 - VALUE: 805306382 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1931. 15:49:02:571 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH4 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1932. 15:49:02:572 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH5 - VALUE: 805306383 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1933. 15:49:02:588 | MD |      INFO  | +31    | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH6 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1934. 15:49:02:589 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH7 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1935. 15:49:02:590 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: PUSH8 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1936. 15:49:02:590 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: SERVICE - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1937. 15:49:02:591 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: START - VALUE: 805306372 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1938. 15:49:02:592 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: COIN - VALUE: 805306373 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1939. 15:49:02:592 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: DIGITALUP - VALUE: 805306368 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1940. 15:49:02:593 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: DIGITALDOWN - VALUE: 805306369 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1941. 15:49:02:594 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: DIGITALLEFT - VALUE: 805306370 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1942. 15:49:02:595 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: DIGITALRIGHT - VALUE: 805306371 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1943. 15:49:02:595 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGUP - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1944. 15:49:02:596 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGDOWN - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1945. 15:49:02:597 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGLEFT - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1946. 15:49:02:597 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGRIGHT - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1947. 15:49:02:598 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGUP2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1948. 15:49:02:598 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGDOWN2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1949. 15:49:02:599 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGLEFT2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1950. 15:49:02:599 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_0] - KEY: ANALOGRIGHT2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1951. 15:49:02:600 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH1 - VALUE: 805371916 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1952. 15:49:02:600 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH2 - VALUE: 805371917 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1953. 15:49:02:601 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH3 - VALUE: 805371918 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1954. 15:49:02:601 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH4 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1955. 15:49:02:602 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH5 - VALUE: 805371919 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1956. 15:49:02:620 | MD |      INFO  | +31    | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH6 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1957. 15:49:02:621 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH7 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1958. 15:49:02:622 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: PUSH8 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1959. 15:49:02:622 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: SERVICE - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1960. 15:49:02:623 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: START - VALUE: 805371908 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1961. 15:49:02:624 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: COIN - VALUE: 805371909 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1962. 15:49:02:625 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: DIGITALUP - VALUE: 805371904 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1963. 15:49:02:625 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: DIGITALDOWN - VALUE: 805371905 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1964. 15:49:02:626 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: DIGITALLEFT - VALUE: 805371906 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1965. 15:49:02:627 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: DIGITALRIGHT - VALUE: 805371907 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1966. 15:49:02:627 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGUP - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1967. 15:49:02:628 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGDOWN - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1968. 15:49:02:629 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGLEFT - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1969. 15:49:02:630 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGRIGHT - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1970. 15:49:02:630 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGUP2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1971. 15:49:02:631 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGDOWN2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1972. 15:49:02:631 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGLEFT2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1973. 15:49:02:632 | MD |      INFO  | +0     | IniFile.Write - SECTION: [JAMMA0_1] - KEY: ANALOGRIGHT2 - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\padDemul.ini
  1974. 15:49:02:632 | MD |      INFO  | +0     | Module - Wrote mslug6 controls to padDemul.ini.
  1975. 15:49:02:633 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\memsaves"
  1976. 15:49:02:633 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\memsaves"
  1977. 15:49:02:634 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Games\HyperSpin\Emulators\demul07a_180816\memsaves\default_vms.bin"
  1978. 15:49:02:650 | MD |     TRACE  | +31    | File.Exist - This folder exists: D:\Games\HyperSpin\Emulators\demul07a_180816\memsaves
  1979. 15:49:02:650 | MD |      INFO  | +0     | VMU - No default VMU file at D:\Games\HyperSpin\Emulators\demul07a_180816\memsaves\default_vms.bin
  1980. 15:49:02:651 | MD |      INFO  | +0     | IniFile.Write - SECTION: [main] - KEY: UseFullscreen - VALUE: 0 - FILE: D:\Games\HyperSpin\Emulators\demul07a_180816\gpuDX11.ini
  1981. 15:49:02:652 | MD |     TRACE  | +0     | TimerUtils.Sleep - Sleeping for 250 milliseconds
  1982. 15:49:02:904 | MD |     TRACE  | +250   | CustomFunction.PreLaunch - Starting
  1983. 15:49:02:905 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
  1984. 15:49:02:906 | MD |      INFO  | +0     | Process.Run - Running: D:\Games\HyperSpin\Emulators\demul07a_180816\demul.exe  -run=awave -rom=mslug6
  1985. 15:49:02:986 | MD |     DEBUG  | +79    | Process.Run - "demul.exe  -run=awave -rom=mslug6" Process ID: 5744
  1986. 15:49:02:986 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
  1987. 15:49:02:987 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending
  1988. 15:49:02:988 | MD |     TRACE  | +0     | TimerUtils.Sleep - Sleeping for 1000 milliseconds
  1989. 15:49:03:988 | MD |     TRACE  | +1000  | Window.Restore - Restoring window "ahk_class window"
  1990. 15:49:05:872 | MD |     TRACE  | +1890  | Window.Activate - Activating window "ahk_class window"
  1991. 15:49:05:983 | MD |      INFO  | +110   | Module - Waiting for Demul to finish loading game.
  1992. 15:49:06:184 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  1993. 15:49:06:184 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  1994. 15:49:06:388 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  1995. 15:49:06:388 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  1996. 15:49:06:591 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  1997. 15:49:06:592 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  1998. 15:49:06:793 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  1999. 15:49:06:795 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  2000. 15:49:06:999 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  2001. 15:49:06:999 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  2002. 15:49:07:201 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  2003. 15:49:07:202 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  2004. 15:49:07:409 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Demul" from "ahk_class window"
  2005. 15:49:07:410 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 1 ways: "Demul" by " "
  2006. 15:49:07:607 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2007. 15:49:07:607 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" by " "
  2008. 15:49:07:812 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2009. 15:49:07:813 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" by " "
  2010. 15:49:08:017 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2011. 15:49:08:018 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" by " "
  2012. 15:49:08:214 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2013. 15:49:08:215 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 2 gpu: 0 | Metal Slug 6" by " "
  2014. 15:49:08:417 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2015. 15:49:08:418 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" by " "
  2016. 15:49:08:625 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2017. 15:49:08:626 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" by " "
  2018. 15:49:08:822 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2019. 15:49:08:823 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" by " "
  2020. 15:49:09:026 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2021. 15:49:09:026 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" by " "
  2022. 15:49:09:238 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2023. 15:49:09:238 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" by " "
  2024. 15:49:09:435 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2025. 15:49:09:436 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 63 gpu: 0 | Metal Slug 6" by " "
  2026. 15:49:09:636 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2027. 15:49:09:637 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" by " "
  2028. 15:49:09:844 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2029. 15:49:09:844 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" by " "
  2030. 15:49:10:048 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2031. 15:49:10:048 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" by " "
  2032. 15:49:10:252 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2033. 15:49:10:253 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 31 gpu: 0 | Metal Slug 6" by " "
  2034. 15:49:10:458 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2035. 15:49:10:458 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2036. 15:49:10:655 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2037. 15:49:10:655 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2038. 15:49:10:859 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2039. 15:49:10:859 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2040. 15:49:11:057 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2041. 15:49:11:058 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2042. 15:49:11:260 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2043. 15:49:11:261 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2044. 15:49:11:468 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2045. 15:49:11:469 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2046. 15:49:11:669 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2047. 15:49:11:670 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2048. 15:49:11:874 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2049. 15:49:11:875 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2050. 15:49:12:079 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2051. 15:49:12:079 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2052. 15:49:12:285 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2053. 15:49:12:286 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2054. 15:49:12:478 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2055. 15:49:12:479 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2056. 15:49:12:686 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2057. 15:49:12:687 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2058. 15:49:12:889 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2059. 15:49:12:890 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2060. 15:49:13:096 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2061. 15:49:13:097 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2062. 15:49:13:292 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2063. 15:49:13:293 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2064. 15:49:13:500 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2065. 15:49:13:501 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2066. 15:49:13:698 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2067. 15:49:13:699 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2068. 15:49:13:907 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2069. 15:49:13:908 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2070. 15:49:14:114 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2071. 15:49:14:115 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2072. 15:49:14:315 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2073. 15:49:14:315 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2074. 15:49:14:510 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2075. 15:49:14:511 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2076. 15:49:14:722 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2077. 15:49:14:723 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2078. 15:49:14:919 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2079. 15:49:14:920 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2080. 15:49:15:123 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2081. 15:49:15:124 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2082. 15:49:15:323 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2083. 15:49:15:323 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2084. 15:49:15:526 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2085. 15:49:15:526 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2086. 15:49:15:729 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2087. 15:49:15:730 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2088. 15:49:15:933 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2089. 15:49:15:934 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2090. 15:49:16:139 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2091. 15:49:16:140 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2092. 15:49:16:344 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2093. 15:49:16:344 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2094. 15:49:16:547 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2095. 15:49:16:548 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2096. 15:49:16:753 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2097. 15:49:16:754 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2098. 15:49:16:949 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2099. 15:49:16:950 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2100. 15:49:17:159 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2101. 15:49:17:160 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2102. 15:49:17:356 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2103. 15:49:17:357 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2104. 15:49:17:562 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2105. 15:49:17:563 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2106. 15:49:17:766 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2107. 15:49:17:767 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2108. 15:49:17:973 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2109. 15:49:17:974 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2110. 15:49:18:196 | MD |     TRACE  | +219   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2111. 15:49:18:239 | MD |     TRACE  | +47    | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2112. 15:49:18:437 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2113. 15:49:18:438 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2114. 15:49:18:635 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2115. 15:49:18:636 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2116. 15:49:18:838 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2117. 15:49:18:840 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2118. 15:49:19:043 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2119. 15:49:19:044 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2120. 15:49:19:245 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2121. 15:49:19:245 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2122. 15:49:19:456 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2123. 15:49:19:456 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2124. 15:49:19:656 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2125. 15:49:19:657 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2126. 15:49:19:857 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2127. 15:49:19:858 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2128. 15:49:20:063 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2129. 15:49:20:064 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2130. 15:49:20:265 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2131. 15:49:20:265 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2132. 15:49:20:470 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2133. 15:49:20:471 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2134. 15:49:20:667 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2135. 15:49:20:667 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2136. 15:49:20:869 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2137. 15:49:20:870 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2138. 15:49:21:075 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2139. 15:49:21:076 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2140. 15:49:21:278 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2141. 15:49:21:278 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2142. 15:49:21:481 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2143. 15:49:21:482 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2144. 15:49:21:683 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2145. 15:49:21:683 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2146. 15:49:21:894 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2147. 15:49:21:895 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2148. 15:49:22:090 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2149. 15:49:22:091 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2150. 15:49:22:296 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2151. 15:49:22:297 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2152. 15:49:22:502 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2153. 15:49:22:502 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2154. 15:49:22:703 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2155. 15:49:22:703 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2156. 15:49:22:909 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2157. 15:49:22:910 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2158. 15:49:23:106 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2159. 15:49:23:106 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2160. 15:49:23:313 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2161. 15:49:23:314 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2162. 15:49:23:513 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2163. 15:49:23:513 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2164. 15:49:23:715 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2165. 15:49:23:716 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2166. 15:49:23:916 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2167. 15:49:23:917 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2168. 15:49:24:125 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2169. 15:49:24:125 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2170. 15:49:24:328 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2171. 15:49:24:328 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2172. 15:49:24:535 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2173. 15:49:24:535 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2174. 15:49:24:734 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2175. 15:49:24:734 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2176. 15:49:24:941 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2177. 15:49:24:941 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2178. 15:49:25:137 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2179. 15:49:25:137 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2180. 15:49:25:338 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2181. 15:49:25:338 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 1 | Metal Slug 6" by " "
  2182. 15:49:25:547 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2183. 15:49:25:548 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2184. 15:49:25:752 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2185. 15:49:25:752 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2186. 15:49:25:956 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2187. 15:49:25:957 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2188. 15:49:26:152 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2189. 15:49:26:154 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2190. 15:49:26:363 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2191. 15:49:26:404 | MD |     TRACE  | +46    | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2192. 15:49:26:605 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2193. 15:49:26:606 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2194. 15:49:26:810 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2195. 15:49:26:810 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2196. 15:49:27:016 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2197. 15:49:27:017 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2198. 15:49:27:213 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2199. 15:49:27:213 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2200. 15:49:27:417 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2201. 15:49:27:418 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2202. 15:49:27:621 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2203. 15:49:27:622 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2204. 15:49:27:823 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2205. 15:49:27:823 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2206. 15:49:28:028 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2207. 15:49:28:029 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2208. 15:49:28:236 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2209. 15:49:28:237 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2210. 15:49:28:437 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2211. 15:49:28:438 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2212. 15:49:28:644 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2213. 15:49:28:645 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2214. 15:49:28:840 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2215. 15:49:28:841 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2216. 15:49:29:047 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2217. 15:49:29:048 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2218. 15:49:29:253 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2219. 15:49:29:254 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 62 gpu: 0 | Metal Slug 6" by " "
  2220. 15:49:29:448 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2221. 15:49:29:449 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2222. 15:49:29:655 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2223. 15:49:29:656 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2224. 15:49:29:859 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2225. 15:49:29:860 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2226. 15:49:30:066 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2227. 15:49:30:067 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2228. 15:49:30:262 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2229. 15:49:30:262 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 58 gpu: 0 | Metal Slug 6" by " "
  2230. 15:49:30:468 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2231. 15:49:30:469 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2232. 15:49:30:667 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2233. 15:49:30:668 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2234. 15:49:30:875 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2235. 15:49:30:876 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2236. 15:49:31:079 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2237. 15:49:31:079 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2238. 15:49:31:285 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2239. 15:49:31:286 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2240. 15:49:31:480 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2241. 15:49:31:481 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2242. 15:49:31:689 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2243. 15:49:31:689 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2244. 15:49:31:885 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2245. 15:49:31:885 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2246. 15:49:32:093 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2247. 15:49:32:094 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2248. 15:49:32:293 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2249. 15:49:32:294 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 0 | Metal Slug 6" by " "
  2250. 15:49:32:498 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2251. 15:49:32:498 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2252. 15:49:32:704 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2253. 15:49:32:705 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2254. 15:49:32:907 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2255. 15:49:32:908 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2256. 15:49:33:103 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2257. 15:49:33:104 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2258. 15:49:33:309 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2259. 15:49:33:310 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2260. 15:49:33:510 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2261. 15:49:33:511 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2262. 15:49:33:718 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2263. 15:49:33:718 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2264. 15:49:33:916 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2265. 15:49:33:916 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2266. 15:49:34:122 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2267. 15:49:34:123 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2268. 15:49:34:323 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2269. 15:49:34:324 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 0 | Metal Slug 6" by " "
  2270. 15:49:34:529 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2271. 15:49:34:531 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2272. 15:49:34:738 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2273. 15:49:34:739 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2274. 15:49:34:936 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2275. 15:49:34:938 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2276. 15:49:35:141 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2277. 15:49:35:141 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2278. 15:49:35:343 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" from "ahk_class window"
  2279. 15:49:35:344 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 61 gpu: 0 | Metal Slug 6" by " "
  2280. 15:49:35:541 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2281. 15:49:35:542 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" by " "
  2282. 15:49:35:747 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2283. 15:49:35:749 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" by " "
  2284. 15:49:35:949 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2285. 15:49:35:950 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" by " "
  2286. 15:49:36:154 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2287. 15:49:36:155 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" by " "
  2288. 15:49:36:355 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" from "ahk_class window"
  2289. 15:49:36:355 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 60 gpu: 1 | Metal Slug 6" by " "
  2290. 15:49:36:557 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "gpuDX11hw | spg: 59 gpu: 53 | Metal Slug 6" from "ahk_class window"
  2291. 15:49:36:557 | MD |     TRACE  | +0     | StringUtils.Split - Splitting this string 10 ways: "gpuDX11hw | spg: 59 gpu: 53 | Metal Slug 6" by " "
  2292. 15:49:36:558 | MD |      INFO  | +0     | Module - Demul finished loading game.
  2293. 15:49:36:558 | MD |     TRACE  | +0     | StringUtils.Contains - "Sammy Atomiswave" does not contain "Gaelco|Hikaru"
  2294. 15:49:36:559 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Starting
  2295. 15:49:36:559 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Starting
  2296. 15:49:36:560 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
  2297. 15:49:36:560 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Ending
  2298. 15:49:36:561 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Ending
  2299. 15:49:36:561 | MD |      INFO  | +0     | BezelDraw - Started
  2300. 15:49:36:599 | MD |     TRACE  | +31    | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=0 Y1=0 X2=3840 Y2=2160
  2301. 15:49:36:630 | MD |      INFO  | +31    | BezelDraw - Bezel Screen Offset: left=0 top=0 right=0 bottom=0
  2302. 15:49:36:630 | MD |      INFO  | +0     | HideWindowDecorators - Started
  2303. 15:49:36:631 | MD |      INFO  | +0     | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst=
  2304. 15:49:36:634 | MD |      INFO  | +0     | ToggleMenu - Started
  2305. 15:49:36:658 | MD |     DEBUG  | +31    | ToggleMenu - MenuBar is now hidden for 0x1e70262
  2306. 15:49:36:659 | MD |      INFO  | +0     | ToggleMenu - Ended
  2307. 15:49:36:661 | MD |      INFO  | +0     | HideWindowDecorators - Ended
  2308. 15:49:36:661 | MD |      INFO  | +0     | MoveWindow - Moving window ahk_id 0x1e70262 to X=0, Y=60, W=1920 H=1080
  2309. 15:49:36:762 | MD |     TRACE  | +110   | WinMove - Moved ahk_id 0x1e70262  to  x:0 y:60 w: 1920 h: 1080
  2310. 15:49:36:763 | MD |     TRACE  | +0     | WinGetPos - Retrieved x:0 y:60 w: 1920 h: 1080 from ahk_id 0x1e70262
  2311. 15:49:36:763 | MD |      INFO  | +0     | MoveWindow - Successful: Window ahk_id 0x1e70262 moved to X=0, Y=60, W=1920 H=1080
  2312. 15:49:36:895 | MD |     TRACE  | +125   | BezelDraw - Bezel Image Screen Position: BezelImage left=0 top=60 right=1920 bottom=1140
  2313. 15:49:36:896 | MD |     TRACE  | +0     | BezelDraw - Game Screen Position: BezelImage left=0 top=60 right=1920 bottom=1140
  2314. 15:49:36:896 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
  2315. 15:49:36:897 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Y not in TableKeyGroups ~1joy7&~1joy8,~e&~t,
  2316. 15:49:36:897 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
  2317. 15:49:36:897 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
  2318. 15:49:36:898 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Y" to call label: "nextBezel"
  2319. 15:49:36:898 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  2320. 15:49:36:898 | MD |     TRACE  | +0     | EnableBezelKeys - Bezel Keys Enabled
  2321. 15:49:36:899 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
  2322. 15:49:36:899 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Y is in TableKeyGroups ~1joy7&~1joy8,~e&~t,~Y,
  2323. 15:49:36:900 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
  2324. 15:49:36:924 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Y"
  2325. 15:49:36:926 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
  2326. 15:49:36:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Y" to call label: "nextBezel"
  2327. 15:49:36:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
  2328. 15:49:36:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  2329. 15:49:36:930 | MD |      INFO  | +0     | BezelDraw - Ended
  2330. 15:49:36:931 | MD |     DEBUG  | +0     | FadeInExit - Started
  2331. 15:49:36:955 | MD |      INFO  | +31    | DefaultAnimateFadeIn - Started, direction is: out
  2332. 15:49:37:454 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
  2333. 15:49:37:518 | MD |     DEBUG  | +63    | XHotkeyTableCreation - Started
  2334. 15:49:37:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~1joy7&~1joy8,~e&~t,~Y,
  2335. 15:49:37:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
  2336. 15:49:37:520 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
  2337. 15:49:37:520 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label
  2338. 15:49:37:521 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
  2339. 15:49:37:521 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  2340. 15:49:37:521 | MD |     DEBUG  | +0     | FadeInExit - Ended, waiting for user to close launched application
  2341. 15:49:37:522 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Starting
  2342. 15:49:37:522 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending
  2343. 15:49:37:523 | MD |      INFO  | +0     | Process.Process - "WaitClose" "demul.exe"
  2344. 15:49:37:523 | MD |     TRACE  | +0     | Process.GetProcessID
  2345. 15:49:54:110 | MD |     ERROR  | +16594 | 2
  2346. 15:49:54:111 | MD |      INFO  | +0     | CloseProcess - Started, user requested to end launched application
  2347. 15:49:54:112 | MD |     DEBUG  | +0     | FadeOutStart - Started
  2348. 15:49:54:112 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
  2349. 15:49:54:113 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~1joy7&~1joy8,~e&~t,~Y,
  2350. 15:49:54:113 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
  2351. 15:49:54:114 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
  2352. 15:49:54:114 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7&~1joy8"
  2353. 15:49:54:114 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
  2354. 15:49:54:115 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
  2355. 15:49:54:115 | MD |     DEBUG  | +0     | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  2356. 15:49:54:116 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\mslug6\Layer -1*.*
  2357. 15:49:54:116 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Layer -1*.*
  2358. 15:49:54:117 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1*.*
  2359. 15:49:54:117 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1*.png
  2360. 15:49:54:117 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer -1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1.png
  2361. 15:49:54:118 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1*.gif
  2362. 15:49:54:118 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1*.tif
  2363. 15:49:54:119 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1*.bmp
  2364. 15:49:54:141 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer -1": D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1*.jpg
  2365. 15:49:54:142 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Games\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer -1.png
  2366. 15:49:54:222 | MD |      INFO  | +78    | DefaultAnimateFadeOut - Started, direction is: in
  2367. 15:49:54:719 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
  2368. 15:49:54:720 | MD |     DEBUG  | +0     | FadeOutStart - Ended
  2369. 15:49:54:721 | MD |     TRACE  | +0     | Window.PostMessage - Posting 0x111 to ahk_class window
  2370. 15:49:54:722 | MD |     TRACE  | +0     | TimerUtils.Sleep - Sleeping for 5 milliseconds
  2371. 15:49:54:738 | MD |     TRACE  | +16    | Window.PostMessage - Posting 0x111 to ahk_class window
  2372. 15:49:54:739 | MD |      INFO  | +0     | CloseProcess - Ended
  2373. 15:49:55:190 | MD |     DEBUG  | +453   | Process.Process - "demul.exe" returned 0 and is now closed. Continuing thread.
  2374. 15:49:55:190 | MD |      INFO  | +0     | BezelExit - Started
  2375. 15:49:55:220 | MD |      INFO  | +31    | BezelExit - Removing bezel image components to exit RocketLauncher.
  2376. 15:49:55:225 | MD |      INFO  | +0     | BezelExit - Ended
  2377. 15:49:55:227 | MD |     TRACE  | +0     | CustomFunction.PostStop - Starting
  2378. 15:49:55:227 | MD |     TRACE  | +0     | CustomFunction.PostStop - Ending
  2379. 15:49:55:228 | MD |     DEBUG  | +0     | FadeOutExit - Started
  2380. 15:49:55:763 | MD |      INFO  | +547   | DefaultAnimateFadeOut - Started, direction is: out
  2381. 15:49:56:269 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
  2382. 15:49:56:272 | MD |     DEBUG  | +0     | FadeOutExit - Ended
  2383. 15:49:56:272 | MD |      INFO  | +0     | ExitModule - Started
  2384. 15:49:56:272 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
  2385. 15:49:56:273 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
  2386. 15:49:56:273 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:260836906
  2387. 15:49:56:274 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:18
  2388. 15:49:56:274 | MD |     TRACE  | +0     | Statistics cleared game name: mslug6
  2389. 15:49:56:349 | MD |     DEBUG  | +78    | UpdateStatistics - Loaded game statistics from ini files:
  2390.                     Number_of_Times_Played: 35
  2391.                     Last_Time_Played: Saturday February 11, 2017 08:16:26 AM
  2392.                     Average_Time_Played: 0
  2393.                     Total_Time_Played:
  2394.                     System_Total_Played_Time:
  2395.                     Total_Global_Played_Time:
  2396. 15:49:56:350 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 36
  2397.                     Last_Time_Played: Sunday February 12, 2017 03:49:37 PM
  2398.                     Average_Time_Played: 0
  2399.                     Total_Time_Played:
  2400.                     System_Total_Played_Time:
  2401.                     Total_Global_Played_Time:
  2402. 15:49:56:406 | MD |      INFO  | +62    | UpdateStatistics - Game section statistics updated.
  2403. 15:49:56:407 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload"
  2404. 15:49:56:407 | MD |      INFO  | +0     | GetJoystickArray - Started
  2405. 15:49:56:437 | MD |     TRACE  | +32    | GetJoystickArray - Joysticks Detected: 0000000000000000
  2406. 15:49:56:438 | MD |      INFO  | +0     | GetJoystickArray - Ended
  2407. 15:49:56:438 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find joytokey profiles for each one
  2408. 15:49:56:438 | MD |      INFO  | +0     | RunJoyToKey - Started
  2409. 15:49:56:439 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm
  2410. 15:49:56:542 | MD |      INFO  | +109   | Process - WaitClose JoyToKey.exe 2
  2411. 15:49:56:551 | MD |      INFO  | +0     | RunJoyToKey - Ended
  2412. 15:49:56:553 | MD |      INFO  | +0     | RunKeymapper - Ended
  2413. 15:49:56:554 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
  2414. 15:49:56:556 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
  2415. 15:49:56:574 | MD |      INFO  | +31    | ExitModule - Ended
  2416. End of Module Logs
  2417. 15:49:56:619 | RL |      INFO  | +56437 | Main - Module ended, exiting RocketLauncher normally
  2418. 15:49:56:620 | RL |      INFO  | +0     | ExitScript - Started
  2419. 15:49:56:634 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  2420. 15:49:56:636 | RL |     DEBUG  | +16    | Registry.Read - Registry Read finished, returning 0
  2421. 15:49:56:637 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
  2422. 15:49:56:638 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
  2423. 15:49:56:639 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
  2424. 15:49:56:641 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
  2425. 15:49:56:642 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
  2426. 15:49:56:746 | RL |     TRACE  | +109   | Window.Show - Unhiding window "ahk_class Button"
  2427. 15:49:56:767 | RL |      INFO  | +16    | SystemCursor - Restoring mouse cursor
  2428. 15:49:56:781 | RL |      INFO  | +15    | ExitScript - Restored cursor
  2429. 15:49:56:782 | RL |      INFO  | +0     | ExitScript - Ended
  2430. [/code]
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