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scriptingboi1

um this is an edit of a op script (not mine)

Feb 28th, 2019
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  1. local char = owner.Character
  2.  
  3. local BillboardGui = Instance.new("BillboardGui")
  4. local TextLabel = Instance.new("TextLabel")
  5.  
  6. BillboardGui.Name = "tag"
  7. BillboardGui.Parent = char.Head
  8. BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  9. BillboardGui.AlwaysOnTop = false
  10. BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
  11. BillboardGui.LightInfluence = 1
  12. BillboardGui.Size = UDim2.new(0, 200, 0, 50)
  13.  
  14. TextLabel.Parent = BillboardGui
  15. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  16. TextLabel.BackgroundTransparency = 1
  17. TextLabel.Size = UDim2.new(0, 200, 0, 50)
  18. TextLabel.Font = Enum.Font.SourceSans
  19. TextLabel.Text = "Normal"
  20. TextLabel.TextColor3 = Color3.new(6, 127, 0)
  21. TextLabel.TextScaled = true
  22. TextLabel.TextSize = 14
  23. TextLabel.TextWrapped = true
  24.  
  25. local pe = Instance.new("ParticleEmitter", char["Left Arm"])
  26. pe.Size = NumberSequence.new(1)
  27. pe.EmissionDirection = "Bottom"
  28. pe.Lifetime = NumberRange.new(0.1)
  29. pe.Rate = 1000
  30. pe.Speed = NumberRange.new(0)
  31. char["Left Arm"].Transparency = 1
  32. local p = Instance.new("Part",char)
  33. p.Name = "Arm"
  34. p.Size = char["Left Arm"].Size
  35. p.BrickColor = BrickColor.new("Really black")
  36. p.BottomSurface = Enum.SurfaceType.Smooth
  37. p.TopSurface = Enum.SurfaceType.Smooth
  38. local w = Instance.new("Weld",char)
  39. w.Part1 = char["Left Arm"]
  40. w.Part0 = p
  41.  
  42. local a = Instance.new("Part",char)
  43. a.Shape = "Cylinder"
  44. a.Size = Vector3.new(0.2, 1, 1)
  45. a.BrickColor = BrickColor.new("Really red")
  46. a.BottomSurface = Enum.SurfaceType.Smooth
  47. a.TopSurface = Enum.SurfaceType.Smooth
  48. local w1 = Instance.new("Weld",char)
  49. w1.C1 = CFrame.new(0.932784796, 0, 0, 4.47034836e-08, 0.99999994, 0, -0.99999994, 4.47034836e-08, 0, 0, 0, 1)
  50. w1.Part0 = char["Left Arm"]
  51. w1.Part1 = a
  52.  
  53. for i,v in pairs(char:GetChildren()) do
  54. if v.ClassName == "Accessory" then
  55. if not(v.Handle == nil) then
  56. local h = v.Handle
  57. local p1 = h.AccessoryWeld.Part0
  58. local p2 = h.AccessoryWeld.Part1
  59. local w = Instance.new("Weld",char)
  60. w.C0 = h.AccessoryWeld.C0
  61. w.C1 = h.AccessoryWeld.C1
  62. h.Parent = char
  63. wait(0.000000000000000000001)
  64. w.Part0 = p1
  65. w.Part1 = p2
  66. end
  67. end
  68. end
  69.  
  70. char.Animate:Destroy()
  71.  
  72. local mus = nil
  73.  
  74. local hum = char:FindFirstChildOfClass("Humanoid")
  75.  
  76. local idleanim = Instance.new("Animation")
  77. idleanim.Name = "Roblox Idle Animation"
  78. idleanim.AnimationId = "http://www.roblox.com/asset/?id=30196114"
  79. local idleanimplay = hum:LoadAnimation(idleanim)
  80. idleanimplay:Play()
  81.  
  82.  
  83. local shota = Instance.new("Animation")
  84. shota.Name = "shot"
  85. shota.AnimationId = "http://www.roblox.com/asset/?id=28159255"
  86. local sp = hum:LoadAnimation(shota)
  87.  
  88. if not(char:FindFirstChild("Animate") == nil) then
  89. char.Animate:Destroy()
  90. end
  91.  
  92. hum.WalkSpeed = 13
  93.  
  94. warn("Script made by Subaru112")
  95. warn("Moves in output soon")
  96.  
  97. mus = Instance.new("Sound",char)
  98. mus.SoundId = "rbxassetid://"
  99. mus.Volume = 1
  100. mus.Pitch = 1.1
  101.  
  102. mus2 = Instance.new("Sound",char)
  103. mus2.SoundId = "rbxassetid://"
  104. mus2.Volume = 1
  105. mus2.Pitch = 0.3
  106.  
  107. mus3 = Instance.new("Sound",char)
  108. mus3.Volume = 1
  109. mus3.Pitch = 1
  110.  
  111. local transforming = false
  112.  
  113. --This script is made by Subaru112.
  114.  
  115. local plr = owner
  116. local char = plr.Character
  117. local hum = char:FindFirstChildOfClass("Humanoid")
  118. local remote = Instance.new("RemoteEvent", char)
  119. remote.Name = "ReplicationEvent"
  120. local client = NLS([==[
  121. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  122. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  123. spawn(function()
  124. while game:GetService("RunService").Heartbeat:Wait() do
  125. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  126. end
  127. end)
  128. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  129. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  130. remote:FireServer(1, input.KeyCode)
  131. end
  132. end)
  133. mouse.Button1Down:Connect(function()
  134. remote:FireServer(2)
  135. end)
  136. remote.OnClientEvent:Connect(function()
  137. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  138. end)
  139. ]==], char)
  140. local RS = char.Torso["Right Shoulder"]
  141. local LS = char.Torso["Left Shoulder"]
  142. local RH = char.Torso["Right Hip"]
  143. local LH = char.Torso["Left Hip"]
  144. local rootj = char.HumanoidRootPart.RootJoint
  145. local throwbutton = false
  146. local throw = false
  147. local normalanim = true
  148. local attackd = false
  149. local animpose = "Idle"
  150. local timepos = 0
  151. local timepos2 = 0
  152. local sine = 0
  153. local RSnor = RS.C0
  154. local LSnor = LS.C0
  155. local RHnor = RH.C0
  156. local LHnor = LH.C0
  157. local RSnor2 = RS.C1
  158. local LSnor2 = LS.C1
  159. local RHnor2 = RH.C1
  160. local LHnor2 = LH.C1
  161. local rootjnor = rootj.C0
  162. local song = 614032233
  163. local move = Instance.new("StringValue",char)
  164. move.Value = "true"
  165. local mode = Instance.new("StringValue",char)
  166. mode.Value = "normal"
  167. local shotid = 254873067
  168.  
  169. ---------------------------------
  170. -------------Attacks-------------
  171. ---------------------------------
  172.  
  173. remote.OnServerEvent:Connect(function(Player, number, key)
  174. if number == 1 and plr.Name == Player.Name and attackd == false then
  175.  
  176. if key == Enum.KeyCode.N then
  177. mode.Value = "normal"
  178. song = 614032233
  179. TextLabel.Text = "Normal"
  180. TextLabel.TextColor3 = Color3.new(6, 127, 0)
  181. end
  182.  
  183. if key == Enum.KeyCode.M then
  184. mode.Value = "insane"
  185. song = 1117396305
  186. TextLabel.Text = "Insane"
  187. TextLabel.TextColor3 = Color3.new(255, 255, 255)
  188. end
  189.  
  190. if key == Enum.KeyCode.P then
  191. mode.Value = "murderer"
  192. song = 1693948941
  193. TextLabel.Text = " I DoNt KnOW"
  194. TextLabel.TextColor3 = Color3.new(255, 0, 0)
  195. end
  196.  
  197. if key == Enum.KeyCode.L then
  198. mode.Value = "funnyguy"
  199. song = 731061980
  200. TextLabel.Text = "NoTi???"
  201. TextLabel.TextColor3 = Color3.new(114, 199, 255)
  202. end
  203.  
  204. if key == Enum.KeyCode.K then
  205. mode.Value = "gone"
  206. song = 2405985419
  207. TextLabel.Text = "StEv?"
  208. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  209. end
  210.  
  211. if key == Enum.KeyCode.J then
  212. mode.Value = "ftd"
  213. song = 474074203
  214. mus3.TimePosition = 0
  215. TextLabel.Text = "Divinity"
  216. TextLabel.TextColor3 = Color3.new(170, 34, 255)
  217. attackd = true
  218. normalanim = false
  219. hum.WalkSpeed = 0
  220. hum.JumpPower = 0
  221. sp:play()
  222. wait(0.5)
  223. char["Left Arm"].Transparency = 0
  224. p.Transparency = 1
  225. a.Transparency = 1
  226. local p2 = Instance.new("Part",workspace)
  227. p2.Name = "Arm"
  228. p2.Size = char["Left Arm"].Size
  229. p2.BrickColor = BrickColor.new("Really black")
  230. p2.BottomSurface = Enum.SurfaceType.Smooth
  231. p2.TopSurface = Enum.SurfaceType.Smooth
  232. p2.CFrame = char["Left Arm"].CFrame
  233. p2.CanCollide = false
  234.  
  235. local a2 = Instance.new("Part",workspace)
  236. a2.Shape = "Cylinder"
  237. a2.Size = Vector3.new(0.2, 1, 1)
  238. a2.BrickColor = BrickColor.new("Really red")
  239. a2.CanCollide = false
  240. a2.BottomSurface = Enum.SurfaceType.Smooth
  241. a2.TopSurface = Enum.SurfaceType.Smooth
  242. local w12 = Instance.new("Weld",char)
  243. w12.C1 = CFrame.new(0.932784796, 0, 0, 4.47034836e-08, 0.99999994, 0, -0.99999994, 4.47034836e-08, 0, 0, 0, 1)
  244. w12.Part0 = p2
  245. w12.Part1 = a2
  246.  
  247. p2.CFrame = char["Left Arm"].CFrame
  248. p2.Velocity = char.HumanoidRootPart.CFrame.LookVector * 70
  249. wait(0.1)
  250. p2.CanCollide = true
  251. a2.CanCollide = true
  252. wait(3)
  253. a.Size = Vector3.new(1.2, 0.7, 0.7)
  254. p2:Destroy()
  255. a2:Destroy()
  256. wait(0.1)
  257. p.BrickColor = BrickColor.new("White")
  258. a.BrickColor = BrickColor.new("Alder")
  259.  
  260. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  261. p.Transparency = p.Transparency - 0.1
  262. a.Transparency = a.Transparency - 0.1
  263. wait(0.1)
  264. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  265. p.Transparency = p.Transparency - 0.1
  266. a.Transparency = a.Transparency - 0.1
  267. wait(0.1)
  268. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  269. p.Transparency = p.Transparency - 0.1
  270. a.Transparency = a.Transparency - 0.1
  271. wait(0.1)
  272. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  273. p.Transparency = p.Transparency - 0.1
  274. a.Transparency = a.Transparency - 0.1
  275. wait(0.1)
  276. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  277. p.Transparency = p.Transparency - 0.1
  278. a.Transparency = a.Transparency - 0.1
  279. wait(0.1)
  280. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  281. p.Transparency = p.Transparency - 0.1
  282. a.Transparency = a.Transparency - 0.1
  283. wait(0.1)
  284. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  285. p.Transparency = p.Transparency - 0.1
  286. a.Transparency = a.Transparency - 0.1
  287. wait(0.1)
  288. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  289. p.Transparency = p.Transparency - 0.1
  290. a.Transparency = a.Transparency - 0.1
  291. wait(0.1)
  292. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  293. p.Transparency = p.Transparency - 0.1
  294. a.Transparency = a.Transparency - 0.1
  295. wait(0.1)
  296. char["Left Arm"].Transparency = 1
  297. p.Transparency = 0
  298. a.Transparency = 0
  299. attackd = false
  300. normalanim = true
  301. hum.WalkSpeed = 13
  302. hum.JumpPower = 50
  303. end
  304.  
  305. if key == Enum.KeyCode.H then
  306. mode.Value = "radio"
  307. transforming = true
  308. song = 723652641
  309. mus3.TimePosition = 0
  310. TextLabel.Text = "Glitchy"
  311. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  312. attackd = true
  313. normalanim = false
  314. hum.WalkSpeed = 0
  315. hum.JumpPower = 0
  316. wait(0.5)
  317. char["Left Arm"].Transparency = 0
  318. p.Transparency = 1
  319. a.Transparency = 1
  320. local p2 = Instance.new("Part",char)
  321. p2.Name = "Arm"
  322. p2.Size = char["Left Arm"].Size
  323. p2.BrickColor = BrickColor.new("Really black")
  324. p2.BottomSurface = Enum.SurfaceType.Smooth
  325. p2.TopSurface = Enum.SurfaceType.Smooth
  326. p2.CFrame = char["Left Arm"].CFrame
  327. p2.CanCollide = false
  328.  
  329. local a2 = Instance.new("Part",char)
  330. a2.Shape = "Cylinder"
  331. a2.Size = Vector3.new(0.2, 1, 1)
  332. a2.BrickColor = BrickColor.new("Really red")
  333. a2.CanCollide = false
  334. a2.BottomSurface = Enum.SurfaceType.Smooth
  335. a2.TopSurface = Enum.SurfaceType.Smooth
  336. local w12 = Instance.new("Weld",char)
  337. w12.C1 = CFrame.new(0.932784796, 0, 0, 4.47034836e-08, 0.99999994, 0, -0.99999994, 4.47034836e-08, 0, 0, 0, 1)
  338. w12.Part0 = p2
  339. w12.Part1 = a2
  340.  
  341. p2.CFrame = char["Left Arm"].CFrame
  342. local bd = Instance.new("BodyPosition",p2)
  343. bd.Position = p2.Position + Vector3.new(0,4,0)
  344.  
  345. wait(3)
  346.  
  347. local mesh = Instance.new("BlockMesh",char.Head)
  348. local mesh2 = Instance.new("BlockMesh",char.Torso)
  349. local mesh3 = Instance.new("BlockMesh",char["Left Arm"])
  350. local mesh4 = Instance.new("BlockMesh",char["Right Arm"])
  351. local mesh5 = Instance.new("BlockMesh",char["Left Leg"])
  352. local mesh6 = Instance.new("BlockMesh",char["Right Leg"])
  353.  
  354. for i,v in pairs(char:GetChildren()) do
  355. if v.ClassName == "Part" then
  356. v.Material = "Neon"
  357. end
  358. end
  359.  
  360. for i = 1,10 do
  361. wait(0.0001)
  362. local num1 = math.random(-1,1)
  363. local num2 = math.random(-1,1)
  364. local num3 = math.random(-1,1)
  365.  
  366. local num4 = math.random(-1,1)
  367. local num5 = math.random(-1,1)
  368. local num6 = math.random(-1,1)
  369.  
  370. mesh.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  371. mesh2.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  372. mesh3.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  373. mesh4.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  374. mesh5.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  375. mesh6.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  376. end
  377.  
  378. for i,v in pairs(char:GetChildren()) do
  379. if v.ClassName == "Part" then
  380. v.Material = "Plastic"
  381. end
  382. end
  383.  
  384.  
  385. mesh:Destroy()
  386. mesh2:Destroy()
  387. mesh3:Destroy()
  388. mesh4:Destroy()
  389. mesh5:Destroy()
  390. mesh6:Destroy()
  391.  
  392. wait(0.1)
  393. bd.Position = p2.Position + Vector3.new(0,1000,0)
  394. wait(0.1)
  395. a.Size = Vector3.new(0.5, 0.7, 0.7)
  396. p2:Destroy()
  397. a2:Destroy()
  398. wait(0.1)
  399. p.BrickColor = BrickColor.new("Lime green")
  400. a.BrickColor = BrickColor.new("Really black")
  401.  
  402. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  403. p.Transparency = p.Transparency - 0.1
  404. a.Transparency = a.Transparency - 0.1
  405. wait(0.1)
  406. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  407. p.Transparency = p.Transparency - 0.1
  408. a.Transparency = a.Transparency - 0.1
  409. wait(0.1)
  410. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  411. p.Transparency = p.Transparency - 0.1
  412. a.Transparency = a.Transparency - 0.1
  413. wait(0.1)
  414. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  415. p.Transparency = p.Transparency - 0.1
  416. a.Transparency = a.Transparency - 0.1
  417. wait(0.1)
  418. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  419. p.Transparency = p.Transparency - 0.1
  420. a.Transparency = a.Transparency - 0.1
  421. wait(0.1)
  422. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  423. p.Transparency = p.Transparency - 0.1
  424. a.Transparency = a.Transparency - 0.1
  425. wait(0.1)
  426. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  427. p.Transparency = p.Transparency - 0.1
  428. a.Transparency = a.Transparency - 0.1
  429. wait(0.1)
  430. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  431. p.Transparency = p.Transparency - 0.1
  432. a.Transparency = a.Transparency - 0.1
  433. wait(0.1)
  434. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  435. p.Transparency = p.Transparency - 0.1
  436. a.Transparency = a.Transparency - 0.1
  437. wait(0.1)
  438. char["Left Arm"].Transparency = 1
  439. p.Transparency = 0
  440. a.Transparency = 0
  441. attackd = false
  442. normalanim = true
  443. hum.WalkSpeed = 13
  444. hum.JumpPower = 50
  445. transforming = false
  446. end
  447.  
  448. if key == Enum.KeyCode.Z then
  449. if attackd == false then
  450. if mode.Value == "radio" then
  451. attackd = true
  452. normalanim = false
  453. hum.WalkSpeed = 4
  454. sp:play()
  455. wait(0.5)
  456. mus:Play()
  457. mus.TimePosition = 0.1
  458. local bull5 = Instance.new("Part",workspace)
  459. bull5.Shape = "Ball"
  460. bull5.Name = "Bullet"
  461. bull5.BrickColor = BrickColor.new("Really blue")
  462. bull5.Size = Vector3.new(2,2,2)
  463. bull5.Transparency = 0.5
  464. bull5.CanCollide = false
  465. bull5.CFrame = char.Torso.CFrame
  466. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  467. bull5.Touched:Connect(function(hit)
  468. if hit.Parent then
  469. local character = hit.Parent
  470. if not(character == char or hit.Name == "Bullet") then
  471. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  472.  
  473. for i,hit in pairs(character:GetChildren()) do
  474. if hit.ClassName == "Part" or hit.ClassName == "MeshPart" then
  475. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  476. hit.CanCollide = false
  477. hit.BrickColor = BrickColor.new("Really black")
  478. end
  479. end
  480. end
  481.  
  482. for i,hit in pairs(character:GetChildren()) do
  483. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  484. if not(hit.Parent == workspace) then
  485.  
  486. for i,v in pairs(hit:GetChildren()) do
  487. if v.ClassName == "Decal" then
  488. v:Destroy()
  489. end
  490. end
  491.  
  492. if hit.ClassName == "MeshPart" then
  493. hit.TextureID = ""
  494. end
  495.  
  496. for i,v in pairs(hit:GetChildren()) do
  497. for i,s in pairs(v:GetChildren()) do
  498. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  499. s.TextureId = ""
  500. end
  501. end
  502. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  503. v.TextureId = ""
  504. end
  505. end
  506.  
  507. for i,v in pairs(hit:GetChildren()) do
  508. if v.ClassName == "Decal" then
  509. v:Destroy()
  510. end
  511. end
  512.  
  513. hit.Parent = workspace
  514. hit.CanCollide = false
  515. hit.Anchored = true
  516. hit.BrickColor = BrickColor.new("Really black")
  517.  
  518. for i = 1,100 do
  519. game:GetService("RunService").Heartbeat:Wait()
  520. local num1 = math.random(-1,1)
  521. local num2 = math.random(-1,1)
  522.  
  523. hit.CFrame = hit.CFrame + Vector3.new(num1,0,num2)
  524. hit.Transparency = hit.Transparency + 0.010
  525. end
  526.  
  527. hit:Destroy()
  528.  
  529. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  530. if hit.ClassName == "MeshPart" then
  531. hit.TextureID = ""
  532. end
  533.  
  534. for i,v in pairs(hit:GetChildren()) do
  535. if v.ClassName == "Decal" then
  536. v:Destroy()
  537. end
  538. end
  539.  
  540. end
  541. end
  542. end
  543. end
  544. end
  545. end
  546. end
  547. end)
  548. wait(0.5)
  549. normalanim = true
  550. hum.WalkSpeed = 13
  551. attackd = false
  552. sp:Stop()
  553. end
  554. end
  555.  
  556.  
  557.  
  558. if attackd == false then
  559. if mode.Value == "ftd" then
  560. attackd = true
  561. normalanim = false
  562. hum.WalkSpeed = 4
  563. sp:play()
  564. wait(0.5)
  565. mus:Play()
  566. mus.TimePosition = 0.1
  567. local bull5 = Instance.new("Part",workspace)
  568. bull5.Shape = "Ball"
  569. bull5.Name = "Bullet"
  570. bull5.BrickColor = BrickColor.new("Really blue")
  571. bull5.Size = Vector3.new(2,2,2)
  572. bull5.Transparency = 0.5
  573. bull5.CanCollide = false
  574. bull5.CFrame = char.Torso.CFrame
  575. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  576. bull5.Touched:Connect(function(hit)
  577. if hit.Parent then
  578. local character = hit.Parent
  579. if not(character == char or hit.Name == "Bullet") then
  580. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  581.  
  582. hit.Parent = workspace
  583. hit.BrickColor = BrickColor.new("Alder")
  584. hit.Anchored = true
  585. hit.CanCollide = false
  586.  
  587. for i,v in pairs(hit:GetChildren()) do
  588. if v.ClassName == "Decal" then
  589. v:Destroy()
  590. end
  591. end
  592.  
  593. for i = 1,20 do
  594. game:GetService("RunService").Heartbeat:Wait()
  595. hit.CFrame = hit.CFrame + Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
  596. hit.Transparency = hit.Transparency + 0.05
  597. end
  598.  
  599. hit:Destroy()
  600.  
  601. for i,hit in pairs(character:GetChildren()) do
  602. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  603. if not(hit.Parent == workspace) then
  604.  
  605. for i,v in pairs(hit:GetChildren()) do
  606. if v.ClassName == "Decal" then
  607. v:Destroy()
  608. end
  609. end
  610.  
  611. if hit.ClassName == "MeshPart" then
  612. hit.TextureID = ""
  613. end
  614.  
  615. for i,v in pairs(hit:GetChildren()) do
  616. for i,s in pairs(v:GetChildren()) do
  617. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  618. s.TextureId = ""
  619. end
  620. end
  621. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  622. v.TextureId = ""
  623. end
  624. end
  625.  
  626. for i,v in pairs(hit:GetChildren()) do
  627. if v.ClassName == "Decal" then
  628. v:Destroy()
  629. end
  630. end
  631.  
  632. hit.Parent = workspace
  633. hit.BrickColor = BrickColor.new("Alder")
  634. hit.Anchored = true
  635. hit.CanCollide = false
  636.  
  637. for i = 1,20 do
  638. game:GetService("RunService").Heartbeat:Wait()
  639. hit.CFrame = hit.CFrame + Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
  640. hit.Transparency = hit.Transparency + 0.05
  641. end
  642.  
  643. hit:Destroy()
  644.  
  645. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  646. if hit.ClassName == "MeshPart" then
  647. hit.TextureID = ""
  648. end
  649.  
  650. for i,v in pairs(hit:GetChildren()) do
  651. if v.ClassName == "Decal" then
  652. v:Destroy()
  653. end
  654. end
  655.  
  656. end
  657. end
  658. end
  659. end
  660. end
  661. end
  662. end
  663. end)
  664. wait(0.5)
  665. normalanim = true
  666. hum.WalkSpeed = 13
  667. attackd = false
  668. sp:Stop()
  669. end
  670. end
  671.  
  672. if attackd == false then
  673. if mode.Value == "gone" then
  674. attackd = true
  675. normalanim = false
  676. hum.WalkSpeed = 4
  677. sp:play()
  678. wait(0.5)
  679. mus:Play()
  680. mus.TimePosition = 0.1
  681. local bull5 = Instance.new("Part",workspace)
  682. bull5.Shape = "Ball"
  683. bull5.Name = "Bullet"
  684. bull5.BrickColor = BrickColor.new("Really red")
  685. bull5.Size = Vector3.new(2,2,2)
  686. bull5.Transparency = 0.5
  687. bull5.CanCollide = false
  688. bull5.CFrame = char.Torso.CFrame
  689. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  690. bull5.Touched:Connect(function(hit)
  691. if hit.Parent then
  692. local character = hit.Parent
  693. if not(character == char or hit.Name == "Bullet") then
  694. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  695.  
  696. hit.Parent = workspace
  697. local num1 = math.random(-50,50)
  698. local num2 = math.random(1,50)
  699. local num3 = math.random(-50,50)
  700.  
  701. hit:BreakJoints()
  702. hit.Anchored = false
  703. hit.CanCollide = true
  704. hit.Material = "Neon"
  705. hit.BrickColor = BrickColor.new("Really red")
  706. hit.Transparency = 0.7
  707. hit.Reflectance = 0.9
  708. hit.Velocity = Vector3.new(num1, num2, num3)
  709.  
  710. for i,hit in pairs(character:GetChildren()) do
  711.  
  712. if hit.Parent.ClassName == "Accessory" then
  713. for i,v in pairs(hit:GetChildren()) do
  714. if v.ClassName == "Part" then
  715. v.Parent = workspace
  716. local num1 = math.random(-50,50)
  717. local num2 = math.random(1,50)
  718. local num3 = math.random(-50,50)
  719.  
  720.  
  721. v.Parent = workspace
  722. v:BreakJoints()
  723. v.Anchored = false
  724. v.CanCollide = true
  725. v.Material = "Neon"
  726. v.BrickColor = BrickColor.new("Really red")
  727. v.Transparency = 0.7
  728. v.Reflectance = 0.9
  729. v.Velocity = Vector3.new(num1, num2, num3)
  730.  
  731. end
  732. for i,s in pairs(v:GetChildren()) do
  733. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  734. s.TextureId = ""
  735. end
  736. end
  737. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  738. v.TextureId = ""
  739. end
  740. end
  741. end
  742.  
  743. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  744. if not(hit.Parent == workspace) then
  745. local num1 = math.random(-50,50)
  746. local num2 = math.random(1,50)
  747. local num3 = math.random(-50,50)
  748.  
  749. if hit.ClassName == "MeshPart" then
  750. hit.TextureID = ""
  751. end
  752.  
  753. for i,v in pairs(hit:GetChildren()) do
  754. for i,s in pairs(v:GetChildren()) do
  755. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  756. s.TextureId = ""
  757. end
  758. end
  759. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  760. v.TextureId = ""
  761. end
  762. end
  763.  
  764. hit.Parent = workspace
  765. hit:BreakJoints()
  766. hit.Anchored = false
  767. hit.CanCollide = true
  768. hit.Material = "Neon"
  769. hit.BrickColor = BrickColor.new("Really red")
  770. hit.Transparency = 0.7
  771. hit.Reflectance = 0.9
  772. hit.Velocity = Vector3.new(num1, num2, num3)
  773.  
  774. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  775. if hit.ClassName == "MeshPart" then
  776. hit.TextureID = ""
  777. end
  778.  
  779. hit.Parent = workspace
  780. local num1 = math.random(-50,50)
  781. local num2 = math.random(1,50)
  782. local num3 = math.random(-50,50)
  783.  
  784. hit:BreakJoints()
  785. hit.Anchored = false
  786. hit.CanCollide = true
  787. hit.Material = "Neon"
  788. hit.BrickColor = BrickColor.new("Really red")
  789. hit.Transparency = 0.7
  790. hit.Reflectance = 0.9
  791. hit.Velocity = Vector3.new(num1, num2, num3)
  792. end
  793. end
  794. end
  795. end
  796. end
  797. end
  798. end
  799. end)
  800. wait(0.5)
  801. normalanim = true
  802. hum.WalkSpeed = 13
  803. attackd = false
  804. sp:Stop()
  805. end
  806. end
  807.  
  808. if mode.Value == "funnyguy" then
  809. if attackd == false then
  810. attackd = true
  811. normalanim = false
  812. hum.WalkSpeed = 4
  813. sp:play()
  814. wait(0.5)
  815. mus:Play()
  816. mus.TimePosition = 0.1
  817. local bull5 = Instance.new("Part",char)
  818. bull5.Shape = "Ball"
  819. bull5.Name = "Bullet"
  820. bull5.BrickColor = BrickColor.new("Hot pink")
  821. bull5.Material = "Neon"
  822. bull5.Size = Vector3.new(1,1,1)
  823. bull5.CanCollide = false
  824. bull5.CFrame = char.Torso.CFrame
  825. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  826. bull5.Touched:Connect(function(hit)
  827. if hit.Parent then
  828. local character = hit.Parent
  829. if not(character == char or hit.Name == "Bullet") then
  830. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  831. local human = character:FindFirstChildOfClass("Humanoid")
  832. if human then
  833. if character:FindFirstChild("TRAP") == nil then
  834. local tr = Instance.new("ObjectValue",character)
  835. tr.Name = "TRAP"
  836. for i,v in pairs(character:GetChildren()) do
  837. if v.ClassName == "BodyColors" or v.ClassName == "Pants" or v.ClassName == "Shirt" or v.ClassName == "ShirtGraphic" or v.ClassName == "Hat" or v.ClassName == "Accessory" or v.ClassName == "CharacterMesh" then
  838. v:Destroy()
  839. end
  840. end
  841. local ps = math.random(1,6)
  842. local p = Instance.new("Pants",character)
  843. p.Name = "Pants"
  844. p.PantsTemplate = ""
  845. local s = Instance.new("Shirt",character)
  846. s.Name = "Shirt"
  847.  
  848. if ps == 1 then
  849. p.PantsTemplate = "rbxassetid://56903591"
  850. end
  851.  
  852. if ps == 2 then
  853. p.PantsTemplate = "rbxassetid://745334066"
  854. s.ShirtTemplate = "rbxassetid://242933637"
  855. end
  856.  
  857. if ps == 3 then
  858. p.PantsTemplate = "rbxassetid://1340645290"
  859. s.ShirtTemplate = "rbxassetid://1238151974"
  860. end
  861.  
  862. if ps == 4 then
  863. p.PantsTemplate = "rbxassetid://460147365"
  864. s.ShirtTemplate = "rbxassetid://583471131"
  865. end
  866.  
  867. if ps == 5 then
  868. p.PantsTemplate = "rbxassetid://45541243"
  869. end
  870.  
  871. if ps == 6 then
  872. p.PantsTemplate = "rbxassetid://41162775"
  873. end
  874.  
  875. local bd = Instance.new("BodyColors",character)
  876. bd.Name = "Body Colors"
  877. bd.HeadColor = BrickColor.new("Light orange")
  878. bd.TorsoColor = BrickColor.new("Light orange")
  879. bd.RightArmColor = BrickColor.new("Light orange")
  880. bd.LeftArmColor = BrickColor.new("Light orange")
  881. bd.RightLegColor = BrickColor.new("Light orange")
  882. bd.LeftLegColor = BrickColor.new("Light orange")
  883.  
  884. if not(character.Head == nil) then
  885. for i,v in pairs(character.Head:GetChildren()) do
  886. if v.ClassName == "Decal" then
  887. v.Texture = "http://www.roblox.com/asset/?id=519735061"
  888. end
  889. end
  890. local hair = Instance.new("Part",character)
  891. hair.CanCollide = false
  892. hair.BottomSurface = Enum.SurfaceType.Smooth
  893. hair.TopSurface = Enum.SurfaceType.Smooth
  894. local num1 = math.random(0,255)
  895. local num2 = math.random(0,255)
  896. local num3 = math.random(0,255)
  897. hair.Color = Color3.new(num1,num2,num3)
  898. local hatr = math.random(1,7)
  899.  
  900. if hatr == 1 then
  901. print("1")
  902. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  903. local hm = Instance.new("SpecialMesh",hair)
  904. hm.Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987)
  905. hm.MeshId = "rbxassetid://506240548"
  906. hm.MeshType = Enum.MeshType.FileMesh
  907. local w = Instance.new("ManualWeld",hair)
  908. w.Part0 = hair
  909. w.Part1 = character.Head
  910. w.C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. end
  912.  
  913. if hatr == 2 then
  914. print("2")
  915. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  916. local hm = Instance.new("SpecialMesh",hair)
  917. hm.Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018)
  918. hm.MeshId = "rbxassetid://487000462"
  919. hm.MeshType = Enum.MeshType.FileMesh
  920. local w = Instance.new("ManualWeld",hair)
  921. w.Part0 = hair
  922. w.Part1 = character.Head
  923. w.C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  924. end
  925.  
  926. if hatr == 3 then
  927. print("3")
  928. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  929. local hm = Instance.new("SpecialMesh",hair)
  930. hm.MeshId = "rbxassetid://164382853"
  931. hm.MeshType = Enum.MeshType.FileMesh
  932. local w = Instance.new("ManualWeld",hair)
  933. w.Part0 = hair
  934. w.Part1 = character.Head
  935. w.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  936. w.C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  937. end
  938.  
  939. if hatr == 4 then
  940. print("4")
  941. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  942. local hm = Instance.new("SpecialMesh",hair)
  943. hm.Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009)
  944. hm.MeshId = "rbxassetid://561963999"
  945. hm.MeshType = Enum.MeshType.FileMesh
  946. local w = Instance.new("ManualWeld",hair)
  947. w.Part0 = hair
  948. w.Part1 = character.Head
  949. w.C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  950. end
  951.  
  952. if hatr == 5 then
  953. print("5")
  954. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  955. local hm = Instance.new("SpecialMesh",hair)
  956. hm.MeshId = "rbxassetid://437152207"
  957. hm.Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987)
  958. hm.MeshType = Enum.MeshType.FileMesh
  959. local w = Instance.new("ManualWeld",hair)
  960. w.Part0 = hair
  961. w.Part1 = character.Head
  962. w.C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  963. end
  964.  
  965. if hatr == 6 then
  966. print("6")
  967. hair.Size = Vector3.new(2.16, 2.367, 1.642)
  968. local hm = Instance.new("SpecialMesh",hair)
  969. hm.MeshId = "rbxassetid://527906256"
  970. hm.MeshType = Enum.MeshType.FileMesh
  971. hm.Scale = Vector3.new(0.07, 0.07, 0.07)
  972. local w = Instance.new("ManualWeld",hair)
  973. w.Part0 = hair
  974. w.Part1 = character.Head
  975. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  976. w.C1 = CFrame.new(0, 0, 0, -0.984807849, 0, 0.173648313, 0, 1, 0, -0.173648313, 0, -0.984807849)
  977. end
  978.  
  979. if hatr == 7 then
  980. print("7")
  981. hair.Size = Vector3.new(1.6, 1.08, 1.49)
  982. local hm = Instance.new("SpecialMesh",hair)
  983. hm.MeshId = "rbxassetid://1164734026"
  984. hm.MeshType = Enum.MeshType.FileMesh
  985. hm.Scale = Vector3.new(1.3, 1.4, 1.3)
  986. local w = Instance.new("ManualWeld",hair)
  987. w.Part0 = hair
  988. w.Part1 = character.Head
  989. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  990. w.C1 = CFrame.new(0, -1.4000001, 0, 0.98480773, 0, 0.173648134, 0, 1, 0, -0.173648134, 0, 0.98480773)
  991. end
  992.  
  993. end
  994. end
  995. end
  996. end
  997. end
  998. end
  999. end)
  1000. wait(0.5)
  1001. normalanim = true
  1002. hum.WalkSpeed = 13
  1003. attackd = false
  1004. sp:Stop()
  1005. end
  1006. end
  1007.  
  1008. if attackd == false then
  1009. if mode.Value == "insane" then
  1010. attackd = true
  1011. normalanim = false
  1012. hum.WalkSpeed = 4
  1013. sp:play()
  1014. wait(0.5)
  1015. mus:Play()
  1016. mus.TimePosition = 0.1
  1017. local bull5 = Instance.new("Part",char)
  1018. bull5.Shape = "Ball"
  1019. bull5.Name = "Bullet"
  1020. bull5.BrickColor = BrickColor.new("White")
  1021. bull5.Material = "Neon"
  1022. bull5.Size = Vector3.new(4,4,4)
  1023. bull5.CanCollide = false
  1024. bull5.CFrame = char.Torso.CFrame
  1025. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1026. bull5.Touched:Connect(function(hit)
  1027. if hit.Parent then
  1028. local character = hit.Parent
  1029. if not(character == char or hit.Name == "Bullet") then
  1030. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1031. hit.Parent = workspace
  1032. local num1 = math.random(-100,100)
  1033. local num2 = math.random(-1,100)
  1034. local num3 = math.random(-100,100)
  1035. local num4 = math.random(0.1,2)
  1036. local num5 = math.random(0.1,2)
  1037. local num6 = math.random(0.1,2)
  1038. hit:BreakJoints()
  1039. hit.Anchored = false
  1040. hit.CanCollide = true
  1041. hit.Transparency = 0
  1042. hit.Material = "Neon"
  1043. hit.BrickColor = BrickColor.new("White")
  1044. hit.Size = Vector3.new(num4, num5, num6)
  1045. hit.Velocity = Vector3.new(num1, num2, num3)
  1046. end
  1047. end
  1048. end
  1049. end)
  1050. wait(0.5)
  1051. normalanim = true
  1052. hum.WalkSpeed = 13
  1053. attackd = false
  1054. sp:Stop()
  1055. end
  1056. end
  1057.  
  1058. if mode.Value == "murderer" then
  1059. if attackd == false then
  1060. attackd = true
  1061. normalanim = false
  1062. hum.WalkSpeed = 4
  1063. sp:play()
  1064. wait(0.5)
  1065. mus:Play()
  1066. mus.TimePosition = 0.1
  1067. local bull = Instance.new("Part",char)
  1068. bull.Name = "Bullet"
  1069. bull.BrickColor = BrickColor.new("Really black")
  1070. bull.Size = Vector3.new(0.4, 3, 0.8)
  1071. bull.CanCollide = false
  1072. local m = Instance.new("SpecialMesh",bull)
  1073. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1074. m.TextureId = "http://www.roblox.com/asset/?id=121944805"
  1075. bull.CFrame = char.Torso.CFrame
  1076. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1077. bull.Touched:Connect(function(hit)
  1078. if hit.Parent then
  1079. local character = hit.Parent
  1080. if not(character == char or hit.Name == "Bullet") then
  1081. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1082. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1083. bull:Destroy()
  1084. hit.Parent = workspace
  1085. hit.Name = "s"
  1086. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1087. hit.CanCollide = true
  1088. local kn = Instance.new("Part",character)
  1089. kn.Name = "Bullet"
  1090. kn.Size = Vector3.new(0.4, 3, 0.8)
  1091. local w = Instance.new("Weld",kn)
  1092. w.Part0 = kn
  1093. local m = Instance.new("SpecialMesh",kn)
  1094. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1095. m.TextureId = "http://www.roblox.com/asset/?id=121944805"
  1096. w.Part1 = hit
  1097. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  1098. hit:MakeJoints()
  1099. end
  1100. end
  1101. end
  1102. end
  1103. end)
  1104. wait(0.5)
  1105. normalanim = true
  1106. hum.WalkSpeed = 13
  1107. attackd = false
  1108. sp:Stop()
  1109. end
  1110. end
  1111.  
  1112. if mode.Value == "pm" then
  1113. if attackd == false then
  1114. attackd = true
  1115. normalanim = false
  1116. wait(0.1)
  1117. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  1118. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  1119. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  1120. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  1121. hum.WalkSpeed = 4
  1122. sp:play()
  1123. wait(0.5)
  1124. mus:Play()
  1125. local bull = Instance.new("Part",char)
  1126. bull.Name = "Bullet"
  1127. bull.BrickColor = BrickColor.new("Really black")
  1128. bull.Size = Vector3.new(1.4, 3, 0.4)
  1129. bull.CanCollide = false
  1130. local m = Instance.new("SpecialMesh",bull)
  1131. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1132. m.TextureId = "http://www.roblox.com/asset?id=145815673"
  1133. m.Scale = Vector3.new(1, 0.5, 0.5)
  1134. bull.CFrame = char.Torso.CFrame
  1135. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1136. bull.Touched:Connect(function(hit)
  1137. if hit.Parent then
  1138. local character = hit.Parent
  1139. if not(character == char or hit.Name == "Bullet") then
  1140. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1141. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1142. bull:Destroy()
  1143. hit.Parent = workspace
  1144. hit.Name = "s"
  1145. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1146. hit.CanCollide = true
  1147. local kn = Instance.new("Part",character)
  1148. kn.Name = "Bullet"
  1149. kn.Size = Vector3.new(0.4, 2, 0.4)
  1150. local w = Instance.new("Weld",kn)
  1151. w.Part0 = kn
  1152. local m = Instance.new("SpecialMesh",kn)
  1153. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1154. m.TextureId = "http://www.roblox.com/asset?id=145815673"
  1155. m.Scale = Vector3.new(1, 0.5, 0.5)
  1156. w.Part1 = hit
  1157. w.C1 = CFrame.new(0, -0.800000012, 1, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329)
  1158. hit:MakeJoints()
  1159. end
  1160. end
  1161. end
  1162. end
  1163. end)
  1164. wait(0.5)
  1165. normalanim = true
  1166. hum.WalkSpeed = 13
  1167. attackd = false
  1168. sp:Stop()
  1169. end
  1170. end
  1171.  
  1172. if mode.Value == "normal" then
  1173. if attackd == false then
  1174. attackd = true
  1175. normalanim = false
  1176. hum.WalkSpeed = 4
  1177. sp:play()
  1178. wait(0.5)
  1179. mus:Play()
  1180. mus.TimePosition = 0.1
  1181. local bull = Instance.new("Part",char)
  1182. bull.Shape = "Ball"
  1183. bull.Name = "Bullet"
  1184. bull.BrickColor = BrickColor.new("Really black")
  1185. bull.Size = Vector3.new(1.5,1.5,1.5)
  1186. bull.CanCollide = false
  1187. bull.CFrame = char.Torso.CFrame
  1188. bull.Velocity = Vector3.new(0,5,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1189. bull.Touched:Connect(function(hit)
  1190. if hit.Parent then
  1191. local character = hit.Parent
  1192. if not(character == char or hit.Name == "Bullet") then
  1193. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1194. hit.Parent = workspace
  1195. hit.Anchored = false
  1196. hit.CanCollide = true
  1197. hit:BreakJoints()
  1198. end
  1199. end
  1200. end
  1201. end)
  1202. wait(0.5)
  1203. normalanim = true
  1204. hum.WalkSpeed = 13
  1205. attackd = false
  1206. sp:Stop()
  1207. end
  1208. end
  1209. end
  1210.  
  1211. if key == Enum.KeyCode.G then
  1212. if mode.Value == "normal" then
  1213. local bull4 = Instance.new("Part",char)
  1214. bull4.Name = "Bullet"
  1215. bull4.BrickColor = BrickColor.new("Really black")
  1216. bull4.Size = Vector3.new(4.2, 2.23, 2)
  1217. bull4.CanCollide = false
  1218. bull4.CFrame = char.Torso.CFrame
  1219. local me = Instance.new("SpecialMesh",bull4)
  1220. me.MeshId = "http://www.roblox.com/asset/?id=84302661"
  1221. me.TextureId = "http://www.roblox.com/asset/?id=84302759"
  1222. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1223. wait(0.1)
  1224. bull4.CanCollide = true
  1225. bull4.Touched:Connect(function(hit)
  1226. if hit.Parent then
  1227. local character = hit.Parent
  1228. if not(character == char or hit.Name == "Bullet") then
  1229. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1230. hit.CFrame = hit.CFrame + Vector3.new(0,0.1,0)
  1231. end
  1232. end
  1233. end
  1234. end)
  1235. wait(4)
  1236. mus2.Volume = 1
  1237. mus2.TimePosition = 0.6
  1238. mus2.Pitch = 0.3
  1239. me:Destroy()
  1240. bull4.BrickColor = BrickColor.new("Really blue")
  1241. bull4.Anchored = true
  1242. bull4.CanCollide = false
  1243. bull4.Shape = "Ball"
  1244. bull4.Transparency = 0.8
  1245. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1246. bull4.Parent = workspace
  1247. for i = 1,360 do
  1248. game:GetService("RunService").Heartbeat:Wait()
  1249. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  1250. end
  1251. wait(0.2)
  1252. bull4.Anchored = false
  1253. bull4.CanCollide = false
  1254. wait(1)
  1255. mus2.Volume = 0
  1256. bull4:Destroy()
  1257. end
  1258. if mode.Value == "funnyguy" then
  1259. local bull4 = Instance.new("Part",char)
  1260. bull4.Name = "Bullet"
  1261. bull4.BrickColor = BrickColor.new("Really black")
  1262. bull4.Size = Vector3.new(2,2,2)
  1263. bull4.CanCollide = false
  1264. bull4.CFrame = char.Torso.CFrame
  1265. local me = Instance.new("SpecialMesh",bull4)
  1266. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  1267. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1268. wait(0.1)
  1269. bull4.CanCollide = true
  1270. bull4.Touched:Connect(function(hit)
  1271. if hit.Parent then
  1272. local character = hit.Parent
  1273. if not(character == char or hit.Name == "Bullet") then
  1274. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1275. hit.Anchored = true
  1276. hit.BrickColor = BrickColor.new("Really black")
  1277. hit.CanCollide = true
  1278. hit.Parent = workspace
  1279. hit:MakeJoints()
  1280. wait(0.1)
  1281. hit.Anchored = false
  1282. end
  1283. end
  1284. end
  1285. end)
  1286. wait(4)
  1287. me:Destroy()
  1288. bull4.BrickColor = BrickColor.new("Really black")
  1289. bull4.Anchored = true
  1290. bull4.CanCollide = false
  1291. bull4.Shape = "Ball"
  1292. bull4.Transparency = 0.5
  1293. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1294. bull4.Parent = workspace
  1295. for i = 1,360 do
  1296. game:GetService("RunService").Heartbeat:Wait()
  1297. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  1298. end
  1299. wait(0.2)
  1300. bull4.Anchored = false
  1301. bull4.CanCollide = false
  1302. wait(1)
  1303. bull4:Destroy()
  1304. end
  1305. end
  1306.  
  1307. if key == Enum.KeyCode.C then
  1308. if mode.Value == "pm" then
  1309. if attackd == false then
  1310. attackd = true
  1311. normalanim = false
  1312. wait(0.1)
  1313. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  1314. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  1315. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  1316. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  1317. hum.WalkSpeed = 4
  1318. sp:play()
  1319. wait(0.5)
  1320. mus:Play()
  1321. local bull = Instance.new("Part",char)
  1322. bull.Name = "Bullet"
  1323. bull.BrickColor = BrickColor.new("White")
  1324. bull.Material = "Neon"
  1325. bull.Size = Vector3.new(1.4, 3, 0.4)
  1326. bull.CanCollide = false
  1327. local m = Instance.new("SpecialMesh",bull)
  1328. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1329. m.Scale = Vector3.new(1, 0.5, 0.5)
  1330. bull.CFrame = char.Torso.CFrame
  1331. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1332. bull.Touched:Connect(function(hit)
  1333. if hit.Parent then
  1334. local character = hit.Parent
  1335. if not(character == char or hit.Name == "Bullet") then
  1336. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1337. if hit.Name == "LowerTorso" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "RightLowerArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "LeftUpperArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1338. bull:Destroy()
  1339. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1340. hit.CanCollide = true
  1341. local kn = Instance.new("Part",character)
  1342. kn.Name = "Bullet"
  1343. kn.Size = Vector3.new(0.4, 2, 0.4)
  1344. local w = Instance.new("Weld",kn)
  1345. w.Part0 = kn
  1346. local m = Instance.new("SpecialMesh",kn)
  1347. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1348. kn.BrickColor = BrickColor.new("White")
  1349. kn.Material = "Neon"
  1350. m.Scale = Vector3.new(1, 0.5, 0.5)
  1351. w.Part1 = hit
  1352. w.C1 = CFrame.new(0, -0.800000012, 1, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329)
  1353. hit:MakeJoints()
  1354. for i,hit in pairs(character:GetChildren()) do
  1355. if hit.Name == "LowerTorso" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1356. hit.Parent = workspace
  1357. local num1 = math.random(-100,100)
  1358. local num2 = math.random(-1,100)
  1359. local num3 = math.random(-100,100)
  1360. local num4 = math.random(0.1,2)
  1361. local num5 = math.random(0.1,2)
  1362. local num6 = math.random(0.1,2)
  1363. hit:BreakJoints()
  1364. hit.Anchored = false
  1365. hit.CanCollide = true
  1366. hit.Transparency = 0
  1367. hit.Material = "Neon"
  1368. hit.BrickColor = BrickColor.new("White")
  1369. hit.Size = Vector3.new(num4, num5, num6)
  1370. hit.Velocity = Vector3.new(num1, num2, num3)
  1371. end
  1372. end
  1373. end
  1374. end
  1375. end
  1376. end
  1377. end)
  1378. wait(0.5)
  1379. normalanim = true
  1380. hum.WalkSpeed = 13
  1381. attackd = false
  1382. sp:Stop()
  1383. end
  1384. end
  1385.  
  1386. if attackd == false then
  1387. if mode.Value == "gone" then
  1388. attackd = true
  1389. normalanim = false
  1390. hum.WalkSpeed = 4
  1391. sp:play()
  1392. wait(0.5)
  1393. mus:Play()
  1394. mus.TimePosition = 0.1
  1395. local bull5 = Instance.new("Part",workspace)
  1396. bull5.Shape = "Ball"
  1397. bull5.Name = "Bullet"
  1398. bull5.BrickColor = BrickColor.new("Really black")
  1399. bull5.Size = Vector3.new(2,2,2)
  1400. bull5.Transparency = 0.5
  1401. bull5.CanCollide = false
  1402. bull5.CFrame = char.Torso.CFrame
  1403. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1404. bull5.Touched:Connect(function(hit)
  1405. if hit.Parent then
  1406. local character = hit.Parent
  1407. if not(character == char or hit.Name == "Bullet") then
  1408. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1409. if not(hit == bull5) then
  1410. if not(hit.Parent == workspace) then
  1411. if not(hit.Parent.Name == "Minion") then
  1412. bull5:Destroy()
  1413. if not(character:FindFirstChild("Head") == nil) then
  1414. local posX = character.Head.Position.X
  1415. local posY = character.Head.Position.Y
  1416. local posZ = character.Head.Position.Z
  1417. character.Head:Destroy()
  1418.  
  1419. for i,v in pairs(character:GetChildren()) do
  1420. v:Destroy()
  1421. end
  1422.  
  1423. local plr = owner
  1424. local m = Instance.new("Model", char)
  1425. m.Name = "Minion"
  1426. local h = Instance.new("Part",m)
  1427. h.Name = "Head"
  1428. local me = plr.Character.Head.Mesh:Clone()
  1429. me.Parent = h
  1430. h.Size = char.Head.Size
  1431. h:BreakJoints()
  1432. h.CanCollide = false
  1433. h.Position = Vector3.new(posX,posY,posZ)
  1434. local t = Instance.new("Part",m)
  1435. t.Name = "Torso"
  1436. t.Size = plr.Character.Torso.Size
  1437. t:BreakJoints()
  1438. t.CanCollide = false
  1439. t.Position = plr.Character.Torso.Position
  1440. t.Position = h.Position - Vector3.new(0, 2, 0)
  1441.  
  1442. local ra = Instance.new("Part",m)
  1443. ra.Name = "Right Arm"
  1444. ra.Size = plr.Character["Right Arm"].Size
  1445. ra:BreakJoints()
  1446. ra.Position = plr.Character["Right Arm"].Position
  1447. ra.Position = ra.Position + Vector3.new(0, 10, 0)
  1448.  
  1449. local la = Instance.new("Part",m)
  1450. la.Name = "Left Arm"
  1451. la.Size = plr.Character["Left Arm"].Size
  1452. la:BreakJoints()
  1453. la.Position = plr.Character["Left Arm"].Position
  1454. la.Position = la.Position + Vector3.new(0, 10, 0)
  1455.  
  1456. local ll = Instance.new("Part",m)
  1457. ll.Name = "Left Leg"
  1458. ll.Size = plr.Character["Left Leg"].Size
  1459. ll:BreakJoints()
  1460. ll.Position = plr.Character["Left Leg"].Position
  1461. ll.Position = ll.Position + Vector3.new(0, 10, 0)
  1462.  
  1463. local rl = Instance.new("Part",m)
  1464. rl.Name = "Right Leg"
  1465. rl.Size = plr.Character["Right Leg"].Size
  1466. rl:BreakJoints()
  1467. rl.Position = plr.Character["Right Leg"].Position
  1468. rl.Position = rl.Position + Vector3.new(0, 10, 0)
  1469.  
  1470. for i,v in pairs(m:GetChildren()) do
  1471. if v.ClassName == "Part" then
  1472. v.BrickColor = BrickColor.new("Really black")
  1473. end
  1474. v:BreakJoints()
  1475. end
  1476.  
  1477. local neck = Instance.new("Motor6D")
  1478. neck.Name = "Neck"
  1479. neck.Part0 = t
  1480. neck.Part1 = h
  1481. neck.Parent = t
  1482. neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1483. neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1484.  
  1485. local rs = Instance.new("Motor6D")
  1486. rs.Name = "Right Shoulder"
  1487. rs.Part0 = t
  1488. rs.Part1 = ra
  1489. rs.Parent = t
  1490. rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1491. rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1492.  
  1493. local ls = Instance.new("Motor6D")
  1494. ls.Name = "Left Shoulder"
  1495. ls.Part0 = t
  1496. ls.Part1 = la
  1497. ls.Parent = t
  1498. ls.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1499. ls.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1500.  
  1501. local lh = Instance.new("Motor6D")
  1502. lh.Name = "Left Hip"
  1503. lh.Part0 = t
  1504. lh.Part1 = ll
  1505. lh.Parent = t
  1506. lh.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1507. lh.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1508.  
  1509. local rh = Instance.new("Motor6D")
  1510. rh.Name = "Right Hip"
  1511. rh.Part0 = t
  1512. rh.Part1 = rl
  1513. rh.Parent = t
  1514. rh.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1515. rh.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1516.  
  1517. wait(0.000000000000001)
  1518.  
  1519. local hum = Instance.new("Humanoid", m)
  1520. hum.MaxHealth = 0
  1521. hum.Health = 0
  1522. hum.WalkSpeed = 15
  1523. hum.Name = "minion"
  1524.  
  1525. for i,v in pairs(character:GetChildren()) do
  1526. v:Destroy()
  1527. end
  1528. end
  1529. end
  1530. end
  1531. end
  1532. end
  1533. end
  1534. end
  1535. end)
  1536. wait(0.5)
  1537. normalanim = true
  1538. hum.WalkSpeed = 13
  1539. attackd = false
  1540. sp:Stop()
  1541. end
  1542. end
  1543.  
  1544. if attackd == false then
  1545. if mode.Value == "insane" then
  1546. attackd = true
  1547. normalanim = false
  1548. hum.WalkSpeed = 4
  1549. sp:play()
  1550. wait(0.5)
  1551. mus:Play()
  1552. mus.TimePosition = 0.1
  1553. local bull5 = Instance.new("Part",workspace)
  1554. bull5.Shape = "Block"
  1555. bull5.Name = "Bullet"
  1556. bull5.BrickColor = BrickColor.new("White")
  1557. bull5.Material = "Neon"
  1558. bull5.Size = Vector3.new(0.5,0.5,3)
  1559. bull5.CanCollide = false
  1560. bull5.CFrame = char.Torso.CFrame
  1561. bull5.Orientation = char.Torso.Orientation
  1562. local flame = Instance.new("Part",bull5)
  1563. flame.Size = Vector3.new(0.5,0.5,0.5)
  1564. flame.Transparency = 1
  1565. flame.Name = "Bullet"
  1566. local f = Instance.new("Fire",flame)
  1567. f.Heat = 1
  1568. f.Size = 1
  1569. local w = Instance.new("Weld",flame)
  1570. w.Part1 = bull5
  1571. w.Part0 = flame
  1572. w.C1 = CFrame.new(0, 0, -1.4000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1573. f.SecondaryColor = Color3.new(255,255,255)
  1574. f.Color = Color3.new(255,255,255)
  1575. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 100
  1576. wait(0.1)
  1577. bull5.CanCollide = true
  1578. bull5.Touched:Connect(function(hit)
  1579. if hit.Parent then
  1580. local character = hit.Parent
  1581. if not(character == char or hit.Name == "Bullet") then
  1582. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1583. for i,hit in pairs(character:GetChildren()) do
  1584. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  1585. if not(hit == flame or hit == bull5) then
  1586. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1587. hit.Parent = workspace
  1588. local num1 = math.random(-100,100)
  1589. local num2 = math.random(-1,100)
  1590. local num3 = math.random(-100,100)
  1591. local num4 = math.random(0.1,2)
  1592. local num5 = math.random(0.1,2)
  1593. local num6 = math.random(0.1,2)
  1594. hit:BreakJoints()
  1595. hit.Anchored = false
  1596. hit.CanCollide = true
  1597. hit.Transparency = 0
  1598. hit.Material = "Neon"
  1599. hit.BrickColor = BrickColor.new("White")
  1600. hit.Size = Vector3.new(num4, num5, num6)
  1601. hit.Velocity = Vector3.new(num1, num2, num3)
  1602. end
  1603. end
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end
  1609. end)
  1610. wait(0.5)
  1611. normalanim = true
  1612. hum.WalkSpeed = 13
  1613. attackd = false
  1614. sp:Stop()
  1615. end
  1616. end
  1617.  
  1618. if mode.Value == "funnyguy" then
  1619. local bull4 = Instance.new("Part",char)
  1620. bull4.Name = "Bullet"
  1621. bull4.BrickColor = BrickColor.new("Really black")
  1622. bull4.Size = Vector3.new(2,2,2)
  1623. bull4.CanCollide = false
  1624. bull4.CFrame = char.Torso.CFrame
  1625. local me = Instance.new("SpecialMesh",bull4)
  1626. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  1627. me.TextureId = "rbxasset://textures/bombtex.png"
  1628. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1629. wait(0.1)
  1630. bull4.CanCollide = true
  1631. bull4.Touched:Connect(function(v)
  1632. if v.Parent then
  1633. local character = v.Parent
  1634. if not(character == char or v.Name == "Bullet") then
  1635. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1636. if v.ClassName == "MeshPart" then
  1637. v.TextureID = ""
  1638. end
  1639. if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" then
  1640. for i,n in pairs(v:GetChildren()) do
  1641. if n.ClassName == "SpecialMesh" then
  1642. n.TextureId = ""
  1643. end
  1644. end
  1645. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1646. local num1 = math.random(1,255)
  1647. local num2 = math.random(1,255)
  1648. local num2 = math.random(1,255)
  1649. v.Material = "Plastic"
  1650. v.Color = Color3.new(num1,num2,num3)
  1651. end
  1652. end
  1653. if v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "CharacterMesh" then
  1654. v:Destroy()
  1655. end
  1656. end
  1657. end
  1658. end
  1659. end)
  1660. wait(4)
  1661. me:Destroy()
  1662. bull4.BrickColor = BrickColor.new("Lime green")
  1663. bull4.Anchored = true
  1664. bull4.CanCollide = false
  1665. bull4.Shape = "Ball"
  1666. bull4.Transparency = 0.5
  1667. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1668. bull4.Parent = workspace
  1669. for i = 1,360 do
  1670. game:GetService("RunService").Heartbeat:Wait()
  1671. bull4.Size = bull4.Size + Vector3.new(0.2,0.2,0.2)
  1672. end
  1673. wait(0.2)
  1674. bull4.Anchored = false
  1675. bull4.CanCollide = false
  1676. wait(1)
  1677. bull4:Destroy()
  1678. end
  1679.  
  1680. if mode.Value == "murderer" then
  1681. if attackd == false then
  1682. attackd = true
  1683. normalanim = false
  1684. hum.WalkSpeed = 4
  1685. sp:play()
  1686. wait(0.5)
  1687. mus:Play()
  1688. mus.TimePosition = 0.1
  1689. local bull = Instance.new("Part",char)
  1690. bull.Name = "Bullet"
  1691. bull.BrickColor = BrickColor.new("Really black")
  1692. bull.Size = Vector3.new(0.4, 3, 0.8)
  1693. bull.CanCollide = false
  1694. local m = Instance.new("SpecialMesh",bull)
  1695. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1696. bull.Material = "Neon"
  1697. bull.BrickColor = BrickColor.new("White")
  1698. bull.CFrame = char.Torso.CFrame
  1699. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1700. bull.Touched:Connect(function(hit)
  1701. if hit.Parent then
  1702. local character = hit.Parent
  1703. if not(character == char or hit.Name == "Bullet") then
  1704. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1705. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "LowerTorso" or hit.Name == "UpperTorso" and not(hit.Name == "s") then
  1706. bull:Destroy()
  1707. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1708. hit.CanCollide = true
  1709. local kn = Instance.new("Part",character)
  1710. kn.Name = "Bullet"
  1711. kn.Size = Vector3.new(0.4, 3, 0.8)
  1712. local w = Instance.new("Weld",kn)
  1713. w.Part0 = kn
  1714. kn.Material = "Neon"
  1715. kn.BrickColor = BrickColor.new("White")
  1716. local m = Instance.new("SpecialMesh",kn)
  1717. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1718. w.Part1 = hit
  1719. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  1720. wait(1)
  1721. local num1 = math.random(0.1,2)
  1722. local num2 = math.random(0.1,2)
  1723. local num3 = math.random(0.1,2)
  1724. local num4 = math.random(-100,100)
  1725. local num5 = math.random(1,100)
  1726. local num6 = math.random(-100,100)
  1727. hit.Parent = workspace
  1728. hit:BreakJoints()
  1729. hit.BrickColor = BrickColor.new("White")
  1730. hit.Material = "Neon"
  1731. hit.CanCollide = true
  1732. hit.Anchored = false
  1733. hit.Size = Vector3.new(num1,num2,num3)
  1734. hit.Velocity = Vector3.new(num4,num5,num6)
  1735. end
  1736. end
  1737. end
  1738. end
  1739. end)
  1740. wait(0.5)
  1741. normalanim = true
  1742. hum.WalkSpeed = 13
  1743. attackd = false
  1744. sp:Stop()
  1745. end
  1746. end
  1747. if attackd == false then
  1748. if mode.Value == "normal" then
  1749. attackd = true
  1750. normalanim = false
  1751. hum.WalkSpeed = 4
  1752. sp:play()
  1753. wait(0.5)
  1754. mus:Play()
  1755. mus.TimePosition = 0.1
  1756. local bull3 = Instance.new("Part",char)
  1757. bull3.Shape = "Ball"
  1758. bull3.Name = "Bullet"
  1759. bull3.BrickColor = BrickColor.new("Really black")
  1760. bull3.Size = Vector3.new(5,5,5)
  1761. bull3.CanCollide = false
  1762. bull3.CFrame = char.Torso.CFrame
  1763. bull3.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1764. bull3.Touched:Connect(function(hit)
  1765. if hit.Parent then
  1766. local character = hit.Parent
  1767. if not(character == char or hit.Name == "Bullet") then
  1768. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1769. hit.Anchored = true
  1770. hit.BrickColor = BrickColor.new("Really black")
  1771. hit.CanCollide = true
  1772. hit.Parent = workspace
  1773. hit:MakeJoints()
  1774. wait(0.1)
  1775. hit.Anchored = false
  1776. end
  1777. end
  1778. end
  1779. end)
  1780. wait(0.5)
  1781. normalanim = true
  1782. hum.WalkSpeed = 13
  1783. attackd = false
  1784. sp:Stop()
  1785. end
  1786. end
  1787. end
  1788.  
  1789. if key == Enum.KeyCode.R then
  1790. if attackd == false then
  1791. if mode.Value == "normal" then
  1792. attackd = true
  1793. normalanim = false
  1794. hum.WalkSpeed = 4
  1795. sp:play()
  1796. wait(0.5)
  1797. mus:Play()
  1798. mus.TimePosition = 0.1
  1799. local bull3 = Instance.new("Part",char)
  1800. bull3.Shape = "Ball"
  1801. bull3.Name = "Bullet"
  1802. bull3.BrickColor = BrickColor.new("Baby blue")
  1803. bull3.Size = Vector3.new(2,2,2)
  1804. bull3.Material = "Ice"
  1805. bull3.CanCollide = false
  1806. bull3.CFrame = char.Torso.CFrame
  1807. bull3.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1808. bull3.Touched:Connect(function(hit)
  1809. if hit.Parent then
  1810. local character = hit.Parent
  1811. if character:FindFirstChild("Bullfr") == nil then
  1812. if not(character == char or hit.Name == "Bullet") then
  1813. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1814. local hum = character:FindFirstChildOfClass("Humanoid")
  1815. if hum then
  1816. local b = Instance.new("ObjectValue",character)
  1817. b.Name = "Bullfr"
  1818. for i,v in pairs(character:GetChildren()) do
  1819. if v.ClassName == "MeshPart" or v.ClassName == "Part" then
  1820. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1821. v.Material = "Ice"
  1822. v.BrickColor = BrickColor.new("Baby blue")
  1823. v.CanCollide = true
  1824. v.Parent = workspace
  1825. v:MakeJoints()
  1826. v.Anchored = false
  1827. end
  1828. end
  1829. hit.Anchored = false
  1830. local prev
  1831. local parts = character:GetChildren()
  1832.  
  1833. for i = 1,#parts do
  1834. if (parts[i].className == "Part") then
  1835. if (prev ~= nil)then
  1836. local weld = Instance.new("Weld")
  1837. weld.Part0 = prev
  1838. weld.Part1 = parts[i]
  1839. weld.C0 = prev.CFrame:inverse()
  1840. weld.C1 = parts[i].CFrame:inverse()
  1841. weld.Parent = prev
  1842. end
  1843. prev = parts[i]
  1844. end
  1845. end
  1846.  
  1847. local prev2
  1848. local parts2 = character:GetChildren()
  1849.  
  1850. for i = 1,#parts2 do
  1851. if (parts2[i].className == "MeshPart") then
  1852. if (prev2 ~= nil)then
  1853. local weld = Instance.new("Weld")
  1854. weld.Part0 = prev2
  1855. weld.Part1 = parts2[i]
  1856. weld.C0 = prev2.CFrame:inverse()
  1857. weld.C1 = parts2[i].CFrame:inverse()
  1858. weld.Parent = prev2
  1859. end
  1860. prev2 = parts2[i]
  1861. end
  1862. end
  1863.  
  1864. end
  1865. end
  1866. end
  1867. end
  1868. end
  1869. end
  1870. end)
  1871. wait(0.5)
  1872. normalanim = true
  1873. hum.WalkSpeed = 13
  1874. attackd = false
  1875. sp:Stop()
  1876. end
  1877. end
  1878. end
  1879.  
  1880. if key == Enum.KeyCode.B then
  1881. if mode.Value == "murderer" then
  1882. mode.Value = "pm"
  1883. song = 900450645
  1884. TextLabel.Text = "Psycho Murderer"
  1885. TextLabel.TextColor3 = Color3.new(255, 0, 0)
  1886. end
  1887.  
  1888. if mode.Value == "gone" then
  1889.  
  1890. move.Value = "true"
  1891.  
  1892. end
  1893. if mode.Value == "normal" then
  1894. local bull4 = Instance.new("Part",char)
  1895. bull4.Name = "Bullet"
  1896. bull4.BrickColor = BrickColor.new("Really black")
  1897. bull4.Size = Vector3.new(2,2,2)
  1898. bull4.CanCollide = false
  1899. bull4.CFrame = char.Torso.CFrame
  1900. local me = Instance.new("SpecialMesh",bull4)
  1901. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  1902. me.TextureId = "rbxasset://textures/bombtex.png"
  1903. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1904. wait(0.1)
  1905. bull4.CanCollide = true
  1906. bull4.Touched:Connect(function(hit)
  1907. if hit.Parent then
  1908. local character = hit.Parent
  1909. if not(character == char or hit.Name == "Bullet") then
  1910. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1911. hit.Parent = workspace
  1912. hit.Velocity = Vector3.new(0,50,0)
  1913. hit.CanCollide = true
  1914. hit.Anchored = false
  1915. end
  1916. end
  1917. end
  1918. end)
  1919. wait(4)
  1920. me:Destroy()
  1921. bull4.BrickColor = BrickColor.new("Alder")
  1922. bull4.Anchored = true
  1923. bull4.Shape = "Ball"
  1924. bull4.Transparency = 0.5
  1925. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1926. bull4.Parent = workspace
  1927. for i = 1,360 do
  1928. game:GetService("RunService").Heartbeat:Wait()
  1929. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  1930. end
  1931. wait(0.2)
  1932. bull4.Anchored = false
  1933. bull4.CanCollide = false
  1934. wait(1)
  1935. bull4:Destroy()
  1936. end
  1937. end
  1938.  
  1939. if key == Enum.KeyCode.F then
  1940.  
  1941. if mode.Value == "funnyguy" then
  1942. local bull4 = Instance.new("Part",char)
  1943. bull4.Name = "Bullet"
  1944. bull4.BrickColor = BrickColor.new("Baby blue")
  1945. bull4.Size = Vector3.new(2,2,2)
  1946. bull4.CanCollide = false
  1947. bull4.CFrame = char.Torso.CFrame
  1948. local me = Instance.new("SpecialMesh",bull4)
  1949. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  1950. me.TextureId = ""
  1951. bull4.Material = "Ice"
  1952. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1953. wait(0.1)
  1954. bull4.CanCollide = true
  1955. bull4.Touched:Connect(function(hit)
  1956. if hit.Parent then
  1957. local character = hit.Parent
  1958. if not(character == char or hit.Name == "Bullet") then
  1959. if character:FindFirstChild("Billfr") == nil then
  1960. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1961. local hum = character:FindFirstChildOfClass("Humanoid")
  1962. if hum then
  1963. local b = Instance.new("ObjectValue",character)
  1964. b.Name = "Bullfr"
  1965. for i,v in pairs(character:GetChildren()) do
  1966. if v.ClassName == "MeshPart" or v.ClassName == "Part" then
  1967. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1968. v.Material = "Ice"
  1969. v.BrickColor = BrickColor.new("Baby blue")
  1970. v.CanCollide = true
  1971. v.Parent = workspace
  1972. v:MakeJoints()
  1973. v.Anchored = false
  1974. end
  1975. end
  1976. hit.Anchored = false
  1977. local prev
  1978. local parts = character:GetChildren()
  1979.  
  1980. for i = 1,#parts do
  1981. if (parts[i].className == "Part") then
  1982. if (prev ~= nil)then
  1983. local weld = Instance.new("Weld")
  1984. weld.Part0 = prev
  1985. weld.Part1 = parts[i]
  1986. weld.C0 = prev.CFrame:inverse()
  1987. weld.C1 = parts[i].CFrame:inverse()
  1988. weld.Parent = prev
  1989. end
  1990. prev = parts[i]
  1991. end
  1992. end
  1993.  
  1994. local prev2
  1995. local parts2 = character:GetChildren()
  1996.  
  1997. for i = 1,#parts2 do
  1998. if (parts2[i].className == "MeshPart") then
  1999. if (prev2 ~= nil)then
  2000. local weld = Instance.new("Weld")
  2001. weld.Part0 = prev2
  2002. weld.Part1 = parts2[i]
  2003. weld.C0 = prev2.CFrame:inverse()
  2004. weld.C1 = parts2[i].CFrame:inverse()
  2005. weld.Parent = prev2
  2006. end
  2007. prev2 = parts2[i]
  2008. end
  2009. end
  2010. end
  2011. end
  2012. end
  2013. end
  2014. end
  2015. end
  2016. end)
  2017. wait(1.5)
  2018. me:Destroy()
  2019. bull4.BrickColor = BrickColor.new("Baby blue")
  2020. bull4.Anchored = true
  2021. bull4.CanCollide = false
  2022. bull4.Shape = "Ball"
  2023. bull4.Transparency = 0.5
  2024. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2025. bull4.Parent = workspace
  2026. for i = 1,400 do
  2027. game:GetService("RunService").Heartbeat:Wait()
  2028. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  2029. end
  2030. wait(0.2)
  2031. bull4.Anchored = false
  2032. bull4.CanCollide = false
  2033. wait(1)
  2034. bull4:Destroy()
  2035. end
  2036.  
  2037.  
  2038. if mode.Value == "normal" then
  2039. local bull4 = Instance.new("Part",char)
  2040. bull4.Name = "Bullet"
  2041. bull4.BrickColor = BrickColor.new("Really black")
  2042. bull4.Size = Vector3.new(2,2,2)
  2043. bull4.CanCollide = false
  2044. bull4.CFrame = char.Torso.CFrame
  2045. local me = Instance.new("SpecialMesh",bull4)
  2046. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2047. me.TextureId = "rbxasset://textures/bombtex.png"
  2048. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2049. wait(0.1)
  2050. bull4.CanCollide = true
  2051. bull4.Touched:Connect(function(hit)
  2052. if hit.Parent then
  2053. local character = hit.Parent
  2054. if not(character == char or hit.Name == "Bullet") then
  2055. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2056. hit.Parent = workspace
  2057. hit.Velocity = Vector3.new(0,50,0)
  2058. hit.CanCollide = true
  2059. hit.Anchored = false
  2060. end
  2061. end
  2062. end
  2063. end)
  2064. wait(4)
  2065. me:Destroy()
  2066. bull4.BrickColor = BrickColor.new("Alder")
  2067. bull4.Anchored = true
  2068. bull4.Shape = "Ball"
  2069. bull4.Transparency = 0.5
  2070. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2071. bull4.Parent = workspace
  2072. for i = 1,60 do
  2073. game:GetService("RunService").Heartbeat:Wait()
  2074. bull4.Size = bull4.Size + Vector3.new(1,1,1)
  2075. end
  2076. wait(0.2)
  2077. bull4.Anchored = false
  2078. bull4.CanCollide = false
  2079. wait(1)
  2080. bull4:Destroy()
  2081. end
  2082. end
  2083.  
  2084. if key == Enum.KeyCode.T then
  2085. if mode.Value == "normal" then
  2086. local bull6 = Instance.new("Part",char)
  2087. bull6.Name = "Bullet"
  2088. bull6.BrickColor = BrickColor.new("Really black")
  2089. bull6.Size = Vector3.new(4,4,4)
  2090. bull6.CanCollide = false
  2091. bull6.CFrame = char.Torso.CFrame
  2092. local me = Instance.new("SpecialMesh",bull6)
  2093. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2094. me.TextureId = "rbxasset://textures/bombtex.png"
  2095. me.Scale = Vector3.new(2,2,2)
  2096. bull6.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2097. wait(0.1)
  2098. bull6.CanCollide = true
  2099. bull6.Touched:Connect(function(hit)
  2100. if hit.Parent then
  2101. local character = hit.Parent
  2102. if not(character == char or hit.Name == "Bullet") then
  2103. if not(hit.Name == "Bullet") then
  2104. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2105. hit.Parent = workspace
  2106. hit.Velocity = Vector3.new(0,50,0)
  2107. hit.CanCollide = true
  2108. hit.Anchored = false
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end)
  2114. wait(4)
  2115. me:Destroy()
  2116. bull6.Parent = workspace
  2117. bull6.BrickColor = BrickColor.new("Alder")
  2118. bull6.Anchored = true
  2119. bull6.Shape = "Ball"
  2120. bull6.Transparency = 0.5
  2121. bull6.CFrame = bull6.CFrame - Vector3.new(0,1,0)
  2122. bull6.Parent = workspace
  2123. for i = 1,600 do
  2124. game:GetService("RunService").Heartbeat:Wait()
  2125. bull6.Size = bull6.Size + Vector3.new(0.1,0.1,0.1)
  2126. end
  2127. wait(0.2)
  2128. bull6.Anchored = false
  2129. bull6.CanCollide = false
  2130. wait(1)
  2131. bull6:Destroy()
  2132. end
  2133. end
  2134.  
  2135.  
  2136. if key == Enum.KeyCode.V then
  2137. if mode.Value == "gone" then
  2138.  
  2139. move.Value = "false"
  2140.  
  2141. end
  2142.  
  2143. if mode.Value == "funnyguy" then
  2144. local bull4 = Instance.new("Part",char)
  2145. bull4.Name = "Bullet"
  2146. bull4.BrickColor = BrickColor.new("Magenta")
  2147. bull4.Size = Vector3.new(2,2,2)
  2148. bull4.CanCollide = false
  2149. bull4.CFrame = char.Torso.CFrame
  2150. local me = Instance.new("SpecialMesh",bull4)
  2151. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2152. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2153. wait(0.1)
  2154. bull4.CanCollide = true
  2155. bull4.Touched:Connect(function(hit)
  2156. if hit.Parent then
  2157. local character = hit.Parent
  2158.  
  2159. if not(character == char or hit.Name == "Bullet") then
  2160. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2161. local human = character:FindFirstChildOfClass("Humanoid")
  2162. if human then
  2163. if character:FindFirstChild("TRAP") == nil then
  2164. local tr = Instance.new("ObjectValue",character)
  2165. tr.Name = "TRAP"
  2166. for i,v in pairs(character:GetChildren()) do
  2167. if v.ClassName == "BodyColors" or v.ClassName == "Pants" or v.ClassName == "Shirt" or v.ClassName == "ShirtGraphic" or v.ClassName == "Hat" or v.ClassName == "Accessory" or v.ClassName == "CharacterMesh" then
  2168. v:Destroy()
  2169. end
  2170. end
  2171. local ps = math.random(1,6)
  2172. local p = Instance.new("Pants",character)
  2173. p.Name = "Pants"
  2174. p.PantsTemplate = ""
  2175. local s = Instance.new("Shirt",character)
  2176. s.Name = "Shirt"
  2177.  
  2178. if ps == 1 then
  2179. p.PantsTemplate = "rbxassetid://56903591"
  2180. end
  2181.  
  2182. if ps == 2 then
  2183. p.PantsTemplate = "rbxassetid://745334066"
  2184. s.ShirtTemplate = "rbxassetid://242933637"
  2185. end
  2186.  
  2187. if ps == 3 then
  2188. p.PantsTemplate = "rbxassetid://1340645290"
  2189. s.ShirtTemplate = "rbxassetid://1238151974"
  2190. end
  2191.  
  2192. if ps == 4 then
  2193. p.PantsTemplate = "rbxassetid://460147365"
  2194. s.ShirtTemplate = "rbxassetid://583471131"
  2195. end
  2196.  
  2197. if ps == 5 then
  2198. p.PantsTemplate = "rbxassetid://45541243"
  2199. end
  2200.  
  2201. if ps == 6 then
  2202. p.PantsTemplate = "rbxassetid://41162775"
  2203. end
  2204.  
  2205. local bd = Instance.new("BodyColors",character)
  2206. bd.Name = "Body Colors"
  2207. bd.HeadColor = BrickColor.new("Light orange")
  2208. bd.TorsoColor = BrickColor.new("Light orange")
  2209. bd.RightArmColor = BrickColor.new("Light orange")
  2210. bd.LeftArmColor = BrickColor.new("Light orange")
  2211. bd.RightLegColor = BrickColor.new("Light orange")
  2212. bd.LeftLegColor = BrickColor.new("Light orange")
  2213.  
  2214. if not(character.Head == nil) then
  2215. for i,v in pairs(character.Head:GetChildren()) do
  2216. if v.ClassName == "Decal" then
  2217. v.Texture = "http://www.roblox.com/asset/?id=519735061"
  2218. end
  2219. end
  2220. local hair = Instance.new("Part",character)
  2221. hair.CanCollide = false
  2222. hair.BottomSurface = Enum.SurfaceType.Smooth
  2223. hair.TopSurface = Enum.SurfaceType.Smooth
  2224. local num1 = math.random(0,255)
  2225. local num2 = math.random(0,255)
  2226. local num3 = math.random(0,255)
  2227. hair.Color = Color3.new(num1,num2,num3)
  2228. local hatr = math.random(1,7)
  2229.  
  2230. if hatr == 1 then
  2231. print("1")
  2232. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  2233. local hm = Instance.new("SpecialMesh",hair)
  2234. hm.Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987)
  2235. hm.MeshId = "rbxassetid://506240548"
  2236. hm.MeshType = Enum.MeshType.FileMesh
  2237. local w = Instance.new("ManualWeld",hair)
  2238. w.Part0 = hair
  2239. w.Part1 = character.Head
  2240. w.C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2241. end
  2242.  
  2243. if hatr == 2 then
  2244. print("2")
  2245. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  2246. local hm = Instance.new("SpecialMesh",hair)
  2247. hm.Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018)
  2248. hm.MeshId = "rbxassetid://487000462"
  2249. hm.MeshType = Enum.MeshType.FileMesh
  2250. local w = Instance.new("ManualWeld",hair)
  2251. w.Part0 = hair
  2252. w.Part1 = character.Head
  2253. w.C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2254. end
  2255.  
  2256. if hatr == 3 then
  2257. print("3")
  2258. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  2259. local hm = Instance.new("SpecialMesh",hair)
  2260. hm.MeshId = "rbxassetid://164382853"
  2261. hm.MeshType = Enum.MeshType.FileMesh
  2262. local w = Instance.new("ManualWeld",hair)
  2263. w.Part0 = hair
  2264. w.Part1 = character.Head
  2265. w.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2266. w.C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2267. end
  2268.  
  2269. if hatr == 4 then
  2270. print("4")
  2271. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  2272. local hm = Instance.new("SpecialMesh",hair)
  2273. hm.Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009)
  2274. hm.MeshId = "rbxassetid://561963999"
  2275. hm.MeshType = Enum.MeshType.FileMesh
  2276. local w = Instance.new("ManualWeld",hair)
  2277. w.Part0 = hair
  2278. w.Part1 = character.Head
  2279. w.C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2280. end
  2281.  
  2282. if hatr == 5 then
  2283. print("5")
  2284. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  2285. local hm = Instance.new("SpecialMesh",hair)
  2286. hm.MeshId = "rbxassetid://437152207"
  2287. hm.Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987)
  2288. hm.MeshType = Enum.MeshType.FileMesh
  2289. local w = Instance.new("ManualWeld",hair)
  2290. w.Part0 = hair
  2291. w.Part1 = character.Head
  2292. w.C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2293. end
  2294.  
  2295. if hatr == 6 then
  2296. print("6")
  2297. hair.Size = Vector3.new(2.16, 2.367, 1.642)
  2298. local hm = Instance.new("SpecialMesh",hair)
  2299. hm.MeshId = "rbxassetid://527906256"
  2300. hm.MeshType = Enum.MeshType.FileMesh
  2301. hm.Scale = Vector3.new(0.07, 0.07, 0.07)
  2302. local w = Instance.new("ManualWeld",hair)
  2303. w.Part0 = hair
  2304. w.Part1 = character.Head
  2305. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2306. w.C1 = CFrame.new(0, 0, 0, -0.984807849, 0, 0.173648313, 0, 1, 0, -0.173648313, 0, -0.984807849)
  2307. end
  2308.  
  2309. if hatr == 7 then
  2310. print("7")
  2311. hair.Size = Vector3.new(1.6, 1.08, 1.49)
  2312. local hm = Instance.new("SpecialMesh",hair)
  2313. hm.MeshId = "rbxassetid://1164734026"
  2314. hm.MeshType = Enum.MeshType.FileMesh
  2315. hm.Scale = Vector3.new(1.3, 1.4, 1.3)
  2316. local w = Instance.new("ManualWeld",hair)
  2317. w.Part0 = hair
  2318. w.Part1 = character.Head
  2319. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2320. w.C1 = CFrame.new(0, -1.4000001, 0, 0.98480773, 0, 0.173648134, 0, 1, 0, -0.173648134, 0, 0.98480773)
  2321. end
  2322.  
  2323. end
  2324. end
  2325. end
  2326. end
  2327. end
  2328. end
  2329. end)
  2330. wait(4)
  2331. me:Destroy()
  2332. bull4.BrickColor = BrickColor.new("Hot pink")
  2333. bull4.Anchored = true
  2334. bull4.CanCollide = false
  2335. bull4.Shape = "Ball"
  2336. bull4.Transparency = 0.5
  2337. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2338. bull4.Parent = workspace
  2339. for i = 1,360 do
  2340. game:GetService("RunService").Heartbeat:Wait()
  2341. bull4.Size = bull4.Size + Vector3.new(0.2,0.2,0.2)
  2342. end
  2343. wait(0.2)
  2344. bull4.Anchored = false
  2345. bull4.CanCollide = false
  2346. wait(1)
  2347. bull4:Destroy()
  2348. end
  2349.  
  2350. if mode.Value == "murderer" then
  2351. if attackd == false then
  2352. attackd = true
  2353. normalanim = false
  2354. hum.WalkSpeed = 4
  2355. sp:play()
  2356. wait(0.5)
  2357. mus:Play()
  2358. mus.TimePosition = 0.1
  2359. local bull = Instance.new("Part",char)
  2360. bull.Name = "Bullet"
  2361. bull.BrickColor = BrickColor.new("Baby blue")
  2362. bull.Size = Vector3.new(0.4, 3, 0.8)
  2363. bull.CanCollide = false
  2364. local m = Instance.new("SpecialMesh",bull)
  2365. bull.Material = "Ice"
  2366. bull.BrickColor = BrickColor.new("White")
  2367. bull.CFrame = char.Torso.CFrame
  2368. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2369. bull.Touched:Connect(function(hit)
  2370. if hit.Parent then
  2371. local character = hit.Parent
  2372. if not(character == char or hit.Name == "Bullet") then
  2373. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2374. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "LowerTorso" or hit.Name == "UpperTorso" and not(hit.Name == "s") then
  2375. bull:Destroy()
  2376. hit.Parent = workspace
  2377. hit.Name = "s"
  2378. hit:MakeJoints()
  2379. hit.Anchored = false
  2380. hit.CanCollide = true
  2381. hit.Material = "Ice"
  2382. hit.BrickColor = BrickColor.new("Baby blue")
  2383. local kn = Instance.new("Part",character)
  2384. kn.Name = "Bullet"
  2385. kn.Size = Vector3.new(0.4, 3, 0.8)
  2386. local w = Instance.new("Weld",kn)
  2387. w.Part0 = kn
  2388. kn.BrickColor = BrickColor.new("Baby blue")
  2389. kn.Material = "Ice"
  2390. local m = Instance.new("SpecialMesh",kn)
  2391. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  2392. w.Part1 = hit
  2393. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  2394. end
  2395. end
  2396. end
  2397. end
  2398. end)
  2399. wait(0.5)
  2400. normalanim = true
  2401. hum.WalkSpeed = 13
  2402. attackd = false
  2403. sp:Stop()
  2404. end
  2405. end
  2406.  
  2407. if attackd == false then
  2408. if mode.Value == "normal" then
  2409. attackd = true
  2410. normalanim = false
  2411. hum.WalkSpeed = 4
  2412. sp:play()
  2413. wait(0.5)
  2414. mus:Play()
  2415. mus.TimePosition = 0.1
  2416. local bull = Instance.new("Part",char)
  2417. bull.Shape = "Ball"
  2418. bull.Name = "Bullet"
  2419. bull.BrickColor = BrickColor.new("Really black")
  2420. bull.Size = Vector3.new(1,1,1)
  2421. bull.CanCollide = false
  2422. bull.CFrame = char.Torso.CFrame
  2423. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 1000
  2424. bull.Touched:Connect(function(hit)
  2425. if hit.Parent then
  2426. local character = hit.Parent
  2427. if not(character == char or hit.Name == "Bullet") then
  2428. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2429. hit.Size = hit.Size - Vector3.new(0.2,0.2,0.2)
  2430. hit.Parent = workspace
  2431. end
  2432. end
  2433. end
  2434. end)
  2435. wait(0.5)
  2436. normalanim = true
  2437. hum.WalkSpeed = 13
  2438. attackd = false
  2439. sp:Stop()
  2440. end
  2441. end
  2442. end
  2443.  
  2444. if key == Enum.KeyCode.X then
  2445.  
  2446. if mode.Value == "pm" then
  2447. if attackd == false then
  2448. attackd = true
  2449. normalanim = false
  2450. wait(0.1)
  2451. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  2452. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  2453. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  2454. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  2455. hum.WalkSpeed = 4
  2456. sp:play()
  2457. wait(0.5)
  2458. mus:Play()
  2459. local bull = Instance.new("Part",char)
  2460. bull.Name = "Bullet"
  2461. bull.BrickColor = BrickColor.new("Really red")
  2462. bull.Size = Vector3.new(1.4, 3, 0.4)
  2463. bull.CanCollide = false
  2464. local m = Instance.new("SpecialMesh",bull)
  2465. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  2466. m.Scale = Vector3.new(1, 0.5, 0.5)
  2467. bull.CFrame = char.Torso.CFrame
  2468. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2469. bull.Touched:Connect(function(hit)
  2470. if hit.Parent then
  2471. local character = hit.Parent
  2472. if not(character == char or hit.Name == "Bullet") then
  2473. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2474. if hit.Name == "LowerTorso" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  2475. bull:Destroy()
  2476. hit.Parent = workspace
  2477. hit.Name = "s"
  2478. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  2479. hit.CanCollide = true
  2480. local kn = Instance.new("Part",character)
  2481. kn.Name = "Bullet"
  2482. kn.Size = Vector3.new(0.4, 2, 0.4)
  2483. kn.BrickColor = BrickColor.new("Really red")
  2484. local w = Instance.new("Weld",kn)
  2485. w.Part0 = kn
  2486. local m = Instance.new("SpecialMesh",kn)
  2487. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  2488. m.Scale = Vector3.new(1, 0.5, 0.5)
  2489. w.Part1 = hit
  2490. w.C1 = CFrame.new(0, -0.800000012, 1, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329)
  2491. hit:MakeJoints()
  2492. end
  2493. end
  2494. end
  2495. end
  2496. end)
  2497. wait(0.5)
  2498. normalanim = true
  2499. hum.WalkSpeed = 13
  2500. attackd = false
  2501. sp:Stop()
  2502. end
  2503. end
  2504.  
  2505. if attackd == false then
  2506. if mode.Value == "radio" then
  2507. attackd = true
  2508. normalanim = false
  2509. hum.WalkSpeed = 4
  2510. sp:play()
  2511. wait(0.5)
  2512. mus:Play()
  2513. mus.TimePosition = 0.1
  2514. local bull5 = Instance.new("Part",workspace)
  2515. bull5.Shape = "Ball"
  2516. bull5.Name = "Bullet"
  2517. bull5.BrickColor = BrickColor.new("Really blue")
  2518. bull5.Size = Vector3.new(2,2,2)
  2519. bull5.Transparency = 0.5
  2520. bull5.CanCollide = false
  2521. bull5.CFrame = char.Torso.CFrame
  2522. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  2523. bull5.Touched:Connect(function(hit)
  2524. if hit.Parent then
  2525. local character = hit.Parent
  2526. if not(character == char or hit.Name == "Bullet") then
  2527. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2528.  
  2529.  
  2530.  
  2531. for i = 1,20 do
  2532. game:GetService("RunService").Heartbeat:Wait()
  2533. hit.CFrame = hit.CFrame + Vector3.new(math.random(-1,1), math.random(0.1,0.5), math.random(-1,1))
  2534. end
  2535.  
  2536.  
  2537. end
  2538. end
  2539. end
  2540. end)
  2541. wait(0.5)
  2542. normalanim = true
  2543. hum.WalkSpeed = 13
  2544. attackd = false
  2545. sp:Stop()
  2546. end
  2547. end
  2548.  
  2549.  
  2550. if attackd == false then
  2551. if mode.Value == "gone" then
  2552. attackd = true
  2553. normalanim = false
  2554. hum.WalkSpeed = 4
  2555. sp:play()
  2556. wait(0.5)
  2557. mus:Play()
  2558. mus.TimePosition = 0.1
  2559. local bull5 = Instance.new("Part",workspace)
  2560. bull5.Shape = "Ball"
  2561. bull5.Name = "Bullet"
  2562. bull5.BrickColor = BrickColor.new("Really black")
  2563. bull5.Size = Vector3.new(2,2,2)
  2564. bull5.Transparency = 0.5
  2565. bull5.CanCollide = false
  2566. bull5.CFrame = char.Torso.CFrame
  2567. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  2568. bull5.Touched:Connect(function(hit)
  2569. if hit.Parent then
  2570. local character = hit.Parent
  2571. if not(character == char or hit.Name == "Bullet") then
  2572. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2573. if not(hit == bull5) then
  2574. if not(hit.Parent == workspace) then
  2575. hit.CanCollide = false
  2576. hit.Parent = workspace
  2577. hit.BrickColor = BrickColor.new("Really black")
  2578. hit.Anchored = true
  2579. hit.Transparency = 0.8
  2580. hit.Size = hit.Size + Vector3.new(0.1,0.1,0.1)
  2581.  
  2582. for i,v in pairs(character:GetChildren()) do
  2583. if not(v.Parent == workspace) then
  2584. if not(character:FindFirstChild("Head") == nil) then
  2585. local BillboardGui = Instance.new("BillboardGui")
  2586. local TextLabel = Instance.new("TextLabel")
  2587.  
  2588. BillboardGui.Name = "tag"
  2589. BillboardGui.Parent = character.Head
  2590. BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  2591. BillboardGui.AlwaysOnTop = true
  2592. BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
  2593. BillboardGui.LightInfluence = 1
  2594. BillboardGui.Size = UDim2.new(0, 200, 0, 50)
  2595.  
  2596. TextLabel.Parent = BillboardGui
  2597. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  2598. TextLabel.BackgroundTransparency = 1
  2599. TextLabel.Size = UDim2.new(0, 200, 0, 50)
  2600. TextLabel.Font = Enum.Font.SourceSans
  2601. TextLabel.Text = "Forgotten"
  2602. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  2603. TextLabel.TextScaled = true
  2604. TextLabel.TextSize = 14
  2605. TextLabel.TextWrapped = true
  2606. end
  2607. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  2608. v.CanCollide = false
  2609. v.Size = v.Size + Vector3.new(0.1,0.1,0.1)
  2610. v.Parent = workspace
  2611. v.BrickColor = BrickColor.new("Really black")
  2612. v.Anchored = true
  2613. v.Transparency = 0.8
  2614. end
  2615. end
  2616. end
  2617. end
  2618. end
  2619. end
  2620. end
  2621. end
  2622. end)
  2623. wait(0.5)
  2624. normalanim = true
  2625. hum.WalkSpeed = 13
  2626. attackd = false
  2627. sp:Stop()
  2628. end
  2629. end
  2630.  
  2631. if attackd == false then
  2632. if mode.Value == "funnyguy" then
  2633. attackd = true
  2634. normalanim = false
  2635. hum.WalkSpeed = 4
  2636. sp:play()
  2637. wait(0.5)
  2638. mus:Play()
  2639. mus.TimePosition = 0.1
  2640. local bull = Instance.new("Part",char)
  2641. bull.Shape = "Ball"
  2642. bull.Name = "Bullet"
  2643. bull.BrickColor = BrickColor.new("Really black")
  2644. bull.Size = Vector3.new(1.5,1.5,1.5)
  2645. bull.CanCollide = false
  2646. bull.CFrame = char.Torso.CFrame
  2647. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2648. bull.Touched:Connect(function(hit)
  2649. if hit.Parent then
  2650. local character = hit.Parent
  2651. if not(character == char or hit.Name == "Bullet") then
  2652. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2653.  
  2654. for i,v in pairs(character:GetChildren()) do
  2655. if v.ClassName == "MeshPart" then
  2656. v.TextureID = ""
  2657. end
  2658. if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" then
  2659. for i,n in pairs(v:GetChildren()) do
  2660. if n.ClassName == "SpecialMesh" then
  2661. n.TextureId = ""
  2662. end
  2663. end
  2664. if not(v.Name == "Base" or v.Name == "Baseplate") then
  2665. local num1 = math.random(1,255)
  2666. local num2 = math.random(1,255)
  2667. local num2 = math.random(1,255)
  2668. v.Material = "Plastic"
  2669. v.Color = Color3.new(num1,num2,num3)
  2670. end
  2671. end
  2672. if v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "CharacterMesh" then
  2673. v:Destroy()
  2674. end
  2675. end
  2676. end
  2677. end
  2678. end
  2679. end)
  2680. wait(0.5)
  2681. normalanim = true
  2682. hum.WalkSpeed = 13
  2683. attackd = false
  2684. sp:Stop()
  2685. end
  2686. end
  2687.  
  2688. if mode.Value == "insane" then
  2689. local bull7 = Instance.new("Part",char)
  2690. bull7.Name = "Bullet"
  2691. bull7.BrickColor = BrickColor.new("Really black")
  2692. bull7.Size = Vector3.new(2,2,2)
  2693. bull7.CanCollide = false
  2694. bull7.CFrame = char.Torso.CFrame
  2695. local me = Instance.new("SpecialMesh",bull4)
  2696. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2697. me.TextureId = "rbxasset://textures/bombtex.png"
  2698. bull7.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2699. wait(0.1)
  2700. bull7.CanCollide = true
  2701. bull7.Touched:Connect(function(hit)
  2702. if hit.Parent then
  2703. local character = hit.Parent
  2704. if not(character == char or hit.Name == "Bullet") then
  2705. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2706. hit.Parent = workspace
  2707. local num1 = math.random(-100,100)
  2708. local num2 = math.random(-1,100)
  2709. local num3 = math.random(-100,100)
  2710. local num4 = math.random(0.1,2)
  2711. local num5 = math.random(0.1,2)
  2712. local num6 = math.random(0.1,2)
  2713. hit:BreakJoints()
  2714. hit.Anchored = false
  2715. hit.CanCollide = true
  2716. hit.Transparency = 0
  2717. hit.Material = "Neon"
  2718. hit.BrickColor = BrickColor.new("White")
  2719. hit.Size = Vector3.new(num4, num5, num6)
  2720. hit.Velocity = Vector3.new(num1, num2, num3)
  2721. end
  2722. end
  2723. end
  2724. end)
  2725. wait(2)
  2726. me:Destroy()
  2727. bull7.BrickColor = BrickColor.new("White")
  2728. bull7.Material = "Neon"
  2729. bull7.Anchored = true
  2730. bull7.CanCollide = false
  2731. bull7.Shape = "Ball"
  2732. bull7.Transparency = 0
  2733. bull7.CFrame = bull7.CFrame - Vector3.new(0,1,0)
  2734. bull7.Parent = workspace
  2735. for i = 1,360 do
  2736. game:GetService("RunService").Heartbeat:Wait()
  2737. bull7.Size = bull7.Size + Vector3.new(0.3,0.3,0.3)
  2738. end
  2739. wait(0.2)
  2740. bull7.Anchored = false
  2741. bull7.CanCollide = false
  2742. wait(1)
  2743. bull7:Destroy()
  2744. end
  2745. if mode.Value == "murderer" then
  2746. if attackd == false then
  2747. attackd = true
  2748. normalanim = false
  2749. hum.WalkSpeed = 4
  2750. sp:play()
  2751. wait(0.5)
  2752. mus:Play()
  2753. mus.TimePosition = 0.1
  2754. local bull = Instance.new("Part",char)
  2755. bull.Name = "Bullet"
  2756. bull.BrickColor = BrickColor.new("Really red")
  2757. bull.Size = Vector3.new(0.4, 3, 0.8)
  2758. bull.CanCollide = false
  2759. local m = Instance.new("SpecialMesh",bull)
  2760. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  2761. bull.CFrame = char.Torso.CFrame
  2762. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2763. bull.Touched:Connect(function(hit)
  2764. if hit.Parent then
  2765. local character = hit.Parent
  2766. if not(character == char or hit.Name == "Bullet") then
  2767. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2768. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" or hit.Name == "Head" or hit.Name == "UpperTorso" and not(hit.Name == "s") then
  2769. bull:Destroy()
  2770. hit.Parent = workspace
  2771. hit.Name = "s"
  2772. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  2773. hit.CanCollide = true
  2774. local kn = Instance.new("Part",character)
  2775. kn.Name = "Bullet"
  2776. kn.Size = Vector3.new(0.4, 3, 0.8)
  2777. local w = Instance.new("Weld",kn)
  2778. w.Part0 = kn
  2779. kn.BrickColor = BrickColor.new("Really red")
  2780. local m = Instance.new("SpecialMesh",kn)
  2781. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  2782. w.Part1 = hit
  2783. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  2784. hit:MakeJoints()
  2785. end
  2786. end
  2787. end
  2788. end
  2789. end)
  2790. wait(0.5)
  2791. normalanim = true
  2792. hum.WalkSpeed = 13
  2793. attackd = false
  2794. sp:Stop()
  2795. end
  2796. end
  2797. if attackd == false then
  2798. if mode.Value == "normal" then
  2799. attackd = true
  2800. normalanim = false
  2801. hum.WalkSpeed = 4
  2802. sp:play()
  2803. wait(0.5)
  2804. mus:Play()
  2805. mus.TimePosition = 0.1
  2806. local bull2 = Instance.new("Part",char)
  2807. bull2.Shape = "Ball"
  2808. bull2.Name = "Bullet"
  2809. bull2.BrickColor = BrickColor.new("Really red")
  2810. bull2.Size = Vector3.new(3,3,3)
  2811. bull2.CanCollide = false
  2812. bull2.CFrame = char.Torso.CFrame
  2813. bull2.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 300
  2814. bull2.Touched:Connect(function(hit)
  2815. if hit.Parent then
  2816. local character = hit.Parent
  2817. if not(character == char or hit.Name == "Bullet") then
  2818. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2819.  
  2820. hit:Destroy()
  2821. end
  2822. end
  2823. end
  2824. end)
  2825. wait(0.5)
  2826. normalanim = true
  2827. hum.WalkSpeed = 13
  2828. attackd = false
  2829. sp:Stop()
  2830. end
  2831. end
  2832. end
  2833. end
  2834.  
  2835. end)
  2836.  
  2837. local timepos3 = 0
  2838.  
  2839. local sss = false
  2840.  
  2841. ---------------------------------
  2842. -----------Wrapping up-----------
  2843. ---------------------------------
  2844.  
  2845. while game:GetService("RunService").Heartbeat:Wait() do
  2846. if normalanim then
  2847. sine = sine + 1
  2848. end
  2849.  
  2850. if not(mode.Value == "ftd" or mode.Value == "radio") and sss == false then
  2851. p.BrickColor = BrickColor.new("Really black")
  2852. a.BrickColor = BrickColor.new("Really red")
  2853. a.Size = Vector3.new(0.2, 1, 1)
  2854. end
  2855.  
  2856. if not(transforming == true) then
  2857. remote:FireClient(plr)
  2858. end
  2859. hum.Health = 9999999999999999
  2860.  
  2861. for i,v in pairs(char:GetChildren()) do
  2862. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  2863. if not(v.Name == "Bullet") then
  2864. if sss == false then
  2865. v.Anchored = false
  2866. end
  2867. end
  2868. end
  2869. end
  2870.  
  2871. if move.Value == "true" then
  2872. for i,v in pairs(char:GetChildren()) do
  2873. if v.Name == "Minion" then
  2874. s = v
  2875. local larm = s:FindFirstChild("Left Arm")
  2876. local rarm = s:FindFirstChild("Right Arm")
  2877.  
  2878. function findNearestTorso(pos)
  2879. local list = game.Workspace:children()
  2880. local torso = nil
  2881. local dist = 100000000000000000000000000000000000000000
  2882. local temp = nil
  2883. local human = nil
  2884. local temp2 = nil
  2885. for x = 1, #list do
  2886. temp2 = list[x]
  2887. if (temp2.className == "Model") and (temp2 ~= s) and (temp2 ~= char) then
  2888. temp = temp2:FindFirstChild("Head")
  2889. h = temp2:FindFirstChildOfClass("Humanoid")
  2890. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  2891. s.minion.WalkSpeed = 15
  2892. if (temp.Position - pos).magnitude < dist then
  2893. torso = temp
  2894. dist = (temp.Position - pos).magnitude
  2895. end
  2896. end
  2897. end
  2898. end
  2899. return torso
  2900. end
  2901.  
  2902. local antibug = s:FindFirstChild("Torso")
  2903. if antibug ~= nil then
  2904. local antibug2 = s:FindFirstChild("minion")
  2905. if antibug2 ~= nil then
  2906. local target = findNearestTorso(antibug.Position)
  2907. if target ~= nil then
  2908. s.minion:MoveTo(target.Position, target)
  2909. s.minion.WalkSpeed = 15
  2910. end
  2911. end
  2912. end
  2913.  
  2914. if not(v:FindFirstChild("Torso") == nil) then
  2915. if move.Value == "true" then
  2916. function onTouched(fire)
  2917. local humn = fire.Parent:FindFirstChildOfClass("Humanoid")
  2918. if humn then
  2919. if not(humn.Name == "minion") then
  2920. local par = humn.Parent
  2921. if not(par == char) then
  2922. for i,s in pairs (humn.Parent:GetChildren()) do
  2923. if s.ClassName == "Part" then
  2924. for i,n in pairs(par:GetChildren()) do
  2925. if n.ClassName == "Part" or n.ClassName == "MeshPart" then
  2926. n.Anchored = true
  2927. n.BrickColor = BrickColor.new("Really black")
  2928. n.Transparency = 0.8
  2929. n.Parent = workspace
  2930. n.CanCollide = false
  2931. end
  2932. end
  2933. end
  2934. end
  2935. end
  2936. end
  2937. end
  2938. end
  2939. end
  2940. v.Torso.Touched:connect(onTouched)
  2941. end
  2942. end
  2943. end
  2944. end
  2945.  
  2946. if mode.Value == "radio" then
  2947. if sss == false then
  2948. local can = math.random(1,100)
  2949.  
  2950. if can == 20 then
  2951.  
  2952. local mesh = Instance.new("BlockMesh",char.Head)
  2953. local mesh2 = Instance.new("BlockMesh",char.Torso)
  2954. local mesh3 = Instance.new("BlockMesh",char["Left Arm"])
  2955. local mesh4 = Instance.new("BlockMesh",char["Right Arm"])
  2956. local mesh5 = Instance.new("BlockMesh",char["Left Leg"])
  2957. local mesh6 = Instance.new("BlockMesh",char["Right Leg"])
  2958.  
  2959. for i,v in pairs(char:GetChildren()) do
  2960. if v.ClassName == "Part" then
  2961. v.Material = "Neon"
  2962. end
  2963. end
  2964.  
  2965. for i = 1,10 do
  2966. wait(0.0001)
  2967. local num1 = math.random(-1,1)
  2968. local num2 = math.random(-1,1)
  2969. local num3 = math.random(-1,1)
  2970.  
  2971. local num4 = math.random(-1,1)
  2972. local num5 = math.random(-1,1)
  2973. local num6 = math.random(-1,1)
  2974.  
  2975. mesh.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  2976. mesh2.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  2977. mesh3.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  2978. mesh4.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  2979. mesh5.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  2980. mesh6.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  2981. end
  2982.  
  2983. for i,v in pairs(char:GetChildren()) do
  2984. if v.ClassName == "Part" then
  2985. v.Material = "Plastic"
  2986. end
  2987. end
  2988.  
  2989.  
  2990. mesh:Destroy()
  2991. mesh2:Destroy()
  2992. mesh3:Destroy()
  2993. mesh4:Destroy()
  2994. mesh5:Destroy()
  2995. mesh6:Destroy()
  2996. end
  2997. end
  2998. end
  2999.  
  3000.  
  3001.  
  3002. function OnDeath()
  3003. sss = true
  3004. pe:Destroy()
  3005. BillboardGui:Destroy()
  3006. song = 0
  3007. hum:Destroy()
  3008.  
  3009. for i,v in pairs(char:GetChildren()) do
  3010. if v.ClassName == "Part" then
  3011. v.Material = "Neon"
  3012. v.Anchored = true
  3013. v.CanCollide = true
  3014. for i,s in pairs(v:GetChildren()) do
  3015. if s.ClassName == "SpecialMesh" then
  3016. s.TextureId = ""
  3017. end
  3018. end
  3019. end
  3020. end
  3021.  
  3022. local t = char.Torso
  3023.  
  3024. for i,v in pairs(char:GetChildren()) do
  3025. if v.ClassName == "Part" then
  3026. v.Parent = workspace
  3027. v.Anchored = true
  3028. v.Material = "Marble"
  3029. v.BrickColor = BrickColor.new("Medium stone gray")
  3030. v.CanCollide = true
  3031. v.CFrame = v.CFrame + Vector3.new(0,1,0)
  3032. end
  3033. end
  3034.  
  3035. local base = Instance.new("Part",workspace)
  3036. base.Material = "Marble"
  3037. base.Anchored = true
  3038. base.CFrame = t.CFrame - Vector3.new(0,3.5,0)
  3039.  
  3040.  
  3041. end
  3042. hum.Died:connect(OnDeath)
  3043.  
  3044. if hum == nil then
  3045. sss = true
  3046. pe:Destroy()
  3047. BillboardGui:Destroy()
  3048. song = 0
  3049. hum:Destroy()
  3050.  
  3051. for i,v in pairs(char:GetChildren()) do
  3052. if v.ClassName == "Part" then
  3053. v.Material = "Neon"
  3054. v.Anchored = true
  3055. v.CanCollide = true
  3056. for i,s in pairs(v:GetChildren()) do
  3057. if s.ClassName == "SpecialMesh" then
  3058. s.TextureId = ""
  3059. end
  3060. end
  3061. end
  3062. end
  3063.  
  3064. local t = char.Torso
  3065.  
  3066. for i,v in pairs(char:GetChildren()) do
  3067. if v.ClassName == "Part" then
  3068. v.Parent = workspace
  3069. v.Anchored = true
  3070. v.Material = "Marble"
  3071. v.BrickColor = BrickColor.new("Medium stone gray")
  3072. v.CanCollide = true
  3073. v.CFrame = v.CFrame + Vector3.new(0,1,0)
  3074. end
  3075. end
  3076.  
  3077. local base = Instance.new("Part",workspace)
  3078. base.Material = "Marble"
  3079. base.Anchored = true
  3080. base.CFrame = t.CFrame - Vector3.new(0,3.5,0)
  3081.  
  3082.  
  3083. end
  3084.  
  3085. if mus.Parent == char then
  3086. mus.SoundId = "rbxassetid://"..shotid
  3087. timepos = mus.TimePosition
  3088. if not(mode.Value == "pm") then
  3089. mus.Pitch = 1.1
  3090. mus.Volume = 1
  3091. end
  3092. if mode.Value == "pm" then
  3093. mus.Pitch = 1
  3094. mus.Volume = 2
  3095. end
  3096.  
  3097. else
  3098. mus = Instance.new("Sound", char)
  3099. mus.TimePosition = timepos
  3100. end
  3101.  
  3102. if mus3.Parent == char then
  3103. mus3.SoundId = "rbxassetid://"..song
  3104. mus3.Playing = true
  3105. if not(mode.Value == "ftd") then
  3106. mus3.Volume = 1
  3107. end
  3108. if mode.Value == "ftd" then
  3109. mus3.Volume = 0.5
  3110. end
  3111. mus3.Looped = true
  3112. timepos3 = mus3.TimePosition
  3113. else
  3114. mus3 = Instance.new("Sound", char)
  3115. mus3.TimePosition = timepos3
  3116. end
  3117.  
  3118. if not(mode.Value == "pm") then
  3119. shotid = 1311235374
  3120. end
  3121.  
  3122. if mode.Value == "pm" then
  3123. shotid = 711753382
  3124. end
  3125.  
  3126. if remote.Parent == char then
  3127. remote.Name = "ReplicationEvent"
  3128. else
  3129. remote = Instance.new("RemoteEvent", char)
  3130. end
  3131. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  3132. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  3133. animpose = "Walking"
  3134. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  3135. animpose = "Jumping"
  3136. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  3137. animpose = "Falling"
  3138. else
  3139. animpose = "Idle"
  3140. end
  3141. if animpose == "Idle" and normalanim then
  3142. if mode.Value == "pm" then
  3143. RS.C0 = RS.C0:Lerp(CFrame.new(0.848735809, 0.679620743, 0.254655838, 0.338498712, 0.738355339, 0.58330965, 0.768441379, -0.574679315, 0.281499118, 0.543062329, 0.352952152, -0.761910915), 0.15)
  3144. LS.C0 = LS.C0:Lerp(CFrame.new(-1.01462555, 0.529279709, 0.280942917, 0.412421823, -0.621572852, -0.665999651, -0.716496646, -0.672819614, 0.184245646, -0.562619746, 0.401199639, -0.72284025), 0.15)
  3145.  
  3146. RS.C1 = RS.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.15)
  3147. LS.C1 = LS.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.15)
  3148. end
  3149.  
  3150. rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
  3151. if not(mode.Value == "radio" or mode.Value == "pm") then
  3152. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  3153. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  3154. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  3155. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  3156. end
  3157. if mode.Value == "radio" then
  3158. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3159.  
  3160. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3161. end
  3162. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  3163. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  3164. elseif animpose == "Walking" and normalanim then
  3165. if mode.Value == "pm" then
  3166. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  3167. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  3168. end
  3169.  
  3170. rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
  3171. if not(mode.Value == "radio") then
  3172. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  3173. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  3174. end
  3175. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  3176. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  3177. if not(mode.Value == "radio") then
  3178. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3179.  
  3180. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3181. end
  3182.  
  3183. if mode.Value == "radio" then
  3184. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3185.  
  3186. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3187. end
  3188. RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3189.  
  3190. -- legs
  3191. LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3192.  
  3193. elseif animpose == "Jumping" and normalanim then
  3194. rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15)
  3195. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.14)
  3196. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.14)
  3197. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  3198. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  3199. elseif animpose == "Falling" and normalanim then
  3200. rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15)
  3201. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.14)
  3202. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.14)
  3203. RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.3, 0, 0), 0.10)
  3204. LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.3, 0, 0), 0.10)
  3205. end
  3206. end
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