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  1. 07/15/19 18:01:16  player.application: Hng version: 160255
  2. 07/15/19 18:01:16  resources.main: Loading weapontemplate from StaticDB
  3. 07/15/19 18:01:16  resources.main: Loading WeaponModifierTemplate from StaticDB
  4. 07/15/19 18:01:16  resources.main: Loading ExperienceLevels from StaticDB
  5. 07/15/19 18:01:16  resources.main: Loading factiontemplate from StaticDB
  6. 07/15/19 18:01:16  resources.main: Loading armyresourcecategory from StaticDB
  7. 07/15/19 18:01:16  resources.main: Loading accesspointtemplate from StaticDB
  8. 07/15/19 18:01:16  resources.main: Loading charactertemplate from StaticDB
  9. 07/15/19 18:01:16  resources.main: Loading gamemap from StaticDB
  10. 07/15/19 18:01:16  resources.main: Loading missiontype from StaticDB
  11. 07/15/19 18:01:16  resources.main: Loading battlefield from StaticDB
  12. 07/15/19 18:01:16  resources.main: Loading capital from StaticDB
  13. 07/15/19 18:01:16  resources.main: Loading supplyline from StaticDB
  14. 07/15/19 18:01:16  resources.main: Loading accesspoint from StaticDB
  15. 07/15/19 18:01:16  player.render: NVAPI initialized.
  16. 07/15/19 18:01:16  player.render: NVidia Driver Version: 399.07 - r396_00
  17. 07/15/19 18:01:17  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  18. 07/15/19 18:01:17  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  19. 07/15/19 18:01:17  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  20. 07/15/19 18:01:17  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  21. 07/15/19 18:01:17  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3650Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  22. 07/15/19 18:01:17  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  23. 07/15/19 18:01:17  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  24. 07/15/19 18:01:17  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  25. 07/15/19 18:01:17  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  26. 07/15/19 18:01:17  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  27. 07/15/19 18:01:17  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  28. 07/15/19 18:01:17  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  29. 07/15/19 18:01:17  player.resourcev2: Setting available texture memory to 3839Mb
  30. 07/15/19 18:01:17  player.resourcev2: Setting maximum texture size to 0
  31. 07/15/19 18:01:18 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 1084650336473112916 /P 5045629033704117357 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=31.204.148.45:16175 /R useDX12=0 /R render.enable_pbr=0
  32. 07/15/19 18:01:18 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  33. 07/15/19 18:01:18  player.render:  DisplayMode 1920x1080
  34. 07/15/19 18:01:18  player.render:  RenderType LIGHTPREPASS_RENDERER
  35. 07/15/19 18:01:18 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  36. 07/15/19 18:01:18  player.render:  Quality veryhigh
  37. 07/15/19 18:01:18  player.render:   Resolution scale: 1.000000
  38. 07/15/19 18:01:18 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  39. 07/15/19 18:01:18  player.render:   LODDistanceMultiplier: 0.400000
  40. 07/15/19 18:01:18 RM_Input player.main: Memory information:  Available  Total
  41. 07/15/19 18:01:18  player.render:   LODTerrainMultiplier: 1.000000
  42. 07/15/19 18:01:18 RM_Input player.main: Physical:            9630.48mb, 16245.46mb
  43. 07/15/19 18:01:18  player.render:   HDR Enabled: true
  44. 07/15/19 18:01:18 RM_Input player.main: Pagefile:            9561.12mb, 18677.46mb
  45. 07/15/19 18:01:18  player.render:   FXAA Enabled: true
  46. 07/15/19 18:01:18 RM_Input player.main: Virtual:             3594.89mb, 4095.88mb
  47. 07/15/19 18:01:18  player.render:   TAA Enabled: false
  48. 07/15/19 18:01:18  player.render:   VSync Enabled: true
  49. 07/15/19 18:01:18  player.render:   Reflections Enabled: true
  50. 07/15/19 18:01:18  player.render:   Screenspace Reflections Enabled: true
  51. 07/15/19 18:01:18  player.render:   Tessellation Enabled: true
  52. 07/15/19 18:01:18  player.render:   LowRes particles: false
  53. 07/15/19 18:01:18  player.render:   Brightness: 1.140000
  54. 07/15/19 18:01:18  player.render:   Shadows quality: veryhigh
  55. 07/15/19 18:01:18  player.render:   Clouds quality: veryhigh
  56. 07/15/19 18:01:18  player.render:   Postfilter:
  57. 07/15/19 18:01:18 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
  58. 07/15/19 18:01:18  player.render:    quality: veryhigh
  59. 07/15/19 18:01:18  player.render:    glare: true
  60. 07/15/19 18:01:18  player.render:    dof: true
  61. 07/15/19 18:01:18  player.render:    subsurf: true
  62. 07/15/19 18:01:18 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
  63. 07/15/19 18:01:18  player.render:   Fullscreen Enabled: true
  64. 07/15/19 18:01:18  player.render:   True Fullscreen Enabled: true
  65. 07/15/19 18:01:18 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
  66. 07/15/19 18:01:19 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  67. 07/15/19 18:01:19 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  68. 07/15/19 18:01:19 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  69. 07/15/19 18:01:19 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  70. 07/15/19 18:01:19 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  71. 07/15/19 18:01:19 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  72. 07/15/19 18:01:19 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  73. 07/15/19 18:01:19 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  74. 07/15/19 18:01:19 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  75. 07/15/19 18:01:19 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  76. 07/15/19 18:01:19 RM_Input player.application: MissionSession: 5045629033704117357, LoginSession: 8645082418152519306
  77. 07/15/19 18:01:19 RM_FrameUpdate player.application: GAMESERVERID 1
  78. 07/15/19 18:01:19 RM_FrameUpdate player.application: Pre Init - client
  79. 07/15/19 18:01:19 RM_FrameUpdate player.application: Action host: 31.204.148.45:16175
  80. 07/15/19 18:01:19 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 5045629033704117357 == 5045629033704117357
  81. 07/15/19 18:01:19 RM_FrameUpdate player.application: Starting client 31.204.148.45:16175
  82. 07/15/19 18:01:20 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (13940) -------
  83. 07/15/19 18:01:20 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  84. 07/15/19 18:01:20 RM_IRC_SessionClient player.controllers: Chat connected
  85. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  86. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  87. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  88. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  89. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  90. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  91. 07/15/19 18:01:22 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  92. 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
  93. 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
  94. 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,1000.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
  95. 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
  96. 07/15/19 18:01:22 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
  97. 07/15/19 18:01:22 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  98. 07/15/19 18:01:22 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
  99. 07/15/19 18:01:22  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  100. 07/15/19 18:01:22 RM_FrameUpdate player.controllers: Connect to server 31.204.148.45:16175
  101. 07/15/19 18:01:22 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 156.298 ms ***
  102. 07/15/19 18:01:23 RM_ClientSend player.controllers: Connecting to server 31.204.148.45:16175...
  103. 07/15/19 18:01:23 RM_ClientReceive player.controllers: setting high mtu
  104. 07/15/19 18:01:23 RM_FrameUpdate player.controllers: Connect OK ClientId: 26
  105. 07/15/19 18:01:23 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  106. 07/15/19 18:01:23 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 144.128 ms ***
  107. 07/15/19 18:01:23  common.net: Metrics: Socket connected ok
  108. 07/15/19 18:01:23  common.net: Metrics: Connecting TLS
  109. 07/15/19 18:01:23  common.net: Initializing gnutls library
  110. 07/15/19 18:01:23  common.net: gnutls library initialized ok
  111. 07/15/19 18:01:23 WorkQueue thread #3 player.application: Installing soundbank
  112. 07/15/19 18:01:23  common.net: gnutls socket initialization finished
  113. 07/15/19 18:01:23  common.net: Metrics: TLS connected ok: 1
  114. 07/15/19 18:01:23  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "1084650336473112916","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  115. 07/15/19 18:01:23  common.net: Deinitializing gnutls library
  116. 07/15/19 18:01:23  common.net: Deinitializing gnutls trusted certificates
  117. 07/15/19 18:01:23  common.net: gnutls deinitialization done
  118. 07/15/19 18:01:23  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  119. 07/15/19 18:01:23  common.net: Metrics: Socket connected ok
  120. 07/15/19 18:01:23  common.net: Metrics: Connecting TLS
  121. 07/15/19 18:01:23  common.net: Initializing gnutls library
  122. 07/15/19 18:01:23  common.net: gnutls library initialized ok
  123. 07/15/19 18:01:23  common.net: gnutls socket initialization finished
  124. 07/15/19 18:01:23  common.net: Metrics: TLS connected ok: 1
  125. 07/15/19 18:01:24  common.net: Deinitializing gnutls library
  126. 07/15/19 18:01:24  common.net: Deinitializing gnutls trusted certificates
  127. 07/15/19 18:01:24  common.net: gnutls deinitialization done
  128. 07/15/19 18:01:24  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  129. 07/15/19 18:01:24  common.net: Metrics: Socket connected ok
  130. 07/15/19 18:01:24  common.net: Metrics: Connecting TLS
  131. 07/15/19 18:01:24  common.net: Initializing gnutls library
  132. 07/15/19 18:01:24  common.net: gnutls library initialized ok
  133. 07/15/19 18:01:24  common.net: gnutls socket initialization finished
  134. 07/15/19 18:01:24  common.net: Metrics: TLS connected ok: 1
  135. 07/15/19 18:01:24  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  136. 07/15/19 18:01:24  common.net: Deinitializing gnutls library
  137. 07/15/19 18:01:24  common.net: Deinitializing gnutls trusted certificates
  138. 07/15/19 18:01:24  common.net: gnutls deinitialization done
  139. 07/15/19 18:01:24  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  140. 07/15/19 18:01:24  common.net: Metrics: Socket connected ok
  141. 07/15/19 18:01:24  common.net: Metrics: Connecting TLS
  142. 07/15/19 18:01:24  common.net: Initializing gnutls library
  143. 07/15/19 18:01:24  common.net: gnutls library initialized ok
  144. 07/15/19 18:01:24  common.net: gnutls socket initialization finished
  145. 07/15/19 18:01:24  common.net: Metrics: TLS connected ok: 1
  146. 07/15/19 18:01:24  common.net: Deinitializing gnutls library
  147. 07/15/19 18:01:24  common.net: Deinitializing gnutls trusted certificates
  148. 07/15/19 18:01:24  common.net: gnutls deinitialization done
  149. 07/15/19 18:01:41 WorkQueue thread #3 player.application: Unloading soundbank
  150. 07/15/19 18:02:01 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  151. 07/15/19 18:02:01 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  152. 07/15/19 18:02:02 RM_LoadThread player.resourcev2: The dustbin man removed 17.74 mb
  153. 07/15/19 18:02:02 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M04_AdvanceAirfield.rsn' RO:305278000 bytes(291.14mb), RW:11448816 bytes(10.92mb)
  154. 07/15/19 18:02:02 RM_LoadThread player.application: add JobWaitCanary
  155. 07/15/19 18:02:02 RM_LoadThread player.application: wait JobWaitCanary
  156. 07/15/19 18:02:02 WorkQueue thread #2 player.application: JobWaitCanary ok
  157. 07/15/19 18:02:02 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 63447 scene nodes
  158. 07/15/19 18:02:02 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 12993, TotalDestructionPassives 220
  159. 07/15/19 18:02:02 WorkQueue thread #3 player.physics: Physics scene: effect has 9714 actors and 49380 shapes
  160. 07/15/19 18:02:03 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 904.167000 ms, spinCount 2494, threadId 1272, threadName "WorkQueue thread #2"
  161. 07/15/19 18:02:03 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
  162. 07/15/19 18:02:03 WorkQueue thread #2 player.render: loadtime hashing: shaders 468.913696 ms, layout 48.022999 ms
  163. 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  164. 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  165. 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  166. 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  167. 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  168. 07/15/19 18:02:03 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  169. 07/15/19 18:02:04 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  170. 07/15/19 18:02:04 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  171. 07/15/19 18:02:04 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  172. 07/15/19 18:02:04 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  173. 07/15/19 18:02:04 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  174. 07/15/19 18:02:04 WorkQueue thread #2 player.application: SceneBegin done
  175. 07/15/19 18:02:04 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
  176. 07/15/19 18:02:04 WorkQueue thread #2 player.application: Nodeinit done
  177. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  178. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  179. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  180. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  181. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  182. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  183. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  184. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  185. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  186. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  187. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  188. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  189. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  190. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  191. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  192. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  193. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  194. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  195. 07/15/19 18:02:04 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  196. 07/15/19 18:02:05 RM_LoadThread player.application: Load time 41.71 sec
  197. 07/15/19 18:02:05 RM_FrameUpdate player.controllers: max projectile state size = 68
  198. 07/15/19 18:02:05  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  199. 07/15/19 18:02:05 RM_FrameUpdate player.controllers: Client: WeatherPreset = 24, Server = 11, Override = 0,
  200. 07/15/19 18:02:05  common.net: Metrics: Socket connected ok
  201. 07/15/19 18:02:05  common.net: Metrics: Connecting TLS
  202. 07/15/19 18:02:05  common.net: Initializing gnutls library
  203. 07/15/19 18:02:05  common.net: gnutls library initialized ok
  204. 07/15/19 18:02:05  common.net: gnutls socket initialization finished
  205. 07/15/19 18:02:05  common.net: Metrics: TLS connected ok: 1
  206. 07/15/19 18:02:05  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  207. 07/15/19 18:02:05  common.net: Deinitializing gnutls library
  208. 07/15/19 18:02:05  common.net: Deinitializing gnutls trusted certificates
  209. 07/15/19 18:02:05  common.net: gnutls deinitialization done
  210. 07/15/19 18:02:05  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  211. 07/15/19 18:02:05 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M04_Ingamemap.0.png
  212. 07/15/19 18:02:05  common.net: Metrics: Socket connected ok
  213. 07/15/19 18:02:05  common.net: Metrics: Connecting TLS
  214. 07/15/19 18:02:05  common.net: Initializing gnutls library
  215. 07/15/19 18:02:05  common.net: gnutls library initialized ok
  216. 07/15/19 18:02:05 RM_FrameUpdate player.application: Showing window
  217. 07/15/19 18:02:05 WorkQueue thread #3 player.render: Allocate buffer 1536Kb GPU Pos 5362000000000000: ConstantBuffer
  218. 07/15/19 18:02:05 WorkQueue thread #1 player.render: Allocate buffer 2304Kb GPU Pos 5366000000000000: ConstantBuffer
  219. 07/15/19 18:02:05 RM_RenderThread player.render: 6440: Rendering WorldShadowMap 2303 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  220. 07/15/19 18:02:05 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 536a000000000000: ConstantBuffer
  221. 07/15/19 18:02:05 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  222. 07/15/19 18:02:05 RM_FrameUpdate player.render: RenderOptions:
  223. 07/15/19 18:02:05 RM_FrameUpdate player.render:  Current:
  224. 07/15/19 18:02:05 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  225. 07/15/19 18:02:05 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  226. 07/15/19 18:02:05 RM_FrameUpdate player.render:  Quality veryhigh
  227. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  228. 07/15/19 18:02:05 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  229. 07/15/19 18:02:05 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  230. 07/15/19 18:02:05 RM_FrameUpdate player.render:   HDR Enabled: true
  231. 07/15/19 18:02:05 RM_FrameUpdate player.render:   FXAA Enabled: true
  232. 07/15/19 18:02:05 RM_FrameUpdate player.render:   TAA Enabled: false
  233. 07/15/19 18:02:05 RM_FrameUpdate player.render:   VSync Enabled: true
  234. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Reflections Enabled: true
  235. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  236. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Tessellation Enabled: true
  237. 07/15/19 18:02:05 RM_FrameUpdate player.render:   LowRes particles: false
  238. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Brightness: 1.140000
  239. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  240. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  241. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Postfilter:
  242. 07/15/19 18:02:05 RM_FrameUpdate player.render:    quality: veryhigh
  243. 07/15/19 18:02:05 RM_FrameUpdate player.render:    glare: true
  244. 07/15/19 18:02:05 RM_FrameUpdate player.render:    dof: true
  245. 07/15/19 18:02:05 RM_FrameUpdate player.render:    subsurf: true
  246. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  247. 07/15/19 18:02:05 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  248. 07/15/19 18:02:05 RM_FrameUpdate player.render:  Wanted:
  249. 07/15/19 18:02:05 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  250. 07/15/19 18:02:05 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  251. 07/15/19 18:02:05 RM_FrameUpdate player.render:  Quality veryhigh
  252. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  253. 07/15/19 18:02:05 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  254. 07/15/19 18:02:05 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  255. 07/15/19 18:02:05 RM_FrameUpdate player.render:   HDR Enabled: true
  256. 07/15/19 18:02:05 RM_FrameUpdate player.render:   FXAA Enabled: true
  257. 07/15/19 18:02:05 RM_FrameUpdate player.render:   TAA Enabled: false
  258. 07/15/19 18:02:05 RM_FrameUpdate player.render:   VSync Enabled: true
  259. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Reflections Enabled: true
  260. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  261. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Tessellation Enabled: true
  262. 07/15/19 18:02:05 RM_FrameUpdate player.render:   LowRes particles: false
  263. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Brightness: 1.140000
  264. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  265. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  266. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Postfilter:
  267. 07/15/19 18:02:05 RM_FrameUpdate player.render:    quality: veryhigh
  268. 07/15/19 18:02:05 RM_FrameUpdate player.render:    glare: true
  269. 07/15/19 18:02:05 RM_FrameUpdate player.render:    dof: true
  270. 07/15/19 18:02:05 RM_FrameUpdate player.render:    subsurf: true
  271. 07/15/19 18:02:05 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  272. 07/15/19 18:02:05 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  273. 07/15/19 18:02:05 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  274. 07/15/19 18:02:05 RM_FrameUpdate player.render: Entering true fullscreen state
  275. 07/15/19 18:02:05  common.net: gnutls socket initialization finished
  276. 07/15/19 18:02:05  common.net: Metrics: TLS connected ok: 1
  277. 07/15/19 18:02:06  common.net: Deinitializing gnutls library
  278. 07/15/19 18:02:06  common.net: Deinitializing gnutls trusted certificates
  279. 07/15/19 18:02:06  common.net: gnutls deinitialization done
  280. 07/15/19 18:02:06  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  281. 07/15/19 18:02:06  common.net: Metrics: Socket connected ok
  282. 07/15/19 18:02:06  common.net: Metrics: Connecting TLS
  283. 07/15/19 18:02:06  common.net: Initializing gnutls library
  284. 07/15/19 18:02:06  common.net: gnutls library initialized ok
  285. 07/15/19 18:02:06 RM_FrameUpdate player.render: Present begin
  286. 07/15/19 18:02:06 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  287. 07/15/19 18:02:06 RM_FrameUpdate player.render: Present end
  288. 07/15/19 18:02:06  common.net: gnutls socket initialization finished
  289. 07/15/19 18:02:06  common.net: Metrics: TLS connected ok: 1
  290. 07/15/19 18:02:06 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  291. 07/15/19 18:02:06 RM_FrameUpdate player.render: RenderOptionsChanged End
  292. 07/15/19 18:02:06 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  293. 07/15/19 18:02:06 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  294. 07/15/19 18:02:06  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  295. 07/15/19 18:02:06  common.net: Deinitializing gnutls library
  296. 07/15/19 18:02:06  common.net: Deinitializing gnutls trusted certificates
  297. 07/15/19 18:02:06  common.net: gnutls deinitialization done
  298. 07/15/19 18:02:06  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  299. 07/15/19 18:02:06 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  300. 07/15/19 18:02:06 RM_RenderThread player.render: 6440: Rendering WorldShadowMap 2303 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
  301. 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 53fa000000000000: ConstantBuffer
  302. 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 53fe000000000000: ConstantBuffer
  303. 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5402000000000000: VertexIndexBuffer
  304. 07/15/19 18:02:06 RM_RenderThread player.render: 6440: Rendering WorldShadowMap 2303 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
  305. 07/15/19 18:02:06 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 0005000000000000: ConstantBuffer
  306. 07/15/19 18:02:06  common.net: Metrics: Socket connected ok
  307. 07/15/19 18:02:06  common.net: Metrics: Connecting TLS
  308. 07/15/19 18:02:06  common.net: Initializing gnutls library
  309. 07/15/19 18:02:06  common.net: gnutls library initialized ok
  310. 07/15/19 18:02:06  common.net: gnutls socket initialization finished
  311. 07/15/19 18:02:06  common.net: Metrics: TLS connected ok: 1
  312. 07/15/19 18:02:06  common.net: Deinitializing gnutls library
  313. 07/15/19 18:02:06  common.net: Deinitializing gnutls trusted certificates
  314. 07/15/19 18:02:06  common.net: gnutls deinitialization done
  315. 07/15/19 18:02:08 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 007a000000000000: VertexIndexBuffer
  316. 07/15/19 18:02:25 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 548e000000000000: ConstantBuffer
  317. 07/15/19 18:02:38 RM_FrameUpdate player.controllers: max projectile state size = 85
  318. 07/15/19 18:02:39 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5663000000000000: ConstantBuffer
  319. 07/15/19 18:02:44 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56b9000000000000: VertexIndexBuffer
  320. 07/15/19 18:02:44 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56bc000000000000: VertexIndexBuffer
  321. 07/15/19 18:02:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 53da000000000000: VertexIndexBuffer
  322. 07/15/19 18:02:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 54d0000000000000: VertexIndexBuffer
  323. 07/15/19 18:03:12  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  324. 07/15/19 18:03:12  common.net: Metrics: Socket connected ok
  325. 07/15/19 18:03:12  common.net: Metrics: Connecting TLS
  326. 07/15/19 18:03:12  common.net: Initializing gnutls library
  327. 07/15/19 18:03:12  common.net: gnutls library initialized ok
  328. 07/15/19 18:03:12  common.net: gnutls socket initialization finished
  329. 07/15/19 18:03:12  common.net: Metrics: TLS connected ok: 1
  330. 07/15/19 18:03:12  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  331. 07/15/19 18:03:12  common.net: Deinitializing gnutls library
  332. 07/15/19 18:03:12  common.net: Deinitializing gnutls trusted certificates
  333. 07/15/19 18:03:12  common.net: gnutls deinitialization done
  334. 07/15/19 18:03:12  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  335. 07/15/19 18:03:12  common.net: Metrics: Socket connected ok
  336. 07/15/19 18:03:12  common.net: Metrics: Connecting TLS
  337. 07/15/19 18:03:12  common.net: Initializing gnutls library
  338. 07/15/19 18:03:12  common.net: gnutls library initialized ok
  339. 07/15/19 18:03:12  common.net: gnutls socket initialization finished
  340. 07/15/19 18:03:12  common.net: Metrics: TLS connected ok: 1
  341. 07/15/19 18:03:12  common.net: Deinitializing gnutls library
  342. 07/15/19 18:03:12  common.net: Deinitializing gnutls trusted certificates
  343. 07/15/19 18:03:12  common.net: gnutls deinitialization done
  344. 07/15/19 18:03:14 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  345. 07/15/19 18:03:14 RM_FrameUpdate player.gui: Flash: 0
  346. 07/15/19 18:03:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  347. 07/15/19 18:03:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  348. 07/15/19 18:04:10 RM_FrameUpdate player.gui: Flash: 1
  349. 07/15/19 18:04:10 RM_FrameUpdate player.gui: Flash:
  350. 07/15/19 18:04:10 RM_FrameUpdate player.gui: Flash:
  351. 07/15/19 18:04:26 RM_FrameUpdate player.controllers: Client New Rib: 79-8
  352. 07/15/19 18:04:26 RM_FrameUpdate player.gui: Flash: Adding Ribbon Infanterieangriff
  353. 07/15/19 18:04:34 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  354. 07/15/19 18:05:32 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  355. 07/15/19 18:05:33 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  356. 07/15/19 18:06:06 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  357. 07/15/19 18:06:20 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  358. 07/15/19 18:06:20 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  359. 07/15/19 18:06:25 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  360. 07/15/19 18:06:26 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5b7d000000000000: ConstantBuffer
  361. 07/15/19 18:06:26 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5b45000000000000: ConstantBuffer
  362. 07/15/19 18:07:31 RM_FrameUpdate player.controllers: max projectile state size = 87
  363. 07/15/19 18:08:19 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  364. 07/15/19 18:09:01 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  365. 07/15/19 18:09:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  366. 07/15/19 18:10:31 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  367. 07/15/19 18:14:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  368. 07/15/19 18:19:10 RM_FrameUpdate player.controllers: Match Score: 1
  369. 07/15/19 18:19:10 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  370. 07/15/19 18:19:10  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  371. 07/15/19 18:19:10 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  372. 07/15/19 18:19:10 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  373. 07/15/19 18:19:10 RM_Input player.render: Waiting for renderer to be idle
  374. 07/15/19 18:19:10 RM_Input player.render: Renderer idle in 1 ticks
  375. 07/15/19 18:19:10 RM_FrameUpdate resources.main: *** LongSpin "WaitTrueFullScreen": 19.498500 ms, spinCount 101, threadId 13940, threadName "RM_FrameUpdate"
  376. 07/15/19 18:19:10 RM_FrameUpdate player.render: Minimizing fullscreen window
  377. 07/15/19 18:19:10  common.net: Metrics: Socket connected ok
  378. 07/15/19 18:19:10  common.net: Metrics: Connecting TLS
  379. 07/15/19 18:19:10  common.net: Initializing gnutls library
  380. 07/15/19 18:19:10  common.net: gnutls library initialized ok
  381. 07/15/19 18:19:10  common.net: gnutls socket initialization finished
  382. 07/15/19 18:19:10  common.net: Metrics: TLS connected ok: 1
  383. 07/15/19 18:19:10  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "2683612591585611686","missionPlayerInstanceID": "5045629033704117357","teamID": "1","missionID": "1084650336473112916","missionName": "Assault on Paderburg Airfield","mapName": "Environments\/Scenes\/Gamemaps\/T01M04_AdvanceAirfield.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 1,"missionLength": 1228,"weatherSetting": 11,"squadInstanceID": "3433335590658220058","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  384. 07/15/19 18:19:10  common.net: Deinitializing gnutls library
  385. 07/15/19 18:19:10  common.net: Deinitializing gnutls trusted certificates
  386. 07/15/19 18:19:10  common.net: gnutls deinitialization done
  387. 07/15/19 18:19:10  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  388. 07/15/19 18:19:10 RM_Input common.system: Thread RM_ClientReceive (9592) is being killed at eip 0x77A51CBC
  389. 07/15/19 18:19:10 RM_Input common.system: Thread RM_ClientSend (12424) is being killed at eip 0x77A51FDC
  390. 07/15/19 18:19:10 RM_Input common.net: terminating GameMetrics
  391. 07/15/19 18:19:11  common.net: Metrics: Socket connected ok
  392. 07/15/19 18:19:11  common.net: Metrics: Connecting TLS
  393. 07/15/19 18:19:11  common.net: Initializing gnutls library
  394. 07/15/19 18:19:11  common.net: gnutls library initialized ok
  395. 07/15/19 18:19:11  common.net: gnutls socket initialization finished
  396. 07/15/19 18:19:11  common.net: Metrics: TLS connected ok: 1
  397. 07/15/19 18:19:11  common.net: Deinitializing gnutls library
  398. 07/15/19 18:19:11  common.net: Deinitializing gnutls trusted certificates
  399. 07/15/19 18:19:11  common.net: gnutls deinitialization done
  400. 07/15/19 18:19:11  common.net: Metrics: Thread terminating
  401. 07/15/19 18:19:11 RM_Input common.net: GameMetrics terminated
  402. 07/15/19 18:20:54  player.application: Hng version: 160255
  403. 07/15/19 18:20:54  resources.main: Loading weapontemplate from StaticDB
  404. 07/15/19 18:20:54  resources.main: Loading WeaponModifierTemplate from StaticDB
  405. 07/15/19 18:20:54  resources.main: Loading ExperienceLevels from StaticDB
  406. 07/15/19 18:20:54  resources.main: Loading factiontemplate from StaticDB
  407. 07/15/19 18:20:54  resources.main: Loading armyresourcecategory from StaticDB
  408. 07/15/19 18:20:54  resources.main: Loading accesspointtemplate from StaticDB
  409. 07/15/19 18:20:54  resources.main: Loading charactertemplate from StaticDB
  410. 07/15/19 18:20:54  resources.main: Loading gamemap from StaticDB
  411. 07/15/19 18:20:54  resources.main: Loading missiontype from StaticDB
  412. 07/15/19 18:20:54  resources.main: Loading battlefield from StaticDB
  413. 07/15/19 18:20:54  resources.main: Loading capital from StaticDB
  414. 07/15/19 18:20:54  resources.main: Loading supplyline from StaticDB
  415. 07/15/19 18:20:54  resources.main: Loading accesspoint from StaticDB
  416. 07/15/19 18:20:55  player.render: NVAPI initialized.
  417. 07/15/19 18:20:55  player.render: NVidia Driver Version: 399.07 - r396_00
  418. 07/15/19 18:20:55  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  419. 07/15/19 18:20:55  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  420. 07/15/19 18:20:55  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  421. 07/15/19 18:20:55  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  422. 07/15/19 18:20:55  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  423. 07/15/19 18:20:55  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  424. 07/15/19 18:20:55  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  425. 07/15/19 18:20:55  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  426. 07/15/19 18:20:55  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  427. 07/15/19 18:20:55  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  428. 07/15/19 18:20:55  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  429. 07/15/19 18:20:55  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  430. 07/15/19 18:20:55  player.resourcev2: Setting available texture memory to 3839Mb
  431. 07/15/19 18:20:55  player.resourcev2: Setting maximum texture size to 0
  432. 07/15/19 18:20:56 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 1988342348520444210 /P 1149352726588236301 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=91.218.245.70:16148 /R useDX12=0 /R render.enable_pbr=0
  433. 07/15/19 18:20:56 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  434. 07/15/19 18:20:56  player.render:  DisplayMode 1920x1080
  435. 07/15/19 18:20:56  player.render:  RenderType LIGHTPREPASS_RENDERER
  436. 07/15/19 18:20:56 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  437. 07/15/19 18:20:56  player.render:  Quality veryhigh
  438. 07/15/19 18:20:56  player.render:   Resolution scale: 1.000000
  439. 07/15/19 18:20:56 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  440. 07/15/19 18:20:56  player.render:   LODDistanceMultiplier: 0.400000
  441. 07/15/19 18:20:56 RM_Input player.main: Memory information:  Available  Total
  442. 07/15/19 18:20:56  player.render:   LODTerrainMultiplier: 1.000000
  443. 07/15/19 18:20:56 RM_Input player.main: Physical:            9354.74mb, 16245.46mb
  444. 07/15/19 18:20:56  player.render:   HDR Enabled: true
  445. 07/15/19 18:20:56  player.render:   FXAA Enabled: true
  446. 07/15/19 18:20:56  player.render:   TAA Enabled: false
  447. 07/15/19 18:20:56  player.render:   VSync Enabled: true
  448. 07/15/19 18:20:56 RM_Input player.main: Pagefile:            9490.96mb, 18677.46mb
  449. 07/15/19 18:20:56  player.render:   Reflections Enabled: true
  450. 07/15/19 18:20:56 RM_Input player.main: Virtual:             3594.76mb, 4095.88mb
  451. 07/15/19 18:20:56  player.render:   Screenspace Reflections Enabled: true
  452. 07/15/19 18:20:56  player.render:   Tessellation Enabled: true
  453. 07/15/19 18:20:56  player.render:   LowRes particles: false
  454. 07/15/19 18:20:56  player.render:   Brightness: 1.140000
  455. 07/15/19 18:20:56  player.render:   Shadows quality: veryhigh
  456. 07/15/19 18:20:56  player.render:   Clouds quality: veryhigh
  457. 07/15/19 18:20:56  player.render:   Postfilter:
  458. 07/15/19 18:20:56  player.render:    quality: veryhigh
  459. 07/15/19 18:20:56  player.render:    glare: true
  460. 07/15/19 18:20:56 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
  461. 07/15/19 18:20:56  player.render:    dof: true
  462. 07/15/19 18:20:56  player.render:    subsurf: true
  463. 07/15/19 18:20:56  player.render:   Fullscreen Enabled: true
  464. 07/15/19 18:20:56 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
  465. 07/15/19 18:20:56  player.render:   True Fullscreen Enabled: true
  466. 07/15/19 18:20:56 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
  467. 07/15/19 18:20:56 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  468. 07/15/19 18:20:56 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  469. 07/15/19 18:20:56 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  470. 07/15/19 18:20:56 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  471. 07/15/19 18:20:56 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  472. 07/15/19 18:20:56 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  473. 07/15/19 18:20:56 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  474. 07/15/19 18:20:56 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  475. 07/15/19 18:20:56 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  476. 07/15/19 18:20:56 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  477. 07/15/19 18:20:56 RM_Input player.application: MissionSession: 1149352726588236301, LoginSession: 8645082418152519306
  478. 07/15/19 18:20:56 RM_FrameUpdate player.application: GAMESERVERID 1
  479. 07/15/19 18:20:56 RM_FrameUpdate player.application: Pre Init - client
  480. 07/15/19 18:20:56 RM_FrameUpdate player.application: Action host: 91.218.245.70:16148
  481. 07/15/19 18:20:56 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 1149352726588236301 == 1149352726588236301
  482. 07/15/19 18:20:56 RM_FrameUpdate player.application: Starting client 91.218.245.70:16148
  483. 07/15/19 18:20:57 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (2456) -------
  484. 07/15/19 18:20:57 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  485. 07/15/19 18:20:57 RM_IRC_SessionClient player.controllers: Chat connected
  486. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  487. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  488. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  489. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  490. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  491. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  492. 07/15/19 18:20:59 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  493. 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
  494. 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
  495. 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,1000.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
  496. 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
  497. 07/15/19 18:20:59 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
  498. 07/15/19 18:20:59 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  499. 07/15/19 18:20:59 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
  500. 07/15/19 18:20:59 RM_FrameUpdate player.controllers: Connect to server 91.218.245.70:16148
  501. 07/15/19 18:20:59  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  502. 07/15/19 18:20:59 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 154.009 ms ***
  503. 07/15/19 18:20:59 RM_ClientSend player.controllers: Connecting to server 91.218.245.70:16148...
  504. 07/15/19 18:20:59 RM_ClientReceive player.controllers: setting high mtu
  505. 07/15/19 18:20:59 RM_FrameUpdate player.controllers: Connect OK ClientId: 44
  506. 07/15/19 18:20:59  common.net: Metrics: Socket connected ok
  507. 07/15/19 18:20:59  common.net: Metrics: Connecting TLS
  508. 07/15/19 18:20:59  common.net: Initializing gnutls library
  509. 07/15/19 18:20:59  common.net: gnutls library initialized ok
  510. 07/15/19 18:20:59 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  511. 07/15/19 18:20:59 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 51.703 ms ***
  512. 07/15/19 18:20:59 WorkQueue thread #0 player.application: Installing soundbank
  513. 07/15/19 18:21:00  common.net: gnutls socket initialization finished
  514. 07/15/19 18:21:00  common.net: Metrics: TLS connected ok: 1
  515. 07/15/19 18:21:00  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "1988342348520444210","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  516. 07/15/19 18:21:00  common.net: Deinitializing gnutls library
  517. 07/15/19 18:21:00  common.net: Deinitializing gnutls trusted certificates
  518. 07/15/19 18:21:00  common.net: gnutls deinitialization done
  519. 07/15/19 18:21:00  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  520. 07/15/19 18:21:00  common.net: Metrics: Socket connected ok
  521. 07/15/19 18:21:00  common.net: Metrics: Connecting TLS
  522. 07/15/19 18:21:00  common.net: Initializing gnutls library
  523. 07/15/19 18:21:00  common.net: gnutls library initialized ok
  524. 07/15/19 18:21:00  common.net: gnutls socket initialization finished
  525. 07/15/19 18:21:00  common.net: Metrics: TLS connected ok: 1
  526. 07/15/19 18:21:00  common.net: Deinitializing gnutls library
  527. 07/15/19 18:21:00  common.net: Deinitializing gnutls trusted certificates
  528. 07/15/19 18:21:00  common.net: gnutls deinitialization done
  529. 07/15/19 18:21:00  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  530. 07/15/19 18:21:00  common.net: Metrics: Socket connected ok
  531. 07/15/19 18:21:00  common.net: Metrics: Connecting TLS
  532. 07/15/19 18:21:00  common.net: Initializing gnutls library
  533. 07/15/19 18:21:00  common.net: gnutls library initialized ok
  534. 07/15/19 18:21:00  common.net: gnutls socket initialization finished
  535. 07/15/19 18:21:00  common.net: Metrics: TLS connected ok: 1
  536. 07/15/19 18:21:00  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  537. 07/15/19 18:21:00  common.net: Deinitializing gnutls library
  538. 07/15/19 18:21:00  common.net: Deinitializing gnutls trusted certificates
  539. 07/15/19 18:21:00  common.net: gnutls deinitialization done
  540. 07/15/19 18:21:00  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  541. 07/15/19 18:21:00  common.net: Metrics: Socket connected ok
  542. 07/15/19 18:21:00  common.net: Metrics: Connecting TLS
  543. 07/15/19 18:21:00  common.net: Initializing gnutls library
  544. 07/15/19 18:21:00  common.net: gnutls library initialized ok
  545. 07/15/19 18:21:01  common.net: gnutls socket initialization finished
  546. 07/15/19 18:21:01  common.net: Metrics: TLS connected ok: 1
  547. 07/15/19 18:21:01  common.net: Deinitializing gnutls library
  548. 07/15/19 18:21:01  common.net: Deinitializing gnutls trusted certificates
  549. 07/15/19 18:21:01  common.net: gnutls deinitialization done
  550. 07/15/19 18:21:06 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  551. 07/15/19 18:21:07 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  552. 07/15/19 18:21:08 WorkQueue thread #0 player.application: Unloading soundbank
  553. 07/15/19 18:21:10 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  554. 07/15/19 18:21:10 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011428 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  555. 07/15/19 18:21:10 RM_LoadThread player.application: add JobWaitCanary
  556. 07/15/19 18:21:10 RM_LoadThread player.application: wait JobWaitCanary
  557. 07/15/19 18:21:10 WorkQueue thread #3 player.application: JobWaitCanary ok
  558. 07/15/19 18:21:10 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  559. 07/15/19 18:21:10 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  560. 07/15/19 18:21:11 WorkQueue thread #1 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  561. 07/15/19 18:21:11 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1247.330600 ms, spinCount 22132, threadId 13752, threadName "WorkQueue thread #3"
  562. 07/15/19 18:21:11 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
  563. 07/15/19 18:21:12 WorkQueue thread #3 player.render: loadtime hashing: shaders 491.385498 ms, layout 51.524597 ms
  564. 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  565. 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  566. 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  567. 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  568. 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  569. 07/15/19 18:21:12 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  570. 07/15/19 18:21:12 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  571. 07/15/19 18:21:12 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  572. 07/15/19 18:21:12 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  573. 07/15/19 18:21:12 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  574. 07/15/19 18:21:12 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  575. 07/15/19 18:21:12 WorkQueue thread #3 player.application: SceneBegin done
  576. 07/15/19 18:21:12 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
  577. 07/15/19 18:21:12 WorkQueue thread #3 player.application: Nodeinit done
  578. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  579. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  580. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  581. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  582. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  583. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  584. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  585. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  586. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  587. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  588. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  589. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  590. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  591. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  592. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  593. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  594. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  595. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  596. 07/15/19 18:21:13 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  597. 07/15/19 18:21:13 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2658.833700 ms, spinCount 23871, threadId 11844, threadName "RM_LoadThread"
  598. 07/15/19 18:21:13 RM_LoadThread player.application: Load time 13.30 sec
  599. 07/15/19 18:21:13 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4261 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  600. 07/15/19 18:21:13 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b61000000000000: ConstantBuffer
  601. 07/15/19 18:21:13 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b5f000000000000: ConstantBuffer
  602. 07/15/19 18:21:13  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  603. 07/15/19 18:21:13 RM_FrameUpdate player.controllers: Client: WeatherPreset = 24, Server = 11, Override = 0,
  604. 07/15/19 18:21:13  common.net: Metrics: Socket connected ok
  605. 07/15/19 18:21:13  common.net: Metrics: Connecting TLS
  606. 07/15/19 18:21:13  common.net: Initializing gnutls library
  607. 07/15/19 18:21:13  common.net: gnutls library initialized ok
  608. 07/15/19 18:21:14  common.net: gnutls socket initialization finished
  609. 07/15/19 18:21:14  common.net: Metrics: TLS connected ok: 1
  610. 07/15/19 18:21:14  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  611. 07/15/19 18:21:14  common.net: Deinitializing gnutls library
  612. 07/15/19 18:21:14  common.net: Deinitializing gnutls trusted certificates
  613. 07/15/19 18:21:14  common.net: gnutls deinitialization done
  614. 07/15/19 18:21:14  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  615. 07/15/19 18:21:14  common.net: Metrics: Socket connected ok
  616. 07/15/19 18:21:14  common.net: Metrics: Connecting TLS
  617. 07/15/19 18:21:14  common.net: Initializing gnutls library
  618. 07/15/19 18:21:14  common.net: gnutls library initialized ok
  619. 07/15/19 18:21:14  common.net: gnutls socket initialization finished
  620. 07/15/19 18:21:14  common.net: Metrics: TLS connected ok: 1
  621. 07/15/19 18:21:14  common.net: Deinitializing gnutls library
  622. 07/15/19 18:21:14  common.net: Deinitializing gnutls trusted certificates
  623. 07/15/19 18:21:14  common.net: gnutls deinitialization done
  624. 07/15/19 18:21:14  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  625. 07/15/19 18:21:14 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  626. 07/15/19 18:21:14  common.net: Metrics: Socket connected ok
  627. 07/15/19 18:21:14  common.net: Metrics: Connecting TLS
  628. 07/15/19 18:21:14  common.net: Initializing gnutls library
  629. 07/15/19 18:21:14  common.net: gnutls library initialized ok
  630. 07/15/19 18:21:14 RM_FrameUpdate player.application: Showing window
  631. 07/15/19 18:21:14 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4249 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  632. 07/15/19 18:21:14 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b3f000000000000: ConstantBuffer
  633. 07/15/19 18:21:14 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b33000000000000: ConstantBuffer
  634. 07/15/19 18:21:14 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  635. 07/15/19 18:21:14 RM_FrameUpdate player.render: RenderOptions:
  636. 07/15/19 18:21:14 RM_FrameUpdate player.render:  Current:
  637. 07/15/19 18:21:14 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  638. 07/15/19 18:21:14 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  639. 07/15/19 18:21:14 RM_FrameUpdate player.render:  Quality veryhigh
  640. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  641. 07/15/19 18:21:14 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  642. 07/15/19 18:21:14 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  643. 07/15/19 18:21:14 RM_FrameUpdate player.render:   HDR Enabled: true
  644. 07/15/19 18:21:14 RM_FrameUpdate player.render:   FXAA Enabled: true
  645. 07/15/19 18:21:14 RM_FrameUpdate player.render:   TAA Enabled: false
  646. 07/15/19 18:21:14 RM_FrameUpdate player.render:   VSync Enabled: true
  647. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Reflections Enabled: true
  648. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  649. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Tessellation Enabled: true
  650. 07/15/19 18:21:14 RM_FrameUpdate player.render:   LowRes particles: false
  651. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Brightness: 1.140000
  652. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  653. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  654. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Postfilter:
  655. 07/15/19 18:21:14 RM_FrameUpdate player.render:    quality: veryhigh
  656. 07/15/19 18:21:14 RM_FrameUpdate player.render:    glare: true
  657. 07/15/19 18:21:14 RM_FrameUpdate player.render:    dof: true
  658. 07/15/19 18:21:14 RM_FrameUpdate player.render:    subsurf: true
  659. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  660. 07/15/19 18:21:14 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  661. 07/15/19 18:21:14 RM_FrameUpdate player.render:  Wanted:
  662. 07/15/19 18:21:14 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  663. 07/15/19 18:21:14 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  664. 07/15/19 18:21:14 RM_FrameUpdate player.render:  Quality veryhigh
  665. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  666. 07/15/19 18:21:14 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  667. 07/15/19 18:21:14 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  668. 07/15/19 18:21:14 RM_FrameUpdate player.render:   HDR Enabled: true
  669. 07/15/19 18:21:14 RM_FrameUpdate player.render:   FXAA Enabled: true
  670. 07/15/19 18:21:14 RM_FrameUpdate player.render:   TAA Enabled: false
  671. 07/15/19 18:21:14 RM_FrameUpdate player.render:   VSync Enabled: true
  672. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Reflections Enabled: true
  673. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  674. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Tessellation Enabled: true
  675. 07/15/19 18:21:14 RM_FrameUpdate player.render:   LowRes particles: false
  676. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Brightness: 1.140000
  677. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  678. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  679. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Postfilter:
  680. 07/15/19 18:21:14 RM_FrameUpdate player.render:    quality: veryhigh
  681. 07/15/19 18:21:14 RM_FrameUpdate player.render:    glare: true
  682. 07/15/19 18:21:14 RM_FrameUpdate player.render:    dof: true
  683. 07/15/19 18:21:14 RM_FrameUpdate player.render:    subsurf: true
  684. 07/15/19 18:21:14 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  685. 07/15/19 18:21:14 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  686. 07/15/19 18:21:14 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  687. 07/15/19 18:21:14 RM_FrameUpdate player.render: Entering true fullscreen state
  688. 07/15/19 18:21:14  common.net: gnutls socket initialization finished
  689. 07/15/19 18:21:14  common.net: Metrics: TLS connected ok: 1
  690. 07/15/19 18:21:14  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  691. 07/15/19 18:21:14  common.net: Deinitializing gnutls library
  692. 07/15/19 18:21:14  common.net: Deinitializing gnutls trusted certificates
  693. 07/15/19 18:21:14  common.net: gnutls deinitialization done
  694. 07/15/19 18:21:14  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  695. 07/15/19 18:21:14  common.net: Metrics: Socket connected ok
  696. 07/15/19 18:21:14  common.net: Metrics: Connecting TLS
  697. 07/15/19 18:21:14  common.net: Initializing gnutls library
  698. 07/15/19 18:21:14  common.net: gnutls library initialized ok
  699. 07/15/19 18:21:15  common.net: gnutls socket initialization finished
  700. 07/15/19 18:21:15  common.net: Metrics: TLS connected ok: 1
  701. 07/15/19 18:21:15 RM_FrameUpdate player.render: Present begin
  702. 07/15/19 18:21:15 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  703. 07/15/19 18:21:15 RM_FrameUpdate player.render: Present end
  704. 07/15/19 18:21:15 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  705. 07/15/19 18:21:15 RM_FrameUpdate player.render: RenderOptionsChanged End
  706. 07/15/19 18:21:15 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  707. 07/15/19 18:21:15 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  708. 07/15/19 18:21:15 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4249 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
  709. 07/15/19 18:21:15 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b4f000000000000: ConstantBuffer
  710. 07/15/19 18:21:15 RM_RenderThread player.render: 9336: Rendering WorldShadowMap 4249 rendernodes, X -1326.027832 - 1326.027832, Y 690.761169 - -690.761169, Z - -1364.429565 1364.429565
  711. 07/15/19 18:21:15 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 593f000000000000: ConstantBuffer
  712. 07/15/19 18:21:15  common.net: Deinitializing gnutls library
  713. 07/15/19 18:21:15  common.net: Deinitializing gnutls trusted certificates
  714. 07/15/19 18:21:15  common.net: gnutls deinitialization done
  715. 07/15/19 18:21:16 RM_FrameUpdate player.controllers: max projectile state size = 68
  716. 07/15/19 18:21:17 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  717. 07/15/19 18:21:18 RM_FrameUpdate player.controllers: max projectile state size = 87
  718. 07/15/19 18:22:24  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  719. 07/15/19 18:22:25  common.net: Metrics: Socket connected ok
  720. 07/15/19 18:22:25  common.net: Metrics: Connecting TLS
  721. 07/15/19 18:22:25  common.net: Initializing gnutls library
  722. 07/15/19 18:22:25  common.net: gnutls library initialized ok
  723. 07/15/19 18:22:25  common.net: gnutls socket initialization finished
  724. 07/15/19 18:22:25  common.net: Metrics: TLS connected ok: 1
  725. 07/15/19 18:22:25  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  726. 07/15/19 18:22:25  common.net: Deinitializing gnutls library
  727. 07/15/19 18:22:25  common.net: Deinitializing gnutls trusted certificates
  728. 07/15/19 18:22:25  common.net: gnutls deinitialization done
  729. 07/15/19 18:22:25  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  730. 07/15/19 18:22:25  common.net: Metrics: Socket connected ok
  731. 07/15/19 18:22:25  common.net: Metrics: Connecting TLS
  732. 07/15/19 18:22:25  common.net: Initializing gnutls library
  733. 07/15/19 18:22:25  common.net: gnutls library initialized ok
  734. 07/15/19 18:22:25  common.net: gnutls socket initialization finished
  735. 07/15/19 18:22:25  common.net: Metrics: TLS connected ok: 1
  736. 07/15/19 18:22:25  common.net: Deinitializing gnutls library
  737. 07/15/19 18:22:25  common.net: Deinitializing gnutls trusted certificates
  738. 07/15/19 18:22:25  common.net: gnutls deinitialization done
  739. 07/15/19 18:22:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  740. 07/15/19 18:22:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  741. 07/15/19 18:22:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  742. 07/15/19 18:22:32 RM_FrameUpdate player.gui: Flash: 0
  743. 07/15/19 18:22:32 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  744. 07/15/19 18:22:32 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  745. 07/15/19 18:22:32 WorkQueue thread #1 player.render: Allocate buffer 5184Kb GPU Pos 5d8f000000000000: ConstantBuffer
  746. 07/15/19 18:22:32 WorkQueue thread #1 player.render: Allocate buffer 5184Kb GPU Pos 5dc0000000000000: ConstantBuffer
  747. 07/15/19 18:22:33 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 59d7000000000000: ConstantBuffer
  748. 07/15/19 18:22:34 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5e0d000000000000: ConstantBuffer
  749. 07/15/19 18:22:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  750. 07/15/19 18:24:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  751. 07/15/19 18:25:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  752. 07/15/19 18:25:58 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f93000000000000: VertexIndexBuffer
  753. 07/15/19 18:25:58 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f89000000000000: VertexIndexBuffer
  754. 07/15/19 18:26:25 RM_FrameUpdate player.controllers: max projectile state size = 104
  755. 07/15/19 18:28:11 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  756. 07/15/19 18:28:56 RM_FrameUpdate player.gui: Flash: 1
  757. 07/15/19 18:28:56 RM_FrameUpdate player.gui: Flash:
  758. 07/15/19 18:28:56 RM_FrameUpdate player.gui: Flash:
  759. 07/15/19 18:29:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  760. 07/15/19 18:30:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  761. 07/15/19 18:31:15 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  762. 07/15/19 18:33:32 RM_FrameUpdate player.gui: Flash: m_TeamContainer.onMouseDown: true
  763. 07/15/19 18:33:32 RM_FrameUpdate player.controllers: OnScoreboardSelectPlayer: 12
  764. 07/15/19 18:33:35 RM_FrameUpdate player.gui: Flash: m_PlayerInfoField.onMouseDown: true
  765. 07/15/19 18:33:37 RM_FrameUpdate player.controllers: OnScoreboardReport: 12 cat: 3
  766. 07/15/19 18:36:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  767. 07/15/19 18:37:54 RM_FrameUpdate player.controllers: Match Score: 1
  768. 07/15/19 18:37:54 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  769. 07/15/19 18:37:54  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  770. 07/15/19 18:37:54 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  771. 07/15/19 18:37:54 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  772. 07/15/19 18:37:54 RM_Input player.render: Waiting for renderer to be idle
  773. 07/15/19 18:37:54 RM_Input player.render: Renderer idle in 1 ticks
  774. 07/15/19 18:37:54  common.net: Metrics: Socket connected ok
  775. 07/15/19 18:37:54  common.net: Metrics: Connecting TLS
  776. 07/15/19 18:37:54  common.net: Initializing gnutls library
  777. 07/15/19 18:37:54  common.net: gnutls library initialized ok
  778. 07/15/19 18:37:54  common.net: gnutls socket initialization finished
  779. 07/15/19 18:37:54  common.net: Metrics: TLS connected ok: 1
  780. 07/15/19 18:37:54  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "985341675808768808","missionPlayerInstanceID": "1149352726588236301","teamID": "1","missionID": "1988342348520444210","missionName": "Assault on Mickhausen","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "2","winnerTeamID": "2","rating": 1,"missionLength": 1930,"weatherSetting": 11,"squadInstanceID": "6054248049225967530","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  781. 07/15/19 18:37:54  common.net: Deinitializing gnutls library
  782. 07/15/19 18:37:54  common.net: Deinitializing gnutls trusted certificates
  783. 07/15/19 18:37:54  common.net: gnutls deinitialization done
  784. 07/15/19 18:37:54  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  785. 07/15/19 18:37:54 RM_Input common.system: Thread RM_ClientReceive (9592) is being killed at eip 0x77A51CBC
  786. 07/15/19 18:37:54 RM_Input common.system: Thread RM_ClientSend (12668) is being killed at eip 0x77A51FDC
  787. 07/15/19 18:37:54 RM_Input common.net: terminating GameMetrics
  788. 07/15/19 18:37:54  common.net: Metrics: Socket connected ok
  789. 07/15/19 18:37:54  common.net: Metrics: Connecting TLS
  790. 07/15/19 18:37:54  common.net: Initializing gnutls library
  791. 07/15/19 18:37:54  common.net: gnutls library initialized ok
  792. 07/15/19 18:37:54  common.net: gnutls socket initialization finished
  793. 07/15/19 18:37:54  common.net: Metrics: TLS connected ok: 1
  794. 07/15/19 18:37:55  common.net: Deinitializing gnutls library
  795. 07/15/19 18:37:55  common.net: Deinitializing gnutls trusted certificates
  796. 07/15/19 18:37:55  common.net: gnutls deinitialization done
  797. 07/15/19 18:37:55  common.net: Metrics: Thread terminating
  798. 07/15/19 18:37:55 RM_Input common.net: GameMetrics terminated
  799. 07/15/19 19:05:50  player.application: Hng version: 160255
  800. 07/15/19 19:05:50  resources.main: Loading weapontemplate from StaticDB
  801. 07/15/19 19:05:50  resources.main: Loading WeaponModifierTemplate from StaticDB
  802. 07/15/19 19:05:50  resources.main: Loading ExperienceLevels from StaticDB
  803. 07/15/19 19:05:50  resources.main: Loading factiontemplate from StaticDB
  804. 07/15/19 19:05:50  resources.main: Loading armyresourcecategory from StaticDB
  805. 07/15/19 19:05:50  resources.main: Loading accesspointtemplate from StaticDB
  806. 07/15/19 19:05:50  resources.main: Loading charactertemplate from StaticDB
  807. 07/15/19 19:05:50  resources.main: Loading gamemap from StaticDB
  808. 07/15/19 19:05:50  resources.main: Loading missiontype from StaticDB
  809. 07/15/19 19:05:50  resources.main: Loading battlefield from StaticDB
  810. 07/15/19 19:05:50  resources.main: Loading capital from StaticDB
  811. 07/15/19 19:05:50  resources.main: Loading supplyline from StaticDB
  812. 07/15/19 19:05:50  resources.main: Loading accesspoint from StaticDB
  813. 07/15/19 19:05:50  player.render: NVAPI initialized.
  814. 07/15/19 19:05:50  player.render: NVidia Driver Version: 399.07 - r396_00
  815. 07/15/19 19:05:50  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  816. 07/15/19 19:05:50  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  817. 07/15/19 19:05:50  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  818. 07/15/19 19:05:51  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  819. 07/15/19 19:05:51  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  820. 07/15/19 19:05:51  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  821. 07/15/19 19:05:51  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  822. 07/15/19 19:05:51  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  823. 07/15/19 19:05:51  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  824. 07/15/19 19:05:51  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  825. 07/15/19 19:05:51  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  826. 07/15/19 19:05:51  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  827. 07/15/19 19:05:51  player.resourcev2: Setting available texture memory to 3839Mb
  828. 07/15/19 19:05:51  player.resourcev2: Setting maximum texture size to 0
  829. 07/15/19 19:05:51 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 6690415945125301819 /P 4510481035660332342 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=91.218.245.66:16025 /R useDX12=0 /R render.enable_pbr=0
  830. 07/15/19 19:05:51 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  831. 07/15/19 19:05:51  player.render:  DisplayMode 1920x1080
  832. 07/15/19 19:05:51  player.render:  RenderType LIGHTPREPASS_RENDERER
  833. 07/15/19 19:05:51  player.render:  Quality veryhigh
  834. 07/15/19 19:05:51 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  835. 07/15/19 19:05:51  player.render:   Resolution scale: 1.000000
  836. 07/15/19 19:05:51  player.render:   LODDistanceMultiplier: 0.400000
  837. 07/15/19 19:05:51 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  838. 07/15/19 19:05:51  player.render:   LODTerrainMultiplier: 1.000000
  839. 07/15/19 19:05:51 RM_Input player.main: Memory information:  Available  Total
  840. 07/15/19 19:05:51  player.render:   HDR Enabled: true
  841. 07/15/19 19:05:51 RM_Input player.main: Physical:            9792.14mb, 16245.46mb
  842. 07/15/19 19:05:51  player.render:   FXAA Enabled: true
  843. 07/15/19 19:05:51 RM_Input player.main: Pagefile:            9319.86mb, 18677.46mb
  844. 07/15/19 19:05:51  player.render:   TAA Enabled: false
  845. 07/15/19 19:05:51 RM_Input player.main: Virtual:             3594.84mb, 4095.88mb
  846. 07/15/19 19:05:51  player.render:   VSync Enabled: true
  847. 07/15/19 19:05:51  player.render:   Reflections Enabled: true
  848. 07/15/19 19:05:51  player.render:   Screenspace Reflections Enabled: true
  849. 07/15/19 19:05:51  player.render:   Tessellation Enabled: true
  850. 07/15/19 19:05:51  player.render:   LowRes particles: false
  851. 07/15/19 19:05:51  player.render:   Brightness: 1.140000
  852. 07/15/19 19:05:51  player.render:   Shadows quality: veryhigh
  853. 07/15/19 19:05:51  player.render:   Clouds quality: veryhigh
  854. 07/15/19 19:05:51  player.render:   Postfilter:
  855. 07/15/19 19:05:51  player.render:    quality: veryhigh
  856. 07/15/19 19:05:51 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
  857. 07/15/19 19:05:51  player.render:    glare: true
  858. 07/15/19 19:05:51  player.render:    dof: true
  859. 07/15/19 19:05:51  player.render:    subsurf: true
  860. 07/15/19 19:05:51  player.render:   Fullscreen Enabled: true
  861. 07/15/19 19:05:51 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
  862. 07/15/19 19:05:51  player.render:   True Fullscreen Enabled: true
  863. 07/15/19 19:05:51 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
  864. 07/15/19 19:05:52 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  865. 07/15/19 19:05:52 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  866. 07/15/19 19:05:52 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  867. 07/15/19 19:05:52 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  868. 07/15/19 19:05:52 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  869. 07/15/19 19:05:52 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  870. 07/15/19 19:05:52 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  871. 07/15/19 19:05:52 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  872. 07/15/19 19:05:52 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  873. 07/15/19 19:05:52 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  874. 07/15/19 19:05:52 RM_Input player.application: MissionSession: 4510481035660332342, LoginSession: 8645082418152519306
  875. 07/15/19 19:05:52 RM_FrameUpdate player.application: GAMESERVERID 1
  876. 07/15/19 19:05:52 RM_FrameUpdate player.application: Pre Init - client
  877. 07/15/19 19:05:52 RM_FrameUpdate player.application: Action host: 91.218.245.66:16025
  878. 07/15/19 19:05:52 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 4510481035660332342 == 4510481035660332342
  879. 07/15/19 19:05:52 RM_FrameUpdate player.application: Starting client 91.218.245.66:16025
  880. 07/15/19 19:05:52 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (10956) -------
  881. 07/15/19 19:05:52 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  882. 07/15/19 19:05:52 RM_IRC_SessionClient player.controllers: Chat connected
  883. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  884. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  885. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  886. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  887. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  888. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  889. 07/15/19 19:05:54 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  890. 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
  891. 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
  892. 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,1000.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
  893. 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
  894. 07/15/19 19:05:54 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
  895. 07/15/19 19:05:54 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  896. 07/15/19 19:05:54 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
  897. 07/15/19 19:05:54 RM_FrameUpdate player.controllers: Connect to server 91.218.245.66:16025
  898. 07/15/19 19:05:54  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  899. 07/15/19 19:05:54 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 163.517 ms ***
  900. 07/15/19 19:05:54 RM_ClientSend player.controllers: Connecting to server 91.218.245.66:16025...
  901. 07/15/19 19:05:55 RM_ClientReceive player.controllers: setting high mtu
  902. 07/15/19 19:05:55 RM_FrameUpdate player.controllers: Connect OK ClientId: 7
  903. 07/15/19 19:05:55 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  904. 07/15/19 19:05:55 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 175.737 ms ***
  905. 07/15/19 19:05:55  common.net: Metrics: Socket connected ok
  906. 07/15/19 19:05:55  common.net: Metrics: Connecting TLS
  907. 07/15/19 19:05:55  common.net: Initializing gnutls library
  908. 07/15/19 19:05:55  common.net: gnutls library initialized ok
  909. 07/15/19 19:05:55 WorkQueue thread #0 player.application: Installing soundbank
  910. 07/15/19 19:05:55  common.net: gnutls socket initialization finished
  911. 07/15/19 19:05:55  common.net: Metrics: TLS connected ok: 1
  912. 07/15/19 19:05:55  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "6690415945125301819","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  913. 07/15/19 19:05:55  common.net: Deinitializing gnutls library
  914. 07/15/19 19:05:55  common.net: Deinitializing gnutls trusted certificates
  915. 07/15/19 19:05:55  common.net: gnutls deinitialization done
  916. 07/15/19 19:05:55  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  917. 07/15/19 19:05:55  common.net: Metrics: Socket connected ok
  918. 07/15/19 19:05:55  common.net: Metrics: Connecting TLS
  919. 07/15/19 19:05:55  common.net: Initializing gnutls library
  920. 07/15/19 19:05:55  common.net: gnutls library initialized ok
  921. 07/15/19 19:05:55  common.net: gnutls socket initialization finished
  922. 07/15/19 19:05:55  common.net: Metrics: TLS connected ok: 1
  923. 07/15/19 19:05:56  common.net: Deinitializing gnutls library
  924. 07/15/19 19:05:56  common.net: Deinitializing gnutls trusted certificates
  925. 07/15/19 19:05:56  common.net: gnutls deinitialization done
  926. 07/15/19 19:05:56  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  927. 07/15/19 19:05:56  common.net: Metrics: Socket connected ok
  928. 07/15/19 19:05:56  common.net: Metrics: Connecting TLS
  929. 07/15/19 19:05:56  common.net: Initializing gnutls library
  930. 07/15/19 19:05:56  common.net: gnutls library initialized ok
  931. 07/15/19 19:05:56  common.net: gnutls socket initialization finished
  932. 07/15/19 19:05:56  common.net: Metrics: TLS connected ok: 1
  933. 07/15/19 19:05:56  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  934. 07/15/19 19:05:56  common.net: Deinitializing gnutls library
  935. 07/15/19 19:05:56  common.net: Deinitializing gnutls trusted certificates
  936. 07/15/19 19:05:56  common.net: gnutls deinitialization done
  937. 07/15/19 19:05:56  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  938. 07/15/19 19:05:56  common.net: Metrics: Socket connected ok
  939. 07/15/19 19:05:56  common.net: Metrics: Connecting TLS
  940. 07/15/19 19:05:56  common.net: Initializing gnutls library
  941. 07/15/19 19:05:56  common.net: gnutls library initialized ok
  942. 07/15/19 19:05:56  common.net: gnutls socket initialization finished
  943. 07/15/19 19:05:56  common.net: Metrics: TLS connected ok: 1
  944. 07/15/19 19:05:56  common.net: Deinitializing gnutls library
  945. 07/15/19 19:05:56  common.net: Deinitializing gnutls trusted certificates
  946. 07/15/19 19:05:56  common.net: gnutls deinitialization done
  947. 07/15/19 19:06:00 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  948. 07/15/19 19:06:00 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  949. 07/15/19 19:06:03 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  950. 07/15/19 19:06:03 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  951. 07/15/19 19:06:03 RM_LoadThread player.application: add JobWaitCanary
  952. 07/15/19 19:06:03 WorkQueue thread #2 player.application: JobWaitCanary ok
  953. 07/15/19 19:06:03 RM_LoadThread player.application: wait JobWaitCanary
  954. 07/15/19 19:06:04 WorkQueue thread #0 player.application: Unloading soundbank
  955. 07/15/19 19:06:04 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  956. 07/15/19 19:06:04 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  957. 07/15/19 19:06:05 WorkQueue thread #3 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  958. 07/15/19 19:06:05 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 561.986800 ms, spinCount 5409, threadId 1000, threadName "WorkQueue thread #2"
  959. 07/15/19 19:06:05 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 663.192900 ms, spinCount 32081, threadId 9072, threadName "WorkQueue thread #3"
  960. 07/15/19 19:06:05 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
  961. 07/15/19 19:06:06 WorkQueue thread #3 player.render: loadtime hashing: shaders 491.219208 ms, layout 50.779102 ms
  962. 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  963. 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  964. 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  965. 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  966. 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  967. 07/15/19 19:06:06 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  968. 07/15/19 19:06:06 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  969. 07/15/19 19:06:06 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  970. 07/15/19 19:06:06 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  971. 07/15/19 19:06:06 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  972. 07/15/19 19:06:06 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  973. 07/15/19 19:06:06 WorkQueue thread #3 player.application: SceneBegin done
  974. 07/15/19 19:06:06 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
  975. 07/15/19 19:06:06 WorkQueue thread #3 player.application: Nodeinit done
  976. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  977. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  978. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  979. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  980. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  981. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  982. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  983. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  984. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  985. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  986. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  987. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  988. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  989. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  990. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  991. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  992. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  993. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  994. 07/15/19 19:06:07 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  995. 07/15/19 19:06:07 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2624.308700 ms, spinCount 6464, threadId 13080, threadName "RM_LoadThread"
  996. 07/15/19 19:06:07 RM_LoadThread player.application: Load time 11.68 sec
  997. 07/15/19 19:06:07  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  998. 07/15/19 19:06:07 RM_FrameUpdate player.controllers: Client: WeatherPreset = 18, Server = 5, Override = 0,
  999. 07/15/19 19:06:07  common.net: Metrics: Socket connected ok
  1000. 07/15/19 19:06:07  common.net: Metrics: Connecting TLS
  1001. 07/15/19 19:06:07  common.net: Initializing gnutls library
  1002. 07/15/19 19:06:07  common.net: gnutls library initialized ok
  1003. 07/15/19 19:06:07  common.net: gnutls socket initialization finished
  1004. 07/15/19 19:06:07  common.net: Metrics: TLS connected ok: 1
  1005. 07/15/19 19:06:07  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1006. 07/15/19 19:06:07  common.net: Deinitializing gnutls library
  1007. 07/15/19 19:06:07  common.net: Deinitializing gnutls trusted certificates
  1008. 07/15/19 19:06:07  common.net: gnutls deinitialization done
  1009. 07/15/19 19:06:07  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1010. 07/15/19 19:06:08  common.net: Metrics: Socket connected ok
  1011. 07/15/19 19:06:08  common.net: Metrics: Connecting TLS
  1012. 07/15/19 19:06:08  common.net: Initializing gnutls library
  1013. 07/15/19 19:06:08  common.net: gnutls library initialized ok
  1014. 07/15/19 19:06:08  common.net: gnutls socket initialization finished
  1015. 07/15/19 19:06:08  common.net: Metrics: TLS connected ok: 1
  1016. 07/15/19 19:06:08 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  1017. 07/15/19 19:06:08 RM_FrameUpdate player.application: Showing window
  1018. 07/15/19 19:06:08 RM_RenderThread player.render: 13172: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  1019. 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5967000000000000: ConstantBuffer
  1020. 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 596b000000000000: ConstantBuffer
  1021. 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  1022. 07/15/19 19:06:08  common.net: Deinitializing gnutls library
  1023. 07/15/19 19:06:08  common.net: Deinitializing gnutls trusted certificates
  1024. 07/15/19 19:06:08  common.net: gnutls deinitialization done
  1025. 07/15/19 19:06:08 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 161.675200 ms, spinCount 12364, threadId 10956, threadName "RM_FrameUpdate"
  1026. 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderOptions:
  1027. 07/15/19 19:06:08 RM_FrameUpdate player.render:  Current:
  1028. 07/15/19 19:06:08 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  1029. 07/15/19 19:06:08 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  1030. 07/15/19 19:06:08 RM_FrameUpdate player.render:  Quality veryhigh
  1031. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  1032. 07/15/19 19:06:08 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  1033. 07/15/19 19:06:08 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  1034. 07/15/19 19:06:08 RM_FrameUpdate player.render:   HDR Enabled: true
  1035. 07/15/19 19:06:08 RM_FrameUpdate player.render:   FXAA Enabled: true
  1036. 07/15/19 19:06:08 RM_FrameUpdate player.render:   TAA Enabled: false
  1037. 07/15/19 19:06:08 RM_FrameUpdate player.render:   VSync Enabled: true
  1038. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Reflections Enabled: true
  1039. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  1040. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Tessellation Enabled: true
  1041. 07/15/19 19:06:08 RM_FrameUpdate player.render:   LowRes particles: false
  1042. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Brightness: 1.140000
  1043. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  1044. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  1045. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Postfilter:
  1046. 07/15/19 19:06:08 RM_FrameUpdate player.render:    quality: veryhigh
  1047. 07/15/19 19:06:08 RM_FrameUpdate player.render:    glare: true
  1048. 07/15/19 19:06:08 RM_FrameUpdate player.render:    dof: true
  1049. 07/15/19 19:06:08 RM_FrameUpdate player.render:    subsurf: true
  1050. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  1051. 07/15/19 19:06:08 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  1052. 07/15/19 19:06:08 RM_FrameUpdate player.render:  Wanted:
  1053. 07/15/19 19:06:08 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  1054. 07/15/19 19:06:08 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  1055. 07/15/19 19:06:08 RM_FrameUpdate player.render:  Quality veryhigh
  1056. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  1057. 07/15/19 19:06:08 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  1058. 07/15/19 19:06:08 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  1059. 07/15/19 19:06:08 RM_FrameUpdate player.render:   HDR Enabled: true
  1060. 07/15/19 19:06:08 RM_FrameUpdate player.render:   FXAA Enabled: true
  1061. 07/15/19 19:06:08 RM_FrameUpdate player.render:   TAA Enabled: false
  1062. 07/15/19 19:06:08 RM_FrameUpdate player.render:   VSync Enabled: true
  1063. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Reflections Enabled: true
  1064. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  1065. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Tessellation Enabled: true
  1066. 07/15/19 19:06:08 RM_FrameUpdate player.render:   LowRes particles: false
  1067. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Brightness: 1.140000
  1068. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  1069. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  1070. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Postfilter:
  1071. 07/15/19 19:06:08 RM_FrameUpdate player.render:    quality: veryhigh
  1072. 07/15/19 19:06:08 RM_FrameUpdate player.render:    glare: true
  1073. 07/15/19 19:06:08 RM_FrameUpdate player.render:    dof: true
  1074. 07/15/19 19:06:08 RM_FrameUpdate player.render:    subsurf: true
  1075. 07/15/19 19:06:08 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  1076. 07/15/19 19:06:08 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  1077. 07/15/19 19:06:08 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  1078. 07/15/19 19:06:08 RM_FrameUpdate player.render: Entering true fullscreen state
  1079. 07/15/19 19:06:08 RM_FrameUpdate player.render: Present begin
  1080. 07/15/19 19:06:08 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  1081. 07/15/19 19:06:08 RM_FrameUpdate player.render: Present end
  1082. 07/15/19 19:06:08 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  1083. 07/15/19 19:06:08 RM_FrameUpdate player.render: RenderOptionsChanged End
  1084. 07/15/19 19:06:08 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  1085. 07/15/19 19:06:08 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  1086. 07/15/19 19:06:08 RM_RenderThread player.render: 13172: Rendering WorldShadowMap 4255 rendernodes, X -1333.241699 - 1333.241699, Y 956.956604 - -956.956604, Z - -1315.737793 1315.737793
  1087. 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 59b3000000000000: ConstantBuffer
  1088. 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 59b7000000000000: ConstantBuffer
  1089. 07/15/19 19:06:08 RM_RenderThread player.render: 13172: Rendering WorldShadowMap 4255 rendernodes, X -1333.241699 - 1333.241699, Y 956.956604 - -956.956604, Z - -1315.737793 1315.737793
  1090. 07/15/19 19:06:08 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 59cb000000000000: ConstantBuffer
  1091. 07/15/19 19:06:12 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  1092. 07/15/19 19:06:28 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  1093. 07/15/19 19:06:28 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  1094. 07/15/19 19:07:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5c9d000000000000: ConstantBuffer
  1095. 07/15/19 19:07:41  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1096. 07/15/19 19:07:41  common.net: Metrics: Socket connected ok
  1097. 07/15/19 19:07:41  common.net: Metrics: Connecting TLS
  1098. 07/15/19 19:07:41  common.net: Initializing gnutls library
  1099. 07/15/19 19:07:41  common.net: gnutls library initialized ok
  1100. 07/15/19 19:07:41  common.net: gnutls socket initialization finished
  1101. 07/15/19 19:07:41  common.net: Metrics: TLS connected ok: 1
  1102. 07/15/19 19:07:41  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1103. 07/15/19 19:07:41  common.net: Deinitializing gnutls library
  1104. 07/15/19 19:07:41  common.net: Deinitializing gnutls trusted certificates
  1105. 07/15/19 19:07:41  common.net: gnutls deinitialization done
  1106. 07/15/19 19:07:41  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1107. 07/15/19 19:07:41  common.net: Metrics: Socket connected ok
  1108. 07/15/19 19:07:41  common.net: Metrics: Connecting TLS
  1109. 07/15/19 19:07:41  common.net: Initializing gnutls library
  1110. 07/15/19 19:07:41  common.net: gnutls library initialized ok
  1111. 07/15/19 19:07:41  common.net: gnutls socket initialization finished
  1112. 07/15/19 19:07:41  common.net: Metrics: TLS connected ok: 1
  1113. 07/15/19 19:07:41  common.net: Deinitializing gnutls library
  1114. 07/15/19 19:07:41  common.net: Deinitializing gnutls trusted certificates
  1115. 07/15/19 19:07:41  common.net: gnutls deinitialization done
  1116. 07/15/19 19:07:59 RM_FrameUpdate player.controllers: max projectile state size = 68
  1117. 07/15/19 19:08:04  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1118. 07/15/19 19:08:04  common.net: Metrics: Socket connected ok
  1119. 07/15/19 19:08:04  common.net: Metrics: Connecting TLS
  1120. 07/15/19 19:08:04  common.net: Initializing gnutls library
  1121. 07/15/19 19:08:04  common.net: gnutls library initialized ok
  1122. 07/15/19 19:08:04  common.net: gnutls socket initialization finished
  1123. 07/15/19 19:08:04  common.net: Metrics: TLS connected ok: 1
  1124. 07/15/19 19:08:04  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1125. 07/15/19 19:08:04  common.net: Deinitializing gnutls library
  1126. 07/15/19 19:08:04  common.net: Deinitializing gnutls trusted certificates
  1127. 07/15/19 19:08:04  common.net: gnutls deinitialization done
  1128. 07/15/19 19:08:04  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1129. 07/15/19 19:08:04  common.net: Metrics: Socket connected ok
  1130. 07/15/19 19:08:04  common.net: Metrics: Connecting TLS
  1131. 07/15/19 19:08:04  common.net: Initializing gnutls library
  1132. 07/15/19 19:08:04  common.net: gnutls library initialized ok
  1133. 07/15/19 19:08:05  common.net: gnutls socket initialization finished
  1134. 07/15/19 19:08:05  common.net: Metrics: TLS connected ok: 1
  1135. 07/15/19 19:08:05  common.net: Deinitializing gnutls library
  1136. 07/15/19 19:08:05  common.net: Deinitializing gnutls trusted certificates
  1137. 07/15/19 19:08:05  common.net: gnutls deinitialization done
  1138. 07/15/19 19:08:05 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5d3a000000000000: ConstantBuffer
  1139. 07/15/19 19:08:09 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5d8d000000000000: ConstantBuffer
  1140. 07/15/19 19:08:14 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1141. 07/15/19 19:08:14 RM_FrameUpdate player.gui: Flash: 0
  1142. 07/15/19 19:08:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  1143. 07/15/19 19:08:14 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  1144. 07/15/19 19:08:17 RM_FrameUpdate player.gui: Flash: 1
  1145. 07/15/19 19:08:17 RM_FrameUpdate player.gui: Flash:
  1146. 07/15/19 19:08:17 RM_FrameUpdate player.gui: Flash:
  1147. 07/15/19 19:08:29 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5e8c000000000000: ConstantBuffer
  1148. 07/15/19 19:08:29 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5e8d000000000000: ConstantBuffer
  1149. 07/15/19 19:08:32 RM_FrameUpdate player.controllers: max projectile state size = 85
  1150. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatlines[0x34A20BB0, _name='m_chatlines'].SetRange
  1151. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatlines[0x34A20BB0, _name='m_chatlines'].SetPosition
  1152. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatfade[0x34A507A0, _name='m_chatfade'].SetRange
  1153. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_chatfade[0x34A507A0, _name='m_chatfade'].SetPosition
  1154. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_IconFade[0x1AE5F5A0, _name='m_IconFade'].GetSelectedIndex
  1155. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_IconFade[0x1AE5F5A0, _name='m_IconFade'].FindValue
  1156. 07/15/19 19:08:33 RM_FrameUpdate player.gui: Flash: error: can't find m_IconFade[0x1AE5F5A0, _name='m_IconFade'].Select
  1157. 07/15/19 19:08:40 RM_FrameUpdate player.servercomm: Sending SetPlayerSettings playerMissionSessionId: 4510481035660332342 - 4510481035660332342
  1158. 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5d0c000000000000: VertexIndexBuffer
  1159. 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5ebc000000000000: VertexIndexBuffer
  1160. 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5ef9000000000000: VertexIndexBuffer
  1161. 07/15/19 19:08:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 0001000000000000: VertexIndexBuffer
  1162. 07/15/19 19:08:42 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1163. 07/15/19 19:08:47 RM_FrameUpdate player.gui: Flash: 0
  1164. 07/15/19 19:08:47 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  1165. 07/15/19 19:08:47 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  1166. 07/15/19 19:08:55  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1167. 07/15/19 19:08:55  common.net: Metrics: Socket connected ok
  1168. 07/15/19 19:08:55  common.net: Metrics: Connecting TLS
  1169. 07/15/19 19:08:55  common.net: Initializing gnutls library
  1170. 07/15/19 19:08:55  common.net: gnutls library initialized ok
  1171. 07/15/19 19:08:55  common.net: gnutls socket initialization finished
  1172. 07/15/19 19:08:55  common.net: Metrics: TLS connected ok: 1
  1173. 07/15/19 19:08:55  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "options","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","option": "gui.map2dMode","action": "0"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1174. 07/15/19 19:08:55  common.net: Deinitializing gnutls library
  1175. 07/15/19 19:08:55  common.net: Deinitializing gnutls trusted certificates
  1176. 07/15/19 19:08:55  common.net: gnutls deinitialization done
  1177. 07/15/19 19:08:55  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1178. 07/15/19 19:08:55  common.net: Metrics: Socket connected ok
  1179. 07/15/19 19:08:55  common.net: Metrics: Connecting TLS
  1180. 07/15/19 19:08:55  common.net: Initializing gnutls library
  1181. 07/15/19 19:08:55  common.net: gnutls library initialized ok
  1182. 07/15/19 19:08:55  common.net: gnutls socket initialization finished
  1183. 07/15/19 19:08:55  common.net: Metrics: TLS connected ok: 1
  1184. 07/15/19 19:08:55  common.net: Deinitializing gnutls library
  1185. 07/15/19 19:08:55  common.net: Deinitializing gnutls trusted certificates
  1186. 07/15/19 19:08:55  common.net: gnutls deinitialization done
  1187. 07/15/19 19:09:34 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1188. 07/15/19 19:09:54 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1189. 07/15/19 19:10:19 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1190. 07/15/19 19:10:35 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1191. 07/15/19 19:11:18 RM_FrameUpdate player.controllers: max projectile state size = 87
  1192. 07/15/19 19:12:10 RM_FrameUpdate player.controllers: Client New Rib: 50-3
  1193. 07/15/19 19:12:10 RM_FrameUpdate player.gui: Flash: Adding Ribbon Sprengstoff
  1194. 07/15/19 19:12:47 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1195. 07/15/19 19:14:54 RM_FrameUpdate player.controllers: Client New Rib: 1-5
  1196. 07/15/19 19:14:54 RM_FrameUpdate player.gui: Flash: Adding Ribbon K├Ârperliches Training
  1197. 07/15/19 19:15:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1198. 07/15/19 19:17:09 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1199. 07/15/19 19:24:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 610f000000000000: VertexIndexBuffer
  1200. 07/15/19 19:24:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 613b000000000000: VertexIndexBuffer
  1201. 07/15/19 19:25:35 RM_FrameUpdate player.controllers: Client New Rib: 33-4
  1202. 07/15/19 19:25:35 RM_FrameUpdate player.gui: Flash: Adding Ribbon Sturmgewehr-44-Spezialist
  1203. 07/15/19 19:25:59 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1204. 07/15/19 19:27:11 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1205. 07/15/19 19:27:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1206. 07/15/19 19:30:34 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  1207. 07/15/19 19:30:38 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1208. 07/15/19 19:33:10 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  1209. 07/15/19 19:33:57 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1210. 07/15/19 19:34:13 RM_FrameUpdate player.controllers: Match Score: 1
  1211. 07/15/19 19:34:13 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  1212. 07/15/19 19:34:13  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1213. 07/15/19 19:34:13 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  1214. 07/15/19 19:34:13 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  1215. 07/15/19 19:34:13 RM_Input player.render: Waiting for renderer to be idle
  1216. 07/15/19 19:34:13 RM_Input player.render: Renderer idle in 1 ticks
  1217. 07/15/19 19:34:13  common.net: Metrics: Socket connected ok
  1218. 07/15/19 19:34:13  common.net: Metrics: Connecting TLS
  1219. 07/15/19 19:34:13  common.net: Initializing gnutls library
  1220. 07/15/19 19:34:13  common.net: gnutls library initialized ok
  1221. 07/15/19 19:34:14  common.net: gnutls socket initialization finished
  1222. 07/15/19 19:34:14  common.net: Metrics: TLS connected ok: 1
  1223. 07/15/19 19:34:14  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "6221175388595749273","missionPlayerInstanceID": "4510481035660332342","teamID": "1","missionID": "6690415945125301819","missionName": "Assault on Caen","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 1,"missionLength": 1712,"weatherSetting": 5,"squadInstanceID": "4615391262341158237","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1224. 07/15/19 19:34:14  common.net: Deinitializing gnutls library
  1225. 07/15/19 19:34:14  common.net: Deinitializing gnutls trusted certificates
  1226. 07/15/19 19:34:14  common.net: gnutls deinitialization done
  1227. 07/15/19 19:34:14  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1228. 07/15/19 19:34:14 RM_Input common.system: Thread RM_ClientReceive (480) is being killed at eip 0x77A51CBC
  1229. 07/15/19 19:34:14 RM_Input common.system: Thread RM_ClientSend (9896) is being killed at eip 0x77A51FDC
  1230. 07/15/19 19:34:14 RM_Input common.net: terminating GameMetrics
  1231. 07/15/19 19:34:14  common.net: Metrics: Socket connected ok
  1232. 07/15/19 19:34:14  common.net: Metrics: Connecting TLS
  1233. 07/15/19 19:34:14  common.net: Initializing gnutls library
  1234. 07/15/19 19:34:14  common.net: gnutls library initialized ok
  1235. 07/15/19 19:34:14  common.net: gnutls socket initialization finished
  1236. 07/15/19 19:34:14  common.net: Metrics: TLS connected ok: 1
  1237. 07/15/19 19:34:14  common.net: Deinitializing gnutls library
  1238. 07/15/19 19:34:14  common.net: Deinitializing gnutls trusted certificates
  1239. 07/15/19 19:34:14  common.net: gnutls deinitialization done
  1240. 07/15/19 19:34:14  common.net: Metrics: Thread terminating
  1241. 07/15/19 19:34:14 RM_Input common.net: GameMetrics terminated
  1242. 07/15/19 19:38:17  player.application: Hng version: 160255
  1243. 07/15/19 19:38:17  resources.main: Loading weapontemplate from StaticDB
  1244. 07/15/19 19:38:17  resources.main: Loading WeaponModifierTemplate from StaticDB
  1245. 07/15/19 19:38:17  resources.main: Loading ExperienceLevels from StaticDB
  1246. 07/15/19 19:38:17  resources.main: Loading factiontemplate from StaticDB
  1247. 07/15/19 19:38:17  resources.main: Loading armyresourcecategory from StaticDB
  1248. 07/15/19 19:38:17  resources.main: Loading accesspointtemplate from StaticDB
  1249. 07/15/19 19:38:17  resources.main: Loading charactertemplate from StaticDB
  1250. 07/15/19 19:38:17  resources.main: Loading gamemap from StaticDB
  1251. 07/15/19 19:38:17  resources.main: Loading missiontype from StaticDB
  1252. 07/15/19 19:38:17  resources.main: Loading battlefield from StaticDB
  1253. 07/15/19 19:38:17  resources.main: Loading capital from StaticDB
  1254. 07/15/19 19:38:17  resources.main: Loading supplyline from StaticDB
  1255. 07/15/19 19:38:17  resources.main: Loading accesspoint from StaticDB
  1256. 07/15/19 19:38:18  player.render: NVAPI initialized.
  1257. 07/15/19 19:38:18  player.render: NVidia Driver Version: 399.07 - r396_00
  1258. 07/15/19 19:38:18  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  1259. 07/15/19 19:38:18  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  1260. 07/15/19 19:38:18  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  1261. 07/15/19 19:38:19  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  1262. 07/15/19 19:38:19  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3636Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  1263. 07/15/19 19:38:19  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  1264. 07/15/19 19:38:19  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  1265. 07/15/19 19:38:19  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  1266. 07/15/19 19:38:19  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  1267. 07/15/19 19:38:19  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  1268. 07/15/19 19:38:19  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  1269. 07/15/19 19:38:19  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  1270. 07/15/19 19:38:19  player.resourcev2: Setting available texture memory to 3839Mb
  1271. 07/15/19 19:38:19  player.resourcev2: Setting maximum texture size to 0
  1272. 07/15/19 19:38:19 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 815674557916525859 /P 4596853956097001243 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=31.204.148.43:16291 /R useDX12=0 /R render.enable_pbr=0
  1273. 07/15/19 19:38:19 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  1274. 07/15/19 19:38:19  player.render:  DisplayMode 1920x1080
  1275. 07/15/19 19:38:19  player.render:  RenderType LIGHTPREPASS_RENDERER
  1276. 07/15/19 19:38:19 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  1277. 07/15/19 19:38:19  player.render:  Quality veryhigh
  1278. 07/15/19 19:38:19  player.render:   Resolution scale: 1.000000
  1279. 07/15/19 19:38:19 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  1280. 07/15/19 19:38:19  player.render:   LODDistanceMultiplier: 0.400000
  1281. 07/15/19 19:38:19 RM_Input player.main: Memory information:  Available  Total
  1282. 07/15/19 19:38:19  player.render:   LODTerrainMultiplier: 1.000000
  1283. 07/15/19 19:38:19 RM_Input player.main: Physical:            9685.61mb, 16245.46mb
  1284. 07/15/19 19:38:19  player.render:   HDR Enabled: true
  1285. 07/15/19 19:38:19 RM_Input player.main: Pagefile:            9292.81mb, 18677.46mb
  1286. 07/15/19 19:38:19  player.render:   FXAA Enabled: true
  1287. 07/15/19 19:38:19 RM_Input player.main: Virtual:             3597.48mb, 4095.88mb
  1288. 07/15/19 19:38:19  player.render:   TAA Enabled: false
  1289. 07/15/19 19:38:19  player.render:   VSync Enabled: true
  1290. 07/15/19 19:38:19  player.render:   Reflections Enabled: true
  1291. 07/15/19 19:38:19  player.render:   Screenspace Reflections Enabled: true
  1292. 07/15/19 19:38:19  player.render:   Tessellation Enabled: true
  1293. 07/15/19 19:38:19  player.render:   LowRes particles: false
  1294. 07/15/19 19:38:19  player.render:   Brightness: 1.140000
  1295. 07/15/19 19:38:19  player.render:   Shadows quality: veryhigh
  1296. 07/15/19 19:38:19 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
  1297. 07/15/19 19:38:19  player.render:   Clouds quality: veryhigh
  1298. 07/15/19 19:38:19  player.render:   Postfilter:
  1299. 07/15/19 19:38:19  player.render:    quality: veryhigh
  1300. 07/15/19 19:38:19  player.render:    glare: true
  1301. 07/15/19 19:38:19 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
  1302. 07/15/19 19:38:19  player.render:    dof: true
  1303. 07/15/19 19:38:19  player.render:    subsurf: true
  1304. 07/15/19 19:38:19  player.render:   Fullscreen Enabled: true
  1305. 07/15/19 19:38:19  player.render:   True Fullscreen Enabled: true
  1306. 07/15/19 19:38:19 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
  1307. 07/15/19 19:38:20 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  1308. 07/15/19 19:38:20 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  1309. 07/15/19 19:38:20 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  1310. 07/15/19 19:38:20 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  1311. 07/15/19 19:38:20 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  1312. 07/15/19 19:38:20 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  1313. 07/15/19 19:38:20 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  1314. 07/15/19 19:38:20 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  1315. 07/15/19 19:38:20 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  1316. 07/15/19 19:38:20 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  1317. 07/15/19 19:38:20 RM_Input player.application: MissionSession: 4596853956097001243, LoginSession: 8645082418152519306
  1318. 07/15/19 19:38:20 RM_FrameUpdate player.application: GAMESERVERID 1
  1319. 07/15/19 19:38:20 RM_FrameUpdate player.application: Pre Init - client
  1320. 07/15/19 19:38:20 RM_FrameUpdate player.application: Action host: 31.204.148.43:16291
  1321. 07/15/19 19:38:20 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 4596853956097001243 == 4596853956097001243
  1322. 07/15/19 19:38:20 RM_FrameUpdate player.application: Starting client 31.204.148.43:16291
  1323. 07/15/19 19:38:21 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (9840) -------
  1324. 07/15/19 19:38:21 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  1325. 07/15/19 19:38:21 RM_IRC_SessionClient player.controllers: Chat connected
  1326. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  1327. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  1328. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  1329. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  1330. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  1331. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  1332. 07/15/19 19:38:23 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  1333. 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 3 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
  1334. 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,100.000000)VA(7349234038004766247,5,82,356.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
  1335. 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,998.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
  1336. 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
  1337. 07/15/19 19:38:23 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
  1338. 07/15/19 19:38:23 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  1339. 07/15/19 19:38:23 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
  1340. 07/15/19 19:38:23  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1341. 07/15/19 19:38:23 RM_FrameUpdate player.controllers: Connect to server 31.204.148.43:16291
  1342. 07/15/19 19:38:23 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 154.127 ms ***
  1343. 07/15/19 19:38:23 RM_ClientSend player.controllers: Connecting to server 31.204.148.43:16291...
  1344. 07/15/19 19:38:23 RM_ClientReceive player.controllers: setting high mtu
  1345. 07/15/19 19:38:23 RM_FrameUpdate player.controllers: Connect OK ClientId: 27
  1346. 07/15/19 19:38:23 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  1347. 07/15/19 19:38:23 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 95.032 ms ***
  1348. 07/15/19 19:38:24 WorkQueue thread #0 player.application: Installing soundbank
  1349. 07/15/19 19:38:24  common.net: Metrics: Socket connected ok
  1350. 07/15/19 19:38:24  common.net: Metrics: Connecting TLS
  1351. 07/15/19 19:38:24  common.net: Initializing gnutls library
  1352. 07/15/19 19:38:24  common.net: gnutls library initialized ok
  1353. 07/15/19 19:38:24  common.net: gnutls socket initialization finished
  1354. 07/15/19 19:38:24  common.net: Metrics: TLS connected ok: 1
  1355. 07/15/19 19:38:24  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "815674557916525859","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1356. 07/15/19 19:38:24  common.net: Deinitializing gnutls library
  1357. 07/15/19 19:38:24  common.net: Deinitializing gnutls trusted certificates
  1358. 07/15/19 19:38:24  common.net: gnutls deinitialization done
  1359. 07/15/19 19:38:24  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1360. 07/15/19 19:38:24  common.net: Metrics: Socket connected ok
  1361. 07/15/19 19:38:24  common.net: Metrics: Connecting TLS
  1362. 07/15/19 19:38:24  common.net: Initializing gnutls library
  1363. 07/15/19 19:38:24  common.net: gnutls library initialized ok
  1364. 07/15/19 19:38:24  common.net: gnutls socket initialization finished
  1365. 07/15/19 19:38:24  common.net: Metrics: TLS connected ok: 1
  1366. 07/15/19 19:38:24  common.net: Deinitializing gnutls library
  1367. 07/15/19 19:38:24  common.net: Deinitializing gnutls trusted certificates
  1368. 07/15/19 19:38:24  common.net: gnutls deinitialization done
  1369. 07/15/19 19:38:24  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1370. 07/15/19 19:38:24  common.net: Metrics: Socket connected ok
  1371. 07/15/19 19:38:24  common.net: Metrics: Connecting TLS
  1372. 07/15/19 19:38:24  common.net: Initializing gnutls library
  1373. 07/15/19 19:38:24  common.net: gnutls library initialized ok
  1374. 07/15/19 19:38:25  common.net: gnutls socket initialization finished
  1375. 07/15/19 19:38:25  common.net: Metrics: TLS connected ok: 1
  1376. 07/15/19 19:38:25  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1377. 07/15/19 19:38:25  common.net: Deinitializing gnutls library
  1378. 07/15/19 19:38:25  common.net: Deinitializing gnutls trusted certificates
  1379. 07/15/19 19:38:25  common.net: gnutls deinitialization done
  1380. 07/15/19 19:38:25  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1381. 07/15/19 19:38:25  common.net: Metrics: Socket connected ok
  1382. 07/15/19 19:38:25  common.net: Metrics: Connecting TLS
  1383. 07/15/19 19:38:25  common.net: Initializing gnutls library
  1384. 07/15/19 19:38:25  common.net: gnutls library initialized ok
  1385. 07/15/19 19:38:25  common.net: gnutls socket initialization finished
  1386. 07/15/19 19:38:25  common.net: Metrics: TLS connected ok: 1
  1387. 07/15/19 19:38:25  common.net: Deinitializing gnutls library
  1388. 07/15/19 19:38:25  common.net: Deinitializing gnutls trusted certificates
  1389. 07/15/19 19:38:25  common.net: gnutls deinitialization done
  1390. 07/15/19 19:38:40 WorkQueue thread #0 player.application: Unloading soundbank
  1391. 07/15/19 19:38:58 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  1392. 07/15/19 19:38:58 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  1393. 07/15/19 19:39:01 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  1394. 07/15/19 19:39:01 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011428 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  1395. 07/15/19 19:39:02 RM_LoadThread player.application: add JobWaitCanary
  1396. 07/15/19 19:39:02 RM_LoadThread player.application: wait JobWaitCanary
  1397. 07/15/19 19:39:02 WorkQueue thread #3 player.application: JobWaitCanary ok
  1398. 07/15/19 19:39:02 WorkQueue thread #2 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  1399. 07/15/19 19:39:02 WorkQueue thread #2 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  1400. 07/15/19 19:39:02 WorkQueue thread #2 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  1401. 07/15/19 19:39:03 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1279.452400 ms, spinCount 19048, threadId 8532, threadName "WorkQueue thread #3"
  1402. 07/15/19 19:39:03 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
  1403. 07/15/19 19:39:03 WorkQueue thread #3 player.render: loadtime hashing: shaders 492.115509 ms, layout 50.846699 ms
  1404. 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1405. 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1406. 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1407. 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1408. 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1409. 07/15/19 19:39:03 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1410. 07/15/19 19:39:04 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  1411. 07/15/19 19:39:04 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  1412. 07/15/19 19:39:04 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  1413. 07/15/19 19:39:04 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  1414. 07/15/19 19:39:04 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  1415. 07/15/19 19:39:04 WorkQueue thread #3 player.application: SceneBegin done
  1416. 07/15/19 19:39:04 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
  1417. 07/15/19 19:39:04 WorkQueue thread #3 player.application: Nodeinit done
  1418. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  1419. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  1420. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  1421. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  1422. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  1423. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  1424. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  1425. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  1426. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  1427. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  1428. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  1429. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  1430. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  1431. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  1432. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  1433. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  1434. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  1435. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  1436. 07/15/19 19:39:04 WorkQueue thread #1 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  1437. 07/15/19 19:39:04 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 187.822600 ms, spinCount 23641, threadId 8532, threadName "WorkQueue thread #3"
  1438. 07/15/19 19:39:04 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2703.187400 ms, spinCount 20781, threadId 13272, threadName "RM_LoadThread"
  1439. 07/15/19 19:39:05 RM_LoadThread player.application: Load time 41.48 sec
  1440. 07/15/19 19:39:06  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1441. 07/15/19 19:39:06 RM_FrameUpdate player.controllers: Client: WeatherPreset = 21, Server = 8, Override = 0,
  1442. 07/15/19 19:39:06  common.net: Metrics: Socket connected ok
  1443. 07/15/19 19:39:06  common.net: Metrics: Connecting TLS
  1444. 07/15/19 19:39:06  common.net: Initializing gnutls library
  1445. 07/15/19 19:39:06  common.net: gnutls library initialized ok
  1446. 07/15/19 19:39:06  common.net: gnutls socket initialization finished
  1447. 07/15/19 19:39:06  common.net: Metrics: TLS connected ok: 1
  1448. 07/15/19 19:39:06  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1449. 07/15/19 19:39:06  common.net: Deinitializing gnutls library
  1450. 07/15/19 19:39:06  common.net: Deinitializing gnutls trusted certificates
  1451. 07/15/19 19:39:06  common.net: gnutls deinitialization done
  1452. 07/15/19 19:39:06  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1453. 07/15/19 19:39:06  common.net: Metrics: Socket connected ok
  1454. 07/15/19 19:39:06  common.net: Metrics: Connecting TLS
  1455. 07/15/19 19:39:06  common.net: Initializing gnutls library
  1456. 07/15/19 19:39:06  common.net: gnutls library initialized ok
  1457. 07/15/19 19:39:06  common.net: gnutls socket initialization finished
  1458. 07/15/19 19:39:06  common.net: Metrics: TLS connected ok: 1
  1459. 07/15/19 19:39:06 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  1460. 07/15/19 19:39:06 RM_FrameUpdate player.application: Showing window
  1461. 07/15/19 19:39:06 RM_RenderThread player.render: 1492: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  1462. 07/15/19 19:39:06 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b3f000000000000: ConstantBuffer
  1463. 07/15/19 19:39:06 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b3b000000000000: ConstantBuffer
  1464. 07/15/19 19:39:06  common.net: Deinitializing gnutls library
  1465. 07/15/19 19:39:06  common.net: Deinitializing gnutls trusted certificates
  1466. 07/15/19 19:39:06  common.net: gnutls deinitialization done
  1467. 07/15/19 19:39:06  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1468. 07/15/19 19:39:06  common.net: Metrics: Socket connected ok
  1469. 07/15/19 19:39:06  common.net: Metrics: Connecting TLS
  1470. 07/15/19 19:39:06  common.net: Initializing gnutls library
  1471. 07/15/19 19:39:06  common.net: gnutls library initialized ok
  1472. 07/15/19 19:39:06 RM_RenderGUIThread resources.main: *** LongSpin "ZRenderResourceUtil::UploadTexture": 114.848600 ms, spinCount 64, threadId 5000, threadName "RM_RenderGUIThread"
  1473. 07/15/19 19:39:06 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  1474. 07/15/19 19:39:06 RM_FrameUpdate player.render: RenderOptions:
  1475. 07/15/19 19:39:06 RM_FrameUpdate player.render:  Current:
  1476. 07/15/19 19:39:06 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  1477. 07/15/19 19:39:06 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  1478. 07/15/19 19:39:06 RM_FrameUpdate player.render:  Quality veryhigh
  1479. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  1480. 07/15/19 19:39:06 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  1481. 07/15/19 19:39:06 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  1482. 07/15/19 19:39:06 RM_FrameUpdate player.render:   HDR Enabled: true
  1483. 07/15/19 19:39:06 RM_FrameUpdate player.render:   FXAA Enabled: true
  1484. 07/15/19 19:39:06 RM_FrameUpdate player.render:   TAA Enabled: false
  1485. 07/15/19 19:39:06 RM_FrameUpdate player.render:   VSync Enabled: true
  1486. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Reflections Enabled: true
  1487. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  1488. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Tessellation Enabled: true
  1489. 07/15/19 19:39:06 RM_FrameUpdate player.render:   LowRes particles: false
  1490. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Brightness: 1.140000
  1491. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  1492. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  1493. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Postfilter:
  1494. 07/15/19 19:39:06 RM_FrameUpdate player.render:    quality: veryhigh
  1495. 07/15/19 19:39:06 RM_FrameUpdate player.render:    glare: true
  1496. 07/15/19 19:39:06 RM_FrameUpdate player.render:    dof: true
  1497. 07/15/19 19:39:06 RM_FrameUpdate player.render:    subsurf: true
  1498. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  1499. 07/15/19 19:39:06 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  1500. 07/15/19 19:39:06 RM_FrameUpdate player.render:  Wanted:
  1501. 07/15/19 19:39:06 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  1502. 07/15/19 19:39:06 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  1503. 07/15/19 19:39:06 RM_FrameUpdate player.render:  Quality veryhigh
  1504. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  1505. 07/15/19 19:39:06 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  1506. 07/15/19 19:39:06 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  1507. 07/15/19 19:39:06 RM_FrameUpdate player.render:   HDR Enabled: true
  1508. 07/15/19 19:39:06 RM_FrameUpdate player.render:   FXAA Enabled: true
  1509. 07/15/19 19:39:06 RM_FrameUpdate player.render:   TAA Enabled: false
  1510. 07/15/19 19:39:06 RM_FrameUpdate player.render:   VSync Enabled: true
  1511. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Reflections Enabled: true
  1512. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  1513. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Tessellation Enabled: true
  1514. 07/15/19 19:39:06 RM_FrameUpdate player.render:   LowRes particles: false
  1515. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Brightness: 1.140000
  1516. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  1517. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  1518. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Postfilter:
  1519. 07/15/19 19:39:06 RM_FrameUpdate player.render:    quality: veryhigh
  1520. 07/15/19 19:39:06 RM_FrameUpdate player.render:    glare: true
  1521. 07/15/19 19:39:06 RM_FrameUpdate player.render:    dof: true
  1522. 07/15/19 19:39:06 RM_FrameUpdate player.render:    subsurf: true
  1523. 07/15/19 19:39:06 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  1524. 07/15/19 19:39:06 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  1525. 07/15/19 19:39:06 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  1526. 07/15/19 19:39:06 RM_FrameUpdate player.render: Entering true fullscreen state
  1527. 07/15/19 19:39:07  common.net: gnutls socket initialization finished
  1528. 07/15/19 19:39:07  common.net: Metrics: TLS connected ok: 1
  1529. 07/15/19 19:39:07  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1530. 07/15/19 19:39:07  common.net: Deinitializing gnutls library
  1531. 07/15/19 19:39:07  common.net: Deinitializing gnutls trusted certificates
  1532. 07/15/19 19:39:07  common.net: gnutls deinitialization done
  1533. 07/15/19 19:39:07  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1534. 07/15/19 19:39:07  common.net: Metrics: Socket connected ok
  1535. 07/15/19 19:39:07  common.net: Metrics: Connecting TLS
  1536. 07/15/19 19:39:07  common.net: Initializing gnutls library
  1537. 07/15/19 19:39:07  common.net: gnutls library initialized ok
  1538. 07/15/19 19:39:07  common.net: gnutls socket initialization finished
  1539. 07/15/19 19:39:07  common.net: Metrics: TLS connected ok: 1
  1540. 07/15/19 19:39:07  common.net: Deinitializing gnutls library
  1541. 07/15/19 19:39:07  common.net: Deinitializing gnutls trusted certificates
  1542. 07/15/19 19:39:07  common.net: gnutls deinitialization done
  1543. 07/15/19 19:39:07 RM_FrameUpdate player.render: Present begin
  1544. 07/15/19 19:39:07 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  1545. 07/15/19 19:39:07 RM_FrameUpdate player.render: Present end
  1546. 07/15/19 19:39:07 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  1547. 07/15/19 19:39:07 RM_FrameUpdate player.render: RenderOptionsChanged End
  1548. 07/15/19 19:39:07 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  1549. 07/15/19 19:39:07 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  1550. 07/15/19 19:39:07 RM_RenderThread player.render: 1492: Rendering WorldShadowMap 4255 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
  1551. 07/15/19 19:39:07 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b0d000000000000: ConstantBuffer
  1552. 07/15/19 19:39:07 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b0b000000000000: ConstantBuffer
  1553. 07/15/19 19:39:07 RM_RenderThread player.render: 1492: Rendering WorldShadowMap 4255 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
  1554. 07/15/19 19:39:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b05000000000000: ConstantBuffer
  1555. 07/15/19 19:39:10 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  1556. 07/15/19 19:39:14 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5997000000000000: ConstantBuffer
  1557. 07/15/19 19:39:14 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 59a3000000000000: ConstantBuffer
  1558. 07/15/19 19:39:14 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5a0f000000000000: ConstantBuffer
  1559. 07/15/19 19:39:16  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1560. 07/15/19 19:39:16  common.net: Metrics: Socket connected ok
  1561. 07/15/19 19:39:16  common.net: Metrics: Connecting TLS
  1562. 07/15/19 19:39:16  common.net: Initializing gnutls library
  1563. 07/15/19 19:39:16  common.net: gnutls library initialized ok
  1564. 07/15/19 19:39:16  common.net: gnutls socket initialization finished
  1565. 07/15/19 19:39:16  common.net: Metrics: TLS connected ok: 1
  1566. 07/15/19 19:39:16  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1567. 07/15/19 19:39:16  common.net: Deinitializing gnutls library
  1568. 07/15/19 19:39:16  common.net: Deinitializing gnutls trusted certificates
  1569. 07/15/19 19:39:16  common.net: gnutls deinitialization done
  1570. 07/15/19 19:39:16  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1571. 07/15/19 19:39:16  common.net: Metrics: Socket connected ok
  1572. 07/15/19 19:39:16  common.net: Metrics: Connecting TLS
  1573. 07/15/19 19:39:16  common.net: Initializing gnutls library
  1574. 07/15/19 19:39:16  common.net: gnutls library initialized ok
  1575. 07/15/19 19:39:16  common.net: gnutls socket initialization finished
  1576. 07/15/19 19:39:16  common.net: Metrics: TLS connected ok: 1
  1577. 07/15/19 19:39:17  common.net: Deinitializing gnutls library
  1578. 07/15/19 19:39:17  common.net: Deinitializing gnutls trusted certificates
  1579. 07/15/19 19:39:17  common.net: gnutls deinitialization done
  1580. 07/15/19 19:39:21 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1581. 07/15/19 19:39:21 RM_FrameUpdate player.gui: Flash: 0
  1582. 07/15/19 19:39:21 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  1583. 07/15/19 19:39:21 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  1584. 07/15/19 19:39:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  1585. 07/15/19 19:39:27 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  1586. 07/15/19 19:39:32 RM_FrameUpdate player.controllers: max projectile state size = 61
  1587. 07/15/19 19:39:32 RM_FrameUpdate player.controllers: max projectile state size = 87
  1588. 07/15/19 19:40:51 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1589. 07/15/19 19:41:19 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1590. 07/15/19 19:41:20 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5f09000000000000: ConstantBuffer
  1591. 07/15/19 19:41:37 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f5d000000000000: VertexIndexBuffer
  1592. 07/15/19 19:41:37 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5f5b000000000000: VertexIndexBuffer
  1593. 07/15/19 19:41:49 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fc7000000000000: VertexIndexBuffer
  1594. 07/15/19 19:41:49 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fc8000000000000: VertexIndexBuffer
  1595. 07/15/19 19:41:51 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1596. 07/15/19 19:41:52 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5fa7000000000000: ConstantBuffer
  1597. 07/15/19 19:42:09 RM_FrameUpdate player.controllers: Client New Rib: 85-5
  1598. 07/15/19 19:42:09 RM_FrameUpdate player.gui: Flash: Adding Ribbon Truppmitglied
  1599. 07/15/19 19:43:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1600. 07/15/19 19:43:51 RM_FrameUpdate player.controllers: Client New Rib: 50-4
  1601. 07/15/19 19:43:51 RM_FrameUpdate player.gui: Flash: Adding Ribbon Sprengstoff
  1602. 07/15/19 19:46:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1603. 07/15/19 19:47:02 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 602a000000000000: VertexIndexBuffer
  1604. 07/15/19 19:47:02 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 61ab000000000000: VertexIndexBuffer
  1605. 07/15/19 19:47:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1606. 07/15/19 19:48:28 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1607. 07/15/19 19:49:25 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1608. 07/15/19 19:49:47 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  1609. 07/15/19 19:49:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1610. 07/15/19 19:51:13 RM_FrameUpdate player.controllers: max projectile state size = 104
  1611. 07/15/19 19:51:13 RM_FrameUpdate player.controllers: max projectile state size = 147
  1612. 07/15/19 19:58:27 RM_FrameUpdate player.controllers: Match Score: 1
  1613. 07/15/19 19:58:27 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  1614. 07/15/19 19:58:27  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1615. 07/15/19 19:58:27 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  1616. 07/15/19 19:58:27 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  1617. 07/15/19 19:58:27 RM_Input player.render: Waiting for renderer to be idle
  1618. 07/15/19 19:58:27 RM_Input player.render: Renderer idle in 1 ticks
  1619. 07/15/19 19:58:27  common.net: Metrics: Socket connected ok
  1620. 07/15/19 19:58:27  common.net: Metrics: Connecting TLS
  1621. 07/15/19 19:58:27  common.net: Initializing gnutls library
  1622. 07/15/19 19:58:27  common.net: gnutls library initialized ok
  1623. 07/15/19 19:58:28  common.net: gnutls socket initialization finished
  1624. 07/15/19 19:58:28  common.net: Metrics: TLS connected ok: 1
  1625. 07/15/19 19:58:28  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "8571575341844390852","missionPlayerInstanceID": "4596853956097001243","teamID": "1","missionID": "815674557916525859","missionName": "Assault on Stuttgart","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 1,"missionLength": 1317,"weatherSetting": 8,"squadInstanceID": "1645086943914246097","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1626. 07/15/19 19:58:28  common.net: Deinitializing gnutls library
  1627. 07/15/19 19:58:28  common.net: Deinitializing gnutls trusted certificates
  1628. 07/15/19 19:58:28  common.net: gnutls deinitialization done
  1629. 07/15/19 19:58:28  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1630. 07/15/19 19:58:28 RM_Input common.system: Thread RM_ClientReceive (13392) is being killed at eip 0x77A51CBC
  1631. 07/15/19 19:58:28 RM_Input common.system: Thread RM_ClientSend (8396) is being killed at eip 0x77A51FDC
  1632. 07/15/19 19:58:28 RM_Input common.net: terminating GameMetrics
  1633. 07/15/19 19:58:28  common.net: Metrics: Socket connected ok
  1634. 07/15/19 19:58:28  common.net: Metrics: Connecting TLS
  1635. 07/15/19 19:58:28  common.net: Initializing gnutls library
  1636. 07/15/19 19:58:28  common.net: gnutls library initialized ok
  1637. 07/15/19 19:58:28  common.net: gnutls socket initialization finished
  1638. 07/15/19 19:58:28  common.net: Metrics: TLS connected ok: 1
  1639. 07/15/19 19:58:28  common.net: Deinitializing gnutls library
  1640. 07/15/19 19:58:28  common.net: Deinitializing gnutls trusted certificates
  1641. 07/15/19 19:58:28  common.net: gnutls deinitialization done
  1642. 07/15/19 19:58:28  common.net: Metrics: Thread terminating
  1643. 07/15/19 19:58:28 RM_Input common.net: GameMetrics terminated
  1644. 07/15/19 20:46:16  player.application: Hng version: 160255
  1645. 07/15/19 20:46:16  resources.main: Loading weapontemplate from StaticDB
  1646. 07/15/19 20:46:16  resources.main: Loading WeaponModifierTemplate from StaticDB
  1647. 07/15/19 20:46:16  resources.main: Loading ExperienceLevels from StaticDB
  1648. 07/15/19 20:46:16  resources.main: Loading factiontemplate from StaticDB
  1649. 07/15/19 20:46:16  resources.main: Loading armyresourcecategory from StaticDB
  1650. 07/15/19 20:46:16  resources.main: Loading accesspointtemplate from StaticDB
  1651. 07/15/19 20:46:16  resources.main: Loading charactertemplate from StaticDB
  1652. 07/15/19 20:46:16  resources.main: Loading gamemap from StaticDB
  1653. 07/15/19 20:46:16  resources.main: Loading missiontype from StaticDB
  1654. 07/15/19 20:46:16  resources.main: Loading battlefield from StaticDB
  1655. 07/15/19 20:46:16  resources.main: Loading capital from StaticDB
  1656. 07/15/19 20:46:16  resources.main: Loading supplyline from StaticDB
  1657. 07/15/19 20:46:16  resources.main: Loading accesspoint from StaticDB
  1658. 07/15/19 20:46:16  player.render: NVAPI initialized.
  1659. 07/15/19 20:46:16  player.render: NVidia Driver Version: 399.07 - r396_00
  1660. 07/15/19 20:46:16  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  1661. 07/15/19 20:46:16  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  1662. 07/15/19 20:46:16  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  1663. 07/15/19 20:46:17  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  1664. 07/15/19 20:46:17  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  1665. 07/15/19 20:46:17  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  1666. 07/15/19 20:46:17  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  1667. 07/15/19 20:46:17  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  1668. 07/15/19 20:46:17  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  1669. 07/15/19 20:46:17  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  1670. 07/15/19 20:46:17  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  1671. 07/15/19 20:46:17  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  1672. 07/15/19 20:46:17  player.resourcev2: Setting available texture memory to 3839Mb
  1673. 07/15/19 20:46:17  player.resourcev2: Setting maximum texture size to 0
  1674. 07/15/19 20:46:17 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 953294837922700517 /P 5794348306312012689 /W 37.48.111.80:15170 /lang de /NOSERVER /H 0 /PS 8645082418152519306 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8645082418152519306::vUx/YYYXS+9vXCqf7L1hQH0EhZs /R sync.delayShow=1 /R actionhost=31.204.148.42:16496 /R useDX12=0 /R render.enable_pbr=0
  1675. 07/15/19 20:46:17 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  1676. 07/15/19 20:46:17  player.render:  DisplayMode 1920x1080
  1677. 07/15/19 20:46:17  player.render:  RenderType LIGHTPREPASS_RENDERER
  1678. 07/15/19 20:46:17 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  1679. 07/15/19 20:46:17  player.render:  Quality veryhigh
  1680. 07/15/19 20:46:17  player.render:   Resolution scale: 1.000000
  1681. 07/15/19 20:46:17 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  1682. 07/15/19 20:46:17  player.render:   LODDistanceMultiplier: 0.400000
  1683. 07/15/19 20:46:17 RM_Input player.main: Memory information:  Available  Total
  1684. 07/15/19 20:46:17  player.render:   LODTerrainMultiplier: 1.000000
  1685. 07/15/19 20:46:17 RM_Input player.main: Physical:            9552.12mb, 16245.46mb
  1686. 07/15/19 20:46:17  player.render:   HDR Enabled: true
  1687. 07/15/19 20:46:17 RM_Input player.main: Pagefile:            9186.97mb, 18677.46mb
  1688. 07/15/19 20:46:17  player.render:   FXAA Enabled: true
  1689. 07/15/19 20:46:17 RM_Input player.main: Virtual:             3594.72mb, 4095.88mb
  1690. 07/15/19 20:46:17  player.render:   TAA Enabled: false
  1691. 07/15/19 20:46:17  player.render:   VSync Enabled: true
  1692. 07/15/19 20:46:17  player.render:   Reflections Enabled: true
  1693. 07/15/19 20:46:17  player.render:   Screenspace Reflections Enabled: true
  1694. 07/15/19 20:46:17  player.render:   Tessellation Enabled: true
  1695. 07/15/19 20:46:17  player.render:   LowRes particles: false
  1696. 07/15/19 20:46:17  player.render:   Brightness: 1.140000
  1697. 07/15/19 20:46:17  player.render:   Shadows quality: veryhigh
  1698. 07/15/19 20:46:17 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.80:15170
  1699. 07/15/19 20:46:17  player.render:   Clouds quality: veryhigh
  1700. 07/15/19 20:46:17  player.render:   Postfilter:
  1701. 07/15/19 20:46:17  player.render:    quality: veryhigh
  1702. 07/15/19 20:46:17  player.render:    glare: true
  1703. 07/15/19 20:46:17 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.80 Port: 15170
  1704. 07/15/19 20:46:17  player.render:    dof: true
  1705. 07/15/19 20:46:17  player.render:    subsurf: true
  1706. 07/15/19 20:46:17  player.render:   Fullscreen Enabled: true
  1707. 07/15/19 20:46:17  player.render:   True Fullscreen Enabled: true
  1708. 07/15/19 20:46:17 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.80:15170
  1709. 07/15/19 20:46:18 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  1710. 07/15/19 20:46:18 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  1711. 07/15/19 20:46:18 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  1712. 07/15/19 20:46:18 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  1713. 07/15/19 20:46:18 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  1714. 07/15/19 20:46:18 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  1715. 07/15/19 20:46:18 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  1716. 07/15/19 20:46:18 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  1717. 07/15/19 20:46:18 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  1718. 07/15/19 20:46:18 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  1719. 07/15/19 20:46:18 RM_Input player.application: MissionSession: 5794348306312012689, LoginSession: 8645082418152519306
  1720. 07/15/19 20:46:18 RM_FrameUpdate player.application: GAMESERVERID 1
  1721. 07/15/19 20:46:18 RM_FrameUpdate player.application: Pre Init - client
  1722. 07/15/19 20:46:18 RM_FrameUpdate player.application: Action host: 31.204.148.42:16496
  1723. 07/15/19 20:46:18 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 5794348306312012689 == 5794348306312012689
  1724. 07/15/19 20:46:18 RM_FrameUpdate player.application: Starting client 31.204.148.42:16496
  1725. 07/15/19 20:46:18 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (8856) -------
  1726. 07/15/19 20:46:18 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  1727. 07/15/19 20:46:19 RM_IRC_SessionClient player.controllers: Chat connected
  1728. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  1729. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  1730. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  1731. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  1732. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  1733. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  1734. 07/15/19 20:46:20 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  1735. 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Harold Masterson - 2 - 23 - 3392203966797815123 - 1.000000 - 9 W(78,4778095167472048956,3)WA(9182007430970188564,146,1200.000000) W(32,7473490433713471074,4)WA(2693435586010360711,9,1000.000000)WM(7078944666056667596,41,1.000000) W(20,1506701884297583430,5)WA(3286236762350352646,46,1000.000000) V(99,4538064361052025834,50.000000,2) V(1,74787554803536291,60.000000,1)VM(8304135411636241327,65,100.000000)UP(4)
  1736. 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Samuel Peterson - 2 - 23 - 1041466154699456660 - 1.000000 - 4 W(10,8920286656348906040,4)WA(9210329837806612321,44,60.000000) W(40,566706713081287867,10)WA(1501925842347084283,29,500.000000)WM(3348851522241563283,46,1.000000)WM(3726404503866482702,43,1.000000)
  1737. 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Robert Winchester - 10 - 24 - 2010578206348824677 - 1.000000 - 7 W(76,1062709237653342228,3)WA(708974986581108485,156,1000.000000) W(102,5191557132632334536,0) V(12,5539878812805824816,55.000000,2)VM(7263647646431687357,7,100.000000)VA(5602507459713861149,39,11,400.000000,45,2)VA(6449782016058607037,39,117,400.000000,45,1) V(83,2064451152110246288,40.000000,1)VM(5524994652634346384,23,99.000000)VA(7349234038004766247,5,82,308.000000,48,2)VA(3603034090468377420,5,115,400.000000,48,1) V(45,1907117128987098128,25.000000,0)VM(7181131813515816308,10,100.000000)VA(3486919020934553555,7,110,5000.000000,6,1)VA(1064566549287856613,7,5,5000.000000,6,2)
  1738. 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Samuel Baker - 2 - 23 - 7814089925296184615 - 1.000000 - 6 W(52,1571729230829495730,8)WA(7639000755044225595,55,100.000000) W(76,7164367474590881167,3)WA(3883989063057863530,156,998.000000) V(1,9076226049529426231,60.000000,1)VM(1736964056627831603,65,63.000000)
  1739. 07/15/19 20:46:20 RM_FrameUpdate player.servercomm: Character name: Matt Eversmann - 7 - 14 - 2900939542922292649 - 1.000000 - 4 W(56,1100631832010266923,6)WA(32955903598372427,104,1000.000000)WM(1777171126498608617,46,1.000000)
  1740. 07/15/19 20:46:20 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  1741. 07/15/19 20:46:20 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8645082418152519306
  1742. 07/15/19 20:46:21  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1743. 07/15/19 20:46:21 RM_FrameUpdate player.controllers: Connect to server 31.204.148.42:16496
  1744. 07/15/19 20:46:21 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 155.826 ms ***
  1745. 07/15/19 20:46:21 RM_ClientSend player.controllers: Connecting to server 31.204.148.42:16496...
  1746. 07/15/19 20:46:21 RM_ClientReceive player.controllers: setting high mtu
  1747. 07/15/19 20:46:21 RM_FrameUpdate player.controllers: Connect OK ClientId: 14
  1748. 07/15/19 20:46:21  common.net: Metrics: Socket connected ok
  1749. 07/15/19 20:46:21  common.net: Metrics: Connecting TLS
  1750. 07/15/19 20:46:21  common.net: Initializing gnutls library
  1751. 07/15/19 20:46:21  common.net: gnutls library initialized ok
  1752. 07/15/19 20:46:21 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  1753. 07/15/19 20:46:21 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 64.592 ms ***
  1754. 07/15/19 20:46:21 WorkQueue thread #1 player.application: Installing soundbank
  1755. 07/15/19 20:46:21  common.net: gnutls socket initialization finished
  1756. 07/15/19 20:46:21  common.net: Metrics: TLS connected ok: 1
  1757. 07/15/19 20:46:21  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"missionID": "953294837922700517","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1758. 07/15/19 20:46:21  common.net: Deinitializing gnutls library
  1759. 07/15/19 20:46:21  common.net: Deinitializing gnutls trusted certificates
  1760. 07/15/19 20:46:21  common.net: gnutls deinitialization done
  1761. 07/15/19 20:46:21  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1762. 07/15/19 20:46:21  common.net: Metrics: Socket connected ok
  1763. 07/15/19 20:46:21  common.net: Metrics: Connecting TLS
  1764. 07/15/19 20:46:21  common.net: Initializing gnutls library
  1765. 07/15/19 20:46:21  common.net: gnutls library initialized ok
  1766. 07/15/19 20:46:21  common.net: gnutls socket initialization finished
  1767. 07/15/19 20:46:21  common.net: Metrics: TLS connected ok: 1
  1768. 07/15/19 20:46:21  common.net: Deinitializing gnutls library
  1769. 07/15/19 20:46:21  common.net: Deinitializing gnutls trusted certificates
  1770. 07/15/19 20:46:21  common.net: gnutls deinitialization done
  1771. 07/15/19 20:46:21  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1772. 07/15/19 20:46:21  common.net: Metrics: Socket connected ok
  1773. 07/15/19 20:46:21  common.net: Metrics: Connecting TLS
  1774. 07/15/19 20:46:21  common.net: Initializing gnutls library
  1775. 07/15/19 20:46:21  common.net: gnutls library initialized ok
  1776. 07/15/19 20:46:22  common.net: gnutls socket initialization finished
  1777. 07/15/19 20:46:22  common.net: Metrics: TLS connected ok: 1
  1778. 07/15/19 20:46:22  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1779. 07/15/19 20:46:22  common.net: Deinitializing gnutls library
  1780. 07/15/19 20:46:22  common.net: Deinitializing gnutls trusted certificates
  1781. 07/15/19 20:46:22  common.net: gnutls deinitialization done
  1782. 07/15/19 20:46:22  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1783. 07/15/19 20:46:23  common.net: Metrics: Socket connected ok
  1784. 07/15/19 20:46:23  common.net: Metrics: Connecting TLS
  1785. 07/15/19 20:46:23  common.net: Initializing gnutls library
  1786. 07/15/19 20:46:23  common.net: gnutls library initialized ok
  1787. 07/15/19 20:46:23  common.net: gnutls socket initialization finished
  1788. 07/15/19 20:46:23  common.net: Metrics: TLS connected ok: 1
  1789. 07/15/19 20:46:23  common.net: Deinitializing gnutls library
  1790. 07/15/19 20:46:23  common.net: Deinitializing gnutls trusted certificates
  1791. 07/15/19 20:46:23  common.net: gnutls deinitialization done
  1792. 07/15/19 20:46:26 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  1793. 07/15/19 20:46:26 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  1794. 07/15/19 20:46:29 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  1795. 07/15/19 20:46:29 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  1796. 07/15/19 20:46:29 RM_LoadThread player.application: add JobWaitCanary
  1797. 07/15/19 20:46:29 RM_LoadThread player.application: wait JobWaitCanary
  1798. 07/15/19 20:46:29 WorkQueue thread #3 player.application: JobWaitCanary ok
  1799. 07/15/19 20:46:30 WorkQueue thread #1 player.application: Unloading soundbank
  1800. 07/15/19 20:46:30 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  1801. 07/15/19 20:46:30 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  1802. 07/15/19 20:46:30 WorkQueue thread #3 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  1803. 07/15/19 20:46:31 WorkQueue thread #0 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1228.624700 ms, spinCount 26219, threadId 11372, threadName "WorkQueue thread #0"
  1804. 07/15/19 20:46:31 WorkQueue thread #0 player.physics: Adding actor for heightfield in physics scene 'effect'
  1805. 07/15/19 20:46:31 WorkQueue thread #3 player.render: loadtime hashing: shaders 497.043304 ms, layout 54.869900 ms
  1806. 07/15/19 20:46:31 WorkQueue thread #0 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 287.672300 ms, spinCount 20620, threadId 11372, threadName "WorkQueue thread #0"
  1807. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1808. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1809. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1810. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1811. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1812. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  1813. 07/15/19 20:46:32 WorkQueue thread #0 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  1814. 07/15/19 20:46:32 WorkQueue thread #0 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  1815. 07/15/19 20:46:32 WorkQueue thread #0 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  1816. 07/15/19 20:46:32 WorkQueue thread #0 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  1817. 07/15/19 20:46:32 WorkQueue thread #0 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  1818. 07/15/19 20:46:32 WorkQueue thread #0 player.application: SceneBegin done
  1819. 07/15/19 20:46:32 WorkQueue thread #0 player.system: Allocated 0.00Mb Peak 0.00Mb
  1820. 07/15/19 20:46:32 WorkQueue thread #0 player.application: Nodeinit done
  1821. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  1822. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  1823. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  1824. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  1825. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  1826. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  1827. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  1828. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  1829. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  1830. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  1831. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  1832. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  1833. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  1834. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  1835. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  1836. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  1837. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  1838. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  1839. 07/15/19 20:46:32 WorkQueue thread #0 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  1840. 07/15/19 20:46:33 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2619.776400 ms, spinCount 28970, threadId 11208, threadName "RM_LoadThread"
  1841. 07/15/19 20:46:33 RM_LoadThread player.application: Load time 11.67 sec
  1842. 07/15/19 20:46:33  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1843. 07/15/19 20:46:33 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
  1844. 07/15/19 20:46:33  common.net: Metrics: Socket connected ok
  1845. 07/15/19 20:46:33  common.net: Metrics: Connecting TLS
  1846. 07/15/19 20:46:33  common.net: Initializing gnutls library
  1847. 07/15/19 20:46:33  common.net: gnutls library initialized ok
  1848. 07/15/19 20:46:33  common.net: gnutls socket initialization finished
  1849. 07/15/19 20:46:33  common.net: Metrics: TLS connected ok: 1
  1850. 07/15/19 20:46:33  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1851. 07/15/19 20:46:33  common.net: Deinitializing gnutls library
  1852. 07/15/19 20:46:33  common.net: Deinitializing gnutls trusted certificates
  1853. 07/15/19 20:46:33  common.net: gnutls deinitialization done
  1854. 07/15/19 20:46:33  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1855. 07/15/19 20:46:33  common.net: Metrics: Socket connected ok
  1856. 07/15/19 20:46:33  common.net: Metrics: Connecting TLS
  1857. 07/15/19 20:46:33  common.net: Initializing gnutls library
  1858. 07/15/19 20:46:33  common.net: gnutls library initialized ok
  1859. 07/15/19 20:46:34  common.net: gnutls socket initialization finished
  1860. 07/15/19 20:46:34  common.net: Metrics: TLS connected ok: 1
  1861. 07/15/19 20:46:34 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  1862. 07/15/19 20:46:34 RM_FrameUpdate player.application: Showing window
  1863. 07/15/19 20:46:34 RM_RenderThread player.render: 6236: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  1864. 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 599d000000000000: ConstantBuffer
  1865. 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 59a1000000000000: ConstantBuffer
  1866. 07/15/19 20:46:34  common.net: Deinitializing gnutls library
  1867. 07/15/19 20:46:34  common.net: Deinitializing gnutls trusted certificates
  1868. 07/15/19 20:46:34  common.net: gnutls deinitialization done
  1869. 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  1870. 07/15/19 20:46:34 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 80.054600 ms, spinCount 41, threadId 8856, threadName "RM_FrameUpdate"
  1871. 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderOptions:
  1872. 07/15/19 20:46:34 RM_FrameUpdate player.render:  Current:
  1873. 07/15/19 20:46:34 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  1874. 07/15/19 20:46:34 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  1875. 07/15/19 20:46:34 RM_FrameUpdate player.render:  Quality veryhigh
  1876. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  1877. 07/15/19 20:46:34 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  1878. 07/15/19 20:46:34 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  1879. 07/15/19 20:46:34 RM_FrameUpdate player.render:   HDR Enabled: true
  1880. 07/15/19 20:46:34 RM_FrameUpdate player.render:   FXAA Enabled: true
  1881. 07/15/19 20:46:34 RM_FrameUpdate player.render:   TAA Enabled: false
  1882. 07/15/19 20:46:34 RM_FrameUpdate player.render:   VSync Enabled: true
  1883. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Reflections Enabled: true
  1884. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  1885. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Tessellation Enabled: true
  1886. 07/15/19 20:46:34 RM_FrameUpdate player.render:   LowRes particles: false
  1887. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Brightness: 1.140000
  1888. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  1889. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  1890. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Postfilter:
  1891. 07/15/19 20:46:34 RM_FrameUpdate player.render:    quality: veryhigh
  1892. 07/15/19 20:46:34 RM_FrameUpdate player.render:    glare: true
  1893. 07/15/19 20:46:34 RM_FrameUpdate player.render:    dof: true
  1894. 07/15/19 20:46:34 RM_FrameUpdate player.render:    subsurf: true
  1895. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  1896. 07/15/19 20:46:34 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  1897. 07/15/19 20:46:34 RM_FrameUpdate player.render:  Wanted:
  1898. 07/15/19 20:46:34 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  1899. 07/15/19 20:46:34 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  1900. 07/15/19 20:46:34 RM_FrameUpdate player.render:  Quality veryhigh
  1901. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  1902. 07/15/19 20:46:34 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  1903. 07/15/19 20:46:34 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  1904. 07/15/19 20:46:34 RM_FrameUpdate player.render:   HDR Enabled: true
  1905. 07/15/19 20:46:34 RM_FrameUpdate player.render:   FXAA Enabled: true
  1906. 07/15/19 20:46:34 RM_FrameUpdate player.render:   TAA Enabled: false
  1907. 07/15/19 20:46:34 RM_FrameUpdate player.render:   VSync Enabled: true
  1908. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Reflections Enabled: true
  1909. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  1910. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Tessellation Enabled: true
  1911. 07/15/19 20:46:34 RM_FrameUpdate player.render:   LowRes particles: false
  1912. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Brightness: 1.140000
  1913. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  1914. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  1915. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Postfilter:
  1916. 07/15/19 20:46:34 RM_FrameUpdate player.render:    quality: veryhigh
  1917. 07/15/19 20:46:34 RM_FrameUpdate player.render:    glare: true
  1918. 07/15/19 20:46:34 RM_FrameUpdate player.render:    dof: true
  1919. 07/15/19 20:46:34 RM_FrameUpdate player.render:    subsurf: true
  1920. 07/15/19 20:46:34 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  1921. 07/15/19 20:46:34 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  1922. 07/15/19 20:46:34 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  1923. 07/15/19 20:46:34 RM_FrameUpdate player.render: Entering true fullscreen state
  1924. 07/15/19 20:46:34 RM_FrameUpdate player.render: Present begin
  1925. 07/15/19 20:46:34 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  1926. 07/15/19 20:46:34 RM_FrameUpdate player.render: Present end
  1927. 07/15/19 20:46:34 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  1928. 07/15/19 20:46:34 RM_FrameUpdate player.render: RenderOptionsChanged End
  1929. 07/15/19 20:46:34 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  1930. 07/15/19 20:46:34 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  1931. 07/15/19 20:46:34 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  1932. 07/15/19 20:46:34 RM_RenderThread player.render: 6236: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  1933. 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 59ed000000000000: ConstantBuffer
  1934. 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 59e9000000000000: ConstantBuffer
  1935. 07/15/19 20:46:34 RM_RenderThread player.render: 6236: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  1936. 07/15/19 20:46:34 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5a01000000000000: ConstantBuffer
  1937. 07/15/19 20:47:04  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1938. 07/15/19 20:47:05  common.net: Metrics: Socket connected ok
  1939. 07/15/19 20:47:05  common.net: Metrics: Connecting TLS
  1940. 07/15/19 20:47:05  common.net: Initializing gnutls library
  1941. 07/15/19 20:47:05  common.net: gnutls library initialized ok
  1942. 07/15/19 20:47:05  common.net: gnutls socket initialization finished
  1943. 07/15/19 20:47:05  common.net: Metrics: TLS connected ok: 1
  1944. 07/15/19 20:47:05  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1945. 07/15/19 20:47:05  common.net: Deinitializing gnutls library
  1946. 07/15/19 20:47:05  common.net: Deinitializing gnutls trusted certificates
  1947. 07/15/19 20:47:05  common.net: gnutls deinitialization done
  1948. 07/15/19 20:47:05  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1949. 07/15/19 20:47:05  common.net: Metrics: Socket connected ok
  1950. 07/15/19 20:47:05  common.net: Metrics: Connecting TLS
  1951. 07/15/19 20:47:05  common.net: Initializing gnutls library
  1952. 07/15/19 20:47:05  common.net: gnutls library initialized ok
  1953. 07/15/19 20:47:05  common.net: gnutls socket initialization finished
  1954. 07/15/19 20:47:05  common.net: Metrics: TLS connected ok: 1
  1955. 07/15/19 20:47:05 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 5aa3000000000000: ConstantBuffer
  1956. 07/15/19 20:47:05 RM_RenderGUIThread player.render: Allocate buffer 5184Kb GPU Pos 5a95000000000000: ConstantBuffer
  1957. 07/15/19 20:47:05 RM_RenderGUIThread player.render: Allocate buffer 5184Kb GPU Pos 5887000000000000: ConstantBuffer
  1958. 07/15/19 20:47:05  common.net: Deinitializing gnutls library
  1959. 07/15/19 20:47:05  common.net: Deinitializing gnutls trusted certificates
  1960. 07/15/19 20:47:05  common.net: gnutls deinitialization done
  1961. 07/15/19 20:47:45  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  1962. 07/15/19 20:47:45  common.net: Metrics: Socket connected ok
  1963. 07/15/19 20:47:45  common.net: Metrics: Connecting TLS
  1964. 07/15/19 20:47:45  common.net: Initializing gnutls library
  1965. 07/15/19 20:47:45  common.net: gnutls library initialized ok
  1966. 07/15/19 20:47:46  common.net: gnutls socket initialization finished
  1967. 07/15/19 20:47:46  common.net: Metrics: TLS connected ok: 1
  1968. 07/15/19 20:47:46  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  1969. 07/15/19 20:47:46  common.net: Deinitializing gnutls library
  1970. 07/15/19 20:47:46  common.net: Deinitializing gnutls trusted certificates
  1971. 07/15/19 20:47:46  common.net: gnutls deinitialization done
  1972. 07/15/19 20:47:46  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  1973. 07/15/19 20:47:47  common.net: Metrics: Socket connected ok
  1974. 07/15/19 20:47:47  common.net: Metrics: Connecting TLS
  1975. 07/15/19 20:47:47  common.net: Initializing gnutls library
  1976. 07/15/19 20:47:47  common.net: gnutls library initialized ok
  1977. 07/15/19 20:47:47  common.net: gnutls socket initialization finished
  1978. 07/15/19 20:47:47  common.net: Metrics: TLS connected ok: 1
  1979. 07/15/19 20:47:47  common.net: Deinitializing gnutls library
  1980. 07/15/19 20:47:47  common.net: Deinitializing gnutls trusted certificates
  1981. 07/15/19 20:47:47  common.net: gnutls deinitialization done
  1982. 07/15/19 20:47:50 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1983. 07/15/19 20:47:50 RM_FrameUpdate player.gui: Flash: 0
  1984. 07/15/19 20:47:50 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  1985. 07/15/19 20:47:50 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  1986. 07/15/19 20:48:17 RM_FrameUpdate player.controllers: max projectile state size = 68
  1987. 07/15/19 20:48:22 RM_FrameUpdate player.controllers: max projectile state size = 85
  1988. 07/15/19 20:48:36 RM_FrameUpdate player.controllers: max projectile state size = 87
  1989. 07/15/19 20:49:24 RM_FrameUpdate player.controllers: max projectile state size = 104
  1990. 07/15/19 20:49:46 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1991. 07/15/19 20:49:48 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 60c9000000000000: ConstantBuffer
  1992. 07/15/19 20:49:48 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 60b1000000000000: ConstantBuffer
  1993. 07/15/19 20:49:50 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 60b5000000000000: VertexIndexBuffer
  1994. 07/15/19 20:49:50 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 6090000000000000: VertexIndexBuffer
  1995. 07/15/19 20:50:39 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1996. 07/15/19 20:51:00 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 614f000000000000: VertexIndexBuffer
  1997. 07/15/19 20:51:00 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f34000000000000: VertexIndexBuffer
  1998. 07/15/19 20:51:36 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  1999. 07/15/19 20:51:41 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  2000. 07/15/19 20:51:41 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  2001. 07/15/19 20:51:59 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2002. 07/15/19 20:53:04 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2003. 07/15/19 20:53:27 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2004. 07/15/19 20:53:48 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  2005. 07/15/19 20:53:49 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2006. 07/15/19 20:55:01 RM_FrameUpdate player.gui: Flash: Removing tooltip as owner is gone [object Object] 0
  2007. 07/15/19 20:55:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2008. 07/15/19 20:55:55 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2009. 07/15/19 20:56:24 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5f6a000000000000: VertexIndexBuffer
  2010. 07/15/19 20:58:31 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2011. 07/15/19 20:59:54 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2012. 07/15/19 21:00:41 RM_FrameUpdate player.controllers: Match Score: 1
  2013. 07/15/19 21:00:41 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  2014. 07/15/19 21:00:41  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2015. 07/15/19 21:00:41 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  2016. 07/15/19 21:00:41 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  2017. 07/15/19 21:00:41 RM_Input player.render: Waiting for renderer to be idle
  2018. 07/15/19 21:00:41 RM_Input player.render: Renderer idle in 1 ticks
  2019. 07/15/19 21:00:41  common.net: Metrics: Socket connected ok
  2020. 07/15/19 21:00:41  common.net: Metrics: Connecting TLS
  2021. 07/15/19 21:00:41  common.net: Initializing gnutls library
  2022. 07/15/19 21:00:41  common.net: gnutls library initialized ok
  2023. 07/15/19 21:00:41  common.net: gnutls socket initialization finished
  2024. 07/15/19 21:00:41  common.net: Metrics: TLS connected ok: 1
  2025. 07/15/19 21:00:41  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8645082418152519306","eventParams": {"platform": "Steam","missionInstanceID": "1177351530799656075","missionPlayerInstanceID": "5794348306312012689","teamID": "1","missionID": "953294837922700517","missionName": "Assault on Wroc\u0142aw","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "3","winnerTeamID": "3","rating": 1,"missionLength": 936,"weatherSetting": 2,"squadInstanceID": "7454496815871982271","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2026. 07/15/19 21:00:41  common.net: Deinitializing gnutls library
  2027. 07/15/19 21:00:41  common.net: Deinitializing gnutls trusted certificates
  2028. 07/15/19 21:00:41  common.net: gnutls deinitialization done
  2029. 07/15/19 21:00:41  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2030. 07/15/19 21:00:42 RM_Input common.system: Thread RM_ClientReceive (8680) is being killed at eip 0x77A51CBC
  2031. 07/15/19 21:00:42 RM_Input common.system: Thread RM_ClientSend (10052) is being killed at eip 0x77A51FDC
  2032. 07/15/19 21:00:42 RM_Input common.net: terminating GameMetrics
  2033. 07/15/19 21:00:42  common.net: Metrics: Socket connected ok
  2034. 07/15/19 21:00:42  common.net: Metrics: Connecting TLS
  2035. 07/15/19 21:00:42  common.net: Initializing gnutls library
  2036. 07/15/19 21:00:42  common.net: gnutls library initialized ok
  2037. 07/15/19 21:00:42  common.net: gnutls socket initialization finished
  2038. 07/15/19 21:00:42  common.net: Metrics: TLS connected ok: 1
  2039. 07/15/19 21:00:42  common.net: Deinitializing gnutls library
  2040. 07/15/19 21:00:42  common.net: Deinitializing gnutls trusted certificates
  2041. 07/15/19 21:00:42  common.net: gnutls deinitialization done
  2042. 07/15/19 21:00:42  common.net: Metrics: Thread terminating
  2043. 07/15/19 21:00:42 RM_Input common.net: GameMetrics terminated
  2044. 07/16/19 16:34:22  player.application: Hng version: 160255
  2045. 07/16/19 16:34:22  resources.main: Loading weapontemplate from StaticDB
  2046. 07/16/19 16:34:22  resources.main: Loading WeaponModifierTemplate from StaticDB
  2047. 07/16/19 16:34:22  resources.main: Loading ExperienceLevels from StaticDB
  2048. 07/16/19 16:34:22  resources.main: Loading factiontemplate from StaticDB
  2049. 07/16/19 16:34:22  resources.main: Loading armyresourcecategory from StaticDB
  2050. 07/16/19 16:34:22  resources.main: Loading accesspointtemplate from StaticDB
  2051. 07/16/19 16:34:22  resources.main: Loading charactertemplate from StaticDB
  2052. 07/16/19 16:34:22  resources.main: Loading gamemap from StaticDB
  2053. 07/16/19 16:34:22  resources.main: Loading missiontype from StaticDB
  2054. 07/16/19 16:34:22  resources.main: Loading battlefield from StaticDB
  2055. 07/16/19 16:34:22  resources.main: Loading capital from StaticDB
  2056. 07/16/19 16:34:22  resources.main: Loading supplyline from StaticDB
  2057. 07/16/19 16:34:22  resources.main: Loading accesspoint from StaticDB
  2058. 07/16/19 16:34:23  player.render: NVAPI initialized.
  2059. 07/16/19 16:34:23  player.render: NVidia Driver Version: 399.07 - r396_00
  2060. 07/16/19 16:34:23  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  2061. 07/16/19 16:34:23  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  2062. 07/16/19 16:34:23  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  2063. 07/16/19 16:34:24  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  2064. 07/16/19 16:34:24  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3650Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  2065. 07/16/19 16:34:24  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  2066. 07/16/19 16:34:24  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  2067. 07/16/19 16:34:24  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  2068. 07/16/19 16:34:24  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  2069. 07/16/19 16:34:24  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  2070. 07/16/19 16:34:24  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  2071. 07/16/19 16:34:24  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  2072. 07/16/19 16:34:24  player.resourcev2: Setting available texture memory to 3839Mb
  2073. 07/16/19 16:34:24  player.resourcev2: Setting maximum texture size to 0
  2074. 07/16/19 16:34:25 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 545547775857330689 /P 960387342312605989 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.42:16125 /R useDX12=0 /R render.enable_pbr=0
  2075. 07/16/19 16:34:25 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  2076. 07/16/19 16:34:25  player.render:  DisplayMode 1920x1080
  2077. 07/16/19 16:34:25  player.render:  RenderType LIGHTPREPASS_RENDERER
  2078. 07/16/19 16:34:25 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  2079. 07/16/19 16:34:25  player.render:  Quality veryhigh
  2080. 07/16/19 16:34:25  player.render:   Resolution scale: 1.000000
  2081. 07/16/19 16:34:25 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  2082. 07/16/19 16:34:25  player.render:   LODDistanceMultiplier: 0.400000
  2083. 07/16/19 16:34:25 RM_Input player.main: Memory information:  Available  Total
  2084. 07/16/19 16:34:25  player.render:   LODTerrainMultiplier: 1.000000
  2085. 07/16/19 16:34:25 RM_Input player.main: Physical:            9362.15mb, 16245.46mb
  2086. 07/16/19 16:34:25  player.render:   HDR Enabled: true
  2087. 07/16/19 16:34:25 RM_Input player.main: Pagefile:            9324.50mb, 18677.46mb
  2088. 07/16/19 16:34:25  player.render:   FXAA Enabled: true
  2089. 07/16/19 16:34:25 RM_Input player.main: Virtual:             3594.76mb, 4095.88mb
  2090. 07/16/19 16:34:25  player.render:   TAA Enabled: false
  2091. 07/16/19 16:34:25  player.render:   VSync Enabled: true
  2092. 07/16/19 16:34:25  player.render:   Reflections Enabled: true
  2093. 07/16/19 16:34:25  player.render:   Screenspace Reflections Enabled: true
  2094. 07/16/19 16:34:25  player.render:   Tessellation Enabled: true
  2095. 07/16/19 16:34:25  player.render:   LowRes particles: false
  2096. 07/16/19 16:34:25  player.render:   Brightness: 1.140000
  2097. 07/16/19 16:34:25  player.render:   Shadows quality: veryhigh
  2098. 07/16/19 16:34:25  player.render:   Clouds quality: veryhigh
  2099. 07/16/19 16:34:25 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
  2100. 07/16/19 16:34:25  player.render:   Postfilter:
  2101. 07/16/19 16:34:25  player.render:    quality: veryhigh
  2102. 07/16/19 16:34:25  player.render:    glare: true
  2103. 07/16/19 16:34:25  player.render:    dof: true
  2104. 07/16/19 16:34:25 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
  2105. 07/16/19 16:34:25  player.render:    subsurf: true
  2106. 07/16/19 16:34:25  player.render:   Fullscreen Enabled: true
  2107. 07/16/19 16:34:25  player.render:   True Fullscreen Enabled: true
  2108. 07/16/19 16:34:25 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
  2109. 07/16/19 16:34:25 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  2110. 07/16/19 16:34:25 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  2111. 07/16/19 16:34:25 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  2112. 07/16/19 16:34:25 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  2113. 07/16/19 16:34:26 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  2114. 07/16/19 16:34:26 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  2115. 07/16/19 16:34:26 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  2116. 07/16/19 16:34:26 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  2117. 07/16/19 16:34:26 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  2118. 07/16/19 16:34:26 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  2119. 07/16/19 16:34:26 RM_Input player.application: MissionSession: 960387342312605989, LoginSession: 8783453714125579246
  2120. 07/16/19 16:34:26 RM_FrameUpdate player.application: GAMESERVERID 1
  2121. 07/16/19 16:34:26 RM_FrameUpdate player.application: Pre Init - client
  2122. 07/16/19 16:34:26 RM_FrameUpdate player.application: Action host: 31.204.148.42:16125
  2123. 07/16/19 16:34:26 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 960387342312605989 == 960387342312605989
  2124. 07/16/19 16:34:26 RM_FrameUpdate player.application: Starting client 31.204.148.42:16125
  2125. 07/16/19 16:34:26 RM_IRC_SessionClient player.controllers: Chat connected
  2126. 07/16/19 16:34:26 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (11856) -------
  2127. 07/16/19 16:34:26 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  2128. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  2129. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  2130. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  2131. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  2132. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  2133. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  2134. 07/16/19 16:34:28 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  2135. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(19,7330263546057492914,4)WA(8320623109819840886,98,60.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
  2136. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
  2137. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
  2138. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
  2139. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
  2140. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
  2141. 07/16/19 16:34:28 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
  2142. 07/16/19 16:34:28 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  2143. 07/16/19 16:34:28 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
  2144. 07/16/19 16:34:28 RM_FrameUpdate player.controllers: Connect to server 31.204.148.42:16125
  2145. 07/16/19 16:34:28  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2146. 07/16/19 16:34:28 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 162.920 ms ***
  2147. 07/16/19 16:34:28 RM_ClientSend player.controllers: Connecting to server 31.204.148.42:16125...
  2148. 07/16/19 16:34:29 RM_ClientReceive player.controllers: setting high mtu
  2149. 07/16/19 16:34:29 RM_FrameUpdate player.controllers: Connect OK ClientId: 29
  2150. 07/16/19 16:34:29 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  2151. 07/16/19 16:34:29 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 151.294 ms ***
  2152. 07/16/19 16:34:29 WorkQueue thread #0 player.application: Installing soundbank
  2153. 07/16/19 16:34:29  common.net: Metrics: Socket connected ok
  2154. 07/16/19 16:34:29  common.net: Metrics: Connecting TLS
  2155. 07/16/19 16:34:29  common.net: Initializing gnutls library
  2156. 07/16/19 16:34:29  common.net: gnutls library initialized ok
  2157. 07/16/19 16:34:29  common.net: gnutls socket initialization finished
  2158. 07/16/19 16:34:29  common.net: Metrics: TLS connected ok: 1
  2159. 07/16/19 16:34:29  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "545547775857330689","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2160. 07/16/19 16:34:29  common.net: Deinitializing gnutls library
  2161. 07/16/19 16:34:29  common.net: Deinitializing gnutls trusted certificates
  2162. 07/16/19 16:34:29  common.net: gnutls deinitialization done
  2163. 07/16/19 16:34:29  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2164. 07/16/19 16:34:29  common.net: Metrics: Socket connected ok
  2165. 07/16/19 16:34:29  common.net: Metrics: Connecting TLS
  2166. 07/16/19 16:34:29  common.net: Initializing gnutls library
  2167. 07/16/19 16:34:29  common.net: gnutls library initialized ok
  2168. 07/16/19 16:34:30  common.net: gnutls socket initialization finished
  2169. 07/16/19 16:34:30  common.net: Metrics: TLS connected ok: 1
  2170. 07/16/19 16:34:30  common.net: Deinitializing gnutls library
  2171. 07/16/19 16:34:30  common.net: Deinitializing gnutls trusted certificates
  2172. 07/16/19 16:34:30  common.net: gnutls deinitialization done
  2173. 07/16/19 16:34:30  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2174. 07/16/19 16:34:30  common.net: Metrics: Socket connected ok
  2175. 07/16/19 16:34:30  common.net: Metrics: Connecting TLS
  2176. 07/16/19 16:34:30  common.net: Initializing gnutls library
  2177. 07/16/19 16:34:30  common.net: gnutls library initialized ok
  2178. 07/16/19 16:34:30  common.net: gnutls socket initialization finished
  2179. 07/16/19 16:34:30  common.net: Metrics: TLS connected ok: 1
  2180. 07/16/19 16:34:30  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2181. 07/16/19 16:34:30  common.net: Deinitializing gnutls library
  2182. 07/16/19 16:34:30  common.net: Deinitializing gnutls trusted certificates
  2183. 07/16/19 16:34:30  common.net: gnutls deinitialization done
  2184. 07/16/19 16:34:30  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2185. 07/16/19 16:34:30  common.net: Metrics: Socket connected ok
  2186. 07/16/19 16:34:30  common.net: Metrics: Connecting TLS
  2187. 07/16/19 16:34:30  common.net: Initializing gnutls library
  2188. 07/16/19 16:34:30  common.net: gnutls library initialized ok
  2189. 07/16/19 16:34:30  common.net: gnutls socket initialization finished
  2190. 07/16/19 16:34:30  common.net: Metrics: TLS connected ok: 1
  2191. 07/16/19 16:34:30  common.net: Deinitializing gnutls library
  2192. 07/16/19 16:34:30  common.net: Deinitializing gnutls trusted certificates
  2193. 07/16/19 16:34:30  common.net: gnutls deinitialization done
  2194. 07/16/19 16:34:48 WorkQueue thread #0 player.application: Unloading soundbank
  2195. 07/16/19 16:35:11 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  2196. 07/16/19 16:35:11 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  2197. 07/16/19 16:35:11 RM_LoadThread player.resourcev2: The dustbin man removed 17.74 mb
  2198. 07/16/19 16:35:11 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M04_AdvanceAirfield.rsn' RO:305278000 bytes(291.14mb), RW:11448816 bytes(10.92mb)
  2199. 07/16/19 16:35:12 RM_LoadThread player.application: add JobWaitCanary
  2200. 07/16/19 16:35:12 RM_LoadThread player.application: wait JobWaitCanary
  2201. 07/16/19 16:35:12 WorkQueue thread #2 player.application: JobWaitCanary ok
  2202. 07/16/19 16:35:12 WorkQueue thread #0 player.physics: Installing physics scene 'effect' with 63447 scene nodes
  2203. 07/16/19 16:35:12 WorkQueue thread #0 player.physics: physics scene instancing: TotalTerrainPassives 12993, TotalDestructionPassives 220
  2204. 07/16/19 16:35:12 WorkQueue thread #0 player.physics: Physics scene: effect has 9714 actors and 49380 shapes
  2205. 07/16/19 16:35:13 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
  2206. 07/16/19 16:35:13 WorkQueue thread #2 player.render: loadtime hashing: shaders 472.570099 ms, layout 48.527199 ms
  2207. 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2208. 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2209. 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2210. 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2211. 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2212. 07/16/19 16:35:13 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2213. 07/16/19 16:35:13 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  2214. 07/16/19 16:35:13 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  2215. 07/16/19 16:35:14 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  2216. 07/16/19 16:35:14 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  2217. 07/16/19 16:35:14 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  2218. 07/16/19 16:35:14 WorkQueue thread #2 player.application: SceneBegin done
  2219. 07/16/19 16:35:14 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
  2220. 07/16/19 16:35:14 WorkQueue thread #2 player.application: Nodeinit done
  2221. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  2222. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  2223. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  2224. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  2225. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  2226. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  2227. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  2228. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  2229. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  2230. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  2231. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  2232. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  2233. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  2234. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  2235. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  2236. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  2237. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  2238. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  2239. 07/16/19 16:35:14 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  2240. 07/16/19 16:35:15 RM_LoadThread player.application: Load time 45.53 sec
  2241. 07/16/19 16:35:15  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2242. 07/16/19 16:35:15 RM_FrameUpdate player.controllers: Client: WeatherPreset = 21, Server = 8, Override = 0,
  2243. 07/16/19 16:35:15  common.net: Metrics: Socket connected ok
  2244. 07/16/19 16:35:15  common.net: Metrics: Connecting TLS
  2245. 07/16/19 16:35:15  common.net: Initializing gnutls library
  2246. 07/16/19 16:35:15  common.net: gnutls library initialized ok
  2247. 07/16/19 16:35:15 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M04_Ingamemap.0.png
  2248. 07/16/19 16:35:15  common.net: gnutls socket initialization finished
  2249. 07/16/19 16:35:15  common.net: Metrics: TLS connected ok: 1
  2250. 07/16/19 16:35:15 WorkQueue thread #1 player.render: Allocate buffer 1536Kb GPU Pos 5536000000000000: ConstantBuffer
  2251. 07/16/19 16:35:15 RM_RenderThread player.render: 5716: Rendering WorldShadowMap 2304 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  2252. 07/16/19 16:35:15 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5534000000000000: ConstantBuffer
  2253. 07/16/19 16:35:15 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5532000000000000: ConstantBuffer
  2254. 07/16/19 16:35:15  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2255. 07/16/19 16:35:15  common.net: Deinitializing gnutls library
  2256. 07/16/19 16:35:15  common.net: Deinitializing gnutls trusted certificates
  2257. 07/16/19 16:35:15  common.net: gnutls deinitialization done
  2258. 07/16/19 16:35:15  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2259. 07/16/19 16:35:15 RM_FrameUpdate player.application: Showing window
  2260. 07/16/19 16:35:15  common.net: Metrics: Socket connected ok
  2261. 07/16/19 16:35:15  common.net: Metrics: Connecting TLS
  2262. 07/16/19 16:35:15  common.net: Initializing gnutls library
  2263. 07/16/19 16:35:15  common.net: gnutls library initialized ok
  2264. 07/16/19 16:35:15 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  2265. 07/16/19 16:35:15 RM_FrameUpdate player.render: RenderOptions:
  2266. 07/16/19 16:35:15 RM_FrameUpdate player.render:  Current:
  2267. 07/16/19 16:35:15 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  2268. 07/16/19 16:35:15 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  2269. 07/16/19 16:35:15 RM_FrameUpdate player.render:  Quality veryhigh
  2270. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  2271. 07/16/19 16:35:15 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  2272. 07/16/19 16:35:15 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  2273. 07/16/19 16:35:15 RM_FrameUpdate player.render:   HDR Enabled: true
  2274. 07/16/19 16:35:15 RM_FrameUpdate player.render:   FXAA Enabled: true
  2275. 07/16/19 16:35:15 RM_FrameUpdate player.render:   TAA Enabled: false
  2276. 07/16/19 16:35:15 RM_FrameUpdate player.render:   VSync Enabled: true
  2277. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Reflections Enabled: true
  2278. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  2279. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Tessellation Enabled: true
  2280. 07/16/19 16:35:15 RM_FrameUpdate player.render:   LowRes particles: false
  2281. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Brightness: 1.140000
  2282. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  2283. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  2284. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Postfilter:
  2285. 07/16/19 16:35:15 RM_FrameUpdate player.render:    quality: veryhigh
  2286. 07/16/19 16:35:15 RM_FrameUpdate player.render:    glare: true
  2287. 07/16/19 16:35:15 RM_FrameUpdate player.render:    dof: true
  2288. 07/16/19 16:35:15 RM_FrameUpdate player.render:    subsurf: true
  2289. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  2290. 07/16/19 16:35:15 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  2291. 07/16/19 16:35:15 RM_FrameUpdate player.render:  Wanted:
  2292. 07/16/19 16:35:15 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  2293. 07/16/19 16:35:15 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  2294. 07/16/19 16:35:15 RM_FrameUpdate player.render:  Quality veryhigh
  2295. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  2296. 07/16/19 16:35:15 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  2297. 07/16/19 16:35:15 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  2298. 07/16/19 16:35:15 RM_FrameUpdate player.render:   HDR Enabled: true
  2299. 07/16/19 16:35:15 RM_FrameUpdate player.render:   FXAA Enabled: true
  2300. 07/16/19 16:35:15 RM_FrameUpdate player.render:   TAA Enabled: false
  2301. 07/16/19 16:35:15 RM_FrameUpdate player.render:   VSync Enabled: true
  2302. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Reflections Enabled: true
  2303. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  2304. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Tessellation Enabled: true
  2305. 07/16/19 16:35:15 RM_FrameUpdate player.render:   LowRes particles: false
  2306. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Brightness: 1.140000
  2307. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  2308. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  2309. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Postfilter:
  2310. 07/16/19 16:35:15 RM_FrameUpdate player.render:    quality: veryhigh
  2311. 07/16/19 16:35:15 RM_FrameUpdate player.render:    glare: true
  2312. 07/16/19 16:35:15 RM_FrameUpdate player.render:    dof: true
  2313. 07/16/19 16:35:15 RM_FrameUpdate player.render:    subsurf: true
  2314. 07/16/19 16:35:15 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  2315. 07/16/19 16:35:15 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  2316. 07/16/19 16:35:15 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  2317. 07/16/19 16:35:15 RM_FrameUpdate player.render: Entering true fullscreen state
  2318. 07/16/19 16:35:15  common.net: gnutls socket initialization finished
  2319. 07/16/19 16:35:15  common.net: Metrics: TLS connected ok: 1
  2320. 07/16/19 16:35:15  common.net: Deinitializing gnutls library
  2321. 07/16/19 16:35:15  common.net: Deinitializing gnutls trusted certificates
  2322. 07/16/19 16:35:15  common.net: gnutls deinitialization done
  2323. 07/16/19 16:35:16 RM_FrameUpdate player.render: Present begin
  2324. 07/16/19 16:35:16 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  2325. 07/16/19 16:35:16 RM_FrameUpdate player.render: Present end
  2326. 07/16/19 16:35:16 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  2327. 07/16/19 16:35:16 RM_FrameUpdate player.render: RenderOptionsChanged End
  2328. 07/16/19 16:35:16 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  2329. 07/16/19 16:35:16 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  2330. 07/16/19 16:35:16 RM_RenderThread player.render: 5716: Rendering WorldShadowMap 2304 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
  2331. 07/16/19 16:35:16 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 54ec000000000000: ConstantBuffer
  2332. 07/16/19 16:35:16 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 54ea000000000000: ConstantBuffer
  2333. 07/16/19 16:35:16 RM_RenderThread player.render: 5716: Rendering WorldShadowMap 2304 rendernodes, X -1280.913696 - 1280.913696, Y 638.538330 - -638.538330, Z - -1322.110352 1322.110352
  2334. 07/16/19 16:35:16 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 54e8000000000000: ConstantBuffer
  2335. 07/16/19 16:35:16 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  2336. 07/16/19 16:35:19  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2337. 07/16/19 16:35:19  common.net: Metrics: Socket connected ok
  2338. 07/16/19 16:35:19  common.net: Metrics: Connecting TLS
  2339. 07/16/19 16:35:19  common.net: Initializing gnutls library
  2340. 07/16/19 16:35:19  common.net: gnutls library initialized ok
  2341. 07/16/19 16:35:19  common.net: gnutls socket initialization finished
  2342. 07/16/19 16:35:19  common.net: Metrics: TLS connected ok: 1
  2343. 07/16/19 16:35:19  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2344. 07/16/19 16:35:19  common.net: Deinitializing gnutls library
  2345. 07/16/19 16:35:19  common.net: Deinitializing gnutls trusted certificates
  2346. 07/16/19 16:35:19  common.net: gnutls deinitialization done
  2347. 07/16/19 16:35:19  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2348. 07/16/19 16:35:20  common.net: Metrics: Socket connected ok
  2349. 07/16/19 16:35:20  common.net: Metrics: Connecting TLS
  2350. 07/16/19 16:35:20  common.net: Initializing gnutls library
  2351. 07/16/19 16:35:20  common.net: gnutls library initialized ok
  2352. 07/16/19 16:35:20  common.net: gnutls socket initialization finished
  2353. 07/16/19 16:35:20  common.net: Metrics: TLS connected ok: 1
  2354. 07/16/19 16:35:20  common.net: Deinitializing gnutls library
  2355. 07/16/19 16:35:20  common.net: Deinitializing gnutls trusted certificates
  2356. 07/16/19 16:35:20  common.net: gnutls deinitialization done
  2357. 07/16/19 16:35:35 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 5446000000000000: ConstantBuffer
  2358. 07/16/19 16:35:50 RM_FrameUpdate player.controllers: max projectile state size = 68
  2359. 07/16/19 16:35:50 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 568b000000000000: ConstantBuffer
  2360. 07/16/19 16:35:50  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2361. 07/16/19 16:35:50  common.net: Metrics: Socket connected ok
  2362. 07/16/19 16:35:50  common.net: Metrics: Connecting TLS
  2363. 07/16/19 16:35:50  common.net: Initializing gnutls library
  2364. 07/16/19 16:35:50  common.net: gnutls library initialized ok
  2365. 07/16/19 16:35:50  common.net: gnutls socket initialization finished
  2366. 07/16/19 16:35:50  common.net: Metrics: TLS connected ok: 1
  2367. 07/16/19 16:35:50  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2368. 07/16/19 16:35:50  common.net: Deinitializing gnutls library
  2369. 07/16/19 16:35:50  common.net: Deinitializing gnutls trusted certificates
  2370. 07/16/19 16:35:50  common.net: gnutls deinitialization done
  2371. 07/16/19 16:35:50  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2372. 07/16/19 16:35:50  common.net: Metrics: Socket connected ok
  2373. 07/16/19 16:35:50  common.net: Metrics: Connecting TLS
  2374. 07/16/19 16:35:50  common.net: Initializing gnutls library
  2375. 07/16/19 16:35:50  common.net: gnutls library initialized ok
  2376. 07/16/19 16:35:51  common.net: gnutls socket initialization finished
  2377. 07/16/19 16:35:51  common.net: Metrics: TLS connected ok: 1
  2378. 07/16/19 16:35:51  common.net: Deinitializing gnutls library
  2379. 07/16/19 16:35:51  common.net: Deinitializing gnutls trusted certificates
  2380. 07/16/19 16:35:51  common.net: gnutls deinitialization done
  2381. 07/16/19 16:35:52 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2382. 07/16/19 16:35:53 RM_FrameUpdate player.gui: Flash: 0
  2383. 07/16/19 16:35:53 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  2384. 07/16/19 16:35:53 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  2385. 07/16/19 16:36:03 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5747000000000000: VertexIndexBuffer
  2386. 07/16/19 16:36:03 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5748000000000000: VertexIndexBuffer
  2387. 07/16/19 16:36:38 RM_FrameUpdate player.controllers: max projectile state size = 87
  2388. 07/16/19 16:38:30 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 58c4000000000000: VertexIndexBuffer
  2389. 07/16/19 16:38:30 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5910000000000000: VertexIndexBuffer
  2390. 07/16/19 16:40:45 RM_FrameUpdate player.controllers: max projectile state size = 104
  2391. 07/16/19 16:41:16 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  2392. 07/16/19 16:41:16 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  2393. 07/16/19 16:42:12 RM_FrameUpdate player.controllers: Match Score: 5
  2394. 07/16/19 16:42:12 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  2395. 07/16/19 16:42:12  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2396. 07/16/19 16:42:12 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  2397. 07/16/19 16:42:12 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  2398. 07/16/19 16:42:12 RM_Input player.render: Waiting for renderer to be idle
  2399. 07/16/19 16:42:12 RM_Input player.render: Renderer idle in 1 ticks
  2400. 07/16/19 16:42:12  common.net: Metrics: Socket connected ok
  2401. 07/16/19 16:42:12  common.net: Metrics: Connecting TLS
  2402. 07/16/19 16:42:12  common.net: Initializing gnutls library
  2403. 07/16/19 16:42:12  common.net: gnutls library initialized ok
  2404. 07/16/19 16:42:12  common.net: gnutls socket initialization finished
  2405. 07/16/19 16:42:12  common.net: Metrics: TLS connected ok: 1
  2406. 07/16/19 16:42:12  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "2940505672973118155","missionPlayerInstanceID": "960387342312605989","teamID": "2","missionID": "545547775857330689","missionName": "Assault on Bourgogne Airfield","mapName": "Environments\/Scenes\/Gamemaps\/T01M04_AdvanceAirfield.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 533,"weatherSetting": 8,"squadInstanceID": "7480868943490250012","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2407. 07/16/19 16:42:12  common.net: Deinitializing gnutls library
  2408. 07/16/19 16:42:12  common.net: Deinitializing gnutls trusted certificates
  2409. 07/16/19 16:42:12  common.net: gnutls deinitialization done
  2410. 07/16/19 16:42:12  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2411. 07/16/19 16:42:13 RM_Input common.system: Thread RM_ClientReceive (13008) is being killed at eip 0x77A51CBC
  2412. 07/16/19 16:42:13 RM_Input common.system: Thread RM_ClientSend (5396) is being killed at eip 0x77A51FDC
  2413. 07/16/19 16:42:13 RM_Input common.net: terminating GameMetrics
  2414. 07/16/19 16:42:13  common.net: Metrics: Socket connected ok
  2415. 07/16/19 16:42:13  common.net: Metrics: Connecting TLS
  2416. 07/16/19 16:42:13  common.net: Initializing gnutls library
  2417. 07/16/19 16:42:13  common.net: gnutls library initialized ok
  2418. 07/16/19 16:42:13  common.net: gnutls socket initialization finished
  2419. 07/16/19 16:42:13  common.net: Metrics: TLS connected ok: 1
  2420. 07/16/19 16:42:13  common.net: Deinitializing gnutls library
  2421. 07/16/19 16:42:13  common.net: Deinitializing gnutls trusted certificates
  2422. 07/16/19 16:42:13  common.net: gnutls deinitialization done
  2423. 07/16/19 16:42:13  common.net: Metrics: Thread terminating
  2424. 07/16/19 16:42:13 RM_Input common.net: GameMetrics terminated
  2425. 07/16/19 16:43:19  player.application: Hng version: 160255
  2426. 07/16/19 16:43:19  resources.main: Loading weapontemplate from StaticDB
  2427. 07/16/19 16:43:19  resources.main: Loading WeaponModifierTemplate from StaticDB
  2428. 07/16/19 16:43:19  resources.main: Loading ExperienceLevels from StaticDB
  2429. 07/16/19 16:43:19  resources.main: Loading factiontemplate from StaticDB
  2430. 07/16/19 16:43:19  resources.main: Loading armyresourcecategory from StaticDB
  2431. 07/16/19 16:43:19  resources.main: Loading accesspointtemplate from StaticDB
  2432. 07/16/19 16:43:19  resources.main: Loading charactertemplate from StaticDB
  2433. 07/16/19 16:43:19  resources.main: Loading gamemap from StaticDB
  2434. 07/16/19 16:43:19  resources.main: Loading missiontype from StaticDB
  2435. 07/16/19 16:43:19  resources.main: Loading battlefield from StaticDB
  2436. 07/16/19 16:43:19  resources.main: Loading capital from StaticDB
  2437. 07/16/19 16:43:19  resources.main: Loading supplyline from StaticDB
  2438. 07/16/19 16:43:19  resources.main: Loading accesspoint from StaticDB
  2439. 07/16/19 16:43:19  player.render: NVAPI initialized.
  2440. 07/16/19 16:43:19  player.render: NVidia Driver Version: 399.07 - r396_00
  2441. 07/16/19 16:43:19  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  2442. 07/16/19 16:43:19  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  2443. 07/16/19 16:43:19  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  2444. 07/16/19 16:43:20  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  2445. 07/16/19 16:43:20  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3650Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  2446. 07/16/19 16:43:20  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  2447. 07/16/19 16:43:20  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  2448. 07/16/19 16:43:20  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  2449. 07/16/19 16:43:20  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  2450. 07/16/19 16:43:20  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  2451. 07/16/19 16:43:20  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  2452. 07/16/19 16:43:20  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  2453. 07/16/19 16:43:20  player.resourcev2: Setting available texture memory to 3839Mb
  2454. 07/16/19 16:43:20  player.resourcev2: Setting maximum texture size to 0
  2455. 07/16/19 16:43:20 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 4486979335918752234 /P 7452245867722769655 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.45:16532 /R useDX12=0 /R render.enable_pbr=0
  2456. 07/16/19 16:43:20 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  2457. 07/16/19 16:43:20  player.render:  DisplayMode 1920x1080
  2458. 07/16/19 16:43:20  player.render:  RenderType LIGHTPREPASS_RENDERER
  2459. 07/16/19 16:43:20 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  2460. 07/16/19 16:43:20  player.render:  Quality veryhigh
  2461. 07/16/19 16:43:20  player.render:   Resolution scale: 1.000000
  2462. 07/16/19 16:43:20 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  2463. 07/16/19 16:43:20  player.render:   LODDistanceMultiplier: 0.400000
  2464. 07/16/19 16:43:20 RM_Input player.main: Memory information:  Available  Total
  2465. 07/16/19 16:43:20  player.render:   LODTerrainMultiplier: 1.000000
  2466. 07/16/19 16:43:20 RM_Input player.main: Physical:            9287.37mb, 16245.46mb
  2467. 07/16/19 16:43:20  player.render:   HDR Enabled: true
  2468. 07/16/19 16:43:20 RM_Input player.main: Pagefile:            9278.10mb, 18677.46mb
  2469. 07/16/19 16:43:20  player.render:   FXAA Enabled: true
  2470. 07/16/19 16:43:20 RM_Input player.main: Virtual:             3594.84mb, 4095.88mb
  2471. 07/16/19 16:43:20  player.render:   TAA Enabled: false
  2472. 07/16/19 16:43:20  player.render:   VSync Enabled: true
  2473. 07/16/19 16:43:20  player.render:   Reflections Enabled: true
  2474. 07/16/19 16:43:20  player.render:   Screenspace Reflections Enabled: true
  2475. 07/16/19 16:43:20  player.render:   Tessellation Enabled: true
  2476. 07/16/19 16:43:20  player.render:   LowRes particles: false
  2477. 07/16/19 16:43:20  player.render:   Brightness: 1.140000
  2478. 07/16/19 16:43:20  player.render:   Shadows quality: veryhigh
  2479. 07/16/19 16:43:20  player.render:   Clouds quality: veryhigh
  2480. 07/16/19 16:43:20  player.render:   Postfilter:
  2481. 07/16/19 16:43:20 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
  2482. 07/16/19 16:43:20  player.render:    quality: veryhigh
  2483. 07/16/19 16:43:20  player.render:    glare: true
  2484. 07/16/19 16:43:20  player.render:    dof: true
  2485. 07/16/19 16:43:20 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
  2486. 07/16/19 16:43:20  player.render:    subsurf: true
  2487. 07/16/19 16:43:20  player.render:   Fullscreen Enabled: true
  2488. 07/16/19 16:43:20  player.render:   True Fullscreen Enabled: true
  2489. 07/16/19 16:43:20 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
  2490. 07/16/19 16:43:21 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  2491. 07/16/19 16:43:21 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  2492. 07/16/19 16:43:21 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  2493. 07/16/19 16:43:21 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  2494. 07/16/19 16:43:21 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  2495. 07/16/19 16:43:21 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  2496. 07/16/19 16:43:21 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  2497. 07/16/19 16:43:21 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  2498. 07/16/19 16:43:21 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  2499. 07/16/19 16:43:21 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  2500. 07/16/19 16:43:21 RM_Input player.application: MissionSession: 7452245867722769655, LoginSession: 8783453714125579246
  2501. 07/16/19 16:43:21 RM_FrameUpdate player.application: GAMESERVERID 1
  2502. 07/16/19 16:43:21 RM_FrameUpdate player.application: Pre Init - client
  2503. 07/16/19 16:43:21 RM_FrameUpdate player.application: Action host: 31.204.148.45:16532
  2504. 07/16/19 16:43:21 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 7452245867722769655 == 7452245867722769655
  2505. 07/16/19 16:43:21 RM_FrameUpdate player.application: Starting client 31.204.148.45:16532
  2506. 07/16/19 16:43:21 RM_IRC_SessionClient player.controllers: Chat connected
  2507. 07/16/19 16:43:21 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (2412) -------
  2508. 07/16/19 16:43:21 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  2509. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  2510. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  2511. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  2512. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  2513. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  2514. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  2515. 07/16/19 16:43:23 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  2516. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
  2517. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
  2518. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
  2519. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
  2520. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
  2521. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
  2522. 07/16/19 16:43:23 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
  2523. 07/16/19 16:43:23 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  2524. 07/16/19 16:43:23 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
  2525. 07/16/19 16:43:23  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2526. 07/16/19 16:43:23 RM_FrameUpdate player.controllers: Connect to server 31.204.148.45:16532
  2527. 07/16/19 16:43:23 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 156.179 ms ***
  2528. 07/16/19 16:43:23 RM_FrameUpdate player.controllers: Connecting to server 31.204.148.45:16532...
  2529. 07/16/19 16:43:24 RM_ClientReceive player.controllers: setting high mtu
  2530. 07/16/19 16:43:24 RM_FrameUpdate player.controllers: Connect OK ClientId: 5
  2531. 07/16/19 16:43:24  common.net: Metrics: Socket connected ok
  2532. 07/16/19 16:43:24  common.net: Metrics: Connecting TLS
  2533. 07/16/19 16:43:24  common.net: Initializing gnutls library
  2534. 07/16/19 16:43:24  common.net: gnutls library initialized ok
  2535. 07/16/19 16:43:24 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  2536. 07/16/19 16:43:24 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 57.788 ms ***
  2537. 07/16/19 16:43:24  common.net: gnutls socket initialization finished
  2538. 07/16/19 16:43:24  common.net: Metrics: TLS connected ok: 1
  2539. 07/16/19 16:43:24 WorkQueue thread #0 player.application: Installing soundbank
  2540. 07/16/19 16:43:24  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "4486979335918752234","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2541. 07/16/19 16:43:24  common.net: Deinitializing gnutls library
  2542. 07/16/19 16:43:24  common.net: Deinitializing gnutls trusted certificates
  2543. 07/16/19 16:43:24  common.net: gnutls deinitialization done
  2544. 07/16/19 16:43:24  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2545. 07/16/19 16:43:24  common.net: Metrics: Socket connected ok
  2546. 07/16/19 16:43:24  common.net: Metrics: Connecting TLS
  2547. 07/16/19 16:43:24  common.net: Initializing gnutls library
  2548. 07/16/19 16:43:24  common.net: gnutls library initialized ok
  2549. 07/16/19 16:43:24  common.net: gnutls socket initialization finished
  2550. 07/16/19 16:43:24  common.net: Metrics: TLS connected ok: 1
  2551. 07/16/19 16:43:24  common.net: Deinitializing gnutls library
  2552. 07/16/19 16:43:24  common.net: Deinitializing gnutls trusted certificates
  2553. 07/16/19 16:43:24  common.net: gnutls deinitialization done
  2554. 07/16/19 16:43:24  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2555. 07/16/19 16:43:24  common.net: Metrics: Socket connected ok
  2556. 07/16/19 16:43:24  common.net: Metrics: Connecting TLS
  2557. 07/16/19 16:43:24  common.net: Initializing gnutls library
  2558. 07/16/19 16:43:24  common.net: gnutls library initialized ok
  2559. 07/16/19 16:43:24  common.net: gnutls socket initialization finished
  2560. 07/16/19 16:43:24  common.net: Metrics: TLS connected ok: 1
  2561. 07/16/19 16:43:24  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2562. 07/16/19 16:43:24  common.net: Deinitializing gnutls library
  2563. 07/16/19 16:43:24  common.net: Deinitializing gnutls trusted certificates
  2564. 07/16/19 16:43:24  common.net: gnutls deinitialization done
  2565. 07/16/19 16:43:24  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2566. 07/16/19 16:43:24  common.net: Metrics: Socket connected ok
  2567. 07/16/19 16:43:24  common.net: Metrics: Connecting TLS
  2568. 07/16/19 16:43:24  common.net: Initializing gnutls library
  2569. 07/16/19 16:43:24  common.net: gnutls library initialized ok
  2570. 07/16/19 16:43:25  common.net: gnutls socket initialization finished
  2571. 07/16/19 16:43:25  common.net: Metrics: TLS connected ok: 1
  2572. 07/16/19 16:43:25  common.net: Deinitializing gnutls library
  2573. 07/16/19 16:43:25  common.net: Deinitializing gnutls trusted certificates
  2574. 07/16/19 16:43:25  common.net: gnutls deinitialization done
  2575. 07/16/19 16:43:32 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  2576. 07/16/19 16:43:32 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  2577. 07/16/19 16:43:33 WorkQueue thread #0 player.application: Unloading soundbank
  2578. 07/16/19 16:43:34 RM_LoadThread player.resourcev2: The dustbin man removed 16.16 mb
  2579. 07/16/19 16:43:34 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T02M03_TankFactory.rsn' RO:319416456 bytes(304.62mb), RW:13826784 bytes(13.19mb)
  2580. 07/16/19 16:43:34 RM_LoadThread player.application: add JobWaitCanary
  2581. 07/16/19 16:43:34 RM_LoadThread player.application: wait JobWaitCanary
  2582. 07/16/19 16:43:34 WorkQueue thread #2 player.application: JobWaitCanary ok
  2583. 07/16/19 16:43:34 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 75733 scene nodes
  2584. 07/16/19 16:43:35 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 12556, TotalDestructionPassives 1649
  2585. 07/16/19 16:43:35 WorkQueue thread #1 player.physics: Physics scene: effect has 8513 actors and 66025 shapes
  2586. 07/16/19 16:43:35 WorkQueue thread #0 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 432.659200 ms, spinCount 7381, threadId 10180, threadName "WorkQueue thread #0"
  2587. 07/16/19 16:43:35 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 978.306900 ms, spinCount 6631, threadId 4740, threadName "WorkQueue thread #2"
  2588. 07/16/19 16:43:35 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
  2589. 07/16/19 16:43:36 WorkQueue thread #2 player.render: loadtime hashing: shaders 461.847107 ms, layout 47.984600 ms
  2590. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2591. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2592. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2593. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2594. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2595. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2596. 07/16/19 16:43:36 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  2597. 07/16/19 16:43:36 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  2598. 07/16/19 16:43:36 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  2599. 07/16/19 16:43:36 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  2600. 07/16/19 16:43:36 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  2601. 07/16/19 16:43:36 WorkQueue thread #2 player.application: SceneBegin done
  2602. 07/16/19 16:43:36 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
  2603. 07/16/19 16:43:36 WorkQueue thread #2 player.application: Nodeinit done
  2604. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  2605. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  2606. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  2607. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  2608. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  2609. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  2610. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  2611. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  2612. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  2613. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  2614. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  2615. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  2616. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  2617. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  2618. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  2619. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  2620. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  2621. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  2622. 07/16/19 16:43:36 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  2623. 07/16/19 16:43:37 RM_LoadThread player.application: Load time 12.93 sec
  2624. 07/16/19 16:43:37  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2625. 07/16/19 16:43:37 RM_FrameUpdate player.controllers: Client: WeatherPreset = 17, Server = 4, Override = 0,
  2626. 07/16/19 16:43:37  common.net: Metrics: Socket connected ok
  2627. 07/16/19 16:43:37  common.net: Metrics: Connecting TLS
  2628. 07/16/19 16:43:37  common.net: Initializing gnutls library
  2629. 07/16/19 16:43:37  common.net: gnutls library initialized ok
  2630. 07/16/19 16:43:37  common.net: gnutls socket initialization finished
  2631. 07/16/19 16:43:37  common.net: Metrics: TLS connected ok: 1
  2632. 07/16/19 16:43:37  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2633. 07/16/19 16:43:37  common.net: Deinitializing gnutls library
  2634. 07/16/19 16:43:37  common.net: Deinitializing gnutls trusted certificates
  2635. 07/16/19 16:43:37  common.net: gnutls deinitialization done
  2636. 07/16/19 16:43:37  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2637. 07/16/19 16:43:37 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T02M03_Ingamemap.0.png
  2638. 07/16/19 16:43:37  common.net: Metrics: Socket connected ok
  2639. 07/16/19 16:43:37  common.net: Metrics: Connecting TLS
  2640. 07/16/19 16:43:37  common.net: Initializing gnutls library
  2641. 07/16/19 16:43:37  common.net: gnutls library initialized ok
  2642. 07/16/19 16:43:37 WorkQueue thread #2 player.render: Allocate buffer 1536Kb GPU Pos 56f9000000000000: ConstantBuffer
  2643. 07/16/19 16:43:37 RM_RenderThread player.render: 7832: Rendering WorldShadowMap 2090 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  2644. 07/16/19 16:43:37 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56f7000000000000: ConstantBuffer
  2645. 07/16/19 16:43:37  common.net: gnutls socket initialization finished
  2646. 07/16/19 16:43:37  common.net: Metrics: TLS connected ok: 1
  2647. 07/16/19 16:43:37 RM_FrameUpdate player.application: Showing window
  2648. 07/16/19 16:43:37 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  2649. 07/16/19 16:43:37 RM_FrameUpdate player.render: RenderOptions:
  2650. 07/16/19 16:43:37 RM_FrameUpdate player.render:  Current:
  2651. 07/16/19 16:43:37 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  2652. 07/16/19 16:43:37 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  2653. 07/16/19 16:43:37 RM_FrameUpdate player.render:  Quality veryhigh
  2654. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  2655. 07/16/19 16:43:37 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  2656. 07/16/19 16:43:37 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  2657. 07/16/19 16:43:37 RM_FrameUpdate player.render:   HDR Enabled: true
  2658. 07/16/19 16:43:37 RM_FrameUpdate player.render:   FXAA Enabled: true
  2659. 07/16/19 16:43:37 RM_FrameUpdate player.render:   TAA Enabled: false
  2660. 07/16/19 16:43:37 RM_FrameUpdate player.render:   VSync Enabled: true
  2661. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Reflections Enabled: true
  2662. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  2663. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Tessellation Enabled: true
  2664. 07/16/19 16:43:37 RM_FrameUpdate player.render:   LowRes particles: false
  2665. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Brightness: 1.140000
  2666. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  2667. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  2668. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Postfilter:
  2669. 07/16/19 16:43:37 RM_FrameUpdate player.render:    quality: veryhigh
  2670. 07/16/19 16:43:37 RM_FrameUpdate player.render:    glare: true
  2671. 07/16/19 16:43:37 RM_FrameUpdate player.render:    dof: true
  2672. 07/16/19 16:43:37 RM_FrameUpdate player.render:    subsurf: true
  2673. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  2674. 07/16/19 16:43:37 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  2675. 07/16/19 16:43:37 RM_FrameUpdate player.render:  Wanted:
  2676. 07/16/19 16:43:37 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  2677. 07/16/19 16:43:37 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  2678. 07/16/19 16:43:37 RM_FrameUpdate player.render:  Quality veryhigh
  2679. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  2680. 07/16/19 16:43:37 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  2681. 07/16/19 16:43:37 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  2682. 07/16/19 16:43:37 RM_FrameUpdate player.render:   HDR Enabled: true
  2683. 07/16/19 16:43:37 RM_FrameUpdate player.render:   FXAA Enabled: true
  2684. 07/16/19 16:43:37 RM_FrameUpdate player.render:   TAA Enabled: false
  2685. 07/16/19 16:43:37 RM_FrameUpdate player.render:   VSync Enabled: true
  2686. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Reflections Enabled: true
  2687. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  2688. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Tessellation Enabled: true
  2689. 07/16/19 16:43:37 RM_FrameUpdate player.render:   LowRes particles: false
  2690. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Brightness: 1.140000
  2691. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  2692. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  2693. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Postfilter:
  2694. 07/16/19 16:43:37 RM_FrameUpdate player.render:    quality: veryhigh
  2695. 07/16/19 16:43:37 RM_FrameUpdate player.render:    glare: true
  2696. 07/16/19 16:43:37 RM_FrameUpdate player.render:    dof: true
  2697. 07/16/19 16:43:37 RM_FrameUpdate player.render:    subsurf: true
  2698. 07/16/19 16:43:37 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  2699. 07/16/19 16:43:37 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  2700. 07/16/19 16:43:37 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  2701. 07/16/19 16:43:37 RM_FrameUpdate player.render: Entering true fullscreen state
  2702. 07/16/19 16:43:38  common.net: Deinitializing gnutls library
  2703. 07/16/19 16:43:38  common.net: Deinitializing gnutls trusted certificates
  2704. 07/16/19 16:43:38  common.net: gnutls deinitialization done
  2705. 07/16/19 16:43:38 RM_FrameUpdate player.render: Present begin
  2706. 07/16/19 16:43:38 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  2707. 07/16/19 16:43:38 RM_FrameUpdate player.render: Present end
  2708. 07/16/19 16:43:38 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  2709. 07/16/19 16:43:38 RM_FrameUpdate player.render: RenderOptionsChanged End
  2710. 07/16/19 16:43:38 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  2711. 07/16/19 16:43:38 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  2712. 07/16/19 16:43:38 RM_RenderThread player.render: 7832: Rendering WorldShadowMap 2090 rendernodes, X -1408.559448 - 1408.559448, Y 1404.134766 - -1404.134766, Z - -929.945679 929.945679
  2713. 07/16/19 16:43:38 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 55c1000000000000: ConstantBuffer
  2714. 07/16/19 16:43:38 RM_RenderThread player.render: 7832: Rendering WorldShadowMap 2090 rendernodes, X -1408.559448 - 1408.559448, Y 1404.134766 - -1404.134766, Z - -929.945679 929.945679
  2715. 07/16/19 16:43:41 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  2716. 07/16/19 16:43:53 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 562f000000000000: ConstantBuffer
  2717. 07/16/19 16:43:54 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  2718. 07/16/19 16:43:54 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  2719. 07/16/19 16:45:09  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2720. 07/16/19 16:45:09  common.net: Metrics: Socket connected ok
  2721. 07/16/19 16:45:09  common.net: Metrics: Connecting TLS
  2722. 07/16/19 16:45:09  common.net: Initializing gnutls library
  2723. 07/16/19 16:45:09  common.net: gnutls library initialized ok
  2724. 07/16/19 16:45:09  common.net: gnutls socket initialization finished
  2725. 07/16/19 16:45:09  common.net: Metrics: TLS connected ok: 1
  2726. 07/16/19 16:45:09  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2727. 07/16/19 16:45:09  common.net: Deinitializing gnutls library
  2728. 07/16/19 16:45:09  common.net: Deinitializing gnutls trusted certificates
  2729. 07/16/19 16:45:09  common.net: gnutls deinitialization done
  2730. 07/16/19 16:45:09  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2731. 07/16/19 16:45:09  common.net: Metrics: Socket connected ok
  2732. 07/16/19 16:45:09  common.net: Metrics: Connecting TLS
  2733. 07/16/19 16:45:09  common.net: Initializing gnutls library
  2734. 07/16/19 16:45:09  common.net: gnutls library initialized ok
  2735. 07/16/19 16:45:09  common.net: gnutls socket initialization finished
  2736. 07/16/19 16:45:09  common.net: Metrics: TLS connected ok: 1
  2737. 07/16/19 16:45:10  common.net: Deinitializing gnutls library
  2738. 07/16/19 16:45:10  common.net: Deinitializing gnutls trusted certificates
  2739. 07/16/19 16:45:10  common.net: gnutls deinitialization done
  2740. 07/16/19 16:45:21  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2741. 07/16/19 16:45:21  common.net: Metrics: Socket connected ok
  2742. 07/16/19 16:45:21  common.net: Metrics: Connecting TLS
  2743. 07/16/19 16:45:21  common.net: Initializing gnutls library
  2744. 07/16/19 16:45:21  common.net: gnutls library initialized ok
  2745. 07/16/19 16:45:22  common.net: gnutls socket initialization finished
  2746. 07/16/19 16:45:22  common.net: Metrics: TLS connected ok: 1
  2747. 07/16/19 16:45:22  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2748. 07/16/19 16:45:22  common.net: Deinitializing gnutls library
  2749. 07/16/19 16:45:22  common.net: Deinitializing gnutls trusted certificates
  2750. 07/16/19 16:45:22  common.net: gnutls deinitialization done
  2751. 07/16/19 16:45:22  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2752. 07/16/19 16:45:22  common.net: Metrics: Socket connected ok
  2753. 07/16/19 16:45:22  common.net: Metrics: Connecting TLS
  2754. 07/16/19 16:45:22  common.net: Initializing gnutls library
  2755. 07/16/19 16:45:22  common.net: gnutls library initialized ok
  2756. 07/16/19 16:45:22  common.net: gnutls socket initialization finished
  2757. 07/16/19 16:45:22  common.net: Metrics: TLS connected ok: 1
  2758. 07/16/19 16:45:22  common.net: Deinitializing gnutls library
  2759. 07/16/19 16:45:22  common.net: Deinitializing gnutls trusted certificates
  2760. 07/16/19 16:45:22  common.net: gnutls deinitialization done
  2761. 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 592e000000000000: ConstantBuffer
  2762. 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5931000000000000: ConstantBuffer
  2763. 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5937000000000000: ConstantBuffer
  2764. 07/16/19 16:45:22 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5936000000000000: ConstantBuffer
  2765. 07/16/19 16:45:23 RM_FrameUpdate player.controllers: max projectile state size = 68
  2766. 07/16/19 16:45:23 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2767. 07/16/19 16:45:23 RM_FrameUpdate player.gui: Flash: 0
  2768. 07/16/19 16:45:23 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  2769. 07/16/19 16:45:23 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  2770. 07/16/19 16:45:24 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 595e000000000000: ConstantBuffer
  2771. 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5981000000000000: VertexIndexBuffer
  2772. 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 59e7000000000000: VertexIndexBuffer
  2773. 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 0001000000000000: VertexIndexBuffer
  2774. 07/16/19 16:45:55 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 0004000000000000: VertexIndexBuffer
  2775. 07/16/19 16:46:21 RM_FrameUpdate player.controllers: max projectile state size = 85
  2776. 07/16/19 16:46:42 RM_RenderGUIThread player.render: Allocate buffer 3456Kb GPU Pos 59dd000000000000: VertexIndexBuffer
  2777. 07/16/19 16:46:42 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b0d000000000000: VertexIndexBuffer
  2778. 07/16/19 16:48:30 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  2779. 07/16/19 16:49:49 RM_FrameUpdate player.controllers: Match Score: 5
  2780. 07/16/19 16:49:49 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  2781. 07/16/19 16:49:49  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2782. 07/16/19 16:49:49 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  2783. 07/16/19 16:49:49 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  2784. 07/16/19 16:49:49 RM_Input player.render: Waiting for renderer to be idle
  2785. 07/16/19 16:49:49 RM_Input player.render: Renderer idle in 1 ticks
  2786. 07/16/19 16:49:49  common.net: Metrics: Socket connected ok
  2787. 07/16/19 16:49:49  common.net: Metrics: Connecting TLS
  2788. 07/16/19 16:49:49  common.net: Initializing gnutls library
  2789. 07/16/19 16:49:49  common.net: gnutls library initialized ok
  2790. 07/16/19 16:49:49  common.net: gnutls socket initialization finished
  2791. 07/16/19 16:49:49  common.net: Metrics: TLS connected ok: 1
  2792. 07/16/19 16:49:49  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "928139680792073276","missionPlayerInstanceID": "7452245867722769655","teamID": "2","missionID": "4486979335918752234","missionName": "Assault on Factory 'Felix'","mapName": "Environments\/Scenes\/Gamemaps\/T02M03_TankFactory.scn","defenderTeamID": "2","winnerTeamID": "2","rating": 5,"missionLength": 400,"weatherSetting": 4,"squadInstanceID": "8706401131468741146","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2793. 07/16/19 16:49:49  common.net: Deinitializing gnutls library
  2794. 07/16/19 16:49:49  common.net: Deinitializing gnutls trusted certificates
  2795. 07/16/19 16:49:49  common.net: gnutls deinitialization done
  2796. 07/16/19 16:49:49  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2797. 07/16/19 16:49:50 RM_Input common.system: Thread RM_ClientReceive (10760) is being killed at eip 0x77A51CBC
  2798. 07/16/19 16:49:50 RM_Input common.system: Thread RM_ClientSend (9320) is being killed at eip 0x77A51FDC
  2799. 07/16/19 16:49:50 RM_Input common.net: terminating GameMetrics
  2800. 07/16/19 16:49:50  common.net: Metrics: Socket connected ok
  2801. 07/16/19 16:49:50  common.net: Metrics: Connecting TLS
  2802. 07/16/19 16:49:50  common.net: Initializing gnutls library
  2803. 07/16/19 16:49:50  common.net: gnutls library initialized ok
  2804. 07/16/19 16:49:50  common.net: gnutls socket initialization finished
  2805. 07/16/19 16:49:50  common.net: Metrics: TLS connected ok: 1
  2806. 07/16/19 16:49:50  common.net: Deinitializing gnutls library
  2807. 07/16/19 16:49:50  common.net: Deinitializing gnutls trusted certificates
  2808. 07/16/19 16:49:50  common.net: gnutls deinitialization done
  2809. 07/16/19 16:49:50  common.net: Metrics: Thread terminating
  2810. 07/16/19 16:49:50 RM_Input common.net: GameMetrics terminated
  2811. 07/16/19 16:52:19  player.application: Hng version: 160255
  2812. 07/16/19 16:52:19  resources.main: Loading weapontemplate from StaticDB
  2813. 07/16/19 16:52:19  resources.main: Loading WeaponModifierTemplate from StaticDB
  2814. 07/16/19 16:52:19  resources.main: Loading ExperienceLevels from StaticDB
  2815. 07/16/19 16:52:19  resources.main: Loading factiontemplate from StaticDB
  2816. 07/16/19 16:52:19  resources.main: Loading armyresourcecategory from StaticDB
  2817. 07/16/19 16:52:19  resources.main: Loading accesspointtemplate from StaticDB
  2818. 07/16/19 16:52:19  resources.main: Loading charactertemplate from StaticDB
  2819. 07/16/19 16:52:19  resources.main: Loading gamemap from StaticDB
  2820. 07/16/19 16:52:19  resources.main: Loading missiontype from StaticDB
  2821. 07/16/19 16:52:19  resources.main: Loading battlefield from StaticDB
  2822. 07/16/19 16:52:19  resources.main: Loading capital from StaticDB
  2823. 07/16/19 16:52:19  resources.main: Loading supplyline from StaticDB
  2824. 07/16/19 16:52:19  resources.main: Loading accesspoint from StaticDB
  2825. 07/16/19 16:52:20  player.render: NVAPI initialized.
  2826. 07/16/19 16:52:20  player.render: NVidia Driver Version: 399.07 - r396_00
  2827. 07/16/19 16:52:20  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  2828. 07/16/19 16:52:20  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  2829. 07/16/19 16:52:20  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  2830. 07/16/19 16:52:20  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  2831. 07/16/19 16:52:20  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  2832. 07/16/19 16:52:20  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  2833. 07/16/19 16:52:20  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  2834. 07/16/19 16:52:20  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  2835. 07/16/19 16:52:20  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  2836. 07/16/19 16:52:20  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  2837. 07/16/19 16:52:20  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  2838. 07/16/19 16:52:20  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  2839. 07/16/19 16:52:20  player.resourcev2: Setting available texture memory to 3839Mb
  2840. 07/16/19 16:52:20  player.resourcev2: Setting maximum texture size to 0
  2841. 07/16/19 16:52:21  player.render:  DisplayMode 1920x1080
  2842. 07/16/19 16:52:21  player.render:  RenderType LIGHTPREPASS_RENDERER
  2843. 07/16/19 16:52:21  player.render:  Quality veryhigh
  2844. 07/16/19 16:52:21  player.render:   Resolution scale: 1.000000
  2845. 07/16/19 16:52:21  player.render:   LODDistanceMultiplier: 0.400000
  2846. 07/16/19 16:52:21  player.render:   LODTerrainMultiplier: 1.000000
  2847. 07/16/19 16:52:21  player.render:   HDR Enabled: true
  2848. 07/16/19 16:52:21  player.render:   FXAA Enabled: true
  2849. 07/16/19 16:52:21  player.render:   TAA Enabled: false
  2850. 07/16/19 16:52:21  player.render:   VSync Enabled: true
  2851. 07/16/19 16:52:21  player.render:   Reflections Enabled: true
  2852. 07/16/19 16:52:21  player.render:   Screenspace Reflections Enabled: true
  2853. 07/16/19 16:52:21  player.render:   Tessellation Enabled: true
  2854. 07/16/19 16:52:21  player.render:   LowRes particles: false
  2855. 07/16/19 16:52:21  player.render:   Brightness: 1.140000
  2856. 07/16/19 16:52:21  player.render:   Shadows quality: veryhigh
  2857. 07/16/19 16:52:21  player.render:   Clouds quality: veryhigh
  2858. 07/16/19 16:52:21  player.render:   Postfilter:
  2859. 07/16/19 16:52:21  player.render:    quality: veryhigh
  2860. 07/16/19 16:52:21  player.render:    glare: true
  2861. 07/16/19 16:52:21  player.render:    dof: true
  2862. 07/16/19 16:52:21  player.render:    subsurf: true
  2863. 07/16/19 16:52:21  player.render:   Fullscreen Enabled: true
  2864. 07/16/19 16:52:21  player.render:   True Fullscreen Enabled: true
  2865. 07/16/19 16:52:21 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 2166391825450452106 /P 1656328287865056295 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.42:16187 /R useDX12=0 /R render.enable_pbr=0
  2866. 07/16/19 16:52:21 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  2867. 07/16/19 16:52:21 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  2868. 07/16/19 16:52:21 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  2869. 07/16/19 16:52:21 RM_Input player.main: Memory information:  Available  Total
  2870. 07/16/19 16:52:21 RM_Input player.main: Physical:            9516.38mb, 16245.46mb
  2871. 07/16/19 16:52:21 RM_Input player.main: Pagefile:            9284.85mb, 18677.46mb
  2872. 07/16/19 16:52:21 RM_Input player.main: Virtual:             3594.69mb, 4095.88mb
  2873. 07/16/19 16:52:21 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
  2874. 07/16/19 16:52:21 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
  2875. 07/16/19 16:52:21 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
  2876. 07/16/19 16:52:21 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  2877. 07/16/19 16:52:21 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  2878. 07/16/19 16:52:21 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  2879. 07/16/19 16:52:21 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  2880. 07/16/19 16:52:21 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  2881. 07/16/19 16:52:21 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  2882. 07/16/19 16:52:21 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  2883. 07/16/19 16:52:21 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  2884. 07/16/19 16:52:21 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  2885. 07/16/19 16:52:21 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  2886. 07/16/19 16:52:21 RM_Input player.application: MissionSession: 1656328287865056295, LoginSession: 8783453714125579246
  2887. 07/16/19 16:52:21 RM_FrameUpdate player.application: GAMESERVERID 1
  2888. 07/16/19 16:52:21 RM_FrameUpdate player.application: Pre Init - client
  2889. 07/16/19 16:52:21 RM_FrameUpdate player.application: Action host: 31.204.148.42:16187
  2890. 07/16/19 16:52:21 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 1656328287865056295 == 1656328287865056295
  2891. 07/16/19 16:52:21 RM_FrameUpdate player.application: Starting client 31.204.148.42:16187
  2892. 07/16/19 16:52:22 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (6896) -------
  2893. 07/16/19 16:52:22 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  2894. 07/16/19 16:52:22 RM_IRC_SessionClient player.controllers: Chat connected
  2895. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  2896. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  2897. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  2898. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  2899. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  2900. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  2901. 07/16/19 16:52:24 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  2902. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
  2903. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
  2904. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
  2905. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
  2906. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
  2907. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
  2908. 07/16/19 16:52:24 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
  2909. 07/16/19 16:52:24 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  2910. 07/16/19 16:52:24 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
  2911. 07/16/19 16:52:24  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2912. 07/16/19 16:52:24 RM_FrameUpdate player.controllers: Connect to server 31.204.148.42:16187
  2913. 07/16/19 16:52:24 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 153.478 ms ***
  2914. 07/16/19 16:52:24 RM_ClientSend player.controllers: Connecting to server 31.204.148.42:16187...
  2915. 07/16/19 16:52:24 RM_ClientReceive player.controllers: setting high mtu
  2916. 07/16/19 16:52:24 RM_FrameUpdate player.controllers: Connect OK ClientId: 64
  2917. 07/16/19 16:52:24  common.net: Metrics: Socket connected ok
  2918. 07/16/19 16:52:24  common.net: Metrics: Connecting TLS
  2919. 07/16/19 16:52:24  common.net: Initializing gnutls library
  2920. 07/16/19 16:52:24  common.net: gnutls library initialized ok
  2921. 07/16/19 16:52:24 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  2922. 07/16/19 16:52:24 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 76.863 ms ***
  2923. 07/16/19 16:52:25  common.net: gnutls socket initialization finished
  2924. 07/16/19 16:52:25  common.net: Metrics: TLS connected ok: 1
  2925. 07/16/19 16:52:25  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "2166391825450452106","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2926. 07/16/19 16:52:25  common.net: Deinitializing gnutls library
  2927. 07/16/19 16:52:25  common.net: Deinitializing gnutls trusted certificates
  2928. 07/16/19 16:52:25  common.net: gnutls deinitialization done
  2929. 07/16/19 16:52:25  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2930. 07/16/19 16:52:25  common.net: Metrics: Socket connected ok
  2931. 07/16/19 16:52:25  common.net: Metrics: Connecting TLS
  2932. 07/16/19 16:52:25  common.net: Initializing gnutls library
  2933. 07/16/19 16:52:25  common.net: gnutls library initialized ok
  2934. 07/16/19 16:52:25 WorkQueue thread #1 player.application: Installing soundbank
  2935. 07/16/19 16:52:25  common.net: gnutls socket initialization finished
  2936. 07/16/19 16:52:25  common.net: Metrics: TLS connected ok: 1
  2937. 07/16/19 16:52:25  common.net: Deinitializing gnutls library
  2938. 07/16/19 16:52:25  common.net: Deinitializing gnutls trusted certificates
  2939. 07/16/19 16:52:25  common.net: gnutls deinitialization done
  2940. 07/16/19 16:52:25  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  2941. 07/16/19 16:52:25  common.net: Metrics: Socket connected ok
  2942. 07/16/19 16:52:25  common.net: Metrics: Connecting TLS
  2943. 07/16/19 16:52:25  common.net: Initializing gnutls library
  2944. 07/16/19 16:52:25  common.net: gnutls library initialized ok
  2945. 07/16/19 16:52:25  common.net: gnutls socket initialization finished
  2946. 07/16/19 16:52:25  common.net: Metrics: TLS connected ok: 1
  2947. 07/16/19 16:52:25  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  2948. 07/16/19 16:52:25  common.net: Deinitializing gnutls library
  2949. 07/16/19 16:52:25  common.net: Deinitializing gnutls trusted certificates
  2950. 07/16/19 16:52:25  common.net: gnutls deinitialization done
  2951. 07/16/19 16:52:25  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  2952. 07/16/19 16:52:25  common.net: Metrics: Socket connected ok
  2953. 07/16/19 16:52:25  common.net: Metrics: Connecting TLS
  2954. 07/16/19 16:52:25  common.net: Initializing gnutls library
  2955. 07/16/19 16:52:25  common.net: gnutls library initialized ok
  2956. 07/16/19 16:52:25  common.net: gnutls socket initialization finished
  2957. 07/16/19 16:52:25  common.net: Metrics: TLS connected ok: 1
  2958. 07/16/19 16:52:26  common.net: Deinitializing gnutls library
  2959. 07/16/19 16:52:26  common.net: Deinitializing gnutls trusted certificates
  2960. 07/16/19 16:52:26  common.net: gnutls deinitialization done
  2961. 07/16/19 16:52:33 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  2962. 07/16/19 16:52:33 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  2963. 07/16/19 16:52:34 WorkQueue thread #1 player.application: Unloading soundbank
  2964. 07/16/19 16:52:36 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  2965. 07/16/19 16:52:36 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011428 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  2966. 07/16/19 16:52:36 RM_LoadThread player.application: add JobWaitCanary
  2967. 07/16/19 16:52:36 RM_LoadThread player.application: wait JobWaitCanary
  2968. 07/16/19 16:52:36 WorkQueue thread #2 player.application: JobWaitCanary ok
  2969. 07/16/19 16:52:36 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  2970. 07/16/19 16:52:37 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  2971. 07/16/19 16:52:37 WorkQueue thread #1 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  2972. 07/16/19 16:52:38 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1239.590600 ms, spinCount 12910, threadId 14080, threadName "WorkQueue thread #2"
  2973. 07/16/19 16:52:38 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
  2974. 07/16/19 16:52:38 WorkQueue thread #2 player.render: loadtime hashing: shaders 497.432709 ms, layout 50.269802 ms
  2975. 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2976. 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2977. 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2978. 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2979. 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2980. 07/16/19 16:52:38 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  2981. 07/16/19 16:52:39 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  2982. 07/16/19 16:52:39 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  2983. 07/16/19 16:52:39 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  2984. 07/16/19 16:52:39 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  2985. 07/16/19 16:52:39 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  2986. 07/16/19 16:52:39 WorkQueue thread #2 player.application: SceneBegin done
  2987. 07/16/19 16:52:39 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
  2988. 07/16/19 16:52:39 WorkQueue thread #2 player.application: Nodeinit done
  2989. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  2990. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  2991. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  2992. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  2993. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  2994. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  2995. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  2996. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  2997. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  2998. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  2999. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  3000. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  3001. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  3002. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  3003. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  3004. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  3005. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  3006. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  3007. 07/16/19 16:52:39 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  3008. 07/16/19 16:52:39 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2677.421600 ms, spinCount 13634, threadId 3824, threadName "RM_LoadThread"
  3009. 07/16/19 16:52:39 RM_LoadThread player.application: Load time 14.43 sec
  3010. 07/16/19 16:52:40  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3011. 07/16/19 16:52:40 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
  3012. 07/16/19 16:52:40  common.net: Metrics: Socket connected ok
  3013. 07/16/19 16:52:40  common.net: Metrics: Connecting TLS
  3014. 07/16/19 16:52:40  common.net: Initializing gnutls library
  3015. 07/16/19 16:52:40  common.net: gnutls library initialized ok
  3016. 07/16/19 16:52:40  common.net: gnutls socket initialization finished
  3017. 07/16/19 16:52:40  common.net: Metrics: TLS connected ok: 1
  3018. 07/16/19 16:52:40  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3019. 07/16/19 16:52:40  common.net: Deinitializing gnutls library
  3020. 07/16/19 16:52:40  common.net: Deinitializing gnutls trusted certificates
  3021. 07/16/19 16:52:40  common.net: gnutls deinitialization done
  3022. 07/16/19 16:52:40  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3023. 07/16/19 16:52:40  common.net: Metrics: Socket connected ok
  3024. 07/16/19 16:52:40  common.net: Metrics: Connecting TLS
  3025. 07/16/19 16:52:40  common.net: Initializing gnutls library
  3026. 07/16/19 16:52:40  common.net: gnutls library initialized ok
  3027. 07/16/19 16:52:40  common.net: gnutls socket initialization finished
  3028. 07/16/19 16:52:40  common.net: Metrics: TLS connected ok: 1
  3029. 07/16/19 16:52:40 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  3030. 07/16/19 16:52:40  common.net: Deinitializing gnutls library
  3031. 07/16/19 16:52:40  common.net: Deinitializing gnutls trusted certificates
  3032. 07/16/19 16:52:40  common.net: gnutls deinitialization done
  3033. 07/16/19 16:52:40  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3034. 07/16/19 16:52:41 RM_FrameUpdate player.application: Showing window
  3035. 07/16/19 16:52:41  common.net: Metrics: Socket connected ok
  3036. 07/16/19 16:52:41  common.net: Metrics: Connecting TLS
  3037. 07/16/19 16:52:41  common.net: Initializing gnutls library
  3038. 07/16/19 16:52:41  common.net: gnutls library initialized ok
  3039. 07/16/19 16:52:41 RM_FrameUpdate player.controllers: max projectile state size = 68
  3040. 07/16/19 16:52:41 RM_RenderThread player.render: 1140: Rendering WorldShadowMap 3984 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  3041. 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5a51000000000000: ConstantBuffer
  3042. 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5a57000000000000: ConstantBuffer
  3043. 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  3044. 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderOptions:
  3045. 07/16/19 16:52:41 RM_FrameUpdate player.render:  Current:
  3046. 07/16/19 16:52:41 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  3047. 07/16/19 16:52:41 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  3048. 07/16/19 16:52:41 RM_FrameUpdate player.render:  Quality veryhigh
  3049. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  3050. 07/16/19 16:52:41 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  3051. 07/16/19 16:52:41 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  3052. 07/16/19 16:52:41 RM_FrameUpdate player.render:   HDR Enabled: true
  3053. 07/16/19 16:52:41 RM_FrameUpdate player.render:   FXAA Enabled: true
  3054. 07/16/19 16:52:41 RM_FrameUpdate player.render:   TAA Enabled: false
  3055. 07/16/19 16:52:41 RM_FrameUpdate player.render:   VSync Enabled: true
  3056. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Reflections Enabled: true
  3057. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  3058. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Tessellation Enabled: true
  3059. 07/16/19 16:52:41 RM_FrameUpdate player.render:   LowRes particles: false
  3060. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Brightness: 1.140000
  3061. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  3062. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  3063. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Postfilter:
  3064. 07/16/19 16:52:41 RM_FrameUpdate player.render:    quality: veryhigh
  3065. 07/16/19 16:52:41 RM_FrameUpdate player.render:    glare: true
  3066. 07/16/19 16:52:41 RM_FrameUpdate player.render:    dof: true
  3067. 07/16/19 16:52:41 RM_FrameUpdate player.render:    subsurf: true
  3068. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  3069. 07/16/19 16:52:41 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  3070. 07/16/19 16:52:41 RM_FrameUpdate player.render:  Wanted:
  3071. 07/16/19 16:52:41 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  3072. 07/16/19 16:52:41 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  3073. 07/16/19 16:52:41 RM_FrameUpdate player.render:  Quality veryhigh
  3074. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  3075. 07/16/19 16:52:41 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  3076. 07/16/19 16:52:41 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  3077. 07/16/19 16:52:41 RM_FrameUpdate player.render:   HDR Enabled: true
  3078. 07/16/19 16:52:41 RM_FrameUpdate player.render:   FXAA Enabled: true
  3079. 07/16/19 16:52:41 RM_FrameUpdate player.render:   TAA Enabled: false
  3080. 07/16/19 16:52:41 RM_FrameUpdate player.render:   VSync Enabled: true
  3081. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Reflections Enabled: true
  3082. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  3083. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Tessellation Enabled: true
  3084. 07/16/19 16:52:41 RM_FrameUpdate player.render:   LowRes particles: false
  3085. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Brightness: 1.140000
  3086. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  3087. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  3088. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Postfilter:
  3089. 07/16/19 16:52:41 RM_FrameUpdate player.render:    quality: veryhigh
  3090. 07/16/19 16:52:41 RM_FrameUpdate player.render:    glare: true
  3091. 07/16/19 16:52:41 RM_FrameUpdate player.render:    dof: true
  3092. 07/16/19 16:52:41 RM_FrameUpdate player.render:    subsurf: true
  3093. 07/16/19 16:52:41 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  3094. 07/16/19 16:52:41 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  3095. 07/16/19 16:52:41 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  3096. 07/16/19 16:52:41 RM_FrameUpdate player.render: Entering true fullscreen state
  3097. 07/16/19 16:52:41  common.net: gnutls socket initialization finished
  3098. 07/16/19 16:52:41  common.net: Metrics: TLS connected ok: 1
  3099. 07/16/19 16:52:41  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3100. 07/16/19 16:52:41  common.net: Deinitializing gnutls library
  3101. 07/16/19 16:52:41  common.net: Deinitializing gnutls trusted certificates
  3102. 07/16/19 16:52:41  common.net: gnutls deinitialization done
  3103. 07/16/19 16:52:41  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3104. 07/16/19 16:52:41  common.net: Metrics: Socket connected ok
  3105. 07/16/19 16:52:41  common.net: Metrics: Connecting TLS
  3106. 07/16/19 16:52:41  common.net: Initializing gnutls library
  3107. 07/16/19 16:52:41  common.net: gnutls library initialized ok
  3108. 07/16/19 16:52:41  common.net: gnutls socket initialization finished
  3109. 07/16/19 16:52:41  common.net: Metrics: TLS connected ok: 1
  3110. 07/16/19 16:52:41 RM_FrameUpdate player.render: Present begin
  3111. 07/16/19 16:52:41 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  3112. 07/16/19 16:52:41 RM_FrameUpdate player.render: Present end
  3113. 07/16/19 16:52:41  common.net: Deinitializing gnutls library
  3114. 07/16/19 16:52:41  common.net: Deinitializing gnutls trusted certificates
  3115. 07/16/19 16:52:41  common.net: gnutls deinitialization done
  3116. 07/16/19 16:52:41 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  3117. 07/16/19 16:52:41 RM_FrameUpdate player.render: RenderOptionsChanged End
  3118. 07/16/19 16:52:41 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  3119. 07/16/19 16:52:41 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  3120. 07/16/19 16:52:41 RM_RenderThread player.render: 1140: Rendering WorldShadowMap 3984 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  3121. 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5aef000000000000: ConstantBuffer
  3122. 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5aed000000000000: ConstantBuffer
  3123. 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5aeb000000000000: VertexIndexBuffer
  3124. 07/16/19 16:52:41 RM_RenderThread player.render: 1140: Rendering WorldShadowMap 3984 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  3125. 07/16/19 16:52:41 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5ad9000000000000: ConstantBuffer
  3126. 07/16/19 16:52:41 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  3127. 07/16/19 16:52:42 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5a53000000000000: VertexIndexBuffer
  3128. 07/16/19 16:53:02 WorkQueue thread #3 player.render: Allocate buffer 3456Kb GPU Pos 595b000000000000: ConstantBuffer
  3129. 07/16/19 16:53:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 596b000000000000: ConstantBuffer
  3130. 07/16/19 16:53:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5977000000000000: ConstantBuffer
  3131. 07/16/19 16:53:22 RM_FrameUpdate player.controllers: max projectile state size = 87
  3132. 07/16/19 16:53:29  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3133. 07/16/19 16:53:29  common.net: Metrics: Socket connected ok
  3134. 07/16/19 16:53:29  common.net: Metrics: Connecting TLS
  3135. 07/16/19 16:53:29  common.net: Initializing gnutls library
  3136. 07/16/19 16:53:29  common.net: gnutls library initialized ok
  3137. 07/16/19 16:53:29  common.net: gnutls socket initialization finished
  3138. 07/16/19 16:53:29  common.net: Metrics: TLS connected ok: 1
  3139. 07/16/19 16:53:29  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3140. 07/16/19 16:53:29  common.net: Deinitializing gnutls library
  3141. 07/16/19 16:53:29  common.net: Deinitializing gnutls trusted certificates
  3142. 07/16/19 16:53:29  common.net: gnutls deinitialization done
  3143. 07/16/19 16:53:29  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3144. 07/16/19 16:53:29  common.net: Metrics: Socket connected ok
  3145. 07/16/19 16:53:29  common.net: Metrics: Connecting TLS
  3146. 07/16/19 16:53:29  common.net: Initializing gnutls library
  3147. 07/16/19 16:53:29  common.net: gnutls library initialized ok
  3148. 07/16/19 16:53:29  common.net: gnutls socket initialization finished
  3149. 07/16/19 16:53:29  common.net: Metrics: TLS connected ok: 1
  3150. 07/16/19 16:53:29  common.net: Deinitializing gnutls library
  3151. 07/16/19 16:53:29  common.net: Deinitializing gnutls trusted certificates
  3152. 07/16/19 16:53:29  common.net: gnutls deinitialization done
  3153. 07/16/19 16:53:30 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3154. 07/16/19 16:53:30 RM_FrameUpdate player.gui: Flash: 0
  3155. 07/16/19 16:53:30 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  3156. 07/16/19 16:53:30 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  3157. 07/16/19 16:54:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3158. 07/16/19 16:54:37 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3159. 07/16/19 16:54:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3160. 07/16/19 16:54:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3161. 07/16/19 16:54:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3162. 07/16/19 16:54:43 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fd0000000000000: VertexIndexBuffer
  3163. 07/16/19 16:54:43 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fba000000000000: VertexIndexBuffer
  3164. 07/16/19 16:55:23 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3165. 07/16/19 16:55:26 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 611f000000000000: VertexIndexBuffer
  3166. 07/16/19 16:55:27 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 6118000000000000: VertexIndexBuffer
  3167. 07/16/19 16:56:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3168. 07/16/19 16:56:32 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 6129000000000000: ConstantBuffer
  3169. 07/16/19 16:56:32 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5f94000000000000: ConstantBuffer
  3170. 07/16/19 16:57:03 RM_FrameUpdate player.controllers: Match Score: 5
  3171. 07/16/19 16:57:03 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  3172. 07/16/19 16:57:03  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3173. 07/16/19 16:57:03 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  3174. 07/16/19 16:57:03 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  3175. 07/16/19 16:57:03 RM_Input player.render: Waiting for renderer to be idle
  3176. 07/16/19 16:57:03 RM_Input player.render: Renderer idle in 1 ticks
  3177. 07/16/19 16:57:03  common.net: Metrics: Socket connected ok
  3178. 07/16/19 16:57:03  common.net: Metrics: Connecting TLS
  3179. 07/16/19 16:57:03  common.net: Initializing gnutls library
  3180. 07/16/19 16:57:03  common.net: gnutls library initialized ok
  3181. 07/16/19 16:57:03  common.net: gnutls socket initialization finished
  3182. 07/16/19 16:57:03  common.net: Metrics: TLS connected ok: 1
  3183. 07/16/19 16:57:03  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "6879699815502501202","missionPlayerInstanceID": "1656328287865056295","teamID": "2","missionID": "2166391825450452106","missionName": "Assault on Charlemagne Village","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 3558,"weatherSetting": 2,"squadInstanceID": "8668357725916690552","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3184. 07/16/19 16:57:03  common.net: Deinitializing gnutls library
  3185. 07/16/19 16:57:03  common.net: Deinitializing gnutls trusted certificates
  3186. 07/16/19 16:57:03  common.net: gnutls deinitialization done
  3187. 07/16/19 16:57:03  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3188. 07/16/19 16:57:03 RM_Input common.system: Thread RM_ClientReceive (11120) is being killed at eip 0x77A51CBC
  3189. 07/16/19 16:57:03 RM_Input common.system: Thread RM_ClientSend (6500) is being killed at eip 0x77A51FDC
  3190. 07/16/19 16:57:03 RM_Input common.net: terminating GameMetrics
  3191. 07/16/19 16:57:03  common.net: Metrics: Socket connected ok
  3192. 07/16/19 16:57:03  common.net: Metrics: Connecting TLS
  3193. 07/16/19 16:57:03  common.net: Initializing gnutls library
  3194. 07/16/19 16:57:03  common.net: gnutls library initialized ok
  3195. 07/16/19 16:57:04  common.net: gnutls socket initialization finished
  3196. 07/16/19 16:57:04  common.net: Metrics: TLS connected ok: 1
  3197. 07/16/19 16:57:04  common.net: Deinitializing gnutls library
  3198. 07/16/19 16:57:04  common.net: Deinitializing gnutls trusted certificates
  3199. 07/16/19 16:57:04  common.net: gnutls deinitialization done
  3200. 07/16/19 16:57:04  common.net: Metrics: Thread terminating
  3201. 07/16/19 16:57:04 RM_Input common.net: GameMetrics terminated
  3202. 07/16/19 16:58:18  player.application: Hng version: 160255
  3203. 07/16/19 16:58:18  resources.main: Loading weapontemplate from StaticDB
  3204. 07/16/19 16:58:18  resources.main: Loading WeaponModifierTemplate from StaticDB
  3205. 07/16/19 16:58:18  resources.main: Loading ExperienceLevels from StaticDB
  3206. 07/16/19 16:58:18  resources.main: Loading factiontemplate from StaticDB
  3207. 07/16/19 16:58:18  resources.main: Loading armyresourcecategory from StaticDB
  3208. 07/16/19 16:58:18  resources.main: Loading accesspointtemplate from StaticDB
  3209. 07/16/19 16:58:18  resources.main: Loading charactertemplate from StaticDB
  3210. 07/16/19 16:58:18  resources.main: Loading gamemap from StaticDB
  3211. 07/16/19 16:58:18  resources.main: Loading missiontype from StaticDB
  3212. 07/16/19 16:58:18  resources.main: Loading battlefield from StaticDB
  3213. 07/16/19 16:58:18  resources.main: Loading capital from StaticDB
  3214. 07/16/19 16:58:18  resources.main: Loading supplyline from StaticDB
  3215. 07/16/19 16:58:18  resources.main: Loading accesspoint from StaticDB
  3216. 07/16/19 16:58:18  player.render: NVAPI initialized.
  3217. 07/16/19 16:58:18  player.render: NVidia Driver Version: 399.07 - r396_00
  3218. 07/16/19 16:58:18  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  3219. 07/16/19 16:58:18  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  3220. 07/16/19 16:58:18  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  3221. 07/16/19 16:58:19  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  3222. 07/16/19 16:58:19  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  3223. 07/16/19 16:58:19  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  3224. 07/16/19 16:58:19  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  3225. 07/16/19 16:58:19  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  3226. 07/16/19 16:58:19  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  3227. 07/16/19 16:58:19  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  3228. 07/16/19 16:58:19  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  3229. 07/16/19 16:58:19  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  3230. 07/16/19 16:58:19  player.resourcev2: Setting available texture memory to 3839Mb
  3231. 07/16/19 16:58:19  player.resourcev2: Setting maximum texture size to 0
  3232. 07/16/19 16:58:19 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 5078056622013537229 /P 1099944150163423441 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=31.204.148.45:16456 /R useDX12=0 /R render.enable_pbr=0
  3233. 07/16/19 16:58:19 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  3234. 07/16/19 16:58:19  player.render:  DisplayMode 1920x1080
  3235. 07/16/19 16:58:19  player.render:  RenderType LIGHTPREPASS_RENDERER
  3236. 07/16/19 16:58:19 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  3237. 07/16/19 16:58:19  player.render:  Quality veryhigh
  3238. 07/16/19 16:58:19  player.render:   Resolution scale: 1.000000
  3239. 07/16/19 16:58:19  player.render:   LODDistanceMultiplier: 0.400000
  3240. 07/16/19 16:58:19 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  3241. 07/16/19 16:58:19  player.render:   LODTerrainMultiplier: 1.000000
  3242. 07/16/19 16:58:19 RM_Input player.main: Memory information:  Available  Total
  3243. 07/16/19 16:58:19  player.render:   HDR Enabled: true
  3244. 07/16/19 16:58:19 RM_Input player.main: Physical:            9690.17mb, 16245.46mb
  3245. 07/16/19 16:58:19  player.render:   FXAA Enabled: true
  3246. 07/16/19 16:58:19 RM_Input player.main: Pagefile:            9262.87mb, 18677.46mb
  3247. 07/16/19 16:58:19  player.render:   TAA Enabled: false
  3248. 07/16/19 16:58:19 RM_Input player.main: Virtual:             3594.78mb, 4095.88mb
  3249. 07/16/19 16:58:19  player.render:   VSync Enabled: true
  3250. 07/16/19 16:58:19  player.render:   Reflections Enabled: true
  3251. 07/16/19 16:58:19  player.render:   Screenspace Reflections Enabled: true
  3252. 07/16/19 16:58:19  player.render:   Tessellation Enabled: true
  3253. 07/16/19 16:58:19  player.render:   LowRes particles: false
  3254. 07/16/19 16:58:19  player.render:   Brightness: 1.140000
  3255. 07/16/19 16:58:19 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
  3256. 07/16/19 16:58:19  player.render:   Shadows quality: veryhigh
  3257. 07/16/19 16:58:19  player.render:   Clouds quality: veryhigh
  3258. 07/16/19 16:58:19  player.render:   Postfilter:
  3259. 07/16/19 16:58:19  player.render:    quality: veryhigh
  3260. 07/16/19 16:58:19 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
  3261. 07/16/19 16:58:19  player.render:    glare: true
  3262. 07/16/19 16:58:19  player.render:    dof: true
  3263. 07/16/19 16:58:19  player.render:    subsurf: true
  3264. 07/16/19 16:58:19  player.render:   Fullscreen Enabled: true
  3265. 07/16/19 16:58:19  player.render:   True Fullscreen Enabled: true
  3266. 07/16/19 16:58:19 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
  3267. 07/16/19 16:58:20 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  3268. 07/16/19 16:58:20 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  3269. 07/16/19 16:58:20 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  3270. 07/16/19 16:58:20 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  3271. 07/16/19 16:58:20 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  3272. 07/16/19 16:58:20 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  3273. 07/16/19 16:58:20 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  3274. 07/16/19 16:58:20 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  3275. 07/16/19 16:58:20 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  3276. 07/16/19 16:58:20 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  3277. 07/16/19 16:58:20 RM_Input player.application: MissionSession: 1099944150163423441, LoginSession: 8783453714125579246
  3278. 07/16/19 16:58:20 RM_FrameUpdate player.application: GAMESERVERID 1
  3279. 07/16/19 16:58:20 RM_FrameUpdate player.application: Pre Init - client
  3280. 07/16/19 16:58:20 RM_FrameUpdate player.application: Action host: 31.204.148.45:16456
  3281. 07/16/19 16:58:20 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 1099944150163423441 == 1099944150163423441
  3282. 07/16/19 16:58:20 RM_FrameUpdate player.application: Starting client 31.204.148.45:16456
  3283. 07/16/19 16:58:20 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (7320) -------
  3284. 07/16/19 16:58:20 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  3285. 07/16/19 16:58:21 RM_IRC_SessionClient player.controllers: Chat connected
  3286. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  3287. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  3288. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  3289. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  3290. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  3291. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  3292. 07/16/19 16:58:22 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  3293. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
  3294. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
  3295. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
  3296. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
  3297. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
  3298. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
  3299. 07/16/19 16:58:22 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
  3300. 07/16/19 16:58:22 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  3301. 07/16/19 16:58:22 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
  3302. 07/16/19 16:58:23 RM_FrameUpdate player.controllers: Connect to server 31.204.148.45:16456
  3303. 07/16/19 16:58:23  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3304. 07/16/19 16:58:23 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 155.316 ms ***
  3305. 07/16/19 16:58:23 RM_ClientSend player.controllers: Connecting to server 31.204.148.45:16456...
  3306. 07/16/19 16:58:23 RM_ClientReceive player.controllers: setting high mtu
  3307. 07/16/19 16:58:23  common.net: Metrics: Socket connected ok
  3308. 07/16/19 16:58:23  common.net: Metrics: Connecting TLS
  3309. 07/16/19 16:58:23  common.net: Initializing gnutls library
  3310. 07/16/19 16:58:23  common.net: gnutls library initialized ok
  3311. 07/16/19 16:58:23 RM_FrameUpdate player.controllers: Connect OK ClientId: 23
  3312. 07/16/19 16:58:23 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  3313. 07/16/19 16:58:23 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 139.186 ms ***
  3314. 07/16/19 16:58:23  common.net: gnutls socket initialization finished
  3315. 07/16/19 16:58:23  common.net: Metrics: TLS connected ok: 1
  3316. 07/16/19 16:58:23  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "5078056622013537229","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3317. 07/16/19 16:58:23  common.net: Deinitializing gnutls library
  3318. 07/16/19 16:58:23  common.net: Deinitializing gnutls trusted certificates
  3319. 07/16/19 16:58:23  common.net: gnutls deinitialization done
  3320. 07/16/19 16:58:23  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3321. 07/16/19 16:58:23 WorkQueue thread #0 player.application: Installing soundbank
  3322. 07/16/19 16:58:23  common.net: Metrics: Socket connected ok
  3323. 07/16/19 16:58:23  common.net: Metrics: Connecting TLS
  3324. 07/16/19 16:58:23  common.net: Initializing gnutls library
  3325. 07/16/19 16:58:23  common.net: gnutls library initialized ok
  3326. 07/16/19 16:58:23  common.net: gnutls socket initialization finished
  3327. 07/16/19 16:58:23  common.net: Metrics: TLS connected ok: 1
  3328. 07/16/19 16:58:23  common.net: Deinitializing gnutls library
  3329. 07/16/19 16:58:23  common.net: Deinitializing gnutls trusted certificates
  3330. 07/16/19 16:58:23  common.net: gnutls deinitialization done
  3331. 07/16/19 16:58:23  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3332. 07/16/19 16:58:23  common.net: Metrics: Socket connected ok
  3333. 07/16/19 16:58:23  common.net: Metrics: Connecting TLS
  3334. 07/16/19 16:58:23  common.net: Initializing gnutls library
  3335. 07/16/19 16:58:23  common.net: gnutls library initialized ok
  3336. 07/16/19 16:58:24  common.net: gnutls socket initialization finished
  3337. 07/16/19 16:58:24  common.net: Metrics: TLS connected ok: 1
  3338. 07/16/19 16:58:24  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3339. 07/16/19 16:58:24  common.net: Deinitializing gnutls library
  3340. 07/16/19 16:58:24  common.net: Deinitializing gnutls trusted certificates
  3341. 07/16/19 16:58:24  common.net: gnutls deinitialization done
  3342. 07/16/19 16:58:24  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3343. 07/16/19 16:58:24  common.net: Metrics: Socket connected ok
  3344. 07/16/19 16:58:24  common.net: Metrics: Connecting TLS
  3345. 07/16/19 16:58:24  common.net: Initializing gnutls library
  3346. 07/16/19 16:58:24  common.net: gnutls library initialized ok
  3347. 07/16/19 16:58:24  common.net: gnutls socket initialization finished
  3348. 07/16/19 16:58:24  common.net: Metrics: TLS connected ok: 1
  3349. 07/16/19 16:58:24  common.net: Deinitializing gnutls library
  3350. 07/16/19 16:58:24  common.net: Deinitializing gnutls trusted certificates
  3351. 07/16/19 16:58:24  common.net: gnutls deinitialization done
  3352. 07/16/19 16:58:28 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  3353. 07/16/19 16:58:28 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  3354. 07/16/19 16:58:31 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  3355. 07/16/19 16:58:31 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  3356. 07/16/19 16:58:31 RM_LoadThread player.application: add JobWaitCanary
  3357. 07/16/19 16:58:31 RM_LoadThread player.application: wait JobWaitCanary
  3358. 07/16/19 16:58:31 WorkQueue thread #2 player.application: JobWaitCanary ok
  3359. 07/16/19 16:58:32 WorkQueue thread #0 player.application: Unloading soundbank
  3360. 07/16/19 16:58:32 WorkQueue thread #3 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  3361. 07/16/19 16:58:32 WorkQueue thread #3 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  3362. 07/16/19 16:58:33 WorkQueue thread #3 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  3363. 07/16/19 16:58:33 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 565.324400 ms, spinCount 9490, threadId 2072, threadName "WorkQueue thread #2"
  3364. 07/16/19 16:58:33 WorkQueue thread #3 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 701.169300 ms, spinCount 30044, threadId 11356, threadName "WorkQueue thread #3"
  3365. 07/16/19 16:58:33 WorkQueue thread #3 player.physics: Adding actor for heightfield in physics scene 'effect'
  3366. 07/16/19 16:58:34 WorkQueue thread #3 player.render: loadtime hashing: shaders 491.102600 ms, layout 52.022800 ms
  3367. 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3368. 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3369. 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3370. 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3371. 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3372. 07/16/19 16:58:34 WorkQueue thread #3 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3373. 07/16/19 16:58:34 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  3374. 07/16/19 16:58:34 WorkQueue thread #3 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  3375. 07/16/19 16:58:34 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  3376. 07/16/19 16:58:34 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  3377. 07/16/19 16:58:34 WorkQueue thread #3 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  3378. 07/16/19 16:58:34 WorkQueue thread #3 player.application: SceneBegin done
  3379. 07/16/19 16:58:34 WorkQueue thread #3 player.system: Allocated 0.00Mb Peak 0.00Mb
  3380. 07/16/19 16:58:34 WorkQueue thread #3 player.application: Nodeinit done
  3381. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  3382. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  3383. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  3384. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  3385. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  3386. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  3387. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  3388. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  3389. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  3390. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  3391. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  3392. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  3393. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  3394. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  3395. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  3396. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  3397. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  3398. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  3399. 07/16/19 16:58:35 WorkQueue thread #3 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  3400. 07/16/19 16:58:35 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2694.434300 ms, spinCount 11607, threadId 11132, threadName "RM_LoadThread"
  3401. 07/16/19 16:58:35 RM_LoadThread player.application: Load time 11.76 sec
  3402. 07/16/19 16:58:35  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3403. 07/16/19 16:58:35 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
  3404. 07/16/19 16:58:35  common.net: Metrics: Socket connected ok
  3405. 07/16/19 16:58:35  common.net: Metrics: Connecting TLS
  3406. 07/16/19 16:58:35  common.net: Initializing gnutls library
  3407. 07/16/19 16:58:35  common.net: gnutls library initialized ok
  3408. 07/16/19 16:58:35  common.net: gnutls socket initialization finished
  3409. 07/16/19 16:58:35  common.net: Metrics: TLS connected ok: 1
  3410. 07/16/19 16:58:35  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3411. 07/16/19 16:58:35  common.net: Deinitializing gnutls library
  3412. 07/16/19 16:58:35  common.net: Deinitializing gnutls trusted certificates
  3413. 07/16/19 16:58:35  common.net: gnutls deinitialization done
  3414. 07/16/19 16:58:35  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3415. 07/16/19 16:58:36  common.net: Metrics: Socket connected ok
  3416. 07/16/19 16:58:36  common.net: Metrics: Connecting TLS
  3417. 07/16/19 16:58:36  common.net: Initializing gnutls library
  3418. 07/16/19 16:58:36  common.net: gnutls library initialized ok
  3419. 07/16/19 16:58:36  common.net: gnutls socket initialization finished
  3420. 07/16/19 16:58:36  common.net: Metrics: TLS connected ok: 1
  3421. 07/16/19 16:58:36 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  3422. 07/16/19 16:58:36 RM_FrameUpdate player.application: Showing window
  3423. 07/16/19 16:58:36 RM_RenderThread player.render: 13112: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  3424. 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b47000000000000: ConstantBuffer
  3425. 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b45000000000000: ConstantBuffer
  3426. 07/16/19 16:58:36  common.net: Deinitializing gnutls library
  3427. 07/16/19 16:58:36  common.net: Deinitializing gnutls trusted certificates
  3428. 07/16/19 16:58:36  common.net: gnutls deinitialization done
  3429. 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  3430. 07/16/19 16:58:36 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 72.931700 ms, spinCount 25, threadId 7320, threadName "RM_FrameUpdate"
  3431. 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderOptions:
  3432. 07/16/19 16:58:36 RM_FrameUpdate player.render:  Current:
  3433. 07/16/19 16:58:36 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  3434. 07/16/19 16:58:36 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  3435. 07/16/19 16:58:36 RM_FrameUpdate player.render:  Quality veryhigh
  3436. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  3437. 07/16/19 16:58:36 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  3438. 07/16/19 16:58:36 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  3439. 07/16/19 16:58:36 RM_FrameUpdate player.render:   HDR Enabled: true
  3440. 07/16/19 16:58:36 RM_FrameUpdate player.render:   FXAA Enabled: true
  3441. 07/16/19 16:58:36 RM_FrameUpdate player.render:   TAA Enabled: false
  3442. 07/16/19 16:58:36 RM_FrameUpdate player.render:   VSync Enabled: true
  3443. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Reflections Enabled: true
  3444. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  3445. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Tessellation Enabled: true
  3446. 07/16/19 16:58:36 RM_FrameUpdate player.render:   LowRes particles: false
  3447. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Brightness: 1.140000
  3448. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  3449. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  3450. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Postfilter:
  3451. 07/16/19 16:58:36 RM_FrameUpdate player.render:    quality: veryhigh
  3452. 07/16/19 16:58:36 RM_FrameUpdate player.render:    glare: true
  3453. 07/16/19 16:58:36 RM_FrameUpdate player.render:    dof: true
  3454. 07/16/19 16:58:36 RM_FrameUpdate player.render:    subsurf: true
  3455. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  3456. 07/16/19 16:58:36 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  3457. 07/16/19 16:58:36 RM_FrameUpdate player.render:  Wanted:
  3458. 07/16/19 16:58:36 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  3459. 07/16/19 16:58:36 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  3460. 07/16/19 16:58:36 RM_FrameUpdate player.render:  Quality veryhigh
  3461. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  3462. 07/16/19 16:58:36 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  3463. 07/16/19 16:58:36 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  3464. 07/16/19 16:58:36 RM_FrameUpdate player.render:   HDR Enabled: true
  3465. 07/16/19 16:58:36 RM_FrameUpdate player.render:   FXAA Enabled: true
  3466. 07/16/19 16:58:36 RM_FrameUpdate player.render:   TAA Enabled: false
  3467. 07/16/19 16:58:36 RM_FrameUpdate player.render:   VSync Enabled: true
  3468. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Reflections Enabled: true
  3469. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  3470. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Tessellation Enabled: true
  3471. 07/16/19 16:58:36 RM_FrameUpdate player.render:   LowRes particles: false
  3472. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Brightness: 1.140000
  3473. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  3474. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  3475. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Postfilter:
  3476. 07/16/19 16:58:36 RM_FrameUpdate player.render:    quality: veryhigh
  3477. 07/16/19 16:58:36 RM_FrameUpdate player.render:    glare: true
  3478. 07/16/19 16:58:36 RM_FrameUpdate player.render:    dof: true
  3479. 07/16/19 16:58:36 RM_FrameUpdate player.render:    subsurf: true
  3480. 07/16/19 16:58:36 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  3481. 07/16/19 16:58:36 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  3482. 07/16/19 16:58:36 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  3483. 07/16/19 16:58:36 RM_FrameUpdate player.render: Entering true fullscreen state
  3484. 07/16/19 16:58:36 RM_FrameUpdate player.render: Present begin
  3485. 07/16/19 16:58:36 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  3486. 07/16/19 16:58:36 RM_FrameUpdate player.render: Present end
  3487. 07/16/19 16:58:36 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  3488. 07/16/19 16:58:36 RM_FrameUpdate player.render: RenderOptionsChanged End
  3489. 07/16/19 16:58:36 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  3490. 07/16/19 16:58:36 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  3491. 07/16/19 16:58:36 RM_RenderThread player.render: 13112: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  3492. 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b21000000000000: ConstantBuffer
  3493. 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b1f000000000000: ConstantBuffer
  3494. 07/16/19 16:58:36 RM_RenderThread player.render: 13112: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  3495. 07/16/19 16:58:36 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b13000000000000: ConstantBuffer
  3496. 07/16/19 16:58:40 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  3497. 07/16/19 16:58:58 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3498. 07/16/19 16:58:58 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3499. 07/16/19 16:59:07  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3500. 07/16/19 16:59:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5c68000000000000: ConstantBuffer
  3501. 07/16/19 16:59:07  common.net: Metrics: Socket connected ok
  3502. 07/16/19 16:59:07  common.net: Metrics: Connecting TLS
  3503. 07/16/19 16:59:07  common.net: Initializing gnutls library
  3504. 07/16/19 16:59:07  common.net: gnutls library initialized ok
  3505. 07/16/19 16:59:07  common.net: gnutls socket initialization finished
  3506. 07/16/19 16:59:07  common.net: Metrics: TLS connected ok: 1
  3507. 07/16/19 16:59:07  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3508. 07/16/19 16:59:07  common.net: Deinitializing gnutls library
  3509. 07/16/19 16:59:07  common.net: Deinitializing gnutls trusted certificates
  3510. 07/16/19 16:59:07  common.net: gnutls deinitialization done
  3511. 07/16/19 16:59:07  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3512. 07/16/19 16:59:07  common.net: Metrics: Socket connected ok
  3513. 07/16/19 16:59:07  common.net: Metrics: Connecting TLS
  3514. 07/16/19 16:59:07  common.net: Initializing gnutls library
  3515. 07/16/19 16:59:07  common.net: gnutls library initialized ok
  3516. 07/16/19 16:59:07  common.net: gnutls socket initialization finished
  3517. 07/16/19 16:59:07  common.net: Metrics: TLS connected ok: 1
  3518. 07/16/19 16:59:07  common.net: Deinitializing gnutls library
  3519. 07/16/19 16:59:07  common.net: Deinitializing gnutls trusted certificates
  3520. 07/16/19 16:59:07  common.net: gnutls deinitialization done
  3521. 07/16/19 16:59:14  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3522. 07/16/19 16:59:14  common.net: Metrics: Socket connected ok
  3523. 07/16/19 16:59:14  common.net: Metrics: Connecting TLS
  3524. 07/16/19 16:59:14  common.net: Initializing gnutls library
  3525. 07/16/19 16:59:14  common.net: gnutls library initialized ok
  3526. 07/16/19 16:59:14  common.net: gnutls socket initialization finished
  3527. 07/16/19 16:59:14  common.net: Metrics: TLS connected ok: 1
  3528. 07/16/19 16:59:14  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3529. 07/16/19 16:59:14  common.net: Deinitializing gnutls library
  3530. 07/16/19 16:59:14  common.net: Deinitializing gnutls trusted certificates
  3531. 07/16/19 16:59:14  common.net: gnutls deinitialization done
  3532. 07/16/19 16:59:14  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3533. 07/16/19 16:59:14  common.net: Metrics: Socket connected ok
  3534. 07/16/19 16:59:14  common.net: Metrics: Connecting TLS
  3535. 07/16/19 16:59:14  common.net: Initializing gnutls library
  3536. 07/16/19 16:59:14  common.net: gnutls library initialized ok
  3537. 07/16/19 16:59:15  common.net: gnutls socket initialization finished
  3538. 07/16/19 16:59:15  common.net: Metrics: TLS connected ok: 1
  3539. 07/16/19 16:59:15  common.net: Deinitializing gnutls library
  3540. 07/16/19 16:59:15  common.net: Deinitializing gnutls trusted certificates
  3541. 07/16/19 16:59:15  common.net: gnutls deinitialization done
  3542. 07/16/19 16:59:16 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3543. 07/16/19 16:59:16 RM_FrameUpdate player.gui: Flash: 0
  3544. 07/16/19 16:59:16 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  3545. 07/16/19 16:59:16 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  3546. 07/16/19 16:59:49 RM_FrameUpdate player.controllers: max projectile state size = 68
  3547. 07/16/19 16:59:52 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5e14000000000000: VertexIndexBuffer
  3548. 07/16/19 16:59:52 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5e15000000000000: VertexIndexBuffer
  3549. 07/16/19 17:00:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5e30000000000000: ConstantBuffer
  3550. 07/16/19 17:00:02 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5e6c000000000000: ConstantBuffer
  3551. 07/16/19 17:00:08 RM_FrameUpdate player.controllers: max projectile state size = 87
  3552. 07/16/19 17:00:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3553. 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f7e000000000000: VertexIndexBuffer
  3554. 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f7f000000000000: VertexIndexBuffer
  3555. 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5f75000000000000: VertexIndexBuffer
  3556. 07/16/19 17:00:47 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5e15000000000000: VertexIndexBuffer
  3557. 07/16/19 17:01:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3558. 07/16/19 17:01:51 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3559. 07/16/19 17:03:32 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3560. 07/16/19 17:06:23 RM_FrameUpdate player.controllers: Match Score: 5
  3561. 07/16/19 17:06:23 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  3562. 07/16/19 17:06:23  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3563. 07/16/19 17:06:23 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  3564. 07/16/19 17:06:23 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  3565. 07/16/19 17:06:23 RM_Input player.render: Waiting for renderer to be idle
  3566. 07/16/19 17:06:23 RM_Input player.render: Renderer idle in 1 ticks
  3567. 07/16/19 17:06:23  common.net: Metrics: Socket connected ok
  3568. 07/16/19 17:06:23  common.net: Metrics: Connecting TLS
  3569. 07/16/19 17:06:23  common.net: Initializing gnutls library
  3570. 07/16/19 17:06:23  common.net: gnutls library initialized ok
  3571. 07/16/19 17:06:23  common.net: gnutls socket initialization finished
  3572. 07/16/19 17:06:23  common.net: Metrics: TLS connected ok: 1
  3573. 07/16/19 17:06:23  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "8407551536790008070","missionPlayerInstanceID": "1099944150163423441","teamID": "2","missionID": "5078056622013537229","missionName": "Assault on Evison Village","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 555,"weatherSetting": 2,"squadInstanceID": "7771262201482866848","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3574. 07/16/19 17:06:23  common.net: Deinitializing gnutls library
  3575. 07/16/19 17:06:23  common.net: Deinitializing gnutls trusted certificates
  3576. 07/16/19 17:06:23  common.net: gnutls deinitialization done
  3577. 07/16/19 17:06:23  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3578. 07/16/19 17:06:23  common.net: Metrics: Socket connected ok
  3579. 07/16/19 17:06:23  common.net: Metrics: Connecting TLS
  3580. 07/16/19 17:06:23  common.net: Initializing gnutls library
  3581. 07/16/19 17:06:23  common.net: gnutls library initialized ok
  3582. 07/16/19 17:06:23 RM_Input common.system: Thread RM_ClientReceive (3132) is being killed at eip 0x77A51CBC
  3583. 07/16/19 17:06:23 RM_Input common.system: Thread RM_ClientSend (10904) is being killed at eip 0x77A51FDC
  3584. 07/16/19 17:06:23 RM_Input common.net: terminating GameMetrics
  3585. 07/16/19 17:06:23  common.net: gnutls socket initialization finished
  3586. 07/16/19 17:06:23  common.net: Metrics: TLS connected ok: 1
  3587. 07/16/19 17:06:24  common.net: Deinitializing gnutls library
  3588. 07/16/19 17:06:24  common.net: Deinitializing gnutls trusted certificates
  3589. 07/16/19 17:06:24  common.net: gnutls deinitialization done
  3590. 07/16/19 17:06:24  common.net: Metrics: Thread terminating
  3591. 07/16/19 17:06:24 RM_Input common.net: GameMetrics terminated
  3592. 07/16/19 17:07:03  player.application: Hng version: 160255
  3593. 07/16/19 17:07:03  resources.main: Loading weapontemplate from StaticDB
  3594. 07/16/19 17:07:03  resources.main: Loading WeaponModifierTemplate from StaticDB
  3595. 07/16/19 17:07:03  resources.main: Loading ExperienceLevels from StaticDB
  3596. 07/16/19 17:07:03  resources.main: Loading factiontemplate from StaticDB
  3597. 07/16/19 17:07:03  resources.main: Loading armyresourcecategory from StaticDB
  3598. 07/16/19 17:07:03  resources.main: Loading accesspointtemplate from StaticDB
  3599. 07/16/19 17:07:03  resources.main: Loading charactertemplate from StaticDB
  3600. 07/16/19 17:07:03  resources.main: Loading gamemap from StaticDB
  3601. 07/16/19 17:07:03  resources.main: Loading missiontype from StaticDB
  3602. 07/16/19 17:07:03  resources.main: Loading battlefield from StaticDB
  3603. 07/16/19 17:07:03  resources.main: Loading capital from StaticDB
  3604. 07/16/19 17:07:03  resources.main: Loading supplyline from StaticDB
  3605. 07/16/19 17:07:03  resources.main: Loading accesspoint from StaticDB
  3606. 07/16/19 17:07:04  player.render: NVAPI initialized.
  3607. 07/16/19 17:07:04  player.render: NVidia Driver Version: 399.07 - r396_00
  3608. 07/16/19 17:07:04  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  3609. 07/16/19 17:07:04  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  3610. 07/16/19 17:07:04  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  3611. 07/16/19 17:07:04  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  3612. 07/16/19 17:07:04  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  3613. 07/16/19 17:07:04  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  3614. 07/16/19 17:07:04  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  3615. 07/16/19 17:07:04  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  3616. 07/16/19 17:07:04  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  3617. 07/16/19 17:07:04  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  3618. 07/16/19 17:07:04  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  3619. 07/16/19 17:07:04  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  3620. 07/16/19 17:07:04  player.resourcev2: Setting available texture memory to 3839Mb
  3621. 07/16/19 17:07:04  player.resourcev2: Setting maximum texture size to 0
  3622. 07/16/19 17:07:05 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 5730481315893453539 /P 3579098080270331528 /W 37.48.111.65:15150 /lang de /NOSERVER /H 0 /PS 8783453714125579246 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=8783453714125579246::P1GQeteAaaVrptqQmnGt2pNltQo /R sync.delayShow=1 /R actionhost=91.218.245.70:16201 /R useDX12=0 /R render.enable_pbr=0
  3623. 07/16/19 17:07:05 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  3624. 07/16/19 17:07:05  player.render:  DisplayMode 1920x1080
  3625. 07/16/19 17:07:05  player.render:  RenderType LIGHTPREPASS_RENDERER
  3626. 07/16/19 17:07:05 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  3627. 07/16/19 17:07:05  player.render:  Quality veryhigh
  3628. 07/16/19 17:07:05  player.render:   Resolution scale: 1.000000
  3629. 07/16/19 17:07:05  player.render:   LODDistanceMultiplier: 0.400000
  3630. 07/16/19 17:07:05 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  3631. 07/16/19 17:07:05  player.render:   LODTerrainMultiplier: 1.000000
  3632. 07/16/19 17:07:05 RM_Input player.main: Memory information:  Available  Total
  3633. 07/16/19 17:07:05  player.render:   HDR Enabled: true
  3634. 07/16/19 17:07:05 RM_Input player.main: Physical:            9718.00mb, 16245.46mb
  3635. 07/16/19 17:07:05  player.render:   FXAA Enabled: true
  3636. 07/16/19 17:07:05 RM_Input player.main: Pagefile:            9243.75mb, 18677.46mb
  3637. 07/16/19 17:07:05  player.render:   TAA Enabled: false
  3638. 07/16/19 17:07:05 RM_Input player.main: Virtual:             3594.80mb, 4095.88mb
  3639. 07/16/19 17:07:05  player.render:   VSync Enabled: true
  3640. 07/16/19 17:07:05  player.render:   Reflections Enabled: true
  3641. 07/16/19 17:07:05  player.render:   Screenspace Reflections Enabled: true
  3642. 07/16/19 17:07:05  player.render:   Tessellation Enabled: true
  3643. 07/16/19 17:07:05  player.render:   LowRes particles: false
  3644. 07/16/19 17:07:05  player.render:   Brightness: 1.140000
  3645. 07/16/19 17:07:05  player.render:   Shadows quality: veryhigh
  3646. 07/16/19 17:07:05  player.render:   Clouds quality: veryhigh
  3647. 07/16/19 17:07:05  player.render:   Postfilter:
  3648. 07/16/19 17:07:05 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.65:15150
  3649. 07/16/19 17:07:05  player.render:    quality: veryhigh
  3650. 07/16/19 17:07:05  player.render:    glare: true
  3651. 07/16/19 17:07:05  player.render:    dof: true
  3652. 07/16/19 17:07:05 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.65 Port: 15150
  3653. 07/16/19 17:07:05  player.render:    subsurf: true
  3654. 07/16/19 17:07:05  player.render:   Fullscreen Enabled: true
  3655. 07/16/19 17:07:05  player.render:   True Fullscreen Enabled: true
  3656. 07/16/19 17:07:05 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.65:15150
  3657. 07/16/19 17:07:05 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  3658. 07/16/19 17:07:05 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  3659. 07/16/19 17:07:05 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  3660. 07/16/19 17:07:05 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  3661. 07/16/19 17:07:05 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  3662. 07/16/19 17:07:05 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  3663. 07/16/19 17:07:05 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  3664. 07/16/19 17:07:05 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  3665. 07/16/19 17:07:05 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  3666. 07/16/19 17:07:05 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  3667. 07/16/19 17:07:05 RM_Input player.application: MissionSession: 3579098080270331528, LoginSession: 8783453714125579246
  3668. 07/16/19 17:07:05 RM_FrameUpdate player.application: GAMESERVERID 1
  3669. 07/16/19 17:07:05 RM_FrameUpdate player.application: Pre Init - client
  3670. 07/16/19 17:07:05 RM_FrameUpdate player.application: Action host: 91.218.245.70:16201
  3671. 07/16/19 17:07:05 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 3579098080270331528 == 3579098080270331528
  3672. 07/16/19 17:07:05 RM_FrameUpdate player.application: Starting client 91.218.245.70:16201
  3673. 07/16/19 17:07:06 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (2300) -------
  3674. 07/16/19 17:07:06 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  3675. 07/16/19 17:07:06 RM_IRC_SessionClient player.controllers: Chat connected
  3676. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  3677. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  3678. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  3679. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  3680. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  3681. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  3682. 07/16/19 17:07:08 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  3683. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
  3684. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
  3685. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
  3686. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
  3687. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
  3688. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
  3689. 07/16/19 17:07:08 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
  3690. 07/16/19 17:07:08 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  3691. 07/16/19 17:07:08 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 8783453714125579246
  3692. 07/16/19 17:07:08 RM_FrameUpdate player.controllers: Connect to server 91.218.245.70:16201
  3693. 07/16/19 17:07:08  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3694. 07/16/19 17:07:08 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 157.406 ms ***
  3695. 07/16/19 17:07:08 RM_ClientSend player.controllers: Connecting to server 91.218.245.70:16201...
  3696. 07/16/19 17:07:08 RM_ClientReceive player.controllers: setting high mtu
  3697. 07/16/19 17:07:08  common.net: Metrics: Socket connected ok
  3698. 07/16/19 17:07:08  common.net: Metrics: Connecting TLS
  3699. 07/16/19 17:07:08  common.net: Initializing gnutls library
  3700. 07/16/19 17:07:08  common.net: gnutls library initialized ok
  3701. 07/16/19 17:07:08 RM_FrameUpdate player.controllers: Connect OK ClientId: 11
  3702. 07/16/19 17:07:08  common.net: gnutls socket initialization finished
  3703. 07/16/19 17:07:08  common.net: Metrics: TLS connected ok: 1
  3704. 07/16/19 17:07:08 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  3705. 07/16/19 17:07:08 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 160.549 ms ***
  3706. 07/16/19 17:07:08  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"missionID": "5730481315893453539","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3707. 07/16/19 17:07:08  common.net: Deinitializing gnutls library
  3708. 07/16/19 17:07:08  common.net: Deinitializing gnutls trusted certificates
  3709. 07/16/19 17:07:08  common.net: gnutls deinitialization done
  3710. 07/16/19 17:07:08  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3711. 07/16/19 17:07:08 WorkQueue thread #3 player.application: Installing soundbank
  3712. 07/16/19 17:07:08  common.net: Metrics: Socket connected ok
  3713. 07/16/19 17:07:08  common.net: Metrics: Connecting TLS
  3714. 07/16/19 17:07:08  common.net: Initializing gnutls library
  3715. 07/16/19 17:07:08  common.net: gnutls library initialized ok
  3716. 07/16/19 17:07:09  common.net: gnutls socket initialization finished
  3717. 07/16/19 17:07:09  common.net: Metrics: TLS connected ok: 1
  3718. 07/16/19 17:07:09  common.net: Deinitializing gnutls library
  3719. 07/16/19 17:07:09  common.net: Deinitializing gnutls trusted certificates
  3720. 07/16/19 17:07:09  common.net: gnutls deinitialization done
  3721. 07/16/19 17:07:09  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3722. 07/16/19 17:07:09  common.net: Metrics: Socket connected ok
  3723. 07/16/19 17:07:09  common.net: Metrics: Connecting TLS
  3724. 07/16/19 17:07:09  common.net: Initializing gnutls library
  3725. 07/16/19 17:07:09  common.net: gnutls library initialized ok
  3726. 07/16/19 17:07:09  common.net: gnutls socket initialization finished
  3727. 07/16/19 17:07:09  common.net: Metrics: TLS connected ok: 1
  3728. 07/16/19 17:07:09  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3729. 07/16/19 17:07:09  common.net: Deinitializing gnutls library
  3730. 07/16/19 17:07:09  common.net: Deinitializing gnutls trusted certificates
  3731. 07/16/19 17:07:09  common.net: gnutls deinitialization done
  3732. 07/16/19 17:07:09  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3733. 07/16/19 17:07:09  common.net: Metrics: Socket connected ok
  3734. 07/16/19 17:07:09  common.net: Metrics: Connecting TLS
  3735. 07/16/19 17:07:09  common.net: Initializing gnutls library
  3736. 07/16/19 17:07:09  common.net: gnutls library initialized ok
  3737. 07/16/19 17:07:09  common.net: gnutls socket initialization finished
  3738. 07/16/19 17:07:09  common.net: Metrics: TLS connected ok: 1
  3739. 07/16/19 17:07:09  common.net: Deinitializing gnutls library
  3740. 07/16/19 17:07:09  common.net: Deinitializing gnutls trusted certificates
  3741. 07/16/19 17:07:09  common.net: gnutls deinitialization done
  3742. 07/16/19 17:07:13 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  3743. 07/16/19 17:07:13 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  3744. 07/16/19 17:07:16 RM_LoadThread player.resourcev2: The dustbin man removed 19.35 mb
  3745. 07/16/19 17:07:16 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T01M01_MediumFrenchVillage.rsn' RO:319011444 bytes(304.23mb), RW:19181440 bytes(18.29mb)
  3746. 07/16/19 17:07:16 RM_LoadThread player.application: add JobWaitCanary
  3747. 07/16/19 17:07:16 RM_LoadThread player.application: wait JobWaitCanary
  3748. 07/16/19 17:07:16 WorkQueue thread #1 player.application: JobWaitCanary ok
  3749. 07/16/19 17:07:17 WorkQueue thread #3 player.application: Unloading soundbank
  3750. 07/16/19 17:07:17 WorkQueue thread #0 player.physics: Installing physics scene 'effect' with 101420 scene nodes
  3751. 07/16/19 17:07:18 WorkQueue thread #0 player.physics: physics scene instancing: TotalTerrainPassives 14256, TotalDestructionPassives 248
  3752. 07/16/19 17:07:18 WorkQueue thread #0 player.physics: Physics scene: effect has 10812 actors and 85812 shapes
  3753. 07/16/19 17:07:19 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 1259.621900 ms, spinCount 3711, threadId 13696, threadName "WorkQueue thread #2"
  3754. 07/16/19 17:07:19 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
  3755. 07/16/19 17:07:19 WorkQueue thread #2 player.render: loadtime hashing: shaders 495.260376 ms, layout 51.640701 ms
  3756. 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3757. 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3758. 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3759. 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3760. 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3761. 07/16/19 17:07:19 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  3762. 07/16/19 17:07:20 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  3763. 07/16/19 17:07:20 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  3764. 07/16/19 17:07:20 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  3765. 07/16/19 17:07:20 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  3766. 07/16/19 17:07:20 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  3767. 07/16/19 17:07:20 WorkQueue thread #2 player.application: SceneBegin done
  3768. 07/16/19 17:07:20 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
  3769. 07/16/19 17:07:20 WorkQueue thread #2 player.application: Nodeinit done
  3770. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  3771. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  3772. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  3773. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  3774. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  3775. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  3776. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  3777. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  3778. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  3779. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  3780. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  3781. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  3782. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  3783. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  3784. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  3785. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  3786. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  3787. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  3788. 07/16/19 17:07:20 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  3789. 07/16/19 17:07:20 RM_LoadThread resources.main: *** LongSpin "WorkQueue WaitIdle": 2693.887000 ms, spinCount 4441, threadId 2584, threadName "RM_LoadThread"
  3790. 07/16/19 17:07:20 RM_LoadThread player.application: Load time 11.75 sec
  3791. 07/16/19 17:07:21  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3792. 07/16/19 17:07:21 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
  3793. 07/16/19 17:07:21  common.net: Metrics: Socket connected ok
  3794. 07/16/19 17:07:21  common.net: Metrics: Connecting TLS
  3795. 07/16/19 17:07:21  common.net: Initializing gnutls library
  3796. 07/16/19 17:07:21  common.net: gnutls library initialized ok
  3797. 07/16/19 17:07:21  common.net: gnutls socket initialization finished
  3798. 07/16/19 17:07:21  common.net: Metrics: TLS connected ok: 1
  3799. 07/16/19 17:07:21  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3800. 07/16/19 17:07:21  common.net: Deinitializing gnutls library
  3801. 07/16/19 17:07:21  common.net: Deinitializing gnutls trusted certificates
  3802. 07/16/19 17:07:21  common.net: gnutls deinitialization done
  3803. 07/16/19 17:07:21  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3804. 07/16/19 17:07:21  common.net: Metrics: Socket connected ok
  3805. 07/16/19 17:07:21  common.net: Metrics: Connecting TLS
  3806. 07/16/19 17:07:21  common.net: Initializing gnutls library
  3807. 07/16/19 17:07:21  common.net: gnutls library initialized ok
  3808. 07/16/19 17:07:21 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T01M01_Ingamemap.0.png
  3809. 07/16/19 17:07:21  common.net: gnutls socket initialization finished
  3810. 07/16/19 17:07:21  common.net: Metrics: TLS connected ok: 1
  3811. 07/16/19 17:07:21 RM_FrameUpdate player.application: Showing window
  3812. 07/16/19 17:07:21 RM_RenderThread player.render: 9896: Rendering WorldShadowMap 4255 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  3813. 07/16/19 17:07:21 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b47000000000000: ConstantBuffer
  3814. 07/16/19 17:07:21 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b45000000000000: ConstantBuffer
  3815. 07/16/19 17:07:21 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  3816. 07/16/19 17:07:21  common.net: Deinitializing gnutls library
  3817. 07/16/19 17:07:21  common.net: Deinitializing gnutls trusted certificates
  3818. 07/16/19 17:07:21  common.net: gnutls deinitialization done
  3819. 07/16/19 17:07:21 RM_FrameUpdate resources.main: *** LongSpin "RenderOptionsChanged": 82.677200 ms, spinCount 5139, threadId 2300, threadName "RM_FrameUpdate"
  3820. 07/16/19 17:07:21 RM_FrameUpdate player.render: RenderOptions:
  3821. 07/16/19 17:07:21 RM_FrameUpdate player.render:  Current:
  3822. 07/16/19 17:07:21 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  3823. 07/16/19 17:07:21 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  3824. 07/16/19 17:07:21 RM_FrameUpdate player.render:  Quality veryhigh
  3825. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  3826. 07/16/19 17:07:21 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  3827. 07/16/19 17:07:21 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  3828. 07/16/19 17:07:21 RM_FrameUpdate player.render:   HDR Enabled: true
  3829. 07/16/19 17:07:21 RM_FrameUpdate player.render:   FXAA Enabled: true
  3830. 07/16/19 17:07:21 RM_FrameUpdate player.render:   TAA Enabled: false
  3831. 07/16/19 17:07:21 RM_FrameUpdate player.render:   VSync Enabled: true
  3832. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Reflections Enabled: true
  3833. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  3834. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Tessellation Enabled: true
  3835. 07/16/19 17:07:21 RM_FrameUpdate player.render:   LowRes particles: false
  3836. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Brightness: 1.140000
  3837. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  3838. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  3839. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Postfilter:
  3840. 07/16/19 17:07:21 RM_FrameUpdate player.render:    quality: veryhigh
  3841. 07/16/19 17:07:21 RM_FrameUpdate player.render:    glare: true
  3842. 07/16/19 17:07:21 RM_FrameUpdate player.render:    dof: true
  3843. 07/16/19 17:07:21 RM_FrameUpdate player.render:    subsurf: true
  3844. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  3845. 07/16/19 17:07:21 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  3846. 07/16/19 17:07:21 RM_FrameUpdate player.render:  Wanted:
  3847. 07/16/19 17:07:21 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  3848. 07/16/19 17:07:21 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  3849. 07/16/19 17:07:21 RM_FrameUpdate player.render:  Quality veryhigh
  3850. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  3851. 07/16/19 17:07:21 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  3852. 07/16/19 17:07:21 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  3853. 07/16/19 17:07:21 RM_FrameUpdate player.render:   HDR Enabled: true
  3854. 07/16/19 17:07:21 RM_FrameUpdate player.render:   FXAA Enabled: true
  3855. 07/16/19 17:07:21 RM_FrameUpdate player.render:   TAA Enabled: false
  3856. 07/16/19 17:07:21 RM_FrameUpdate player.render:   VSync Enabled: true
  3857. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Reflections Enabled: true
  3858. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  3859. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Tessellation Enabled: true
  3860. 07/16/19 17:07:21 RM_FrameUpdate player.render:   LowRes particles: false
  3861. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Brightness: 1.140000
  3862. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  3863. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  3864. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Postfilter:
  3865. 07/16/19 17:07:21 RM_FrameUpdate player.render:    quality: veryhigh
  3866. 07/16/19 17:07:21 RM_FrameUpdate player.render:    glare: true
  3867. 07/16/19 17:07:21 RM_FrameUpdate player.render:    dof: true
  3868. 07/16/19 17:07:21 RM_FrameUpdate player.render:    subsurf: true
  3869. 07/16/19 17:07:21 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  3870. 07/16/19 17:07:21 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  3871. 07/16/19 17:07:21 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  3872. 07/16/19 17:07:21 RM_FrameUpdate player.render: Entering true fullscreen state
  3873. 07/16/19 17:07:22 RM_FrameUpdate player.render: Present begin
  3874. 07/16/19 17:07:22 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  3875. 07/16/19 17:07:22 RM_FrameUpdate player.render: Present end
  3876. 07/16/19 17:07:22 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  3877. 07/16/19 17:07:22 RM_FrameUpdate player.render: RenderOptionsChanged End
  3878. 07/16/19 17:07:22 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  3879. 07/16/19 17:07:22 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  3880. 07/16/19 17:07:22 RM_RenderThread player.render: 9896: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  3881. 07/16/19 17:07:22 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5b6f000000000000: ConstantBuffer
  3882. 07/16/19 17:07:22 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5b1f000000000000: ConstantBuffer
  3883. 07/16/19 17:07:22 RM_RenderThread player.render: 9896: Rendering WorldShadowMap 4255 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  3884. 07/16/19 17:07:22 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5b1b000000000000: ConstantBuffer
  3885. 07/16/19 17:07:25 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  3886. 07/16/19 17:07:41 WorkQueue thread #2 player.render: Allocate buffer 3456Kb GPU Pos 5afd000000000000: ConstantBuffer
  3887. 07/16/19 17:07:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3888. 07/16/19 17:07:42 RM_FrameUpdate player.gui: Flash: error: can't find m_Background[0x0].gotoAndStop
  3889. 07/16/19 17:08:38 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5c99000000000000: ConstantBuffer
  3890. 07/16/19 17:08:38 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5c9a000000000000: ConstantBuffer
  3891. 07/16/19 17:08:39  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3892. 07/16/19 17:08:39  common.net: Metrics: Socket connected ok
  3893. 07/16/19 17:08:39  common.net: Metrics: Connecting TLS
  3894. 07/16/19 17:08:39  common.net: Initializing gnutls library
  3895. 07/16/19 17:08:39  common.net: gnutls library initialized ok
  3896. 07/16/19 17:08:39  common.net: gnutls socket initialization finished
  3897. 07/16/19 17:08:39  common.net: Metrics: TLS connected ok: 1
  3898. 07/16/19 17:08:39  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3899. 07/16/19 17:08:39  common.net: Deinitializing gnutls library
  3900. 07/16/19 17:08:39  common.net: Deinitializing gnutls trusted certificates
  3901. 07/16/19 17:08:39  common.net: gnutls deinitialization done
  3902. 07/16/19 17:08:39  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3903. 07/16/19 17:08:39  common.net: Metrics: Socket connected ok
  3904. 07/16/19 17:08:39  common.net: Metrics: Connecting TLS
  3905. 07/16/19 17:08:39  common.net: Initializing gnutls library
  3906. 07/16/19 17:08:39  common.net: gnutls library initialized ok
  3907. 07/16/19 17:08:39  common.net: gnutls socket initialization finished
  3908. 07/16/19 17:08:39  common.net: Metrics: TLS connected ok: 1
  3909. 07/16/19 17:08:40  common.net: Deinitializing gnutls library
  3910. 07/16/19 17:08:40  common.net: Deinitializing gnutls trusted certificates
  3911. 07/16/19 17:08:40  common.net: gnutls deinitialization done
  3912. 07/16/19 17:08:41  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3913. 07/16/19 17:08:41  common.net: Metrics: Socket connected ok
  3914. 07/16/19 17:08:41  common.net: Metrics: Connecting TLS
  3915. 07/16/19 17:08:41  common.net: Initializing gnutls library
  3916. 07/16/19 17:08:41  common.net: gnutls library initialized ok
  3917. 07/16/19 17:08:41  common.net: gnutls socket initialization finished
  3918. 07/16/19 17:08:41  common.net: Metrics: TLS connected ok: 1
  3919. 07/16/19 17:08:41  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3920. 07/16/19 17:08:41  common.net: Deinitializing gnutls library
  3921. 07/16/19 17:08:41  common.net: Deinitializing gnutls trusted certificates
  3922. 07/16/19 17:08:41  common.net: gnutls deinitialization done
  3923. 07/16/19 17:08:41  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3924. 07/16/19 17:08:41  common.net: Metrics: Socket connected ok
  3925. 07/16/19 17:08:41  common.net: Metrics: Connecting TLS
  3926. 07/16/19 17:08:41  common.net: Initializing gnutls library
  3927. 07/16/19 17:08:41  common.net: gnutls library initialized ok
  3928. 07/16/19 17:08:41  common.net: gnutls socket initialization finished
  3929. 07/16/19 17:08:41  common.net: Metrics: TLS connected ok: 1
  3930. 07/16/19 17:08:41  common.net: Deinitializing gnutls library
  3931. 07/16/19 17:08:41  common.net: Deinitializing gnutls trusted certificates
  3932. 07/16/19 17:08:41  common.net: gnutls deinitialization done
  3933. 07/16/19 17:08:43 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3934. 07/16/19 17:08:43 RM_FrameUpdate player.gui: Flash: 0
  3935. 07/16/19 17:08:43 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  3936. 07/16/19 17:08:43 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  3937. 07/16/19 17:08:57 RM_FrameUpdate player.controllers: max projectile state size = 68
  3938. 07/16/19 17:10:47 RM_FrameUpdate player.controllers: Order type: 0 CpIndex: 4 OrderPos: 0.000000,0.000000,0.000000
  3939. 07/16/19 17:10:53 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5d2b000000000000: VertexIndexBuffer
  3940. 07/16/19 17:10:53 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5ed6000000000000: VertexIndexBuffer
  3941. 07/16/19 17:12:07 RM_FrameUpdate player.controllers: Order type: 0 CpIndex: 3 OrderPos: 0.000000,0.000000,0.000000
  3942. 07/16/19 17:12:41 RM_FrameUpdate player.controllers: max projectile state size = 85
  3943. 07/16/19 17:13:03 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5f6b000000000000: VertexIndexBuffer
  3944. 07/16/19 17:13:04 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5fa6000000000000: VertexIndexBuffer
  3945. 07/16/19 17:13:09 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5fb3000000000000: VertexIndexBuffer
  3946. 07/16/19 17:13:09 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5fb4000000000000: VertexIndexBuffer
  3947. 07/16/19 17:15:03 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  3948. 07/16/19 17:15:04 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 6007000000000000: ConstantBuffer
  3949. 07/16/19 17:15:04 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 6013000000000000: ConstantBuffer
  3950. 07/16/19 17:15:47 RM_FrameUpdate player.controllers: Match Score: 5
  3951. 07/16/19 17:15:47 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  3952. 07/16/19 17:15:47  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  3953. 07/16/19 17:15:47 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  3954. 07/16/19 17:15:47 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  3955. 07/16/19 17:15:47 RM_Input player.render: Waiting for renderer to be idle
  3956. 07/16/19 17:15:47 RM_Input player.render: Renderer idle in 1 ticks
  3957. 07/16/19 17:15:47  common.net: Metrics: Socket connected ok
  3958. 07/16/19 17:15:47  common.net: Metrics: Connecting TLS
  3959. 07/16/19 17:15:47  common.net: Initializing gnutls library
  3960. 07/16/19 17:15:47  common.net: gnutls library initialized ok
  3961. 07/16/19 17:15:47  common.net: gnutls socket initialization finished
  3962. 07/16/19 17:15:47  common.net: Metrics: TLS connected ok: 1
  3963. 07/16/19 17:15:47  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "8783453714125579246","eventParams": {"platform": "Steam","missionInstanceID": "942986312794919304","missionPlayerInstanceID": "3579098080270331528","teamID": "2","missionID": "5730481315893453539","missionName": "Assault on Flamant Village","mapName": "Environments\/Scenes\/Gamemaps\/T01M01_MediumFrenchVillage.scn","defenderTeamID": "2","winnerTeamID": "2","rating": 5,"missionLength": 547,"weatherSetting": 2,"squadInstanceID": "1482484263326773386","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  3964. 07/16/19 17:15:47  common.net: Deinitializing gnutls library
  3965. 07/16/19 17:15:47  common.net: Deinitializing gnutls trusted certificates
  3966. 07/16/19 17:15:47  common.net: gnutls deinitialization done
  3967. 07/16/19 17:15:47  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  3968. 07/16/19 17:15:47 RM_Input common.system: Thread RM_ClientReceive (2208) is being killed at eip 0x77A51CBC
  3969. 07/16/19 17:15:47 RM_Input common.system: Thread RM_ClientSend (12988) is being killed at eip 0x77A51FDC
  3970. 07/16/19 17:15:47 RM_Input common.net: terminating GameMetrics
  3971. 07/16/19 17:15:47  common.net: Metrics: Socket connected ok
  3972. 07/16/19 17:15:47  common.net: Metrics: Connecting TLS
  3973. 07/16/19 17:15:47  common.net: Initializing gnutls library
  3974. 07/16/19 17:15:47  common.net: gnutls library initialized ok
  3975. 07/16/19 17:15:47  common.net: gnutls socket initialization finished
  3976. 07/16/19 17:15:47  common.net: Metrics: TLS connected ok: 1
  3977. 07/16/19 17:15:47  common.net: Deinitializing gnutls library
  3978. 07/16/19 17:15:47  common.net: Deinitializing gnutls trusted certificates
  3979. 07/16/19 17:15:47  common.net: gnutls deinitialization done
  3980. 07/16/19 17:15:47  common.net: Metrics: Thread terminating
  3981. 07/16/19 17:15:47 RM_Input common.net: GameMetrics terminated
  3982. 07/16/19 17:57:54  player.application: Hng version: 160255
  3983. 07/16/19 17:57:54  resources.main: Loading weapontemplate from StaticDB
  3984. 07/16/19 17:57:54  resources.main: Loading WeaponModifierTemplate from StaticDB
  3985. 07/16/19 17:57:54  resources.main: Loading ExperienceLevels from StaticDB
  3986. 07/16/19 17:57:54  resources.main: Loading factiontemplate from StaticDB
  3987. 07/16/19 17:57:54  resources.main: Loading armyresourcecategory from StaticDB
  3988. 07/16/19 17:57:54  resources.main: Loading accesspointtemplate from StaticDB
  3989. 07/16/19 17:57:54  resources.main: Loading charactertemplate from StaticDB
  3990. 07/16/19 17:57:54  resources.main: Loading gamemap from StaticDB
  3991. 07/16/19 17:57:54  resources.main: Loading missiontype from StaticDB
  3992. 07/16/19 17:57:54  resources.main: Loading battlefield from StaticDB
  3993. 07/16/19 17:57:54  resources.main: Loading capital from StaticDB
  3994. 07/16/19 17:57:54  resources.main: Loading supplyline from StaticDB
  3995. 07/16/19 17:57:55  resources.main: Loading accesspoint from StaticDB
  3996. 07/16/19 17:57:55  player.render: NVAPI initialized.
  3997. 07/16/19 17:57:55  player.render: NVidia Driver Version: 399.07 - r396_00
  3998. 07/16/19 17:57:55  player.render: Adapter 0: NVIDIA GeForce GTX 1060 6GB, DedVidMem 3072Mb, DedSysMem 0Mb, ShrSysMem 1023Mb
  3999. 07/16/19 17:57:55  player.render: Adapter 1: Intel(R) HD Graphics 4600, DedVidMem 112Mb, DedSysMem 0Mb, ShrSysMem 2048Mb
  4000. 07/16/19 17:57:55  player.render: Adapter 2: Microsoft Basic Render Driver, DedVidMem 0Mb, DedSysMem 0Mb, ShrSysMem 4095Mb
  4001. 07/16/19 17:57:56  player.render: [render] Device created: Type DX11, Feature Level FL_11_1, Description NVIDIA GeForce GTX 1060 6GB
  4002. 07/16/19 17:57:56  player.render: GPU: VendorId 10de, DeviceId 1c03, Memory GPU Dedicated 3072Mb, CPU Shared 1023Mb, CPU Available Virtual 3634Mb, CPU Physical 16245Mb, Count Logical/Physical 1/1, Name NVIDIA GeForce GTX 1060 6GB
  4003. 07/16/19 17:57:56  player.render: Allocate buffer 1024Kb GPU Pos 0001000000000000: VertexIndexBuffer
  4004. 07/16/19 17:57:56  player.render: Allocate buffer 1024Kb GPU Pos 0002000000000000: ConstantBuffer
  4005. 07/16/19 17:57:56  player.render: Allocate buffer 1024Kb GPU Pos 0003000000000000: MappingBuffer
  4006. 07/16/19 17:57:56  player.render: Allocate buffer 1024Kb GPU Pos 0004000000000000: VertexIndexBuffer
  4007. 07/16/19 17:57:56  player.render: Allocate buffer 1024Kb GPU Pos 0005000000000000: ConstantBuffer
  4008. 07/16/19 17:57:56  player.render: Allocate buffer 1024Kb GPU Pos 0006000000000000: MappingBuffer
  4009. 07/16/19 17:57:56  player.render: Allocate buffer 16Kb GPU Pos 0007000000000000: StaticConstantBuffer
  4010. 07/16/19 17:57:56  player.resourcev2: Setting available texture memory to 3839Mb
  4011. 07/16/19 17:57:56  player.resourcev2: Setting maximum texture size to 0
  4012. 07/16/19 17:57:57 RM_Input player.main: COMMANDLINE "C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals\hng.exe" /M 9059592921807499139 /P 3944769252491022886 /W 37.48.111.85:15110 /lang de /NOSERVER /H 0 /PS 5025141788877181858 /V 160255 /x LaunchedByHngSync /x steam /R ircserver=37.48.111.70:16667 /R chatp=5025141788877181858::rRFdetiy5EbAyU9w+0XQM46VUus /R sync.delayShow=1 /R actionhost=31.204.148.43:16567 /R useDX12=0 /R render.enable_pbr=0
  4013. 07/16/19 17:57:57 RM_Input player.main: Current path \\?\C:\Program Files (x86)\Steam\steamapps\common\Heroes & Generals
  4014. 07/16/19 17:57:57  player.render:  DisplayMode 1920x1080
  4015. 07/16/19 17:57:57  player.render:  RenderType LIGHTPREPASS_RENDERER
  4016. 07/16/19 17:57:57 RM_Input player.main: OS Version: Windows 10 Enterprise - x64
  4017. 07/16/19 17:57:57  player.render:  Quality veryhigh
  4018. 07/16/19 17:57:57  player.render:   Resolution scale: 1.000000
  4019. 07/16/19 17:57:57 RM_Input player.main: CPU is 'GenuineIntel' features (MMX,SSE,SSE2,SSE3,SSE41,SSE42,SSSE3) CLS=64 cores=4
  4020. 07/16/19 17:57:57  player.render:   LODDistanceMultiplier: 0.400000
  4021. 07/16/19 17:57:57 RM_Input player.main: Memory information:  Available  Total
  4022. 07/16/19 17:57:57  player.render:   LODTerrainMultiplier: 1.000000
  4023. 07/16/19 17:57:57 RM_Input player.main: Physical:            9960.71mb, 16245.46mb
  4024. 07/16/19 17:57:57  player.render:   HDR Enabled: true
  4025. 07/16/19 17:57:57 RM_Input player.main: Pagefile:            9789.89mb, 18677.46mb
  4026. 07/16/19 17:57:57  player.render:   FXAA Enabled: true
  4027. 07/16/19 17:57:57 RM_Input player.main: Virtual:             3594.90mb, 4095.88mb
  4028. 07/16/19 17:57:57  player.render:   TAA Enabled: false
  4029. 07/16/19 17:57:57  player.render:   VSync Enabled: true
  4030. 07/16/19 17:57:57  player.render:   Reflections Enabled: true
  4031. 07/16/19 17:57:57  player.render:   Screenspace Reflections Enabled: true
  4032. 07/16/19 17:57:57  player.render:   Tessellation Enabled: true
  4033. 07/16/19 17:57:57  player.render:   LowRes particles: false
  4034. 07/16/19 17:57:57  player.render:   Brightness: 1.140000
  4035. 07/16/19 17:57:57  player.render:   Shadows quality: veryhigh
  4036. 07/16/19 17:57:57  player.render:   Clouds quality: veryhigh
  4037. 07/16/19 17:57:57 RM_ZWarDataComm player.servercomm: Webentrance set to : 37.48.111.85:15110
  4038. 07/16/19 17:57:57  player.render:   Postfilter:
  4039. 07/16/19 17:57:57  player.render:    quality: veryhigh
  4040. 07/16/19 17:57:57  player.render:    glare: true
  4041. 07/16/19 17:57:57  player.render:    dof: true
  4042. 07/16/19 17:57:57 RM_ZWarDataComm player.servercomm: Attempting to connect to: 37.48.111.85 Port: 15110
  4043. 07/16/19 17:57:57  player.render:    subsurf: true
  4044. 07/16/19 17:57:57  player.render:   Fullscreen Enabled: true
  4045. 07/16/19 17:57:57  player.render:   True Fullscreen Enabled: true
  4046. 07/16/19 17:57:57 RM_ZWarDataComm player.servercomm: Connected to WarServer at : 37.48.111.85:15110
  4047. 07/16/19 17:57:57 RM_Input player.audio: 1 : Lautsprecher (Realtek(R) Audio)
  4048. 07/16/19 17:57:57 RM_Input player.audio: 2 : Realtek Digital Output (Realtek(R) Audio)
  4049. 07/16/19 17:57:57 RM_Input player.audio: 3 : ASUS VE278 (NVIDIA High Definition Audio)
  4050. 07/16/19 17:57:57 RM_Input player.audio: 4 : Lautsprecher (4- Teufel Gaming Headset)
  4051. 07/16/19 17:57:57 RM_Input player.audio: Record driver Mikrofon (4- Teufel Gaming Headset)
  4052. 07/16/19 17:57:57 RM_Input player.audio: Record driver Realtek Digital Output (Realtek(R) Audio) [loopback]
  4053. 07/16/19 17:57:57 RM_Input player.audio: Record driver Lautsprecher (Realtek(R) Audio) [loopback]
  4054. 07/16/19 17:57:57 RM_Input player.audio: Record driver ASUS VE278 (NVIDIA High Definition Audio) [loopback]
  4055. 07/16/19 17:57:57 RM_Input player.audio: Record driver Lautsprecher (4- Teufel Gaming Headset) [loopback]
  4056. 07/16/19 17:57:57 RM_Input player.audio: FMod initialization ok - version : 1.10.2
  4057. 07/16/19 17:57:58 RM_Input player.application: MissionSession: 3944769252491022886, LoginSession: 5025141788877181858
  4058. 07/16/19 17:57:58 RM_FrameUpdate player.application: GAMESERVERID 1
  4059. 07/16/19 17:57:58 RM_FrameUpdate player.application: Pre Init - client
  4060. 07/16/19 17:57:58 RM_FrameUpdate player.application: Action host: 31.204.148.43:16567
  4061. 07/16/19 17:57:58 RM_FrameUpdate player.servercomm: ZWarDataComm::RequestPlayerData 3944769252491022886 == 3944769252491022886
  4062. 07/16/19 17:57:58 RM_FrameUpdate player.application: Starting client 31.204.148.43:16567
  4063. 07/16/19 17:57:58 RM_IRC_SessionClient player.controllers: Chat connected
  4064. 07/16/19 17:57:58 RM_FrameUpdate player.system: ---- Timers RM_FrameUpdate (11976) -------
  4065. 07/16/19 17:57:58 RM_FrameUpdate player.system: Timer RM_FrameUpdate scope error
  4066. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/FlightModelAccScale already defined
  4067. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/FlightModelSpeedGamma already defined
  4068. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/PushFrictionScale already defined
  4069. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/PushSpinFrictionScale already defined
  4070. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/SpinFrictionScale already defined
  4071. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak FlightModel/StallBlendPercent already defined
  4072. 07/16/19 17:58:00 RM_FrameUpdate player.system: tweak Presenter/g_WarMapTopDist already defined
  4073. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Dominik Saller - 2 - 21 - 2561494739863107033 - 1.000000 - 9 W(49,3460204519384151532,6)WA(4901793159016940925,53,1000.000000)WM(8365278279788078589,28,1.000000)WM(3963394038349815755,32,1.000000) W(73,4465244265588394710,1)WA(4608221575422985529,144,400.000000) V(2,6009065548636187137,60.000000,1)VM(3960440118686952562,12,100.000000)
  4074. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Alfred Saller - 6 - 10 - 5503387807760812647 - 1.000000 - 7 W(73,5490947801751070442,1)WA(5325617617919001201,144,400.000000) W(43,100184147695120807,10)WA(8242252983871481291,26,500.000000)WM(5904766964618937908,113,1.000000)WM(8568669755205659597,50,1.000000)WM(7999110519149800404,81,1.000000) V(4,4660838397492819260,45.000000,1)
  4075. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Martin Goldblum - 2 - 21 - 3323749855510022920 - 1.000000 - 3 W(44,8608319119398395192,8)WA(953275136144177576,26,500.000000) W(84,8360832025990828417,3)WA(5417631103293682136,43,47.000000) W(83,89406444987951165,2)WA(4123107112447781959,62,59.000000)
  4076. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Edmund Lawerenz - 10 - 1 - 204970150810731494 - 1.000000 - 8 W(102,2211602704210348103,0) W(77,6909752674816094796,3)WA(7674357010365211081,151,1000.000000) V(10,2593460417736260905,55.000000,3)VM(6837475554083692764,8,100.000000)VA(4831432862187267290,26,73,400.000000,92,1)VA(1276398202875979612,26,16,400.000000,92,2) V(51,7443467900560616236,75.000000,4)VM(2946400779861238119,9,98.000000)VA(6261075287983428484,28,76,400.000000,80,1)VA(8780750284632675608,28,69,400.000000,80,2) V(36,494916575673644188,60.000000,0)VM(9219682126188458241,2,100.000000)VA(310531105026870868,19,20,400.000000,87,2)VA(3180887145616713889,19,116,400.000000,87,1) V(162,4860335269791517517,65.000000,1)VA(3014719831690664264,86,72,400.000000,79,2)VA(1594894732292197932,86,71,400.000000,79,1) V(27,6963592172313969014,40.000000,2)VA(7238416138575256787,81,111,800.000000,32,2) V(16,5697255206564408295,25.000000,0)VM(4498950029675166478,18,100.000000)VA(1296984749999658463,2,1,5000.000000,12,1)VA(6926320473429190663,2,109,5000.000000,12,2) V(14,6252883801396659816,55.000000,0)VM(248892103321289794,19,100.000000)VA(1365566575254847919,13,57,400.000000,99,2)VA(6349090728873121359,13,6,400.000000,99,1)
  4077. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Bastian Burgstaller - 11 - 22 - 8898184817456541345 - 1.000000 - 3 V(204,2809199448201612785,50.000000,1)VA(6312833433392675600,110,109,5000.000000,1,1)
  4078. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Wolfgang Saller - 7 - 5 - 676445388232278793 - 1.000000 - 7 W(47,5369345934820752365,6)WA(2681596642162149099,26,500.000000)WM(1722454735007308064,85,1.000000)WM(6169531737919045581,52,1.000000)WM(1371008549489069899,84,1.000000)
  4079. 07/16/19 17:58:00 RM_FrameUpdate player.servercomm: Character name: Ingomar Baasch - 2 - 52 - 2936579831193068008 - 1.000000 - 4 W(31,5040421183084961575,4)WA(4547451858806640951,17,1000.000000) W(77,1550974516353574919,3)WA(6844447942934723695,149,999.000000)
  4080. 07/16/19 17:58:00 RM_FrameUpdate player.application: Got player settings 1 playerid 5996162680408710992
  4081. 07/16/19 17:58:00 RM_FrameUpdate player.application: Metrics set to User: efe6ac86-54c2-4289-86c4-69175dc57ffb Session: 5025141788877181858
  4082. 07/16/19 17:58:01  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  4083. 07/16/19 17:58:01 RM_FrameUpdate player.controllers: Connect to server 31.204.148.43:16567
  4084. 07/16/19 17:58:01 RM_FrameUpdate player.application: *** Warning : 'client connect' Took more than 10.000 ms, exactly 154.219 ms ***
  4085. 07/16/19 17:58:01 RM_ClientSend player.controllers: Connecting to server 31.204.148.43:16567...
  4086. 07/16/19 17:58:01 RM_ClientReceive player.controllers: setting high mtu
  4087. 07/16/19 17:58:01 RM_FrameUpdate player.controllers: Connect OK ClientId: 35
  4088. 07/16/19 17:58:01 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Initialized (v1.245)"
  4089. 07/16/19 17:58:01 RM_FrameUpdate player.application: *** Warning : 'client process packets' Took more than 10.000 ms, exactly 201.418 ms ***
  4090. 07/16/19 17:58:01 WorkQueue thread #0 player.application: Installing soundbank
  4091. 07/16/19 17:58:01  common.net: Metrics: Socket connected ok
  4092. 07/16/19 17:58:01  common.net: Metrics: Connecting TLS
  4093. 07/16/19 17:58:01  common.net: Initializing gnutls library
  4094. 07/16/19 17:58:01  common.net: gnutls library initialized ok
  4095. 07/16/19 17:58:02  common.net: gnutls socket initialization finished
  4096. 07/16/19 17:58:02  common.net: Metrics: TLS connected ok: 1
  4097. 07/16/19 17:58:02  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionClientSettings","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"missionID": "9059592921807499139","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","platform": "Steam","renderGfxCardScore": 0,"nativeResolution": "1920x1080","renderResolution": "1920x1080","renderResolutionScale": 100,"renderID": "DX11","renderFeatureLevel": "FL_11_1","renderQuality": 3,"renderFullScreen": "true","renderTrueFullScreen": "true","renderVSync": "true","renderBrightness": 114,"machineGUID": "1a3998f7-96c4-4884-a0b3-7607a82ab0e5"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  4098. 07/16/19 17:58:02  common.net: Deinitializing gnutls library
  4099. 07/16/19 17:58:02  common.net: Deinitializing gnutls trusted certificates
  4100. 07/16/19 17:58:02  common.net: gnutls deinitialization done
  4101. 07/16/19 17:58:02  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  4102. 07/16/19 17:58:02  common.net: Metrics: Socket connected ok
  4103. 07/16/19 17:58:02  common.net: Metrics: Connecting TLS
  4104. 07/16/19 17:58:02  common.net: Initializing gnutls library
  4105. 07/16/19 17:58:02  common.net: gnutls library initialized ok
  4106. 07/16/19 17:58:02  common.net: gnutls socket initialization finished
  4107. 07/16/19 17:58:02  common.net: Metrics: TLS connected ok: 1
  4108. 07/16/19 17:58:02  common.net: Deinitializing gnutls library
  4109. 07/16/19 17:58:02  common.net: Deinitializing gnutls trusted certificates
  4110. 07/16/19 17:58:02  common.net: gnutls deinitialization done
  4111. 07/16/19 17:58:02  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  4112. 07/16/19 17:58:02  common.net: Metrics: Socket connected ok
  4113. 07/16/19 17:58:02  common.net: Metrics: Connecting TLS
  4114. 07/16/19 17:58:02  common.net: Initializing gnutls library
  4115. 07/16/19 17:58:02  common.net: gnutls library initialized ok
  4116. 07/16/19 17:58:02  common.net: gnutls socket initialization finished
  4117. 07/16/19 17:58:02  common.net: Metrics: TLS connected ok: 1
  4118. 07/16/19 17:58:02  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "missionLoad","eventState": "STARTED"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  4119. 07/16/19 17:58:02  common.net: Deinitializing gnutls library
  4120. 07/16/19 17:58:02  common.net: Deinitializing gnutls trusted certificates
  4121. 07/16/19 17:58:02  common.net: gnutls deinitialization done
  4122. 07/16/19 17:58:02  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  4123. 07/16/19 17:58:02  common.net: Metrics: Socket connected ok
  4124. 07/16/19 17:58:02  common.net: Metrics: Connecting TLS
  4125. 07/16/19 17:58:02  common.net: Initializing gnutls library
  4126. 07/16/19 17:58:02  common.net: gnutls library initialized ok
  4127. 07/16/19 17:58:02  common.net: gnutls socket initialization finished
  4128. 07/16/19 17:58:02  common.net: Metrics: TLS connected ok: 1
  4129. 07/16/19 17:58:03  common.net: Deinitializing gnutls library
  4130. 07/16/19 17:58:03  common.net: Deinitializing gnutls trusted certificates
  4131. 07/16/19 17:58:03  common.net: gnutls deinitialization done
  4132. 07/16/19 17:58:18 WorkQueue thread #0 player.application: Unloading soundbank
  4133. 07/16/19 17:58:41 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  4134. 07/16/19 17:58:41 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  4135. 07/16/19 17:58:42 RM_LoadThread player.resourcev2: The dustbin man removed 16.16 mb
  4136. 07/16/19 17:58:42 RM_LoadThread player.resourcev2: Space used by 'Environments/Scenes/Gamemaps/T02M03_TankFactory.rsn' RO:319416456 bytes(304.62mb), RW:13826784 bytes(13.19mb)
  4137. 07/16/19 17:58:42 RM_LoadThread player.application: add JobWaitCanary
  4138. 07/16/19 17:58:42 RM_LoadThread player.application: wait JobWaitCanary
  4139. 07/16/19 17:58:42 WorkQueue thread #2 player.application: JobWaitCanary ok
  4140. 07/16/19 17:58:42 WorkQueue thread #1 player.physics: Installing physics scene 'effect' with 75733 scene nodes
  4141. 07/16/19 17:58:42 WorkQueue thread #1 player.physics: physics scene instancing: TotalTerrainPassives 12556, TotalDestructionPassives 1649
  4142. 07/16/19 17:58:42 WorkQueue thread #1 player.physics: Physics scene: effect has 8513 actors and 66025 shapes
  4143. 07/16/19 17:58:43 WorkQueue thread #2 resources.main: *** LongSpin "WorkQueue WaitSpinWork": 946.200100 ms, spinCount 15839, threadId 4184, threadName "WorkQueue thread #2"
  4144. 07/16/19 17:58:43 WorkQueue thread #2 player.physics: Adding actor for heightfield in physics scene 'effect'
  4145. 07/16/19 17:58:43 WorkQueue thread #2 player.render: loadtime hashing: shaders 460.876709 ms, layout 47.624699 ms
  4146. 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 143 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  4147. 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 144 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  4148. 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 145 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  4149. 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 146 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  4150. 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 147 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  4151. 07/16/19 17:58:43 WorkQueue thread #2 player.controllers: Projectile ID: 148 has no tracer SceneNode: Scene_Root.ALL_Weapons1.Melee.M-1910_Setup1.Ammo
  4152. 07/16/19 17:58:44 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Driver_Heavy_Tank_US_01A' instead of 'EnterInside_Driver_Heavy_tank_US_01A'
  4153. 07/16/19 17:58:44 WorkQueue thread #2 player.physics: ** Warning: wrong cased animation name use 'EnterInside_Pas01_Heavy_Tank_US_01A' instead of 'EnterInside_Pas01_Heavy_tank_US_01A'
  4154. 07/16/19 17:58:44 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_GM_02A
  4155. 07/16/19 17:58:44 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_RU_02A
  4156. 07/16/19 17:58:44 WorkQueue thread #2 player.physics: same Hang_Parachute_Aim_Optics_US_02A
  4157. 07/16/19 17:58:44 WorkQueue thread #2 player.application: SceneBegin done
  4158. 07/16/19 17:58:44 WorkQueue thread #2 player.system: Allocated 0.00Mb Peak 0.00Mb
  4159. 07/16/19 17:58:44 WorkQueue thread #2 player.application: Nodeinit done
  4160. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TankSights.swf - 9
  4161. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ScoreBoard.swf - 2
  4162. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Ingame_menu.swf - 0
  4163. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair.swf - 3
  4164. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IngameMap.swf - 7
  4165. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ChatArea.swf - 3
  4166. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Crosshair_mount.swf - 3
  4167. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ToolTips.swf - 1
  4168. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ProgressBar.swf - 4
  4169. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\DeployMenu.swf - 4
  4170. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\Watermark.swf - 3
  4171. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\GameOverScreen.swf - 3
  4172. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\SquadLeader.swf - 6
  4173. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\TopLeft.swf - 3
  4174. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomRight.swf - 5
  4175. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomLeft.swf - 5
  4176. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\BottomMiddle.swf - 5
  4177. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\ImageContainer.swf - 10
  4178. 07/16/19 17:58:44 WorkQueue thread #2 player.controllers: Q:\_Out\Flash\Ingame_Hud\IconHandler.swf - 8
  4179. 07/16/19 17:58:45 RM_LoadThread player.application: Load time 43.38 sec
  4180. 07/16/19 17:58:45 RM_FrameUpdate player.controllers: max projectile state size = 68
  4181. 07/16/19 17:58:45  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  4182. 07/16/19 17:58:45 RM_FrameUpdate player.controllers: Client: WeatherPreset = 15, Server = 2, Override = 0,
  4183. 07/16/19 17:58:45  common.net: Metrics: Socket connected ok
  4184. 07/16/19 17:58:45  common.net: Metrics: Connecting TLS
  4185. 07/16/19 17:58:45  common.net: Initializing gnutls library
  4186. 07/16/19 17:58:45  common.net: gnutls library initialized ok
  4187. 07/16/19 17:58:45  common.net: gnutls socket initialization finished
  4188. 07/16/19 17:58:45  common.net: Metrics: TLS connected ok: 1
  4189. 07/16/19 17:58:45  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "missionLoad","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  4190. 07/16/19 17:58:45  common.net: Deinitializing gnutls library
  4191. 07/16/19 17:58:45  common.net: Deinitializing gnutls trusted certificates
  4192. 07/16/19 17:58:45  common.net: gnutls deinitialization done
  4193. 07/16/19 17:58:45  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  4194. 07/16/19 17:58:45  common.net: Metrics: Socket connected ok
  4195. 07/16/19 17:58:45  common.net: Metrics: Connecting TLS
  4196. 07/16/19 17:58:45  common.net: Initializing gnutls library
  4197. 07/16/19 17:58:45  common.net: gnutls library initialized ok
  4198. 07/16/19 17:58:46 RM_FrameUpdate player.gui: Flash: Loading map file: file://Q:/_Out/Flash/Ingame_Hud/Images/T02M03_Ingamemap.0.png
  4199. 07/16/19 17:58:46 RM_FrameUpdate player.application: Showing window
  4200. 07/16/19 17:58:46  common.net: gnutls socket initialization finished
  4201. 07/16/19 17:58:46  common.net: Metrics: TLS connected ok: 1
  4202. 07/16/19 17:58:46 WorkQueue thread #3 player.render: Allocate buffer 1536Kb GPU Pos 5705000000000000: ConstantBuffer
  4203. 07/16/19 17:58:46 RM_RenderThread player.render: 12136: Rendering WorldShadowMap 2090 rendernodes, X -1163.322998 - 1163.322998, Y 613.198975 - -613.198975, Z - -1208.374878 1208.374878
  4204. 07/16/19 17:58:46 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 5701000000000000: ConstantBuffer
  4205. 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderOptionsChanged Begin
  4206. 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderOptions:
  4207. 07/16/19 17:58:46 RM_FrameUpdate player.render:  Current:
  4208. 07/16/19 17:58:46 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  4209. 07/16/19 17:58:46 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  4210. 07/16/19 17:58:46 RM_FrameUpdate player.render:  Quality veryhigh
  4211. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  4212. 07/16/19 17:58:46 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  4213. 07/16/19 17:58:46 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  4214. 07/16/19 17:58:46 RM_FrameUpdate player.render:   HDR Enabled: true
  4215. 07/16/19 17:58:46 RM_FrameUpdate player.render:   FXAA Enabled: true
  4216. 07/16/19 17:58:46 RM_FrameUpdate player.render:   TAA Enabled: false
  4217. 07/16/19 17:58:46 RM_FrameUpdate player.render:   VSync Enabled: true
  4218. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Reflections Enabled: true
  4219. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  4220. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Tessellation Enabled: true
  4221. 07/16/19 17:58:46 RM_FrameUpdate player.render:   LowRes particles: false
  4222. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Brightness: 1.140000
  4223. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  4224. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  4225. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Postfilter:
  4226. 07/16/19 17:58:46 RM_FrameUpdate player.render:    quality: veryhigh
  4227. 07/16/19 17:58:46 RM_FrameUpdate player.render:    glare: true
  4228. 07/16/19 17:58:46 RM_FrameUpdate player.render:    dof: true
  4229. 07/16/19 17:58:46 RM_FrameUpdate player.render:    subsurf: true
  4230. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Fullscreen Enabled: false
  4231. 07/16/19 17:58:46 RM_FrameUpdate player.render:   True Fullscreen Enabled: false
  4232. 07/16/19 17:58:46 RM_FrameUpdate player.render:  Wanted:
  4233. 07/16/19 17:58:46 RM_FrameUpdate player.render:  DisplayMode 1920x1080
  4234. 07/16/19 17:58:46 RM_FrameUpdate player.render:  RenderType LIGHTPREPASS_RENDERER
  4235. 07/16/19 17:58:46 RM_FrameUpdate player.render:  Quality veryhigh
  4236. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Resolution scale: 1.000000
  4237. 07/16/19 17:58:46 RM_FrameUpdate player.render:   LODDistanceMultiplier: 0.400000
  4238. 07/16/19 17:58:46 RM_FrameUpdate player.render:   LODTerrainMultiplier: 1.000000
  4239. 07/16/19 17:58:46 RM_FrameUpdate player.render:   HDR Enabled: true
  4240. 07/16/19 17:58:46 RM_FrameUpdate player.render:   FXAA Enabled: true
  4241. 07/16/19 17:58:46 RM_FrameUpdate player.render:   TAA Enabled: false
  4242. 07/16/19 17:58:46 RM_FrameUpdate player.render:   VSync Enabled: true
  4243. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Reflections Enabled: true
  4244. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Screenspace Reflections Enabled: true
  4245. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Tessellation Enabled: true
  4246. 07/16/19 17:58:46 RM_FrameUpdate player.render:   LowRes particles: false
  4247. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Brightness: 1.140000
  4248. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Shadows quality: veryhigh
  4249. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Clouds quality: veryhigh
  4250. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Postfilter:
  4251. 07/16/19 17:58:46 RM_FrameUpdate player.render:    quality: veryhigh
  4252. 07/16/19 17:58:46 RM_FrameUpdate player.render:    glare: true
  4253. 07/16/19 17:58:46 RM_FrameUpdate player.render:    dof: true
  4254. 07/16/19 17:58:46 RM_FrameUpdate player.render:    subsurf: true
  4255. 07/16/19 17:58:46 RM_FrameUpdate player.render:   Fullscreen Enabled: true
  4256. 07/16/19 17:58:46 RM_FrameUpdate player.render:   True Fullscreen Enabled: true
  4257. 07/16/19 17:58:46 RM_FrameUpdate player.render: Render DX11 - Feature level FL_11_1
  4258. 07/16/19 17:58:46 RM_FrameUpdate player.render: Entering true fullscreen state
  4259. 07/16/19 17:58:46  common.net: Deinitializing gnutls library
  4260. 07/16/19 17:58:46  common.net: Deinitializing gnutls trusted certificates
  4261. 07/16/19 17:58:46  common.net: gnutls deinitialization done
  4262. 07/16/19 17:58:46  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  4263. 07/16/19 17:58:46  common.net: Metrics: Socket connected ok
  4264. 07/16/19 17:58:46  common.net: Metrics: Connecting TLS
  4265. 07/16/19 17:58:46  common.net: Initializing gnutls library
  4266. 07/16/19 17:58:46  common.net: gnutls library initialized ok
  4267. 07/16/19 17:58:46  common.net: gnutls socket initialization finished
  4268. 07/16/19 17:58:46  common.net: Metrics: TLS connected ok: 1
  4269. 07/16/19 17:58:46  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "missionCountdown","eventState": "COMPLETE"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  4270. 07/16/19 17:58:46  common.net: Deinitializing gnutls library
  4271. 07/16/19 17:58:46  common.net: Deinitializing gnutls trusted certificates
  4272. 07/16/19 17:58:46  common.net: gnutls deinitialization done
  4273. 07/16/19 17:58:46  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  4274. 07/16/19 17:58:46  common.net: Metrics: Socket connected ok
  4275. 07/16/19 17:58:46  common.net: Metrics: Connecting TLS
  4276. 07/16/19 17:58:46  common.net: Initializing gnutls library
  4277. 07/16/19 17:58:46  common.net: gnutls library initialized ok
  4278. 07/16/19 17:58:46  common.net: gnutls socket initialization finished
  4279. 07/16/19 17:58:46  common.net: Metrics: TLS connected ok: 1
  4280. 07/16/19 17:58:46 RM_FrameUpdate player.render: Present begin
  4281. 07/16/19 17:58:46 RM_FrameUpdate player.render: Resizing swapchain: nBufferCount = 0, nWidth = 1920, nHeight = 1080, format = 0
  4282. 07/16/19 17:58:46 RM_FrameUpdate player.render: Present end
  4283. 07/16/19 17:58:46 RM_FrameUpdate player.gui: FlashLoader::OnResolutionChange(screen 1920x1080 - surface 1920x1080 - viewport 0x0-1920x1080)
  4284. 07/16/19 17:58:46 RM_FrameUpdate player.render: RenderOptionsChanged End
  4285. 07/16/19 17:58:46 RM_FrameUpdate player.gui: Flash: error in call_function: 'ScaleTankCrossHair' is not a function
  4286. 07/16/19 17:58:46 RM_FrameUpdate player.gui: Flash: MainMenu.LayoutonScreen(1920, 1080)
  4287. 07/16/19 17:58:46 RM_RenderThread player.render: 12136: Rendering WorldShadowMap 2090 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  4288. 07/16/19 17:58:46 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 5725000000000000: ConstantBuffer
  4289. 07/16/19 17:58:47 RM_RenderThread player.render: 12136: Rendering WorldShadowMap 2090 rendernodes, X -1334.526978 - 1334.526978, Y 1249.795410 - -1249.795410, Z - -1084.847168 1084.847168
  4290. 07/16/19 17:58:47  common.net: Deinitializing gnutls library
  4291. 07/16/19 17:58:47  common.net: Deinitializing gnutls trusted certificates
  4292. 07/16/19 17:58:47  common.net: gnutls deinitialization done
  4293. 07/16/19 17:58:48 RM_FrameUpdate player.controllers: BattlEyeClient: Print: "Server computed GUID: 2a01530c9e485b267abbf4e85447b683"
  4294. 07/16/19 17:58:49 RM_RenderThread player.render: Allocate buffer 1536Kb GPU Pos 007b000000000000: VertexIndexBuffer
  4295. 07/16/19 17:58:50 RM_RenderGUIThread player.render: Allocate buffer 1536Kb GPU Pos 007a000000000000: VertexIndexBuffer
  4296. 07/16/19 17:58:51 RM_FrameUpdate player.controllers: max projectile state size = 85
  4297. 07/16/19 17:58:52 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 56a9000000000000: ConstantBuffer
  4298. 07/16/19 17:58:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5579000000000000: ConstantBuffer
  4299. 07/16/19 17:58:54 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 576f000000000000: ConstantBuffer
  4300. 07/16/19 17:58:57 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 57c0000000000000: VertexIndexBuffer
  4301. 07/16/19 17:58:57 RM_RenderThread player.render: Allocate buffer 2304Kb GPU Pos 57c1000000000000: VertexIndexBuffer
  4302. 07/16/19 17:59:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5864000000000000: VertexIndexBuffer
  4303. 07/16/19 17:59:07 RM_RenderThread player.render: Allocate buffer 3456Kb GPU Pos 5865000000000000: VertexIndexBuffer
  4304. 07/16/19 17:59:17  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  4305. 07/16/19 17:59:17  common.net: Metrics: Socket connected ok
  4306. 07/16/19 17:59:17  common.net: Metrics: Connecting TLS
  4307. 07/16/19 17:59:17  common.net: Initializing gnutls library
  4308. 07/16/19 17:59:17  common.net: gnutls library initialized ok
  4309. 07/16/19 17:59:17  common.net: gnutls socket initialization finished
  4310. 07/16/19 17:59:17  common.net: Metrics: TLS connected ok: 1
  4311. 07/16/19 17:59:17  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "funnelEvent","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","funnelName": "deployTarget","eventState": "Selected"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  4312. 07/16/19 17:59:17  common.net: Deinitializing gnutls library
  4313. 07/16/19 17:59:17  common.net: Deinitializing gnutls trusted certificates
  4314. 07/16/19 17:59:17  common.net: gnutls deinitialization done
  4315. 07/16/19 17:59:17  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  4316. 07/16/19 17:59:17  common.net: Metrics: Socket connected ok
  4317. 07/16/19 17:59:17  common.net: Metrics: Connecting TLS
  4318. 07/16/19 17:59:17  common.net: Initializing gnutls library
  4319. 07/16/19 17:59:17  common.net: gnutls library initialized ok
  4320. 07/16/19 17:59:17  common.net: gnutls socket initialization finished
  4321. 07/16/19 17:59:17  common.net: Metrics: TLS connected ok: 1
  4322. 07/16/19 17:59:17  common.net: Deinitializing gnutls library
  4323. 07/16/19 17:59:17  common.net: Deinitializing gnutls trusted certificates
  4324. 07/16/19 17:59:17  common.net: gnutls deinitialization done
  4325. 07/16/19 17:59:17 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5904000000000000: ConstantBuffer
  4326. 07/16/19 17:59:17 RM_RenderThread player.render: Allocate buffer 5184Kb GPU Pos 5907000000000000: ConstantBuffer
  4327. 07/16/19 17:59:18 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  4328. 07/16/19 17:59:18 RM_FrameUpdate player.gui: Flash: 0
  4329. 07/16/19 17:59:18 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_A:bmp
  4330. 07/16/19 17:59:18 RM_FrameUpdate player.gui: Flash: Weapons\Pictures\Items\Item_NEU_01A\Item_NEU_01A_Map_B:bmp
  4331. 07/16/19 17:59:19 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 568f000000000000: ConstantBuffer
  4332. 07/16/19 17:59:19 RM_RenderThread player.render: Allocate buffer 7776Kb GPU Pos 5795000000000000: ConstantBuffer
  4333. 07/16/19 17:59:44 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  4334. 07/16/19 18:00:26 RM_FrameUpdate player.controllers: max projectile state size = 87
  4335. 07/16/19 18:04:37 RM_FrameUpdate player.controllers: CameraTourTime = 1.500000
  4336. 07/16/19 18:05:30 RM_FrameUpdate player.controllers: Match Score: 5
  4337. 07/16/19 18:05:30 RM_FrameUpdate player.application: RequestQuit: Flash says OnSubmitScoreAndQuit ExitCode: 0
  4338. 07/16/19 18:05:30  common.net: Metrics: Connecting to rmhgcollect.gamesanalytics.net
  4339. 07/16/19 18:05:30 RM_Input player.application: Entering ZApplicationPlayer::PerformShutDown()
  4340. 07/16/19 18:05:30 RM_Input player.render: Entering ZRenderManager::ShutdownRenderer
  4341. 07/16/19 18:05:30 RM_Input player.render: Waiting for renderer to be idle
  4342. 07/16/19 18:05:30 RM_Input player.render: Renderer idle in 1 ticks
  4343. 07/16/19 18:05:30  common.net: Metrics: Socket connected ok
  4344. 07/16/19 18:05:30  common.net: Metrics: Connecting TLS
  4345. 07/16/19 18:05:30  common.net: Initializing gnutls library
  4346. 07/16/19 18:05:30  common.net: gnutls library initialized ok
  4347. 07/16/19 18:05:30 RM_Input common.system: Thread RM_ClientReceive (8908) is being killed at eip 0x77A51CBC
  4348. 07/16/19 18:05:30 RM_Input common.system: Thread RM_ClientSend (3016) is being killed at eip 0x77A51FDC
  4349. 07/16/19 18:05:30 RM_Input common.net: terminating GameMetrics
  4350. 07/16/19 18:05:30  common.net: gnutls socket initialization finished
  4351. 07/16/19 18:05:30  common.net: Metrics: TLS connected ok: 1
  4352. 07/16/19 18:05:30  common.net: Metrics: Received http status 'HTTP/1.1 404 Not Found' while sending '{"eventName": "missionRating","userID": "efe6ac86-54c2-4289-86c4-69175dc57ffb","sessionID": "5025141788877181858","eventParams": {"platform": "Steam","missionInstanceID": "7384905541363242201","missionPlayerInstanceID": "3944769252491022886","teamID": "2","missionID": "9059592921807499139","missionName": "Assault on Factory 'Baptiste'","mapName": "Environments\/Scenes\/Gamemaps\/T02M03_TankFactory.scn","defenderTeamID": "1","winnerTeamID": "2","rating": 5,"missionLength": 622,"weatherSetting": 2,"squadInstanceID": "4830974645772882602","exitReason": "gameover"}}' to rmhgcollect.gamesanalytics.net/collect/api/99241435355949299884996699999986/
  4353. 07/16/19 18:05:30  common.net: Deinitializing gnutls library
  4354. 07/16/19 18:05:30  common.net: Deinitializing gnutls trusted certificates
  4355. 07/16/19 18:05:30  common.net: gnutls deinitialization done
  4356. 07/16/19 18:05:30  common.net: Metrics: Connecting to metrics.heroesandgenerals.com
  4357. 07/16/19 18:05:30  common.net: Metrics: Socket connected ok
  4358. 07/16/19 18:05:30  common.net: Metrics: Connecting TLS
  4359. 07/16/19 18:05:30  common.net: Initializing gnutls library
  4360. 07/16/19 18:05:30  common.net: gnutls library initialized ok
  4361. 07/16/19 18:05:30  common.net: gnutls socket initialization finished
  4362. 07/16/19 18:05:30  common.net: Metrics: TLS connected ok: 1
  4363. 07/16/19 18:05:31  common.net: Deinitializing gnutls library
  4364. 07/16/19 18:05:31  common.net: Deinitializing gnutls trusted certificates
  4365. 07/16/19 18:05:31  common.net: gnutls deinitialization done
  4366. 07/16/19 18:05:31  common.net: Metrics: Thread terminating
  4367. 07/16/19 18:05:31 RM_Input common.net: GameMetrics terminated
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