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SS Omni God Of Eradication

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Oct 20th, 2018
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  1. game.ReplicatedStorage.RemoteEvent:FireServer([[local char = game.Players.LocalPlayer.Character
  2. for i,v in pairs(char:children()) do
  3. if v:IsA("Accessory") then
  4. v:Destroy()
  5. end
  6. end
  7. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  8. aura.Size = NumberSequence.new(0)
  9. aura.Lifetime = NumberRange.new(0)
  10. aura.LightEmission = 0
  11. local jun = game.Players.LocalPlayer
  12. local Player=game.Players.LocalPlayer
  13. repeat wait()
  14. until Player
  15. local Char=Player.Character
  16. repeat wait()
  17. until Char
  18. local CurrentEffects={}
  19. local CurrentDamages={}
  20. local Human=Char.Humanoid
  21. local LArm=Char["Left Arm"]
  22. local RArm=Char["Right Arm"]
  23. local LLeg=Char["Left Leg"]
  24. local RLeg=Char["Right Leg"]
  25. local Torso=Char.Torso
  26. local RS=Torso["Right Shoulder"]
  27. local LS=Torso["Left Shoulder"]
  28. local RH=Torso["Right Hip"]
  29. local LH=Torso["Left Hip"]
  30. local Head=Char.Head
  31. local Neck=Torso.Neck
  32. local RootPart=Char.HumanoidRootPart
  33. local RootJoint=RootPart.RootJoint
  34. local equipped=false
  35. local Debounce=false
  36. local Anim="Idle"
  37. local chat = game:GetService("Chat")
  38. local Mouse=Player:GetMouse()
  39. local Lighting=game.Lighting
  40. local cf=CFrame.new
  41. local v3=Vector3.new
  42. local c3=Color3.new
  43. local it=Instance.new
  44. local angles=CFrame.Angles
  45. local rad=math.rad
  46. local ran=math.random
  47. local huge=math.huge
  48. local attacking=false
  49. local attacktype=1
  50. local Portalling=false
  51. local p = game.Players.LocalPlayer
  52. local char = p.Character
  53. local mouse = p:GetMouse()
  54. local larm = char["Left Arm"]
  55. local rarm = char["Right Arm"]
  56. local lleg = char["Left Leg"]
  57. local rleg = char["Right Leg"]
  58. local hed = char.Head
  59. local symbolimg = "rbxassetid://349165228"
  60. local torso = char.Torso
  61. local hum = char.Humanoid
  62. local cam = game.Workspace.CurrentCamera
  63. local root = char.HumanoidRootPart
  64. local deb = false
  65. local shot = 0
  66. local debris=game:service"Debris"
  67. local l = game:GetService("Lighting")
  68. local rs = game:GetService("RunService").RenderStepped
  69. local eColors = {"Royal purple", "Really black"}
  70. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  71. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  72. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  73. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  74. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  75. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  76. r=game:service'RunService'.RenderStepped
  77. --------------------------------------------------------------------
  78.  
  79.  
  80.  
  81. local Transforming = true
  82. Human.WalkSpeed = 0
  83.  
  84.  
  85. Player:ClearCharacterAppearance()
  86. wait(0.1)
  87. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  88. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  89. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  90. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  91. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  92. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  93. Player.Character.Head.face:Destroy()
  94.  
  95.  
  96.  
  97.  
  98.  
  99.  
  100.  
  101. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  102. selectionBoxOfTorso.Adornee = Torso
  103. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  104. selectionBoxOfTorso.LineThickness = 0.01
  105. selectionBoxOfTorso.Transparency = 0
  106.  
  107. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  108. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  109. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  110. selectionBoxOfRightArm.LineThickness = 0.01
  111. selectionBoxOfRightArm.Transparency = 0
  112.  
  113. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  114. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  115. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  116. selectionBoxOfRightLeg.LineThickness = 0.01
  117. selectionBoxOfRightLeg.Transparency = 0
  118.  
  119. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  120. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  121. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  122. selectionBoxOfLeftArm.LineThickness = 0.01
  123. selectionBoxOfLeftArm.Transparency = 0
  124.  
  125. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  126. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  127. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  128. selectionBoxOfLeftLeg.LineThickness = 0.01
  129. selectionBoxOfLeftLeg.Transparency = 0
  130.  
  131.  
  132. LightOnBody = Instance.new("PointLight", Head)
  133. LightOnBody.Brightness = 3000
  134. LightOnBody.Range = 20
  135. LightOnBody.Color = Color3.new(0, 225, 0)
  136.  
  137.  
  138.  
  139. local p = game.Players.LocalPlayer
  140. local char = p.Character
  141. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  142. GodOfDestruction.Name = "GodOfDestruction"
  143. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  144. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  145. shirt.Name = "Shirt"
  146. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  147. pants.Name = "Pants"
  148. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. torso.Size = Vector3.new(2,2,1)
  150. torso.Rotation = Vector3.new(0,180,0)
  151. torso.Position = Vector3.new(0,4,0)
  152. torso.BrickColor = BrickColor.new("Really black")
  153. torso.Name = "Torso"
  154. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  155. head.Size = Vector3.new(1.25,1.25,1.25)
  156. head.BrickColor = BrickColor.new("Really black")
  157. head.Name = "Head"
  158. head.Position = Vector3.new(0,6,0)
  159. headmesh = Instance.new("SpecialMesh",head)
  160. headmesh.MeshType = "Head"
  161. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  162. larm.Size = Vector3.new(1,2,1)
  163. larm.BrickColor = BrickColor.new("Really black")
  164. larm.Name = "Left Arm"
  165. larm.Position = Vector3.new(-2,4,0)
  166. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  167. rarm.Size = Vector3.new(1,2,1)
  168. rarm.BrickColor = BrickColor.new("Really black")
  169. rarm.Name = "Right Arm"
  170. rarm.Position = Vector3.new(2,4,0)
  171. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  172. lleg.Size = Vector3.new(1,2,1)
  173. lleg.Name = "Left Leg"
  174. lleg.Position = Vector3.new(1,2,0)
  175. lleg.BrickColor = BrickColor.new("Really black")
  176. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  177. rleg.Size = Vector3.new(1,2,1)
  178. rleg.Name = "Right Leg"
  179. rleg.Position = Vector3.new(-1,2,0)
  180. rleg.BrickColor = BrickColor.new("Really black")
  181. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  182. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  183. headweld.Part1 = torso
  184. headweld.C0 = CFrame.new(0, -1.5, 0)
  185. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  186. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  187. larmweld.Part1 = larm
  188. larmweld.C0 = CFrame.new(1.5, 0, 0)
  189. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  190. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  191. rarmweld.Part1 = rarm
  192. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  193. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  194. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  195. rlegweld.Part1 = rleg
  196. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  197. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  198. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  199. llegweld.Part1 = lleg
  200. llegweld.C0 = CFrame.new(0.5, -2, 0)
  201. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  202. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  203. npctoplayer.Part1 = torso
  204. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  205.  
  206.  
  207. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  208. selectionBoxOfTorso.Adornee = torso
  209. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  210. selectionBoxOfTorso.LineThickness = 0.01
  211. selectionBoxOfTorso.Transparency = 0
  212.  
  213. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  214. selectionBoxOfRightArm.Adornee =rarm
  215. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  216. selectionBoxOfRightArm.LineThickness = 0.01
  217. selectionBoxOfRightArm.Transparency = 0
  218.  
  219. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  220. selectionBoxOfRightLeg.Adornee =rleg
  221. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  222. selectionBoxOfRightLeg.LineThickness = 0.01
  223. selectionBoxOfRightLeg.Transparency = 0
  224.  
  225. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  226. selectionBoxOfLeftArm.Adornee = larm
  227. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  228. selectionBoxOfLeftArm.LineThickness = 0.01
  229. selectionBoxOfLeftArm.Transparency = 0
  230.  
  231. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  232. selectionBoxOfLeftLeg.Adornee = lleg
  233. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  234. selectionBoxOfLeftLeg.LineThickness = 0.01
  235. selectionBoxOfLeftLeg.Transparency = 0
  236.  
  237.  
  238. LightOnBody = Instance.new("PointLight", head)
  239. LightOnBody.Brightness = 3000
  240. LightOnBody.Range = 20
  241. LightOnBody.Color = Color3.new(225, 0, 0)
  242.  
  243.  
  244.  
  245.  
  246.  
  247.  
  248.  
  249.  
  250. CV="Pastel blue"
  251.  
  252. local txt = Instance.new("BillboardGui", GodOfDestruction)
  253. txt.Adornee = head
  254. txt.Name = "_status"
  255. txt.Size = UDim2.new(2, 0, 1.2, 0)
  256. txt.StudsOffset = Vector3.new(-9, 8, 0)
  257. local text = Instance.new("TextLabel", txt)
  258. text.Size = UDim2.new(10, 0, 7, 0)
  259. text.FontSize = "Size24"
  260. text.TextScaled = true
  261. text.TextTransparency = 0
  262. text.BackgroundTransparency = 1
  263. text.TextTransparency = 0
  264. text.TextStrokeTransparency = 0
  265. text.Font = "Antique"
  266. text.TextStrokeColor3 = Color3.new(225,0,0)
  267.  
  268. v=Instance.new("Part")
  269. v.Name = "ColorBrick"
  270. v.Parent=Player.Character
  271. v.FormFactor="Symmetric"
  272. v.Anchored=true
  273. v.CanCollide=false
  274. v.BottomSurface="Smooth"
  275. v.TopSurface="Smooth"
  276. v.Size=Vector3.new(10,5,3)
  277. v.Transparency=1
  278. v.CFrame=Char.Torso.CFrame
  279. v.BrickColor=BrickColor.new(CV)
  280. v.Transparency=1
  281. text.TextColor3 = Color3.new(0,0,0)
  282. v.Shape="Block"
  283. text.Text = "God Of Destruction"
  284.  
  285.  
  286.  
  287.  
  288. local ChatService = game:GetService("Chat")
  289.  
  290. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  291. wait(4)
  292. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  293. wait(4)
  294. ChatService:Chat(Head, "Lets do this...", "Green")
  295.  
  296.  
  297. local close = -10
  298. for i=1,10 do
  299. wait(0.2)
  300. close = close + 1
  301. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  302. end
  303. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  304. wait(0.1)
  305. local p = game.Players.LocalPlayer
  306. local char = p.Character
  307. local mouse = p:GetMouse()
  308. local larm = char["Left Arm"]
  309. local rarm = char["Right Arm"]
  310. local lleg = char["Left Leg"]
  311. local rleg = char["Right Leg"]
  312. local hed = char.Head
  313. local torso = char.Torso
  314. local hum = char.Humanoid
  315. local cam = game.Workspace.CurrentCamera
  316. local root = char.HumanoidRootPart
  317. local deb = false
  318. local shot = 0
  319. local debris=game:service"Debris"
  320. local l = game:GetService("Lighting")
  321. local rs = game:GetService("RunService").RenderStepped
  322.  
  323.  
  324. Debounces = {
  325. CanAttack = true;
  326. NoIdl = false;
  327. Slashing = false;
  328. Slashed = false;
  329. RPunch = false;
  330. Invisible = false;
  331. RPunched = false;
  332. LPunch = false;
  333. LPunched = false;
  334. }
  335. local Touche = {char.Name, }
  336.  
  337.  
  338. function genWeld(a,b)
  339. local w = Instance.new("Weld",a)
  340. w.Part0 = a
  341. w.Part1 = b
  342. return w
  343. end
  344. function weld(a, b)
  345. local weld = Instance.new("Weld")
  346. weld.Name = "W"
  347. weld.Part0 = a
  348. weld.Part1 = b
  349. weld.C0 = a.CFrame:inverse() * b.CFrame
  350. weld.Parent = a
  351. return weld;
  352. end
  353. ----------------------------------------------------
  354. function Lerp(c1,c2,al)
  355. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  356. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  357. for i,v in pairs(com1) do
  358. com1[i] = v+(com2[i]-v)*al
  359. end
  360. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  361. end
  362. ----------------------------------------------------
  363. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  364. local wld = Instance.new("Weld", wp1)
  365. wld.Part0 = wp0
  366. wld.Part1 = wp1
  367. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  368. end
  369. ----------------------------------------------------
  370. function weld5(part0, part1, c0, c1)
  371. weeld=Instance.new("Weld", part0)
  372. weeld.Part0=part0
  373. weeld.Part1=part1
  374. weeld.C0=c0
  375. weeld.C1=c1
  376. return weeld
  377. end
  378. ----------------------------------------------------
  379. function HasntTouched(plrname)
  380. local ret = true
  381. for _, v in pairs(Touche) do
  382. if v == plrname then
  383. ret = false
  384. end
  385. end
  386. return ret
  387. end
  388. ----------------------------------------------------
  389.  
  390. newWeld(torso, larm, -1.5, 0.5, 0)
  391. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  392. newWeld(torso, rarm, 1.5, 0.5, 0)
  393. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  394. newWeld(torso, hed, 0, 1.5, 0)
  395. newWeld(torso, lleg, -0.5, -1, 0)
  396. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  397. newWeld(torso, rleg, 0.5, -1, 0)
  398. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  399. newWeld(root, torso, 0, -1, 0)
  400. torso.Weld.C1 = CFrame.new(0, -1, 0)
  401.  
  402.  
  403. p = Instance.new("Part")
  404. p.BrickColor = BrickColor.new("Dark indigo")
  405. p.Transparency = 1
  406. TorsoColor = p.BrickColor
  407.  
  408.  
  409. local Transforming = true
  410. hum.WalkSpeed = 0
  411.  
  412.  
  413.  
  414.  
  415. local fx = Instance.new("Part",Torso)
  416. wit = p.BrickColor.Color
  417. wit2 = Color3.new(85,0,127)
  418. local glowz = Instance.new("ParticleEmitter",fx)
  419. glowz.LightEmission = 1
  420. glowz.Texture = "rbxassetid://284205403"
  421. glowz.Color = ColorSequence.new(wit)
  422. glowz.Size = NumberSequence.new(5)
  423. glowz.Speed = NumberRange.new(25,50)
  424. glowz.LockedToPart = false
  425. glowz.Transparency = NumberSequence.new(0.75)
  426. glowz.RotSpeed = NumberRange.new(-2000,2000)
  427. glowz.Lifetime = NumberRange.new(1)
  428. glowz.Rate = 50000
  429. glowz.VelocitySpread = 9001
  430. local glowz2 = Instance.new("ParticleEmitter",fx)
  431. glowz2.LightEmission = 0.5
  432. glowz.Texture = "rbxassetid://284205403"
  433. glowz2.Color = ColorSequence.new(wit2)
  434. glowz2.Size = NumberSequence.new(5)
  435. glowz2.Speed = NumberRange.new(25,50)
  436. glowz2.LockedToPart = false
  437. glowz2.Transparency = NumberSequence.new(0.75)
  438. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  439. glowz2.Lifetime = NumberRange.new(1)
  440. glowz2.Rate = 50000
  441. glowz2.VelocitySpread = 9001
  442. fx.Anchored = true
  443. fx.Material = "Neon"
  444. fx.CanCollide = false
  445. fx.Locked = true
  446. fx.Transparency = 1
  447. fx.Material = "Neon"
  448. fx.Size = Vector3.new(1,1,1)
  449. fx.TopSurface = "SmoothNoOutlines"
  450. fx.BottomSurface = "SmoothNoOutlines"
  451. fx.BrickColor = BrickColor.new("Really black")
  452. fxm = Instance.new("SpecialMesh",fx)
  453. fxm.MeshType = "Sphere"
  454. local sa2 = Instance.new("Sound",Torso)
  455. sa2.SoundId = "rbxassetid://93724183"
  456. sa2.Pitch = 0.5
  457. sa2.Volume = 5
  458. sa2.Looped = false
  459. sa2:Play()
  460. local value = 1
  461. fxm.Scale = Vector3.new(1,1,1)
  462. for i = 1, 20 do rs:wait()
  463. value = value - 0.05
  464. fx.Transparency = fx.Transparency - (1/20)
  465. fx.CFrame = Torso.CFrame
  466. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  467. rs:wait()
  468. end
  469.  
  470.  
  471. selectionBoxOfTorso:Destroy()
  472. selectionBoxOfRightArm:Destroy()
  473. selectionBoxOfRightLeg:Destroy()
  474. selectionBoxOfLeftArm:Destroy()
  475. selectionBoxOfLeftLeg:Destroy()
  476. LightOnBody:Destroy()
  477.  
  478.  
  479. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  480. selectionBoxOfTorso.Adornee = Torso
  481. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  482. selectionBoxOfTorso.LineThickness = 0.01
  483. selectionBoxOfTorso.Transparency = 0
  484.  
  485. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  486. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  487. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  488. selectionBoxOfRightArm.LineThickness = 0.01
  489. selectionBoxOfRightArm.Transparency = 0
  490.  
  491. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  492. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  493. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  494. selectionBoxOfRightLeg.LineThickness = 0.01
  495. selectionBoxOfRightLeg.Transparency = 0
  496.  
  497. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  498. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  499. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  500. selectionBoxOfLeftArm.LineThickness = 0.01
  501. selectionBoxOfLeftArm.Transparency = 0
  502.  
  503. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  504. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  505. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  506. selectionBoxOfLeftLeg.LineThickness = 0.01
  507. selectionBoxOfLeftLeg.Transparency = 0
  508.  
  509.  
  510.  
  511.  
  512. local Orbd = Instance.new("Part", char)
  513. Orbd.Name = "Orbd"
  514. Orbd.Shape = Enum.PartType.Ball
  515. Orbd.CanCollide = false
  516.  
  517. Orbd.BrickColor = BrickColor.new("Royal purple")
  518.  
  519. Orbd.Transparency = 0
  520. Orbd.Material = "Neon"
  521. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  522. Orbd.TopSurface = Enum.SurfaceType.Smooth
  523. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  524.  
  525. local Weld = Instance.new("Weld", Orbd)
  526. Weld.Part0 = char.Head
  527. Weld.Part1 = Orbd
  528. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  529. local glov = Instance.new("PointLight", Orbd)
  530. glov.Brightness = 3000
  531. glov.Range = 20
  532. glov.Color = Color3.new(255, 0, 255)
  533.  
  534. --------------------------------------------------------
  535. local Orbvc = Instance.new("Part", char)
  536. Orbvc.Name = "Orbvc"
  537. Orbvc.Shape = Enum.PartType.Ball
  538. Orbvc.CanCollide = false
  539.  
  540. Orbvc.BrickColor = BrickColor.new("Royal purple")
  541.  
  542. Orbvc.Transparency = 0
  543. Orbvc.Material = "Neon"
  544. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  545. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  546. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  547.  
  548. local Weld = Instance.new("Weld", Orbvc)
  549. Weld.Part0 = char.Head
  550. Weld.Part1 = Orbvc
  551. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  552. local glo = Instance.new("PointLight", Orbvc)
  553. glo.Brightness = 3000
  554. glo.Range = 20
  555. glo.Color = Color3.new(255, 0, 255)
  556. ----------------------------------------------------
  557.  
  558.  
  559.  
  560.  
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567. function FindNearestTorso(Position,Distance,SinglePlayer)
  568. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  569. local List = {}
  570. for i,v in pairs(workspace:GetChildren())do
  571. if v:IsA("Model")then
  572. if v:findFirstChild("Torso")then
  573. if v ~= char then
  574. if(v.Torso.Position -Position).magnitude <= Distance then
  575. table.insert(List,v)
  576. end
  577. end
  578. end
  579. end
  580. end
  581. return List
  582. end
  583.  
  584.  
  585.  
  586.  
  587. GroundWave1 = function()
  588. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  589. local Colors = {"Royal purple", "Really black"}
  590. local wave = Instance.new("Part", Torso)
  591. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  592. wave.Anchored = true
  593. wave.CanCollide = false
  594. wave.Locked = true
  595. wave.Size = Vector3.new(1, 1, 1)
  596. wave.TopSurface = "Smooth"
  597. wave.BottomSurface = "Smooth"
  598. wave.Transparency = 0.35
  599. wave.CFrame = HandCF
  600. wm = Instance.new("SpecialMesh", wave)
  601. wm.MeshId = "rbxassetid://3270017"
  602. coroutine.wrap(function()
  603. for i = 1, 30, 1 do
  604. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  605. wave.Size = wm.Scale
  606. wave.CFrame = HandCF
  607. wave.Transparency = i/30
  608. wait()
  609. end
  610. wait()
  611. wave:Destroy()
  612. end)()
  613. end
  614. ----------------------------------------------------
  615.  
  616.  
  617. GroundWave3 = function()
  618. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  619. local Colors = {"Royal purple", "Royal purple"}
  620. local wave = Instance.new("Part", torso)
  621. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  622. wave.Anchored = true
  623. wave.CanCollide = false
  624. wave.Locked = true
  625. wave.Size = Vector3.new(1, 1, 1)
  626. wave.TopSurface = "Smooth"
  627. wave.BottomSurface = "Smooth"
  628. wave.Transparency = 0.35
  629. wave.CFrame = HandCF
  630. wm = Instance.new("SpecialMesh", wave)
  631. wm.MeshId = "rbxassetid://3270017"
  632. coroutine.wrap(function()
  633. for i = 1, 14, 1 do
  634. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  635. wave.Size = wm.Scale
  636. wave.CFrame = HandCF
  637. wave.Transparency = i/14
  638. wait()
  639. end
  640. wait()
  641. wave:Destroy()
  642. end)()
  643. end
  644.  
  645.  
  646.  
  647.  
  648.  
  649. local acos = math.acos
  650. local sqrt = math.sqrt
  651. local Vec3 = Vector3.new
  652. local fromAxisAngle = CFrame.fromAxisAngle
  653.  
  654. local function toAxisAngle(CFr)
  655. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  656. local Angle = math.acos((R00+R11+R22-1)/2)
  657. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  658. A = A == 0 and 0.00001 or A
  659. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  660. B = B == 0 and 0.00001 or B
  661. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  662. C = C == 0 and 0.00001 or C
  663. local x = (R21-R12)/sqrt(A)
  664. local y = (R02-R20)/sqrt(B)
  665. local z = (R10-R01)/sqrt(C)
  666. return Vec3(x,y,z),Angle
  667. end
  668.  
  669. local acos = math.acos
  670. local sqrt = math.sqrt
  671. local Vec3 = Vector3.new
  672. local fromAxisAngle = CFrame.fromAxisAngle
  673.  
  674. local function toAxisAngle(CFr)
  675. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  676. local Angle = math.acos((R00+R11+R22-1)/2)
  677. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  678. A = A == 0 and 0.00001 or A
  679. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  680. B = B == 0 and 0.00001 or B
  681. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. C = C == 0 and 0.00001 or C
  683. local x = (R21-R12)/sqrt(A)
  684. local y = (R02-R20)/sqrt(B)
  685. local z = (R10-R01)/sqrt(C)
  686. return Vec3(x,y,z),Angle
  687. end
  688.  
  689. function ApplyTrig(Num,Func)
  690. local Min,Max = Func(0),Func(1)
  691. local i = Func(Num)
  692. return (i-Min)/(Max-Min)
  693. --[[if Func == "sin" then
  694. return (math.sin((1-Num)*math.pi)+1)/2
  695. elseif Func == "cos" then
  696. return (math.cos((1-Num)*math.pi)+1)/2
  697. end]]
  698. end
  699.  
  700. function LerpCFrame(CFrame1,CFrame2,Num)
  701. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  702. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  703. end
  704.  
  705.  
  706.  
  707. local togglecamshake = true
  708.  
  709. function camshake(partoz, magn, intens)
  710. if togglecamshake == true then
  711. return
  712. end
  713. for _, guy in pairs(workspace:GetChildren()) do
  714. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  715. coroutine.resume(coroutine.create(function()
  716. local humz = guy:FindFirstChild("Humanoid")
  717. local torse = guy:FindFirstChild("Torso")
  718. for _ = 1, 5 * intens do
  719. wait()
  720. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  721. end
  722. humz.CameraOffset = Vector3.new(0, 0, 0)
  723. end))
  724. end
  725. end
  726. end
  727.  
  728.  
  729. function Crater(Torso,Radius)
  730. Spawn(function()
  731. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  732. local Ignore = {}
  733. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  734. if v.Character ~= nil then
  735. Ignore[#Ignore+1] = v.Character
  736. end
  737. end
  738. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  739. if Hit == nil then return end
  740. local Parts = {}
  741. for i = 1,360,10 do
  742. local P = Instance.new("Part",Torso.Parent)
  743. P.Anchored = true
  744. P.FormFactor = "Custom"
  745. P.BrickColor = BrickColor.new("Royal purple")
  746. P.Material = "Granite"
  747. P.TopSurface = "Smooth"
  748. P.BottomSurface = "Smooth"
  749. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  750. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  751. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  752. if math.random(0,5) == 0 then -- rubble
  753. local P = Instance.new("Part",Torso.Parent)
  754. P.Anchored = true
  755. P.FormFactor = "Custom"
  756. P.BrickColor = BrickColor.new("Royal Purple")
  757. P.Material = Hit.Material
  758. P.TopSurface = "Smooth"
  759. P.BottomSurface = "Smooth"
  760. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  761. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  762. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  763. end
  764. end
  765. for i = 0,1,0.05 do
  766. for i2,v in pairs(Parts) do
  767. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  768. end
  769. wait(0.02)
  770. end
  771. for i,v in pairs(Parts) do
  772. if v[1].Size.X > 2.1 then
  773. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  774. end
  775. v[1].Anchored = false
  776. end
  777. for i = 0,1,0.05 do
  778. for i2,v in pairs(Parts) do
  779. v[1].Transparency = i
  780. if i == 1 then
  781. v[1]:Destroy()
  782. elseif i >= 0.25 then
  783. v[1].CanCollide = false
  784. end
  785. end
  786. wait(0.02)
  787. end
  788. Parts = nil
  789. end)
  790. end
  791.  
  792.  
  793.  
  794. GroundWave = function()
  795. if Transforming == true then
  796. local value = 5
  797. local value2 = 10
  798. local value3 = 20
  799. local sa2 = Instance.new("Sound",Torso)
  800. sa2.SoundId = "rbxassetid://393621716"
  801. sa2.Pitch = 1
  802. sa2.Volume = 10
  803. sa2.Looped = false
  804. sa2:Play()
  805. local wave = Instance.new("Part", Torso)
  806. local glowz = Instance.new("ParticleEmitter",wave)
  807. glowz.LightEmission = 1
  808. glowz.Texture = "rbxassetid://284205403"
  809. glowz.Color = ColorSequence.new(wit)
  810. glowz.Size = NumberSequence.new(30)
  811. glowz.Speed = NumberRange.new(25,100)
  812. glowz.LockedToPart = false
  813. glowz.Transparency = NumberSequence.new(0.75)
  814. glowz.RotSpeed = NumberRange.new(-2000,2000)
  815. glowz.Lifetime = NumberRange.new(1)
  816. glowz.Rate = 50000
  817. glowz.VelocitySpread = 9001
  818. local glowz2 = Instance.new("ParticleEmitter",wave)
  819. glowz2.LightEmission = 1
  820. glowz.Texture = "rbxassetid://284205403"
  821. glowz2.Color = ColorSequence.new(wit)
  822. glowz2.Size = NumberSequence.new(30)
  823. glowz2.Speed = NumberRange.new(25,100)
  824. glowz2.LockedToPart = false
  825. glowz2.Transparency = NumberSequence.new(0.75)
  826. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  827. glowz2.Lifetime = NumberRange.new(1)
  828. glowz2.Rate = 50000
  829. glowz2.VelocitySpread = 9001
  830. wave.BrickColor = BrickColor.new("Really black")
  831. wave.Anchored = true
  832. wave.CanCollide = false
  833. wave.Locked = true
  834. wave.Size = Vector3.new(1, 1, 1)
  835. wave.TopSurface = "Smooth"
  836. wave.BottomSurface = "Smooth"
  837. wave.Transparency = 0.35
  838. wave.CFrame = fx.CFrame
  839. wave.Material = "Neon"
  840. wm = Instance.new("SpecialMesh", wave)
  841. wm.MeshType = "Sphere"
  842. wm.Scale = Vector3.new(1,1,1)
  843. local wave2 = Instance.new("Part", Torso)
  844. wave2.BrickColor = TorsoColor
  845. wave2.Anchored = true
  846. wave2.CanCollide = false
  847. wave2.Locked = true
  848. wave2.Size = Vector3.new(1, 1, 1)
  849. wave2.TopSurface = "Smooth"
  850. wave2.BottomSurface = "Smooth"
  851. wave2.Transparency = 0.35
  852. wave2.CFrame = fx.CFrame
  853. wave2.Material = "Neon"
  854. wm2 = Instance.new("SpecialMesh", wave2)
  855. wm2.MeshType = "FileMesh"
  856. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  857. wm2.Scale = Vector3.new(1,1,1)
  858. local wave3 = Instance.new("Part", Torso)
  859. wave3.BrickColor = BrickColor.new("Really black")
  860. wave3.Anchored = true
  861. wave3.CanCollide = false
  862. wave3.Locked = true
  863. wave3.Size = Vector3.new(1, 1, 1)
  864. wave3.TopSurface = "Smooth"
  865. wave3.BottomSurface = "Smooth"
  866. wave3.Transparency = 0.35
  867. wave3.CFrame = fx.CFrame
  868. wave3.Material = "Neon"
  869. wm3 = Instance.new("SpecialMesh", wave3)
  870. wm3.MeshType = "FileMesh"
  871. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  872. wm3.Scale = Vector3.new(1,1,1)
  873. coroutine.wrap(function()
  874. for i = 1, 18, 1 do
  875. value = value - 0.5
  876. value2 = value2 - 0.75*1.5
  877. value3 = value3 - 0.475*1.5
  878. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  879. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  880. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  881. --wave.Size = wm.Scale
  882. wave.CFrame = fx.CFrame
  883. wave.Transparency = i/14
  884. --wave2.Size = wm2.Scale
  885. wave2.CFrame = fx.CFrame
  886. wave2.Rotation = Vector3.new(90, 0, 0)
  887. wave2.Transparency = i/14
  888. --wave3.Size = wm3.Scale
  889. wave3.CFrame = fx.CFrame
  890. wave3.Rotation = Vector3.new(90, 0, 0)
  891. wave3.Transparency = i/14
  892. wait()
  893. glowz.Rate = 0
  894. glowz2.Rate = 0
  895. end
  896. wait()
  897. wave:Destroy()
  898. wave2:Destroy()
  899. wave3:Destroy()
  900. end)()
  901. elseif Transforming == false then
  902. wait()
  903. end
  904. end
  905.  
  906. for i = 1, 100 do rs:wait()
  907. fx.CFrame = Torso.CFrame
  908. end
  909.  
  910. spawn(function()
  911. while wait(1) do
  912. GroundWave()
  913. end
  914. end)
  915.  
  916.  
  917.  
  918.  
  919.  
  920.  
  921. local RbxUtility = LoadLibrary("RbxUtility")
  922. local Create = RbxUtility.Create
  923.  
  924. function RemoveOutlines(part)
  925. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  926. end
  927. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  928. local Part = Create("Part"){
  929. Parent = Parent,
  930. Reflectance = Reflectance,
  931. Transparency = Transparency,
  932. CanCollide = false,
  933. Locked = true,
  934. BrickColor = BrickColor.new(tostring(BColor)),
  935. Name = Name,
  936. Size = Size,
  937. Material = Material,
  938. }
  939. RemoveOutlines(Part)
  940. return Part
  941. end
  942. local Effects = {}
  943.  
  944.  
  945.  
  946. wait(2)
  947. local Muss = Instance.new("Sound",char)
  948. Muss.SoundId = "rbxassetid://186942568"
  949. Muss.Pitch = 1
  950. Muss.Volume = 0
  951. Muss.Looped = true
  952. Muss:Play()
  953. Transforming = false
  954.  
  955.  
  956. local value2 = 1
  957. for i = 1, 20 do rs:wait()
  958. value2 = value2 - 0.05
  959. glowz.Rate = 0
  960. glowz2.Rate = 0
  961. fx.Transparency = fx.Transparency + (1/20)
  962. fx.CFrame = torso.CFrame
  963. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  964. rs:wait()
  965. end
  966.  
  967.  
  968. local Mus = Instance.new("Sound",char)
  969. Mus.SoundId = "rbxassetid://752647397"
  970. Mus.Pitch = 1
  971. Mus.Volume = 40
  972. Mus.Looped = false
  973. wait(0.3)
  974. Mus:Play()
  975.  
  976. glowz:Destroy()
  977. glowz2:Destroy()
  978. for i = 1,20 do
  979.  
  980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  985. end
  986. wait(1)
  987. for i = 1,20 do
  988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  991.  
  992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  994.  
  995. end
  996.  
  997.  
  998. wait(5)
  999.  
  1000. wait(1.3)
  1001. for i = 1,20 do
  1002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1003.  
  1004.  
  1005. end
  1006. wait(0.4)
  1007. for i = 1,20 do
  1008.  
  1009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1010. end
  1011. wait(0.6)
  1012. for i = 1,20 do
  1013. wait()
  1014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1017. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1018. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1019. end
  1020. wait(0.2)
  1021. for i = 1,20 do
  1022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1025.  
  1026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1028.  
  1029. end
  1030. wait()
  1031.  
  1032. camshake(torso, 48, 6)
  1033. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1034. if v:FindFirstChild('Humanoid') then
  1035. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1036. end
  1037. end
  1038.  
  1039.  
  1040.  
  1041.  
  1042. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1043. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1044. end
  1045.  
  1046. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1047. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1048. end
  1049. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1050. TBlast.BrickColor = BrickColor.new("Pink")
  1051. TBlast.Transparency = 1
  1052. TBlast.Anchored = true
  1053. TBlast.CanCollide = false
  1054. TBlast.CFrame = root.CFrame
  1055. TBlast.Size = Vector3.new(2,2,2)
  1056. TBMesh.Parent = TBlast
  1057. TBMesh.MeshType = "Sphere"
  1058. game.Lighting.Brightness = 0
  1059. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1060. game.Lighting.TimeOfDay = 0.1
  1061. game.Lighting.FogEnd = 1000
  1062. game.Lighting.FogColor = TBlast.BrickColor.Color
  1063. game.Lighting.TimeOfDay = "00:00:00"
  1064. game.Lighting.Ambient = Color3.new(0,0,0)
  1065. game.Lighting.FogColor = Color3.new(0,0,0)
  1066. game.Lighting.FogEnd = 500
  1067. game.Lighting.FogStart = 0
  1068. game.Lighting.GlobalShadows = true
  1069.  
  1070.  
  1071.  
  1072. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1073. local valuer = 5
  1074. local valuer2 = 10
  1075. local valuer3 = 15
  1076. local sa2 = Instance.new("Sound",torso)
  1077. sa2.SoundId = "rbxassetid://130972023"
  1078. sa2.Pitch = 1
  1079. sa2.Volume = 5
  1080. sa2.Looped = false
  1081. sa2:Play()
  1082. local sar2 = Instance.new("Sound",torso)
  1083. sar2.SoundId = "rbxassetid://153274423"
  1084. sar2.Pitch = 1
  1085. sar2.Volume = 5
  1086. sar2.Looped = false
  1087. sar2:Play()
  1088. Crater(torso,67)
  1089.  
  1090. GroundWave4 = function()
  1091.  
  1092. local wave = Instance.new("Part", torso)
  1093. wave.BrickColor = BrickColor.new("Royal purple")
  1094. wave.Anchored = true
  1095. wave.CanCollide = false
  1096. wave.Locked = true
  1097. wave.Size = Vector3.new(1, 1, 1)
  1098. wave.TopSurface = "Smooth"
  1099. wave.BottomSurface = "Smooth"
  1100. wave.Transparency = 0.35
  1101. wave.CFrame = fx.CFrame
  1102. wm = Instance.new("SpecialMesh", wave)
  1103. wm.MeshType = "Sphere"
  1104. wm.Scale = Vector3.new(1,1,1)
  1105. coroutine.wrap(function()
  1106. for i = 1, 18, 1 do
  1107. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1108. --wave.Size = wm.Scale
  1109. wave.CFrame = fx.CFrame
  1110. wave.Transparency = i/14
  1111. wait()
  1112. end
  1113. wait()
  1114. wave:Destroy()
  1115. end)()
  1116.  
  1117. end
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123. GroundWave1()
  1124.  
  1125.  
  1126. CV="Pastel blue"
  1127.  
  1128. local txt = Instance.new("BillboardGui", Char)
  1129. txt.Adornee = Char .Head
  1130. txt.Name = "_status"
  1131. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1132. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1133. local text = Instance.new("TextLabel", txt)
  1134. text.Size = UDim2.new(10, 0, 7, 0)
  1135. text.FontSize = "Size24"
  1136. text.TextScaled = true
  1137. text.TextTransparency = 0
  1138. text.BackgroundTransparency = 1
  1139. text.TextTransparency = 0
  1140. text.TextStrokeTransparency = 0
  1141. text.Font = "Antique"
  1142. text.TextStrokeColor3 = Color3.new(170,0,255)
  1143.  
  1144. v=Instance.new("Part")
  1145. v.Name = "ColorBrick"
  1146. v.Parent=Player.Character
  1147. v.FormFactor="Symmetric"
  1148. v.Anchored=true
  1149. v.CanCollide=false
  1150. v.BottomSurface="Smooth"
  1151. v.TopSurface="Smooth"
  1152. v.Size=Vector3.new(10,5,3)
  1153. v.Transparency=1
  1154. v.CFrame=Char.Torso.CFrame
  1155. v.BrickColor=BrickColor.new(CV)
  1156. v.Transparency=1
  1157. text.TextColor3 = Color3.new(0,0,0)
  1158. v.Shape="Block"
  1159. text.Text = "The Omni-God of Erradication"
  1160.  
  1161.  
  1162.  
  1163.  
  1164. ROW = function(out, trans, s, wt, t, ang, plus)
  1165. for i = 1, 360, 360/t do
  1166. local c = Instance.new("Part", game.Workspace)
  1167. c.FormFactor = 3
  1168. c.TopSurface = 0
  1169. c.BottomSurface = 0
  1170. c.Size = s
  1171. c.Anchored = true
  1172. c.CanCollide = wt
  1173. c.Material=workspace.Baseplate.Material
  1174. c.Transparency = trans
  1175. c.BrickColor = workspace.Baseplate.BrickColor
  1176. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1177. c.Locked=true
  1178. game.Debris:AddItem(c,15)
  1179. end
  1180. end
  1181.  
  1182. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1183.  
  1184.  
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190. local wave = Instance.new("Part", torso)
  1191. wave.BrickColor = TorsoColor
  1192. wave.Anchored = true
  1193. wave.CanCollide = false
  1194. wave.Locked = true
  1195. wave.Size = Vector3.new(1, 1, 1)
  1196. wave.TopSurface = "Smooth"
  1197. wave.BottomSurface = "Smooth"
  1198. wave.Transparency = 0.35
  1199. wave.CFrame = HandCF
  1200. wm = Instance.new("SpecialMesh", wave)
  1201. wm.MeshId = "rbxassetid://3270017"
  1202. local wave2 = Instance.new("Part", torso)
  1203. wave2.BrickColor = BrickColor.new("Really black")
  1204. wave2.Anchored = true
  1205. wave2.CanCollide = false
  1206. wave2.Locked = true
  1207. wave2.Size = Vector3.new(1, 1, 1)
  1208. wave2.TopSurface = "Smooth"
  1209. wave2.BottomSurface = "Smooth"
  1210. wave2.Transparency = 0.35
  1211. wave2.CFrame = HandCF
  1212. wm2 = Instance.new("SpecialMesh", wave2)
  1213. wm2.MeshId = "rbxassetid://3270017"
  1214. local wave3 = Instance.new("Part", torso)
  1215. wave3.BrickColor = TorsoColor
  1216. wave3.Anchored = true
  1217. wave3.CanCollide = false
  1218. wave3.Locked = true
  1219. wave3.Size = Vector3.new(1, 1, 1)
  1220. wave3.TopSurface = "Smooth"
  1221. wave3.BottomSurface = "Smooth"
  1222. wave3.Transparency = 0.35
  1223. wave3.CFrame = HandCF
  1224. wm3 = Instance.new("SpecialMesh", wave3)
  1225. wm3.MeshId = "rbxassetid://3270017"
  1226. coroutine.wrap(function()
  1227. for i = 1, 14, 1 do
  1228. valuer = valuer - 0.35
  1229. valuer2 = valuer - 0.45
  1230. valuer3 = valuer3 - 0.475
  1231. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1232. wave.Size = wm.Scale
  1233. wave.CFrame = HandCF
  1234. wave.Transparency = i/14
  1235. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1236. wave2.Size = wm2.Scale
  1237. wave2.CFrame = HandCF
  1238. wave2.Transparency = i/14
  1239. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1240. wave3.Size = wm2.Scale
  1241. wave3.CFrame = HandCF
  1242. wave3.Transparency = i/14
  1243. wait()
  1244. end
  1245. wait()
  1246. wave:Destroy()
  1247. wave2:Destroy()
  1248. end)()
  1249.  
  1250. local torso = game.Players.LocalPlayer.Character.Torso
  1251. local block = Instance.new("Part",torso)
  1252. block.Size = Vector3.new(0.1,0.1,0.1)
  1253. block.Position = block.Position + Vector3.new(2,2,2)
  1254. block.Transparency = 1
  1255. local weld = Instance.new("Weld",torso)
  1256. weld.Part0 = torso
  1257. weld.Part1 = block
  1258. weld.C0 = CFrame.new(0,5,0)
  1259. local tables = {5,4,3,2,1}
  1260. local part = Instance.new("ParticleEmitter")
  1261. part.Parent = game.Players.LocalPlayer.Character.Torso
  1262. part.LockedToPart = true
  1263.  
  1264. part.Texture = "rbxassetid://300899196"
  1265. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1266. part.Transparency = NumberSequence.new(0.7)
  1267. part.Lifetime = NumberRange.new(2)
  1268. part.Rate = 30
  1269. local part2 = Instance.new("ParticleEmitter",block)
  1270. part2.Lifetime = NumberRange.new(5)
  1271. part2.Speed = NumberRange.new(0)
  1272. part2.Size = NumberSequence.new(18)
  1273. part2.LockedToPart = true
  1274. part2.Transparency = NumberSequence.new(0.5)
  1275. part2.Rate = 3
  1276. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1277. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1278. local model = Instance.new("Model",torso)
  1279.  
  1280. local ball0 = Instance.new("Part",model)
  1281. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1282. ball0.Transparency = 0.5
  1283. ball0.BrickColor = BrickColor.new("Royal purple")
  1284. ball0.Size = Vector3.new(1,1,1)
  1285. ball0mesh = Instance.new("SpecialMesh",ball0)
  1286. ball0mesh.MeshType = "Sphere"
  1287. ball0mesh.Scale = Vector3.new(1,1,1)
  1288. ballweld = Instance.new("Weld",model)
  1289. ballweld.Part0 = torso
  1290. ballweld.Part1 = ball0
  1291.  
  1292.  
  1293.  
  1294.  
  1295. for i = 1,15 do
  1296. wait(0.1)
  1297. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1298. part2.Size = NumberSequence.new(15)
  1299. for i = 1 , 3 do
  1300. wait()
  1301. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1302.  
  1303. end
  1304.  
  1305. wait(0.1)
  1306. part2.Size = NumberSequence.new(8)
  1307. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1308. ball0mesh.Scale = Vector3.new(1,1,1)
  1309.  
  1310. end
  1311.  
  1312. hum.WalkSpeed = 16
  1313. Muss.Volume = 8
  1314.  
  1315.  
  1316. Charging = true
  1317. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1318. function FDebris()
  1319. repeat
  1320. local p = Instance.new('Part',Torso)
  1321. p.formFactor = 'Custom'
  1322. p.Size = Vector3.new(1,1,1)
  1323. p.BrickColor = BrickColor.new("Dark indigo")
  1324. p.CanCollide = false
  1325. p.Transparency = 0.2
  1326. p.Anchored = true
  1327. p.Locked=true
  1328. p.Material = "Neon"
  1329. s = math.random(1,40)/10
  1330. local m = Instance.new("BlockMesh",p)
  1331. m.Scale = Vector3.new(s,s,s)
  1332. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1333. --[[coroutine.wrap(function()
  1334. wait(2)
  1335. while Charging == true do
  1336. wait(2)
  1337. GroundWave1()
  1338. wait(2)
  1339. end
  1340. end)()]]--
  1341.  
  1342. spawn(function()
  1343. while rs:wait() do
  1344. if p.Transparency >= 1 then p:Destroy() break end
  1345. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1346. p.Transparency = p.Transparency+0.01
  1347. end
  1348. end)
  1349. wait(.3)
  1350. until Charging == false
  1351. end
  1352.  
  1353.  
  1354. spawn(function()
  1355. while wait(.01)
  1356. do
  1357. FDebris()
  1358. end
  1359. end)
  1360.  
  1361.  
  1362.  
  1363. FloatPart = function()
  1364. local Part = Instance.new('Part',Torso)
  1365. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Baseplate.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1366. Part.Anchored = true
  1367. Part.Material = 'Neon'
  1368. Part.CanCollide = false
  1369. Part.BrickColor = BrickColor.new("Royal purple")
  1370. local Mesh = Instance.new('SpecialMesh',Part)
  1371. Mesh.Scale = Vector3.new(4,4,.2)
  1372. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1373. Mesh.VertexColor = Vector3.new(0,170,255)
  1374. spawn(function()
  1375. for i = 1,30 do
  1376. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1377. Part.Transparency = Part.Transparency + .035
  1378. game["Run Service"].RenderStepped:wait()
  1379. end
  1380. Part:Destroy()
  1381. end)
  1382. end;
  1383.  
  1384. DubPart = function()
  1385. local Part = Instance.new('Part',Torso)
  1386. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Baseplate.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1387. Part.Anchored = true
  1388. Part.CanCollide = false
  1389. Part.Material = 'Neon'
  1390. Part.BrickColor = BrickColor.new(SecondaryColor)
  1391. local Mesh = Instance.new('SpecialMesh',Part)
  1392. Mesh.Scale = Vector3.new(7,7,.2)
  1393. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1394. Mesh.VertexColor = Vector3.new(0,170,255)
  1395. spawn(function()
  1396. for i = 1,30 do
  1397. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1398. Part.Transparency = Part.Transparency + .035
  1399. game["Run Service"].RenderStepped:wait()
  1400. end
  1401. Part:Destroy()
  1402. end)
  1403. end;
  1404.  
  1405. Fade = function(Item,t)
  1406. spawn(function()
  1407. for i = 1,20 do
  1408. Item.Transparency = Item.Transparency + .05
  1409. if t then
  1410. wait(t)
  1411. else
  1412. wait()
  1413. end
  1414. end
  1415. Item:Destroy()
  1416. end)
  1417. end
  1418.  
  1419. Particle = function(PrimaryColor)
  1420. local Part = Instance.new('Part',Torso)
  1421. Part.BrickColor = BrickColor.new(PrimaryColor)
  1422. Part.Anchored = true
  1423. Part.Transparency = .3
  1424. Part.CanCollide = false
  1425. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1426. local Mesh = Instance.new('BlockMesh',Part)
  1427. Mesh.Scale = Vector3.new(.05,.1,.1)
  1428. spawn(function()
  1429. for i = 1,40 do
  1430. Part.Transparency = Part.Transparency + .0125
  1431. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1432. game["Run Service"].RenderStepped:wait()
  1433. end
  1434. Part:Destroy()
  1435. end)
  1436. end;
  1437.  
  1438. --[[spawn(function()
  1439. while wait() do
  1440. wait(.05)
  1441. FloatPart()
  1442. wait(.08)
  1443. FloatPart()
  1444. wait(.05)
  1445. DubPart()
  1446. wait(.08)
  1447. end
  1448. end)]]
  1449.  
  1450. game["Run Service"].RenderStepped:connect(function(_)
  1451. Particle("Royale purple")
  1452. Particle("Really black")
  1453. Particle("Royal purple")
  1454. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1455. end)
  1456.  
  1457.  
  1458.  
  1459.  
  1460.  
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472. function FindNearestTorso(Position,Distance,SinglePlayer)
  1473. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1474. local List = {}
  1475. for i,v in pairs(workspace:GetChildren())do
  1476. if v:IsA("Model")then
  1477. if v:findFirstChild("Torso")then
  1478. if v ~= char then
  1479. if(v.Torso.Position -Position).magnitude <= Distance then
  1480. table.insert(List,v)
  1481. end
  1482. end
  1483. end
  1484. end
  1485. end
  1486. return List
  1487. end
  1488.  
  1489.  
  1490.  
  1491.  
  1492. vt = Vector3.new
  1493.  
  1494.  
  1495.  
  1496. local player = game.Players.LocalPlayer
  1497. local pchar = player.Character
  1498. local mouse = player:GetMouse()
  1499. local cam = workspace.CurrentCamera
  1500.  
  1501. local rad = math.rad
  1502. bodyparts = {}
  1503. local keysDown = {}
  1504. local flySpeed = 0
  1505. local MAX_FLY_SPEED = 150
  1506.  
  1507. local canFly = false
  1508. local flyToggled = false
  1509.  
  1510. local forward, side = 0, 0
  1511. local lastForward, lastSide = 0, 0
  1512.  
  1513. local floatBP = Instance.new("BodyPosition")
  1514. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1515. local flyBV = Instance.new("BodyVelocity")
  1516. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1517. local turnBG = Instance.new("BodyGyro")
  1518. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1519.  
  1520. mouse.KeyDown:connect(function(key)
  1521. keysDown[key] = true
  1522.  
  1523. if key == "f" then
  1524. flyToggled = not flyToggled
  1525.  
  1526. if not flyToggled then
  1527. stanceToggle = "Normal"
  1528. floatBP.Parent = nil
  1529. flyBV.Parent = nil
  1530. turnBG.Parent = nil
  1531. root.Velocity = Vector3.new()
  1532. pchar.Humanoid.PlatformStand = false
  1533. end
  1534. end
  1535.  
  1536. end)
  1537. mouse.KeyUp:connect(function(key)
  1538. keysDown[key] = nil
  1539. end)
  1540.  
  1541. local function updateFly()
  1542.  
  1543.  
  1544.  
  1545.  
  1546. if not flyToggled then return end
  1547.  
  1548. lastForward = forward
  1549. lastSide = side
  1550.  
  1551. forward = 0
  1552. side = 0
  1553.  
  1554. if keysDown.w then
  1555. forward = forward + 1
  1556. end
  1557. if keysDown.s then
  1558. forward = forward - 1
  1559. end
  1560. if keysDown.a then
  1561. side = side - 1
  1562. end
  1563. if keysDown.d then
  1564. side = side + 1
  1565. end
  1566.  
  1567. canFly = (forward ~= 0 or side ~= 0)
  1568.  
  1569. if canFly then
  1570. stanceToggle = "Floating"
  1571. turnBG.Parent = root
  1572. floatBP.Parent = nil
  1573. flyBV.Parent = root
  1574.  
  1575. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1576. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1577. else
  1578. floatBP.position = root.Position
  1579. floatBP.Parent = root
  1580.  
  1581. flySpeed = flySpeed - 1
  1582. if flySpeed < 0 then flySpeed = 0 end
  1583. end
  1584.  
  1585. local camCF = cam.CoordinateFrame
  1586. local in_forward = canFly and forward or lastForward
  1587. local in_side = canFly and side or lastSide
  1588.  
  1589. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1590.  
  1591. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1592. end
  1593.  
  1594. game:service'RunService'.RenderStepped:connect(function()
  1595. if flyToggled then
  1596. pchar.Humanoid.PlatformStand = true
  1597. end
  1598. updateFly()
  1599. end)
  1600.  
  1601.  
  1602.  
  1603. mouse.KeyDown:connect(function(key)
  1604. if key == "b" then
  1605. hum.WalkSpeed = 0
  1606. if Debounces.CanAttack == true then
  1607. Debounces.CanAttack = false
  1608. Debounces.NoIdl = true
  1609. Debounces.on = true
  1610. v = Instance.new("Sound")
  1611. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1612. v.Parent = char
  1613. v.Looped = false
  1614. v.Pitch = 1
  1615. v.Volume = 3000
  1616. wait(0.01)
  1617. v:Play()
  1618. wait()
  1619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1625. if Debounces.on == false then
  1626. end
  1627. wait()
  1628. end
  1629. wait()
  1630.  
  1631.  
  1632. local function Shockwave7()
  1633. local ENERGY = Instance.new("Part", Char)
  1634. ENERGY.Name = "ENERGY"
  1635. ENERGY.CanCollide = false
  1636. ENERGY.BrickColor = BrickColor.new("Really black")
  1637. ENERGY.Transparency = 0.2
  1638. ENERGY.TopSurface = 0
  1639. ENERGY.BottomSurface = 0
  1640. ENERGY.Anchored = true
  1641. local cm = Instance.new("CylinderMesh", ENERGY)
  1642. cm.Scale = Vector3.new(1, 20, 1)
  1643. ENERGY.Size = Vector3.new(5, 20, 5)
  1644. ENERGY.CFrame = char.Torso.CFrame
  1645. ENERGY.Touched:connect(function(hit)
  1646. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1647. local Occlude = true
  1648. local NotOccludes = {
  1649. char.Name;
  1650. "Wings";
  1651. "Scythe";
  1652. "Thingy";
  1653. "Thingy2"; -- put all of the names in a table pls
  1654. }
  1655. for i,v in pairs(NotOccludes) do
  1656. if hit.Parent.Name == v then
  1657. Occlude = false
  1658. end
  1659. end
  1660. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1661. if Occlude then
  1662. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1663. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1664. end
  1665. end
  1666. end)
  1667. for i = 1, 50 do
  1668. ENERGY.CFrame = char.Torso.CFrame
  1669. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1670. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1671. wait()
  1672. end
  1673. ENERGY:Destroy()
  1674. end
  1675. Shockwave7()
  1676.  
  1677.  
  1678. pt=Instance.new('Part',torso)
  1679. pt.Anchored=true
  1680. pt.CanCollide=false
  1681. pt.Locked = true
  1682. pt.FormFactor='Custom'
  1683. pt.Size=Vector3.new(1,1,1)
  1684. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1685. pt.Transparency=.6
  1686. pt.BrickColor=BrickColor.new('Royal purple')
  1687. msh=Instance.new('SpecialMesh',pt)
  1688. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1689. msh.Scale=Vector3.new(8,4,8)
  1690. pt2=pt:clone()
  1691. pt2.Parent = torso
  1692. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1693. pt2.BrickColor=BrickColor.new("Really black")
  1694. msh2=msh:clone()
  1695. msh2.Parent=pt2
  1696. msh2.Scale=Vector3.new(10,5,10)
  1697.  
  1698. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1699. bl = Instance.new("Part", char)
  1700. bl.Locked = true
  1701. bl.Name = "Shell"
  1702. bl.BrickColor = BrickColor.new("Royal purple")
  1703. bl.Anchored = true
  1704. bl.CanCollide = false
  1705. bl.Transparency = 0
  1706. bl.Reflectance = 0
  1707. bl.BottomSurface = 0
  1708. bl.TopSurface = 0
  1709. bl.Shape = 0
  1710. blm = Instance.new("SpecialMesh",bl)
  1711. blm.MeshType = "Sphere"
  1712. blm.Scale = Vector3.new(1,1,1)
  1713. blm.MeshId = "rbxassetid://9982590"
  1714.  
  1715. coroutine.resume(coroutine.create(function()
  1716. for i=1, math.huge, 4 do
  1717. rs:wait()
  1718. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1719. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1720. bl.Transparency = bl.Transparency + 0.005
  1721. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1722. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1723. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1724. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1725. end
  1726. end))
  1727.  
  1728. for i = 1, 15 do
  1729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1735. if Debounces.on == false then
  1736. break
  1737. end
  1738. wait()
  1739. end
  1740. for i = 1, 15 do
  1741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1747. if Debounces.on == false then
  1748. break
  1749. end
  1750. wait()
  1751. end
  1752. for i = 1, 15 do
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1759. if Debounces.on == false then
  1760. break
  1761. end
  1762. wait()
  1763. end
  1764. for i = 1, 15 do
  1765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1771. if Debounces.on == false then
  1772. break
  1773. end
  1774. wait()
  1775. end
  1776. for i = 1, 15 do
  1777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1783. if Debounces.on == false then
  1784. break
  1785. end
  1786. wait()
  1787. end
  1788. for i = 1, 10 do
  1789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1795. if Debounces.on == false then
  1796. break
  1797. end
  1798. wait()
  1799. end
  1800. wait(1.4)
  1801. Debounces.NoIdl = false
  1802. hum.WalkSpeed = 5
  1803. Debounces.on = false
  1804. wait()
  1805. if Debounces.CanAttack == false then
  1806. Debounces.CanAttack = true
  1807. v:Destroy()
  1808. bl:Destroy()
  1809. blm:Destroy()
  1810. pt:Destroy()
  1811. pt2:Destroy()
  1812. msh:Destroy()
  1813. msh2:Destroy()
  1814. end
  1815. end
  1816. end)
  1817.  
  1818.  
  1819.  
  1820.  
  1821.  
  1822. local grabbed = false
  1823. local cf = CFrame.new
  1824. local mr = math.rad
  1825. local angles = CFrame.Angles
  1826. local ud = UDim2.new
  1827. local c3 = Color3.new
  1828. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1829. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1830. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1831. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1832.  
  1833. clerp = function(a, b, t)
  1834. return a:lerp(b, t)
  1835. end
  1836.  
  1837. local RbxUtility = LoadLibrary("RbxUtility")
  1838. local Create = RbxUtility.Create
  1839. RemoveOutlines = function(part)
  1840. part.TopSurface = 10
  1841. end
  1842.  
  1843. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1844. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1845. RemoveOutlines(Part)
  1846. return Part
  1847. end
  1848.  
  1849. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1850. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1851. if Mesh == "SpecialMesh" then
  1852. Msh.MeshType = MeshType
  1853. Msh.MeshId = MeshId
  1854. end
  1855. return Msh
  1856. end
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864. ArtificialHB = Instance.new("BindableEvent", script)
  1865. ArtificialHB.Name = "Heartbeat"
  1866. frame = 0.033333333333333
  1867. tf = 0
  1868. allowframeloss = false
  1869. tossremainder = false
  1870. lastframe = tick()
  1871. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1872. tf = tf + s
  1873. if frame <= tf then
  1874. if allowframeloss then
  1875. script.Heartbeat:Fire()
  1876. lastframe = tick()
  1877. else
  1878. for i = 1, math.floor(tf / frame) do
  1879. script.Heartbeat:Fire()
  1880. end
  1881. lastframe = tick()
  1882. end
  1883. if tossremainder then
  1884. tf = 0
  1885. else
  1886. tf = tf - frame * math.floor(tf / frame)
  1887. end
  1888. end
  1889. end
  1890. )
  1891. swait = function(num)
  1892. if num == 0 or num == nil then
  1893. ArtificialHB.Event:wait()
  1894. else
  1895. for i = 0, num do
  1896. ArtificialHB.Event:wait()
  1897. end
  1898. end
  1899. end
  1900.  
  1901.  
  1902.  
  1903.  
  1904.  
  1905.  
  1906.  
  1907.  
  1908.  
  1909. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1910. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1911. return Weld
  1912. end
  1913.  
  1914. rayCast = function(Position, Direction, Range, Ignore)
  1915. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1916. end
  1917.  
  1918. CreateSound = function(id, par, vol, pit)
  1919. coroutine.resume(coroutine.create(function()
  1920. local sou = Instance.new("Sound", par or workspace)
  1921. sou.Volume = vol
  1922. sou.Pitch = pit or 1
  1923. sou.SoundId = id
  1924. swait()
  1925. sou:play()
  1926. game:GetService("Debris"):AddItem(sou, 6)
  1927. end
  1928. ))
  1929. end
  1930.  
  1931. local getclosest = function(obj, distance)
  1932. local last, lastx = distance + 1, nil
  1933. for i,v in pairs(workspace:GetChildren()) do
  1934. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1935. local t = v.Torso
  1936. local dist = t.Position - obj.Position.magnitude
  1937. if dist <= distance and dist < last then
  1938. last = dist
  1939. lastx = v
  1940. end
  1941. end
  1942. end
  1943. return lastx
  1944. end
  1945.  
  1946. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1947. if hit.Parent == nil then
  1948. return
  1949. end
  1950. local h = hit.Parent:FindFirstChild("Humanoid")
  1951. for _,v in pairs(hit.Parent:children()) do
  1952. if v:IsA("Humanoid") then
  1953. h = v
  1954. end
  1955. end
  1956. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1957. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1958. return
  1959. end
  1960. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1961. game:GetService("Debris"):AddItem(c, 0.5)
  1962. if HitSound ~= nil and HitPitch ~= nil then
  1963. CreateSound(HitSound, hit, 1, HitPitch)
  1964. end
  1965. local Damage = math.random(minim, maxim)
  1966. local blocked = false
  1967. local block = hit.Parent:findFirstChild("Block")
  1968. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1969. blocked = true
  1970. block.Value = block.Value - 1
  1971. print(block.Value)
  1972. end
  1973. if blocked == false then
  1974. h.Health = h.Health - Damage
  1975. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1976. else
  1977. h.Health = h.Health - Damage / 2
  1978. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1979. end
  1980. if Type == "Knockdown" then
  1981. local hum = hit.Parent.Humanoid
  1982. hum.PlatformStand = true
  1983. coroutine.resume(coroutine.create(function(HHumanoid)
  1984. swait(1)
  1985. HHumanoid.PlatformStand = false
  1986. end
  1987. ), hum)
  1988. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1989. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1990. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1991. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1992. game:GetService("Debris"):AddItem(rl, 0.5)
  1993. else
  1994. do
  1995. if Type == "Debuff" then
  1996. print'hi'
  1997. else
  1998. if Type == "Up" then
  1999. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2000. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2001. else
  2002. do
  2003. if Type == "DarkUp" then
  2004. coroutine.resume(coroutine.create(function()
  2005. for i = 0, 1, 0.1 do
  2006. swait()
  2007. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2008. end
  2009. end
  2010. ))
  2011. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2012. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2013. else
  2014. do
  2015. if Type == "Snare" then
  2016. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2017. game:GetService("Debris"):AddItem(bp, 1)
  2018. else
  2019. do
  2020. if Type == "Freeze" then
  2021. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2022. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2023. hit.Parent.Torso.Anchored = true
  2024. coroutine.resume(coroutine.create(function(Part)
  2025. swait(1.5)
  2026. Part.Anchored = false
  2027. end), hit.Parent.Torso)
  2028. game:GetService("Debris"):AddItem(BodPos, 3)
  2029. game:GetService("Debris"):AddItem(BodGy, 3)
  2030. end
  2031. do
  2032. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2033. game:GetService("Debris"):AddItem(debounce, Delay)
  2034. c = Instance.new("ObjectValue")
  2035. c.Name = "creator"
  2036. c.Value = Player
  2037. c.Parent = h
  2038. game:GetService("Debris"):AddItem(c, 0.5)
  2039. end
  2040. end
  2041. end
  2042. end
  2043. end
  2044. end
  2045. end
  2046. end
  2047. end
  2048. end
  2049. end
  2050. end
  2051.  
  2052. ShowDamage = function(Pos, Text, Time, Color)
  2053. local Rate = 0.033333333333333
  2054. if not Pos then
  2055. local Pos = Vector3.new(0, 0, 0)
  2056. end
  2057. local Text = Text or ""
  2058. local Time = Time or 2
  2059. if not Color then
  2060. local Color = Color3.new(1, 0, 1)
  2061. end
  2062. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2063. EffectPart.Anchored = true
  2064. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2065. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2066. game.Debris:AddItem(EffectPart, Time + 0.1)
  2067. EffectPart.Parent = game:GetService("Workspace")
  2068. delay(0, function()
  2069. local Frames = Time / Rate
  2070. for Frame = 1, Frames do
  2071. wait(Rate)
  2072. local Percent = Frame / Frames
  2073. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2074. TextLabel.TextTransparency = Percent
  2075. end
  2076. if EffectPart and EffectPart.Parent then
  2077. EffectPart:Destroy()
  2078. end
  2079. end
  2080. )
  2081. end
  2082.  
  2083. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2084. for _,c in pairs(workspace:children()) do
  2085. local hum = c:findFirstChild("Humanoid")
  2086. if hum ~= nil then
  2087. local head = c:findFirstChild("Torso")
  2088. if head ~= nil then
  2089. local targ = head.Position - Part.Position
  2090. local mag = targ.magnitude
  2091. if mag <= magni and c.Name ~= Player.Name then
  2092. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2093. end
  2094. end
  2095. end
  2096. end
  2097. end
  2098.  
  2099.  
  2100.  
  2101.  
  2102.  
  2103. local effect = Instance.new("Model", Char)
  2104. effect.Name = "Effects"
  2105.  
  2106.  
  2107.  
  2108.  
  2109.  
  2110. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2111. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2112. prt.Anchored = true
  2113. prt.CFrame = cframe
  2114. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2115. game:GetService("Debris"):AddItem(prt, 10)
  2116. if Type == 1 or Type == nil then
  2117. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2118. else
  2119. if Type == 2 then
  2120. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2121. end
  2122. end
  2123. end
  2124.  
  2125.  
  2126.  
  2127.  
  2128. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2129. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2130. prt.Anchored = true
  2131. prt.CFrame = cframe
  2132. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2133. game:GetService("Debris"):AddItem(prt, 10)
  2134. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2135. end
  2136.  
  2137.  
  2138.  
  2139. local grabbing = false
  2140. WindFloor = function()
  2141.  
  2142. end
  2143.  
  2144.  
  2145.  
  2146. bc = BrickColor.new
  2147. function WindFloor2()
  2148. local shur = Instance.new("Part",char)
  2149. local gahd = Instance.new("Sound",shur)
  2150. gahd.SoundId = "rbxassetid://402981977"
  2151. gahd.Volume = 5
  2152. gahd.Pitch = 0.75
  2153. gahd:Play()
  2154. shur.Transparency = 1
  2155. shur.Material = "Neon"
  2156. shur.BrickColor = bc("Royal purple")
  2157. shur.Anchored = true
  2158. shur.CFrame = mouse.Hit
  2159. shur.Rotation = vt(0,math.random(-500,500),0)
  2160. shur.Size = vt(1,0.2,1)
  2161. shur.CanCollide = false
  2162. local dec = Instance.new("Decal",shur)
  2163. dec.Texture = symbolimg
  2164. dec.Face = "Top"
  2165. local dec2 = dec:Clone()
  2166. dec2.Parent = shur
  2167. dec2.Face = "Bottom"
  2168. local Meshshur = Instance.new("CylinderMesh",shur)
  2169. Meshshur.Scale = vt(0,1,0)
  2170. local value1 = 1*2.25
  2171. for i = 0, 50 do
  2172. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2173. value1 = value1 - 0.015*2.25
  2174. wait(0)
  2175. end
  2176. local spart = Instance.new("Part",char)
  2177. local tick = Instance.new("Sound",spart)
  2178. tick.SoundId = "rbxassetid://414516914"
  2179. tick.Volume = 2.5
  2180. tick.Pitch = 0.45
  2181. tick:Play()
  2182. spart.Size = vt(1,1,1)
  2183. spart.BrickColor = BrickColor.new("Royal purple")
  2184. spart.Transparency = 0.1
  2185. spart.Anchored = true
  2186. spart.CanCollide = false
  2187. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2188. local expld = Instance.new("Explosion", spart)
  2189. expld.BlastRadius = 27.5
  2190. expld.Position = spart.Position
  2191. local mesh = Instance.new("SpecialMesh",spart)
  2192. mesh.MeshType = "FileMesh"
  2193. mesh.Scale = vt(1,0.01,1)
  2194. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2195. local parz = spart:Clone()
  2196. local mshe = parz.Mesh
  2197. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2198. parz.CFrame = spart.CFrame
  2199. parz.Parent = char
  2200. local par2 = spart:Clone()
  2201. local msh = par2.Mesh
  2202. par2.Mesh.MeshType = "Sphere"
  2203. par2.Material = "Neon"
  2204. par2.CFrame = spart.CFrame
  2205. par2.BrickColor = BrickColor.new("Royal purple")
  2206. par2.Parent = char
  2207. local par3 = spart:Clone()
  2208. local msh3 = par2.Mesh
  2209. msh3.Scale = vt(15,0,15)
  2210. par3.Mesh.MeshType = "Sphere"
  2211. par3.Material = "Neon"
  2212. par3.CFrame = spart.CFrame
  2213. par3.BrickColor = BrickColor.new("Royal purple")
  2214. par3.Parent = char
  2215. for i = 0, 150 do
  2216. spart.Transparency = spart.Transparency + 0.01
  2217. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2218. spart.Position = spart.Position
  2219. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2220. par2.Transparency = par2.Transparency + 0.01
  2221. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2222. par2.Position = par2.Position
  2223. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2224. par3.Transparency = par2.Transparency + 0.05
  2225. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2226. par3.Position = par2.Position
  2227. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2228. parz.Transparency = par2.Transparency + 0.01
  2229. mshe.Scale = msh.Scale + vt(4,1,4)
  2230. parz.Position = parz.Position
  2231. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2232. wait(0)
  2233. end
  2234. for i = 0, 100 do
  2235. dec.Transparency = dec.Transparency + 0.015
  2236. dec2.Transparency = dec.Transparency
  2237. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2238. value1 = value1 - 0.015*2.25
  2239. wait(0)
  2240. end
  2241. shur:Destroy()
  2242. par2:Destroy()
  2243. spart:Destroy()
  2244. end
  2245.  
  2246.  
  2247.  
  2248.  
  2249.  
  2250.  
  2251.  
  2252. function BlastStorm()
  2253.  
  2254. local lag = Instance.new("Sound", workspace)
  2255. lag.SoundId = "rbxassetid://752783199"
  2256. lag.Volume = 20000
  2257. lag.Pitch = 1
  2258. lag:Play()
  2259. wait(0)
  2260. local ff = Instance.new("ForceField",char)
  2261. local shur = Instance.new("Part",char)
  2262. local gahd = Instance.new("Sound",char)
  2263. gahd.SoundId = "rbxassetid://402981977"
  2264. gahd.Volume = 2.5
  2265. gahd.Pitch = 0.6
  2266. gahd:Play()
  2267. shur.Transparency = 1
  2268. shur.Material = "Neon"
  2269. shur.BrickColor = bc("Royal purple")
  2270. shur.Anchored = true
  2271. shur.CFrame = mouse.Hit
  2272. shur.Size = vt(1,0.2,1)
  2273. shur.CanCollide = false
  2274. local dec = Instance.new("Decal",shur)
  2275. dec.Texture = symbolimg
  2276. dec.Face = "Top"
  2277. local dec2 = dec:Clone()
  2278. dec2.Parent = shur
  2279. dec2.Face = "Bottom"
  2280. local Meshshur = Instance.new("CylinderMesh",shur)
  2281. Meshshur.Scale = vt(0,1,0)
  2282. local value1 = 1*12.5
  2283. for i = 0, 50 do
  2284. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2285. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2286. value1 = value1 - 0.015*12.5
  2287. wait(0)
  2288. end
  2289.  
  2290. wait(0)
  2291. local spart = Instance.new("Part",char)
  2292. local tick = Instance.new("Sound",char)
  2293. tick.SoundId = "rbxassetid://414516914"
  2294. tick.Volume = 2.5
  2295. tick.Pitch = 0.4
  2296. tick:Play()
  2297. local tickz = Instance.new("Sound",char)
  2298. tickz.SoundId = "rbxassetid://435742675"
  2299. tickz.Volume = 1
  2300. tickz.Pitch = 1
  2301. tickz:Play()
  2302. local tickr = Instance.new("Sound",char)
  2303. tickr.SoundId = "rbxassetid://435742675"
  2304. tickr.Volume = 2.5
  2305. tickr.Pitch = 0.5
  2306. tickr:Play()
  2307. local tickel = Instance.new("Sound",char)
  2308. tickel.SoundId = "rbxassetid://2248511"
  2309. tickel.Volume = 3
  2310. tickel.Pitch = 0.2
  2311. tickel:Play()
  2312. spart.Size = vt(1,1,1)
  2313. spart.BrickColor = BrickColor.new("Royal purple")
  2314. spart.Transparency = 0.1
  2315. spart.Anchored = true
  2316. spart.CanCollide = false
  2317. spart.CFrame = mouse.Hit
  2318. local expld = Instance.new("Explosion", spart)
  2319. expld.BlastRadius = 500000
  2320. expld.Position = spart.Position
  2321. local mesh = Instance.new("SpecialMesh",spart)
  2322. mesh.MeshType = "FileMesh"
  2323. mesh.Scale = vt(1,0.01,1)
  2324. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2325. local parz = spart:Clone()
  2326. local mshe = parz.Mesh
  2327. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2328. parz.CFrame = spart.CFrame
  2329. parz.Parent = char
  2330. local par2 = spart:Clone()
  2331. local msh = par2.Mesh
  2332. par2.Mesh.MeshType = "Sphere"
  2333. par2.Material = "Neon"
  2334. par2.CFrame = spart.CFrame
  2335. par2.BrickColor = BrickColor.new("Royal purple")
  2336. par2.Parent = char
  2337. for i = 0, 200 do
  2338. spart.Transparency = spart.Transparency + 0.005
  2339. mesh.Scale = mesh.Scale + vt(10,1,10)
  2340. spart.Position = spart.Position
  2341. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2342. par2.Transparency = par2.Transparency + 0.005
  2343. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2344. par2.Position = par2.Position
  2345. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2346. parz.Transparency = par2.Transparency + 0.005
  2347. mshe.Scale = msh.Scale + vt(6,1,6)
  2348. parz.Position = parz.Position
  2349. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2350. wait(0)
  2351. end
  2352. ff:Destroy()
  2353. for i = 0, 100 do
  2354. dec.Transparency = dec.Transparency + 0.015
  2355. dec2.Transparency = dec.Transparency
  2356. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2357. value1 = value1 - 0.015*12.5
  2358. wait(0)
  2359. end
  2360. shur:Destroy()
  2361. par2:Destroy()
  2362. spart:Destroy()
  2363. tick:Destroy()
  2364. tickr:Destroy()
  2365. tickz:Destroy()
  2366. tickel:Destroy()
  2367. end
  2368.  
  2369.  
  2370.  
  2371.  
  2372.  
  2373.  
  2374.  
  2375.  
  2376. local maincolor = Color3.new(170/255,0/255,255/255)
  2377.  
  2378.  
  2379.  
  2380. function noobyisscripter()
  2381. local hitted = false
  2382. local valuesize = 5
  2383. local lb = Instance.new("Part")
  2384. lb.Parent = char
  2385. lb.Material = "Neon"
  2386. lb.BrickColor = BrickColor.new(maincolor)
  2387. lb.CanCollide = false
  2388. lb.Shape = "Ball"
  2389. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2390. lb.Anchored = false
  2391. lb.Size = vt(1,1,1)
  2392. local thing = Instance.new("SpecialMesh",lb)
  2393. thing.MeshType = "Sphere"
  2394. local trail = Instance.new("ParticleEmitter",lb)
  2395. trail.Texture = "rbxassetid://296874871"
  2396. trail.LightEmission = 0.95
  2397. trail.Color = ColorSequence.new(maincolor)
  2398. trail.Rate = 10000
  2399. trail.Lifetime = NumberRange.new(1.5)
  2400. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2401. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2402. trail.Speed = NumberRange.new(0,0)
  2403. trail.RotSpeed = NumberRange.new(-500,500)
  2404. local bv = Instance.new("BodyVelocity")
  2405. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2406. bv.velocity = mouse.Hit.lookVector *100
  2407. bv.Parent = lb
  2408. wait(0.1)
  2409. pewdiepie=lb.Touched:connect(function(hit)
  2410. if hitted == false then
  2411. local sd = Instance.new("Sound",lb)
  2412. sd.SoundId = "rbxassetid://138210320"
  2413. sd.Volume = 2.5
  2414. sd:Play()
  2415. hitted = true
  2416. trail.Rate = 0
  2417. lb.Anchored = true
  2418. local explosion = Instance.new("Explosion",lb)
  2419. explosion.BlastRadius = 10
  2420. explosion.Position = lb.Position
  2421. local ex = Instance.new("ParticleEmitter",lb)
  2422. ex.Texture = "rbxassetid://296874871"
  2423. ex.LightEmission = 0.95
  2424. ex.Color = ColorSequence.new(maincolor)
  2425. ex.Rate = 10000
  2426. ex.Lifetime = NumberRange.new(1.75)
  2427. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2428. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2429. ex.Speed = NumberRange.new(25,45)
  2430. ex.VelocitySpread = 90000
  2431. ex.RotSpeed = NumberRange.new(-500,500)
  2432. for i = 0, 19 do
  2433. wait()
  2434. valuesize = valuesize - 0.25
  2435. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2436. end
  2437. ex.Rate = 0
  2438. for i = 0, 9 do
  2439. wait()
  2440. lb.Transparency = lb.Transparency + 0.1
  2441. end
  2442. wait(5)
  2443. lb:Destroy()
  2444. end
  2445. end)
  2446. end
  2447.  
  2448.  
  2449. mouse.KeyDown:connect(function(key)
  2450. if key == "g" then
  2451. if Debounces.CanAttack == true then
  2452. Debounces.CanAttack = false
  2453. Debounces.on = true
  2454. Debounces.NoIdl = true
  2455. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2456. shot1 = Instance.new("Sound",Torso)
  2457. shot1.SoundId = "rbxassetid://200633492"
  2458. shot1.Looped = false
  2459. shot1.Pitch = 3
  2460. shot1.Volume = 400
  2461. shot1:Play()
  2462. Debounces.RPunch = true
  2463. Debounces.LPunch = true
  2464. Debounces.ks = true
  2465. Debounces.ks2 = true
  2466. for i = 1, 3 do
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2473. if Debounces.on == false then break end
  2474. wait()
  2475. end
  2476. shot1 = Instance.new("Sound",Torso)
  2477. shot1.SoundId = "rbxassetid://200633492"
  2478. shot1.Looped = false
  2479. shot1.Pitch = 3
  2480. shot1.Volume = 400
  2481. shot1:Play()
  2482. wait(0.5)
  2483. noobyisscripter()
  2484. for i = 1, 3 do
  2485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2491. if Debounces.on == false then break end
  2492. wait()
  2493. end
  2494. shot1 = Instance.new("Sound",Torso)
  2495. shot1.SoundId = "rbxassetid://200633492"
  2496. shot1.Looped = false
  2497. shot1.Pitch = 3
  2498. shot1.Volume = 400
  2499. shot1:Play()
  2500. wait(0.5)
  2501. noobyisscripter()
  2502. for i = 1, 3 do
  2503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2509. if Debounces.on == false then break end
  2510. wait()
  2511. end
  2512. shot1 = Instance.new("Sound",Torso)
  2513. shot1.SoundId = "rbxassetid://200633492"
  2514. shot1.Looped = false
  2515. shot1.Pitch = 3
  2516. shot1.Volume = 400
  2517. shot1:Play()
  2518. wait(0.5)
  2519. noobyisscripter()
  2520. for i = 1, 3 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. shot1 = Instance.new("Sound",Torso)
  2531. shot1.SoundId = "rbxassetid://200633492"
  2532. shot1.Looped = false
  2533. shot1.Pitch = 3
  2534. shot1.Volume = 400
  2535. shot1:Play()
  2536. wait(0.5)
  2537. noobyisscripter()
  2538. for i = 1, 3 do
  2539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2545. if Debounces.on == false then break end
  2546. wait()
  2547. end
  2548. shot1 = Instance.new("Sound",Torso)
  2549. shot1.SoundId = "rbxassetid://200633492"
  2550. shot1.Looped = false
  2551. shot1.Pitch = 3
  2552. shot1.Volume = 400
  2553. shot1:Play()
  2554. wait(0.5)
  2555. noobyisscripter()
  2556. for i = 1, 3 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2563. if Debounces.on == false then break end
  2564. wait()
  2565. end
  2566. shot1 = Instance.new("Sound",Torso)
  2567. shot1.SoundId = "rbxassetid://200633492"
  2568. shot1.Looped = false
  2569. shot1.Pitch = 3
  2570. shot1.Volume = 400
  2571. shot1:Play()
  2572. wait(0.5)
  2573. noobyisscripter()
  2574. for i = 1, 3 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2581. if Debounces.on == false then break end
  2582. wait()
  2583. end
  2584. shot1 = Instance.new("Sound",Torso)
  2585. shot1.SoundId = "rbxassetid://200633492"
  2586. shot1.Looped = false
  2587. shot1.Pitch = 3
  2588. shot1.Volume = 400
  2589. shot1:Play()
  2590. wait(0.5)
  2591. noobyisscripter()
  2592. for i = 1, 3 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2599. if Debounces.on == false then break end
  2600. wait()
  2601. end
  2602. shot1 = Instance.new("Sound",Torso)
  2603. shot1.SoundId = "rbxassetid://200633492"
  2604. shot1.Looped = false
  2605. shot1.Pitch = 3
  2606. shot1.Volume = 400
  2607. shot1:Play()
  2608. wait(0.5)
  2609. noobyisscripter()
  2610. for i = 1, 3 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2617. if Debounces.on == false then break end
  2618. wait()
  2619. end
  2620. shot1 = Instance.new("Sound",Torso)
  2621. shot1.SoundId = "rbxassetid://200633492"
  2622. shot1.Looped = false
  2623. shot1.Pitch = 3
  2624. shot1.Volume = 400
  2625. shot1:Play()
  2626. wait(0.5)
  2627. noobyisscripter()
  2628. for i = 1, 3 do
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2635. if Debounces.on == false then break end
  2636. wait()
  2637. end
  2638. shot1 = Instance.new("Sound",Torso)
  2639. shot1.SoundId = "rbxassetid://200633492"
  2640. shot1.Looped = false
  2641. shot1.Pitch = 3
  2642. shot1.Volume = 400
  2643. shot1:Play()
  2644. wait(0.5)
  2645. noobyisscripter()
  2646. for i = 1, 3 do
  2647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2653. if Debounces.on == false then break end
  2654. wait()
  2655. end
  2656. shot1 = Instance.new("Sound",Torso)
  2657. shot1.SoundId = "rbxassetid://200633492"
  2658. shot1.Looped = false
  2659. shot1.Pitch = 3
  2660. shot1.Volume = 400
  2661. shot1:Play()
  2662. wait(0.5)
  2663. noobyisscripter()
  2664. for i = 1, 3 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. shot1 = Instance.new("Sound",Torso)
  2675. shot1.SoundId = "rbxassetid://200633492"
  2676. shot1.Looped = false
  2677. shot1.Pitch = 3
  2678. shot1.Volume = 400
  2679. shot1:Play()
  2680. wait(0.5)
  2681. noobyisscripter()
  2682. for i = 1, 3 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2689. if Debounces.on == false then break end
  2690. wait()
  2691. end
  2692. shot1 = Instance.new("Sound",Torso)
  2693. shot1.SoundId = "rbxassetid://200633492"
  2694. shot1.Looped = false
  2695. shot1.Pitch = 3
  2696. shot1.Volume = 400
  2697. shot1:Play()
  2698. wait(0.5)
  2699. noobyisscripter()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. shot1 = Instance.new("Sound",Torso)
  2711. shot1.SoundId = "rbxassetid://200633492"
  2712. shot1.Looped = false
  2713. shot1.Pitch = 3
  2714. shot1.Volume = 400
  2715. shot1:Play()
  2716. wait(0.5)
  2717. noobyisscripter()
  2718. for i = 1, 3 do
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2725. if Debounces.on == false then break end
  2726. wait()
  2727. end
  2728. shot1 = Instance.new("Sound",Torso)
  2729. shot1.SoundId = "rbxassetid://200633492"
  2730. shot1.Looped = false
  2731. shot1.Pitch = 3
  2732. shot1.Volume = 400
  2733. shot1:Play()
  2734. wait(0.5)
  2735. noobyisscripter()
  2736. for i = 1, 3 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2743. if Debounces.on == false then break end
  2744. wait()
  2745. end
  2746. shot1 = Instance.new("Sound",Torso)
  2747. shot1.SoundId = "rbxassetid://200633492"
  2748. shot1.Looped = false
  2749. shot1.Pitch = 3
  2750. shot1.Volume = 400
  2751. shot1:Play()
  2752. wait(0.5)
  2753. noobyisscripter()
  2754. for i = 1, 3 do
  2755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2761. if Debounces.on == false then break end
  2762. wait()
  2763. end
  2764. shot1 = Instance.new("Sound",Torso)
  2765. shot1.SoundId = "rbxassetid://200633492"
  2766. shot1.Looped = false
  2767. shot1.Pitch = 3
  2768. shot1.Volume = 400
  2769. shot1:Play()
  2770. wait(0.5)
  2771. noobyisscripter()
  2772. for i = 1, 3 do
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2779. if Debounces.on == false then break end
  2780. wait()
  2781. end
  2782. shot1 = Instance.new("Sound",Torso)
  2783. shot1.SoundId = "rbxassetid://200633492"
  2784. shot1.Looped = false
  2785. shot1.Pitch = 3
  2786. shot1.Volume = 400
  2787. shot1:Play()
  2788. wait(0.5)
  2789. noobyisscripter()
  2790. for i = 1, 3 do
  2791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2797. if Debounces.on == false then break end
  2798. wait()
  2799. end
  2800. shot1 = Instance.new("Sound",Torso)
  2801. shot1.SoundId = "rbxassetid://200633492"
  2802. shot1.Looped = false
  2803. shot1.Pitch = 3
  2804. shot1.Volume = 400
  2805. shot1:Play()
  2806. wait(0.5)
  2807. noobyisscripter()
  2808. for i = 1, 3 do
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2815. if Debounces.on == false then break end
  2816. wait()
  2817. end
  2818.  
  2819. Debounces.LPunch = false
  2820. Debounces.RPunch = false
  2821. Debounces.ks = false
  2822. Debounces.ks2 = false
  2823. if Debounces.CanAttack == false then
  2824. Debounces.CanAttack = true
  2825. Debounces.on = false
  2826. Debounces.NoIdl = false
  2827. end
  2828. end
  2829. end
  2830. end)
  2831.  
  2832.  
  2833.  
  2834.  
  2835. mouse.KeyDown:connect(function(key)
  2836. if key == "r" then
  2837.  
  2838. if Debounces.CanAttack == true then
  2839. Debounces.CanAttack = false
  2840. Debounces.NoIdl = true
  2841. Debounces.on = true
  2842. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2843. function FindNearestTorso(Position,Distance,SinglePlayer)
  2844. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2845. local List = {}
  2846. for i,v in pairs(workspace:GetChildren())do
  2847. if v:IsA("Model")then
  2848. if v:findFirstChild("Torso")then
  2849. if v ~= char then
  2850. if(v.Torso.Position -Position).magnitude <= Distance then
  2851. table.insert(List,v)
  2852. end
  2853. end
  2854. end
  2855. end
  2856. end
  2857. return List
  2858. end
  2859. z = Instance.new("Sound",hed)
  2860. z.SoundId = "rbxassetid://232213955"
  2861. z.Pitch = 1
  2862. z.Volume = 1
  2863. wait(0.2)
  2864. z:Play()
  2865. sp = Instance.new("Part",hed)
  2866. sp.Anchored = true
  2867. sp.CanCollide = false
  2868. sp.Locked = false
  2869. sp.Transparency = 0
  2870. sp.Material = "Neon"
  2871. sp.Size = Vector3.new(1,1,1)
  2872. sp.TopSurface = "SmoothNoOutlines"
  2873. sp.BottomSurface = "SmoothNoOutlines"
  2874. sp.BrickColor = BrickColor.new("Royal purple")
  2875. spm = Instance.new("SpecialMesh",sp)
  2876. spm.MeshType = "Sphere"
  2877. spm.Scale = Vector3.new(100,100,100)
  2878. sp2 = Instance.new("Part", rarm)
  2879. sp2.Name = "Energy"
  2880. sp2.BrickColor = BrickColor.new("Royal purple")
  2881. sp2.Size = Vector3.new(1,1,1)
  2882. sp2.Shape = "Ball"
  2883. sp2.CanCollide = false
  2884. sp2.Anchored = true
  2885. sp2.Locked = true
  2886. sp2.TopSurface = 0
  2887. sp2.BottomSurface = 0
  2888. sp2.Transparency = 1
  2889. spm2 = Instance.new("SpecialMesh",sp2)
  2890. spm2.MeshId = "rbxassetid://9982590"
  2891. spm2.Scale = Vector3.new(100,100,100)
  2892. for i = 1, 20 do
  2893. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2894. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2901. if Debounces.on == false then break end
  2902. rs:wait()
  2903. end
  2904. for i = 1, 100, 20 do rs:wait()
  2905. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2906. end
  2907. for i = 1, 20 do
  2908. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2915. if Debounces.on == false then break end
  2916. rs:wait()
  2917. end
  2918. sp.Transparency = 0
  2919. for i = 1, 20 do
  2920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2926. if Debounces.on == false then break end
  2927. rs:wait()
  2928. end
  2929. wait(1)
  2930. sp.Transparency = 0
  2931. sp2.Transparency = 0.84
  2932. for i = 1, 20 do
  2933. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2934. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2935. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2942. if Debounces.on == false then break end
  2943. rs:wait()
  2944. end
  2945. for i = 1, 2880, 50 do
  2946. rs:wait()
  2947. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2948. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2949. rs:wait()
  2950. end
  2951. sp:Destroy()
  2952. sp2:Destroy()
  2953. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2954. local X = Instance.new("Part",char)
  2955. local O = Instance.new("ObjectValue",X)
  2956. O.Name = "creator"
  2957. X.Locked = true
  2958. X.Name = "Shell"
  2959. X.Anchored = false
  2960. X.CanCollide = false
  2961. X.Transparency = 0
  2962. X.Reflectance = 0
  2963. X.BottomSurface = 0
  2964. X.TopSurface = 0
  2965. X.Shape = 0
  2966. local V = Instance.new("ObjectValue",X)
  2967. V.Value = char
  2968. V.Name = "creator"
  2969. X.BrickColor = BrickColor.new("Royal purple")
  2970. X.Size = Vector3.new(1,1,1)
  2971. X.Material = "Neon"
  2972. local Z = Instance.new("SpecialMesh",X)
  2973. Z.MeshType = "Sphere"
  2974. Z.Scale = Vector3.new(100,100,100)
  2975. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2976. local bv = Instance.new("BodyVelocity",X)
  2977. bv.maxForce = Vector3.new(99999,99999,99999)
  2978. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2979. bv.velocity = X.CFrame.lookVector*65
  2980.  
  2981. Explode = X.Touched:connect(function(hit)
  2982.  
  2983. local cf = X.CFrame
  2984. bv:Destroy()
  2985. X.Anchored = true
  2986. Z:Remove()
  2987. Explode:disconnect()
  2988.  
  2989. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2990. for i = 1, 360, 360/t do
  2991. local c = Instance.new("Part", game.Workspace)
  2992. c.FormFactor = 3
  2993. c.TopSurface = 0
  2994. c.BottomSurface = 0
  2995. c.Size = s
  2996. c.Anchored = true
  2997. c.CanCollide = wt
  2998. c.Material=workspace.Baseplate.Material
  2999. c.Transparency = trans
  3000. c.BrickColor = workspace.Baseplate.BrickColor
  3001. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3002. c.Locked=true
  3003. game.Debris:AddItem(c,25)
  3004. end
  3005. end
  3006.  
  3007. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3008.  
  3009.  
  3010. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3011. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3012. if part then
  3013. local cfremz = CFrame.new(positi)
  3014. debris(cfremz, part, 30)
  3015. end
  3016.  
  3017. X.Size = Vector3.new(6,6,6)
  3018. X.Touched:connect(function(hit) end)
  3019. X.CanCollide = false
  3020. local part3 = Instance.new("Part", rarm)
  3021. part3.Anchored=true
  3022. part3.CanCollide=false
  3023. part3.Locked = true
  3024. part3.TopSurface = "SmoothNoOutlines"
  3025. part3.BottomSurface = "SmoothNoOutlines"
  3026. part3.FormFactor='Custom'
  3027. part3.Size=Vector3.new(2,2, 2)
  3028. part3.CFrame=X.CFrame
  3029. part3.Transparency=0
  3030. part3.BrickColor=TorsoColor
  3031. local mesh3 = Instance.new("SpecialMesh",part3)
  3032. mesh3.MeshType = "Sphere"
  3033. mesh3.Scale = Vector3.new(2,2,2)
  3034. --debris:AddItem(X,8)
  3035. local part4 = Instance.new("Part", rarm)
  3036. part4.Material = "Neon"
  3037. part4.Anchored=true
  3038. part4.CanCollide=false
  3039. part4.Locked = true
  3040. part4.TopSurface = "SmoothNoOutlines"
  3041. part4.BottomSurface = "SmoothNoOutlines"
  3042. part4.FormFactor='Custom'
  3043. part4.Size=Vector3.new(2,2, 2)
  3044. part4.CFrame=X.CFrame
  3045. part4.Transparency=0
  3046. part4.BrickColor=BrickColor.new("Black")
  3047. local mesh4 = Instance.new("SpecialMesh",part4)
  3048. mesh4.MeshType = "Sphere"
  3049. mesh4.Scale = Vector3.new(1,1,1)
  3050. local part7 = Instance.new("Part", rarm)
  3051. part7.Material = "Neon"
  3052. part7.Anchored=true
  3053. part7.CanCollide=false
  3054. part7.Locked = true
  3055. part7.TopSurface = "SmoothNoOutlines"
  3056. part7.BottomSurface = "SmoothNoOutlines"
  3057. part7.FormFactor='Custom'
  3058. part7.Size=Vector3.new(2,2, 2)
  3059. part7.CFrame=X.CFrame
  3060. part7.Transparency=0
  3061. part7.BrickColor=BrickColor.new("Really black")
  3062. local mesh7 = Instance.new("SpecialMesh",part7)
  3063. mesh7.MeshType = "Sphere"
  3064. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3065. --[[X.Touched:connect(function(ht)
  3066. hit = ht.Parent
  3067. if ht and hit:IsA("Model") then
  3068. if hit:FindFirstChild("Humanoid") then
  3069. if hit.Name ~= p.Name then
  3070. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3071. wait(.3)
  3072. end
  3073. end
  3074. elseif ht and hit:IsA("Hat") then
  3075. if hit.Parent.Name ~= p.Name then
  3076. if hit.Parent:FindFirstChild("Humanoid") then
  3077. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3078. wait(.3)
  3079. end
  3080. end
  3081. end
  3082. end)
  3083. part3.Touched:connect(function(ht)
  3084. hit = ht.Parent
  3085. if ht and hit:IsA("Model") then
  3086. if hit:FindFirstChild("Humanoid") then
  3087. if hit.Name ~= p.Name then
  3088. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3089. wait(.3)
  3090. end
  3091. end
  3092. elseif ht and hit:IsA("Hat") then
  3093. if hit.Parent.Name ~= p.Name then
  3094. if hit.Parent:FindFirstChild("Humanoid") then
  3095. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3096. wait(.3)
  3097. end
  3098. end
  3099. end
  3100. end)]]--
  3101. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3102. if v:FindFirstChild('Humanoid') then
  3103. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3104. v.Humanoid.PlatformStand = true
  3105. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3106. end
  3107. end
  3108.  
  3109. local acos = math.acos
  3110. local sqrt = math.sqrt
  3111. local Vec3 = Vector3.new
  3112. local fromAxisAngle = CFrame.fromAxisAngle
  3113.  
  3114. local function toAxisAngle(CFr)
  3115. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3116. local Angle = math.acos((R00+R11+R22-1)/2)
  3117. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3118. A = A == 0 and 0.00001 or A
  3119. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3120. B = B == 0 and 0.00001 or B
  3121. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3122. C = C == 0 and 0.00001 or C
  3123. local x = (R21-R12)/sqrt(A)
  3124. local y = (R02-R20)/sqrt(B)
  3125. local z = (R10-R01)/sqrt(C)
  3126. return Vec3(x,y,z),Angle
  3127. end
  3128.  
  3129. function ApplyTrig(Num,Func)
  3130. local Min,Max = Func(0),Func(1)
  3131. local i = Func(Num)
  3132. return (i-Min)/(Max-Min)
  3133. end
  3134.  
  3135. function LerpCFrame(CFrame1,CFrame2,Num)
  3136. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3137. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3138. end
  3139.  
  3140. function Crater(Torso,Radius)
  3141. Spawn(function()
  3142. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3143. local Ignore = {}
  3144. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3145. if v.Character ~= nil then
  3146. Ignore[#Ignore+1] = v.Character
  3147. end
  3148. end
  3149. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3150. if Hit == nil then return end
  3151. local Parts = {}
  3152. for i = 1,360,10 do
  3153. local P = Instance.new("Part",Torso.Parent)
  3154. P.Anchored = true
  3155. P.FormFactor = "Custom"
  3156. P.BrickColor = Hit.BrickColor
  3157. P.Material = Hit.Material
  3158. P.TopSurface = "Smooth"
  3159. P.BottomSurface = "Smooth"
  3160. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3161. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3162. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3163. if math.random(0,5) == 0 then -- rubble
  3164. local P = Instance.new("Part",Torso.Parent)
  3165. P.Anchored = true
  3166. P.FormFactor = "Custom"
  3167. P.BrickColor = Hit.BrickColor
  3168. P.Material = Hit.Material
  3169. P.TopSurface = "Smooth"
  3170. P.BottomSurface = "Smooth"
  3171. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3172. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3173. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3174. end
  3175. end
  3176. for i = 0,1,0.05 do
  3177. for i2,v in pairs(Parts) do
  3178. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3179. end
  3180. wait(0.02)
  3181. end
  3182. for i,v in pairs(Parts) do
  3183. if v[1].Size.X > 2.1 then
  3184. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3185. end
  3186. v[1].Anchored = false
  3187. end
  3188. for i = 0,1,0.05 do
  3189. for i2,v in pairs(Parts) do
  3190. v[1].Transparency = i
  3191. if i == 1 then
  3192. v[1]:Destroy()
  3193. elseif i >= 0.25 then
  3194. v[1].CanCollide = false
  3195. end
  3196. end
  3197. wait(0.02)
  3198. end
  3199. Parts = nil
  3200. end)
  3201. end
  3202.  
  3203.  
  3204. Part = function(x,y,z,color,tr,cc,an,parent)
  3205. local p = Instance.new('Part',parent or Weapon)
  3206. p.formFactor = 'Custom'
  3207. p.Size = Vector3.new(x,y,z)
  3208. p.BrickColor = BrickColor.new(color)
  3209. p.CanCollide = cc
  3210. p.Transparency = tr
  3211. p.Anchored = an
  3212. p.TopSurface,p.BottomSurface = 0,0
  3213. p.Locked=true
  3214. p:BreakJoints()
  3215. return p end
  3216.  
  3217. Mesh = function(par,num,x,y,z)
  3218. local msh = _
  3219. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3220. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3221. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3222. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3223. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3224. end msh.Scale = Vector3.new(x,y,z)
  3225. return msh end
  3226.  
  3227. function explosion(col1,col2,cfr,sz,rng,dmg)
  3228. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3229. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3230. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3231. v1,v2,v3=sz.x,sz.y,sz.z
  3232. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3233. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3234. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3235. a.CFrame=cfr
  3236. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3237. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3238.  
  3239. Spawn(function()
  3240. while wait() do
  3241. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3242. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3243. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3244. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3245. a.Transparency=a.Transparency+0.05
  3246. a2.Transparency=a2.Transparency+0.05
  3247. a3.Transparency=a3.Transparency+0.05
  3248. end
  3249. end)
  3250. end
  3251.  
  3252. Crater(X,120)
  3253. Crater(X,220)
  3254. Crater(X,320)
  3255. z = Instance.new("Sound",workspace)
  3256. z.SoundId = "rbxassetid://231917744"
  3257. z.Pitch = .5
  3258. z.Volume = 5
  3259. z1 = Instance.new("Sound",workspace)
  3260. z1.SoundId = "rbxassetid://231917744"
  3261. z1.Pitch = .5
  3262. z1.Volume = 5
  3263. z2 = Instance.new("Sound",workspace)
  3264. z2.SoundId = "rbxassetid://231917744"
  3265. z2.Pitch = .5
  3266. z2.Volume = 5
  3267. z3 = Instance.new("Sound",workspace)
  3268. z3.SoundId = "rbxassetid://245537790"
  3269. z3.Pitch = .7
  3270. z3.Volume = 5
  3271. z4 = Instance.new("Sound",workspace)
  3272. z4.SoundId = "rbxassetid://245537790"
  3273. z4.Pitch = .7
  3274. z4.Volume = 5
  3275. z4a = Instance.new("Sound",workspace)
  3276. z4a.SoundId = "rbxassetid://419447292"
  3277. z4a.Pitch = 1
  3278. z4a.Volume = 5
  3279. z3a = Instance.new("Sound",workspace)
  3280. z3a.SoundId = "rbxassetid://421328847"
  3281. z3a.Pitch = 1
  3282. z3a.Volume = 5
  3283. wait(0.1)
  3284. z:Play()
  3285. z1:Play()
  3286. z2:Play()
  3287. z3:Play()
  3288. z4:Play()
  3289. z3a:Play()
  3290. z4a:Play()
  3291.  
  3292. local part=Instance.new('Part',rarm)
  3293. part.Anchored=true
  3294. part.CanCollide=false
  3295. part.Locked = true
  3296. part.FormFactor='Custom'
  3297. part.Size=Vector3.new(2,2,2)
  3298. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3299. part.Transparency=0
  3300. part.BrickColor=BrickColor.new('Really black')
  3301. local mesh=Instance.new('SpecialMesh',part)
  3302. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3303. mesh.Scale=Vector3.new(4,4,4)
  3304. local part2=part:clone()
  3305. part2.Parent = rarm
  3306. part2.BrickColor=TorsoColor
  3307. local part5=part:clone()
  3308. part5.Parent = rarm
  3309. part5.BrickColor=TorsoColor
  3310. local part6=part:clone()
  3311. part6.Parent = rarm
  3312. part6.BrickColor=BrickColor.new("Black")
  3313. local mesh2=mesh:clone()
  3314. mesh2.Parent=part2
  3315. mesh2.Scale=Vector3.new(6, 6, 6)
  3316. local mesh5=mesh:clone()
  3317. mesh5.Parent=part5
  3318. mesh5.Scale=Vector3.new(6, 6, 6)
  3319. local mesh6=mesh:clone()
  3320. mesh6.Parent=part6
  3321. mesh6.Scale=Vector3.new(6, 6, 6)
  3322. local blast = Instance.new("Part", rarm)
  3323. blast.BrickColor = BrickColor.new("Really black")
  3324. blast.Anchored = true
  3325. blast.CanCollide = false
  3326. blast.Locked = true
  3327. blast.Size = Vector3.new(2, 2, 2)
  3328. blast.TopSurface = "Smooth"
  3329. blast.BottomSurface = "Smooth"
  3330. blast.Transparency = 0
  3331. blast.CFrame = HandCF
  3332. local bm = Instance.new("SpecialMesh", blast)
  3333. bm.Scale = Vector3.new(10,2,10)
  3334. bm.MeshId = "rbxassetid://3270017"
  3335. local blast2 = Instance.new("Part", rarm)
  3336. blast2.BrickColor = BrickColor.new("Really black")
  3337. blast2.Anchored = true
  3338. blast2.CanCollide = false
  3339. blast2.Locked = true
  3340. blast2.Size = Vector3.new(2, 2, 2)
  3341. blast2.TopSurface = "Smooth"
  3342. blast2.BottomSurface = "Smooth"
  3343. blast2.Transparency = 0
  3344. blast2.CFrame = HandCF
  3345. local bm2 = Instance.new("SpecialMesh", blast2)
  3346. bm2.Scale = Vector3.new(6,2,6)
  3347. bm2.MeshId = "rbxassetid://3270017"
  3348. local blast3 = Instance.new("Part", rarm)
  3349. blast3.BrickColor = BrickColor.new("Really black")
  3350. blast3.Anchored = true
  3351. blast3.CanCollide = false
  3352. blast3.Locked = true
  3353. blast3.Size = Vector3.new(1, 1, 1)
  3354. blast3.TopSurface = "Smooth"
  3355. blast3.BottomSurface = "Smooth"
  3356. blast3.Transparency = 0
  3357. blast3.CFrame = HandCF
  3358. local bm3 = Instance.new("SpecialMesh", blast3)
  3359. bm3.Scale = Vector3.new(6,2,6)
  3360. bm3.MeshId = "rbxassetid://3270017"
  3361. for i = 1,120 do rs:wait()
  3362. X.Transparency = X.Transparency + (1/120)
  3363. part.Transparency = part.Transparency + (1/120)
  3364. part2.Transparency = part2.Transparency + (1/120)
  3365. part3.Transparency = part3.Transparency + (1/120)
  3366. part4.Transparency = part4.Transparency + (1/120)
  3367. part5.Transparency = part5.Transparency + (1/120)
  3368. part6.Transparency = part6.Transparency + (1/120)
  3369. part7.Transparency = part7.Transparency + (1/120)
  3370. blast.Transparency = blast.Transparency + (1/120)
  3371. blast2.Transparency = blast2.Transparency + (1/120)
  3372. blast3.Transparency = blast3.Transparency + (1/120)
  3373. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3374. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3375. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3376. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3377. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3378. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3379. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3380. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3381. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3382. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3383. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3384. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3385. X.CFrame = cf
  3386. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3387. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3388. part3.CFrame=X.CFrame
  3389. part4.CFrame=X.CFrame
  3390. part7.CFrame=X.CFrame
  3391. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3392. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3393. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3394. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3395. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3396. rs:wait()
  3397. end
  3398. X:Destroy()
  3399. part:Destroy()
  3400. part2:Destroy()
  3401. part3:Destroy()
  3402. part4:Destroy()
  3403. part5:Destroy()
  3404. part6:Destroy()
  3405. blast:Destroy()
  3406. blast2:Destroy()
  3407. blast3:Destroy()
  3408. z:Destroy()
  3409. z1:Destroy()
  3410. z2:Destroy()
  3411. z3:Destroy()
  3412. z4:Destroy()
  3413. for i = 1, 20 do
  3414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3420. if Debounces.on == false then break end
  3421. rs:wait()
  3422. end
  3423. if Debounces.CanAttack == false then
  3424. Debounces.CanAttack = true
  3425. Debounces.NoIdl = false
  3426. Debounces.on = false
  3427. end
  3428. end)
  3429. end
  3430. end
  3431. end)
  3432.  
  3433.  
  3434.  
  3435.  
  3436.  
  3437.  
  3438.  
  3439. WindFloor = function()
  3440. local useRageVer = false
  3441. local locor = 0
  3442. if TrackFunction ~= nil then
  3443. TrackFunction:disconnect()
  3444. TrackFunction = nil
  3445. end
  3446. Ult = true
  3447. Ragemode = false
  3448. CanInterrupt(false)
  3449. PlayerIsAttacking = true
  3450. local cl = 0
  3451. local clastframe = lastframe
  3452. BodyVel.velocity = Vector3.new()
  3453. local CPlane = MousePlane()
  3454. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3455. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3456. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3457. local cl = 0
  3458. DesiredWalkspeed = 0
  3459. p = Instance.new("Sound", vPlayer.Character.Torso)
  3460. p.Volume = 0.8
  3461. p.Pitch = 1
  3462. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3463. p:Play()
  3464. game:GetService("Debris"):AddItem(p, 3)
  3465. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3466. pb.Volume = 1
  3467. pb.Pitch = 0.85
  3468. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3469. pb:Play()
  3470. game:GetService("Debris"):AddItem(pb, 10)
  3471. do
  3472. for i = 1, 8 do
  3473. swait()
  3474. cl = cl + i * 0.02
  3475. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3476. if i == 4 then
  3477. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3478. pc.Mesh.MeshType = "FileMesh"
  3479. pc.Anchored = true
  3480. pc.CanCollide = false
  3481. pc.Parent = workspace
  3482. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3483. pc.Name = "Shockwave"
  3484. game:GetService("Debris"):AddItem(pc, 5)
  3485. coroutine.resume(coroutine.create(function(p)
  3486. for ii = 1, 10 do
  3487. p.Transparency = ii / 10
  3488. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3489. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3490. swait()
  3491. end
  3492. p:Remove()
  3493. end), pc)
  3494. end
  3495. end
  3496. end
  3497. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3498. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3499. cl = 0
  3500. clastframe = lastframe
  3501. for i = 1, 6 do
  3502. swait()
  3503. cl = cl + i * 0.05
  3504. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3505. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3506. eff.Parent = workspace
  3507. eff.Name = "BloodEffect"
  3508. eff.Anchored = true
  3509. eff.CanCollide = false
  3510. game:GetService("Debris"):AddItem(eff, 5)
  3511. coroutine.resume(coroutine.create(function(p, V, x)
  3512. A = vPlayer.Character.Torso.Velocity / 60
  3513. for i = 1, 12 do
  3514. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3515. p.Transparency = 0.75 + i / 48
  3516. p.CFrame = p.CFrame * V + A
  3517. swait()
  3518. end
  3519. p:Remove()
  3520. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3521. if i ~= 1 and (i ~= 4 or i == 6) then
  3522. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3523. pc.Mesh.MeshType = "FileMesh"
  3524. pc.Anchored = true
  3525. pc.CanCollide = false
  3526. pc.Parent = workspace
  3527. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3528. pc.Name = "Shockwave"
  3529. game:GetService("Debris"):AddItem(pc, 5)
  3530. coroutine.resume(coroutine.create(function(p)
  3531. for ii = 1, 7 do
  3532. p.Transparency = ii / 7
  3533. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3534. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3535. swait()
  3536. end
  3537. p:Remove()
  3538. end), pc)
  3539. end
  3540. end
  3541. swait()
  3542. for i = 1, 20 do
  3543. do
  3544. CPlane = MousePlane()
  3545. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3546. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3547. if i == 5 or i == 10 then
  3548. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3549. pc.Mesh.MeshType = "FileMesh"
  3550. pc.Anchored = true
  3551. pc.CanCollide = false
  3552. pc.Parent = workspace
  3553. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3554. pc.Name = "Shockwave"
  3555. game:GetService("Debris"):AddItem(pc, 5)
  3556. coroutine.resume(coroutine.create(function(p)
  3557. for ii = 1, 13 do
  3558. p.Transparency = ii / 13
  3559. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3560. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3561. swait()
  3562. end
  3563. p:Remove()
  3564. end), pc)
  3565. else
  3566. do
  3567. do
  3568. if i == 2 or i == 10 then
  3569. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3570. pc.Mesh.MeshType = "FileMesh"
  3571. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3572. pc.Parent = workspace
  3573. pc.Anchored = true
  3574. pc.CanCollide = false
  3575. pc.Transparency = 0.5
  3576. game:GetService("Debris"):AddItem(pc, 5)
  3577. coroutine.resume(coroutine.create(function(p)
  3578. for ii = 1, 20 do
  3579. p.Transparency = ii / 20
  3580. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3581. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3582. swait()
  3583. end
  3584. p:Remove()
  3585. end), pc)
  3586. end
  3587. if i % 4 == 0 then
  3588. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3589. applyCameraShake(v, 80 + i * 10, 4)
  3590. end
  3591. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3592. pc.Mesh.MeshType = "FileMesh"
  3593. pc.Anchored = true
  3594. pc.CanCollide = false
  3595. pc.Parent = workspace
  3596. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3597. pc.Name = "Shockwave"
  3598. game:GetService("Debris"):AddItem(pc, 5)
  3599. coroutine.resume(coroutine.create(function(p)
  3600. for ii = 1, 10 do
  3601. p.Transparency = ii / 10
  3602. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3603. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3604. swait()
  3605. end
  3606. p:Remove()
  3607. end), pc)
  3608. else
  3609. do
  3610. do
  3611. if i % 1 == 0 then
  3612. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3613. eff.Parent = workspace
  3614. eff.Name = "BloodEffect"
  3615. eff.Anchored = true
  3616. eff.CanCollide = false
  3617. game:GetService("Debris"):AddItem(eff, 5)
  3618. coroutine.resume(coroutine.create(function(p, V, x)
  3619. A = vPlayer.Character.Torso.Velocity / 60
  3620. for i = 1, 8 do
  3621. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3622. p.Transparency = 0.2
  3623. p.CFrame = p.CFrame * V + A
  3624. swait()
  3625. end
  3626. p:Remove()
  3627. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3628. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3629. eff.Parent = workspace
  3630. eff.Name = "BloodEffect"
  3631. eff.Anchored = true
  3632. eff.CanCollide = false
  3633. game:GetService("Debris"):AddItem(eff, 5)
  3634. coroutine.resume(coroutine.create(function(p, V, x)
  3635. A = vPlayer.Character.Torso.Velocity / 60
  3636. for i = 1, 12 do
  3637. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3638. p.Transparency = 0.75 + i / 48
  3639. p.CFrame = p.CFrame * V + A
  3640. swait()
  3641. end
  3642. p:Remove()
  3643. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3644. end
  3645. do
  3646. fwait()
  3647. end
  3648. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3649.  
  3650. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3651.  
  3652. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3653.  
  3654. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3655.  
  3656. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3657.  
  3658. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3659.  
  3660. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3661.  
  3662. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3663.  
  3664. end
  3665. end
  3666. end
  3667. end
  3668. end
  3669. end
  3670. end
  3671. end
  3672. cl = 0
  3673. clastframe = lastframe
  3674. for i = 1, 6 do
  3675. swait()
  3676. cl = cl + i * 0.05
  3677. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3678. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3679. pc.CanCollide = false
  3680. pc.Anchored = true
  3681. pc.Parent = workspace
  3682. game:GetService("Debris"):AddItem(pc, 5)
  3683. coroutine.resume(coroutine.create(function(p)
  3684. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3685. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3686. for i = 1, 30 do
  3687. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3688. p.Transparency = i / 30
  3689. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3690. swait()
  3691. end
  3692. p:Remove()
  3693. end), pc)
  3694. end
  3695. cl = 0
  3696. clastframe = lastframe
  3697. local Grabbee = nil
  3698. for i = 1, 15 do
  3699. fwait()
  3700. do
  3701. if i == 3 then
  3702. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3703. pc.Mesh.MeshType = "FileMesh"
  3704. pc.Anchored = true
  3705. pc.CanCollide = false
  3706. pc.Parent = workspace
  3707. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3708. pc.Name = "Shockwave"
  3709. game:GetService("Debris"):AddItem(pc, 5)
  3710. coroutine.resume(coroutine.create(function(p)
  3711. for ii = 1, 10 do
  3712. p.Transparency = ii / 10
  3713. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3714. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3715. swait()
  3716. end
  3717. p:Remove()
  3718. end), pc)
  3719. end
  3720. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3721. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3722. Grabbee = v
  3723. do break end
  3724. end
  3725. do
  3726. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3727. pc.CanCollide = false
  3728. pc.Anchored = true
  3729. pc.Parent = workspace
  3730. game:GetService("Debris"):AddItem(pc, 5)
  3731. coroutine.resume(coroutine.create(function(p)
  3732. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3733. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3734. for i = 1, 20 do
  3735. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3736. p.Transparency = i / 20
  3737. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3738. swait()
  3739. end
  3740. p:Remove()
  3741. end), pc)
  3742. do
  3743. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3744. pc.CanCollide = false
  3745. pc.Anchored = true
  3746. pc.Parent = workspace
  3747. game:GetService("Debris"):AddItem(pc, 5)
  3748. coroutine.resume(coroutine.create(function(p)
  3749. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3750. for i = 1, 20 do
  3751. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3752. p.Transparency = 0.5 + i / 40
  3753. p.CFrame = p.CFrame * R
  3754. swait()
  3755. end
  3756. p:Remove()
  3757. end), pc)
  3758. if i <= 6 then
  3759. cl = cl + i * 0.05
  3760. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3761. end
  3762. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3763.  
  3764. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3765.  
  3766. end
  3767. end
  3768. end
  3769. end
  3770. if Grabbee ~= nil then
  3771. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3772. Grabbee.Stats.Stun.Value = 999
  3773. end
  3774. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3775. cbuff.Name = "DecreaseDef"
  3776. cbuff.Value = -2
  3777. Mana.Value = Mana.Value - 10
  3778. if useRageVer == true then
  3779. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3780. else
  3781. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3782. end
  3783. local Grabdone = false
  3784. gpos = Instance.new("BodyPosition")
  3785. gpos.Name = ":<"
  3786. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3787. gpos.P = 5000
  3788. gpos.D = 600
  3789. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3790. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3791. coroutine.resume(coroutine.create(function(NNoob)
  3792. nubgyro = nil
  3793. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3794. if NNoob.Parent == nil then
  3795. break
  3796. else
  3797. if NNoob.Humanoid.Health < 0 then
  3798. break
  3799. end
  3800. end
  3801. NNoob.Humanoid.PlatformStand = true
  3802. if nubgyro == nil or nubpos == nil then
  3803. if NNoob.Torso:FindFirstChild(":>") then
  3804. NNoob.Torso[":>"]:Remove()
  3805. end
  3806. if NNoob.Torso:FindFirstChild(":<") then
  3807. NNoob.Torso[":<"]:Remove()
  3808. end
  3809. nubgyro = Instance.new("BodyGyro")
  3810. nubgyro.Name = ":>"
  3811. nubgyro.Parent = NNoob.Torso
  3812. nubgyro.P = 5000
  3813. nubgyro.D = 200
  3814. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3815. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3816. nubpos = Instance.new("BodyPosition")
  3817. nubpos.Name = ":<"
  3818. nubpos.Parent = NNoob.Torso
  3819. nubpos.P = 8000
  3820. nubpos.D = 200
  3821. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3822. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3823. else
  3824. if nubgyro.Parent == nil then
  3825. nubgyro = nil
  3826. nubpos = nil
  3827. else
  3828. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3829. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3830. end
  3831. end
  3832. swait()
  3833. end
  3834. if nubpos and nubgyro then
  3835. nubpos:Remove()
  3836. nubgyro:Remove()
  3837. if NNoob:FindFirstChild("Humanoid") then
  3838. NNoob.Humanoid.PlatformStand = false
  3839. end
  3840. end
  3841. end), Grabbee)
  3842. p = Instance.new("Sound", vPlayer.Character.Torso)
  3843. p.Volume = 1
  3844. p.Pitch = 0.9
  3845. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3846. p:Play()
  3847. game:GetService("Debris"):AddItem(p, 3)
  3848. BodyVel.velocity = Vector3.new()
  3849. cl = 0
  3850. clastframe = lastframe
  3851. for i = 1, 7 do
  3852. swait()
  3853. cl = cl + i * 0.036
  3854. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3855. end
  3856. cl = 0
  3857. clastframe = lastframe
  3858. for i = 1, 8 do
  3859. swait()
  3860. cl = cl + i * 0.028
  3861. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3862. end
  3863. p = Instance.new("Sound", vPlayer.Character.Torso)
  3864. p.Volume = 1
  3865. p.Pitch = 0.55
  3866. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3867. p:Play()
  3868. game:GetService("Debris"):AddItem(p, 3)
  3869. p = Instance.new("Sound", vPlayer.Character.Torso)
  3870. p.Volume = 1
  3871. p.Pitch = 1
  3872. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3873. p:Play()
  3874. game:GetService("Debris"):AddItem(p, 3)
  3875. p = Instance.new("Sound", vPlayer.Character.Torso)
  3876. p.Volume = 1
  3877. p.Pitch = 0.4
  3878. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3879. p:Play()
  3880. game:GetService("Debris"):AddItem(p, 3)
  3881. p = Instance.new("Sound", Grabbee.Torso)
  3882. p.Volume = 1
  3883. p.Pitch = 1
  3884. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3885. p:Play()
  3886. game:GetService("Debris"):AddItem(p, 3)
  3887. local sees = math.ceil(Mana.Value / borb)
  3888. local sees2 = (math.ceil(Corruption / borb))
  3889. local partic1, partic2 = nil, nil
  3890. partic1 = Instance.new("ParticleEmitter")
  3891. partic1.Name = "AttackParticleEmitter3"
  3892. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3893. partic1.LightEmission = 0
  3894. partic1.ZOffset = 2
  3895. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3896. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3897. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3898. partic1.Rate = 80
  3899. partic1.VelocitySpread = 180
  3900. partic1.Speed = NumberRange.new(6, 10)
  3901. partic1.Lifetime = NumberRange.new(1, 1.2)
  3902. partic1.Rotation = NumberRange.new(-180, 180)
  3903. partic1.RotSpeed = NumberRange.new(-100, 100)
  3904. partic1.Parent = Grabbee.Torso
  3905. if useRageVer then
  3906. partic2 = Instance.new("ParticleEmitter", p)
  3907. partic2.Name = "AttackParticleEmitter3"
  3908. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3909. partic2.LightEmission = 0
  3910. partic2.ZOffset = 1
  3911. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3912. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3913. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3914. partic2.Rate = 60
  3915. partic2.VelocitySpread = 180
  3916. partic2.Speed = NumberRange.new(1, 2)
  3917. partic2.Lifetime = NumberRange.new(1, 1.2)
  3918. partic2.Rotation = NumberRange.new(-180, 180)
  3919. partic2.RotSpeed = NumberRange.new(-100, 100)
  3920. partic2.Acceleration = Vector3.new(0, 10, 0)
  3921. partic2.Parent = Grabbee.Torso
  3922. end
  3923. for i = 1, borb + borb % 2 do
  3924. swait()
  3925. if i % 2 == 0 then
  3926. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3927. local st = Grabbee:FindFirstChild("Stats")
  3928. if st and st:FindFirstChild("Mana") then
  3929. if st.Mana.Value >= 3 then
  3930. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3931. st.Mana.Value = st.Mana.Value - 3
  3932. else
  3933. st.Mana.Value = 0
  3934. end
  3935. end
  3936. end
  3937. do
  3938. if sees <= Mana.Value then
  3939. Mana.Value = Mana.Value - sees
  3940. else
  3941. Mana.Value = 0
  3942. end
  3943. if useRageVer then
  3944. if sees2 <= Corruption then
  3945. Corruption = Corruption - sees2
  3946. else
  3947. Corruption = 0
  3948. end
  3949. end
  3950. if useRageVer == true and i % 2 == 0 then
  3951. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3952. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3953. end
  3954. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3955. eb.Parent = workspace
  3956. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3957. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3958. game:GetService("Debris"):AddItem(eb, 3)
  3959. coroutine.resume(coroutine.create(function(p)
  3960. local r = math.random(-3, 3) * 9
  3961. if r > -12 and r < 1 then
  3962. r = -12
  3963. else
  3964. if r < 12 and r > -1 then
  3965. r = 12
  3966. end
  3967. end
  3968. for i = 1, 12 do
  3969. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3970. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3971. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3972. swait()
  3973. end
  3974. p:Remove()
  3975. end), eb)
  3976. end
  3977. do
  3978. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3979. eff.Parent = workspace
  3980. eff.Name = "BloodEffect"
  3981. eff.Anchored = true
  3982. eff.CanCollide = false
  3983. game:GetService("Debris"):AddItem(eff, 5)
  3984. coroutine.resume(coroutine.create(function(p, V, x)
  3985. A = vPlayer.Character.Torso.Velocity / 60
  3986. for i = 1, 8 do
  3987. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3988. p.Transparency = 0.75 + i / 32
  3989. p.CFrame = p.CFrame * V + A
  3990. swait()
  3991. end
  3992. p:Remove()
  3993. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3994. if i % 5 == 0 then
  3995. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3996. applyCameraShake(v, 120, 5)
  3997. end
  3998. applyCameraShake(vPlayer.Character, 120, 5)
  3999. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4000. pc.Mesh.MeshType = "FileMesh"
  4001. pc.Anchored = true
  4002. pc.CanCollide = false
  4003. pc.Parent = workspace
  4004. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4005. pc.Name = "Shockwave"
  4006. game:GetService("Debris"):AddItem(pc, 5)
  4007. coroutine.resume(coroutine.create(function(p)
  4008. for ii = 1, 13 do
  4009. p.Transparency = ii / 13
  4010. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4011. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4012. swait()
  4013. end
  4014. p:Remove()
  4015. end), pc)
  4016. end
  4017. do
  4018. if Grabbee.Parent == nil then
  4019. break
  4020. else
  4021. if Grabbee:FindFirstChild("Humanoid") == nil then
  4022. break
  4023. end
  4024. end
  4025. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4026. eff.Parent = workspace
  4027. eff.Name = "BloodEffect"
  4028. eff.Anchored = true
  4029. eff.CanCollide = false
  4030. game:GetService("Debris"):AddItem(eff, 5)
  4031. coroutine.resume(coroutine.create(function(p, V, x)
  4032. A = vPlayer.Character.Torso.Velocity / 60
  4033. for i = 1, 12 do
  4034. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4035. p.Transparency = 0.25 + i / 48
  4036. p.CFrame = p.CFrame * V + A
  4037. swait()
  4038. end
  4039. p:Remove()
  4040. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4041. do
  4042. if i % 3 == 0 then
  4043. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4044. pc.CanCollide = false
  4045. pc.Anchored = true
  4046. pc.Parent = workspace
  4047. game:GetService("Debris"):AddItem(pc, 5)
  4048. coroutine.resume(coroutine.create(function(p)
  4049. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4050. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4051. for i = 1, 20 do
  4052. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4053. p.Transparency = i / 20
  4054. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4055. swait()
  4056. end
  4057. p:Remove()
  4058. end), pc)
  4059. end
  4060. end
  4061. end
  4062. end
  4063. end
  4064. end
  4065. cl = 0
  4066. clastframe = lastframe
  4067. for i = 1, 5 do
  4068. wait()
  4069. cl = cl + i * 0.07
  4070. if i == 3 then
  4071. Grabdone = true
  4072. partic1.Enabled = false
  4073. game:GetService("Debris"):AddItem(partic1, 5)
  4074. if partic2 then
  4075. partic2.Enabled = false
  4076. game:GetService("Debris"):AddItem(partic2, 5)
  4077. end
  4078. p = Instance.new("Sound", vPlayer.Character.Torso)
  4079. p.Volume = 1
  4080. p.Pitch = 0.95
  4081. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4082. p:Play()
  4083. game:GetService("Debris"):AddItem(p, 3)
  4084. if Grabbee:FindFirstChild("Stats") then
  4085. if Grabbee.Stats.Mana.Value >= 10 then
  4086. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4087. else
  4088. Grabbee.Stats.Mana.Value = 0
  4089. end
  4090. if Grabbee.Stats.Stunned.Value == false then
  4091. Grabbee.Stats.Stun.Value = 999
  4092. end
  4093. end
  4094. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4095. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4096. pc.Mesh.MeshType = "FileMesh"
  4097. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4098. pc.Parent = workspace
  4099. pc.Anchored = true
  4100. pc.CanCollide = false
  4101. pc.Transparency = 0.5
  4102. game:GetService("Debris"):AddItem(pc, 5)
  4103. coroutine.resume(coroutine.create(function(p)
  4104. for ii = 1, 28 do
  4105. p.Transparency = ii / 28
  4106. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4107. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4108. swait()
  4109. end
  4110. p:Remove()
  4111. end), pc)
  4112. for loel = 1, 8 do
  4113. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4114. eff.Parent = workspace
  4115. eff.Name = "BloodEffect"
  4116. eff.Anchored = true
  4117. eff.CanCollide = false
  4118. game:GetService("Debris"):AddItem(eff, 5)
  4119. coroutine.resume(coroutine.create(function(p, V, x)
  4120. for i = 1, 25 do
  4121. p.Transparency = 0.5 + i / 50
  4122. p.CFrame = p.CFrame + x / 2
  4123. swait()
  4124. end
  4125. p:Remove()
  4126. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4127. end
  4128. for loel = 1, 3 do
  4129. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4130. eff.Parent = workspace
  4131. eff.Name = "BloodEffect"
  4132. eff.Anchored = true
  4133. eff.CanCollide = false
  4134. game:GetService("Debris"):AddItem(eff, 5)
  4135. coroutine.resume(coroutine.create(function(p, V, x)
  4136. for i = 1, 25 do
  4137. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4138. p.Transparency = 0.25 + i / 18.75
  4139. p.CFrame = p.CFrame * V
  4140. swait()
  4141. end
  4142. p:Remove()
  4143. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4144. end
  4145. end
  4146. do
  4147. do
  4148. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4149. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4150.  
  4151. end
  4152. end
  4153. end
  4154. cbuff:Remove()
  4155. gpos:Remove()
  4156. else
  4157. do
  4158. for i = 1, 4 do
  4159. fwait()
  4160. BodyVel.velocity = BodyVel.velocity / 1.25
  4161. end
  4162. do
  4163. cl = 0
  4164. coroutine.resume(coroutine.create(function(p)
  4165. for i = 1, 30 do
  4166. p.Volume = 1 - i / 30
  4167. swait()
  4168. end
  4169. p:Stop()
  4170. end), pb)
  4171. clastframe = lastframe
  4172. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4173. for i = 1, 15 do
  4174. fwait()
  4175. BodyVel.velocity = BodyVel.velocity / 1.2
  4176. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4177. end
  4178. if Grabbee == nil then
  4179. Cooldowns["4"] = CooldownsB["4"] / 3
  4180. else
  4181. Cooldowns["4"] = CooldownsB["4"]
  4182. end
  4183. end
  4184. end
  4185. end
  4186. CanInterrupt(true)
  4187. PlayerIsAttacking = false
  4188. BodyVel.Parent = nil
  4189. BodyGyro.Parent = nil
  4190. Ult = false
  4191. end
  4192.  
  4193.  
  4194.  
  4195. mouse.KeyDown:connect(function(k)
  4196.  
  4197. k = k:lower()
  4198. if k == "q" then
  4199. BlastStorm()
  4200. end
  4201. if k == "e" then
  4202. WindFloor2()
  4203. end
  4204. if k == "t" then
  4205. WindFloor()
  4206. end
  4207. end)
  4208.  
  4209.  
  4210.  
  4211.  
  4212.  
  4213.  
  4214.  
  4215.  
  4216. local BC = BrickColor.new
  4217. local Col3 = Color3.new
  4218. local Inst = Instance.new
  4219. local Ud2 = UDim2.new
  4220. local FONT = "SourceSansLight"
  4221.  
  4222.  
  4223.  
  4224.  
  4225.  
  4226.  
  4227.  
  4228. Colour1 = BC("Pastel Blue")
  4229. Colour2 = BC("Black")
  4230. Colour3 = BC("Ghost grey")
  4231. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4232. Chaos_UI.Name = "Chaos UI"
  4233. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4234.  
  4235.  
  4236. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4237. Moves.BackgroundTransparency = .8
  4238. Moves.BorderSizePixel = 0
  4239. Moves.Name = "Moves"
  4240. Moves.Position = Ud2(-.2, 0, .4, 0)
  4241. Moves.Size = Ud2(.2, 0, .5, 0)
  4242. Moves.ScrollBarThickness = 8
  4243. OM.Name = "VML"
  4244. OM.Position = Ud2(.002, 0, .83, 0)
  4245. OM.Size = Ud2(.05, 0, .08, 0)
  4246. OM.Visible = false
  4247. OM.Style = "RobloxRoundButton"
  4248. OM.Font = FONT
  4249. OM.Text = "View Move List"
  4250. OM.TextColor3 = Col3(1,1,1)
  4251. OM.TextScaled = true
  4252. local Title = Inst("TextLabel", Moves)
  4253. Title.BackgroundTransparency = 1
  4254. Title.Name = "Title"
  4255. Title.Size = Ud2(1, 0, .014, 0)
  4256. Title.Font = FONT
  4257. Title.Text = "Move List"
  4258. Title.TextColor3 = Col3(1,1,1)
  4259. Title.TextScaled = true
  4260. Title.TextStrokeTransparency = 0
  4261.  
  4262. OM.Visible = true
  4263.  
  4264. function Create_Moves_In_List()
  4265. local ah = .012
  4266. local am = .012
  4267. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4268. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4269. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4270. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4271. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4272. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4273. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4274. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4275. end
  4276. Create_Moves_In_List()
  4277.  
  4278.  
  4279. local mopen = false
  4280. OM.MouseButton1Click:connect(function()
  4281. if not Debounces.UIAction and not mopen then
  4282. Debounces.UIAction = true
  4283. OM.Text = "Hide Move List"
  4284. mopen = true
  4285. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4286. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4287. wait(.3)
  4288. Debounces.UIAction = false
  4289. elseif not Debounces.UIAction and mopen then
  4290. Debounces.UIAction = true
  4291. OM.Text = "View Move List"
  4292. mopen = false
  4293. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4294. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4295. wait(.3)
  4296. Debounces.UIAction = false
  4297. end
  4298. end)
  4299.  
  4300.  
  4301.  
  4302.  
  4303.  
  4304. local animpose = "Idle"
  4305. local lastanimpose = "Idle"
  4306. local sine = 0
  4307. local change = 1
  4308. local val = 0
  4309. local ffing = false
  4310. -------------------------------
  4311. game:GetService("RunService").RenderStepped:connect(function()
  4312. --[[if char.Humanoid.Jump == true then
  4313. jump = true
  4314. else
  4315. jump = false
  4316. end]]
  4317. char.Humanoid.FreeFalling:connect(function(f)
  4318. if f then
  4319. ffing = true
  4320. else
  4321. ffing = false
  4322. end
  4323. end)
  4324. sine = sine + change
  4325. if jumpn == true then
  4326. animpose = "Jumping"
  4327. elseif ffing == true then
  4328. animpose = "Freefalling"
  4329. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4330. animpose = "Idle"
  4331. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4332. animpose = "Walking"
  4333. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4334. animpose = "Running"
  4335. end
  4336. if animpose ~= lastanimpose then
  4337. sine = 0
  4338. if Debounces.NoIdl == false then
  4339. if animpose == "Idle" then
  4340. for i = 1, 2 do
  4341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4347. end
  4348. elseif animpose == "Walking" then
  4349. for i = 1, 2 do
  4350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4356. end
  4357. elseif animpose == "Running" then
  4358. for i = 1, 2 do
  4359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4365. wait()
  4366. end
  4367. end
  4368. else
  4369. end
  4370. end
  4371. lastanimpose = animpose
  4372. if Debounces.NoIdl == false then
  4373. if animpose == "Idle" then
  4374. change = 0.5
  4375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4378. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4382. elseif animpose == "Walking" then
  4383. change = 1
  4384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4390. elseif animpose == "Running" then
  4391. change = 1
  4392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4398. end
  4399. end
  4400. end)
  4401.  
  4402. hum.MaxHealth = math.huge
  4403. wait(3)
  4404. hum.Health = math.huge
  4405.  
  4406.  
  4407. spawn(function()
  4408. while wait(2)
  4409. do
  4410. GroundWave3()
  4411. end
  4412. end)
  4413.  
  4414.  
  4415. while true do --Loop
  4416. wait(0.04)
  4417. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4418. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4419. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4420. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4421. wait(0.04)
  4422. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4423. wait(0.04)
  4424. end
  4425. ]])
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