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- Storm Emperor
- =============
- Level: 96
- EXP: 488790
- Stats:
- -HP: 64298
- -STR: 157
- -VIT: 118
- -AGI: 105
- -LUC: 118
- -INT: 165
- -WIS: 109
- Attack type: Bash
- Damage types:
- -Cut: 100%
- -Bash: 100%
- -Stab: 100%
- -Fire: 150%
- -Ice: 100%
- -Volt: 0%
- -Almighty: 100%
- Disables:
- -Instant Death: 0%
- -Petrification: 50%
- -Sleep: 50%
- -Panic: 25%
- -Poison: 50%
- -Blind: 25%
- -Paralysis: 0%
- -Curse: 25%
- -Stun: 10%
- -Head Bind: 25%
- -Arm Bind: 25%
- -Leg Bind: 25%
- Skills:
- -Volt Torrent: Uses the head. Deals ranged 90% INT-based Volt damage to the entire party. Has an accuracy of 180%. Has a speed modifier of +50.
- -Ancient Curse: Uses the head. Deals melee 135% STR-based Cut damage to one party member and pierces through to the back row. Heals the user for 500% of the damage dealt. Has an accuracy of 99%. Has a speed modifier of +80.
- -Judgement: Uses the legs. Deals melee 90% STR-based Bash damage to the entire party, and attempts to inflict Paralysis, with a 30% chance of success. Has an accuracy of 99%. Has a speed modifier of +70.
- -Corrupting Howl: Uses the head. Dispels all buffs on the entire party, and attempts to inflict Instant Death and Curse, with a 15% chance of success. Has a speed modifier of +100.
- -Binding Dance: Uses the legs. Attempts to inflict head bind, arm bind, and leg bind on the entire party with a 30% chance of success. Dispels all buffs on the entire party. Has a speed modifier of +120.
- -Call Ally: Does not use a body part. Summons the Yellow Heart.
- Storm Emperor AI Script:
- End of turn parameters:
- If counter 1 is greater than or equal to 3, flag 2 is active, and there is only 1 enemy in the battle:
- Cast Call Ally. (Targets self.)
- Set counter 1 to 0.
- Activate flag 3.
- If HP is below 41%, flag 2 is not active, and there is only 1 enemy in the battle:
- Cast Call Ally. (Targets self.)
- Set counter 1 to 0.
- Activate flag 2.
- If HP is below 76%, flag 1 is not active, and there is only 1 enemy in the battle:
- Cast Call Ally. (Targets self.)
- Set counter 1 to 0.
- Activate flag 1.
- Else, do nothing.
- If flag 2 is active, and there is only 1 enemy in the battle, activate counter 1. Add 1 to counter 1 any time this routine is run again.
- If the turn counter is equal to 1, cast Volt Torrent. (Standard targeting.)
- If no one in the party is below 51% HP, 19% chance to cast Ancient Curse. (Targets the front row.)
- If self's head is bound:
- 29% chance to cast Binding Dance. (Standard targeting.) Activate counter 1. Add 1 to counter 1 any time this routine is run again.
- 71% chance to cast Ancient Curse. (Targets the front row.)
- If the party has 11 or more buffs, cast Corrupting How. (Standard targeting.)
- If self's HP is below 51%, and the party has 7 or more buffs, cast Corrupting Howl. (Standard targeting.)
- If the turn count is a multiple of 5, and self's HP is not below 11%, cast Volt Torrent. (Standard targeting.)
- If flag 3 is active:
- If flag 6 is not active, 40% chance to cast Binding Dance. (Standard targeting.) Activate flag 6. Activate counter 1. Add 1 to counter 1 any time this routine is run again.
- Else:
- 59% chance to cast Ancient Curse. (Targets the front row.)
- 41% chance to cast Judgement. (Standard targeting.)
- If flag 2 is active:
- If flag 6 is not active, 30% chance to cast Binding Dance. (Standard targeting.) Activate flag 6.
- If flag 5 is active, cast Ancient Curse. (Targets the front row.) Deactivate flag 5.
- Else, cast Judgement. (Standard targeting.) Activate flag 5.
- If flag 1 is active:
- If flag 6 is not active, 20% chance to cast Binding Dance. (Standard targeting.) Activate flag 6.
- If flag 5 is active, cast Ancient Curse. (Targets the front row.) Deactivate flag 5.
- Else:
- 49% chance to cast Judgement. (Standard targeting.) Activate flag 5.
- 51% chance to use a regular attack. (Standard targeting.)
- Else:
- If flag 5 is not active, cast Judgement. (Standard targeting.) Activate flag 5.
- Else, use a regular attack. (Standard targeting.) Deactivate flag 5.
- Yellow Heart
- ============
- Level: 96
- EXP: 0
- Stats:
- -HP: 3058
- -STR: 157
- -VIT: 118
- -AGI: 105
- -LUC: 118
- -INT: 165
- -WIS: 109
- Attack type: Bash
- Damage types:
- -Cut: 100%
- -Bash: 100%
- -Stab: 100%
- -Fire: 150%
- -Ice: 100%
- -Volt: 0%
- -Almighty: 100%
- Disables:
- -Instant Death: 0%
- -Petrification: 0%
- -Sleep: 0%
- -Panic: 0%
- -Poison: 0%
- -Blind: 0%
- -Paralysis: 0%
- -Curse: 0%
- -Stun: 0%
- -Head Bind: 0%
- -Arm Bind: 0%
- -Leg Bind: 0%
- Skills:
- -Resonant Thunder (1): Does not use a body part. Places a buff on the target that increases their physical and elemental defenses by 50% for 4 turns. Has a speed modifier of +10.
- -Resonant Thunder (2): Does not use a body part. Places a buff on the target that increases their physical and elemental defenses by 50% for 4 turns. Has a speed modifier of +10.
- -Resonant Thunder (3): Does not use a body part. Places a buff on the target that increases their physical and elemental defenses by 50% for 4 turns. Has a speed modifier of +10.
- Yellow Heart AI Script:
- If no one has the Resonant Thunder (1) buff, cast Resonant Thunder. (Targets Storm Emperor.)
- If no one has the Resonant Thunder (2) buff, cast Resonant Thunder. (Targets Storm Emperor.)
- If no one has the Resonant Thunder (3) buff, cast Resonant Thunder. (Targets Storm Emperor.)
- Else, do nothing.
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