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  1. ERROR: [Loader Message] Code 0 : /usr/lib32/libvulkan_intel.so: wrong ELF class: ELFCLASS32
  2. ERROR: [Loader Message] Code 0 : /usr/lib32/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
  3. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
  4.  
  5. ==========
  6. VULKANINFO
  7. ==========
  8.  
  9. Vulkan Instance Version: 1.2.177
  10.  
  11.  
  12. Instance Extensions: count = 18
  13. ===============================
  14. VK_EXT_acquire_xlib_display : extension revision 1
  15. VK_EXT_debug_report : extension revision 9
  16. VK_EXT_debug_utils : extension revision 2
  17. VK_EXT_direct_mode_display : extension revision 1
  18. VK_EXT_display_surface_counter : extension revision 1
  19. VK_KHR_device_group_creation : extension revision 1
  20. VK_KHR_display : extension revision 23
  21. VK_KHR_external_fence_capabilities : extension revision 1
  22. VK_KHR_external_memory_capabilities : extension revision 1
  23. VK_KHR_external_semaphore_capabilities : extension revision 1
  24. VK_KHR_get_display_properties2 : extension revision 1
  25. VK_KHR_get_physical_device_properties2 : extension revision 1
  26. VK_KHR_get_surface_capabilities2 : extension revision 1
  27. VK_KHR_surface : extension revision 25
  28. VK_KHR_surface_protected_capabilities : extension revision 1
  29. VK_KHR_wayland_surface : extension revision 6
  30. VK_KHR_xcb_surface : extension revision 6
  31. VK_KHR_xlib_surface : extension revision 6
  32.  
  33. Layers: count = 4
  34. =================
  35. VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
  36. Layer Extensions: count = 0
  37. Devices: count = 1
  38. GPU id = 0 (Intel(R) Xe Graphics (TGL GT2))
  39. Layer-Device Extensions: count = 0
  40.  
  41. VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
  42. Layer Extensions: count = 0
  43. Devices: count = 1
  44. GPU id = 0 (Intel(R) Xe Graphics (TGL GT2))
  45. Layer-Device Extensions: count = 0
  46.  
  47. VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
  48. Layer Extensions: count = 0
  49. Devices: count = 1
  50. GPU id = 0 (Intel(R) Xe Graphics (TGL GT2))
  51. Layer-Device Extensions: count = 0
  52.  
  53. VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
  54. Layer Extensions: count = 0
  55. Devices: count = 1
  56. GPU id = 0 (Intel(R) Xe Graphics (TGL GT2))
  57. Layer-Device Extensions: count = 0
  58.  
  59. Presentable Surfaces:
  60. =====================
  61. GPU id : 0 (Intel(R) Xe Graphics (TGL GT2)):
  62. Surface types: count = 2
  63. VK_KHR_xcb_surface
  64. VK_KHR_xlib_surface
  65. Formats: count = 2
  66. SurfaceFormat[0]:
  67. format = FORMAT_B8G8R8A8_SRGB
  68. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  69. SurfaceFormat[1]:
  70. format = FORMAT_B8G8R8A8_UNORM
  71. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  72. Present Modes: count = 4
  73. PRESENT_MODE_IMMEDIATE_KHR
  74. PRESENT_MODE_MAILBOX_KHR
  75. PRESENT_MODE_FIFO_KHR
  76. PRESENT_MODE_FIFO_RELAXED_KHR
  77. VkSurfaceCapabilitiesKHR:
  78. -------------------------
  79. minImageCount = 3
  80. maxImageCount = 0
  81. currentExtent:
  82. width = 256
  83. height = 256
  84. minImageExtent:
  85. width = 256
  86. height = 256
  87. maxImageExtent:
  88. width = 256
  89. height = 256
  90. maxImageArrayLayers = 1
  91. supportedTransforms: count = 1
  92. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  93. currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  94. supportedCompositeAlpha: count = 2
  95. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  96. COMPOSITE_ALPHA_INHERIT_BIT_KHR
  97. supportedUsageFlags: count = 5
  98. IMAGE_USAGE_TRANSFER_SRC_BIT
  99. IMAGE_USAGE_TRANSFER_DST_BIT
  100. IMAGE_USAGE_SAMPLED_BIT
  101. IMAGE_USAGE_STORAGE_BIT
  102. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  103. VkSurfaceCapabilities2EXT:
  104. --------------------------
  105. supportedSurfaceCounters: count = 0
  106. None
  107. VkSurfaceProtectedCapabilitiesKHR:
  108. ----------------------------------
  109. supportsProtected = false
  110.  
  111.  
  112. GPU id : 0 (Intel(R) Xe Graphics (TGL GT2)):
  113. Surface type = VK_KHR_wayland_surface
  114. Formats: count = 2
  115. SurfaceFormat[0]:
  116. format = FORMAT_B8G8R8A8_SRGB
  117. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  118. SurfaceFormat[1]:
  119. format = FORMAT_B8G8R8A8_UNORM
  120. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  121. Present Modes: count = 2
  122. PRESENT_MODE_MAILBOX_KHR
  123. PRESENT_MODE_FIFO_KHR
  124. VkSurfaceCapabilitiesKHR:
  125. -------------------------
  126. minImageCount = 4
  127. maxImageCount = 0
  128. currentExtent:
  129. width = 4294967295
  130. height = 4294967295
  131. minImageExtent:
  132. width = 1
  133. height = 1
  134. maxImageExtent:
  135. width = 16384
  136. height = 16384
  137. maxImageArrayLayers = 1
  138. supportedTransforms: count = 1
  139. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  140. currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  141. supportedCompositeAlpha: count = 2
  142. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  143. COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
  144. supportedUsageFlags: count = 5
  145. IMAGE_USAGE_TRANSFER_SRC_BIT
  146. IMAGE_USAGE_TRANSFER_DST_BIT
  147. IMAGE_USAGE_SAMPLED_BIT
  148. IMAGE_USAGE_STORAGE_BIT
  149. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  150. VkSurfaceCapabilities2EXT:
  151. --------------------------
  152. supportedSurfaceCounters: count = 0
  153. None
  154. VkSurfaceProtectedCapabilitiesKHR:
  155. ----------------------------------
  156. supportsProtected = false
  157.  
  158.  
  159.  
  160. Device Groups:
  161. ==============
  162. Group 0:
  163. Properties:
  164. physicalDevices: count = 1
  165. Intel(R) Xe Graphics (TGL GT2) (ID: 0)
  166. subsetAllocation = 0
  167.  
  168. Present Capabilities:
  169. Intel(R) Xe Graphics (TGL GT2) (ID: 0):
  170. Can present images from the following devices: count = 1
  171. Intel(R) Xe Graphics (TGL GT2) (ID: 0)
  172. Present modes: count = 1
  173. DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
  174.  
  175.  
  176. Device Properties and Extensions:
  177. =================================
  178. GPU0:
  179. VkPhysicalDeviceProperties:
  180. ---------------------------
  181. apiVersion = 4202641 (1.2.145)
  182. driverVersion = 88080387 (0x5400003)
  183. vendorID = 0x8086
  184. deviceID = 0x9a49
  185. deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
  186. deviceName = Intel(R) Xe Graphics (TGL GT2)
  187.  
  188. VkPhysicalDeviceLimits:
  189. -----------------------
  190. maxImageDimension1D = 16384
  191. maxImageDimension2D = 16384
  192. maxImageDimension3D = 2048
  193. maxImageDimensionCube = 16384
  194. maxImageArrayLayers = 2048
  195. maxTexelBufferElements = 134217728
  196. maxUniformBufferRange = 134217728
  197. maxStorageBufferRange = 1073741824
  198. maxPushConstantsSize = 128
  199. maxMemoryAllocationCount = 4294967295
  200. maxSamplerAllocationCount = 65536
  201. bufferImageGranularity = 0x00000040
  202. sparseAddressSpaceSize = 0x00000000
  203. maxBoundDescriptorSets = 8
  204. maxPerStageDescriptorSamplers = 65535
  205. maxPerStageDescriptorUniformBuffers = 64
  206. maxPerStageDescriptorStorageBuffers = 65535
  207. maxPerStageDescriptorSampledImages = 65535
  208. maxPerStageDescriptorStorageImages = 65535
  209. maxPerStageDescriptorInputAttachments = 64
  210. maxPerStageResources = 4294967295
  211. maxDescriptorSetSamplers = 393210
  212. maxDescriptorSetUniformBuffers = 384
  213. maxDescriptorSetUniformBuffersDynamic = 8
  214. maxDescriptorSetStorageBuffers = 393210
  215. maxDescriptorSetStorageBuffersDynamic = 8
  216. maxDescriptorSetSampledImages = 393210
  217. maxDescriptorSetStorageImages = 393210
  218. maxDescriptorSetInputAttachments = 256
  219. maxVertexInputAttributes = 28
  220. maxVertexInputBindings = 28
  221. maxVertexInputAttributeOffset = 2047
  222. maxVertexInputBindingStride = 2048
  223. maxVertexOutputComponents = 128
  224. maxTessellationGenerationLevel = 64
  225. maxTessellationPatchSize = 32
  226. maxTessellationControlPerVertexInputComponents = 128
  227. maxTessellationControlPerVertexOutputComponents = 128
  228. maxTessellationControlPerPatchOutputComponents = 128
  229. maxTessellationControlTotalOutputComponents = 2048
  230. maxTessellationEvaluationInputComponents = 128
  231. maxTessellationEvaluationOutputComponents = 128
  232. maxGeometryShaderInvocations = 32
  233. maxGeometryInputComponents = 128
  234. maxGeometryOutputComponents = 128
  235. maxGeometryOutputVertices = 256
  236. maxGeometryTotalOutputComponents = 1024
  237. maxFragmentInputComponents = 116
  238. maxFragmentOutputAttachments = 8
  239. maxFragmentDualSrcAttachments = 1
  240. maxFragmentCombinedOutputResources = 8
  241. maxComputeSharedMemorySize = 65536
  242. maxComputeWorkGroupCount: count = 3
  243. 65535
  244. 65535
  245. 65535
  246. maxComputeWorkGroupInvocations = 2048
  247. maxComputeWorkGroupSize: count = 3
  248. 2048
  249. 2048
  250. 2048
  251. subPixelPrecisionBits = 8
  252. subTexelPrecisionBits = 8
  253. mipmapPrecisionBits = 8
  254. maxDrawIndexedIndexValue = 4294967295
  255. maxDrawIndirectCount = 4294967295
  256. maxSamplerLodBias = 16
  257. maxSamplerAnisotropy = 16
  258. maxViewports = 16
  259. maxViewportDimensions: count = 2
  260. 16384
  261. 16384
  262. viewportBoundsRange: count = 2
  263. -32768
  264. 32767
  265. viewportSubPixelBits = 13
  266. minMemoryMapAlignment = 4096
  267. minTexelBufferOffsetAlignment = 0x00000010
  268. minUniformBufferOffsetAlignment = 0x00000040
  269. minStorageBufferOffsetAlignment = 0x00000004
  270. minTexelOffset = -8
  271. maxTexelOffset = 7
  272. minTexelGatherOffset = -32
  273. maxTexelGatherOffset = 31
  274. minInterpolationOffset = -0.5
  275. maxInterpolationOffset = 0.4375
  276. subPixelInterpolationOffsetBits = 4
  277. maxFramebufferWidth = 16384
  278. maxFramebufferHeight = 16384
  279. maxFramebufferLayers = 2048
  280. framebufferColorSampleCounts: count = 5
  281. SAMPLE_COUNT_1_BIT
  282. SAMPLE_COUNT_2_BIT
  283. SAMPLE_COUNT_4_BIT
  284. SAMPLE_COUNT_8_BIT
  285. SAMPLE_COUNT_16_BIT
  286. framebufferDepthSampleCounts: count = 5
  287. SAMPLE_COUNT_1_BIT
  288. SAMPLE_COUNT_2_BIT
  289. SAMPLE_COUNT_4_BIT
  290. SAMPLE_COUNT_8_BIT
  291. SAMPLE_COUNT_16_BIT
  292. framebufferStencilSampleCounts: count = 5
  293. SAMPLE_COUNT_1_BIT
  294. SAMPLE_COUNT_2_BIT
  295. SAMPLE_COUNT_4_BIT
  296. SAMPLE_COUNT_8_BIT
  297. SAMPLE_COUNT_16_BIT
  298. framebufferNoAttachmentsSampleCounts: count = 5
  299. SAMPLE_COUNT_1_BIT
  300. SAMPLE_COUNT_2_BIT
  301. SAMPLE_COUNT_4_BIT
  302. SAMPLE_COUNT_8_BIT
  303. SAMPLE_COUNT_16_BIT
  304. maxColorAttachments = 8
  305. sampledImageColorSampleCounts: count = 5
  306. SAMPLE_COUNT_1_BIT
  307. SAMPLE_COUNT_2_BIT
  308. SAMPLE_COUNT_4_BIT
  309. SAMPLE_COUNT_8_BIT
  310. SAMPLE_COUNT_16_BIT
  311. sampledImageIntegerSampleCounts: count = 5
  312. SAMPLE_COUNT_1_BIT
  313. SAMPLE_COUNT_2_BIT
  314. SAMPLE_COUNT_4_BIT
  315. SAMPLE_COUNT_8_BIT
  316. SAMPLE_COUNT_16_BIT
  317. sampledImageDepthSampleCounts: count = 5
  318. SAMPLE_COUNT_1_BIT
  319. SAMPLE_COUNT_2_BIT
  320. SAMPLE_COUNT_4_BIT
  321. SAMPLE_COUNT_8_BIT
  322. SAMPLE_COUNT_16_BIT
  323. sampledImageStencilSampleCounts: count = 5
  324. SAMPLE_COUNT_1_BIT
  325. SAMPLE_COUNT_2_BIT
  326. SAMPLE_COUNT_4_BIT
  327. SAMPLE_COUNT_8_BIT
  328. SAMPLE_COUNT_16_BIT
  329. storageImageSampleCounts: count = 1
  330. SAMPLE_COUNT_1_BIT
  331. maxSampleMaskWords = 1
  332. timestampComputeAndGraphics = true
  333. timestampPeriod = 52.0833
  334. maxClipDistances = 8
  335. maxCullDistances = 8
  336. maxCombinedClipAndCullDistances = 8
  337. discreteQueuePriorities = 2
  338. pointSizeRange: count = 2
  339. 0.125
  340. 255.875
  341. lineWidthRange: count = 2
  342. 0
  343. 2047.99
  344. pointSizeGranularity = 0.125
  345. lineWidthGranularity = 0.0078125
  346. strictLines = false
  347. standardSampleLocations = true
  348. optimalBufferCopyOffsetAlignment = 0x00000080
  349. optimalBufferCopyRowPitchAlignment = 0x00000080
  350. nonCoherentAtomSize = 0x00000040
  351.  
  352. VkPhysicalDeviceSparseProperties:
  353. ---------------------------------
  354. residencyStandard2DBlockShape = false
  355. residencyStandard2DMultisampleBlockShape = false
  356. residencyStandard3DBlockShape = false
  357. residencyAlignedMipSize = false
  358. residencyNonResidentStrict = false
  359.  
  360. VkPhysicalDeviceCustomBorderColorPropertiesEXT:
  361. -----------------------------------------------
  362. maxCustomBorderColorSamplers = 4096
  363.  
  364. VkPhysicalDeviceDepthStencilResolveProperties:
  365. ----------------------------------------------
  366. supportedDepthResolveModes: count = 4
  367. RESOLVE_MODE_SAMPLE_ZERO_BIT
  368. RESOLVE_MODE_AVERAGE_BIT
  369. RESOLVE_MODE_MIN_BIT
  370. RESOLVE_MODE_MAX_BIT
  371. supportedStencilResolveModes: count = 3
  372. RESOLVE_MODE_SAMPLE_ZERO_BIT
  373. RESOLVE_MODE_MIN_BIT
  374. RESOLVE_MODE_MAX_BIT
  375. independentResolveNone = true
  376. independentResolve = true
  377.  
  378. VkPhysicalDeviceDescriptorIndexingProperties:
  379. ---------------------------------------------
  380. maxUpdateAfterBindDescriptorsInAllPools = 1048576
  381. shaderUniformBufferArrayNonUniformIndexingNative = false
  382. shaderSampledImageArrayNonUniformIndexingNative = false
  383. shaderStorageBufferArrayNonUniformIndexingNative = true
  384. shaderStorageImageArrayNonUniformIndexingNative = false
  385. shaderInputAttachmentArrayNonUniformIndexingNative = false
  386. robustBufferAccessUpdateAfterBind = true
  387. quadDivergentImplicitLod = false
  388. maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
  389. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
  390. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  391. maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
  392. maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
  393. maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
  394. maxPerStageUpdateAfterBindResources = 4294967295
  395. maxDescriptorSetUpdateAfterBindSamplers = 1048576
  396. maxDescriptorSetUpdateAfterBindUniformBuffers = 384
  397. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  398. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  399. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  400. maxDescriptorSetUpdateAfterBindSampledImages = 1048576
  401. maxDescriptorSetUpdateAfterBindStorageImages = 1048576
  402. maxDescriptorSetUpdateAfterBindInputAttachments = 256
  403.  
  404. VkPhysicalDeviceDriverProperties:
  405. ---------------------------------
  406. driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
  407. driverName = Intel open-source Mesa driver
  408. driverInfo = Mesa 21.0.3
  409. conformanceVersion = 1.2.0.0
  410.  
  411. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  412. ------------------------------------------------
  413. minImportedHostPointerAlignment = 0x00001000
  414.  
  415. VkPhysicalDeviceFloatControlsProperties:
  416. ----------------------------------------
  417. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  418. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
  419. shaderSignedZeroInfNanPreserveFloat16 = true
  420. shaderSignedZeroInfNanPreserveFloat32 = true
  421. shaderSignedZeroInfNanPreserveFloat64 = true
  422. shaderDenormPreserveFloat16 = true
  423. shaderDenormPreserveFloat32 = true
  424. shaderDenormPreserveFloat64 = true
  425. shaderDenormFlushToZeroFloat16 = false
  426. shaderDenormFlushToZeroFloat32 = true
  427. shaderDenormFlushToZeroFloat64 = true
  428. shaderRoundingModeRTEFloat16 = true
  429. shaderRoundingModeRTEFloat32 = true
  430. shaderRoundingModeRTEFloat64 = true
  431. shaderRoundingModeRTZFloat16 = true
  432. shaderRoundingModeRTZFloat32 = true
  433. shaderRoundingModeRTZFloat64 = true
  434.  
  435. VkPhysicalDeviceIDProperties:
  436. -----------------------------
  437. deviceUUID = 3dd986d9-efa8-fff6-b3a2-c4167ed94617
  438. driverUUID = 1af26191-8b4e-84b0-672f-bda3b3b5a512
  439. deviceNodeMask = 0
  440. deviceLUIDValid = false
  441.  
  442. VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
  443. ------------------------------------------------
  444. maxInlineUniformBlockSize = 4096
  445. maxPerStageDescriptorInlineUniformBlocks = 32
  446. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
  447. maxDescriptorSetInlineUniformBlocks = 32
  448. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
  449.  
  450. VkPhysicalDeviceLineRasterizationPropertiesEXT:
  451. -----------------------------------------------
  452. lineSubPixelPrecisionBits = 4
  453.  
  454. VkPhysicalDeviceMaintenance3Properties:
  455. ---------------------------------------
  456. maxPerSetDescriptors = 1024
  457. maxMemoryAllocationSize = 0x80000000
  458.  
  459. VkPhysicalDeviceMultiviewProperties:
  460. ------------------------------------
  461. maxMultiviewViewCount = 16
  462. maxMultiviewInstanceIndex = 268435455
  463.  
  464. VkPhysicalDevicePCIBusInfoPropertiesEXT:
  465. ----------------------------------------
  466. pciDomain = 0
  467. pciBus = 0
  468. pciDevice = 2
  469. pciFunction = 0
  470.  
  471. VkPhysicalDevicePointClippingProperties:
  472. ----------------------------------------
  473. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  474.  
  475. VkPhysicalDeviceProtectedMemoryProperties:
  476. ------------------------------------------
  477. protectedNoFault = false
  478.  
  479. VkPhysicalDevicePushDescriptorPropertiesKHR:
  480. --------------------------------------------
  481. maxPushDescriptors = 32
  482.  
  483. VkPhysicalDeviceRobustness2PropertiesEXT:
  484. -----------------------------------------
  485. robustStorageBufferAccessSizeAlignment = 0x00000004
  486. robustUniformBufferAccessSizeAlignment = 0x00000040
  487.  
  488. VkPhysicalDeviceSamplerFilterMinmaxProperties:
  489. ----------------------------------------------
  490. filterMinmaxSingleComponentFormats = true
  491. filterMinmaxImageComponentMapping = true
  492.  
  493. VkPhysicalDeviceSubgroupProperties:
  494. -----------------------------------
  495. subgroupSize = 32
  496. supportedStages: count = 8
  497. SHADER_STAGE_VERTEX_BIT
  498. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  499. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  500. SHADER_STAGE_GEOMETRY_BIT
  501. SHADER_STAGE_FRAGMENT_BIT
  502. SHADER_STAGE_COMPUTE_BIT
  503. SHADER_STAGE_ALL_GRAPHICS
  504. SHADER_STAGE_ALL
  505. supportedOperations: count = 8
  506. SUBGROUP_FEATURE_BASIC_BIT
  507. SUBGROUP_FEATURE_VOTE_BIT
  508. SUBGROUP_FEATURE_ARITHMETIC_BIT
  509. SUBGROUP_FEATURE_BALLOT_BIT
  510. SUBGROUP_FEATURE_SHUFFLE_BIT
  511. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  512. SUBGROUP_FEATURE_CLUSTERED_BIT
  513. SUBGROUP_FEATURE_QUAD_BIT
  514. quadOperationsInAllStages = true
  515.  
  516. VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
  517. -------------------------------------------------
  518. minSubgroupSize = 8
  519. maxSubgroupSize = 32
  520. maxComputeWorkgroupSubgroups = 64
  521. requiredSubgroupSizeStages: count = 2
  522. SHADER_STAGE_COMPUTE_BIT
  523. SHADER_STAGE_ALL
  524.  
  525. VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
  526. --------------------------------------------------
  527. storageTexelBufferOffsetAlignmentBytes = 0x00000010
  528. storageTexelBufferOffsetSingleTexelAlignment = true
  529. uniformTexelBufferOffsetAlignmentBytes = 0x00000001
  530. uniformTexelBufferOffsetSingleTexelAlignment = false
  531.  
  532. VkPhysicalDeviceTimelineSemaphoreProperties:
  533. --------------------------------------------
  534. maxTimelineSemaphoreValueDifference = 18446744073709551615
  535.  
  536. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  537. -----------------------------------------------
  538. maxTransformFeedbackStreams = 4
  539. maxTransformFeedbackBuffers = 4
  540. maxTransformFeedbackBufferSize = 0x100000000
  541. maxTransformFeedbackStreamDataSize = 512
  542. maxTransformFeedbackBufferDataSize = 512
  543. maxTransformFeedbackBufferDataStride = 2048
  544. transformFeedbackQueries = true
  545. transformFeedbackStreamsLinesTriangles = false
  546. transformFeedbackRasterizationStreamSelect = false
  547. transformFeedbackDraw = true
  548.  
  549. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  550. ----------------------------------------------------
  551. maxVertexAttribDivisor = 268435455
  552.  
  553. VkPhysicalDeviceVulkan11Properties:
  554. -----------------------------------
  555. deviceUUID = 3dd986d9-efa8-fff6-b3a2-c4167ed94617
  556. driverUUID = 1af26191-8b4e-84b0-672f-bda3b3b5a512
  557. deviceNodeMask = 0
  558. deviceLUIDValid = false
  559. subgroupSize = 32
  560. subgroupSupportedStages: count = 8
  561. SHADER_STAGE_VERTEX_BIT
  562. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  563. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  564. SHADER_STAGE_GEOMETRY_BIT
  565. SHADER_STAGE_FRAGMENT_BIT
  566. SHADER_STAGE_COMPUTE_BIT
  567. SHADER_STAGE_ALL_GRAPHICS
  568. SHADER_STAGE_ALL
  569. subgroupSupportedOperations: count = 8
  570. SUBGROUP_FEATURE_BASIC_BIT
  571. SUBGROUP_FEATURE_VOTE_BIT
  572. SUBGROUP_FEATURE_ARITHMETIC_BIT
  573. SUBGROUP_FEATURE_BALLOT_BIT
  574. SUBGROUP_FEATURE_SHUFFLE_BIT
  575. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  576. SUBGROUP_FEATURE_CLUSTERED_BIT
  577. SUBGROUP_FEATURE_QUAD_BIT
  578. subgroupQuadOperationsInAllStages = true
  579. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  580. maxMultiviewViewCount = 16
  581. maxMultiviewInstanceIndex = 268435455
  582. protectedNoFault = false
  583. maxPerSetDescriptors = 1024
  584. maxMemoryAllocationSize = 0x80000000
  585.  
  586. VkPhysicalDeviceVulkan12Properties:
  587. -----------------------------------
  588. driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
  589. driverName = Intel open-source Mesa driver
  590. driverInfo = Mesa 21.0.3
  591. conformanceVersion = 1.2.0.0
  592. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  593. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
  594. shaderSignedZeroInfNanPreserveFloat16 = true
  595. shaderSignedZeroInfNanPreserveFloat32 = true
  596. shaderSignedZeroInfNanPreserveFloat64 = true
  597. shaderDenormPreserveFloat16 = true
  598. shaderDenormPreserveFloat32 = true
  599. shaderDenormPreserveFloat64 = true
  600. shaderDenormFlushToZeroFloat16 = false
  601. shaderDenormFlushToZeroFloat32 = true
  602. shaderDenormFlushToZeroFloat64 = true
  603. shaderRoundingModeRTEFloat16 = true
  604. shaderRoundingModeRTEFloat32 = true
  605. shaderRoundingModeRTEFloat64 = true
  606. shaderRoundingModeRTZFloat16 = true
  607. shaderRoundingModeRTZFloat32 = true
  608. shaderRoundingModeRTZFloat64 = true
  609. maxUpdateAfterBindDescriptorsInAllPools = 1048576
  610. shaderUniformBufferArrayNonUniformIndexingNative = false
  611. shaderSampledImageArrayNonUniformIndexingNative = false
  612. shaderStorageBufferArrayNonUniformIndexingNative = true
  613. shaderStorageImageArrayNonUniformIndexingNative = false
  614. shaderInputAttachmentArrayNonUniformIndexingNative = false
  615. robustBufferAccessUpdateAfterBind = true
  616. quadDivergentImplicitLod = false
  617. maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
  618. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
  619. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  620. maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
  621. maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
  622. maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
  623. maxPerStageUpdateAfterBindResources = 4294967295
  624. maxDescriptorSetUpdateAfterBindSamplers = 1048576
  625. maxDescriptorSetUpdateAfterBindUniformBuffers = 384
  626. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  627. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  628. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  629. maxDescriptorSetUpdateAfterBindSampledImages = 1048576
  630. maxDescriptorSetUpdateAfterBindStorageImages = 1048576
  631. maxDescriptorSetUpdateAfterBindInputAttachments = 256
  632. supportedDepthResolveModes: count = 4
  633. RESOLVE_MODE_SAMPLE_ZERO_BIT
  634. RESOLVE_MODE_AVERAGE_BIT
  635. RESOLVE_MODE_MIN_BIT
  636. RESOLVE_MODE_MAX_BIT
  637. supportedStencilResolveModes: count = 3
  638. RESOLVE_MODE_SAMPLE_ZERO_BIT
  639. RESOLVE_MODE_MIN_BIT
  640. RESOLVE_MODE_MAX_BIT
  641. independentResolveNone = true
  642. independentResolve = true
  643. filterMinmaxSingleComponentFormats = true
  644. filterMinmaxImageComponentMapping = true
  645. maxTimelineSemaphoreValueDifference = 18446744073709551615
  646. framebufferIntegerColorSampleCounts: count = 5
  647. SAMPLE_COUNT_1_BIT
  648. SAMPLE_COUNT_2_BIT
  649. SAMPLE_COUNT_4_BIT
  650. SAMPLE_COUNT_8_BIT
  651. SAMPLE_COUNT_16_BIT
  652.  
  653.  
  654. Device Extensions: count = 92
  655. VK_EXT_4444_formats : extension revision 1
  656. VK_EXT_buffer_device_address : extension revision 2
  657. VK_EXT_calibrated_timestamps : extension revision 1
  658. VK_EXT_conditional_rendering : extension revision 2
  659. VK_EXT_custom_border_color : extension revision 12
  660. VK_EXT_depth_clip_enable : extension revision 1
  661. VK_EXT_descriptor_indexing : extension revision 2
  662. VK_EXT_display_control : extension revision 1
  663. VK_EXT_extended_dynamic_state : extension revision 1
  664. VK_EXT_external_memory_dma_buf : extension revision 1
  665. VK_EXT_external_memory_host : extension revision 1
  666. VK_EXT_fragment_shader_interlock : extension revision 1
  667. VK_EXT_global_priority : extension revision 2
  668. VK_EXT_host_query_reset : extension revision 1
  669. VK_EXT_image_robustness : extension revision 1
  670. VK_EXT_index_type_uint8 : extension revision 1
  671. VK_EXT_inline_uniform_block : extension revision 1
  672. VK_EXT_line_rasterization : extension revision 1
  673. VK_EXT_memory_budget : extension revision 1
  674. VK_EXT_pci_bus_info : extension revision 2
  675. VK_EXT_pipeline_creation_cache_control : extension revision 3
  676. VK_EXT_pipeline_creation_feedback : extension revision 1
  677. VK_EXT_post_depth_coverage : extension revision 1
  678. VK_EXT_private_data : extension revision 1
  679. VK_EXT_robustness2 : extension revision 1
  680. VK_EXT_sampler_filter_minmax : extension revision 2
  681. VK_EXT_scalar_block_layout : extension revision 1
  682. VK_EXT_separate_stencil_usage : extension revision 1
  683. VK_EXT_shader_atomic_float : extension revision 1
  684. VK_EXT_shader_demote_to_helper_invocation : extension revision 1
  685. VK_EXT_shader_stencil_export : extension revision 1
  686. VK_EXT_shader_subgroup_ballot : extension revision 1
  687. VK_EXT_shader_subgroup_vote : extension revision 1
  688. VK_EXT_shader_viewport_index_layer : extension revision 1
  689. VK_EXT_subgroup_size_control : extension revision 2
  690. VK_EXT_texel_buffer_alignment : extension revision 1
  691. VK_EXT_transform_feedback : extension revision 1
  692. VK_EXT_vertex_attribute_divisor : extension revision 3
  693. VK_EXT_ycbcr_image_arrays : extension revision 1
  694. VK_GOOGLE_decorate_string : extension revision 1
  695. VK_GOOGLE_hlsl_functionality1 : extension revision 1
  696. VK_GOOGLE_user_type : extension revision 1
  697. VK_INTEL_shader_integer_functions2 : extension revision 1
  698. VK_KHR_16bit_storage : extension revision 1
  699. VK_KHR_8bit_storage : extension revision 1
  700. VK_KHR_bind_memory2 : extension revision 1
  701. VK_KHR_buffer_device_address : extension revision 1
  702. VK_KHR_copy_commands2 : extension revision 1
  703. VK_KHR_create_renderpass2 : extension revision 1
  704. VK_KHR_dedicated_allocation : extension revision 3
  705. VK_KHR_depth_stencil_resolve : extension revision 1
  706. VK_KHR_descriptor_update_template : extension revision 1
  707. VK_KHR_device_group : extension revision 4
  708. VK_KHR_draw_indirect_count : extension revision 1
  709. VK_KHR_driver_properties : extension revision 1
  710. VK_KHR_external_fence : extension revision 1
  711. VK_KHR_external_fence_fd : extension revision 1
  712. VK_KHR_external_memory : extension revision 1
  713. VK_KHR_external_memory_fd : extension revision 1
  714. VK_KHR_external_semaphore : extension revision 1
  715. VK_KHR_external_semaphore_fd : extension revision 1
  716. VK_KHR_get_memory_requirements2 : extension revision 1
  717. VK_KHR_image_format_list : extension revision 1
  718. VK_KHR_imageless_framebuffer : extension revision 1
  719. VK_KHR_incremental_present : extension revision 1
  720. VK_KHR_maintenance1 : extension revision 2
  721. VK_KHR_maintenance2 : extension revision 1
  722. VK_KHR_maintenance3 : extension revision 1
  723. VK_KHR_multiview : extension revision 1
  724. VK_KHR_pipeline_executable_properties : extension revision 1
  725. VK_KHR_push_descriptor : extension revision 2
  726. VK_KHR_relaxed_block_layout : extension revision 1
  727. VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
  728. VK_KHR_sampler_ycbcr_conversion : extension revision 14
  729. VK_KHR_separate_depth_stencil_layouts : extension revision 1
  730. VK_KHR_shader_atomic_int64 : extension revision 1
  731. VK_KHR_shader_clock : extension revision 1
  732. VK_KHR_shader_draw_parameters : extension revision 1
  733. VK_KHR_shader_float16_int8 : extension revision 1
  734. VK_KHR_shader_float_controls : extension revision 4
  735. VK_KHR_shader_non_semantic_info : extension revision 1
  736. VK_KHR_shader_subgroup_extended_types : extension revision 1
  737. VK_KHR_shader_terminate_invocation : extension revision 1
  738. VK_KHR_spirv_1_4 : extension revision 1
  739. VK_KHR_storage_buffer_storage_class : extension revision 1
  740. VK_KHR_swapchain : extension revision 70
  741. VK_KHR_swapchain_mutable_format : extension revision 1
  742. VK_KHR_timeline_semaphore : extension revision 2
  743. VK_KHR_uniform_buffer_standard_layout : extension revision 1
  744. VK_KHR_variable_pointers : extension revision 1
  745. VK_KHR_vulkan_memory_model : extension revision 3
  746. VK_NV_compute_shader_derivatives : extension revision 1
  747.  
  748. VkQueueFamilyProperties:
  749. ========================
  750. queueProperties[0]:
  751. -------------------
  752. minImageTransferGranularity = (1,1,1)
  753. queueCount = 1
  754. queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
  755. timestampValidBits = 36
  756. present support = true
  757.  
  758. VkPhysicalDeviceMemoryProperties:
  759. =================================
  760. memoryHeaps: count = 1
  761. memoryHeaps[0]:
  762. size = 31396558848 (0x74f617800) (29.24 GiB)
  763. budget = 31396462592 (0x74f600000) (29.24 GiB)
  764. usage = 0 (0x00000000) (0.00 B)
  765. flags: count = 1
  766. MEMORY_HEAP_DEVICE_LOCAL_BIT
  767. memoryTypes: count = 1
  768. memoryTypes[0]:
  769. heapIndex = 0
  770. propertyFlags = 0x000f: count = 4
  771. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  772. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  773. MEMORY_PROPERTY_HOST_COHERENT_BIT
  774. MEMORY_PROPERTY_HOST_CACHED_BIT
  775. usable for:
  776. IMAGE_TILING_OPTIMAL:
  777. color images
  778. FORMAT_D16_UNORM
  779. FORMAT_X8_D24_UNORM_PACK32
  780. FORMAT_D32_SFLOAT
  781. FORMAT_S8_UINT
  782. FORMAT_D24_UNORM_S8_UINT
  783. FORMAT_D32_SFLOAT_S8_UINT
  784. (non-sparse)
  785. IMAGE_TILING_LINEAR:
  786. color images
  787. (non-sparse)
  788.  
  789. VkPhysicalDeviceFeatures:
  790. =========================
  791. robustBufferAccess = true
  792. fullDrawIndexUint32 = true
  793. imageCubeArray = true
  794. independentBlend = true
  795. geometryShader = true
  796. tessellationShader = true
  797. sampleRateShading = true
  798. dualSrcBlend = true
  799. logicOp = true
  800. multiDrawIndirect = true
  801. drawIndirectFirstInstance = true
  802. depthClamp = true
  803. depthBiasClamp = true
  804. fillModeNonSolid = true
  805. depthBounds = true
  806. wideLines = true
  807. largePoints = true
  808. alphaToOne = true
  809. multiViewport = true
  810. samplerAnisotropy = true
  811. textureCompressionETC2 = true
  812. textureCompressionASTC_LDR = true
  813. textureCompressionBC = true
  814. occlusionQueryPrecise = true
  815. pipelineStatisticsQuery = true
  816. vertexPipelineStoresAndAtomics = true
  817. fragmentStoresAndAtomics = true
  818. shaderTessellationAndGeometryPointSize = true
  819. shaderImageGatherExtended = true
  820. shaderStorageImageExtendedFormats = true
  821. shaderStorageImageMultisample = false
  822. shaderStorageImageReadWithoutFormat = false
  823. shaderStorageImageWriteWithoutFormat = true
  824. shaderUniformBufferArrayDynamicIndexing = true
  825. shaderSampledImageArrayDynamicIndexing = true
  826. shaderStorageBufferArrayDynamicIndexing = true
  827. shaderStorageImageArrayDynamicIndexing = true
  828. shaderClipDistance = true
  829. shaderCullDistance = true
  830. shaderFloat64 = false
  831. shaderInt64 = false
  832. shaderInt16 = true
  833. shaderResourceResidency = false
  834. shaderResourceMinLod = true
  835. sparseBinding = false
  836. sparseResidencyBuffer = false
  837. sparseResidencyImage2D = false
  838. sparseResidencyImage3D = false
  839. sparseResidency2Samples = false
  840. sparseResidency4Samples = false
  841. sparseResidency8Samples = false
  842. sparseResidency16Samples = false
  843. sparseResidencyAliased = false
  844. variableMultisampleRate = true
  845. inheritedQueries = true
  846.  
  847. VkPhysicalDevice16BitStorageFeatures:
  848. -------------------------------------
  849. storageBuffer16BitAccess = true
  850. uniformAndStorageBuffer16BitAccess = true
  851. storagePushConstant16 = true
  852. storageInputOutput16 = false
  853.  
  854. VkPhysicalDevice4444FormatsFeaturesEXT:
  855. ---------------------------------------
  856. formatA4R4G4B4 = true
  857. formatA4B4G4R4 = false
  858.  
  859. VkPhysicalDevice8BitStorageFeatures:
  860. ------------------------------------
  861. storageBuffer8BitAccess = true
  862. uniformAndStorageBuffer8BitAccess = true
  863. storagePushConstant8 = true
  864.  
  865. VkPhysicalDeviceBufferDeviceAddressFeatures:
  866. --------------------------------------------
  867. bufferDeviceAddress = true
  868. bufferDeviceAddressCaptureReplay = true
  869. bufferDeviceAddressMultiDevice = false
  870.  
  871. VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
  872. -----------------------------------------------
  873. bufferDeviceAddress = true
  874. bufferDeviceAddressCaptureReplay = false
  875. bufferDeviceAddressMultiDevice = false
  876.  
  877. VkPhysicalDeviceConditionalRenderingFeaturesEXT:
  878. ------------------------------------------------
  879. conditionalRendering = true
  880. inheritedConditionalRendering = true
  881.  
  882. VkPhysicalDeviceCustomBorderColorFeaturesEXT:
  883. ---------------------------------------------
  884. customBorderColors = true
  885. customBorderColorWithoutFormat = true
  886.  
  887. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  888. -------------------------------------------
  889. depthClipEnable = true
  890.  
  891. VkPhysicalDeviceDescriptorIndexingFeatures:
  892. -------------------------------------------
  893. shaderInputAttachmentArrayDynamicIndexing = false
  894. shaderUniformTexelBufferArrayDynamicIndexing = true
  895. shaderStorageTexelBufferArrayDynamicIndexing = true
  896. shaderUniformBufferArrayNonUniformIndexing = false
  897. shaderSampledImageArrayNonUniformIndexing = true
  898. shaderStorageBufferArrayNonUniformIndexing = true
  899. shaderStorageImageArrayNonUniformIndexing = true
  900. shaderInputAttachmentArrayNonUniformIndexing = false
  901. shaderUniformTexelBufferArrayNonUniformIndexing = true
  902. shaderStorageTexelBufferArrayNonUniformIndexing = true
  903. descriptorBindingUniformBufferUpdateAfterBind = false
  904. descriptorBindingSampledImageUpdateAfterBind = true
  905. descriptorBindingStorageImageUpdateAfterBind = true
  906. descriptorBindingStorageBufferUpdateAfterBind = true
  907. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  908. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  909. descriptorBindingUpdateUnusedWhilePending = true
  910. descriptorBindingPartiallyBound = true
  911. descriptorBindingVariableDescriptorCount = true
  912. runtimeDescriptorArray = true
  913.  
  914. VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
  915. ------------------------------------------------
  916. extendedDynamicState = true
  917.  
  918. VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
  919. ---------------------------------------------------
  920. fragmentShaderSampleInterlock = true
  921. fragmentShaderPixelInterlock = true
  922. fragmentShaderShadingRateInterlock = false
  923.  
  924. VkPhysicalDeviceHostQueryResetFeatures:
  925. ---------------------------------------
  926. hostQueryReset = true
  927.  
  928. VkPhysicalDeviceImageRobustnessFeaturesEXT:
  929. -------------------------------------------
  930. robustImageAccess = true
  931.  
  932. VkPhysicalDeviceImagelessFramebufferFeatures:
  933. ---------------------------------------------
  934. imagelessFramebuffer = true
  935.  
  936. VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
  937. ------------------------------------------
  938. indexTypeUint8 = true
  939.  
  940. VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
  941. ----------------------------------------------
  942. inlineUniformBlock = true
  943. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  944.  
  945. VkPhysicalDeviceLineRasterizationFeaturesEXT:
  946. ---------------------------------------------
  947. rectangularLines = true
  948. bresenhamLines = true
  949. smoothLines = false
  950. stippledRectangularLines = false
  951. stippledBresenhamLines = true
  952. stippledSmoothLines = false
  953.  
  954. VkPhysicalDeviceMultiviewFeatures:
  955. ----------------------------------
  956. multiview = true
  957. multiviewGeometryShader = true
  958. multiviewTessellationShader = true
  959.  
  960. VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
  961. --------------------------------------------------------
  962. pipelineCreationCacheControl = true
  963.  
  964. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  965. --------------------------------------------------------
  966. pipelineExecutableInfo = true
  967.  
  968. VkPhysicalDevicePrivateDataFeaturesEXT:
  969. ---------------------------------------
  970. privateData = true
  971.  
  972. VkPhysicalDeviceProtectedMemoryFeatures:
  973. ----------------------------------------
  974. protectedMemory = false
  975.  
  976. VkPhysicalDeviceRobustness2FeaturesEXT:
  977. ---------------------------------------
  978. robustBufferAccess2 = true
  979. robustImageAccess2 = true
  980. nullDescriptor = true
  981.  
  982. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  983. -----------------------------------------------
  984. samplerYcbcrConversion = true
  985.  
  986. VkPhysicalDeviceScalarBlockLayoutFeatures:
  987. ------------------------------------------
  988. scalarBlockLayout = true
  989.  
  990. VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
  991. ----------------------------------------------------
  992. separateDepthStencilLayouts = true
  993.  
  994. VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
  995. ---------------------------------------------
  996. shaderBufferFloat32Atomics = true
  997. shaderBufferFloat32AtomicAdd = false
  998. shaderBufferFloat64Atomics = false
  999. shaderBufferFloat64AtomicAdd = false
  1000. shaderSharedFloat32Atomics = true
  1001. shaderSharedFloat32AtomicAdd = false
  1002. shaderSharedFloat64Atomics = false
  1003. shaderSharedFloat64AtomicAdd = false
  1004. shaderImageFloat32Atomics = true
  1005. shaderImageFloat32AtomicAdd = false
  1006. sparseImageFloat32Atomics = false
  1007. sparseImageFloat32AtomicAdd = false
  1008.  
  1009. VkPhysicalDeviceShaderAtomicInt64Features:
  1010. ------------------------------------------
  1011. shaderBufferInt64Atomics = true
  1012. shaderSharedInt64Atomics = false
  1013.  
  1014. VkPhysicalDeviceShaderClockFeaturesKHR:
  1015. ---------------------------------------
  1016. shaderSubgroupClock = true
  1017. shaderDeviceClock = false
  1018.  
  1019. VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
  1020. ----------------------------------------------------------
  1021. shaderDemoteToHelperInvocation = true
  1022.  
  1023. VkPhysicalDeviceShaderDrawParametersFeatures:
  1024. ---------------------------------------------
  1025. shaderDrawParameters = true
  1026.  
  1027. VkPhysicalDeviceShaderFloat16Int8Features:
  1028. ------------------------------------------
  1029. shaderFloat16 = true
  1030. shaderInt8 = true
  1031.  
  1032. VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
  1033. ----------------------------------------------------
  1034. shaderSubgroupExtendedTypes = true
  1035.  
  1036. VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR:
  1037. -----------------------------------------------------
  1038. shaderTerminateInvocation = true
  1039.  
  1040. VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
  1041. -----------------------------------------------
  1042. subgroupSizeControl = true
  1043. computeFullSubgroups = true
  1044.  
  1045. VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
  1046. ------------------------------------------------
  1047. texelBufferAlignment = true
  1048.  
  1049. VkPhysicalDeviceTimelineSemaphoreFeatures:
  1050. ------------------------------------------
  1051. timelineSemaphore = true
  1052.  
  1053. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  1054. ---------------------------------------------
  1055. transformFeedback = true
  1056. geometryStreams = true
  1057.  
  1058. VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
  1059. ----------------------------------------------------
  1060. uniformBufferStandardLayout = true
  1061.  
  1062. VkPhysicalDeviceVariablePointersFeatures:
  1063. -----------------------------------------
  1064. variablePointersStorageBuffer = true
  1065. variablePointers = true
  1066.  
  1067. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  1068. --------------------------------------------------
  1069. vertexAttributeInstanceRateDivisor = true
  1070. vertexAttributeInstanceRateZeroDivisor = true
  1071.  
  1072. VkPhysicalDeviceVulkan11Features:
  1073. ---------------------------------
  1074. storageBuffer16BitAccess = true
  1075. uniformAndStorageBuffer16BitAccess = true
  1076. storagePushConstant16 = true
  1077. storageInputOutput16 = false
  1078. multiview = true
  1079. multiviewGeometryShader = true
  1080. multiviewTessellationShader = true
  1081. variablePointersStorageBuffer = true
  1082. variablePointers = true
  1083. protectedMemory = false
  1084. samplerYcbcrConversion = true
  1085. shaderDrawParameters = true
  1086.  
  1087. VkPhysicalDeviceVulkan12Features:
  1088. ---------------------------------
  1089. samplerMirrorClampToEdge = true
  1090. drawIndirectCount = true
  1091. storageBuffer8BitAccess = true
  1092. uniformAndStorageBuffer8BitAccess = true
  1093. storagePushConstant8 = true
  1094. shaderBufferInt64Atomics = true
  1095. shaderSharedInt64Atomics = false
  1096. shaderFloat16 = true
  1097. shaderInt8 = true
  1098. descriptorIndexing = true
  1099. shaderInputAttachmentArrayDynamicIndexing = false
  1100. shaderUniformTexelBufferArrayDynamicIndexing = true
  1101. shaderStorageTexelBufferArrayDynamicIndexing = true
  1102. shaderUniformBufferArrayNonUniformIndexing = false
  1103. shaderSampledImageArrayNonUniformIndexing = true
  1104. shaderStorageBufferArrayNonUniformIndexing = true
  1105. shaderStorageImageArrayNonUniformIndexing = true
  1106. shaderInputAttachmentArrayNonUniformIndexing = false
  1107. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1108. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1109. descriptorBindingUniformBufferUpdateAfterBind = false
  1110. descriptorBindingSampledImageUpdateAfterBind = true
  1111. descriptorBindingStorageImageUpdateAfterBind = true
  1112. descriptorBindingStorageBufferUpdateAfterBind = true
  1113. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1114. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1115. descriptorBindingUpdateUnusedWhilePending = true
  1116. descriptorBindingPartiallyBound = true
  1117. descriptorBindingVariableDescriptorCount = true
  1118. runtimeDescriptorArray = true
  1119. samplerFilterMinmax = true
  1120. scalarBlockLayout = true
  1121. imagelessFramebuffer = true
  1122. uniformBufferStandardLayout = true
  1123. shaderSubgroupExtendedTypes = true
  1124. separateDepthStencilLayouts = true
  1125. hostQueryReset = true
  1126. timelineSemaphore = true
  1127. bufferDeviceAddress = true
  1128. bufferDeviceAddressCaptureReplay = true
  1129. bufferDeviceAddressMultiDevice = false
  1130. vulkanMemoryModel = true
  1131. vulkanMemoryModelDeviceScope = true
  1132. vulkanMemoryModelAvailabilityVisibilityChains = true
  1133. shaderOutputViewportIndex = true
  1134. shaderOutputLayer = true
  1135. subgroupBroadcastDynamicId = true
  1136.  
  1137. VkPhysicalDeviceVulkanMemoryModelFeatures:
  1138. ------------------------------------------
  1139. vulkanMemoryModel = true
  1140. vulkanMemoryModelDeviceScope = true
  1141. vulkanMemoryModelAvailabilityVisibilityChains = true
  1142.  
  1143. VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
  1144. --------------------------------------------
  1145. ycbcrImageArrays = true
  1146.  
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