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- Fixes/Features in 32479:
- Fixing Astrid's (Lynx) right top roof where it was impossible to build on it.
- Correctly reajust privacy policy box size when content is bigger
- Only display privacy policy in the user language
- Privacy policy correctly localized based on your current language, rather than showing a large monolithic policy with all languages
- Linked a placeholder, translated string to the "inedible" lion's reaction, which has slipped translation.
- Fixed a very minor French typo.
- Fixes/Features in 32414:
- Remove requirement to hold jump button to go high when bouncing
- Fix spamming ESC during initilization breaking loading
- Fix Astrid's (Lynx) right top roof where it was impossible to build on it.
- Make cyrillic font a bit smaller to avoid blurry downscaling
- Fix Lynx not giving smelted Ore
- Fix rain not working when loading an island with rain from the start menu
- Fixing Iceberg/Rock visuals passing "between" the Boat and the Boat tender...
- Fix sawmill log counter not resetting to zero when you cancel interaction
- Fix player falling through wall after a cat hug or mushroom interaction in cabin
- Remove cat hug zoom in when inside a building
- Fix sheep visuals overlapping/flashing when multiple sheep are brought back to the island
- Fix camera bug/seal island position bug when you fast travel after having started to travel away from seal island
- Fix cat disappearing behind boat after fast travel
- Stella Neutral State missing Overlay frames for transition Run to Idle
- Remove null ref in fallback font texture
- Further clean up fallback fonts assets
- Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectlt with occupancy triggers.
- Standardized the size of the holograms in the denizen prefabs and welcome sequences
- Removed the flame head in the welcome sequences
- Moved the mushroom's house camera bounds down to prevent it from clipping the interaction menus.
- Reduced the intensity of the lanterns for the cow stall and sheep enclosure.
- Fix rain sometimes unloading while in the death portal rain area
- SFX - Removed unused audio from Stella and Walrus animations.
- Layer sorting fix on Stella's overlay layer for Run_to_Idle animation frames
- Fix bug where zipline pole could disappear when 2 poles were aligned vertically with a building between them
- Fix sheep shear animation not playing properly sometimes (when followed by a jump or after being fed while facing in the opposite direction)
- Fix spirit sometimes teleporting during eat animation
- Ultra-wide Screen: Fix the camera being too close while in the Build/Edit/Improve menu on the boat, preventing the player from having access in some area on the building grid.
- Feature for 32414:
- Prevent Alex the Seal's music from playing after a Fast Travel has been made.
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