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Jul 22nd, 2018
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  1. 06:33:02.5479 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
  2. at Essentials.EssentialsPlugin.ProcessBags()
  3. at Torch.Managers.PluginManager.UpdatePlugins()
  4. at Torch.Server.TorchServer.Update()
  5. at Sandbox.MySandboxGame.Update()
  6. at Sandbox.Engine.Platform.Game.UpdateInternal()
  7. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  8. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  9. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  10. at Sandbox.Engine.Platform.Game.RunLoop()
  11. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  12. at Torch.VRageGame.DoStart()
  13. at Torch.VRageGame.Run()
  14. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  15. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  16. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  17. at System.Threading.ThreadHelper.ThreadStart()
  18. System.NullReferenceException: Object reference not set to an instance of an object.
  19. at Essentials.EssentialsPlugin.ProcessBags()
  20. at Torch.Managers.PluginManager.UpdatePlugins()
  21. at Torch.Server.TorchServer.Update()
  22. at Sandbox.MySandboxGame.Update()
  23. at Sandbox.Engine.Platform.Game.UpdateInternal()
  24. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  25. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  26. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  27. at Sandbox.Engine.Platform.Game.RunLoop()
  28. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  29. at Torch.VRageGame.DoStart()
  30. at Torch.VRageGame.Run()
  31. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  32. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  33. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  34. at System.Threading.ThreadHelper.ThreadStart()
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