Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/FrameFilter/Interframe/svpflow2_vs64.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/FrameFilter/Interframe/svpflow1_vs64.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/RemoveDirt/RemoveDirtVS.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
- # Import scripts
- import edi_rpow2
- import removeDirt
- # source: 'C:\Users\Selur\Desktop\amarec20240302-0740.mp4'
- # current color space: YUV420P8, bit depth: 8, resolution: 720x480, fps: 29.97, scanorder: progressive, yuv luminance scale: limited, matrix: 470bg
- # Loading C:\Users\Selur\Desktop\amarec20240302-0740.mp4 using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/mp4_6da9c72cb0e8e7be598ba82a0446b916_853323747.dgi")# 29.97 fps, scanorder: progressive
- frame = clip.get_frame(0)
- # Setting detected color matrix (470bg).
- clip = core.std.SetFrameProps(clip, _Matrix=5)
- # Setting color transfer (170), if it is not set.
- if '_Transfer' not in frame.props or not frame.props['_Transfer']:
- clip = core.std.SetFrameProps(clip, _Transfer=6)
- # Setting color primaries info (to 470), if it is not set.
- if '_Primaries' not in frame.props or not frame.props['_Primaries']:
- clip = core.std.SetFrameProps(clip, _Primaries=5)
- # Setting color range to TV (limited) range.
- clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
- # making sure frame rate is set to 29.97
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=0) # progressive
- clip = core.std.AddBorders(clip=clip, left=8, right=8, top=8, bottom=8) # add borders to archive mod 8 (vsRemoveDirtMC) - 736x496
- # denoising using VsRemoveDirtMC
- clip = removeDirt.RemoveDirtMC(input=clip, limit=10, block_over=0, gpu=True)
- clip = core.std.CropRel(clip=clip, left=8, right=8, top=8, bottom=8) # removing borders (vsRemoveDirtMC) - 720x480
- clip = core.std.CropRel(clip=clip, left=24, right=24, top=4, bottom=4)# cropping to 672x472
- # adjusting color space from YUV420P8 to RGBH for vsBasicVSRPPFilter
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_s="limited")
- # Quality enhancement using BasicVSR++
- from vsbasicvsrpp import basicvsrpp as BasicVSRPP
- clip = BasicVSRPP(clip=clip, model=4)
- # adjusting color space from RGBH to YUV444P16 for vsGLSLLumaSharpen
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited")
- with open("F:/Hybrid/64bit/vsfilters/GLSL/parameterized/LumaSharpenHook.glsl") as glslf:
- glsl = glslf.read()
- glsl = glsl.replace('#define sharp_strength 0.30', '#define sharp_strength 1.5000')
- glsl = glsl.replace('#define sharp_clamp 0.035', '#define sharp_clamp 0.0350')
- glsl = glsl.replace('#define pattern 2', '#define pattern 4')
- glsl = glsl.replace('#define offset_bias 1.0', '#define offset_bias 1.0000')
- clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
- # resizing using NNEDI3CL
- # current: 672x472 target: 1538x1080 -> pow: 4
- clip = edi_rpow2.nnedi3cl_rpow2(clip=clip, rfactor=4, nsize=3) # 2688x1888
- # adjusting resizing
- clip = core.fmtc.resample(clip=clip, w=1538, h=1080, kernel="spline64", interlaced=False, interlacedd=False)# before YUV444P16 after YUV444P16
- # letterboxing 1538x1080 to 1920x1080
- clip = core.std.AddBorders(clip=clip, left=191, right=191, top=0, bottom=0)
- # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion")
- # set output frame rate to 29.97fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
- # Output
- clip.set_output()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement