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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="CROWN_OF_ASCENSION_CW_39883" />
- <CARDNAME text="CROWN_OF_ASCENSION" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Crown of Ascension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Couronne d’ascension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Corona de ascensión]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Krone des Aufstiegs]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Corona dell’Ascensione]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Crown of Ascension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Crown of Ascension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Crown of Ascension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Coroa de Ascensão]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Crown of Ascension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Crown of Ascension]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="39883" />
- <ARTID value="CROWN_OF_ASCENSION" />
- <ARTIST name="Bradley Williams" />
- <CASTING_COST cost="{1}{U}" />
- <FLAVOURTEXT>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[“Wisdom, clear my eyes.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[« Sagesse, ôte cette brume de mes yeux »]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[“Sabiduría, despeja mis ojos”.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[„Weisheit, kläre meinen Blick.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[“Saggezza, schiarisci la mia vista”.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[“Wisdom, clear my eyes.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[“Wisdom, clear my eyes.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[“Wisdom, clear my eyes.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[“Sabedoria, abre meus olhos.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[“Wisdom, clear my eyes.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[“Wisdom, clear my eyes.”]]></LOCALISED_TEXT>
- </FLAVOURTEXT>
- <TYPE metaname="Enchantment" />
- <SUB_TYPE metaname="Aura" />
- <EXPANSION value="ONS" />
- <RARITY metaname="C" />
- <SPELL_ABILITY attach_definition="0" linked_ability_group="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Enchant creature]]></LOCALISED_TEXT>
- <TARGET tag="CARD_QUERY_CHOOSE_CREATURE_TO_ENCHANT" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local oFilter = ClearFilter()
- oFilter:Add(FE_TYPE, OP_IS, CARD_TYPE_CREATURE)
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local oTarget = EffectDC():Get_Targets(0):Get_CardPtr(0)
- local oSource = EffectSource()
- if oTarget ~= nil and oSource ~= nil then
- LinkedDC():Set_CardPtr(0, oTarget)
- LinkedDC():Protect_CardPtr(0)
- oSource:Attach(oTarget)
- end
- </RESOLUTION_TIME_ACTION>
- <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ALLIED_ONLY" />
- </SPELL_ABILITY>
- <STATIC_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Enchanted creature has flying.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[La créature enchantée a le vol.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[La criatura encantada tiene la habilidad de volar.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Die verzauberte Kreatur hat Flugfähigkeit.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[La creatura incantata ha volare.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Enchanted creature has flying.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Enchanted creature has flying.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[A criatura encantada tem a habilidade de voar.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Enchanted creature has flying.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Enchanted creature has flying.]]></LOCALISED_TEXT>
- <CONTINUOUS_ACTION layer="6">
- local oSource = EffectSource()
- if oSource ~= nil then
- local oParent = oSource:GetParent()
- if oParent ~= nil then
- local oCharacteristics = oParent:GetCurrentCharacteristics()
- if oCharacteristics ~= nil then
- oCharacteristics:Bool_Set(CHARACTERISTIC_FLYING, 1)
- end
- end
- end
- </CONTINUOUS_ACTION>
- </STATIC_ABILITY>
- <ACTIVATED_ABILITY linked_ability_group="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Sacrifiez la Couronne d’ascension : La créature enchantée et les autres créatures partageant un type de créature avec elle acquièrent le vol jusqu’à la fin du tour.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Sacrificar la Corona de ascensión: La criatura encantada y las demás criaturas que compartan un tipo de criatura con ella ganan la habilidad de volar hasta el final del turno.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Opfere die Krone des Aufstiegs: Die verzauberte Kreatur und andere Kreaturen, die mit ihr einen Kreaturentyp gemeinsam haben, erhalten Flugfähigkeit bis zum Ende des Zuges.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Sacrifica la Corona dell’Ascensione: La creatura incantata e le altre creature che hanno almeno un tipo di creatura in comune con essa guadagnano volare fino alla fine del turno.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.]]></LOCALISED_TEXT>
- <COST type="SacrificeSelf" />
- <FILTER_DEFINITION filter_id="0">
- local exparent = LinkedDC():Get_CardPtr(0)
- if exparent ~= nil then
- local filter = ClearFilter()
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- filter:Add( FE_SUBTYPE, OP_INTERSECTS, exparent )
- end
- </FILTER_DEFINITION>
- <CONTINUOUS_ACTION layer="6" filter_id="0">
- if FilteredCard() ~= nil then
- local characteristics = FilteredCard():GetCurrentCharacteristics()
- characteristics:Bool_Set(CHARACTERISTIC_FLYING, 1)
- end
- </CONTINUOUS_ACTION>
- <DURATION simple_duration="UntilEOT" />
- <AI_AVAILABILITY window_step="declare_blockers" type="window" />
- <AUTO_SKIP always="1" />
- <AI_AVAILABILITY window_step="main_1" window_turn="my_turn" type="window" />
- <AI_AVAILABILITY window_step="begin_combat" window_turn="their_turn" type="window" />
- <AI_AVAILABILITY window_step="declare_attackers" window_turn="their_turn" type="window" />
- <AI_AVAILABILITY window_step="declare_blockers" type="window" />
- <AI_AVAILABILITY type="in_response" response_source="1" response_target="1" />
- </ACTIVATED_ABILITY>
- <AI_BASE_SCORE score="900" zone="ZONE_HAND" />
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[29-09-16]]></DATE>
- </CARD_V2>
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