DontDoItIDareU

boiiiii

Feb 28th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. wait(0.6)
  88. --[[
  89. by Yourfirstnightmare-Dre#2941
  90. Created with my animation rig,
  91. Abanonded project got bored not much to do
  92. ]]--
  93. script.Parent=nil
  94. local p = game.Players.LocalPlayer
  95. local char = p.Character
  96. local mouse = p:GetMouse()
  97. local larm = char["Left Arm"]
  98. local rarm = char["Right Arm"]
  99. local lleg = char["Left Leg"]
  100. local rleg = char["Right Leg"]
  101. local euler=CFrame.fromEulerAnglesXYZ
  102. local hed = char.Head
  103. local torso = char.Torso
  104. local hum = char.Humanoid
  105. local root = char.HumanoidRootPart
  106. local walking = true
  107. local idle = true
  108. local rs = game:GetService("RunService").RenderStepped
  109. local new = Instance.new
  110. local v3 = Vector3.new
  111. local ns = NumberSequence.new
  112. local taunting = false
  113. local nr = NumberRange.new
  114. local bc = BrickColor.new
  115. local cf = CFrame.new
  116. local cfa = CFrame.Angles
  117. local rad = math.rad
  118. hum.Name = "1314____"
  119. hum.MaxHealth = math.huge
  120. hum.Health=math.huge
  121. local touchdb=false
  122. sine = 0
  123. for i,v in pairs(char:GetChildren()) do
  124. if v:IsA("BodyColors") then
  125. v.HeadColor = bc("Really black")
  126. v.RightArmColor = bc("Really black")
  127. v.LeftArmColor=bc("Really black")
  128. v.TorsoColor=bc("Really black")
  129. v.RightLegColor = bc("Really black")
  130. v.LeftLegColor=bc("Really black")
  131. end
  132. end
  133. function NoOutline(Part)
  134. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  135. end
  136. db=game:GetService('Debris')
  137. function Debris(item,timer)
  138. db:AddItem(item,timer)
  139. end
  140. for i,v in pairs(char:GetChildren()) do
  141. if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
  142. v:Destroy()
  143. end
  144. end
  145. hed.Transparency = 1
  146. function Lerp(a,b,c)
  147. return a:lerp(b,c)
  148. end
  149. if char:findFirstChild("Shirt") and char:findFirstChild("Pants") then
  150. char.Shirt.ShirtTemplate = "rbxassetid://135561529"
  151. char.Pants.PantsTemplate = "rbxassetid://135562232"
  152. end
  153. ----------------------------------------------------Sounds?
  154. local swosh = Instance.new("Sound",torso)
  155. swosh.SoundId= "rbxassetid://877471479"
  156. local slash=Instance.new("Sound",torso)
  157. slash.SoundId= "rbxassetid://153092274"
  158. local exp=Instance.new("Sound",torso)
  159. exp.SoundId= "rbxassetid://142070127"
  160. local squish=Instance.new("Sound",torso)
  161. squish.SoundId= "rbxassetid://935843979"
  162. local summon=Instance.new("Sound",torso)
  163. summon.SoundId= "rbxassetid://429459101"
  164. local theworld=Instance.new("Sound",torso)
  165. theworld.SoundId= "rbxassetid://616576400"
  166. ----------------------------------------------------
  167. New = function(Object, Parent, Name, Data)
  168. local Object = Instance.new(Object)
  169. for Index, Value in pairs(Data or {}) do
  170. Object[Index] = Value
  171. end
  172. Object.Parent = Parent
  173. Object.Name = Name
  174. return Object
  175. end
  176. local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
  177. local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(3.20000005, 3.20000005, 3.20000005),MeshId = "http://www.roblox.com/asset/?id=6552202",TextureId = "http://www.roblox.com/asset/?id=6477494",MeshType = Enum.MeshType.FileMesh,})
  178. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
  179. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  180. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
  181. local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  182. local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=1185246",MeshType = Enum.MeshType.FileMesh,})
  183. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
  184. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
  185. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  186. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
  187. local particleemitter = Instance.new("ParticleEmitter",torso)
  188. particleemitter.Texture = "rbxassetid://930754411"
  189. particleemitter.Rate = 1
  190. particleemitter.VelocitySpread = 35
  191. particleemitter.Enabled=false
  192. local headw=Instance.new("Weld",Skull)
  193. local grabpart=Instance.new("Part",char)
  194. grabpart.Size = Vector3.new(1,1,4)
  195. grabpart.Transparency=1
  196. grabpart.CanCollide=false
  197. local wel=Instance.new("Weld",grabpart)
  198. wel.Part0=grabpart
  199. wel.Part1=rarm
  200. local dh=Instance.new("SpecialMesh",grabpart)
  201. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  202. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  203. dh.VertexColor=Vector3.new(0,0,0)
  204. wel.C0=CFrame.new(1,0,-1.5)*CFrame.Angles(rad(90),rad(180),rad(90))
  205. for i,v in pairs(Skull:GetChildren()) do
  206. if v:IsA("BasePart") then v.Anchored = false
  207. end
  208. end
  209. headw.Part0=Skull
  210. headw.Part1=hed
  211. local fxFolder={}
  212. local fxtab={
  213. blockeffect={
  214. blockfx = function(cf,tim,s1,s2,s3)
  215. local block=Instance.new("Part",char)
  216. table.insert(fxFolder,block)
  217. NoOutline(block)
  218. block.BrickColor = BrickColor.new("Really black")
  219. block.Transparency = .6
  220. block.Size = Vector3.new(s1,s2,s3)
  221. block.Anchored = true
  222. block.CanCollide = false
  223. block.CFrame = cf
  224. Debris(block,tim)
  225. end}
  226. }
  227. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  228. local wld = Instance.new("Weld", wp1)
  229. wld.Part0 = wp0
  230. wld.Part1 = wp1
  231. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  232. return wld
  233. end
  234. local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
  235. larmweld.C1 = CFrame.new(0, 0.5, 0)
  236. local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
  237. rarmweld.C1 = CFrame.new(0, 0.5, 0)
  238. local hedweld=newWeld(torso, hed, 0, 1.5, 0)
  239. local llegweld=newWeld(root, lleg, -0.5, -1, 0)
  240. llegweld.C1 = CFrame.new(0, 1, 0)
  241. local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
  242. rlegweld.C1 = CFrame.new(0, 1 ,0)
  243. local torweld=newWeld(root, torso, 0, -1, 0)
  244. torweld.C1 = CFrame.new(0, -1, 0)
  245. function _IterateLerp(matrices,LerpIncrement)
  246. hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
  247. torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
  248. rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
  249. larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
  250. rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
  251. llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
  252. end;
  253. local function root0switch()
  254. rlegweld.Part0 = root
  255. llegweld.Part0 = root
  256. end
  257. local function torso0switch()
  258. rlegweld.Part0 = torso
  259. llegweld.Part0 = torso
  260. end
  261. local falling = false
  262. local jmp = false
  263. hum.StateChanged:connect(function(z,state)
  264. if state == Enum.HumanoidStateType.Freefall then
  265. falling = true
  266. taunting=false
  267. else
  268. falling = false
  269. end
  270. end)
  271. function spikefx(pos)
  272. local fxtab={}
  273. local wrap=coroutine.wrap(function()
  274. for i=1,10 do
  275. wait()
  276. local p=Instance.new("Part",workspace)
  277. local m=Instance.new("SpecialMesh",p)
  278. m.MeshType="Sphere"
  279. p.CFrame=pos
  280. m.Scale=v3(1.7,0.3,0.2)
  281. p.Material="Neon"
  282. Debris(p,.5)
  283. table.insert(fxtab,m)
  284. table.insert(fxtab,p)
  285. p.BrickColor=BrickColor.new("Black")
  286. p.CanCollide=false
  287. p.Anchored=true
  288. p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  289. for _,v in pairs(fxtab) do
  290. if v:IsA("SpecialMesh") then
  291. v.Scale = v.Scale+Vector3.new(.4,0,0)
  292. else
  293. v.Transparency = v.Transparency+.1
  294. end
  295. end
  296. end
  297. end);wrap()
  298. end
  299. rs:connect(function()
  300. sine=sine+1
  301. local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
  302. if movevelocity <1 and idle and not taunting then
  303. if idle then
  304. _IterateLerp({
  305. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  306. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
  307. CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  308. CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
  309. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  310. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  311. },.1)
  312. end
  313. end
  314. if falling and idle then
  315. _IterateLerp({
  316. CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
  317. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  318. CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
  319. CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
  320. CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
  321. CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
  322. },.2)
  323. end
  324. if movevelocity >1 and walking and not jmp and not falling then
  325. taunting=false
  326. if walking then
  327. _IterateLerp({
  328. CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
  329. CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
  330. CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
  331. CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  332. CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  333. CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
  334. },.1)
  335. end
  336. end
  337. for _,fx in pairs(fxFolder) do
  338. fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  339. end
  340. end)
  341. function deathtouch()
  342. torso0switch()
  343. local deathdb=false
  344. local hb=rarm.Touched:connect(function(hit)
  345. if not hit:IsDescendantOf(char) then
  346. if deathdb then return end
  347. deathdb=true
  348. if hit.Parent then
  349. for i,v in pairs(hit.Parent:GetChildren()) do
  350. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  351. v:BreakJoints()
  352. exp:Play()
  353. local bv=Instance.new("BodyVelocity",v)
  354. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  355. bv.MaxForce = Vector3.new(100000,100000,100000)
  356. v.BrickColor = BrickColor.new("Really black")
  357. v.Anchored = false
  358. Debris(v,10)
  359. end
  360. end
  361. end
  362. end
  363. end)
  364. for i=1, 10 do
  365. rs:wait(1)
  366. fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
  367. _IterateLerp({
  368. CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
  369. CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
  370. CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
  371. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  372. CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
  373. CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
  374. },0.25 )
  375. end
  376. wait(.2)
  377. for i=1,7 do
  378. rs:wait(1)
  379. _IterateLerp({
  380. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  381. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
  382. CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  383. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  384. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  385. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  386. },.25)
  387. end
  388. hb:Disconnect()
  389. root0switch()
  390. end
  391. function chargeslash()
  392. torso0switch()
  393. for i=1,7 do
  394. wait()
  395. _IterateLerp({
  396. CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
  397. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  398. CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
  399. CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
  400. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
  401. CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  402. },.4)
  403. end
  404. for i=1,10 do
  405. wait()
  406. grabpart.Transparency=grabpart.Transparency-0.1
  407. end
  408. for i=1,7 do
  409. wait()
  410. _IterateLerp({
  411. CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
  412. CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
  413. CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
  414. CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
  415. CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
  416. CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  417. },.4)
  418. end
  419. swosh:Play()
  420. local bvol=Instance.new("BodyVelocity",torso)
  421. bvol.P = 100000
  422. bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
  423. bvol.Velocity = root.CFrame.lookVector*100
  424. Debris(bvol,.2)
  425. local chopdb=false
  426. local hb=grabpart.Touched:connect(function(hit)
  427. if chopdb==true then return end
  428. if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
  429. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then
  430. chopdb=true
  431. local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
  432. spikefx(tors.CFrame)
  433. slash:Play()
  434. for i,v in pairs(hit.Parent:GetChildren()) do
  435. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  436. v:BreakJoints()
  437. local bv=Instance.new("BodyVelocity",v)
  438. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  439. bv.MaxForce = Vector3.new(100000,100000,100000)
  440. v.BrickColor = BrickColor.new("Really black")
  441. v.Anchored = false
  442. Debris(v,10)
  443. end
  444. end
  445. end
  446. end
  447. end)
  448. for i=1,7 do
  449. wait()
  450. _IterateLerp({
  451. CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
  452. CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
  453. CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
  454. CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
  455. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
  456. CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
  457. },.4)
  458. end
  459. hb:Disconnect()
  460. for i=1,10 do
  461. wait()
  462. grabpart.Transparency=grabpart.Transparency+0.1
  463. end
  464. end
  465. function darkheart()
  466. torso0switch()
  467. summon:Play()
  468. for i=1,25 do
  469. wait()
  470. _IterateLerp({
  471. CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
  472. CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  473. CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
  474. CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
  475. CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
  476. CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
  477. },.1)
  478. end
  479. wait(.2)
  480. local inc=-3
  481. local swordtab={}
  482. for i=1,45 do
  483. wait()
  484. local dark=Instance.new("Part",char)
  485. dark.Size = Vector3.new(2,2,9)
  486. dark.Transparency=1
  487. dark.CanCollide=false
  488. dark.Anchored = true
  489. table.insert(swordtab,dark)
  490. local dh=Instance.new("SpecialMesh",dark)
  491. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  492. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  493. dh.VertexColor=Vector3.new(0,0,0)
  494. dh.Scale=v3(2,2,2)
  495. dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
  496. local wrap=coroutine.wrap(function()
  497. for i=1,10 do
  498. wait()
  499. dark.Transparency=dark.Transparency-.1
  500. dark.CFrame=dark.CFrame*CFrame.new(0,0,.45)
  501. end
  502. end);wrap()
  503. local sq=false
  504. dark.Touched:connect(function(hit)
  505. if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
  506. if sq then return end
  507. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
  508. if tors then
  509. sq=true
  510. squish:Play()
  511. spikefx(tors.CFrame)
  512. for i,v in pairs(hit.Parent:GetChildren()) do
  513. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
  514. v:BreakJoints()
  515. local bv=Instance.new("BodyVelocity",v)
  516. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  517. bv.MaxForce = Vector3.new(100000,100000,100000)
  518. v.BrickColor = BrickColor.new("Really black")
  519. v.Anchored = false
  520. Debris(v,10)
  521. end
  522. end
  523. end
  524. end
  525. end)
  526. inc=inc-1
  527. end
  528. for _,v in pairs(swordtab) do
  529. Debris(v,.4)
  530. local wrap=coroutine.wrap(function()
  531. for i=1,10 do
  532. wait()
  533. v.Transparency = v.Transparency+.1
  534. v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
  535. end
  536. end);wrap()
  537. end
  538. end
  539. function zaworld()
  540. torso0switch()
  541. particleemitter.Enabled=true
  542. taunting = true
  543. theworld:Play()
  544. for i=1,7 do
  545. wait()
  546. _IterateLerp({
  547. CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  548. CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
  549. CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
  550. CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
  551. CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
  552. CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
  553. },.35)
  554. end
  555. end
  556. mouse.KeyDown:connect(function(k)
  557. if k=="z" then
  558. if touchdb then return end
  559. touchdb=true
  560. zaworld()
  561. repeat wait(.7)
  562. until not taunting
  563. root0switch()
  564. particleemitter.Enabled=false
  565. touchdb=false
  566. elseif k=="e" then
  567. if touchdb then return end
  568. touchdb=true
  569. walking=false
  570. idle = false
  571. deathtouch()
  572. walking=true
  573. idle=true
  574. touchdb=false
  575. elseif k=="f" then
  576. if touchdb then return end
  577. touchdb=true
  578. walking=false
  579. idle = false
  580. chargeslash()
  581. walking=true
  582. idle=true
  583. wait(.4)
  584. root0switch()
  585. touchdb=false
  586. elseif k=="r" then
  587. if touchdb then return end
  588. touchdb=true
  589. walking=false
  590. idle = false
  591. darkheart()
  592. walking=true
  593. idle=true
  594. wait(.4)
  595. root0switch()
  596. touchdb=false
  597. end
  598. end)
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