ExtrayeaMC

ArmorStands

Sep 27th, 2014
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  1.  
  2. ArmorStand has these additional fields:
  3.  
  4. DisabledSlots: Bit field allowing disable place/replace/remove of armor elements. Given the armorPos value : 0 for Hand, 1 for Feet, 2 for Legs, 3 for Chest and 4 for Head, flag 1<<armorPos will disable remove of armorPos, 1<<(armorPos+8) will disable replace and remove of armorPos, and 1<<(armorPos+16) will disable place of armorPos. For instance the flag 2039552 will disable every possible interactions with the ArmorStand. Flag 1 is a special case : it will disable removing all part and place/replace of Hand
  5.  
  6. Equipment: The list of compound tags of the equipment the mob has. Each compound tag in the list is an Item without the slot tag. All 5 entries will always exist (even for players) but may be empty compound tags to indicate no item.
  7.  
  8. 0: The item being held in the entity's hand.
  9.  
  10. 1: Armor (Feet)
  11.  
  12. 2: Armor (Legs)
  13.  
  14. 3: Armor (Chest)
  15.  
  16. 4: Armor (Head)
  17.  
  18. Invisible: 1 or 0 (true/false) - if true, ArmorStand will be invisible, although items on it will display.
  19.  
  20. NoBasePlate: 1 or 0 (true/false) - if true, ArmorStand will not display the base beneath it.
  21.  
  22. NoGravity: 1 or 0 (true/false) - if true, ArmorStand will not fall if in the air.
  23.  
  24. Pose: Rotation values for the ArmorStand's pose.
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  26. Body: Body-specific rotations.
  27.  
  28. : x-rotation.
  29.  
  30. : y-rotation.
  31.  
  32. : z-rotation.
  33.  
  34. LeftArm: Left Arm-specific rotations.
  35.  
  36. : x-rotation.
  37.  
  38. : y-rotation.
  39.  
  40. : z-rotation.
  41.  
  42. RightArm: Right Arm-specific rotations.
  43.  
  44. : x-rotation.
  45.  
  46. : y-rotation.
  47.  
  48. : z-rotation.
  49.  
  50. LeftLeg: Left Leg-specific rotations.
  51.  
  52. : x-rotation.
  53.  
  54. : y-rotation.
  55.  
  56. : z-rotation.
  57.  
  58. RightLeg: Right Leg-specific rotations.
  59.  
  60. : x-rotation.
  61.  
  62. : y-rotation.
  63.  
  64. : z-rotation.
  65.  
  66. Head: Head-specific rotations.
  67.  
  68. : x-rotation.
  69.  
  70. : y-rotation.
  71.  
  72. : z-rotation.
  73.  
  74. ShowArms: 1 or 0 (true/false) - if true, ArmorStand will display full wooden arms. If false, also place and replace interactions with the hand item slot are disabled.
  75.  
  76. Small: 1 or 0 (true/false) - if true, ArmorStand will be much smaller. Compare to a Baby Zombie.
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