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- 000003.273| ComputerID: 0x58db792a5d81
- 000003.273| Game Version: RaGEZONE Community Edition v1.0 (build: Jun 18 2014 02:07:31) - final
- 000003.273| Available memory: 3069 MB
- 000003.347| r3dFS: version:June 18, 2014 4:45, 36697 files
- 000003.661| readGameOptionsFile: found INI at C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\gameSettings.ini
- 000003.662| writeGameOptionsFile: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\gameSettings.ini
- 000003.799| readInputMap: found file at C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\inputMap.xml
- 000003.809| writeInputMap: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\inputMap.xml
- 000003.812| userSettings: found file at C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\userSettings.xml
- 000003.813| userSettings: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\userSettings.xml
- 000003.813| SOUND: initializing sound system
- 000003.884| SOUND: '2' sound drivers found
- 000003.885| SOUND: sound caps = 0xF8, speakermode= 2
- 000003.885| SOUND: sound driver 'GBo[niki (Urzdzenie zgodne ze standardem High Definition Audio)'
- 000003.944| SOUND: sound system ready
- 000003.944| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
- 000008.329| Input Devices enabled: Mouse, Keyboard
- 000008.367| VMEM As seen through DDRaw: 1007
- 000008.367| VMEM As seen through WMI: 0
- 000008.367| Setting mode: 1920x1080x32 Flags=0
- 000008.460| NVApi successfuly initialized.
- 000008.460| NVApi: stereo is not available. Stereo driver not installed?
- 000008.461| Adapter: NVIDIA GeForce 9500 GT
- 000008.461| nvd3dum.dll 9.18.13.3523
- 000008.461| Monitor: \\.\DISPLAY1 (1920x1080)
- 000008.500| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=59)
- 000008.505| Creating d3d device
- 000008.627| NVApi: failed to create stereo handle!
- 000008.628| GPU supports D3DQUERYTYPE_TIMESTAMP
- 000008.628| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
- 000008.628| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
- 000008.629| We have 2270 MB texture memory
- 000008.689| r3dFont: Creating Verdana 10pt
- 000008.689| r3dFont: Finished creating Verdana 10pt
- 000008.690| Loading shaders...
- 000010.914| Finished loading shaders (2.223448 sec)!
- 000010.953| r3dFont: Creating Tahoma 12pt
- 000010.954| r3dFont: Finished creating Tahoma 12pt
- 000010.955| r3dFont: Creating Verdana 10pt
- 000010.955| r3dFont: Finished creating Verdana 10pt
- 000011.053| Creating render targets
- 000011.063| r3dFont: Creating Verdana 8pt
- 000011.072| r3dFont: Finished creating Verdana 8pt
- 000011.113| Loaded 5 of 5 grass settings locations from the glist file
- 000011.123| Loaded 5 grass settings files
- 000011.420| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
- 000011.420| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
- 000011.421| Failed to find ammo 'Rocket_RPO'. Make sure that you added it into AmmoDB.xml
- 000011.423| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
- 000011.424| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
- 000011.424| Failed to find ammo 'Rocket_RPO'. Make sure that you added it into AmmoDB.xml
- 000015.428| SetHomeDir: Levels\WZ_FrontEndLighting
- 000015.428| We have 2087 MB texture memory
- 000016.477| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000017.156| Unloaded 0.0 MB STATIC decal textures
- 000017.156| Unloaded 0.0 MB DYNAMIC decal textures
- 000017.157| Loading decal library Data\Decals\library.xml.
- 000017.158| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000017.260| Loaded 2.8 MB STATIC decal textures
- 000017.273| Loaded 0.5 MB DYNAMIC decal textures
- 000017.274| LoadLevel_MatLibs...
- 000017.274| LoadLevel_Objects...
- 000025.476| LoadGrassLib()...
- 000025.501| g_pGrassMap->Load...
- 000025.502| LoadLevel_MatLibs...
- 000025.502| Building skeleton cache..000025.583| Building obstacles cache..000025.584| done.000025.584| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000025.584| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000025.584| World loaded
- 000025.584| Total load time: 9.30
- 000028.488| AnimCSV: Item_Cypher2 is not in game, remove it
- 000028.492| AnimCSV: Item_GunTurret_Crate_01 is not in game, remove it
- 000028.497| AnimCSV: Item_LLDR is not in game, remove it
- 000028.523| AnimCSV: Item_MotionSensor_01 is not in game, remove it
- 000028.548| AnimCSV: Item_RespawnBeacon_01 is not in game, remove it
- 000028.561| AnimCSV: Item_Riot_Shield_Crate_02 is not in game, remove it
- 000028.571| AnimCSV: Item_Syringe_01_Adrenaline is not in game, remove it
- 000028.585| AnimCSV: Item_Syringe_01_Morphene is not in game, remove it
- 000028.991| AnimCSV: MEL_UNARMED is not in game, remove it
- 000032.751| AnimCSV: SUP_RPO is not in game, remove it
- 000032.760| AnimCSV: SUP_RPO_Elite is not in game, remove it
- 000033.195| Acquired base profile data for 17.934574
- 000033.638| We have 1586 MB free of physical memory
- 000033.638| We have 3069 MB total of physical memory
- 000050.430| r3dNetwork: Creating client
- 000050.450| IP: 192.168.1.100
- 000050.450| r3dNetwork: connecting
- 000050.863| r3dNetwork: external ip: 194.63.132.6:31409
- 000050.863| connected to master server peer00
- 000051.177| GBPKT_M2C_EndGamesList
- 000053.626| obj_Zombie::FreePhysSkeletonCache:000053.626| done in 0.00 seconds
- 000053.628| r3dNetwork: Deinitialize
- 000053.780| r3dNetwork: Creating client
- 000053.799| IP: 192.168.1.100
- 000053.799| r3dNetwork: connecting
- 000054.162| r3dNetwork: external ip: 194.63.132.6:31413
- 000054.454| writeGameOptionsFile: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\gameSettings.ini
- 000054.456| userSettings: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\userSettings.xml
- 000054.457| SetHomeDir: Levels\wo_shippingyard
- 000054.457| We have 2065 MB texture memory
- 000054.561| Loading 'Levels\wo_shippingyard/LevelSettings.xml'
- 000055.161| Unloaded 2.8 MB STATIC decal textures
- 000055.161| Unloaded 0.5 MB DYNAMIC decal textures
- 000055.161| Loading decal library Data\Decals\library.xml.
- 000055.163| Loading decal library Levels\wo_shippingyard\decals.xml.
- 000055.391| Loaded 7.0 MB STATIC decal textures
- 000055.467| Loaded 3.3 MB DYNAMIC decal textures
- 000055.468| LoadLevel_MatLibs...
- 000055.468| LoadLevel_Objects...
- 000057.813| LoadGrassLib()...
- 000057.843| g_pGrassMap->Load...
- 000057.844| LoadLevel_MatLibs...
- 000057.844| Building skeleton cache..000058.220| Building obstacles cache..000058.220| done.000058.221| Loading 'Levels\wo_shippingyard\collections\collections.xml'
- 000058.221| COLLECTIONS: Could not open 'Levels\wo_shippingyard\collections\elements.bin'
- 000058.222| obj_Zombie::InitPhysSkeletonCache..
- 000062.895| done
- 000062.895| World loaded
- 000062.895| Total load time: 8.44
- 000065.554| PKT_S2C_PlayerNameJoined 0
- 000066.074|
- Time between load end and game start: 3.18
- 000283.124| PKT_S2C_PlayerNameJoined 0
- 000306.544| PKT_S2C_Damage: from:player01, to:player00, damage:27
- 000306.762| PKT_S2C_Damage: from:player01, to:player00, damage:27
- 000306.948| PKT_S2C_Damage: from:player01, to:player00, damage:27
- 000308.313| PKT_S2C_Damage: from:player01, to:player00, damage:20
- 000308.331| PhysX Warning (unknown error): 'Static actor moved. Not recommended while the actor is part of a scene.' at file ..\..\PhysX\src\NpRigidStatic.cpp, line 101
- 000308.350| PhysX Warning (unknown error): 'Static actor moved. Not recommended while the actor is part of a scene.' at file ..\..\PhysX\src\NpRigidStatic.cpp, line 101
- 000432.981| eventCallback[393DBFC8]: 'eventDisableHotKeys' (unhandled)
- 000443.637| eventCallback[393DBFC8]: 'eventDisableHotKeys' (unhandled)
- 000452.396| local player dropped by server
- 000452.454| ***** disconnected from game server
- 000452.454| r3dNetwork: Deinitialize
- 000452.601| obj_Zombie::FreePhysSkeletonCache:000452.601| .000452.602| .000452.603| .000452.603| .000452.604| .000452.605| .000452.608| .000452.609| .000452.610| .000452.611| .000452.611| .000452.612| .000452.612| .000452.613| .000452.614| .000452.615| .000452.615| .000452.616| .000452.616| .000452.617| .000452.617| .000452.618| .000452.619| .000452.620| .000452.620| .000452.621| .000452.621| .000452.622| .000452.622| .000452.624| .000452.624| .000452.625| .000452.629| done in 0.03 seconds
- 000453.519| SetHomeDir: Levels\WZ_FrontEndLighting
- 000453.519| We have 2031 MB texture memory
- 000454.027| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000454.392| Unloaded 7.0 MB STATIC decal textures
- 000454.392| Unloaded 3.3 MB DYNAMIC decal textures
- 000454.392| Loading decal library Data\Decals\library.xml.
- 000454.393| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000454.509| Loaded 2.8 MB STATIC decal textures
- 000454.522| Loaded 0.5 MB DYNAMIC decal textures
- 000454.523| LoadLevel_MatLibs...
- 000454.523| LoadLevel_Objects...
- 000462.518| LoadGrassLib()...
- 000462.545| g_pGrassMap->Load...
- 000462.621| LoadLevel_MatLibs...
- 000462.621| Building skeleton cache..000462.705| Building obstacles cache..000462.705| done.000462.705| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000462.705| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000462.706| World loaded
- 000462.706| Total load time: 8.81
- 000463.515| Acquired base profile data for 10.141632
- 000463.990| We have 1550 MB free of physical memory
- 000463.990| We have 3069 MB total of physical memory
- 000477.766| r3d: device is lost
- 000857.231| r3dapp: SysCmd: f120
- 000857.295| d3d: starting to reset device
- 000857.299| released
- 000857.874| reseted
- 000857.906| restored (1). reset ok
- 000863.887| Revive Character Health 100
- 000864.137| Revive Character
- 000866.134| r3dNetwork: Creating client
- 000866.183| IP: 192.168.1.100
- 000866.183| r3dNetwork: connecting
- 000866.587| r3dNetwork: external ip: 194.63.132.6:32016
- 000866.587| connected to master server peer00
- 000866.915| GBPKT_M2C_EndGamesList
- 000872.239| obj_Zombie::FreePhysSkeletonCache:000872.239| done in 0.00 seconds
- 000872.243| r3dNetwork: Deinitialize
- 000872.510| obj_Zombie::FreePhysSkeletonCache:000872.510| done in 0.00 seconds
- 000872.515| Deleting render targets
- 000872.565|
- 000872.570| WARNING: pd3ddev have 10 reference counts
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