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kolton

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Oct 31st, 2011
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  1. NTConfig_AttackSkill[0] = -1; // First skill.
  2. NTConfig_AttackSkill[1] = 64; // Primary skill to boss.
  3. NTConfig_AttackSkill[2] = 47; // Primary untimed skill to boss.
  4. NTConfig_AttackSkill[3] = 64; // Primary skill to others.
  5. NTConfig_AttackSkill[4] = 47; // Primary untimed skill to others.
  6. NTConfig_AttackSkill[5] = 56; // Secondary skill if the monster is immune to [1] or [3].
  7. NTConfig_AttackSkill[6] = -1; // Secondary untimed skill if the monster is immune to [2] or [4]. NOTE: This skill ignores resistances.
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