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- Log uploaded on Saturday, March 16, 2019, 8:04:29 PM
- Loaded mods:
- Core: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Active Harmony patches:
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.mod.factioncontrol, mehni.rimworld.MFI.main; 1.1.0.0: EdB.PrepareCarefully
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2150 rev801
- ReflectionTypeLoadException getting types in assembly WallLight: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- Could not find a type named MURWallLight.WallLight
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightRed
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightGreen
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightBlue
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLight
- Could not find a type named MURWallLight.WallLight
- Could not find a type named MURWallLight.WallLight
- Could not find a type named MURWallLight.WallLight
- Translation data for language French has 2 errors. Generate translation report for more info.
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