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  1. Log uploaded on Saturday, March 16, 2019, 8:04:29 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Wall Light: $HugsLibChecker(0.5.0.0)
  5. [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
  6. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  7. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
  8. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  9.  
  10. Active Harmony patches:
  11. CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
  12. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  13. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  14. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  15. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  16. Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
  17. Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
  18. Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
  19. FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
  20. FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  21. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  22. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  23. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  24. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  25. IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
  26. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  27. LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
  28. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  29. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  30. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  31. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  32. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  33. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  34. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  35. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  36. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  37. StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
  38. ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
  39. ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
  40. TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
  41. Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
  42. TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
  43. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  44. WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
  45. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.mod.factioncontrol, mehni.rimworld.MFI.main; 1.1.0.0: EdB.PrepareCarefully
  46.  
  47. Platform information: (hidden, hold Shift while publishing to include)
  48.  
  49. Log file contents:
  50. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  51. GfxDevice: [Renderer information redacted]
  52. Begin MonoManager ReloadAssembly
  53. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  56. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  57. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  61. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  62. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  63. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  64. RimWorld 1.0.2150 rev801
  65.  
  66. ReflectionTypeLoadException getting types in assembly WallLight: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  67.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  68.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  69.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  70.  
  71. Loader exceptions:
  72.    => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  73.  
  74.  
  75. [HugsLib] version 6.1.1
  76.  
  77. Could not find a type named MURWallLight.WallLight
  78.  
  79. Could not find a type named MURWallLight.PlaceWorker_WallLight
  80.  
  81. Could not find a type named MURWallLight.WallLightRed
  82.  
  83. Could not find a type named MURWallLight.PlaceWorker_WallLight
  84.  
  85. Could not find a type named MURWallLight.WallLightGreen
  86.  
  87. Could not find a type named MURWallLight.PlaceWorker_WallLight
  88.  
  89. Could not find a type named MURWallLight.WallLightBlue
  90.  
  91. Could not find a type named MURWallLight.PlaceWorker_WallLight
  92.  
  93. Could not find a type named MURWallLight.WallLightGlower
  94.  
  95. Could not find a type named MURWallLight.WallLightGlower
  96.  
  97. Could not find a type named MURWallLight.WallLightGlower
  98.  
  99. Could not find a type named MURWallLight.WallLightGlower
  100.  
  101. Could not find a type named MURWallLight.WallLight
  102.  
  103. Could not find a type named MURWallLight.WallLight
  104.  
  105. Could not find a type named MURWallLight.WallLight
  106.  
  107. Could not find a type named MURWallLight.WallLight
  108.  
  109. Translation data for language French has 2 errors. Generate translation report for more info.
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