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  1. Error loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Plugins/x86/ScreenSelector.so: libgtk-x11-2.0.so.0: cannot open shared object file: No such file or directory
  2. Desktop is 1920 x 1080 @ 60 Hz
  3. New context 0xb3ae620 created with attributes:
  4. Initialize engine version: 2017.1.0f3 (472613c02cf7)
  5. GfxDevice: creating device client; threaded=1
  6. Renderer: AMD Radeon HD 7900 Series (AMD TAHITI / DRM 3.18.0 / 4.13.0-36-generic, LLVM 5.0.0)
  7. Vendor: X.Org
  8. Version: 4.5 (Core Profile) Mesa 17.2.8
  9. GLES: 0
  10. GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend G
  11. L_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects
  12. GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_textur
  13. e_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_obje
  14. ct GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
  15. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 188409376
  16. AudioManager: Using PulseAudio: Default Output Device
  17. Begin MonoManager ReloadAssembly
  18. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.dll (this message is harmless)
  19. Loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.dll into Unity Child Domain
  20. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  21. Loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  22. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  23. Loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  24. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  25. Loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  27. Loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.Timeline.dll (this message is harmless)
  29. Loading /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/UnityEngine.Timeline.dll into Unity Child Domain
  30. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/System.dll (this message is harmless)
  31. Platform assembly: /home/sff/Downloads/Hexim-20180224T185752Z-001/Hexim/Hexim_Linux_Data/Managed/System.Core.dll (this message is harmless)
  32. - Completed reload, in 0.199 seconds
  33. New context 0xb5af800 created with attributes:
  34. Default vsync count 1
  35. requesting resize 1024 x 768
  36. resizing window to 1024 x 768
  37. Desktop is 1920 x 1080 @ 60 Hz
  38. UnloadTime: 34.959000 ms
  39. Desktop is 1920 x 1080 @ 60 Hz
  40. Setting up 6 worker threads for Enlighten.
  41. Thread -> id: c13fdb40 -> priority: 1
  42. Thread -> id: c03fbb40 -> priority: 1
  43. Thread -> id: c0bfcb40 -> priority: 1
  44. Thread -> id: bfbfab40 -> priority: 1
  45. Thread -> id: bf3f9b40 -> priority: 1
  46. Thread -> id: bebf8b40 -> priority: 1
  47. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  48. UnloadTime: 6.812000 ms
  49.  
  50. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 790.
  51. Total: 0.946000 ms (FindLiveObjects: 0.093000 ms CreateObjectMapping: 0.031000 ms MarkObjects: 0.770000 ms DeleteObjects: 0.051000 ms)
  52.  
  53. NullReferenceException: Object reference not set to an instance of an object
  54. at TileManager.OnMouseEnter () [0x00000] in <filename unknown>:0
  55. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  56. UnityEngine.HitInfo:SendMessage(String)
  57. UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
  58. UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
  59.  
  60. (Filename: Line: -1)
  61.  
  62. NullReferenceException: Object reference not set to an instance of an object
  63. at TileManager.OnMouseOver () [0x00000] in <filename unknown>:0
  64. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  65. UnityEngine.HitInfo:SendMessage(String)
  66. UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
  67. UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
  68.  
  69. (Filename: Line: -1)
  70.  
  71. Grass doesn't have subtype 'Fresh'.
  72.  
  73. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  74.  
  75. Grass doesn't have subtype 'Fresh'.
  76.  
  77. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  78.  
  79. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  80. UnloadTime: 8.122000 ms
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 622.
  83. Total: 5.226000 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.026000 ms MarkObjects: 4.829000 ms DeleteObjects: 0.336000 ms)
  84.  
  85. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  86. UnloadTime: 0.880000 ms
  87.  
  88. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 791.
  89. Total: 0.865000 ms (FindLiveObjects: 0.081000 ms CreateObjectMapping: 0.035000 ms MarkObjects: 0.717000 ms DeleteObjects: 0.031000 ms)
  90.  
  91. NullReferenceException: Object reference not set to an instance of an object
  92. at TileManager.OnMouseEnter () [0x00000] in <filename unknown>:0
  93. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  94. UnityEngine.HitInfo:SendMessage(String)
  95. UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
  96. UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
  97.  
  98. (Filename: Line: -1)
  99.  
  100. NullReferenceException: Object reference not set to an instance of an object
  101. at TileManager.OnMouseOver () [0x00000] in <filename unknown>:0
  102. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  103. UnityEngine.HitInfo:SendMessage(String)
  104. UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
  105. UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
  106.  
  107. (Filename: Line: -1)
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