TeddyDD

ModuleManager_2_1_1

Aug 14th, 2014
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  1. {
  2. "name": "ModuleManager",
  3. "version": "2.2.1",
  4. "ksp": "0.24.2",
  5. "desc": "ModuleManager is mod that let you write patch file that edit other part at load time. With is you can edit squad (and other mod) part without overwriting their file.",
  6. "deps": {},
  7. "opt-deps": {},
  8. "copyright": [
  9. "ialdabaoth",
  10. "sarbian"
  11. ],
  12. "license": "CC share-alike license",
  13. "forum": "http://forum.kerbalspaceprogram.com/threads/55219-Module-Manager-2-2-1-%28August-3%29-The-pony-is-not-here-yet-edition?p=728590&viewfull=1#post728590",
  14. "source": "https://github.com/sarbian/ModuleManager",
  15. "download": [
  16. "https://ksp.sarbian.com/jenkins/job/ModuleManager/lastSuccessfulBuild/artifact/ModuleManager.2.2.1.dll"
  17. ],
  18. "checksum": "4ace5ce51f750322acf87a6cc8477cbfe637e60a",
  19. "files": {
  20. "GameData": [
  21. "ModuleManager.2.2.1.dll"
  22. ]
  23. }
  24. }
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