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- //Beta Race Test Server//
- ////Scripted By Fr3ak////
- //Includes//
- #include <a_samp>
- //Defines//
- #define COLOR_BASIC 0x0066FFAA
- #defien COLOR_RED 0xCC0000AA
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_BLUE 0x0000BBAA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_LIME 0x10F441AA
- #define COLOR_MAGENTA 0xFF00FFFF
- #define COLOR_NAVY 0x000080AA
- #define COLOR_AQUA 0xF0F8FFAA
- #define COLOR_CRIMSON 0xDC143CAA
- #define COLOR_FLBLUE 0x6495EDAA
- #define COLOR_BISQUE 0xFFE4C4AA
- #define COLOR_BLACK 0x000000AA
- #define COLOR_CHARTREUSE 0x7FFF00AA
- #define COLOR_BROWN 0xA52A2AAA
- #define COLOR_CORAL 0xFF7F50AA
- #define COLOR_GOLD 0xB8860BAA
- #define COLOR_GREENYELLOW 0xADFF2FAA
- #define COLOR_INDIGO 0x4B00B0AA
- #define COLOR_IVORY 0xFFFF82AA
- #define COLOR_LAWNGREEN 0x7CFC00AA
- #define COLOR_SEAGREEN 0x20B2AAAA
- #define COLOR_LIMEGREEN 0x32CD32AA
- #define COLOR_MIDNIGHTBLUE 0x191970AA
- #define COLOR_MAROON 0x800000AA
- #define COLOR_OLIVE 0x808000AA
- #define COLOR_ORANGERED 0xFF4500AA
- #define COLOR_PINK 0xFFC0CBAA
- #define COLOR_SPRINGGREEN 0x00FF7FAA
- #define COLOR_TOMATO 0xFF6347AA
- #define COLOR_YELLOWGREEN 0x9ACD32AA
- #define COLOR_MEDIUMAQUA 0x83BFBFAA
- #define COLOR_MEDIUMMAGENTA 0x8B008BAA
- #define ADMINFS_MESSAGE_COLOR 0xFF444499
- #define PM_INCOMING_COLOR 0xFFFF22AA
- #define PM_OUTGOING_COLOR 0xFFCC2299
- #define MAX_SPAM 20
- //Forwards//
- forward GameModeExitFunc();
- forward RandMessagesx();
- forward TuneCar();
- //Pragma//
- #pragma unused ret_memcpy
- //Tune Cars//
- new Flash1;
- new Sultan1;
- new Sultan2;
- new Elegy1;
- new Elegy2;
- new Uranus1;
- new Uranus2;
- //Godmode Vehicles//
- new GodCartimer;
- new godcar[6];
- //TextDraws//
- new Text:TextDraw0;
- new Text:TextDraw1;
- //Vehicle Names//
- new vehName[][] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier",
- "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy",
- "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick",
- "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster",
- "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover",
- "Sadler", "Firetruck", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune",
- "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix",
- "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer" };
- //Random Messages//
- new RandMessages[][] = {
- "[MSG]: This is message 1",
- "[MSG]: This is message 2",
- "[MSG]: This is message 3",
- "[MSG]: This is message 4",
- "[MSG]: This is message 5",
- "[MSG]: This is message 6",
- "[MSG]: This is message 7",
- "[MSG]: This is message 8", };
- public OnGameModeInit()
- {
- print("\n--------------------------------------");
- print("Beta Race Test Server");
- print("Scripted by Fr3ak");
- print("Loaded...");
- print("--------------------------------------\n");
- SetGameModeText("Test Race Server");
- UsePlayerPedAnims();
- EnableStuntBonusForAll(1);
- AllowInteriorWeapons(1);
- SetTimer("MinSpam",20000,1);
- SetTimer("Heal", 1500, 1);
- AddPlayerClass(0, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Carl "CJ" Johnson//
- AddPlayerClass(1, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Truth//
- AddPlayerClass(2, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Maccer//
- AddPlayerClass(3, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Andre//
- AddPlayerClass(4, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Barry "Big Bear" Thorne [Thin]//
- AddPlayerClass(5, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Barry "Big Bear" Thorne [Big]//
- AddPlayerClass(6, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Emmet//
- AddPlayerClass(7, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Taxi Driver/Train Driver//
- AddPlayerClass(8, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Janitor//
- AddPlayerClass(9, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(10, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Old Woman//
- AddPlayerClass(11, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Casino Croupier//
- AddPlayerClass(12, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Rich Woman//
- AddPlayerClass(13, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Street Girl//
- AddPlayerClass(14, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(15, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Mr.Whittaker (RS Haul Owner)//
- AddPlayerClass(16, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Airport Ground Worker//
- AddPlayerClass(17, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businessman//
- AddPlayerClass(18, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Beach Visitor//
- AddPlayerClass(19, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //DJ//
- AddPlayerClass(20, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Rich Guy (Madd Dogg's Manager)//
- AddPlayerClass(21, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(22, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(23, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //BMXer//
- AddPlayerClass(24, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Madd Dogg Bodyguard//
- AddPlayerClass(25, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Madd Dogg Bodyguard//
- AddPlayerClass(26, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Backpacker//
- AddPlayerClass(27, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Construction Worker//
- AddPlayerClass(28, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Drug Dealer//
- AddPlayerClass(29, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Drug Dealer//
- AddPlayerClass(30, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Drug Dealer//
- AddPlayerClass(31, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(32, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(33, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(34, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(35, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Gardener//
- AddPlayerClass(36, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Golfer//
- AddPlayerClass(37, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Golfer//
- AddPlayerClass(38, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(39, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(40, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(41, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(42, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Jethro//
- AddPlayerClass(43, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(44, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(45, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(46, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Beach Visitor//
- AddPlayerClass(47, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(48, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(49, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Snakehead (Da Nang)//
- AddPlayerClass(50, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Mechanic//
- AddPlayerClass(51, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Mountain Biker//
- AddPlayerClass(52, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Mountain Biker//
- AddPlayerClass(53, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Unknown//
- AddPlayerClass(54, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(55, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(56, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(57, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Feds//
- AddPlayerClass(58, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(59, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(60, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(61, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Pilot//
- AddPlayerClass(62, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Colonel Fuhrberger//
- AddPlayerClass(63, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(64, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(65, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Kendl Johnson//
- AddPlayerClass(66, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Pool Player//
- AddPlayerClass(67, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Pool Player//
- AddPlayerClass(68, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Priest/Preacher//
- AddPlayerClass(69, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(70, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Scientist//
- AddPlayerClass(71, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Security Guard//
- AddPlayerClass(72, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hippy//
- AddPlayerClass(73, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hippy//
- AddPlayerClass(75, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(76, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(77, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(78, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(79, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(80, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Boxer//
- AddPlayerClass(81, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Boxer//
- AddPlayerClass(82, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Black Elvis//
- AddPlayerClass(83, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //White Elvis//
- AddPlayerClass(84, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Blue Elvis//
- AddPlayerClass(85, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(86, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Ryder With Robbery Mask//
- AddPlayerClass(87, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Stripper//
- AddPlayerClass(88, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(89, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(90, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Jogger//
- AddPlayerClass(91, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Rich Woman//
- AddPlayerClass(92, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Rollerskater//
- AddPlayerClass(93, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(94, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(95, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(96, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Jogger//
- AddPlayerClass(97, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Lifeguard//
- AddPlayerClass(98, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(99, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Rollerskater//
- AddPlayerClass(100, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Biker//
- AddPlayerClass(101, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(102, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Balla//
- AddPlayerClass(103, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Balla//
- AddPlayerClass(104, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Balla//
- AddPlayerClass(105, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Grove Street Families//
- AddPlayerClass(106, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Grove Street Families//
- AddPlayerClass(107, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Grove Street Families//
- AddPlayerClass(108, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Los Santos Vagos//
- AddPlayerClass(109, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Los Santos Vagos//
- AddPlayerClass(110, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Los Santos Vagos//
- AddPlayerClass(111, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Russian Mafia//
- AddPlayerClass(112, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Russian Mafia//
- AddPlayerClass(113, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Russian Mafia//
- AddPlayerClass(114, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Varios Los Aztecas//
- AddPlayerClass(115, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Varios Los Aztecas//
- AddPlayerClass(116, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Varios Los Aztecas//
- AddPlayerClass(117, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Triad//
- AddPlayerClass(118, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Triad//
- AddPlayerClass(119, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Johhny Sindacco//
- AddPlayerClass(120, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Triad Boss//
- AddPlayerClass(121, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Da Nang Boy//
- AddPlayerClass(122, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Da Nang Boy//
- AddPlayerClass(123, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Da Nang Boy//
- AddPlayerClass(124, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Mafia//
- AddPlayerClass(125, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Mafia//
- AddPlayerClass(126, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Mafia//
- AddPlayerClass(127, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The Mafia//
- AddPlayerClass(128, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm Inhabitant//
- AddPlayerClass(129, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm Inhabitant//
- AddPlayerClass(130, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm Inhabitant//
- AddPlayerClass(131, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm Inhabitant//
- AddPlayerClass(132, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm Inhabitant//
- AddPlayerClass(133, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm Inhabitant//
- AddPlayerClass(134, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(135, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(136, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(137, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(138, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Beach Visitor//
- AddPlayerClass(139, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Beach Visitor//
- AddPlayerClass(140, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Beach Visitor//
- AddPlayerClass(141, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businesswoman//
- AddPlayerClass(142, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Taxi Driver//
- AddPlayerClass(143, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Crack Maker//
- AddPlayerClass(144, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Crack Maker//
- AddPlayerClass(145, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Crack Maker//
- AddPlayerClass(146, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Crack Maker//
- AddPlayerClass(147, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businessman//
- AddPlayerClass(148, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businesswoman//
- AddPlayerClass(149, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Big Smoke Armored//
- AddPlayerClass(150, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businesswoman//
- AddPlayerClass(151, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(152, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(153, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Construction Worker//
- AddPlayerClass(154, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Beach Visitor//
- AddPlayerClass(155, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Well Stacked Pizza Worker//
- AddPlayerClass(156, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Barber//
- AddPlayerClass(157, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hillbilly//
- AddPlayerClass(158, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farmer//
- AddPlayerClass(159, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hillbilly//
- AddPlayerClass(160, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hillbilly//
- AddPlayerClass(161, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farmer//
- AddPlayerClass(162, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hillbilly//
- AddPlayerClass(163, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Black Bouncer//
- AddPlayerClass(164, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //White Bouncer//
- AddPlayerClass(165, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //White MIB Agent//
- AddPlayerClass(166, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Black MIB Agent//
- AddPlayerClass(167, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cluckin' Bell Worker//
- AddPlayerClass(168, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hotdog/Chilli Dog Vendor//
- AddPlayerClass(169, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(170, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(171, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Blackjack Dealer//
- AddPlayerClass(172, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Casino Croupier//
- AddPlayerClass(173, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //San Fierro Rifa//
- AddPlayerClass(174, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //San Fierro Rifa//
- AddPlayerClass(175, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //San Fierro Rifa//
- AddPlayerClass(176, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Barber//
- AddPlayerClass(177, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Barber//
- AddPlayerClass(178, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Whore//
- AddPlayerClass(179, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Ammunation Salesman//
- AddPlayerClass(180, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Tattoo Artist//
- AddPlayerClass(181, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Punk//
- AddPlayerClass(182, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cab Driver//
- AddPlayerClass(183, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(184, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(185, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(186, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(187, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businessman//
- AddPlayerClass(188, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(189, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Valet//
- AddPlayerClass(190, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Barbara Schternvart//
- AddPlayerClass(191, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Helena Wankstein//
- AddPlayerClass(192, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Michelle Cannes//
- AddPlayerClass(193, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Katie Zhan//
- AddPlayerClass(194, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Millie Perkins//
- AddPlayerClass(195, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Denise Robinson//
- AddPlayerClass(196, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(197, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hillbilly//
- AddPlayerClass(198, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(199, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farm-Town Inhabitant//
- AddPlayerClass(200, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Hillbilly//
- AddPlayerClass(201, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farmer//
- AddPlayerClass(202, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Farmer//
- AddPlayerClass(203, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Karate Teacher//
- AddPlayerClass(204, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Karate Teacher//
- AddPlayerClass(205, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Burger Shot Cashier//
- AddPlayerClass(206, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cab Driver//
- AddPlayerClass(207, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(208, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Su Xi Mu (Suzie)//
- AddPlayerClass(209, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Noodle Stand Vendor//
- AddPlayerClass(210, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Boater//
- AddPlayerClass(211, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Clothes Shop Staff//
- AddPlayerClass(212, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(213, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Weird Old Man//
- AddPlayerClass(214, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Waitress (Maria Latore)//
- AddPlayerClass(215, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(216, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(217, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Clothes Shop Staff//
- AddPlayerClass(218, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(219, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Rich Woman//
- AddPlayerClass(220, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cab Driver//
- AddPlayerClass(221, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(222, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(223, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(224, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(225, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(226, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(227, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Businessman//
- AddPlayerClass(228, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(229, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(230, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless/
- AddPlayerClass(231, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(232, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(233, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(234, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cab Driver//
- AddPlayerClass(235, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(236, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(237, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(238, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(239, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Homeless//
- AddPlayerClass(240, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //The D.A.//
- AddPlayerClass(241, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Afro-American//
- AddPlayerClass(242, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Mexican//
- AddPlayerClass(243, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(244, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Stripper//
- AddPlayerClass(245, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Prostitute//
- AddPlayerClass(246, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Stripper//
- AddPlayerClass(247, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Biker//
- AddPlayerClass(248, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Biker//
- AddPlayerClass(249, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Pimp//
- AddPlayerClass(250, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(251, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Lifeguard//
- AddPlayerClass(252, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Naked Valet//
- AddPlayerClass(253, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Bus Driver//
- AddPlayerClass(254, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Biker Drug Dealer//
- AddPlayerClass(255, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Chauffeur (Limo Driver)//
- AddPlayerClass(256, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Stripper//
- AddPlayerClass(257, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Stripper//
- AddPlayerClass(258, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Heckler//
- AddPlayerClass(259, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Heckler//
- AddPlayerClass(260, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Construction Worker//
- AddPlayerClass(261, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cab Driver//
- AddPlayerClass(262, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cab Driver//
- AddPlayerClass(263, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Normal Ped//
- AddPlayerClass(264, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Clown//
- AddPlayerClass(265, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Officer Frank Tenpenny (Corrupt Cop)//
- AddPlayerClass(266, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Officer Eddie Pulaski (Corrupt Cop)//
- AddPlayerClass(267, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Officer Jimmy Hernandez//
- AddPlayerClass(268, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Dwaine/Dwayne//
- AddPlayerClass(269, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Melvin "Big Smoke" Harris//
- AddPlayerClass(270, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Sean "Sweet" Johnson//
- AddPlayerClass(271, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Lance "Ryder" Wilson//
- AddPlayerClass(272, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Mafia Boss//
- AddPlayerClass(273, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //T-Bone Mendez//
- AddPlayerClass(274, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Paramedic (Emergency Medical Technician)//
- AddPlayerClass(275, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Paramedic (Emergency Medical Technician)//
- AddPlayerClass(276, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Paramedic (Emergency Medical Technician)//
- AddPlayerClass(278, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Firefighter//
- AddPlayerClass(279, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Firefighter//
- AddPlayerClass(280, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Los Santos Police Officer//
- AddPlayerClass(281, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //San Fierro Police Officer//
- AddPlayerClass(282, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Las Venturas Police Officer//
- AddPlayerClass(283, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Country Sheriff//
- AddPlayerClass(284, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //LSPD Motorbike Cop//
- AddPlayerClass(285, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //S.W.A.T. Special Forces//
- AddPlayerClass(286, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Federal Agent//
- AddPlayerClass(287, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //San Andreas Army//
- AddPlayerClass(288, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Desert Sheriff//
- AddPlayerClass(289, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Zero//
- AddPlayerClass(290, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Ken Rosenberg//
- AddPlayerClass(291, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Kent Paul//
- AddPlayerClass(292, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Cesar Vialpando//
- AddPlayerClass(293, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Jeffery "OG Loc" Martin/Cross//
- AddPlayerClass(294, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Wu Zi Mu (Woozie)//
- AddPlayerClass(295, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Michael Toreno//
- AddPlayerClass(296, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Jizzy B//
- AddPlayerClass(297, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Madd Dogg//
- AddPlayerClass(298, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Catalina//
- AddPlayerClass(299, 487.7120,-2.5619,1002.3828,180.0000,0,0,0,0,0,0); //Claude Speed//
- return 1;
- }
- public OnGameModeExit()
- {
- print("\n--------------------------------------");
- print("Beta Race Test Server");
- print("Scripted by Fr3ak");
- print("Unloaded...");
- print("--------------------------------------\n");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- TextDraw0 = TextDrawCreate(3.000000,344.000000,"Test Race Server");
- TextDrawUseBox(TextDraw0,1);
- TextDrawBoxColor(TextDraw0,0x000000FF);
- TextDrawTextSize(TextDraw0,-1.000000,146.000000);
- TextDrawAllignment(TextDraw0,0);
- TextDrawBackgroundColor(TextDraw0,0x0000FF33);
- TextDrawFont(TextDraw0,3);
- TextDrawLetterSize(TextDraw0,0.299999,0.700000);
- TextDrawColor(TextDraw0,0xFFFFFFFF);
- TextDrawSetOutline(TextDraw0,1);
- TextDrawSetProportional(TextDraw0,1);
- TextDrawShowForPlayer(playerid, Text:TextDraw0);
- GameTextForPlayer(playerid,"~b~Welcome to ~r~Test Race Server v1.0",5000,5);
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- PlayerPlaySoundForClassSelection(playerid, 1183, -1370.2362,-256.3250,14.1440);
- SetupPlayerForClassSelection(playerd);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- FadePlayerScreen(playerid, 0xFFFFFFCC, 6, 192);
- GameTextForPlayer(playerid,"~w~You are ~r~dead!",1000,1);
- SendDeathMessage(killerid, playerid, reason)
- GameTextForPlayer(killerid,"~r~You rock, keep on killing!",4000,3);
- GivePlayerMoney(killerid, 500);
- GivePlayerMoney(playerid, -100);
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new string[128];
- new pName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pName, sizeof(pName));
- if (strcmp(cmdtext, "/aduty", true) == 0)
- {
- SetPlayerColor(playerid,COLOR_GREEN);
- SetPlayerHealth(playerid,99999999);
- SetPlayerArmour(playerid,99999999);
- SetPlayerSkin(playerid,217);
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "Admin %s is on Admin Duty. Feel free to contact him/her (/pm) or you can (/report) rulebreakers.", pName);
- SendClientMessageToAll(COLOR_GREEN, string);
- return 1;
- }
- if (strcmp(cmdtext, "/adutyoff", true) == 0)
- {
- SetPlayerColor(playerid,COLOR_RED);
- SetPlayerHealth(playerid,100);
- SetPlayerWantedLevel(playerid,0);
- SetPlayerSkin(playerid,0);
- SetPlayerArmour(playerid,0);
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "Admin %s is off Admin Duty.", pName);
- SendClientMessageToAll(COLOR_RED, string);
- return 1;
- }
- if (strcmp(cmdtext, "/credits", true) == 0)
- {
- ShowPlayerDialog(playerid, 76,DIALOG_STYLE_MSGBOX, "Credits", "Server Owner: Fr3ak\nServer Co-Owner: No Co-Owner\nServer IP: No Server IP\nServer Scripter: Fr3ak", "OK", "Cancel");
- return 1;
- }
- if (strcmp(cmdtext, "/help", true) == 0)
- {
- ShowPlayerDialog(playerid, 76,DIALOG_STYLE_MSGBOX, "Help", "Server Commands: /aduty /adutyoff /credits /help /kill /afk /back /me /buyhealth /buyarmour /angry /happy /respawncars /nrg", "OK", "Cancel");
- return 1;
- }
- if (strcmp(cmdtext, "/rules", true) == 0)
- {
- ShowPlayerDialog(playerid, 76_DIALOG_STYLE_MSGBOX, "Rules", "Rule 1: Do not hack.\nRule 2: Do not abuse any bugs that give you advantage.\nRule 3: Do not insult anyone.", "OK"");
- return 1;
- }
- if (strcmp(cmdtext, "/kill", true) == 0)
- {
- SetPlayerHealth(playerid,0.0);
- SendClientMessage(playerid, COLOR_RED, "You have killed yourself!");
- format(string, sizeof(string), "%s has killed themselves!",name);
- SendClientMessageToAll(COLOR_RED, string);
- return 1;
- }
- if (strcmp("/afk", cmdtext, true, 10) == 0)
- {
- new PlayerName[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
- TogglePlayerControllable(playerid,false);
- SetPlayerVirtualWorld(playerid,1);
- format(string,sizeof(string),"%s is now Away From Keyboard!(/afk)",PlayerName);
- SendClientMessageToAll(0x33FF33AA,string);
- SendClientMessage(playerid,0x33FF33AA,"Type /back to return");
- return 1;
- }
- if (strcmp("/back", cmdtext, true, 10) == 0)
- {
- new PlayerName[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
- TogglePlayerControllable(playerid,true);
- SetPlayerVirtualWorld(playerid,0);
- format(string,sizeof(string),"%s is now Back (/back)!",PlayerName);
- SendClientMessageToAll(0x33FF33AA,string);
- SendClientMessage(playerid,0xFFFFFFAA,"Welcome back %s");
- return 1;
- }
- if (strcmp(cmdtext, "/buyhealth", true) == 0)
- {
- if (GetPlayerMoney(playerid) > 1000)
- {
- SetPlayerHealth(playerid,100);
- GivePlayerMoney(playerid, -1000);
- SendClientMessage(playerid,COLOR_BASIC,"You have just purchased health for $1000.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enough money to purchase health!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/buyarmour", true) == 0)
- {
- if (GetPlayerMoney(playerid) > 5000)
- {
- SetPlayerArmour(playerid, 100);
- GivePlayerMoney(playerid, -5000);
- SendClientMessage(playerid,COLOR_BASIC,"You have just purchased armour for $5000.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enough money to purchase armour!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/angry") == 0)
- {
- new name[MAX_PLAYER_NAME+1];
- new string[256];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "%s is angry", name);
- SendClientMessageToAll(COLOR_RED, string);
- return 1;
- }
- if (strcmp(cmdtext, "/happy") == 0)
- {
- new name[MAX_PLAYER_NAME+1];
- new string[256];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "%s is happy", name);
- SendClientMessageToAll(COLOR_BLUE, string);
- return 1;
- }
- if (strcmp(cmdtext, "/resetme", true) == 0)
- {
- TogglePlayerControllable(playerid,false);
- return 1;
- }
- return 0;
- }
- public OnVehicleSpawn(vehicleid)
- {
- SetTimer("TuneCar",1000,0);
- }
- public TuneCar()
- {
- AddVehicleComponent(Uranus1,1092);
- AddVehicleComponent(Uranus1,1088);
- AddVehicleComponent(Uranus1,1090);
- AddVehicleComponent(Uranus1,1094);
- AddVehicleComponent(Uranus1,1166);
- AddVehicleComponent(Uranus1,1168);
- AddVehicleComponent(Uranus1,1163);
- AddVehicleComponent(Uranus1,1010);
- ChangeVehiclePaintjob(Uranus1,2);
- AddVehicleComponent(Elegy1,1034);
- AddVehicleComponent(Elegy1,1036);
- AddVehicleComponent(Elegy1,1038);
- AddVehicleComponent(Elegy1,1040);
- AddVehicleComponent(Elegy1,1146);
- AddVehicleComponent(Elegy1,1149);
- AddVehicleComponent(Elegy1,1171);
- AddVehicleComponent(Elegy1,1010);
- ChangeVehiclePaintjob(Elegy1,1);
- AddVehicleComponent(Sultan1,1026);
- AddVehicleComponent(Sultan1,1027);
- AddVehicleComponent(Sultan1,1028);
- AddVehicleComponent(Sultan1,1033);
- AddVehicleComponent(Sultan1,1139);
- AddVehicleComponent(Sultan1,1141);
- AddVehicleComponent(Sultan1,1169);
- AddVehicleComponent(Sultan1,1010);
- ChangeVehiclePaintjob(Sultan1,2);
- AddVehicleComponent(Flash1,1046);
- AddVehicleComponent(Flash1,1047);
- AddVehicleComponent(Flash1,1051);
- AddVehicleComponent(Flash1,1049);
- AddVehicleComponent(Flash1,1053);
- AddVehicleComponent(Flash1,1150);
- AddVehicleComponent(Flash1,1153);
- AddVehicleComponent(Flash1,1010);
- ChangeVehiclePaintjob(Flash1,2);
- AddVehicleComponent(Uranus2,1092);
- AddVehicleComponent(Uranus2,1088);
- AddVehicleComponent(Uranus2,1090);
- AddVehicleComponent(Uranus2,1094);
- AddVehicleComponent(Uranus2,1166);
- AddVehicleComponent(Uranus2,1168);
- AddVehicleComponent(Uranus2,1163);
- AddVehicleComponent(Uranus2,1010);
- ChangeVehiclePaintjob(Uranus2,2);
- AddVehicleComponent(Elegy2,1034);
- AddVehicleComponent(Elegy2,1036);
- AddVehicleComponent(Elegy2,1038);
- AddVehicleComponent(Elegy2,1040);
- AddVehicleComponent(Elegy2,1146);
- AddVehicleComponent(Elegy2,1149);
- AddVehicleComponent(Elegy2,1171);
- AddVehicleComponent(Elegy2,1010);
- ChangeVehiclePaintjob(Elegy2,1);
- AddVehicleComponent(Sultan2,1026);
- AddVehicleComponent(Sultan2,1027);
- AddVehicleComponent(Sultan2,1028);
- AddVehicleComponent(Sultan2,1033);
- AddVehicleComponent(Sultan2,1139);
- AddVehicleComponent(Sultan2,1141);
- AddVehicleComponent(Sultan2,1169);
- AddVehicleComponent(Sultan2,1010);
- ChangeVehiclePaintjob(Sultan2,2);
- return 1;
- }
- public RandMessagesx()
- {
- SendClientMessageToAll(COLOR_LIGHTBLUE, RandMessages[random(sizeof(RandMessages))]);
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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