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Apr 19th, 2018
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  1. Actor ImpyCoolDown1 : inventory { -INVBAR +INVENTORY.UNDROPPABLE inventory.maxamount 15 }
  2.  
  3. Actor ImpyFapHand : Weapon
  4. {
  5. Obituary "Wait... how did you.... oh well"
  6. HitObituary "Ummm.... you're hacker!"
  7. Tag "Impy Cute Hand"
  8. States
  9. {
  10. Select:
  11. CLAW A 1 A_Raise
  12. Goto Ready
  13. Ready:
  14. CLAW A 1 A_WeaponReady
  15. Loop
  16. Goto ready
  17. DeSelect:
  18. CLAW A 1 A_Lower
  19. Loop
  20. Fire:
  21. TNT1 A 1 A_JumpIfInventory("ImpyCoolDown1",1,"UseFail")
  22. THT1 A 1 ACS_ExecuteAlways(10000)
  23. Goto Fap
  24. Fap:
  25. TNT1 A 1 ACS_ExecuteAlways(10001)
  26. TNT1 A 1 A_GiveInventory("ImpyCoolDown1",15)
  27. TNT1 A 1 A_SetBlend ("Purple",0.45,25)
  28. TNT1 A 1 A_PlaySound("Sound")
  29. Wait
  30. Goto Ready
  31. UseFail:
  32. TNT1 A 1 A_Print("\cuYou're Tired!")
  33. Goto Ready
  34. }
  35. }
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