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- ==========================================================
- update-RAD 1.34 --> Roguelike Adventures and Dungeons 1.35
- ==========================================================
- Added:
- - Placebo
- Updated:
- Atum 2: Return to the Sands (Atum-1.12.2-2.0.15.jar --> Atum-1.12.2-2.0.16.jar):
- Atum-1.12.2-2.0.16.jar:
- - Corrected Ceramic Tile map color, fixes it crashing when rendered on a vanilla map
- - Fixed Kiln not returning buckets, when using lava buckets as fuel
- - Added support for Optifines Dynamic Lighting for torches
- - Changed torches inventory texture
- Bonsai Trees 2 (bonsaitrees-1.1.3-b156.jar --> bonsaitrees-1.1.4-b170.jar):
- bonsaitrees-1.1.4-b170.jar:
- Fixed:
- Item-based saplings can now be used for new bonsai types (e.g. sugar cane. There is no default config for those, this is just an option for pack makers).
- Torches, Buttons etc above a bonsai pot no longer prevent it from growing.
- Biomes O'Plenty Maple Saplings no longer drop Cherry Wood
- Community Contributed Content:
- Aether Legacy: Golden Oak, Skyroot, Aether Dirt, Aether Grass
- Aether: Lost Content (Addon): Crystaltree
- Bewitchment: 4 Trees
- EvilCraft: Undead Tree
- ExtraUtils: Ironwood
- Forbidden Arcanus: Cherrywood, Mysterywood
- Jurassicraft: All 5 Trees
- Natures Aura: Ancient
- Oh The Biomes You'll Go: All 38 Trees
- Quark: Swamp Oak Tree, Blossoming Tree
- Thaumic Bases: Ender Tree, Golden Tree, Nether Tree
- As always thanks so much for your Pull Requests, uploads and bug reports!
- Bountiful (Bountiful-2.2.0.jar --> Bountiful-2.2.1.jar):
- Bountiful-2.2.1.jar:
- Hey there, it's been a while! I'm definitely still alive and modding, I've just been busy. Here's a bugfix!
- Changed:
- * Fixed a bug where sometimes, players could not turn in bounties on a server.
- Building Gadgets (BuildingGadgets-2.7.3-hotfix --> BuildingGadgets-2.7.4.jar):
- BuildingGadgets-2.7.4.jar:
- Full [CHANGELOG on Github](https://github.com/Direwolf20-MC/BuildingGadgets/blob/2.7.4-1.12.x/CHANGELOG.md)
- [2.7.4 - 1.12.2] - 2019-11-07
- Release note: We're nearing the final versions of Building Gadgets for Minecraft 1.12 and will be winding down on the release schedule. 1.14 is going strong and we'd recommend you check it out :D
- Added
- * Back ported a feature from 1.14 that disabled the Gadgets tooltip for power if the config is set to 0 for max-power
- * Back ported a feature from 1.14 that allows you to disable absolute coords mode for the Copy and Paste gadget to mask coords. Changed
- * Bumped forge version to 14.23.5.2847 Fixed
- * Disabled other mods from being able to use the gadgets as a battery
- * Stopped leaves decaying when placed by the the gadgets
- * Fixed the Surface mode on the Building & Exchanging gadget using the wrong radius
- ConnectedTexturesMod (CTM - MC1.12.2-1.0.0.29 --> CTM - MC1.12.2-1.0.1.30):
- CTM - MC1.12.2-1.0.1.30:
- CTM MC1.12.2-1.0.1.30
- Changes
- - If no layer is specified, the default will now be null (same as textures with no metadata) rather than SOLID
- - Now requires forge 2807 at a minimum (for item lighting fixes)
- Fixes
- - Eliminated unnecessary memory overhead from model loading (asiekierka)
- - Fix ctm models having duplicate quads when rendered as an item and containing null-layer quads
- - Cache quad subsets for no-layer cases a bit, should speed up item model rendering marginally
- Controlling (Controlling-3.0.7 --> Controlling-3.0.8):
- Controlling-3.0.8:
- Added Polish language
- Updated Russian language
- Corail Tombstone (Corail Tombstone 3.6.2 for 1.12.2 --> Corail Tombstone 3.6.4 for 1.12.2):
- Corail Tombstone 3.6.4 for 1.12.2:
- This mod supports mc version from 1.8.9 to 1.14.4
- Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
- Latest : 3.6.4 - Recommended : 3.6.3
- Changes 3.6.4 :
- * - compat Hwyla (#107)
- - compat TConstruct (#112) Changes 3.6.3 :
- * - fix lost tablets not awaking (#103)
- - fix the plate texture on graves
- - russian lang Changes 3.6.2 :
- * - command tbteleporthome (bed location/respawn)
- - tablet of home (+ ancient version only foundable by fishing)
- - client config to show the magic circles
- - new texture for the ghost & background of the guis
- - fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :
- * - improvements about the knowledge guis & add an alignment bar
- - Ancient Tablet of Recall foundable by fishing
- * - new enchantment Magic Siphon
- - improve magic items interaction (about entity/block interaction)
- - sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
- - prefix the advancement translations
- - display a partial cooldown for the ankh when relogging
- - reduce Ghostly Shape cost
- - visible area effects when praying or using the ancient tablet Changes 3.6.0 :
- * - relook the knowledge guiscreen
- - fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
- - Scroll of Reach
- Corail Tombstone 3.6.3 for 1.12.2:
- This mod supports mc version from 1.8.9 to 1.14.4
- Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
- Latest : 3.6.3 - Recommended : 3.6.3
- Changes 3.6.3 :
- * - fix lost tablets not awaking (#103)
- - fix the plate texture on graves
- - russian lang Changes 3.6.2 :
- * - command tbteleporthome (bed location/respawn)
- - tablet of home (+ ancient version only foundable by fishing)
- - client config to show the magic circles
- - new texture for the ghost & background of the guis
- - fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :
- * - improvements about the knowledge guis & add an alignment bar
- - Ancient Tablet of Recall foundable by fishing
- * - new enchantment Magic Siphon
- - improve magic items interaction (about entity/block interaction)
- - sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
- - prefix the advancement translations
- - display a partial cooldown for the ankh when relogging
- - reduce Ghostly Shape cost
- - visible area effects when praying or using the ancient tablet Changes 3.6.0 :
- * - relook the knowledge guiscreen
- - fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
- - Scroll of Reach
- CraftTweaker (CraftTweaker2-1.12-4.1.19 --> CraftTweaker2-1.12-4.1.20):
- CraftTweaker2-1.12-4.1.20:
- FINAL RELEASE FOR 1.12 (unless there are serious issues that need addressing)
- Update ZS
- IEntity: Made Coordinate setters persistent and added setter for pos3f
- Continue statement | Array<->List cast | ReturnsSelf
- Removed unused code from the food command. Closes #834
- Moved the tooltip event to Low instead of Lowest, should fix things
- Add preproc for search tree disabling, close #829 - if you are getting stuck on crafttweaker load complete or whatever, use #disable_search_tree in your script somewhere
- Custom Main Menu (CustomMainMenu-MC1.12.2-2.0.9.jar --> CustomMainMenu-MC1.12.2-2.0.9.1.jar):
- CustomMainMenu-MC1.12.2-2.0.9.1.jar:
- * Fixed (By mysticdrew): connectToServer causing issues with other mods
- Cyclic (Cyclic-1.12.2-1.19.18.jar --> Cyclic-1.12.2-1.19.19.jar):
- Cyclic-1.12.2-1.19.19.jar:
- * Fixed a rendering issue.
- *
- * Fixed a bug with transfer nodes and Real Filing cabinets.
- *
- * Cleanup some log messages.
- *
- * Fixed a fluid bug with extraction cable.
- *
- * Fixed visual bug where the energy bar display would stop updating when the machine was turned off.
- *
- * Fixed fang spells from Evoker Fang weapon not despawning and building up entity count.
- *
- * Health system internally upgraded by BlueAgent; data is now stored as a health modifier and does not edit players raw health value which means it is now fully compatible with other health systems & mods.
- *
- * Reduce Packager lag by only searching for a new recipe when the inventory contents changes.
- *
- * Reduce Auto Crafter lag by only searching for a new recipe when the inventory contents changes.
- *
- * New command added /setfood.
- *
- * Merchant Almanac GUI no longer has the JEI sidebar; this fixes the tooltip rendering issue.
- *
- * New configs added AutoUserLargestTick and AutoUserSmallestTick in case servers need to restrict useage speed of the machine.
- *
- * Fixed a crash if Block Miner was breaking a block and also pushed by Sticky Piston with Quark's tile entity integration.
- *
- * Excavation enchant no longer crashes if some other mod forces its level past the natural maxumum (7, 100, etc).
- *
- * Harvester and garden scythe now compatible with mods that use BlockCrops:getMaxAge() to override the Age property max value such as Pizzacraft.
- Cyclops Core (CyclopsCore-1.12.2-1.5.1.jar --> CyclopsCore-1.12.2-1.6.0.jar):
- CyclopsCore-1.12.2-1.6.0.jar:
- As always, don't forget to backup your world before updating!
- Additions:
- * Add cached recipe lookup helper method
- * Add setItemAtIndex helper method
- Fixes:
- * Fix important users lookup running in the main thread, Closes #139
- DefaultSettings (DefaultSettings-1.8.x-1.12.x-1.3.5 --> DefaultSettings-1.8.x-1.12.x-2.1.2):
- DefaultSettings-1.8.x-1.12.x-2.1.2:
- Updates:
- * Fixed broken GUI exit
- + Readded /defaultsettings command
- + Added 'Profiles' section to Help GUI
- * Fixed hovermessage graphical glitch
- DefaultSettings-1.8.x-1.12.x-2.1.0:
- Updates:
- * Revamped version management (MD5 Hashing)
- - Removed 'only once' option in configs gui, replaced by MD5 Hashing
- - Removed /defaultsettings command
- * Fixed GUI glitches when resizing the UI
- + Improved searchbars (actual curser movable by mouse and keyboard)
- + Added entirely new Profiles system, allowing for multiple shipped profiles (Big thanks to Niels Pilgaard Grøndahl)
- + Added /switchprofile command, giving the user the ability to switch between preset profiles
- + With Export Mode enabled, changing properties in the GUI is now blocked
- * Improved animation rendering performance
- DefaultSettings-1.8.x-1.12.x-2.0.3:
- Updates:
- * Fixed incompatibility with Optifine
- DefaultSettings-1.8.x-1.12.x-2.0.2:
- Updates:
- + Added 'Help' buttons to the GUI to explain the main functionality
- + Added F1, Arrow Up and Arrow Down Shortcut
- * Fixed 'Export Mode' not updating when selecting in the Configs GUI
- * Fixed animation glitches with a checkbox chain
- DefaultSettings-1.8.x-1.12.x-2.0.0:
- Updates:
- * Fixed searchbar randomly messing up search query
- * Fixed export mode breaking with certain mods (Custom Mob Spawner)
- * Various performance and stability improvements (most noticeable on 1.13+)
- + Completely switched from the former light to a new dark Mode
- + Overhauled the design of the left menu (Tab drawler)
- + Overhauled the Save, Configs and About tabs
- + Implemented a custom font renderer which allows for smooth texts
- * Improved and fixed the (config-) file drawler which suffered from minor glitches before
- + Rendering the DS-Gui now completely relies on the NeptuneFX graphics lib, version 1
- Dynamic Surroundings (DynamicSurroundings-1.12.2-3.6.0.1.jar --> DynamicSurroundings-1.12.2-3.6.0.2.jar):
- DynamicSurroundings-1.12.2-3.6.0.2.jar:
- Requirements * Forge 2779+ * OreLib-1.12.2-3.6.0.1+; Do not use the deobf version of OreLib; it's provided to developers for mod development * If upgrading from version 3.4.x or earlier: * Delete your dsurround.cfg and let it regenerate * Check your mods/1.12.2 folder and ensure there are no Dynamic Surroundings files within
- What's New * Search/Filter bar in config options. This search/filter function is general, meaning it should show up and work for any config page. * Case insensitive searching * Matches labels that contain the text you enter * Option to disable * Useful on the Individual Sound Configuration page
- Fixes * Fixed issue where Auroras would sometimes render in front of terrain when BetweenLands is installed * Fixed waterfall cutoff so it can be set to > 10 to disable waterfall sound effect * Fixed SoundEngine crash when missing mods or outdated dependencies are present
- FTB Guides 2 (FTBGuides-2.0.0.51.jar --> FTBGuides-2.0.0.52.jar):
- FTBGuides-2.0.0.52.jar:
- No changelog provided.
- FTB Library (FTBLib-5.4.4.3.jar --> FTBLib-5.4.4.5.jar):
- FTBLib-5.4.4.5.jar:
- * Maybe fixed crash on login - LatvianModder
- FTBLib-5.4.4.4.jar:
- * Fixed timer configs not working if string had quotation marks - LatvianModder
- FTB Quests (FTBQuests-1.8.0.236.jar --> FTBQuests-1.8.0.237.jar):
- FTBQuests-1.8.0.237.jar:
- * Fixed custom tasks not syncing with client properly - LatvianModder
- FTB Utilities (FTBUtilities-5.4.0.118.jar --> FTBUtilities-5.4.0.124.jar):
- FTBUtilities-5.4.0.124.jar:
- * Fixed ``/ranks remove name` breaking without rank specified - LatvianModder
- FTBUtilities-5.4.0.123.jar:
- * Fixed crash with EnderIO - LatvianModder
- FTBUtilities-5.4.0.122.jar:
- * Display warning that sponge is installed instead of removing /ranks command - LatvianModder
- * Fixed quotation marks not porting from old rank files - LatvianModder
- FTBUtilities-5.4.0.121.jar:
- * Fixed /nbtedit not working with blocks - LatvianModder
- FTBUtilities-5.4.0.120.jar:
- * Fixed usernames not working in rank commands. Again. - LatvianModder
- FTBUtilities-5.4.0.119.jar:
- * Fixed usernames not working in rank commands - LatvianModder
- FastWorkbench (FastWorkbench-1.12.2-1.7.2.jar --> FastWorkbench-1.12.2-1.7.3.jar):
- FastWorkbench-1.12.2-1.7.3.jar:
- FastWorkbench will now forcibly disable the recalculation of search trees by CraftTweaker when the recipe book is disabled.
- FoamFix (FoamFix 0.10.8 (1.12.2) --> FoamFix 0.10.10 (1.12.2)):
- FoamFix 0.10.10 (1.12.2):
- * Un-force-disabled smallPropertyStorage for NEIDs/JEIDs. This was found to be an Unlimited Chisel Works bug, which was more commonly appearing in large modpacks (= modpacks with NEIDs/JEIDs installed).
- * Fixed PropertyValueMapper crashes in an environment with multi-threaded block state generation.
- FoamFix 0.10.9 (1.12.2):
- * Added the "client.deduplicateModels" option, to disable specifically deduplication of baked models.
- * Fixed disabling the "client.deduplicateModelBakers" option causing the progress bar to not be properly removed.
- * Fixed NotEnoughIDs not auto-disabling the "coremod.smallPropertyStorage" option, which it seems to have issues with.
- * Removed unused debug message in ProxyCommon.preInit.
- ForgeEndertech (ForgeEndertech-1.12.2-4.4.24.0-build.0421.jar --> ForgeEndertech-1.12.2-4.5.0.0-build.0435.jar):
- ForgeEndertech-1.12.2-4.5.0.0-build.0435.jar:
- 4.5.0.0
- * lots of refactorings come from 1.14
- * added: Percentage.parse and Percentage.value methods
- * implemented: Percentage.equals && Percentage.compareTo methods
- * requires: updating all mods that use this library
- ForgeEndertech-1.12.2-4.4.26.0-build.0431.jar:
- 4.4.26.0
- * added: ForgeWorld.rayTraceEntities method
- * added: ForgeWorld.rayTraceAll method
- * added: ForgeWorld.getClosestHit method
- * fixed: issues in ForgeWorld.hitThroughBlock method
- ForgeEndertech-1.12.2-4.4.25.0-build.0428.jar:
- 4.4.25.0
- * added: ForgeWorld.rayTraceBlocks method with the ability to filter blocks
- * added: ForgeWorld.hitThroughBlock method
- * added: ForgeTileEntity.syncWithClients method
- * added: ForgeMath.isNan method for vectors
- * added: ForgeEnergyStorage.Properties class
- * improved: ForgeEnergyStorage serialization
- GottschCore (GottschCore-mc1.12.2-f14.23.5.2768-v1.8.0.jar --> GottschCore-mc1.12.2-f14.23.5.2768-v1.10.0.jar):
- GottschCore-mc1.12.2-f14.23.5.2768-v1.10.0.jar:
- -Added Decay Processing system.
- -Added Property Copier system.
- -Updated Template System to use decay system.
- -Updated Template System to retain state data of marker blocks.
- -Fixed WorldInfo.getAirBasePercent() with correct conditional statement.
- -Deprecated StructureInfo system.
- GottschCore-mc1.12.2-f14.23.5.2768-v1.9.0.jar:
- -Update Coords.add(Direction,n)to include UP/DOWN.
- -Added withX, withY() and withZ() to Coords.
- -Added get/setConfigFolder() to IConfig.
- -Replace getModsFolder() for getConfigFolder() in AbstractResourceManager.
- -Added addtional method in AbstractMod for creating logger to take IMod.
- This method creates a subfolder of [MODID] as the place to store the mod's log files.
- JourneyMap (journeymap-1.12.2-5.5.5 --> journeymap-1.12.2-5.5.6):
- journeymap-1.12.2-5.5.6:
- JourneyMap 1.12.2-5.5.6 for Minecraft 1.12.2
- Requirements:
- * Java 8
- * Minecraft 1.12.2
- * Forge 14.23.5.2768 General Information:
- * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
- * See [http://journeymap.info/Support]() for information on getting technical support.
- * Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2019-12-18-08:30:53):
- 5.5.6 Release
- * Fix for custom theme loading
- * New Fullscreen button to pan map to specified coordinates.
- * Updated Network protocols to fix some sync issues. Requires Client and Server update.
- * Added compression to Server Options dimension list, should fix issues for servers with a large amount of dimensions.
- * Network optimizations, expanded player radar should now use significantly less bandwidth.
- * Updated the splash screen.
- * Remove journeymap-api as embedded library on curse, this will hopefully prevent people from putting it in their mods folder
- * Updated version check url
- * InfoSlot time formatting options.
- * Death waypoint auto-removal
- * Death waypoint time and date formats are now configurable!
- Level Up! Reloaded (Level Up! 2-1.1.23-1.12.jar --> levelup2-1.2.1.jar):
- levelup2-1.2.1.jar:
- Book of Specialization Change now supports reclassing
- Specialization bonus skills now cannot be downgraded
- Attempted fallback smelting recipes for ore chunks
- A couple other internal improvements
- levelup2-1.2.0-pre4.jar:
- Skills work now! You can put down the pitchforks!
- * Complete revamp of the skill leveling system
- * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
- * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
- * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
- * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
- * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
- * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
- * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
- * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
- * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
- * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
- levelup2-1.2.0-pre3.jar:
- Fixes bug with downgrading skills infinitely
- THIS IS LABELED ALPHA FOR A REASON. I HAVE NOT TESTED HOW SKILLS WILL TRANSFER ON OLD WORLDS.
- * Complete revamp of the skill leveling system
- * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
- * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
- * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
- * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
- * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
- * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
- * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
- * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
- * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
- * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
- levelup2-1.2.0-pre2.jar:
- Server fix
- THIS IS LABELED ALPHA FOR A REASON. I HAVE NOT TESTED HOW SKILLS WILL TRANSFER ON OLD WORLDS.
- * Complete revamp of the skill leveling system
- * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
- * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
- * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
- * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
- * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
- * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
- * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
- * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
- * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
- * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
- LevelUpReloaded 1.2-pre1:
- THIS IS LABELED ALPHA FOR A REASON. I HAVE NOT TESTED HOW SKILLS WILL TRANSFER ON OLD WORLDS.
- * Complete revamp of the skill leveling system
- * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
- * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
- * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
- * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
- * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
- * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
- * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
- * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
- * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
- * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
- Living Enchantment (Living Enchantment 3.1.9 --> Living Enchantment 3.2.0):
- Living Enchantment 3.2.0:
- Fixed bug with items that don't lose durability. They won't act like they're dying forever anymore.
- Nature's Compass (NaturesCompass-1.12.2-1.6.0.jar --> NaturesCompass-1.12.2-1.8.3.jar):
- NaturesCompass-1.12.2-1.8.3.jar:
- --------------------------------------------------
- VERSION: 1.8.3 - 1.15.1, 1.14.4, 1.12.2
- --------------------------------------------------
- 1.15.1, 1.14.4, 1.12.2
- FIXES:
- - Fixed an issue where HUD info did not render at the configured line offset
- 1.15.1:
- UPDATES:
- - Initial release for 1.15.1 (Forge 30.0.35)
- --------------------------------------------------
- VERSION: 1.8.2 - 1.14.4, 1.13.2
- --------------------------------------------------
- 1.14.4, 1.13.2:
- FIXES:
- - Fixed uncraftable compass recipe
- --------------------------------------------------
- VERSION: 1.8.1 - 1.14.4, 1.13.2
- --------------------------------------------------
- 1.14.4, 1.13.2:
- FIXES:
- - Fixed a dedicated server crash upon initialization
- --------------------------------------------------
- VERSION: 1.8.0 - 1.14.4, 1.13.2, 1.12.2
- --------------------------------------------------
- 1.14.4, 1.13.2, 1.12.2:
- FEATURES:
- - Significantly improved biome search efficiency to essentially lag-free performance under normal circumstances
- FIXES:
- - Fixed a major flaw in search accuracy present in version 1.7.0
- - Fixed unresponsive biome list in the main GUI after returning from the biome info GUI
- - Fixed crash that would occasionally occur when attempting to sort by biome source
- 1.14.4, 1.13.2:
- UPDATES:
- - Initial release for 1.14.4 (Forge 28.1.109)
- - Initial release for 1.13.2 (Forge 25.0.219)
- --------------------------------------------------
- VERSION: 1.7.0 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added each biome's source mod name to GUI entries and the functionality to sort by source mod
- - Added config field to specify the side to render information on the HUD
- FIX:
- - Fixed server crash when using Sponge
- --------------------------------------------------
- VERSION: 1.6.2 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added a new config field to specify how many new chunks can be generated from a single search
- - Added search success/failure info to log
- FIX:
- - Fixed server crash by removing localized biome names as a valid disabled biome identifier
- --------------------------------------------------
- VERSION: 1.6.1 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FIXES:
- - Fixed ConcurrentModificationException and NullPointerException after using the search GUI due to stacktrace spam in log
- - Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
- --------------------------------------------------
- VERSION: 1.6.0 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added a biome name search box to the main compass GUI
- - Biomes can now be blacklisted in the config by resource location (e.g. minecraft:ocean) as well as name (e.g. Ocean) or ID (e.g. 0)
- - Fixed a crash that occurred somewhat randomly when selecting biomes from the GUI
- - Added Chinese translation
- - Added Russian translation
- - Add Spanish translation
- UPDATES:
- - Updated to Forge #2796 (1.12.2)
- --------------------------------------------------
- VERSION: 1.5.1 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added a config field to disable teleportation to a located biome
- UPDATES:
- - Updated to Forge #2581 (1.12.2)
- --------------------------------------------------
- VERSION: 1.5.0 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FIXES:
- - Marked 1.12.2 as an accepted version
- --------------------------------------------------
- VERSION: 1.5.0 - 1.12
- --------------------------------------------------
- 1.12:
- FEATURES:
- - Added number of biome samples to HUD info after an unsuccessful biome search
- FIXES:
- - Fixed mismatched or missing texture issue when certain mods are present
- - Rewrote biome searching algorithm
- --------------------------------------------------
- VERSION: 1.4.0 - 1.12
- --------------------------------------------------
- 1.12:
- FEATURES:
- - Changed the look of biome selection and biome info GUI backgrounds and buttons
- 1.12:
- UPDATES:
- - Initial release for MC 1.12 (Forge #2387)
- --------------------------------------------------
- VERSION: 1.3.0 - 1.11, 1.10.2, 1.7.10
- --------------------------------------------------
- 1.11, 1.10.2, 1.7.10:
- FEATURES:
- - Added an op-only/cheat-only teleport button to the biome selection GUI that takes the user to the currently located biome
- FIXES:
- - Fixed a potential lack of localization for precipitation states
- 1.11:
- UPDATES:
- - Initial release for MC 1.11 (Forge #2177)
- --------------------------------------------------
- VERSION: 1.2.0 - 1.10.2, 1.7.10
- --------------------------------------------------
- 1.10.2:
- FEATURES:
- - Added a biome blacklist config field
- 1.7.10:
- UPDATES:
- - Initial release for MC 1.7.10 (Forge #1614)
- --------------------------------------------------
- VERSION: 1.1.0 - 1.10.2
- --------------------------------------------------
- 1.10.2:
- FEATURES:
- - Added a sorting function to the biome selection GUI
- - HUD info will remain visible while chat is open (can be disabled in the config)
- --------------------------------------------------
- VERSION: 1.0.0 - 1.10.2
- --------------------------------------------------
- 1.10.2:
- UPDATES:
- - Initial release for MC 1.10.2 (Forge #2107)
- NaturesCompass-1.12.2-1.8.0.jar:
- --------------------------------------------------
- VERSION: 1.8.0 - 1.14.4, 1.13.2, 1.12.2
- --------------------------------------------------
- 1.14.4, 1.13.2, 1.12.2:
- FEATURES:
- - Significantly improved biome search efficiency to essentially lag-free performance under normal circumstances
- FIX:
- - Fixed a major flaw in search accuracy present in version 1.7.0
- - Fixed unresponsive biome list in the main GUI after returning from the biome info GUI
- - Fixed crash that would occasionally occur when attempting to sort by biome source
- 1.14.4, 1.13.2:
- UPDATES:
- - Initial release for 1.14.4 (Forge 28.1.109)
- - Initial release for 1.13.2 (Forge 25.0.219)
- --------------------------------------------------
- VERSION: 1.7.0 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added each biome's source mod name to GUI entries and the functionality to sort by source mod
- - Added config field to specify the side to render information on the HUD
- FIX:
- - Fixed server crash when using Sponge
- --------------------------------------------------
- VERSION: 1.6.2 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added a new config field to specify how many new chunks can be generated from a single search
- - Added search success/failure info to log
- FIX:
- - Fixed server crash by removing localized biome names as a valid disabled biome identifier
- --------------------------------------------------
- VERSION: 1.6.1 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FIXES:
- - Fixed ConcurrentModificationException and NullPointerException after using the search GUI due to stacktrace spam in log
- - Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
- --------------------------------------------------
- VERSION: 1.6.0 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added a biome name search box to the main compass GUI
- - Biomes can now be blacklisted in the config by resource location (e.g. minecraft:ocean) as well as name (e.g. Ocean) or ID (e.g. 0)
- - Fixed a crash that occurred somewhat randomly when selecting biomes from the GUI
- - Added Chinese translation
- - Added Russian translation
- - Add Spanish translation
- UPDATES:
- - Updated to Forge #2796 (1.12.2)
- --------------------------------------------------
- VERSION: 1.5.1 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FEATURES:
- - Added a config field to disable teleportation to a located biome
- UPDATES:
- - Updated to Forge #2581 (1.12.2)
- --------------------------------------------------
- VERSION: 1.5.0 - 1.12.2
- --------------------------------------------------
- 1.12.2:
- FIXES:
- - Marked 1.12.2 as an accepted version
- --------------------------------------------------
- VERSION: 1.5.0 - 1.12
- --------------------------------------------------
- 1.12:
- FEATURES:
- - Added number of biome samples to HUD info after an unsuccessful biome search
- FIXES:
- - Fixed mismatched or missing texture issue when certain mods are present
- - Rewrote biome searching algorithm
- --------------------------------------------------
- VERSION: 1.4.0 - 1.12
- --------------------------------------------------
- 1.12:
- FEATURES:
- - Changed the look of biome selection and biome info GUI backgrounds and buttons
- 1.12:
- UPDATES:
- - Initial release for MC 1.12 (Forge #2387)
- --------------------------------------------------
- VERSION: 1.3.0 - 1.11, 1.10.2, 1.7.10
- --------------------------------------------------
- 1.11, 1.10.2, 1.7.10:
- FEATURES:
- - Added an op-only/cheat-only teleport button to the biome selection GUI that takes the user to the currently located biome
- FIXES:
- - Fixed a potential lack of localization for precipitation states
- 1.11:
- UPDATES:
- - Initial release for MC 1.11 (Forge #2177)
- --------------------------------------------------
- VERSION: 1.2.0 - 1.10.2, 1.7.10
- --------------------------------------------------
- 1.10.2:
- FEATURES:
- - Added a biome blacklist config field
- 1.7.10:
- UPDATES:
- - Initial release for MC 1.7.10 (Forge #1614)
- --------------------------------------------------
- VERSION: 1.1.0 - 1.10.2
- --------------------------------------------------
- 1.10.2:
- FEATURES:
- - Added a sorting function to the biome selection GUI
- - HUD info will remain visible while chat is open (can be disabled in the config)
- --------------------------------------------------
- VERSION: 1.0.0 - 1.10.2
- --------------------------------------------------
- 1.10.2:
- UPDATES:
- - Initial release for MC 1.10.2 (Forge #2107)
- NaturesCompass-1.12.2-1.7.0.jar:
- - Added each biome's source mod name to GUI entries and the functionality to sort by source mod
- - Added config field to specify the side to render information on the HUD
- - Fixed server crash when using Sponge
- NaturesCompass-1.12.2-1.6.2.jar:
- - Added a new config field to specify how many new chunks can be generated from a single search
- - Added search success/failure info to log
- - Fixed server crash by removing localized biome names as a valid disabled biome identifier
- NaturesCompass-1.12.2-1.6.1.jar:
- - Fixed ConcurrentModificationException crash and NullPointerException crash after using the search GUI due to stacktrace spam in log
- - Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
- Nomadic Tents (Nomadic Tents 9.5.1 --> Nomadic Tents 9.5.2):
- Nomadic Tents 9.5.2:
- Fixed: Indlu was not properly checking for other Indlus when placed.
- Added: Config options to force tents to be actual size, toggle pre-built features in tents, and a config blacklist of dimensions that tents cannot be used in.
- Random Loot Mod (RandomLoot 1.7 --> Randomloot 1.7.3):
- Randomloot 1.7.3:
- - Fixed server crash
- - Added Tool Breaker
- - Random Shards (make basic cases from old tools)
- RandomLoot 1.7.2:
- - Added a texture change command
- - Added new throwable weapons
- - Fixed a bug where throwables were doing no damage
- Randomloot 1.7.1:
- * Added throwable weapons - currently 6
- * Added new models for some weapons - currently one sword and a couple throwables
- * Added the ability to enable each individual trait in config
- RandomPatches (RandomPatches 1.12.2-1.19.1.1 --> RandomPatches 1.12.2-1.20.1.0):
- RandomPatches 1.12.2-1.20.1.0:
- Fixed SpongeForge compatibility.
- RandomPatches 1.12.2-1.20.0.1:
- Hotfix.
- RandomPatches 1.12.2-1.20.0.0:
- Refactor.
- Added a configuration option to change the framerate limit step size.
- Rustic (rustic-1.1.1.jar --> rustic-1.1.2.jar):
- rustic-1.1.2.jar:
- * Added lang files:Added lang files:
- - zh_tw.lang
- * - es_es.lang
- Silent Lib (SilentLib-1.12.2-3.0.13+167.jar --> SilentLib-1.12.2-3.0.14+168.jar):
- SilentLib-1.12.2-3.0.14+168.jar:
- # Changelog
- Changelog format is based on [Keep a Changelog]([https://keepachangelog.com/en/1.0.0/]()),
- and this project adheres to [Semantic Versioning]([https://semver.org/spec/v2.0.0.html]()).
- Silent Lib's changelog is not updated very frequently and most changes are not important for end-users.
- Only recent changes use the new format, the old format has been left alone for previous versions.
- ## [3.0.14] - 2019-12-28
- Removed Night Config from the JAR file, it is not used in 1.12.2 [#19]
- ## [3.0.13] - 2019-02-17
- Just adds a dependency on a new library. This is _not a mod_ and is packed into the Silent Lib jar (there are no extra downloads or anything).
- ## [3.0.12] - 2019-02-05
- Backports some changes to Color class from 1.13, which allows for more intelligent parsing of color codes.
- ## [3.0.11] - 2019-02-03
- Just pushing an update to make sure code is synced up with another source. You can continue to use 3.0.9 or 3.0.10 without issues.
- ## [3.0.10] - 2018-12-18
- ### Changed
- - Removed Patreon button from guide book
- - Possibly improve some logging (ClientTicks overflow)
- ## [3.0.9] - 2018-11-15
- ### Added
- - Wildcard support for match lists (entity and item lists in configs). Wildcard character is '*' and may only be used at the end of the entered value (for now). Example: `modid:*` or `modid:something_*`
- ### Fixed
- - Default min value on float and double configs were wrong, should allow negative values in all cases now
- - Silent Gear tool/armor crashes when on a Tinkers Construct table. See [Silent's Gems #348]([https://github.com/SilentChaos512/SilentGems/issues/348](https://github.com/SilentChaos512/SilentGems/issues/348))
- ## [3.0.8] - 2018-10-31
- ### Added
- - Drop-down GUI element (usable, but needs some work)
- ## [3.0.7] - 2018-10-27
- ### Added
- - Instances of recipes being registered the "old way" (without JSON) are counted and logged.
- For Silent's Gems users: Yes, I am aware of the 160+ recipes it counts (the mod contains a total of
- about 1300 recipes, most are now JSON but some are... problematic right now).
- ### Fixed
- - Ore dictionary lookup optimizations
- ## Old log (original format) starts here:
- 3.0.4
- Added: HudAnchor
- 3.0.3
- Added: InitialSpawnItems
- 3.0.2
- Documented recipe serializers
- Added: ItemLootContainer, an item that gives player items from a loot table when used
- Fixed: IColoredBlock not registering item color handler
- 3.0.1
- Fixed: Guide book crash (Silent's Gems #328)
- 3.0.0
- Removes many deprecated components, breaking compatibility with older versions
- Added: IRecipeSerializer to support creation of recipe JSONs for custom recipe factories
- 2.3.17
- Added: I18nHelper option to replaces colons with dots (enabled by default)
- Added: SRegistry setModel methods
- Added: Greetings class (takes message suppliers to display on login)
- 2.3.14
- Added: I18nHelper translatedName methods
- 2.3.13
- Updated I18nHelper with additional methods
- Updated ChatHelper with additional methods and javadoc
- Fixed: Some issues with BlockMetaSubtypes
- 2.3.2
- Added: StackHelper.getOreNames
- Fixed: Color codes with alpha not loading properly
- 2.3.0
- Mostly tweaks/additions for Borderblocks
- Added: Dev-only keybindings to switch gamemodes. These are not registered in distributed builds.
- Added: ConfigOptionOreGen (more-or-less direct copy from Silent's Gems)
- Added: Advancement trigger registration method
- 2.2.16
- Added: ConfigMultiValueLineParser
- 2.2.15
- Added: zh_CN.lang (Snownee)
- 2.2.14
- Added: Blending functions to the Color class.
- 2.2.11
- Added: RecipeBaseSL#getNonEmptyStacks
- 2.2.9
- Added: EntityHelper#heal method, which can bypass cancelable healing events.
- Added: GuideBook#showPatreonButton field. Defaults to false for all mods but Silent's Gems.
- 2.2.8
- Added: Patreon button to guide book main page.
- Changed: LogHelper now takes a build number and will not output debug lines if it is not zero. Should fix "log spam" issues that pop up from time-to-time.
- Fixed: Potion registration handler now works (currently, none of my mods use this).
- 2.2.7
- Fixed: Food subitems not working properly.
- 2.2.6
- Added: ModelHelperSL, which helps to fix the OBJ model issues in Silent's Gems.
- 2.2.5
- Updated to be compatible with 1.10.2 and 1.11.2.
- Some rendering compatibility additions. Minor bugfixes.
- 2.2.4
- Updated for Forge 2387.
- Fixed: Recipes being double registered, causing a crash in latest Forge when opening recipe book. (Silent's Gems #170)
- Fixed: Hide custom recipe types in the recipe book (gets rid of the recipes for "air")
- 2.2.3
- Forge 2373
- Fixed: Model loading crash
- Fixed: Models for most metadata items not loading
- Fixed: Items displaying in all creative tabs
- 2.2.2
- Forge 2365
- 2.2.1
- Added: Smelting recipe adders to RecipeMaker (kind of unnecessary right now, but...)
- Added: TileEntitySpecialRendererSL
- Fixed: addInformation handlers of Item classes
- Fixed: Shaped/shapeless ore recipe adders being reversed
- 2.2.0
- Initial 1.12 update! Expect things to break as Forge updates.
- Added: RecipeMaker. Handles creation of recipes.
- Added: WorldGeneratorSL (ideal is to allow retrogen, but that doesn't work yet).
- Changed: IRegistryObject#addRecipes now takes a parameter: the mod's RecipeMaker instance.
- Removed: The deprecated RecipeBase class.
- Removed: RecipeHelper (methods merged into RecipeMaker).
- 2.1.4
- Added: Safe method for spawning entities from other threads (EntityHelper#safeSpawn)
- Added: Left-click (empty/block) handlers for items. These can capture left-clicks on the client and send a packet to the server for processing.
- 2.1.3
- Added: EntityHelper#getEntityNameList to fix a Silent's Gems issue.
- Fixed: The "quote guy" not being cleared properly (guide book main page)
- 2.1.2
- Fixed: Buggy enchantments causing a crash (Good ol' PvP's silliness, for example)
- 2.1.1
- Added: Implemented config/achievement buttons in guide book.
- Added: Implemented quotes in guide book.
- Fixed: [1.10.2] Missing localizations caused by the resources folder having the wrong structure.
- 2.1.0
- Added: A guide book system. It is heavily inspired by (and partially copied from) Actually Additions. Any mod should be able to easily(?) create a decent guide book with this.
- Note on the guide book system: This was introduced because Silent's Gems was using Guide-API, which does not work across Minecraft versions. An alternative solution might have been to add a Guide-API adaptor system into Lib, but this is probably for the best.
- 2.0.6
- Added: Minecraft version getter
- Added: SyncVariable interface. Allows tile entities to sync data with less code.
- Changed: Improved CreativeTabSL, making it less likely to self-destruct in 1.10.2.
- 2.0.5
- Added: KeyTrackerSL, a base class for key trackers
- Added: WorldHelper (needed for a Gems bugfix)
- 2.0.4
- Added: ItemHelper (needed for a Gems bugfix)
- 2.0.3
- Fixed: Custom recipes not consuming ingredients.
- Fixed: Some containers not dropping their inventories (eg Gems' material grader)
- 2.0.2
- Added: BiomeHelper (fix for a Fun Ores issue in 1.10.2)
- 2.0.1
- ~
- 2.0.0-37
- Fixes the armor constructor.
- 2.0.0-36
- First XCompat build
- 1.2.0
- Added: An adaptive config system inspired by Botania's. Still needs a bit of work, but functions for some values.
- Fixed: Forge blockstate JSONs not loading properly. This may prevent some models from existing mods from loading properly. It also creates a bit of log spam on load about missing models that I haven't figured out, but that doesn't hurt anything.
- 1.1.0
- Fixed an issue with entity renderer registration.
- Modified SRegistry to use generics for block/item registry.
- Simple Storage Network (SimpleStorageNetwork-1.12.2-1.7.9.jar --> SimpleStorageNetwork-1.12.2-1.7.10.jar):
- SimpleStorageNetwork-1.12.2-1.7.10.jar:
- * Improved priority sorting on export cables.
- *
- * Ensured compatibility with updated forge, JEI, and fastworkbench.
- *
- * Fixed issue where if you were holding an item with your mouse, and you exactly middle-clicked on an itemstack in a network GUI would delete the held item.
- The Beneath (The Beneath-1.12.2-1.6.0.jar --> The Beneath-1.12.2-1.7.0.jar):
- The Beneath-1.12.2-1.7.0.jar:
- * Other mods can now change the cave generation of The Beneath
- Unique Crops (uniquecrops-1.12-0.1.76.jar --> uniquecrops-1.12.2-0.1.98.jar):
- uniquecrops-1.12.2-0.1.98.jar:
- v0.1.98:
- - make itero supercrop structure bigger to avoid stepping on other pressure plates by accident
- - add treecutter supercrop
- - make multiblock book recipe cheaper
- - make cropworld not have blocks broken inside of it
- - add egg basket
- - make +10 pixel glasses function also work in multiplayer as well
- - add missing advancements for newer crops
- - add magnet crops
- - add item magnet
- - add speedy boots
- - add some more enchanter recipes
- - lower underground ruins generation by one block
- uniquecrops-1.12.2-0.1.97.jar:
- v0.1.97:
- - fix crash involving the debug pie menu
- - fix block hardness of bucket on a rope
- - fix redstone output/update of precision crop
- - tweak JEI information for fascino enchanting to be more informative at a glance
- - buff escape rope to be useful in the nether
- - nerf stacking harvest traps near each other
- - hide staff overlay when chat is open
- - add table of contents to multiblocks book
- - add information for some items and blocks in JEI
- - make waffles cookable instead of being a straight drop from the crops
- - add 2 food
- - add new music discs to be dropped by the musica crop
- uniquecrops-1.12.2-0.1.96.jar:
- v0.1.96:
- - add bookworm emblem
- - !! FIX ARTISIA CROPS TILE ENTITIES NOT HAVING READ/WRITE METHODS !!
- - make goodie bag give coal if it randomly gets air from the registry pool
- uniquecrops-1.12.2-0.1.94.jar:
- v0.1.94:
- - fix feroxia growth steps not showing up in book (a break and replace of the crop with the book in your inventory will do the trick)
- - make feroxia crop bonemealable when able to ignore growth restrictions
- uniquecrops-1.12.2-0.1.93.jar:
- v0.1.93:
- - add new potion effect
- - add precision hammer
- - add more lilypad types
- - add supercrops
- - add mass heater with craftweaker and JEI support for recipes
- - add enchanter with craftweaker and JEI support for recipes
- - add block which helps certain crops ignore certain growth restrictions
- - add a new page for each crop in the book
- - add way to create lava using cinderleaves
- - add dried thatch
- - add normie crate
- - fix imperia crop not stopping most spawns
- - slightly retexture last stage of normie crops to not look so pitch black
- - retexture food emblem to actually look like a funyun ring
- - retexture donut steel
- - move food emblem to ring bauble type instead of charm
- - make collis crop only require being planted above 100y, ignoring which world it is in
- - make splash potion of reversing effects a little better
- - make knowledge crops check for chest placed above blocks that increase enchantment power of the enchanting table
- - make precision crop output redstone when it is at the correct growth stage - rework how millennium crops actually grow
- - fix typo in 'Large Dirible Plum'
- - make EULA crops ask you only once while planting it for the current game session
- - add JEI support for hourglass conversion recipes
- - add crafttweaker and JEI support for hourglass conversion recipes
- - add crafttweaker support for drops from cobblonia crops
- - add bucket on a rope
- - add impact shield
- - add colorful cube
- - add ruined bricks
- - add tree
- - add dimension
- [ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.1 --> The Betweenlands v3.5.5):
- The Betweenlands v3.5.5:
- Additions:
- - Emberlings can now be equipped with Amulets and Amulet Slots
- - Sludge Menace and Dreadful Peat Mummy now heal when no player is nearby
- - Dreadful Peat Mummy can now swim much better and faster
- - The ring of recruitment now shows some icons above recruited mobs' heads (staying still, fighting/following player, guarding). It also offers a new command for recruited mobs: guarding. A recruited mob that is set to guard will stay within the current area and not follow the player, but instead attack any hostile mob that gets in range.
- - Feeding Tamed Spirit Tree Faces Compost now makes them heal and drop Sap Spit
- - The ring of gathering was changed slightly and now allows you to recall pets or minions that are not sitting on demand, with a keybind (see controls)
- - Torches can now be placed on Amate Paper Panes
- - Herblore book now shows in colour when all aspects of an ingredient have been found. Underlined text can now be clicked and takes you to the page with further detail about the ingredient.
- Fixes:
- - Tamed Emberlings are no longer considered hostile and affected by Repeller, Ring of Summoning, etc.
- - Fixed a crash with certain audio mods. This is just a workaround to prevent the crash and instead just cause the Greebling music to not sync properly.
- - Fixed Sludge Menace and Dreadful Peat Mummy despawning
- - Fixed Sludge Menace not classified as boss
- - Fixed Sludgeon boss room not fully protected and allowing the player to place blocks
- - Fixed falling blocks in Sludgeon now saving properly
- - Fixed Sludgeon Rune Doors dropping items
- - Fixed Yihinren aspect missing from the Lightweight Draught elixir recipe
- - Fixed some Gecko Cage messages now shown properly when shield equipped in off-hand
- - Fixed Sludge Worms moving and attacking while dying
- The Betweenlands v3.5.4:
- Additions:
- - Added swimming AI to recruited mobs
- - Added config blacklist for moving walls block breaking
- Fixes:
- - Fixed US lang spelling
- The Betweenlands v3.5.3:
- Additions/Changes:
- - Valonite Great Axe now has twice the durability
- - Improved Great Axe wood breaking
- - Ring of Gathering can now revive pets/minions that have died while wearing the ring by animating the ring in an Animator
- - Added chat message when player has not enough XP to use the Ring of Gathering
- - Octine Arrows can now set blocks on fire like Octine Ingots
- - Added new plants to Flower Power advancement
- - Added new Disgracing the Dead advancement
- - Reworked Ring of Recruitment to be much more useful
- - No longer constantly uses XP, but instead when a recruited mob attacks or is being healed by the ring
- - Number of recruited mobs is now limited based on health and attack damage of recruited mobs
- - Recruited mobs can no longer accidentally be damaged by the controlling player
- - Amulets & Amulet Slot can be equipped on recruited mobs
- - Improved overlay effect
- - Updated Japanese localization. Thanks tento64!
- Fixes:
- - Fixed Rotten Planks recipe not working properly
- - Fixed Great Axes not dealing extra damage to Spirit Tree Faces and Living Root
- - Fixed Great Axes not disabling shields
- - Fixed Ancient Battle Axe still able to break blocks even when fully damaged
- - Fixed some mob AIs not able to disable shields
- - Fixed some shader effects breaking when world is very old
- - Fixed Basilisk Arrows working on bosses with full duration
- - Fixed crash with bonemeal event
- - Fixed Animator slot ghost items not rendering
- - Fixed Animator running state not synced when items not inserted by player
- The Betweenlands v3.5.2:
- Additions:
- - Added config for decay in other dimensions and to make other foods be able to heal decay
- - Added block breaking overlay to Gecko Cage
- Fixes:
- - Fixed crash with Iguana Tweaks
- - Fixed Edge Plant not having colour in inventory
- - Fixed Dark Druids not attacking riding entities
- - Fixed empty fluid vial causing crash with Forestry JEI Plugin
- - Fixed tooltip incompatibility with Tinkers Construct
- - Fixed Compost Bin dropping 64x the items it contains
- - Fixed Ring of Dispersion overlay clearing depth, causing some shader incompatibilities
- - Workaround for Multimine making Gecko Cages spawn Gecko twice
- Removed:
- - Just Enough Resources (JER)
- Generated using [ChangelogGenerator 2.0.0-pre2](https://github.com/TheRandomLabs/ChangelogGenerator).
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