xdreamz

RAD135

Jan 12th, 2020
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  1. ==========================================================
  2. update-RAD 1.34 --> Roguelike Adventures and Dungeons 1.35
  3. ==========================================================
  4.  
  5. Added:
  6. - Placebo
  7.  
  8. Updated:
  9. Atum 2: Return to the Sands (Atum-1.12.2-2.0.15.jar --> Atum-1.12.2-2.0.16.jar):
  10. Atum-1.12.2-2.0.16.jar:
  11. - Corrected Ceramic Tile map color, fixes it crashing when rendered on a vanilla map
  12. - Fixed Kiln not returning buckets, when using lava buckets as fuel
  13. - Added support for Optifines Dynamic Lighting for torches
  14. - Changed torches inventory texture
  15.  
  16. Bonsai Trees 2 (bonsaitrees-1.1.3-b156.jar --> bonsaitrees-1.1.4-b170.jar):
  17. bonsaitrees-1.1.4-b170.jar:
  18. Fixed:
  19. Item-based saplings can now be used for new bonsai types (e.g. sugar cane. There is no default config for those, this is just an option for pack makers).
  20. Torches, Buttons etc above a bonsai pot no longer prevent it from growing.
  21. Biomes O'Plenty Maple Saplings no longer drop Cherry Wood
  22. Community Contributed Content:
  23. Aether Legacy: Golden Oak, Skyroot, Aether Dirt, Aether Grass
  24. Aether: Lost Content (Addon): Crystaltree
  25. Bewitchment: 4 Trees
  26. EvilCraft: Undead Tree
  27. ExtraUtils: Ironwood
  28. Forbidden Arcanus: Cherrywood, Mysterywood
  29. Jurassicraft: All 5 Trees
  30. Natures Aura: Ancient
  31. Oh The Biomes You'll Go: All 38 Trees
  32. Quark: Swamp Oak Tree, Blossoming Tree
  33. Thaumic Bases: Ender Tree, Golden Tree, Nether Tree
  34. As always thanks so much for your Pull Requests, uploads and bug reports!
  35.  
  36. Bountiful (Bountiful-2.2.0.jar --> Bountiful-2.2.1.jar):
  37. Bountiful-2.2.1.jar:
  38. Hey there, it's been a while! I'm definitely still alive and modding, I've just been busy. Here's a bugfix!
  39. Changed:
  40. * Fixed a bug where sometimes, players could not turn in bounties on a server.
  41.  
  42. Building Gadgets (BuildingGadgets-2.7.3-hotfix --> BuildingGadgets-2.7.4.jar):
  43. BuildingGadgets-2.7.4.jar:
  44. Full [CHANGELOG on Github](https://github.com/Direwolf20-MC/BuildingGadgets/blob/2.7.4-1.12.x/CHANGELOG.md)
  45. [2.7.4 - 1.12.2] - 2019-11-07
  46. Release note: We're nearing the final versions of Building Gadgets for Minecraft 1.12 and will be winding down on the release schedule. 1.14 is going strong and we'd recommend you check it out :D
  47. Added
  48.  
  49. * Back ported a feature from 1.14 that disabled the Gadgets tooltip for power if the config is set to 0 for max-power
  50. * Back ported a feature from 1.14 that allows you to disable absolute coords mode for the Copy and Paste gadget to mask coords. Changed
  51.  
  52. * Bumped forge version to 14.23.5.2847 Fixed
  53.  
  54. * Disabled other mods from being able to use the gadgets as a battery
  55. * Stopped leaves decaying when placed by the the gadgets
  56. * Fixed the Surface mode on the Building & Exchanging gadget using the wrong radius
  57.  
  58. ConnectedTexturesMod (CTM - MC1.12.2-1.0.0.29 --> CTM - MC1.12.2-1.0.1.30):
  59. CTM - MC1.12.2-1.0.1.30:
  60. CTM MC1.12.2-1.0.1.30
  61. Changes
  62. - If no layer is specified, the default will now be null (same as textures with no metadata) rather than SOLID
  63. - Now requires forge 2807 at a minimum (for item lighting fixes)
  64. Fixes
  65. - Eliminated unnecessary memory overhead from model loading (asiekierka)
  66. - Fix ctm models having duplicate quads when rendered as an item and containing null-layer quads
  67. - Cache quad subsets for no-layer cases a bit, should speed up item model rendering marginally
  68.  
  69. Controlling (Controlling-3.0.7 --> Controlling-3.0.8):
  70. Controlling-3.0.8:
  71. Added Polish language
  72. Updated Russian language
  73.  
  74. Corail Tombstone (Corail Tombstone 3.6.2 for 1.12.2 --> Corail Tombstone 3.6.4 for 1.12.2):
  75. Corail Tombstone 3.6.4 for 1.12.2:
  76. This mod supports mc version from 1.8.9 to 1.14.4
  77. Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
  78. Latest : 3.6.4 - Recommended : 3.6.3
  79. Changes 3.6.4 :
  80.  
  81. * - compat Hwyla (#107)
  82. - compat TConstruct (#112) Changes 3.6.3 :
  83.  
  84. * - fix lost tablets not awaking (#103)
  85. - fix the plate texture on graves
  86. - russian lang Changes 3.6.2 :
  87.  
  88. * - command tbteleporthome (bed location/respawn)
  89. - tablet of home (+ ancient version only foundable by fishing)
  90. - client config to show the magic circles
  91. - new texture for the ghost & background of the guis
  92. - fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :
  93.  
  94. * - improvements about the knowledge guis & add an alignment bar
  95. - Ancient Tablet of Recall foundable by fishing
  96. * - new enchantment Magic Siphon
  97. - improve magic items interaction (about entity/block interaction)
  98. - sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
  99. - prefix the advancement translations
  100. - display a partial cooldown for the ankh when relogging
  101. - reduce Ghostly Shape cost
  102. - visible area effects when praying or using the ancient tablet Changes 3.6.0 :
  103.  
  104. * - relook the knowledge guiscreen
  105. - fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
  106. - Scroll of Reach
  107.  
  108. Corail Tombstone 3.6.3 for 1.12.2:
  109. This mod supports mc version from 1.8.9 to 1.14.4
  110. Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
  111. Latest : 3.6.3 - Recommended : 3.6.3
  112. Changes 3.6.3 :
  113.  
  114. * - fix lost tablets not awaking (#103)
  115. - fix the plate texture on graves
  116. - russian lang Changes 3.6.2 :
  117.  
  118. * - command tbteleporthome (bed location/respawn)
  119. - tablet of home (+ ancient version only foundable by fishing)
  120. - client config to show the magic circles
  121. - new texture for the ghost & background of the guis
  122. - fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :
  123.  
  124. * - improvements about the knowledge guis & add an alignment bar
  125. - Ancient Tablet of Recall foundable by fishing
  126. * - new enchantment Magic Siphon
  127. - improve magic items interaction (about entity/block interaction)
  128. - sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
  129. - prefix the advancement translations
  130. - display a partial cooldown for the ankh when relogging
  131. - reduce Ghostly Shape cost
  132. - visible area effects when praying or using the ancient tablet Changes 3.6.0 :
  133.  
  134. * - relook the knowledge guiscreen
  135. - fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
  136. - Scroll of Reach
  137.  
  138. CraftTweaker (CraftTweaker2-1.12-4.1.19 --> CraftTweaker2-1.12-4.1.20):
  139. CraftTweaker2-1.12-4.1.20:
  140. FINAL RELEASE FOR 1.12 (unless there are serious issues that need addressing)
  141. Update ZS
  142. IEntity: Made Coordinate setters persistent and added setter for pos3f
  143. Continue statement | Array<->List cast | ReturnsSelf
  144. Removed unused code from the food command. Closes #834
  145. Moved the tooltip event to Low instead of Lowest, should fix things
  146. Add preproc for search tree disabling, close #829 - if you are getting stuck on crafttweaker load complete or whatever, use #disable_search_tree in your script somewhere
  147.  
  148. Custom Main Menu (CustomMainMenu-MC1.12.2-2.0.9.jar --> CustomMainMenu-MC1.12.2-2.0.9.1.jar):
  149. CustomMainMenu-MC1.12.2-2.0.9.1.jar:
  150. * Fixed (By mysticdrew): connectToServer causing issues with other mods
  151.  
  152. Cyclic (Cyclic-1.12.2-1.19.18.jar --> Cyclic-1.12.2-1.19.19.jar):
  153. Cyclic-1.12.2-1.19.19.jar:
  154. * Fixed a rendering issue.
  155. *
  156. * Fixed a bug with transfer nodes and Real Filing cabinets.
  157. *
  158. * Cleanup some log messages.
  159. *
  160. * Fixed a fluid bug with extraction cable.
  161. *
  162. * Fixed visual bug where the energy bar display would stop updating when the machine was turned off.
  163. *
  164. * Fixed fang spells from Evoker Fang weapon not despawning and building up entity count.
  165. *
  166. * Health system internally upgraded by BlueAgent; data is now stored as a health modifier and does not edit players raw health value which means it is now fully compatible with other health systems & mods.
  167. *
  168. * Reduce Packager lag by only searching for a new recipe when the inventory contents changes.
  169. *
  170. * Reduce Auto Crafter lag by only searching for a new recipe when the inventory contents changes.
  171. *
  172. * New command added /setfood.
  173. *
  174. * Merchant Almanac GUI no longer has the JEI sidebar; this fixes the tooltip rendering issue.
  175. *
  176. * New configs added AutoUserLargestTick and AutoUserSmallestTick in case servers need to restrict useage speed of the machine.
  177. *
  178. * Fixed a crash if Block Miner was breaking a block and also pushed by Sticky Piston with Quark's tile entity integration.
  179. *
  180. * Excavation enchant no longer crashes if some other mod forces its level past the natural maxumum (7, 100, etc).
  181. *
  182. * Harvester and garden scythe now compatible with mods that use BlockCrops:getMaxAge() to override the Age property max value such as Pizzacraft.
  183.  
  184. Cyclops Core (CyclopsCore-1.12.2-1.5.1.jar --> CyclopsCore-1.12.2-1.6.0.jar):
  185. CyclopsCore-1.12.2-1.6.0.jar:
  186. As always, don't forget to backup your world before updating!
  187. Additions:
  188. * Add cached recipe lookup helper method
  189. * Add setItemAtIndex helper method
  190. Fixes:
  191. * Fix important users lookup running in the main thread, Closes #139
  192.  
  193. DefaultSettings (DefaultSettings-1.8.x-1.12.x-1.3.5 --> DefaultSettings-1.8.x-1.12.x-2.1.2):
  194. DefaultSettings-1.8.x-1.12.x-2.1.2:
  195. Updates:
  196. * Fixed broken GUI exit
  197. + Readded /defaultsettings command
  198. + Added 'Profiles' section to Help GUI
  199. * Fixed hovermessage graphical glitch
  200.  
  201. DefaultSettings-1.8.x-1.12.x-2.1.0:
  202. Updates:
  203. * Revamped version management (MD5 Hashing)
  204. - Removed 'only once' option in configs gui, replaced by MD5 Hashing
  205. - Removed /defaultsettings command
  206. * Fixed GUI glitches when resizing the UI
  207. + Improved searchbars (actual curser movable by mouse and keyboard)
  208. + Added entirely new Profiles system, allowing for multiple shipped profiles (Big thanks to Niels Pilgaard Grøndahl)
  209. + Added /switchprofile command, giving the user the ability to switch between preset profiles
  210. + With Export Mode enabled, changing properties in the GUI is now blocked
  211. * Improved animation rendering performance
  212.  
  213. DefaultSettings-1.8.x-1.12.x-2.0.3:
  214. Updates:
  215. * Fixed incompatibility with Optifine
  216.  
  217. DefaultSettings-1.8.x-1.12.x-2.0.2:
  218. Updates:
  219. + Added 'Help' buttons to the GUI to explain the main functionality
  220. + Added F1, Arrow Up and Arrow Down Shortcut
  221. * Fixed 'Export Mode' not updating when selecting in the Configs GUI
  222. * Fixed animation glitches with a checkbox chain
  223.  
  224. DefaultSettings-1.8.x-1.12.x-2.0.0:
  225. Updates:
  226. * Fixed searchbar randomly messing up search query
  227. * Fixed export mode breaking with certain mods (Custom Mob Spawner)
  228. * Various performance and stability improvements (most noticeable on 1.13+)
  229. + Completely switched from the former light to a new dark Mode
  230. + Overhauled the design of the left menu (Tab drawler)
  231. + Overhauled the Save, Configs and About tabs
  232. + Implemented a custom font renderer which allows for smooth texts
  233. * Improved and fixed the (config-) file drawler which suffered from minor glitches before
  234. + Rendering the DS-Gui now completely relies on the NeptuneFX graphics lib, version 1
  235.  
  236. Dynamic Surroundings (DynamicSurroundings-1.12.2-3.6.0.1.jar --> DynamicSurroundings-1.12.2-3.6.0.2.jar):
  237. DynamicSurroundings-1.12.2-3.6.0.2.jar:
  238. Requirements * Forge 2779+ * OreLib-1.12.2-3.6.0.1+; Do not use the deobf version of OreLib; it's provided to developers for mod development * If upgrading from version 3.4.x or earlier: * Delete your dsurround.cfg and let it regenerate * Check your mods/1.12.2 folder and ensure there are no Dynamic Surroundings files within
  239. What's New * Search/Filter bar in config options. This search/filter function is general, meaning it should show up and work for any config page. * Case insensitive searching * Matches labels that contain the text you enter * Option to disable * Useful on the Individual Sound Configuration page
  240. Fixes * Fixed issue where Auroras would sometimes render in front of terrain when BetweenLands is installed * Fixed waterfall cutoff so it can be set to > 10 to disable waterfall sound effect * Fixed SoundEngine crash when missing mods or outdated dependencies are present
  241.  
  242. FTB Guides 2 (FTBGuides-2.0.0.51.jar --> FTBGuides-2.0.0.52.jar):
  243. FTBGuides-2.0.0.52.jar:
  244. No changelog provided.
  245.  
  246. FTB Library (FTBLib-5.4.4.3.jar --> FTBLib-5.4.4.5.jar):
  247. FTBLib-5.4.4.5.jar:
  248. * Maybe fixed crash on login - LatvianModder
  249.  
  250. FTBLib-5.4.4.4.jar:
  251. * Fixed timer configs not working if string had quotation marks - LatvianModder
  252.  
  253. FTB Quests (FTBQuests-1.8.0.236.jar --> FTBQuests-1.8.0.237.jar):
  254. FTBQuests-1.8.0.237.jar:
  255. * Fixed custom tasks not syncing with client properly - LatvianModder
  256.  
  257. FTB Utilities (FTBUtilities-5.4.0.118.jar --> FTBUtilities-5.4.0.124.jar):
  258. FTBUtilities-5.4.0.124.jar:
  259. * Fixed ``/ranks remove name` breaking without rank specified - LatvianModder
  260.  
  261. FTBUtilities-5.4.0.123.jar:
  262. * Fixed crash with EnderIO - LatvianModder
  263.  
  264. FTBUtilities-5.4.0.122.jar:
  265. * Display warning that sponge is installed instead of removing /ranks command - LatvianModder
  266. * Fixed quotation marks not porting from old rank files - LatvianModder
  267.  
  268. FTBUtilities-5.4.0.121.jar:
  269. * Fixed /nbtedit not working with blocks - LatvianModder
  270.  
  271. FTBUtilities-5.4.0.120.jar:
  272. * Fixed usernames not working in rank commands. Again. - LatvianModder
  273.  
  274. FTBUtilities-5.4.0.119.jar:
  275. * Fixed usernames not working in rank commands - LatvianModder
  276.  
  277. FastWorkbench (FastWorkbench-1.12.2-1.7.2.jar --> FastWorkbench-1.12.2-1.7.3.jar):
  278. FastWorkbench-1.12.2-1.7.3.jar:
  279. FastWorkbench will now forcibly disable the recalculation of search trees by CraftTweaker when the recipe book is disabled.
  280.  
  281. FoamFix​ (FoamFix 0.10.8 (1.12.2) --> FoamFix 0.10.10 (1.12.2)):
  282. FoamFix 0.10.10 (1.12.2):
  283. * Un-force-disabled smallPropertyStorage for NEIDs/JEIDs. This was found to be an Unlimited Chisel Works bug, which was more commonly appearing in large modpacks (= modpacks with NEIDs/JEIDs installed).
  284. * Fixed PropertyValueMapper crashes in an environment with multi-threaded block state generation.
  285.  
  286. FoamFix 0.10.9 (1.12.2):
  287. * Added the "client.deduplicateModels" option, to disable specifically deduplication of baked models.
  288. * Fixed disabling the "client.deduplicateModelBakers" option causing the progress bar to not be properly removed.
  289. * Fixed NotEnoughIDs not auto-disabling the "coremod.smallPropertyStorage" option, which it seems to have issues with.
  290. * Removed unused debug message in ProxyCommon.preInit.
  291.  
  292. ForgeEndertech (ForgeEndertech-1.12.2-4.4.24.0-build.0421.jar --> ForgeEndertech-1.12.2-4.5.0.0-build.0435.jar):
  293. ForgeEndertech-1.12.2-4.5.0.0-build.0435.jar:
  294. 4.5.0.0
  295.  
  296. * lots of refactorings come from 1.14
  297. * added: Percentage.parse and Percentage.value methods
  298. * implemented: Percentage.equals && Percentage.compareTo methods
  299. * requires: updating all mods that use this library
  300.  
  301. ForgeEndertech-1.12.2-4.4.26.0-build.0431.jar:
  302. 4.4.26.0
  303.  
  304. * added: ForgeWorld.rayTraceEntities method
  305. * added: ForgeWorld.rayTraceAll method
  306. * added: ForgeWorld.getClosestHit method
  307. * fixed: issues in ForgeWorld.hitThroughBlock method
  308.  
  309. ForgeEndertech-1.12.2-4.4.25.0-build.0428.jar:
  310. 4.4.25.0
  311.  
  312. * added: ForgeWorld.rayTraceBlocks method with the ability to filter blocks
  313. * added: ForgeWorld.hitThroughBlock method
  314. * added: ForgeTileEntity.syncWithClients method
  315. * added: ForgeMath.isNan method for vectors
  316. * added: ForgeEnergyStorage.Properties class
  317. * improved: ForgeEnergyStorage serialization
  318.  
  319. GottschCore (GottschCore-mc1.12.2-f14.23.5.2768-v1.8.0.jar --> GottschCore-mc1.12.2-f14.23.5.2768-v1.10.0.jar):
  320. GottschCore-mc1.12.2-f14.23.5.2768-v1.10.0.jar:
  321. -Added Decay Processing system.
  322. -Added Property Copier system.
  323. -Updated Template System to use decay system.
  324. -Updated Template System to retain state data of marker blocks.
  325. -Fixed WorldInfo.getAirBasePercent() with correct conditional statement.
  326. -Deprecated StructureInfo system.
  327.  
  328. GottschCore-mc1.12.2-f14.23.5.2768-v1.9.0.jar:
  329. -Update Coords.add(Direction,n)to include UP/DOWN.
  330. -Added withX, withY() and withZ() to Coords.
  331. -Added get/setConfigFolder() to IConfig.
  332. -Replace getModsFolder() for getConfigFolder() in AbstractResourceManager.
  333. -Added addtional method in AbstractMod for creating logger to take IMod.
  334. This method creates a subfolder of [MODID] as the place to store the mod's log files.
  335.  
  336. JourneyMap (journeymap-1.12.2-5.5.5 --> journeymap-1.12.2-5.5.6):
  337. journeymap-1.12.2-5.5.6:
  338. JourneyMap 1.12.2-5.5.6 for Minecraft 1.12.2
  339. Requirements:
  340.  
  341. * Java 8
  342. * Minecraft 1.12.2
  343. * Forge 14.23.5.2768 General Information:
  344.  
  345. * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
  346. * See [http://journeymap.info/Support]() for information on getting technical support.
  347. * Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2019-12-18-08:30:53):
  348. 5.5.6 Release
  349.  
  350. * Fix for custom theme loading
  351. * New Fullscreen button to pan map to specified coordinates.
  352. * Updated Network protocols to fix some sync issues. Requires Client and Server update.
  353. * Added compression to Server Options dimension list, should fix issues for servers with a large amount of dimensions.
  354. * Network optimizations, expanded player radar should now use significantly less bandwidth.
  355. * Updated the splash screen.
  356. * Remove journeymap-api as embedded library on curse, this will hopefully prevent people from putting it in their mods folder
  357. * Updated version check url
  358. * InfoSlot time formatting options.
  359. * Death waypoint auto-removal
  360. * Death waypoint time and date formats are now configurable!
  361.  
  362. Level Up! Reloaded (Level Up! 2-1.1.23-1.12.jar --> levelup2-1.2.1.jar):
  363. levelup2-1.2.1.jar:
  364. Book of Specialization Change now supports reclassing
  365. Specialization bonus skills now cannot be downgraded
  366. Attempted fallback smelting recipes for ore chunks
  367. A couple other internal improvements
  368.  
  369. levelup2-1.2.0-pre4.jar:
  370. Skills work now! You can put down the pitchforks!
  371.  
  372. * Complete revamp of the skill leveling system
  373. * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
  374. * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
  375. * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
  376. * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
  377. * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
  378. * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
  379. * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
  380. * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
  381. * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
  382. * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
  383.  
  384. levelup2-1.2.0-pre3.jar:
  385. Fixes bug with downgrading skills infinitely
  386. THIS IS LABELED ALPHA FOR A REASON. I HAVE NOT TESTED HOW SKILLS WILL TRANSFER ON OLD WORLDS.
  387.  
  388. * Complete revamp of the skill leveling system
  389. * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
  390. * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
  391. * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
  392. * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
  393. * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
  394. * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
  395. * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
  396. * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
  397. * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
  398. * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
  399.  
  400. levelup2-1.2.0-pre2.jar:
  401. Server fix
  402. THIS IS LABELED ALPHA FOR A REASON. I HAVE NOT TESTED HOW SKILLS WILL TRANSFER ON OLD WORLDS.
  403.  
  404. * Complete revamp of the skill leveling system
  405. * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
  406. * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
  407. * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
  408. * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
  409. * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
  410. * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
  411. * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
  412. * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
  413. * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
  414. * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
  415.  
  416. LevelUpReloaded 1.2-pre1:
  417. THIS IS LABELED ALPHA FOR A REASON. I HAVE NOT TESTED HOW SKILLS WILL TRANSFER ON OLD WORLDS.
  418.  
  419. * Complete revamp of the skill leveling system
  420. * Skill leveling is now done via a book given to you on first load (also craftable for cheap if you lose it)
  421. * The old hotkey is for activating and deactivating player skills as a whole, a requested feature
  422. * Skill leveling also doesn't take levels directly anymore, shift-right-click the book to turn 5 levels into a skill point
  423. * Skill classes make a return, giving you a predefined (and configurable!) set of skills to start out with, along with your skill spec
  424. * CUSTOM CLASSES! You can define your own class and associated bonuses with custom JSON files in the playerclass directory
  425. * MULTISPECCING! A fairly frequently requested feature, default cost is 10 points per spec
  426. * Specs are no longer hardcoded. While the original three return, you can add new specs fairly easily (you will still have to do all the skill event gruntwork yourself)
  427. * Skill points can be refunded by leveling down skills. This is a 100% refund for now, the config option doesn't do anything
  428. * Ore chunks are less difficult to understand and are defined in the same String list in the config file (most of the popular ores are pre-configured (with the most popular mod ingots as smelting outputs, change it if you don't have Thermal Expansion or TConstruct) and will only activate when present)
  429. * If you want to reconfigure the ore chunks to break into something else (like Geolosys ore chunks), you can add that to the end of the ore chunk line, using a comma as a separator. See config comment for explanation
  430.  
  431. Living Enchantment (Living Enchantment 3.1.9 --> Living Enchantment 3.2.0):
  432. Living Enchantment 3.2.0:
  433. Fixed bug with items that don't lose durability. They won't act like they're dying forever anymore.
  434.  
  435. Nature's Compass (NaturesCompass-1.12.2-1.6.0.jar --> NaturesCompass-1.12.2-1.8.3.jar):
  436. NaturesCompass-1.12.2-1.8.3.jar:
  437. --------------------------------------------------
  438. VERSION: 1.8.3 - 1.15.1, 1.14.4, 1.12.2
  439. --------------------------------------------------
  440. 1.15.1, 1.14.4, 1.12.2
  441. FIXES:
  442. - Fixed an issue where HUD info did not render at the configured line offset
  443. 1.15.1:
  444. UPDATES:
  445. - Initial release for 1.15.1 (Forge 30.0.35)
  446. --------------------------------------------------
  447. VERSION: 1.8.2 - 1.14.4, 1.13.2
  448. --------------------------------------------------
  449. 1.14.4, 1.13.2:
  450. FIXES:
  451. - Fixed uncraftable compass recipe
  452. --------------------------------------------------
  453. VERSION: 1.8.1 - 1.14.4, 1.13.2
  454. --------------------------------------------------
  455. 1.14.4, 1.13.2:
  456. FIXES:
  457. - Fixed a dedicated server crash upon initialization
  458. --------------------------------------------------
  459. VERSION: 1.8.0 - 1.14.4, 1.13.2, 1.12.2
  460. --------------------------------------------------
  461. 1.14.4, 1.13.2, 1.12.2:
  462. FEATURES:
  463. - Significantly improved biome search efficiency to essentially lag-free performance under normal circumstances
  464. FIXES:
  465. - Fixed a major flaw in search accuracy present in version 1.7.0
  466. - Fixed unresponsive biome list in the main GUI after returning from the biome info GUI
  467. - Fixed crash that would occasionally occur when attempting to sort by biome source
  468. 1.14.4, 1.13.2:
  469. UPDATES:
  470. - Initial release for 1.14.4 (Forge 28.1.109)
  471. - Initial release for 1.13.2 (Forge 25.0.219)
  472. --------------------------------------------------
  473. VERSION: 1.7.0 - 1.12.2
  474. --------------------------------------------------
  475. 1.12.2:
  476. FEATURES:
  477. - Added each biome's source mod name to GUI entries and the functionality to sort by source mod
  478. - Added config field to specify the side to render information on the HUD
  479. FIX:
  480. - Fixed server crash when using Sponge
  481. --------------------------------------------------
  482. VERSION: 1.6.2 - 1.12.2
  483. --------------------------------------------------
  484. 1.12.2:
  485. FEATURES:
  486. - Added a new config field to specify how many new chunks can be generated from a single search
  487. - Added search success/failure info to log
  488. FIX:
  489. - Fixed server crash by removing localized biome names as a valid disabled biome identifier
  490. --------------------------------------------------
  491. VERSION: 1.6.1 - 1.12.2
  492. --------------------------------------------------
  493. 1.12.2:
  494. FIXES:
  495. - Fixed ConcurrentModificationException and NullPointerException after using the search GUI due to stacktrace spam in log
  496. - Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
  497. --------------------------------------------------
  498. VERSION: 1.6.0 - 1.12.2
  499. --------------------------------------------------
  500. 1.12.2:
  501. FEATURES:
  502. - Added a biome name search box to the main compass GUI
  503. - Biomes can now be blacklisted in the config by resource location (e.g. minecraft:ocean) as well as name (e.g. Ocean) or ID (e.g. 0)
  504. - Fixed a crash that occurred somewhat randomly when selecting biomes from the GUI
  505. - Added Chinese translation
  506. - Added Russian translation
  507. - Add Spanish translation
  508. UPDATES:
  509. - Updated to Forge #2796 (1.12.2)
  510. --------------------------------------------------
  511. VERSION: 1.5.1 - 1.12.2
  512. --------------------------------------------------
  513. 1.12.2:
  514. FEATURES:
  515. - Added a config field to disable teleportation to a located biome
  516. UPDATES:
  517. - Updated to Forge #2581 (1.12.2)
  518. --------------------------------------------------
  519. VERSION: 1.5.0 - 1.12.2
  520. --------------------------------------------------
  521. 1.12.2:
  522. FIXES:
  523. - Marked 1.12.2 as an accepted version
  524. --------------------------------------------------
  525. VERSION: 1.5.0 - 1.12
  526. --------------------------------------------------
  527. 1.12:
  528. FEATURES:
  529. - Added number of biome samples to HUD info after an unsuccessful biome search
  530. FIXES:
  531. - Fixed mismatched or missing texture issue when certain mods are present
  532. - Rewrote biome searching algorithm
  533. --------------------------------------------------
  534. VERSION: 1.4.0 - 1.12
  535. --------------------------------------------------
  536. 1.12:
  537. FEATURES:
  538. - Changed the look of biome selection and biome info GUI backgrounds and buttons
  539. 1.12:
  540. UPDATES:
  541. - Initial release for MC 1.12 (Forge #2387)
  542. --------------------------------------------------
  543. VERSION: 1.3.0 - 1.11, 1.10.2, 1.7.10
  544. --------------------------------------------------
  545. 1.11, 1.10.2, 1.7.10:
  546. FEATURES:
  547. - Added an op-only/cheat-only teleport button to the biome selection GUI that takes the user to the currently located biome
  548. FIXES:
  549. - Fixed a potential lack of localization for precipitation states
  550. 1.11:
  551. UPDATES:
  552. - Initial release for MC 1.11 (Forge #2177)
  553. --------------------------------------------------
  554. VERSION: 1.2.0 - 1.10.2, 1.7.10
  555. --------------------------------------------------
  556. 1.10.2:
  557. FEATURES:
  558. - Added a biome blacklist config field
  559. 1.7.10:
  560. UPDATES:
  561. - Initial release for MC 1.7.10 (Forge #1614)
  562. --------------------------------------------------
  563. VERSION: 1.1.0 - 1.10.2
  564. --------------------------------------------------
  565. 1.10.2:
  566. FEATURES:
  567. - Added a sorting function to the biome selection GUI
  568. - HUD info will remain visible while chat is open (can be disabled in the config)
  569. --------------------------------------------------
  570. VERSION: 1.0.0 - 1.10.2
  571. --------------------------------------------------
  572. 1.10.2:
  573. UPDATES:
  574. - Initial release for MC 1.10.2 (Forge #2107)
  575.  
  576. NaturesCompass-1.12.2-1.8.0.jar:
  577. --------------------------------------------------
  578. VERSION: 1.8.0 - 1.14.4, 1.13.2, 1.12.2
  579. --------------------------------------------------
  580. 1.14.4, 1.13.2, 1.12.2:
  581. FEATURES:
  582. - Significantly improved biome search efficiency to essentially lag-free performance under normal circumstances
  583. FIX:
  584. - Fixed a major flaw in search accuracy present in version 1.7.0
  585. - Fixed unresponsive biome list in the main GUI after returning from the biome info GUI
  586. - Fixed crash that would occasionally occur when attempting to sort by biome source
  587. 1.14.4, 1.13.2:
  588. UPDATES:
  589. - Initial release for 1.14.4 (Forge 28.1.109)
  590. - Initial release for 1.13.2 (Forge 25.0.219)
  591. --------------------------------------------------
  592. VERSION: 1.7.0 - 1.12.2
  593. --------------------------------------------------
  594. 1.12.2:
  595. FEATURES:
  596. - Added each biome's source mod name to GUI entries and the functionality to sort by source mod
  597. - Added config field to specify the side to render information on the HUD
  598. FIX:
  599. - Fixed server crash when using Sponge
  600. --------------------------------------------------
  601. VERSION: 1.6.2 - 1.12.2
  602. --------------------------------------------------
  603. 1.12.2:
  604. FEATURES:
  605. - Added a new config field to specify how many new chunks can be generated from a single search
  606. - Added search success/failure info to log
  607. FIX:
  608. - Fixed server crash by removing localized biome names as a valid disabled biome identifier
  609. --------------------------------------------------
  610. VERSION: 1.6.1 - 1.12.2
  611. --------------------------------------------------
  612. 1.12.2:
  613. FIXES:
  614. - Fixed ConcurrentModificationException and NullPointerException after using the search GUI due to stacktrace spam in log
  615. - Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
  616. --------------------------------------------------
  617. VERSION: 1.6.0 - 1.12.2
  618. --------------------------------------------------
  619. 1.12.2:
  620. FEATURES:
  621. - Added a biome name search box to the main compass GUI
  622. - Biomes can now be blacklisted in the config by resource location (e.g. minecraft:ocean) as well as name (e.g. Ocean) or ID (e.g. 0)
  623. - Fixed a crash that occurred somewhat randomly when selecting biomes from the GUI
  624. - Added Chinese translation
  625. - Added Russian translation
  626. - Add Spanish translation
  627. UPDATES:
  628. - Updated to Forge #2796 (1.12.2)
  629. --------------------------------------------------
  630. VERSION: 1.5.1 - 1.12.2
  631. --------------------------------------------------
  632. 1.12.2:
  633. FEATURES:
  634. - Added a config field to disable teleportation to a located biome
  635. UPDATES:
  636. - Updated to Forge #2581 (1.12.2)
  637. --------------------------------------------------
  638. VERSION: 1.5.0 - 1.12.2
  639. --------------------------------------------------
  640. 1.12.2:
  641. FIXES:
  642. - Marked 1.12.2 as an accepted version
  643. --------------------------------------------------
  644. VERSION: 1.5.0 - 1.12
  645. --------------------------------------------------
  646. 1.12:
  647. FEATURES:
  648. - Added number of biome samples to HUD info after an unsuccessful biome search
  649. FIXES:
  650. - Fixed mismatched or missing texture issue when certain mods are present
  651. - Rewrote biome searching algorithm
  652. --------------------------------------------------
  653. VERSION: 1.4.0 - 1.12
  654. --------------------------------------------------
  655. 1.12:
  656. FEATURES:
  657. - Changed the look of biome selection and biome info GUI backgrounds and buttons
  658. 1.12:
  659. UPDATES:
  660. - Initial release for MC 1.12 (Forge #2387)
  661. --------------------------------------------------
  662. VERSION: 1.3.0 - 1.11, 1.10.2, 1.7.10
  663. --------------------------------------------------
  664. 1.11, 1.10.2, 1.7.10:
  665. FEATURES:
  666. - Added an op-only/cheat-only teleport button to the biome selection GUI that takes the user to the currently located biome
  667. FIXES:
  668. - Fixed a potential lack of localization for precipitation states
  669. 1.11:
  670. UPDATES:
  671. - Initial release for MC 1.11 (Forge #2177)
  672. --------------------------------------------------
  673. VERSION: 1.2.0 - 1.10.2, 1.7.10
  674. --------------------------------------------------
  675. 1.10.2:
  676. FEATURES:
  677. - Added a biome blacklist config field
  678. 1.7.10:
  679. UPDATES:
  680. - Initial release for MC 1.7.10 (Forge #1614)
  681. --------------------------------------------------
  682. VERSION: 1.1.0 - 1.10.2
  683. --------------------------------------------------
  684. 1.10.2:
  685. FEATURES:
  686. - Added a sorting function to the biome selection GUI
  687. - HUD info will remain visible while chat is open (can be disabled in the config)
  688. --------------------------------------------------
  689. VERSION: 1.0.0 - 1.10.2
  690. --------------------------------------------------
  691. 1.10.2:
  692. UPDATES:
  693. - Initial release for MC 1.10.2 (Forge #2107)
  694.  
  695. NaturesCompass-1.12.2-1.7.0.jar:
  696. - Added each biome's source mod name to GUI entries and the functionality to sort by source mod
  697. - Added config field to specify the side to render information on the HUD
  698. - Fixed server crash when using Sponge
  699.  
  700. NaturesCompass-1.12.2-1.6.2.jar:
  701. - Added a new config field to specify how many new chunks can be generated from a single search
  702. - Added search success/failure info to log
  703. - Fixed server crash by removing localized biome names as a valid disabled biome identifier
  704.  
  705. NaturesCompass-1.12.2-1.6.1.jar:
  706. - Fixed ConcurrentModificationException crash and NullPointerException crash after using the search GUI due to stacktrace spam in log
  707. - Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
  708.  
  709. Nomadic Tents (Nomadic Tents 9.5.1 --> Nomadic Tents 9.5.2):
  710. Nomadic Tents 9.5.2:
  711. Fixed: Indlu was not properly checking for other Indlus when placed.
  712. Added: Config options to force tents to be actual size, toggle pre-built features in tents, and a config blacklist of dimensions that tents cannot be used in.
  713.  
  714. Random Loot Mod (RandomLoot 1.7 --> Randomloot 1.7.3):
  715. Randomloot 1.7.3:
  716. - Fixed server crash
  717. - Added Tool Breaker
  718. - Random Shards (make basic cases from old tools)
  719.  
  720. RandomLoot 1.7.2:
  721. - Added a texture change command
  722. - Added new throwable weapons
  723. - Fixed a bug where throwables were doing no damage
  724.  
  725. Randomloot 1.7.1:
  726. * Added throwable weapons - currently 6
  727. * Added new models for some weapons - currently one sword and a couple throwables
  728. * Added the ability to enable each individual trait in config
  729.  
  730. RandomPatches (RandomPatches 1.12.2-1.19.1.1 --> RandomPatches 1.12.2-1.20.1.0):
  731. RandomPatches 1.12.2-1.20.1.0:
  732. Fixed SpongeForge compatibility.
  733.  
  734. RandomPatches 1.12.2-1.20.0.1:
  735. Hotfix.
  736.  
  737. RandomPatches 1.12.2-1.20.0.0:
  738. Refactor.
  739. Added a configuration option to change the framerate limit step size.
  740.  
  741. Rustic (rustic-1.1.1.jar --> rustic-1.1.2.jar):
  742. rustic-1.1.2.jar:
  743. * Added lang files:Added lang files:
  744. - zh_tw.lang
  745. * - es_es.lang
  746.  
  747. Silent Lib (SilentLib-1.12.2-3.0.13+167.jar --> SilentLib-1.12.2-3.0.14+168.jar):
  748. SilentLib-1.12.2-3.0.14+168.jar:
  749. # Changelog
  750. Changelog format is based on [Keep a Changelog]([https://keepachangelog.com/en/1.0.0/]()),
  751. and this project adheres to [Semantic Versioning]([https://semver.org/spec/v2.0.0.html]()).
  752. Silent Lib's changelog is not updated very frequently and most changes are not important for end-users.
  753. Only recent changes use the new format, the old format has been left alone for previous versions.
  754. ## [3.0.14] - 2019-12-28
  755. Removed Night Config from the JAR file, it is not used in 1.12.2 [#19]
  756. ## [3.0.13] - 2019-02-17
  757. Just adds a dependency on a new library. This is _not a mod_ and is packed into the Silent Lib jar (there are no extra downloads or anything).
  758. ## [3.0.12] - 2019-02-05
  759. Backports some changes to Color class from 1.13, which allows for more intelligent parsing of color codes.
  760. ## [3.0.11] - 2019-02-03
  761. Just pushing an update to make sure code is synced up with another source. You can continue to use 3.0.9 or 3.0.10 without issues.
  762. ## [3.0.10] - 2018-12-18
  763. ### Changed
  764. - Removed Patreon button from guide book
  765. - Possibly improve some logging (ClientTicks overflow)
  766. ## [3.0.9] - 2018-11-15
  767. ### Added
  768. - Wildcard support for match lists (entity and item lists in configs). Wildcard character is '*' and may only be used at the end of the entered value (for now). Example: `modid:*` or `modid:something_*`
  769. ### Fixed
  770. - Default min value on float and double configs were wrong, should allow negative values in all cases now
  771. - Silent Gear tool/armor crashes when on a Tinkers Construct table. See [Silent's Gems #348]([https://github.com/SilentChaos512/SilentGems/issues/348](https://github.com/SilentChaos512/SilentGems/issues/348))
  772. ## [3.0.8] - 2018-10-31
  773. ### Added
  774. - Drop-down GUI element (usable, but needs some work)
  775. ## [3.0.7] - 2018-10-27
  776. ### Added
  777. - Instances of recipes being registered the "old way" (without JSON) are counted and logged.
  778. For Silent's Gems users: Yes, I am aware of the 160+ recipes it counts (the mod contains a total of
  779. about 1300 recipes, most are now JSON but some are... problematic right now).
  780. ### Fixed
  781. - Ore dictionary lookup optimizations
  782. ## Old log (original format) starts here:
  783. 3.0.4
  784. Added: HudAnchor
  785. 3.0.3
  786. Added: InitialSpawnItems
  787. 3.0.2
  788. Documented recipe serializers
  789. Added: ItemLootContainer, an item that gives player items from a loot table when used
  790. Fixed: IColoredBlock not registering item color handler
  791. 3.0.1
  792. Fixed: Guide book crash (Silent's Gems #328)
  793. 3.0.0
  794. Removes many deprecated components, breaking compatibility with older versions
  795. Added: IRecipeSerializer to support creation of recipe JSONs for custom recipe factories
  796. 2.3.17
  797. Added: I18nHelper option to replaces colons with dots (enabled by default)
  798. Added: SRegistry setModel methods
  799. Added: Greetings class (takes message suppliers to display on login)
  800. 2.3.14
  801. Added: I18nHelper translatedName methods
  802. 2.3.13
  803. Updated I18nHelper with additional methods
  804. Updated ChatHelper with additional methods and javadoc
  805. Fixed: Some issues with BlockMetaSubtypes
  806. 2.3.2
  807. Added: StackHelper.getOreNames
  808. Fixed: Color codes with alpha not loading properly
  809. 2.3.0
  810. Mostly tweaks/additions for Borderblocks
  811. Added: Dev-only keybindings to switch gamemodes. These are not registered in distributed builds.
  812. Added: ConfigOptionOreGen (more-or-less direct copy from Silent's Gems)
  813. Added: Advancement trigger registration method
  814. 2.2.16
  815. Added: ConfigMultiValueLineParser
  816. 2.2.15
  817. Added: zh_CN.lang (Snownee)
  818. 2.2.14
  819. Added: Blending functions to the Color class.
  820. 2.2.11
  821. Added: RecipeBaseSL#getNonEmptyStacks
  822. 2.2.9
  823. Added: EntityHelper#heal method, which can bypass cancelable healing events.
  824. Added: GuideBook#showPatreonButton field. Defaults to false for all mods but Silent's Gems.
  825. 2.2.8
  826. Added: Patreon button to guide book main page.
  827. Changed: LogHelper now takes a build number and will not output debug lines if it is not zero. Should fix "log spam" issues that pop up from time-to-time.
  828. Fixed: Potion registration handler now works (currently, none of my mods use this).
  829. 2.2.7
  830. Fixed: Food subitems not working properly.
  831. 2.2.6
  832. Added: ModelHelperSL, which helps to fix the OBJ model issues in Silent's Gems.
  833. 2.2.5
  834. Updated to be compatible with 1.10.2 and 1.11.2.
  835. Some rendering compatibility additions. Minor bugfixes.
  836. 2.2.4
  837. Updated for Forge 2387.
  838. Fixed: Recipes being double registered, causing a crash in latest Forge when opening recipe book. (Silent's Gems #170)
  839. Fixed: Hide custom recipe types in the recipe book (gets rid of the recipes for "air")
  840. 2.2.3
  841. Forge 2373
  842. Fixed: Model loading crash
  843. Fixed: Models for most metadata items not loading
  844. Fixed: Items displaying in all creative tabs
  845. 2.2.2
  846. Forge 2365
  847. 2.2.1
  848. Added: Smelting recipe adders to RecipeMaker (kind of unnecessary right now, but...)
  849. Added: TileEntitySpecialRendererSL
  850. Fixed: addInformation handlers of Item classes
  851. Fixed: Shaped/shapeless ore recipe adders being reversed
  852. 2.2.0
  853. Initial 1.12 update! Expect things to break as Forge updates.
  854. Added: RecipeMaker. Handles creation of recipes.
  855. Added: WorldGeneratorSL (ideal is to allow retrogen, but that doesn't work yet).
  856. Changed: IRegistryObject#addRecipes now takes a parameter: the mod's RecipeMaker instance.
  857. Removed: The deprecated RecipeBase class.
  858. Removed: RecipeHelper (methods merged into RecipeMaker).
  859. 2.1.4
  860. Added: Safe method for spawning entities from other threads (EntityHelper#safeSpawn)
  861. Added: Left-click (empty/block) handlers for items. These can capture left-clicks on the client and send a packet to the server for processing.
  862. 2.1.3
  863. Added: EntityHelper#getEntityNameList to fix a Silent's Gems issue.
  864. Fixed: The "quote guy" not being cleared properly (guide book main page)
  865. 2.1.2
  866. Fixed: Buggy enchantments causing a crash (Good ol' PvP's silliness, for example)
  867. 2.1.1
  868. Added: Implemented config/achievement buttons in guide book.
  869. Added: Implemented quotes in guide book.
  870. Fixed: [1.10.2] Missing localizations caused by the resources folder having the wrong structure.
  871. 2.1.0
  872. Added: A guide book system. It is heavily inspired by (and partially copied from) Actually Additions. Any mod should be able to easily(?) create a decent guide book with this.
  873. Note on the guide book system: This was introduced because Silent's Gems was using Guide-API, which does not work across Minecraft versions. An alternative solution might have been to add a Guide-API adaptor system into Lib, but this is probably for the best.
  874. 2.0.6
  875. Added: Minecraft version getter
  876. Added: SyncVariable interface. Allows tile entities to sync data with less code.
  877. Changed: Improved CreativeTabSL, making it less likely to self-destruct in 1.10.2.
  878. 2.0.5
  879. Added: KeyTrackerSL, a base class for key trackers
  880. Added: WorldHelper (needed for a Gems bugfix)
  881. 2.0.4
  882. Added: ItemHelper (needed for a Gems bugfix)
  883. 2.0.3
  884. Fixed: Custom recipes not consuming ingredients.
  885. Fixed: Some containers not dropping their inventories (eg Gems' material grader)
  886. 2.0.2
  887. Added: BiomeHelper (fix for a Fun Ores issue in 1.10.2)
  888. 2.0.1
  889. ~
  890. 2.0.0-37
  891. Fixes the armor constructor.
  892. 2.0.0-36
  893. First XCompat build
  894. 1.2.0
  895. Added: An adaptive config system inspired by Botania's. Still needs a bit of work, but functions for some values.
  896. Fixed: Forge blockstate JSONs not loading properly. This may prevent some models from existing mods from loading properly. It also creates a bit of log spam on load about missing models that I haven't figured out, but that doesn't hurt anything.
  897. 1.1.0
  898. Fixed an issue with entity renderer registration.
  899. Modified SRegistry to use generics for block/item registry.
  900.  
  901. Simple Storage Network (SimpleStorageNetwork-1.12.2-1.7.9.jar --> SimpleStorageNetwork-1.12.2-1.7.10.jar):
  902. SimpleStorageNetwork-1.12.2-1.7.10.jar:
  903. * Improved priority sorting on export cables.
  904. *
  905. * Ensured compatibility with updated forge, JEI, and fastworkbench.
  906. *
  907. * Fixed issue where if you were holding an item with your mouse, and you exactly middle-clicked on an itemstack in a network GUI would delete the held item.
  908.  
  909. The Beneath (The Beneath-1.12.2-1.6.0.jar --> The Beneath-1.12.2-1.7.0.jar):
  910. The Beneath-1.12.2-1.7.0.jar:
  911. * Other mods can now change the cave generation of The Beneath
  912.  
  913. Unique Crops (uniquecrops-1.12-0.1.76.jar --> uniquecrops-1.12.2-0.1.98.jar):
  914. uniquecrops-1.12.2-0.1.98.jar:
  915. v0.1.98:
  916. - make itero supercrop structure bigger to avoid stepping on other pressure plates by accident
  917. - add treecutter supercrop
  918. - make multiblock book recipe cheaper
  919. - make cropworld not have blocks broken inside of it
  920. - add egg basket
  921. - make +10 pixel glasses function also work in multiplayer as well
  922. - add missing advancements for newer crops
  923. - add magnet crops
  924. - add item magnet
  925. - add speedy boots
  926. - add some more enchanter recipes
  927. - lower underground ruins generation by one block
  928.  
  929. uniquecrops-1.12.2-0.1.97.jar:
  930. v0.1.97:
  931. - fix crash involving the debug pie menu
  932. - fix block hardness of bucket on a rope
  933. - fix redstone output/update of precision crop
  934. - tweak JEI information for fascino enchanting to be more informative at a glance
  935. - buff escape rope to be useful in the nether
  936. - nerf stacking harvest traps near each other
  937. - hide staff overlay when chat is open
  938. - add table of contents to multiblocks book
  939. - add information for some items and blocks in JEI
  940. - make waffles cookable instead of being a straight drop from the crops
  941. - add 2 food
  942. - add new music discs to be dropped by the musica crop
  943.  
  944. uniquecrops-1.12.2-0.1.96.jar:
  945. v0.1.96:
  946. - add bookworm emblem
  947. - !! FIX ARTISIA CROPS TILE ENTITIES NOT HAVING READ/WRITE METHODS !!
  948. - make goodie bag give coal if it randomly gets air from the registry pool
  949.  
  950. uniquecrops-1.12.2-0.1.94.jar:
  951. v0.1.94:
  952. - fix feroxia growth steps not showing up in book (a break and replace of the crop with the book in your inventory will do the trick)
  953. - make feroxia crop bonemealable when able to ignore growth restrictions
  954.  
  955. uniquecrops-1.12.2-0.1.93.jar:
  956. v0.1.93:
  957. - add new potion effect
  958. - add precision hammer
  959. - add more lilypad types
  960. - add supercrops
  961. - add mass heater with craftweaker and JEI support for recipes
  962. - add enchanter with craftweaker and JEI support for recipes
  963. - add block which helps certain crops ignore certain growth restrictions
  964. - add a new page for each crop in the book
  965. - add way to create lava using cinderleaves
  966. - add dried thatch
  967. - add normie crate
  968. - fix imperia crop not stopping most spawns
  969. - slightly retexture last stage of normie crops to not look so pitch black
  970. - retexture food emblem to actually look like a funyun ring
  971. - retexture donut steel
  972. - move food emblem to ring bauble type instead of charm
  973. - make collis crop only require being planted above 100y, ignoring which world it is in
  974. - make splash potion of reversing effects a little better
  975. - make knowledge crops check for chest placed above blocks that increase enchantment power of the enchanting table
  976. - make precision crop output redstone when it is at the correct growth stage - rework how millennium crops actually grow
  977. - fix typo in 'Large Dirible Plum'
  978. - make EULA crops ask you only once while planting it for the current game session
  979. - add JEI support for hourglass conversion recipes
  980. - add crafttweaker and JEI support for hourglass conversion recipes
  981. - add crafttweaker support for drops from cobblonia crops
  982. - add bucket on a rope
  983. - add impact shield
  984. - add colorful cube
  985. - add ruined bricks
  986. - add tree
  987. - add dimension
  988.  
  989. [ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.1 --> The Betweenlands v3.5.5):
  990. The Betweenlands v3.5.5:
  991. Additions:
  992. - Emberlings can now be equipped with Amulets and Amulet Slots
  993. - Sludge Menace and Dreadful Peat Mummy now heal when no player is nearby
  994. - Dreadful Peat Mummy can now swim much better and faster
  995. - The ring of recruitment now shows some icons above recruited mobs' heads (staying still, fighting/following player, guarding). It also offers a new command for recruited mobs: guarding. A recruited mob that is set to guard will stay within the current area and not follow the player, but instead attack any hostile mob that gets in range.
  996. - Feeding Tamed Spirit Tree Faces Compost now makes them heal and drop Sap Spit
  997. - The ring of gathering was changed slightly and now allows you to recall pets or minions that are not sitting on demand, with a keybind (see controls)
  998. - Torches can now be placed on Amate Paper Panes
  999. - Herblore book now shows in colour when all aspects of an ingredient have been found. Underlined text can now be clicked and takes you to the page with further detail about the ingredient.
  1000. Fixes:
  1001. - Tamed Emberlings are no longer considered hostile and affected by Repeller, Ring of Summoning, etc.
  1002. - Fixed a crash with certain audio mods. This is just a workaround to prevent the crash and instead just cause the Greebling music to not sync properly.
  1003. - Fixed Sludge Menace and Dreadful Peat Mummy despawning
  1004. - Fixed Sludge Menace not classified as boss
  1005. - Fixed Sludgeon boss room not fully protected and allowing the player to place blocks
  1006. - Fixed falling blocks in Sludgeon now saving properly
  1007. - Fixed Sludgeon Rune Doors dropping items
  1008. - Fixed Yihinren aspect missing from the Lightweight Draught elixir recipe
  1009. - Fixed some Gecko Cage messages now shown properly when shield equipped in off-hand
  1010. - Fixed Sludge Worms moving and attacking while dying
  1011.  
  1012. The Betweenlands v3.5.4:
  1013. Additions:
  1014. - Added swimming AI to recruited mobs
  1015. - Added config blacklist for moving walls block breaking
  1016. Fixes:
  1017. - Fixed US lang spelling
  1018.  
  1019. The Betweenlands v3.5.3:
  1020. Additions/Changes:
  1021. - Valonite Great Axe now has twice the durability
  1022. - Improved Great Axe wood breaking
  1023. - Ring of Gathering can now revive pets/minions that have died while wearing the ring by animating the ring in an Animator
  1024. - Added chat message when player has not enough XP to use the Ring of Gathering
  1025. - Octine Arrows can now set blocks on fire like Octine Ingots
  1026. - Added new plants to Flower Power advancement
  1027. - Added new Disgracing the Dead advancement
  1028. - Reworked Ring of Recruitment to be much more useful
  1029. - No longer constantly uses XP, but instead when a recruited mob attacks or is being healed by the ring
  1030. - Number of recruited mobs is now limited based on health and attack damage of recruited mobs
  1031. - Recruited mobs can no longer accidentally be damaged by the controlling player
  1032. - Amulets & Amulet Slot can be equipped on recruited mobs
  1033. - Improved overlay effect
  1034. - Updated Japanese localization. Thanks tento64!
  1035. Fixes:
  1036. - Fixed Rotten Planks recipe not working properly
  1037. - Fixed Great Axes not dealing extra damage to Spirit Tree Faces and Living Root
  1038. - Fixed Great Axes not disabling shields
  1039. - Fixed Ancient Battle Axe still able to break blocks even when fully damaged
  1040. - Fixed some mob AIs not able to disable shields
  1041. - Fixed some shader effects breaking when world is very old
  1042. - Fixed Basilisk Arrows working on bosses with full duration
  1043. - Fixed crash with bonemeal event
  1044. - Fixed Animator slot ghost items not rendering
  1045. - Fixed Animator running state not synced when items not inserted by player
  1046.  
  1047. The Betweenlands v3.5.2:
  1048. Additions:
  1049. - Added config for decay in other dimensions and to make other foods be able to heal decay
  1050. - Added block breaking overlay to Gecko Cage
  1051. Fixes:
  1052. - Fixed crash with Iguana Tweaks
  1053. - Fixed Edge Plant not having colour in inventory
  1054. - Fixed Dark Druids not attacking riding entities
  1055. - Fixed empty fluid vial causing crash with Forestry JEI Plugin
  1056. - Fixed tooltip incompatibility with Tinkers Construct
  1057. - Fixed Compost Bin dropping 64x the items it contains
  1058. - Fixed Ring of Dispersion overlay clearing depth, causing some shader incompatibilities
  1059. - Workaround for Multimine making Gecko Cages spawn Gecko twice
  1060.  
  1061. Removed:
  1062. - Just Enough Resources (JER)
  1063.  
  1064. Generated using [ChangelogGenerator 2.0.0-pre2](https://github.com/TheRandomLabs/ChangelogGenerator).
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