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- command /openvotemenu:
- trigger:
- set {player} to player
- set {_value} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGNiN2ExNWVkYTFjYmU0N2E4ZDVkN2Y3ODBlODliYmMzNWUwYzE3N2ZjYjljNjQ4MGExMWIwMmNjODE2NWMxYyJ9fX0="
- set {_skull} to skull from skin with value {_value} signature ""
- set data value of {_skull} to 3
- open chest with 3 rows named "&a&l評価&6&lメニュー" to player
- format slot 10 of player with {_skull} named "&6&l製作者:&c&l%player%" to run [execute console command "/namecheck"]
- format slot 11 of player with red stained hardened clay named "&4&lひどすぎる" to run [make player execute command "/namecheck"]
- format slot 12 of player with pink stained hardened clay named "&c&lひどい" to be unstealable
- format slot 13 of player with lime stained hardened clay named "&a&lふつう" to be unstealable
- format slot 14 of player with green stained hardened clay named "&2&lいいね" to be unstealable
- format slot 15 of player with blue stained hardened clay named "&5&lすごくいい" to be unstealable
- format slot 16 of player with yellow stained hardened clay named "&e&lすばらしい" to be unstealable
- command /namecheck:
- trigger:
- send "僕の名前は%player%さっ!" to player
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