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UDON_JP

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Sep 8th, 2019
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  1. command /openvotemenu:
  2. trigger:
  3. set {player} to player
  4. set {_value} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGNiN2ExNWVkYTFjYmU0N2E4ZDVkN2Y3ODBlODliYmMzNWUwYzE3N2ZjYjljNjQ4MGExMWIwMmNjODE2NWMxYyJ9fX0="
  5. set {_skull} to skull from skin with value {_value} signature ""
  6. set data value of {_skull} to 3
  7. open chest with 3 rows named "&a&l評価&6&lメニュー" to player
  8. format slot 10 of player with {_skull} named "&6&l製作者:&c&l%player%" to run [execute console command "/namecheck"]
  9. format slot 11 of player with red stained hardened clay named "&4&lひどすぎる" to run [make player execute command "/namecheck"]
  10. format slot 12 of player with pink stained hardened clay named "&c&lひどい" to be unstealable
  11. format slot 13 of player with lime stained hardened clay named "&a&lふつう" to be unstealable
  12. format slot 14 of player with green stained hardened clay named "&2&lいいね" to be unstealable
  13. format slot 15 of player with blue stained hardened clay named "&5&lすごくいい" to be unstealable
  14. format slot 16 of player with yellow stained hardened clay named "&e&lすばらしい" to be unstealable
  15. command /namecheck:
  16. trigger:
  17. send "僕の名前は%player%さっ!" to player
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