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baconhack_263

DOORS SCRIPT

Oct 14th, 2023 (edited)
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  1. local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/acsu123/HOHO_H/main/hoho_lib.lua", true))()
  2. local win = lib:Window("DOORS HUB BY BACONHACK_26","DOORS FIL",Color3.new(0.333333, 0.666667, 1))
  3. local tab = win:Tab("MAIN")
  4. local label = tab:Label("Label", properties) --properties: {["Visible"] = flase}
  5. label:NewLabel("MAIN", properties)
  6. tab:Line()
  7. tab:Button("FB/FULLBRIGHT", function()
  8. loadstring(game:HttpGet("https://pastebin.com/raw/7S3aQsQF"))()
  9. end)
  10.  
  11. tab:Line()
  12. tab:Button("spawn rush", function()
  13. loadstring(game:HttpGet("https://raw.githubusercontent.com/iCherryKardes/Entity-Spawner/main/Rush"))()
  14. end)
  15.  
  16. tab:Line()
  17. tab:Button("spawn halt", function()
  18. require(game.ReplicatedStorage.ClientModules.EntityModules.Shade).stuff(Data, workspace.CurrentRooms[tostring(game.ReplicatedStorage.GameData.LatestRoom.Value)])
  19. end)
  20.  
  21. tab:Line()
  22. tab:Button("spawn screech", function()
  23. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech)(Data)
  24. end)
  25.  
  26. tab:Line()
  27. tab:Button("spawn glitch", function()
  28. require(game.ReplicatedStorage.ClientModules.EntityModules.Glitch).stuff(Data, workspace.CurrentRooms[tostring(game.ReplicatedStorage.GameData.LatestRoom.Value)])
  29. end)
  30.  
  31. tab:Line()
  32. tab:Button("spawn jack next room", function()
  33. local currentLoadedRoom=workspace.CurrentRooms[game:GetService("ReplicatedStorage").GameData.LatestRoom.Value]
  34. local shadow=game:GetObjects("rbxassetid://11499539790")[1]
  35. firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "flickerLights", game.ReplicatedStorage.GameData.LatestRoom.Value, 1)
  36. shadow:PivotTo(currentLoadedRoom.RoomStart.CFrame)
  37. wait(0.2)
  38. shadow.Parent=workspace
  39. shadow.Sound:Play()
  40. task.wait(0.3)
  41. shadow:Destroy()
  42. firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "tryp", workspace.CurrentRooms[game.ReplicatedStorage.GameData.LatestRoom.Value], 10)
  43. end,
  44. end)
  45.  
  46. local tab = win:Tab("crucifix")
  47. local label = tab:Label("Label", properties)
  48. label:NewLabel("note:the crucifix only works on spawned entity", properties)
  49. tab:Line()
  50. tab:Button("get crucifix", function()
  51. loadstring(game:HttpGet('https://raw.githubusercontent.com/Johnny39871/assets/main/crucifixo'))()
  52. end)
  53.  
  54. local tab = win:Tab(Owner")
  55. local label = tab:Label("Label", properties) --properties: {["Visible"] = flase}
  56. label:NewLabel("baconhack_26 and baconhack_263 is the owner", properties)
  57. tab:Line()
  58. tab:Button("baconhack_26 and baconhack_263 is the owner", function()
  59. game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Plank")
  60. lib:Nof("you supported the 2 owner's", 3)
  61. end)
  62.  
  63. local toggle = tab:Toggle("pob23", false, function(val)
  64. game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Plank")
  65. lib:Nof("you donated the2 owner's 100$", 3)
  66. end)
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