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HolyDeath3000

Yakuza 0 ReShade / GUI Dinput8 config

Aug 8th, 2018
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  1. [Compatibility.General]
  2. DisableBloatWare_NVIDIA=true
  3. RehookLoadLibrary=false
  4.  
  5. [SpecialK.System]
  6. ShowEULA=false
  7. Silent=false
  8. LogLevel=0
  9. IgnoreRTSSHookDelay=false
  10. UseCrashHandler=true
  11. GameOutput=true
  12. EnableCEGUI=true
  13. SafeInitCEGUI=true
  14. TraceLoadLibrary=true
  15. StrictCompliant=false
  16. Version=0.9.24
  17.  
  18. [ImGui.Render]
  19. DisableAlpha=false
  20. AntialiasLines=true
  21. AntialiasContours=true
  22.  
  23. [API.Hook]
  24. LastKnown=64
  25. d3d9=false
  26. d3d9ex=false
  27. d3d11=true
  28. OpenGL=false
  29. d3d12=false
  30. Vulkan=false
  31. EnableDirectInput8=false
  32.  
  33. [Input.Keyboard]
  34. CatchAltF4=true
  35. DisabledToGame=false
  36.  
  37. [Input.Mouse]
  38. DisabledToGame=false
  39.  
  40. [Input.Cursor]
  41. Manage=true
  42. KeyboardActivates=true
  43. Timeout=0.0
  44. ForceCaptureInUI=false
  45. UseHardwareCursor=true
  46. BlockInvisibleCursorInput=false
  47. NoWarpUI=true
  48. NoWarpVisibleGameCursor=true
  49. FixSynapticsTouchpadScroll=false
  50. AntiwarpDeadzonePercent=2.5
  51. UseRelativeInput=true
  52.  
  53. [Input.Gamepad]
  54. DisabledToGame=false
  55. DisablePS4HID=false
  56. AllowHapticUI=false
  57. DisableRumble=false
  58.  
  59. [Input.XInput]
  60. Rehook=false
  61. PlaceholderMask=0
  62. UISlot=0
  63. SlotReassignment=0,1,2,3
  64.  
  65. [Input.Steam]
  66. UISlot=0
  67.  
  68. [Window.System]
  69. Borderless=true
  70. Center=false
  71. RenderInBackground=false
  72. MuteInBackground=false
  73. XOffset=0.0%
  74. YOffset=0.0%
  75. ConfineCursor=false
  76. UnconfineCursor=false
  77. PersistentDragPos=false
  78. Fullscreen=true
  79. FixMouseCoords=false
  80. AlwaysOnTop=0
  81. DisableScreensaver=true
  82. OverrideRes=0x0
  83.  
  84. [Display.Output]
  85. ForceFullscreen=false
  86. ForceWindowed=false
  87.  
  88. [Render.FrameRate]
  89. TargetFPS=144.0
  90. LimiterTolerance=4.0
  91. SleeplessRenderThread=false
  92. SleeplessWindowThread=true
  93. EnableMMCSS=true
  94. WaitForVBLANK=true
  95. PreRenderLimit=3
  96. BackBufferCount=3
  97. PresentationInterval=1
  98. RefreshRate=-1
  99.  
  100. [FrameRate.Control]
  101. AlwaysBusyWait=true
  102. YieldThenSpin=true
  103. ReduceLatency=false
  104. SleepScale=59.998798
  105. DeadlineTransition=3.3
  106. MaxRenderAheadFrames=2
  107. OverrideCPUCoreCount=-1
  108.  
  109. [NVIDIA.Bugs]
  110. Fix10BitGSync=false
  111.  
  112. [Render.DXGI]
  113. MaxDeltaTime=0
  114. UseFlipDiscard=true
  115. AllowTearingInDWM=false
  116. MaxRes=2560x1440
  117. MinRes=2560x1440
  118. SwapChainWait=15
  119. Scaling=DontCare
  120. ScanlineOrder=DontCare
  121. ExceptionMode=DontCare
  122. EnableDebugLayer=false
  123. SafeFullscreenMode=false
  124. Use64BitDepthStencil=false
  125. IsolateD3D11DeferredContexts=true
  126. SkipSwapChainPresentTest=false
  127. OverrideMSAA=-1
  128.  
  129. [Textures.D3D11]
  130. Cache=false
  131. PreciseHash=false
  132. Inject=false
  133. InjectionKeepsFormat=false
  134. GenerateMipmaps=false
  135.  
  136. [Textures.Cache]
  137. MaxEntries=65536
  138. MinEntries=512
  139. MaxEvict=1024
  140. MinEvict=64
  141. MaxSizeInMiB=2048
  142. MinSizeInMiB=384
  143. IgnoreNonMipmapped=false
  144. AllowStaging=false
  145. AllowUnsafeRefCounting=false
  146. ManageResidency=false
  147.  
  148. [Render.D3D9]
  149. ForceD3D9Ex=false
  150. EnableTextureMods=false
  151.  
  152. [Render.OSD]
  153. ShowInVideoCapture=false
  154.  
  155. [Textures.General]
  156. ResourceRoot=SK_Res
  157. DumpOnFirstLoad=false
  158.  
  159. [Steam.Achievements]
  160. SoundFile=
  161.  
  162. [Steam.System]
  163. AppID=638970
  164. AutoInitDelay=0
  165. AutoPumpCallbacks=true
  166. BlockUserStatsCallback=true
  167. FilterExternalDataFromCallbacks=false
  168. PreLoadSteamClient=false
  169. PreLoadSteamOverlay=false
  170. ForceLoadSteamAPI=false
  171. AutoInjectSteamAPI=true
  172. NotifyCorner=BottomRight
  173. ReuseOverlayPause=true
  174. SteamPipeDLL=steam_api64.dll
  175. CallbackThrottle=-1
  176.  
  177. [Steam.Social]
  178. OnlineStatus=-1
  179.  
  180. [Steam.Log]
  181. Silent=false
  182.  
  183. [Steam.DRMWorks]
  184. SpoofBLoggedOn=false
  185.  
  186. [Steam.Screenshots]
  187. EnableSmartCapture=true
  188.  
  189. [NVIDIA.API]
  190. Disable=false
  191.  
  192. [AMD.ADL]
  193. Disable=true
  194.  
  195. [D3D11.Hooks]
  196. EnableGlobalCache=false
  197. EnableLocalCache=false
  198. D3D11CreateDevice=C:\WINDOWS\SYSTEM32\d3d11.dll?15800
  199. C:\WINDOWS\SYSTEM32\d3d11.dll=3190784
  200. D3D11CreateDeviceAndSwapChain=C:\WINDOWS\SYSTEM32\d3d11.dll?15950
  201.  
  202. [DXGI.Hooks]
  203. EnableGlobalCache=false
  204. EnableLocalCache=false
  205. IDXGIFactory_CreateSwapChain=C:\WINDOWS\system32\dxgi.dll?54420
  206. C:\WINDOWS\SYSTEM32\dxgi.dll=765952
  207. IDXGIFactory2_CreateSwapChainForHwnd=C:\WINDOWS\SYSTEM32\dxgi.dll?54d70
  208. IDXGISwapChain_Present=C:\WINDOWS\SYSTEM32\dxgi.dll?5070
  209. IDXGISwapChain1_Present1=C:\WINDOWS\SYSTEM32\dxgi.dll?605a0
  210. IDXGIFactory2_CreateSwapChainForCoreWindow=C:\WINDOWS\SYSTEM32\dxgi.dll?54b90
  211. C:\WINDOWS\system32\dxgi.dll=765952
  212.  
  213. [Yakuza0.Shaders]
  214. DisableDOF=true
  215. DisableSSAO=false
  216. DisableFirstPersonBlur=true
  217.  
  218. [Yakuza0.Sound]
  219. QuietStart=true
  220. QuietLevel=0.2
  221. LockVolume=true
  222. LockLevel=0.7
  223.  
  224. [Yakuza0.Textures]
  225. TrilinearToAniso=true
  226. ClampLODBias=true
  227. ForceAnisoLevel=16
  228.  
  229. [Import.ReShade64]
  230. Architecture=x64
  231. Role=ThirdParty
  232. When=Early
  233. Filename=C:\Users\*****\Documents\My Mods\SpecialK\PlugIns\ThirdParty\ReShade\ReShade64.dll
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