Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Application.installMode=Store
- Application.installerName=com.google.android.packageinstaller
- Screen.sleepTimeout=600
- [GameCenter_Android]: Init
- Started Cpp userdata processing, V16
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Settings.CppUserdataDirectoryAdaptation:ProcessCppData(Boolean)
- Nekki.SF2.Core.StageSF.PreInitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- ProcessCppDataInner: Already some of unity userdata files exists, skipping to process as c++
- Ended Cpp userdata processing, V16
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.StageSF.PreInitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- Using Facebook Unity SDK v7.15.1 with FBAndroidSDK/4.39.0
- SystemProperties::InitDeviceInfo: Id = samsung SM-T820
- SystemProperties::InitDeviceInfo: RamBytes = 3899654144
- ERROR: SystemProperties::setPicturePaths - PATH_DEFAULT
- UnityEngine.Debug:LogErrorFormat(String, Object[])
- SystemProperties:SetPicturePaths(PathType)
- SystemProperties:InitResolution(XmlDocument)
- Nekki.SF2.Core.StageSF.InitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- GameSettings::LoadVersion: set version from versions.xml=2.1.0.0
- GameSettings::LoadVersion: (from users.xml) userVersion=2.1.0 (from users.xml) userDataVersion=2.1.0.0
- GameSettings::LoadVersion: comparing version=2.1.0.0 and versionUser=2.1.0.0
- SystemProperties::SetAppVersion: version=2.1.0.0 dataVersion=2.1.0.0
- TIME from GameStart: 1.508084 TIME from last tick: 1.09753
- VideoPlayerCtrl::OnPlayCompleted
- TIME from GameStart: 3.500156 TIME from last tick: 1.98986
- loadGame - loading tactics
- LocalSettings::Init
- LocalSettings::Init fileExists: True
- LocalSettings::Init bytes.Length: 108 data.Length: 108
- LocalSettings::Init logging saved data:
- GUID: 19c0e66f-2983-49a0-a215-16e2795551e8
- LocalClanName:
- LocalClanRole: 4
- LocalBeingLobby: False
- LastShownRaid: 0
- ListSF::ParseRoster: _roster = ParsePlayer(_CurrentUserNode);
- AttachedQuestsFileName = quests.xml
- InflictorMessage = ListSF::LoadFiles
- QuestsFileName = quests.xml has includes
- AttachedQuestsFileName = quest_extensions/packs.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/battles.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/eclipse.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/forge_quests.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/raid_quests.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/update_quests.xml
- InflictorMessage = Include
- [BundleRef]: check file hash for bundle 'ZONE_IM' - hash='ACB0F4F136CE588803C88427D2118A82', computedHash='ACB0F4F136CE588803C88427D2118A82'
- [BundleRef]: check file hash for bundle 'ZONE_6' - hash='0839178BDDAB84ED7E9BFDB835860E7E', computedHash='0839178BDDAB84ED7E9BFDB835860E7E'
- [BundleRef]: check file hash for bundle 'ZONE_5' - hash='9537A58AC02DB57E6FF6D5F0804C7FDC', computedHash='9537A58AC02DB57E6FF6D5F0804C7FDC'
- [BundleRef]: check file hash for bundle 'ZONE_7_3' - hash='C525DE177A858D4ADCFF10DC54994D5A', computedHash='C525DE177A858D4ADCFF10DC54994D5A'
- [BundleRef]: check file hash for bundle 'ZONE_7_2' - hash='79B40C559FEAA98810C645CC0B86FEF1', computedHash='79B40C559FEAA98810C645CC0B86FEF1'
- [BundleRef]: check file hash for bundle 'ZONE_7' - hash='3ECCD98F6EA27F87A2236B140B9DE594', computedHash='3ECCD98F6EA27F87A2236B140B9DE594'
- [BundleRef]: check file hash for bundle 'MODELS' - hash='CEC3F5CC40A6073704E5E19636268A01', computedHash='CEC3F5CC40A6073704E5E19636268A01'
- [BundleRef]: check file hash for bundle 'CLANS' - hash='93A9CAE945C85386E6A29ECC9779D0B2', computedHash='93A9CAE945C85386E6A29ECC9779D0B2'
- [BundleRef]: check file hash for bundle 'ZONE_RAID' - hash='211160130E63F23FC26C195C200FF5C2', computedHash='211160130E63F23FC26C195C200FF5C2'
- [BundleRef]: check file hash for bundle 'ZONE_4' - hash='0EA2F7B4C1558640E5406AE7DE2F2F98', computedHash='0EA2F7B4C1558640E5406AE7DE2F2F98'
- [BundleRef]: check file hash for bundle 'ZONE_3' - hash='1CCA76A1C70D7500E68DEB218A7E6E07', computedHash='1CCA76A1C70D7500E68DEB218A7E6E07'
- [BundleRef]: check file hash for bundle 'ZONE_2' - hash='49C360021D225207DC5E1F5088A238BF', computedHash='49C360021D225207DC5E1F5088A238BF'
- [Store_Android] Init
- UnityIAP Version: 1.20.0
- TIME from GameStart: 22.105816 TIME from last tick: 18.604097
- LNM::CancelNotification: id=1
- LNM::CreateNotification: id=1 title=Shadow Fight 2 message=Враги заждались тебя! delay=172800
- Using configuration builder objects
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_RepeatPayment
- GameUtils::StartGame QUEST_EVENT_START_APPLICATION quests run.
- ListSF::Login: started
- ListSF::Login: GameCenterController.SignIn
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_StarterPack
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_IncreasePayment
- GameCenterAuthenticator::AuthenticateRoutine: starting...
- [GameCenter_Android]: SignIn
- Starting Auth with token client.
- TIME from GameStart: 23.467247 TIME from last tick: 1.359937
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_FirstPayment
- !!! [Play Games Plugin DLL] 06/19/19 18:23:25 +03:00 WARNING: Creating new PlayGamesPlatform
- UnityEngine.Logger:Log(LogType, Object)
- GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
- [Play Games Plugin DLL] 06/19/19 18:23:25 +03:00 DEBUG: Activating PlayGamesPlatform.
- [Play Games Plugin DLL] 06/19/19 18:23:25 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- [Play Games Plugin DLL] 06/19/19 18:23:25 +03:00 DEBUG: Creating platform-specific Play Games client.
- [Play Games Plugin DLL] 06/19/19 18:23:25 +03:00 DEBUG: Creating Android IPlayGamesClient Client
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_6/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone6
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_5/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone5
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_7/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone7
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_4/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone4
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_3/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone3
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_2/core.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_2/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone2
- [Store] OnInitialized
- Already recorded transaction GPA.3334-3312-3228-19512
- Already recorded transaction GPA.3301-6184-7270-28363
- UnityIAP: Promo interface is available for 13 items
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/intermission/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_intermission
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: VariablesReset
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_1/core.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_1/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/dynamic_discounts.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/promotions.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone1
- TIME from GameStart: 24.459707 TIME from last tick: 0.990903
- TIME from GameStart: 25.466725 TIME from last tick: 1.004332
- TIME from GameStart: 26.470559 TIME from last tick: 1.000382
- TIME from GameStart: 27.483727 TIME from last tick: 1.011302
- [Play Games Plugin DLL] 06/19/19 18:23:30 +03:00 DEBUG: Invoking user callback on game thread
- TIME from GameStart: 28.486163 TIME from last tick: 0.997573
- [Play Games Plugin DLL] 06/19/19 18:23:30 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: VALID
- [Play Games Plugin DLL] 06/19/19 18:23:30 +03:00 DEBUG: Entering internal callback for PlayerManager#InternalFetchSelfCallback
- [Play Games Plugin DLL] 06/19/19 18:23:31 +03:00 DEBUG: Populating User
- [Play Games Plugin DLL] 06/19/19 18:23:31 +03:00 DEBUG: Found User: [Player: 'SarcasticTechnique' (id a_554339119710864835)]
- [Play Games Plugin DLL] 06/19/19 18:23:31 +03:00 DEBUG: Maybe finish for User
- [Play Games Plugin DLL] 06/19/19 18:23:31 +03:00 DEBUG: Auth finished. Proceeding.
- [Play Games Plugin DLL] 06/19/19 18:23:31 +03:00 DEBUG: Invoking Callbacks: System.Action`2[System.Boolean,System.String]
- [GameCenter_Android]: CB_Authenticate, authed = True
- Roster::SaveAttribute UserLoggedOffOrDeclineLogin False
- GameCenterAuthenticater::OnAuthenticate: isAuth = True
- [InternetUtils]: internet.AVAILABLE
- ListSF::ServerAPIAuthorize
- [InternetUtils]: internet.AVAILABLE
- [Play Games Plugin DLL] 06/19/19 18:23:31 +03:00 DEBUG: Invoking user callback on game thread
- TIME from GameStart: 29.48881 TIME from last tick: 0.993561
- GeneralConfig::ParseXML: _DocConfig parsing...
- Login sequence: NetworkController.OnLoadConfig
- SystemProperties::CurrentPlatformType = F2P
- AppId = com.nekki.shadowfight
- UnityEngine.Debug.isDebugBuild = False
- Login sequence: NetworkController.LoadLogin()
- rand=40065110
- action=user
- account=4ypalino@gmail.com
- build_version=2.1.0
- data_version=2.1.0.0
- type=and_pad
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=6acefd9daaa6e7ff9981507eb85cbf4a
- token=6acefd9daaa6e7ff9981507eb85cbf4a
- uniqueID=and_4ca1f43244ac7f9a
- device_id=19c0e66f-2983-49a0-a215-16e2795551e8
- dev=samsung SM-T820
- corecount=4
- ram=3899654144
- display_width=1536
- display_height=1152
- fb_id=
- bonus=94138
- level=52
- exp=88000000
- money=12921558
- high_score=0
- location_id=ZONE_7
- LoginResponse
- Result ok!
- {"data":"user","value":{"need_update":false,"timestamp":1560957811,"data":{"date":"2019-06-19 18:23:31.000000","timezone_type":3,"timezone":"Europe\/Moscow"},"utc_offset":10800,"is_new":0,"spendertypeid":5,"total_payment_sum":255,"payment_count":22,"gives":[],"should_log":0,"should_log_pay":1,"last_login":[],"session":{"data":"error","value":"No current_time"},"counter_video":10,"login_frequency":3600,"user_id":"417220295","config_url":"http:\/\/assets.nekkimobile.ru\/shadowfight\/data\/config_shadowfight.xml"}}
- [InternetUtils]: internet.AVAILABLE
- rand=854222955
- action=dump_restore
- first_launch=0
- user_id=417220295
- account=4ypalino@gmail.com
- level=52
- build_version=2.1.0
- data_version=2.1.0.0
- type=and_pad
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=6acefd9daaa6e7ff9981507eb85cbf4a
- token=6acefd9daaa6e7ff9981507eb85cbf4a
- uniqueID=and_4ca1f43244ac7f9a
- device_id=19c0e66f-2983-49a0-a215-16e2795551e8
- Login sequence: NetworkController.LoginComplete
- SFSInitializer::Init, mode=Silent
- [InternetUtils]: internet.AVAILABLE
- GameUtils::StartSession there are no QUEST_EVENT_SESSION quests!
- TIME from GameStart: 30.543725 TIME from last tick: 1.051715
- SFSInitializer::OnRaidConfigSuccess
- DumpResponse
- Result ok!
- {"data":"dump_restore","value":{"url":0,"restore":0,"ctime":0}}
- GameCenter_Android::SaveDump: Saving dump to the cloud
- rand=454753234
- action=dump_save
- md5=BB002B07005D4E22C1F6FBC5021AA9FC
- user_id=417220295
- account=4ypalino@gmail.com
- level=52
- build_version=2.1.0
- data_version=2.1.0.0
- type=and_pad
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=6acefd9daaa6e7ff9981507eb85cbf4a
- token=6acefd9daaa6e7ff9981507eb85cbf4a
- uniqueID=and_4ca1f43244ac7f9a
- device_id=19c0e66f-2983-49a0-a215-16e2795551e8
- DumpActionComplete
- Send request https://shadowfight-dumps.nekkimobile.ru/put.new.php
- DumpResponse
- Result ok!
- Null
- QuestAction UpgradesCleanup started
- QuestAction UpgradesCleanup completed
- EndedQuest: UpgradesCleanup
- ListSF::ResetAscensionIfNeed: QuestManager contains = 1 QUEST_EVENT_RESET_ASCENSION quests
- GameUtils::StartSession QUEST_EVENT_SESSION quests run.
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: lang_SessionStartCheck
- SFSConfigManager::OnBalancerSettingsLoaded
- SFRequestSender::OnConfigInitSuccess
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: EclipseBattlesChecker
- QuestAction If started
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone5EclipseChecker
- SFSConnection::OnConnection
- SFRequestSender::OnConnectSuccess
- SFSConnection::Login: connecting to RaidServer...
- TargetServer: dev2 https://assets.nekkimobile.ru/shadowfight/data/config_SF2_unity_dev2.xml
- Client Min version: 32
- Client Max(Current) version: 35
- Server version: 32
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:Login(Timestamp, JObject)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- Token is valid
- $<color=green><b>common.LoginRequest{
- "version": 35,
- "primary_auth_token": {
- "type": 1,
- "data": "{\"login\":\"19c0e66f-2983-49a0-a215-16e2795551e8\",\"password\":\"820c38621fa64b379f452a09a7682591\"}"
- },
- "secondary_auth_token": {
- "type": 3,
- "data": "eyJhbGciOiJSUzI1NiIsImtpZCI6IjY4NjQyODlmZmE1MWU0ZTE3ZjE0ZWRmYWFmNTEzMGRmNDBkODllN2QiLCJ0eXAiOiJKV1QifQ.eyJpc3MiOiJodHRwczovL2FjY291bnRzLmdvb2dsZS5jb20iLCJhenAiOiIxMDgxMzIzODQ3NDM5LWdkb2RlcGE0aGE2N292MG0yZ3VpOGxoaXNvbTN2bTBhLmFwcHMuZ29vZ2xldXNlcmNvbnRlbnQuY29tIiwiYXVkIjoiMTA4MTMyMzg0NzQzOS0zbG1oNTg0bDR1YWJodjRrYWh0cGIybjhidGJicWwwOS5hcHBzLmdvb2dsZXVzZXJjb250ZW50LmNvbSIsInN1YiI6IjExMjAzMTYzNzkxNjc4MjQ5MjQ0MSIsImVtYWlsIjoiNHlwYWxpbm9AZ21haWwuY29tIiwiZW1haWxfdmVyaWZpZWQiOnRydWUsImlhdCI6MTU2MDk1NzgwNSwiZXhwIjoxNTYwOTYxNDA1fQ.naZgdIp8d17qep1DhnMCl9U3jfT_40LkUvxU4Toflk4rJMycNh8QeAHGJBvuSRsnclxg6NzIF1MYc9KRnp_3_3JmGbPosRdKaIWBtMGdmZpWtwn27_4dCXHWuF5JJInJONiv4FtUZYNFNCKI7_iFxiD_ycIPQoIVrzYOC9zgCU-SGH57MOQKByXWQw-dAR3KZsFW3FC9qYJd_UDlloOz_GZiqkaw6Udw2w7xEheQHMPZO3t5f-V0ratG_ilBhyQ8OX5Gz-LwZxghKnz0Y-t4no7GPfJFJYuU1zIxVVRVMchCY4xoRgRSerQANvAK4mjBF2BY_WvQJXzyCsfTLlbzhw"
- },
- "ext_data": "{\"deviceToken\":\"and_4ca1f43244ac7f9a\",\"platform\":\"Android\"}"
- }</b></color>
- QuestAction If started
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone3EclipseChecker
- SFSConnection::OnLogin
- SFRequestSender::OnLoginSuccess
- SFRequestSender::OnJoinedZone, evt.player_exists: True
- SFRequestSender::GetPlayer
- QuestAction If started
- QuestAction If started
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone7EclipseChecker
- [Play Games Plugin DLL] 06/19/19 18:23:33 +03:00 DEBUG: Entering internal callback for AchievementManager#InternalFetchAllCallback
- [GameCenter_Android]: CB_LoadAchievements
- Unlocked achievements: 26/128
- TIME from GameStart: 31.955337 TIME from last tick: 1.409862
- SFRequestSender::OnGetPlayerResponse
- LogExtendedPlayer:
- _remindLinkAccount: True
- primary_player: exists
- name: DE2
- gems: 3938
- primary_account.login: 19c0e66f-2983-49a0-a215-16e2795551e8
- secondary_player: null
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- DG.Tweening.DOTween:AutoInit()
- DG.Tweening.DOTween:ApplyTo(DOGetter`1, DOSetter`1, T2, Single, ABSTweenPlugin`3)
- DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector2, Single)
- Nekki.SF2.GUI.Shop.SidePanel:MovePanelTo(Vector2, Single)
- Nekki.SF2.GUI.Shop.SidePanel:SetOpen(Boolean, Single)
- Nekki.SF2.GUI.Shop.SidePanel:Init(SidePanelContent, Boolean)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:Init()
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:get_Instance()
- Nekki.SF2.Core.Modules.Module:TrySetupAndTryShowChat()
- Nekki.SF2.Core.MultiplayerSF.PlayerData:InitPlayer(Player)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:InitPlayer(Player, Account, League, Int32)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:OnGetPlayerResponse(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- SimpleScroll::Check: Configure layout anchor properly
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.SimpleScroll:Check()
- Nekki.SF2.GUI.SimpleScroll:Init()
- Nekki.SF2.GUI.Dialogs.Raids.ChatMessageView:Init(ChatSFViewController)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:Create(GameObject, ChatSFViewController)
- Nekki.SF2.GUI.Dialogs.Raids.ChatSFViewController:UpdateContent(Object)
- Nekki.SF2.GUI.Dialogs.Raids.ClanChatViewController:UpdateContent(Object)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:UpdateContent()
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:OnTabChanged(Int32)
- TabControl:Select(Int32)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:CreateChatChannel(ChatMessageType, Boolean)
- Nekki.SF2.Core.Modules.Module:TrySetupAndTryShowChat()
- Nekki.SF2.Core.MultiplayerSF.PlayerData:InitPlayer(Player)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:InitPlayer(Player, Account, League, Int32)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:OnGetPlayerResponse(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- LNM::CancelNotification: id=128
- LNM::CreateNotification: id=128 title=Shadow Fight 2 message=Сезон закончен, заходи за наградой delay=210984
- added achievement to request: 17 - achievement_name_aggresive_1
- added achievement to request: 129 - Achievement_Name_Win_After_Shock
- added achievement to request: 7 - achievement_name_perfect_1
- added achievement to request: 40 - achievement_name_barelyalive_1
- added achievement to request: 57 - Achievement_Name_Bodyguards_1
- added achievement to request: 47 - achievement_name_fastrounds_1
- added achievement to request: 54 - achievement_name_BossNoLose_1
- added achievement to request: 63 - Achievement_Name_Boss_1
- added achievement to request: 8 - achievement_name_perfect_2
- added achievement to request: 121 - Achievement_Name_Hard
- added achievement to request: 14 - achievement_name_maxcombo_1
- added achievement to request: 15 - achievement_name_maxcombo_2
- added achievement to request: 16 - achievement_name_maxcombo_3
- added achievement to request: 36 - achievement_name_losses_1
- added achievement to request: 87 - Achievement_Name_Zone_1_Rematch
- added achievement to request: 69 - Achievement_Name_Boss_Rematch_1
- added achievement to request: 65 - Achievement_Name_Boss_3
- added achievement to request: 70 - Achievement_Name_Boss_Rematch_2
- added achievement to request: 122 - Achievement_Name_Insane
- added achievement to request: 11 - achievement_name_firsthits_1
- added achievement to request: 66 - Achievement_Name_Boss_4
- added achievement to request: 20 - achievement_name_headhitrounds_1
- added achievement to request: 67 - Achievement_Name_Boss_5
- added achievement to request: 10 - achievement_name_perfect_eclipse_1
- added achievement to request: 71 - Achievement_Name_Boss_Rematch_3
- added achievement to request: 48 - achievement_name_fastrounds_2
- added achievement to request: 72 - Achievement_Name_Boss_Rematch_4
- added achievement to request: 68 - Achievement_Name_Boss_6
- added achievement to request: 105 - Achievement_Name_CloseGatesOfShadows
- added achievement to request: 9 - achievement_name_perfect_3
- added achievement to request: 41 - achievement_name_barelyalive_2
- added achievement to request: 0 - ZONE_1|BOSS_LYNX|6
- added achievement to request: 1 - ZONE_2|BOSS_HERMIT|6
- added achievement to request: 2 - ZONE_3|BOSS_BUTCHER|6
- added achievement to request: 3 - ZONE_4|BOSS_WASP|6
- added achievement to request: 4 - ZONE_5|BOSS_HUNTRESS|6
- added achievement to request: 5 - ZONE_6|BOSS_SAMURAI|6
- SFRequestSender::CallInitSuccess: SUCCESS! LOGIN FINISHED
- SFSInitializer::OnRequestSenderInitSuccess
- action=CheckLedger
- rand=376170697
- project=sf2
- device=19c0e66f-2983-49a0-a215-16e2795551e8
- QuestAction If started
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone1EclipseChecker
- [Play Games Plugin DLL] 06/19/19 18:23:34 +03:00 DEBUG: Invoking user callback on game thread
- RaidLeaderboardsManager::OnGetPrevSeasonPlayersLeaderboard, Prev-Player OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetPrevSeasonClansLeaderboard, Prev-Clan OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- QuestAction If started
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone2EclipseChecker
- [Play Games Plugin DLL] 06/19/19 18:23:34 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- GameCenter_Android::SaveDump: Commiting dump
- QuestAction If started
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone4EclipseChecker
- QuestAction If started
- QuestAction If started
- QuestAction ShowBattle started
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- ConditionExtension::setValue - empty string
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction If completed
- EndedQuest: Zone6EclipseChecker
- LedgerManager::CheckHandler
- Result ok!
- data: []
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- QuestAction ShowMapButton started
- ConditionExtension::setValue - empty string
- ConditionExtension::setValue - empty string
- QuestAction ShowMapButton completed
- EndedQuest: Locate_EclipseModeOn_Button
- TIME from GameStart: 33.063133 TIME from last tick: 1.106301
- QuestAction ResumeQuests started
- QuestAction Fight started
- ConditionExtension::setValue - empty string
- <color=green>GoToModule ModuleDojo</color>
- GoToModule: ok!
- QuestAction Fight completed
- QuestAction ResumeQuests completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: ScriptsResumeOnStart
- QuestAction ShowNews started
- QuestAction ShowNews completed
- EndedQuest: ShowNews
- LoaderScene::LoadLevel: scene: ModuleDojo
- [Play Games Plugin DLL] 06/19/19 18:23:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#CommitCallback
- [GameCenter_Android]: Dump autosave level: 52 version: 2.1.0 pushed
- Location:dojo
- action=CheckLedger
- rand=1596159397
- project=sf2
- device=19c0e66f-2983-49a0-a215-16e2795551e8
- [Store] RefreshProductsSuccess
- Already recorded transaction GPA.3334-3312-3228-19512
- Already recorded transaction GPA.3301-6184-7270-28363
- UnityIAP: Promo interface is available for 13 items
- LedgerManager::CheckHandler
- Result ok!
- data: []
- TIME from GameStart: 35.224485 TIME from last tick: 2.159886
- TIME from GameStart: 36.257159 TIME from last tick: 1.030984
- TIME from GameStart: 37.267635 TIME from last tick: 1.008582
- TIME from GameStart: 38.274363 TIME from last tick: 1.004566
- TIME from GameStart: 39.278613 TIME from last tick: 1.00207
- TIME from GameStart: 40.296516 TIME from last tick: 1.016085
- TIME from GameStart: 41.308747 TIME from last tick: 1.009964
- TIME from GameStart: 42.3154 TIME from last tick: 1.004192
- TIME from GameStart: 43.319434 TIME from last tick: 1.001835
- TIME from GameStart: 44.326063 TIME from last tick: 1.00448
- TIME from GameStart: 45.333147 TIME from last tick: 1.004704
- TIME from GameStart: 46.34155 TIME from last tick: 1.00616
- TIME from GameStart: 47.342609 TIME from last tick: 0.998583
- TIME from GameStart: 48.353267 TIME from last tick: 1.008506
- TIME from GameStart: 49.358678 TIME from last tick: 1.002766
- TIME from GameStart: 50.360962 TIME from last tick: 0.999968
- TIME from GameStart: 51.366235 TIME from last tick: 1.003194
- TIME from GameStart: 52.372471 TIME from last tick: 1.004084
- TIME from GameStart: 53.381625 TIME from last tick: 1.006956
- TIME from GameStart: 54.383649 TIME from last tick: 0.999817
- TIME from GameStart: 55.389269 TIME from last tick: 1.00358
- ApplicationController.Pause
- ListSF::CheckLoginOnPause: called
- ListSF::CheckLoginOnPause: skipped due to:
- FightScene.Current False
- isGamePaused True
- _loginInProgress False
- GeneralConfig.Instance.LastLoginTime 06/19/2019 18:23:31
- ApplicationController.Resume
- ListSF::CheckLoginOnPause: called
- ListSF::CheckLoginOnPause: current-delta: 603, target-min-delta: 3600
- [Play Games Plugin DLL] 06/19/19 18:33:34 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- <color=green>GoToModule ModuleMap</color>
- AdvertisingManager.OnCacheFailCB
- GoToModule: ok!
- LoaderScene::LoadLevel: scene: ModuleMap
- Error: battle with name=Challenge not found
- Error: battle with name=Tournament_INTERMISSION not found
- Error: battle with name=Challenge_INTERMISSION not found
- updated quest with id: 6, cur_progress: 0 -> 0
- updated quest with id: 13, cur_progress: 0 -> 0
- updated quest with id: 43, cur_progress: 0 -> 0
- AdvertisingManager.OnCacheFailCB
- RaidLeaderboardsManager::OnGetCurSeasonPlayersLeaderboard Cur-Player OK season.id = 106277 items.count = 2
- id = 570 rating = 6250
- id = 569 rating = 1250
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetCurSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetCurSeasonClansLeaderboard, Cur-Clan OK season.id = 106277 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetCurSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- [Store] RefreshProductsSuccess
- Already recorded transaction GPA.3334-3312-3228-19512
- Already recorded transaction GPA.3301-6184-7270-28363
- UnityIAP: Promo interface is available for 13 items
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- ApplicationController.Pause
- ListSF::CheckLoginOnPause: called
- ListSF::CheckLoginOnPause: skipped due to:
- FightScene.Current False
- isGamePaused True
- _loginInProgress False
- GeneralConfig.Instance.LastLoginTime 06/19/2019 18:23:31
- ApplicationController.Resume
- ListSF::CheckLoginOnPause: called
- ListSF::CheckLoginOnPause: current-delta: 1943, target-min-delta: 3600
- [InternetUtils]: internet.AVAILABLE
- SFSConnection::OnConnectionLost
- SFRequestSender::OnConnectionLost
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.Utils.DetailedLog:Error(String, InfoType[])
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:OnConnectionLost(CallEventArgsBase`1)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- SFRequestSender::TryReconnect
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.Utils.DetailedLog:Warning(String, InfoType[])
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:TryReconnect()
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- [Play Games Plugin DLL] 06/19/19 18:55:55 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- SFSConnection::OnConnection
- SFRequestSender::OnConnectSuccess
- SFSConnection::Login: connecting to RaidServer...
- TargetServer: dev2 https://assets.nekkimobile.ru/shadowfight/data/config_SF2_unity_dev2.xml
- Client Min version: 32
- Client Max(Current) version: 35
- Server version: 32
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:Login(Timestamp, JObject)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- Token is valid
- $<color=green><b>common.LoginRequest{
- "version": 35,
- "primary_auth_token": {
- "type": 1,
- "data": "{\"login\":\"19c0e66f-2983-49a0-a215-16e2795551e8\",\"password\":\"9aa1cf47e3c3a636ab127441a84cd692\"}"
- },
- "secondary_auth_token": {
- "type": 3,
- "data": "eyJhbGciOiJSUzI1NiIsImtpZCI6IjY4NjQyODlmZmE1MWU0ZTE3ZjE0ZWRmYWFmNTEzMGRmNDBkODllN2QiLCJ0eXAiOiJKV1QifQ.eyJpc3MiOiJodHRwczovL2FjY291bnRzLmdvb2dsZS5jb20iLCJhenAiOiIxMDgxMzIzODQ3NDM5LWdkb2RlcGE0aGE2N292MG0yZ3VpOGxoaXNvbTN2bTBhLmFwcHMuZ29vZ2xldXNlcmNvbnRlbnQuY29tIiwiYXVkIjoiMTA4MTMyMzg0NzQzOS0zbG1oNTg0bDR1YWJodjRrYWh0cGIybjhidGJicWwwOS5hcHBzLmdvb2dsZXVzZXJjb250ZW50LmNvbSIsInN1YiI6IjExMjAzMTYzNzkxNjc4MjQ5MjQ0MSIsImVtYWlsIjoiNHlwYWxpbm9AZ21haWwuY29tIiwiZW1haWxfdmVyaWZpZWQiOnRydWUsImlhdCI6MTU2MDk1NzgwNSwiZXhwIjoxNTYwOTYxNDA1fQ.naZgdIp8d17qep1DhnMCl9U3jfT_40LkUvxU4Toflk4rJMycNh8QeAHGJBvuSRsnclxg6NzIF1MYc9KRnp_3_3JmGbPosRdKaIWBtMGdmZpWtwn27_4dCXHWuF5JJInJONiv4FtUZYNFNCKI7_iFxiD_ycIPQoIVrzYOC9zgCU-SGH57MOQKByXWQw-dAR3KZsFW3FC9qYJd_UDlloOz_GZiqkaw6Udw2w7xEheQHMPZO3t5f-V0ratG_ilBhyQ8OX5Gz-LwZxghKnz0Y-t4no7GPfJFJYuU1zIxVVRVMchCY4xoRgRSerQANvAK4mjBF2BY_WvQJXzyCsfTLlbzhw"
- },
- "ext_data": "{\"deviceToken\":\"and_4ca1f43244ac7f9a\",\"platform\":\"Android\"}"
- }</b></color>
- SFSConnection::OnLogin
- SFRequestSender::OnLoginSuccess
- SFRequestSender::OnJoinedZone, evt.player_exists: True
- SFRequestSender::GetPlayer
- SFRequestSender::OnGetPlayerResponse
- LogExtendedPlayer:
- _remindLinkAccount: True
- primary_player: exists
- name: DE2
- gems: 3938
- primary_account.login: 19c0e66f-2983-49a0-a215-16e2795551e8
- secondary_player: null
- updated quest with id: 6, cur_progress: 0 -> 0
- updated quest with id: 13, cur_progress: 0 -> 0
- updated quest with id: 43, cur_progress: 0 -> 0
- LNM::CancelNotification: id=128
- LNM::CreateNotification: id=128 title=Shadow Fight 2 message=Сезон закончен, заходи за наградой delay=210177
- added achievement to request: 17 - achievement_name_aggresive_1
- added achievement to request: 129 - Achievement_Name_Win_After_Shock
- added achievement to request: 7 - achievement_name_perfect_1
- added achievement to request: 40 - achievement_name_barelyalive_1
- added achievement to request: 57 - Achievement_Name_Bodyguards_1
- added achievement to request: 47 - achievement_name_fastrounds_1
- added achievement to request: 54 - achievement_name_BossNoLose_1
- added achievement to request: 63 - Achievement_Name_Boss_1
- added achievement to request: 8 - achievement_name_perfect_2
- added achievement to request: 121 - Achievement_Name_Hard
- added achievement to request: 14 - achievement_name_maxcombo_1
- added achievement to request: 15 - achievement_name_maxcombo_2
- added achievement to request: 16 - achievement_name_maxcombo_3
- added achievement to request: 36 - achievement_name_losses_1
- added achievement to request: 87 - Achievement_Name_Zone_1_Rematch
- added achievement to request: 69 - Achievement_Name_Boss_Rematch_1
- added achievement to request: 65 - Achievement_Name_Boss_3
- added achievement to request: 70 - Achievement_Name_Boss_Rematch_2
- added achievement to request: 122 - Achievement_Name_Insane
- added achievement to request: 11 - achievement_name_firsthits_1
- added achievement to request: 66 - Achievement_Name_Boss_4
- added achievement to request: 20 - achievement_name_headhitrounds_1
- added achievement to request: 67 - Achievement_Name_Boss_5
- added achievement to request: 10 - achievement_name_perfect_eclipse_1
- added achievement to request: 71 - Achievement_Name_Boss_Rematch_3
- added achievement to request: 48 - achievement_name_fastrounds_2
- added achievement to request: 72 - Achievement_Name_Boss_Rematch_4
- added achievement to request: 68 - Achievement_Name_Boss_6
- added achievement to request: 105 - Achievement_Name_CloseGatesOfShadows
- added achievement to request: 9 - achievement_name_perfect_3
- added achievement to request: 41 - achievement_name_barelyalive_2
- added achievement to request: 0 - ZONE_1|BOSS_LYNX|6
- added achievement to request: 1 - ZONE_2|BOSS_HERMIT|6
- added achievement to request: 2 - ZONE_3|BOSS_BUTCHER|6
- added achievement to request: 3 - ZONE_4|BOSS_WASP|6
- added achievement to request: 4 - ZONE_5|BOSS_HUNTRESS|6
- added achievement to request: 5 - ZONE_6|BOSS_SAMURAI|6
- SFRequestSender::CallInitSuccess: SUCCESS! LOGIN FINISHED
- SFSInitializer::OnRequestSenderInitSuccess
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- action=CheckLedger
- rand=911374097
- project=sf2
- device=19c0e66f-2983-49a0-a215-16e2795551e8
- AdvertisingManager.OnCacheFailCB
- RaidLeaderboardsManager::OnGetPrevSeasonPlayersLeaderboard, Prev-Player OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetPrevSeasonClansLeaderboard, Prev-Clan OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- LedgerManager::CheckHandler
- Result ok!
- data: []
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- >>> SFS: disconnect SFSConnection::Disconnect
- SFSInitializer::OnConnectionTotalFail
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.Utils.DetailedLog:Error(String, InfoType[])
- Nekki.SF2.Core.MultiplayerSF.SFSInitializer:OnConnectionTotalFailed()
- System.Action:Invoke()
- Nekki.SF2.Core.MultiplayerSF.RaidCheatManager:CheatCloseConnection()
- Nekki.SF2.Core.MultiplayerSF.RaidCheatManager:CheatChooseServer(String)
- Nekki.SF2.Core.MultiplayerSF.RaidCheatManager:CheatChooseServer(String[])
- Nekki.SF2.Core.MultiplayerSF.RaidCheatManager:ProcessCommand(String[])
- Nekki.SF2.GUI.DebugModules.ConsoleUI:OnSubmit()
- UnityEngine.UI.InputField:OnDeselect(BaseEventData)
- [InternetUtils]: internet.AVAILABLE
- server changed
- GeneralConfig::ParseXML: _DocConfig parsing...
- SFSInitializer::Init, mode=Normal
- [InternetUtils]: internet.AVAILABLE
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- SFSInitializer::Init, mode=Normal
- SFSInitializer::OnRaidConfigSuccess
- SFSConfigManager::OnBalancerSettingsLoaded
- SFRequestSender::OnConfigInitSuccess
- SFRequestSender::OnConfigInitSuccess
- SFSConnection::OnConnection
- SFRequestSender::OnConnectSuccess
- SFSConnection::Login: connecting to RaidServer...
- TargetServer: dev2 https://assets.nekkimobile.ru/shadowfight/data/config_SF2_unity_dev2.xml
- Client Min version: 32
- Client Max(Current) version: 35
- Server version: 32
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:Login(Timestamp, JObject)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- Token is valid
- $<color=green><b>common.LoginRequest{
- "version": 35,
- "primary_auth_token": {
- "type": 1,
- "data": "{\"login\":\"19c0e66f-2983-49a0-a215-16e2795551e8\",\"password\":\"a8dbe557fc8524e300dc39cc2dd1a0da\"}"
- },
- "secondary_auth_token": {
- "type": 3,
- "data": "eyJhbGciOiJSUzI1NiIsImtpZCI6IjY4NjQyODlmZmE1MWU0ZTE3ZjE0ZWRmYWFmNTEzMGRmNDBkODllN2QiLCJ0eXAiOiJKV1QifQ.eyJpc3MiOiJodHRwczovL2FjY291bnRzLmdvb2dsZS5jb20iLCJhenAiOiIxMDgxMzIzODQ3NDM5LWdkb2RlcGE0aGE2N292MG0yZ3VpOGxoaXNvbTN2bTBhLmFwcHMuZ29vZ2xldXNlcmNvbnRlbnQuY29tIiwiYXVkIjoiMTA4MTMyMzg0NzQzOS0zbG1oNTg0bDR1YWJodjRrYWh0cGIybjhidGJicWwwOS5hcHBzLmdvb2dsZXVzZXJjb250ZW50LmNvbSIsInN1YiI6IjExMjAzMTYzNzkxNjc4MjQ5MjQ0MSIsImVtYWlsIjoiNHlwYWxpbm9AZ21haWwuY29tIiwiZW1haWxfdmVyaWZpZWQiOnRydWUsImlhdCI6MTU2MDk1NzgwNSwiZXhwIjoxNTYwOTYxNDA1fQ.naZgdIp8d17qep1DhnMCl9U3jfT_40LkUvxU4Toflk4rJMycNh8QeAHGJBvuSRsnclxg6NzIF1MYc9KRnp_3_3JmGbPosRdKaIWBtMGdmZpWtwn27_4dCXHWuF5JJInJONiv4FtUZYNFNCKI7_iFxiD_ycIPQoIVrzYOC9zgCU-SGH57MOQKByXWQw-dAR3KZsFW3FC9qYJd_UDlloOz_GZiqkaw6Udw2w7xEheQHMPZO3t5f-V0ratG_ilBhyQ8OX5Gz-LwZxghKnz0Y-t4no7GPfJFJYuU1zIxVVRVMchCY4xoRgRSerQANvAK4mjBF2BY_WvQJXzyCsfTLlbzhw"
- },
- "ext_data": "{\"deviceToken\":\"and_4ca1f43244ac7f9a\",\"platform\":\"Android\"}"
- }</b></color>
- SFSConnection::OnLogin
- SFRequestSender::OnLoginSuccess
- SFRequestSender::OnJoinedZone, evt.player_exists: True
- SFRequestSender::GetPlayer
- SFRequestSender::OnGetPlayerResponse
- LogExtendedPlayer:
- _remindLinkAccount: True
- primary_player: exists
- name: DE2
- gems: 3938
- primary_account.login: 19c0e66f-2983-49a0-a215-16e2795551e8
- secondary_player: null
- LNM::CancelNotification: id=128
- LNM::CreateNotification: id=128 title=Shadow Fight 2 message=Сезон закончен, заходи за наградой delay=209030
- added achievement to request: 17 - achievement_name_aggresive_1
- added achievement to request: 129 - Achievement_Name_Win_After_Shock
- added achievement to request: 7 - achievement_name_perfect_1
- added achievement to request: 40 - achievement_name_barelyalive_1
- added achievement to request: 57 - Achievement_Name_Bodyguards_1
- added achievement to request: 47 - achievement_name_fastrounds_1
- added achievement to request: 54 - achievement_name_BossNoLose_1
- added achievement to request: 63 - Achievement_Name_Boss_1
- added achievement to request: 8 - achievement_name_perfect_2
- added achievement to request: 121 - Achievement_Name_Hard
- added achievement to request: 14 - achievement_name_maxcombo_1
- added achievement to request: 15 - achievement_name_maxcombo_2
- added achievement to request: 16 - achievement_name_maxcombo_3
- added achievement to request: 36 - achievement_name_losses_1
- added achievement to request: 87 - Achievement_Name_Zone_1_Rematch
- added achievement to request: 69 - Achievement_Name_Boss_Rematch_1
- added achievement to request: 65 - Achievement_Name_Boss_3
- added achievement to request: 70 - Achievement_Name_Boss_Rematch_2
- added achievement to request: 122 - Achievement_Name_Insane
- added achievement to request: 11 - achievement_name_firsthits_1
- added achievement to request: 66 - Achievement_Name_Boss_4
- added achievement to request: 20 - achievement_name_headhitrounds_1
- added achievement to request: 67 - Achievement_Name_Boss_5
- added achievement to request: 10 - achievement_name_perfect_eclipse_1
- added achievement to request: 71 - Achievement_Name_Boss_Rematch_3
- added achievement to request: 48 - achievement_name_fastrounds_2
- added achievement to request: 72 - Achievement_Name_Boss_Rematch_4
- added achievement to request: 68 - Achievement_Name_Boss_6
- added achievement to request: 105 - Achievement_Name_CloseGatesOfShadows
- added achievement to request: 9 - achievement_name_perfect_3
- added achievement to request: 41 - achievement_name_barelyalive_2
- added achievement to request: 0 - ZONE_1|BOSS_LYNX|6
- added achievement to request: 1 - ZONE_2|BOSS_HERMIT|6
- added achievement to request: 2 - ZONE_3|BOSS_BUTCHER|6
- added achievement to request: 3 - ZONE_4|BOSS_WASP|6
- added achievement to request: 4 - ZONE_5|BOSS_HUNTRESS|6
- added achievement to request: 5 - ZONE_6|BOSS_SAMURAI|6
- SFRequestSender::CallInitSuccess: SUCCESS! LOGIN FINISHED
- SFSInitializer::OnRequestSenderInitSuccess
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- action=CheckLedger
- rand=1461276640
- project=sf2
- device=19c0e66f-2983-49a0-a215-16e2795551e8
- RaidLeaderboardsManager::OnGetPrevSeasonPlayersLeaderboard, Prev-Player OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetPrevSeasonClansLeaderboard, Prev-Clan OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- LedgerManager::CheckHandler
- Result ok!
- data: []
- MapButton::RefreshImage: can't find corresponding; Image: textures/buttons/map/SentinelChestSmall_Sales_sale Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonFromRaidItemInfo(GameObject, ItemInfo, DiscountInfo)
- Nekki.SF2.GUI.Map.MapButtonController:CreateRaidButtonsForMap(GameObject, List`1, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonsForEvents(GameObject, Boolean)
- Nekki.SF2.GUI.Dialogs.EventDialog:SetupContent()
- Nekki.SF2.GUI.Dialogs.BaseDialog:Start()
- QuestAction Dialog started
- ERROR: localization does not contain title "SentinelChestSmall_Sales{-1}"
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Localization.LocalizationManager:GetString(String, String[])
- Nekki.SF2.GUI.LabelAlias:OnLanguageChanged()
- Nekki.SF2.GUI.Dialogs.StoryDialog:SetAllText()
- Nekki.SF2.GUI.Dialogs.StoryDialog:SetupContent()
- Nekki.SF2.GUI.Dialogs.StrangerDialog:SetupContent()
- Nekki.SF2.GUI.Dialogs.BaseDialog:Start()
- Nekki.SF2.GUI.Dialogs.StoryDialog:Start()
- Nekki.SF2.GUI.Dialogs.StrangerDialog:Start()
- QuestAction Dialog completed
- EndedQuest: RaidPromoButtonPress
- MapButton::RefreshImage: can't find corresponding; Image: textures/buttons/map/SentinelChestSmall_Sales_sale Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonFromRaidItemInfo(GameObject, ItemInfo, DiscountInfo)
- Nekki.SF2.GUI.Map.MapButtonController:CreateRaidButtonsForMap(GameObject, List`1, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonsForEvents(GameObject, Boolean)
- Nekki.SF2.GUI.Dialogs.EventDialog:SetupContent()
- Nekki.SF2.GUI.Dialogs.BaseDialog:Start()
- QuestAction Dialog started
- ERROR: localization does not contain title "SentinelChestSmall_Sales{-1}"
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Localization.LocalizationManager:GetString(String, String[])
- Nekki.SF2.GUI.LabelAlias:OnLanguageChanged()
- Nekki.SF2.GUI.Dialogs.StoryDialog:SetAllText()
- Nekki.SF2.GUI.Dialogs.StoryDialog:SetupContent()
- Nekki.SF2.GUI.Dialogs.StrangerDialog:SetupContent()
- Nekki.SF2.GUI.Dialogs.BaseDialog:Start()
- Nekki.SF2.GUI.Dialogs.StoryDialog:Start()
- Nekki.SF2.GUI.Dialogs.StrangerDialog:Start()
- QuestAction Dialog completed
- EndedQuest: RaidPromoButtonPress
- ApplicationController.Pause
- ListSF::CheckLoginOnPause: called
- ListSF::CheckLoginOnPause: skipped due to:
- FightScene.Current False
- isGamePaused True
- _loginInProgress False
- GeneralConfig.Instance.LastLoginTime 06/19/2019 18:56:06
- ApplicationController.Resume
- ListSF::CheckLoginOnPause: called
- ListSF::CheckLoginOnPause: current-delta: 125, target-min-delta: 3600
- [InternetUtils]: internet.AVAILABLE
- SFSConnection::OnConnectionLost
- SFRequestSender::OnConnectionLost
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.Utils.DetailedLog:Error(String, InfoType[])
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:OnConnectionLost(CallEventArgsBase`1)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- SFRequestSender::TryReconnect
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.Utils.DetailedLog:Warning(String, InfoType[])
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:TryReconnect()
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- [SFS2X Error] [TCPSocketLayer] Connection closed by the remote side
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.Utils.DetailedLog:Error(String, InfoType[])
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- [Play Games Plugin DLL] 06/19/19 18:58:11 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- AdvertisingManager.OnCacheFailCB
- SFSConnection::OnConnection
- SFRequestSender::OnConnectSuccess
- SFSConnection::Login: connecting to RaidServer...
- TargetServer: dev2 https://assets.nekkimobile.ru/shadowfight/data/config_SF2_unity_dev2.xml
- Client Min version: 32
- Client Max(Current) version: 35
- Server version: 32
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:Login(Timestamp, JObject)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- EventListenerBase`2:callEvent(TEventType, Object)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- Token is valid
- $<color=green><b>common.LoginRequest{
- "version": 35,
- "primary_auth_token": {
- "type": 1,
- "data": "{\"login\":\"19c0e66f-2983-49a0-a215-16e2795551e8\",\"password\":\"f0418ddc37d08a969024926ef2a54bea\"}"
- },
- "secondary_auth_token": {
- "type": 3,
- "data": "eyJhbGciOiJSUzI1NiIsImtpZCI6IjY4NjQyODlmZmE1MWU0ZTE3ZjE0ZWRmYWFmNTEzMGRmNDBkODllN2QiLCJ0eXAiOiJKV1QifQ.eyJpc3MiOiJodHRwczovL2FjY291bnRzLmdvb2dsZS5jb20iLCJhenAiOiIxMDgxMzIzODQ3NDM5LWdkb2RlcGE0aGE2N292MG0yZ3VpOGxoaXNvbTN2bTBhLmFwcHMuZ29vZ2xldXNlcmNvbnRlbnQuY29tIiwiYXVkIjoiMTA4MTMyMzg0NzQzOS0zbG1oNTg0bDR1YWJodjRrYWh0cGIybjhidGJicWwwOS5hcHBzLmdvb2dsZXVzZXJjb250ZW50LmNvbSIsInN1YiI6IjExMjAzMTYzNzkxNjc4MjQ5MjQ0MSIsImVtYWlsIjoiNHlwYWxpbm9AZ21haWwuY29tIiwiZW1haWxfdmVyaWZpZWQiOnRydWUsImlhdCI6MTU2MDk1NzgwNSwiZXhwIjoxNTYwOTYxNDA1fQ.naZgdIp8d17qep1DhnMCl9U3jfT_40LkUvxU4Toflk4rJMycNh8QeAHGJBvuSRsnclxg6NzIF1MYc9KRnp_3_3JmGbPosRdKaIWBtMGdmZpWtwn27_4dCXHWuF5JJInJONiv4FtUZYNFNCKI7_iFxiD_ycIPQoIVrzYOC9zgCU-SGH57MOQKByXWQw-dAR3KZsFW3FC9qYJd_UDlloOz_GZiqkaw6Udw2w7xEheQHMPZO3t5f-V0ratG_ilBhyQ8OX5Gz-LwZxghKnz0Y-t4no7GPfJFJYuU1zIxVVRVMchCY4xoRgRSerQANvAK4mjBF2BY_WvQJXzyCsfTLlbzhw"
- },
- "ext_data": "{\"deviceToken\":\"and_4ca1f43244ac7f9a\",\"platform\":\"Android\"}"
- }</b></color>
- SFSConnection::OnLogin
- SFRequestSender::OnLoginSuccess
- SFRequestSender::OnJoinedZone, evt.player_exists: True
- SFRequestSender::GetPlayer
- SFRequestSender::OnGetPlayerResponse
- LogExtendedPlayer:
- _remindLinkAccount: True
- primary_player: exists
- name: DE2
- gems: 3938
- primary_account.login: 19c0e66f-2983-49a0-a215-16e2795551e8
- secondary_player: null
- updated quest with id: 6, cur_progress: 0 -> 0
- updated quest with id: 13, cur_progress: 0 -> 0
- updated quest with id: 43, cur_progress: 0 -> 0
- LNM::CancelNotification: id=128
- LNM::CreateNotification: id=128 title=Shadow Fight 2 message=Сезон закончен, заходи за наградой delay=208994
- added achievement to request: 17 - achievement_name_aggresive_1
- added achievement to request: 129 - Achievement_Name_Win_After_Shock
- added achievement to request: 7 - achievement_name_perfect_1
- added achievement to request: 40 - achievement_name_barelyalive_1
- added achievement to request: 57 - Achievement_Name_Bodyguards_1
- added achievement to request: 47 - achievement_name_fastrounds_1
- added achievement to request: 54 - achievement_name_BossNoLose_1
- added achievement to request: 63 - Achievement_Name_Boss_1
- added achievement to request: 8 - achievement_name_perfect_2
- added achievement to request: 121 - Achievement_Name_Hard
- added achievement to request: 14 - achievement_name_maxcombo_1
- added achievement to request: 15 - achievement_name_maxcombo_2
- added achievement to request: 16 - achievement_name_maxcombo_3
- added achievement to request: 36 - achievement_name_losses_1
- added achievement to request: 87 - Achievement_Name_Zone_1_Rematch
- added achievement to request: 69 - Achievement_Name_Boss_Rematch_1
- added achievement to request: 65 - Achievement_Name_Boss_3
- added achievement to request: 70 - Achievement_Name_Boss_Rematch_2
- added achievement to request: 122 - Achievement_Name_Insane
- added achievement to request: 11 - achievement_name_firsthits_1
- added achievement to request: 66 - Achievement_Name_Boss_4
- added achievement to request: 20 - achievement_name_headhitrounds_1
- added achievement to request: 67 - Achievement_Name_Boss_5
- added achievement to request: 10 - achievement_name_perfect_eclipse_1
- added achievement to request: 71 - Achievement_Name_Boss_Rematch_3
- added achievement to request: 48 - achievement_name_fastrounds_2
- added achievement to request: 72 - Achievement_Name_Boss_Rematch_4
- added achievement to request: 68 - Achievement_Name_Boss_6
- added achievement to request: 105 - Achievement_Name_CloseGatesOfShadows
- added achievement to request: 9 - achievement_name_perfect_3
- added achievement to request: 41 - achievement_name_barelyalive_2
- added achievement to request: 0 - ZONE_1|BOSS_LYNX|6
- added achievement to request: 1 - ZONE_2|BOSS_HERMIT|6
- added achievement to request: 2 - ZONE_3|BOSS_BUTCHER|6
- added achievement to request: 3 - ZONE_4|BOSS_WASP|6
- added achievement to request: 4 - ZONE_5|BOSS_HUNTRESS|6
- added achievement to request: 5 - ZONE_6|BOSS_SAMURAI|6
- SFRequestSender::CallInitSuccess: SUCCESS! LOGIN FINISHED
- SFSInitializer::OnRequestSenderInitSuccess
- ERROR: QuestCondition.FightFunction - cant fight fight: ""
- action=CheckLedger
- rand=607146854
- project=sf2
- device=19c0e66f-2983-49a0-a215-16e2795551e8
- RaidLeaderboardsManager::OnGetPrevSeasonPlayersLeaderboard, Prev-Player OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetPrevSeasonClansLeaderboard, Prev-Clan OK season.id = 106276 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- LedgerManager::CheckHandler
- Result ok!
- data: []
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement