Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Abeyance M (a flask of holy water worth 25 gp), DF
- Ablative Barrier M (a piece of metal cut from a shield)
- Ablative Sphere (Garundi) M (a crystalline sphere worth 10 gp)
- Aboleth's Lung M/DF (piece of seaweed)
- Absolution M (a vial of holy water), DF
- Absorb Rune I M (a white silk glove worth 25 gp)
- Absorb Rune II M (a white silk glove worth 25 gp)
- Absorb Rune III M (a white silk glove worth 25 gp)
- Absorb Toxicity M (a thorn from a poisonous plant)
- Absorbing Barrier F (a jagged scrap of metal)
- Abundant Ammunition M/DF (a single piece of ammunition)
- Accelerate Poison M (a thorn)
- Accept Affliction M/DF (dove’s heart)
- Acid Arrow M (rhubarb leaf and an adder's stomach), F (a dart)
- Acid Fog M (powdered peas and an animal hoof)
- Acid Pit M (drop of acid), F (Fine shovel worth 10 gp)
- Acidic Spray M (a vial of acid worth 10 gp)
- Acute Senses M (a glass lens)
- Adjuring Step M (a rabbit’s foot)
- Adjustable Polymorph M (a small piece of doppelganger flesh)
- Aggressive Thundercloud M/DF (a piece of a tree struck by lightning)
- Aggressive Thundercloud, Greater M/DF (a piece of a tree struck by lightning)
- Air Breathing M/DF (flower or piece of grass)
- Air Bubble M/DF (a small bladder filled with air)
- Air Step M (a goose feather)
- Akashic Communion M/DF (a square of reflective silver worth 100 gp)
- Alarm F/DF (a tiny bell and a piece of very fine silver wire)
- Aldori Alacrity M (ginger root shavings)
- Alleviate Corruption M (rare herbincense, and jewels worth 500 gp/the target's character level or HD)
- Allfood M (a pinch of salt and pepper)
- Allied Cloak F (cloak or outer garment)
- Alluring Spores M/DF (a clump of pollen)
- Alpha Instinct M (a bit of musk from an alpha wolf or another socially dominant animal)
- Alter Musical Instrument F (an instrument)
- Alter River M (silt from a dry riverbed)
- Alter Self M (a piece of the creature whose form you plan to assume)
- Analyze Dweomer F (a ruby and gold lens worth 1,500 gp)
- Ancestral Communion F/DF (stone or metal image of your ancestor)
- Ancestral Gift F/DF (stone or metal image of your ancestor)
- Anchored Step M (a bit of oak root)
- Animal Ambassador M (a morsel of food the animal likes)
- Animal Aspect M/DF (a part of the animal)
- Animal Aspect, Greater M/DF (a part of the animal)
- Animal Messenger M (a morsel of food the animal likes)
- Animal Purpose Training M (a swatch of black cloth)
- Animate Dead M (an onyx gem worth at least 25 gp per Hit Die of the undead)
- Animate Dead, Lesser M (an onyx gem worth at least 25 gp per Hit Die of the undead)
- Ant Haul M/DF (a small pulley)
- Ant Haul, Communal M/DF (a small pulley)
- Anthropomorphic Animal M (a humanoid thumb bone)
- Antimagic Field M/DF (pinch of powdered iron or iron fillings)
- Antipathy M/DF (a lump of alum soaked in vinegar)
- Antitech Field M/DF (pinch of rust)
- Antitoxin Touch M (a small drop of antitoxin)
- Apathy M (a shiny bead)
- Ape Walk M (an ape or monkey paw)
- Appearance of Life M (one Tiny or larger living creature)
- Appearance of Life, Greater M (one Tiny or larger living creature)
- Apsu's Shining Scales M (a drop of mercury)
- Aqueous Orb M (a drop of water and a glass bead)
- Aram Zey's Focus F (masterwork thieves’ tools worth 100 gp)
- Aram Zey's Trap Ward M (masterwork thieves’ tools worth 100 gp)
- Arcane Cannon F (an ornate miniature cannon forged with a drop of your blood that costs 5,000 gp)
- Arcane Concordance M (a spent wand)
- Arcane Disruption M (a pinch of pepper)
- Arcane Eye M (a bit of bat fur)
- Arcane Lock M (gold dust worth 25 gp)
- Arcane Pocket F (a pocket and a silver button)
- Arid Refuge M (a chip of stone wrapped in cloth)
- Aroden's Spellbane F (cold iron scepter worth at least 1,000 gp)
- Aroden's Spellsword F (a magic rod or staff)
- Arrow Eruption M (arrow or crossbow bolt)
- Arrow of Law DF (a holy symbol)
- Artificer's Curse M (a blank scroll or page from a spellbook)
- Ascension F (minor artifact), M (10,000 gp in rare herbgemand other exotic materials)
- Ash Storm M/DF (a pinch of ash)
- Assume Appearance F (corpse of the deceased creature whose form you plan to assume)
- Assume Appearance, Greater F (corpse or likeness of the deceased creature whose form you plan to assume)
- Astral Projection M (1,000 gp jacinth)
- Astral Projection, Lesser M (1,000 gp jacinth)
- Atonement M (burning incense), F (a set of prayer beads or other prayer device worth at least 500 gp), DF
- Augury M (incense worth at least 25 gp), F (a set of marked sticks or bones worth at least 25 gp)
- Aura of Cannibalism M (a piece of flesh from another creature of your species)
- Aura of Doom M/DF (powdered bone)
- Aura of the Unremarkable M (a white feather)
- Aura of the Unremarkable M (a white feather)
- Authenticating Gaze DF/M (a miniature magnifying glass or spectacles)
- Awaken M (herbs and oils worth 2,000 gp), DF
- Awaken Construct M (herbs and oils worth 2,000 gp per HD of target), DF
- Ball Lightning M/DF (a small iron ring)
- Ban Corruption F (a ceremonial dagger)
- Banish Seeming M (a cold iron nail)
- Banishment F (see text)
- Baphomet's Blessing M/DF (powdered bull’s horn)
- Barbed Chains M (a length of chain doused with fresh blood)
- Bard's Escape M (pieces of a smashed fiddle)
- Beacon of Luck M/DF (a tuft of rabbit fur)
- Beanstalk M (a small handful of beans)
- Bear's Endurance M/DF (a few hairor a pinch of dung, from a bear)
- Bear's Endurance, Mass M/DF (a few hairor a pinch of dung, from a bear)
- Beast Shape I M (a piece of the creature whose form you plan to assume)
- Beast Shape II M (a piece of the creature whose form you plan to assume)
- Beast Shape III M (a piece of the creature whose form you plan to assume)
- Beast Shape IV M (a piece of the creature whose form you plan to assume)
- Bed of Iron M (a feather or swatch of soft fabric)
- Befuddled Combatant M (cooked noodles)
- Beguiling Gift F (the object to be offered)
- Bereave M/DF (a broken chain link)
- Besmara's Grasping Depths M/DF (a vial of sea water)
- Bestow Weapon Proficiency M (pieces of shaved metal)
- Billowing Skirt F (a skirt, kilt, or gown)
- Binding M (opals worth 500 gp per HD of the target creature, plus other components as specified below)
- Bit of Luck M (a four-leaf clover)
- Black Mark M (a flask of seawater)
- Black Tentacles M (octopus or squid tentacle)
- Blast Barrier M (handful of snow, earth, or gravel)
- Blazing Rainbow M (a drop of rainwater)
- Blend with Surroundings M/DF (a chess piece)
- Bless Water M (5 pounds of powdered silver worth 25 gp)
- Blessing of Liberty M (a feather or small object that symbolizes good fortune)
- Blood Biography M/DF (a scrap of parchment)
- Blood Boil M (a drop of mercury)
- Blood Mist M (a pinch of dried red algae)
- Blood Rage M (a drop of blood from each creature to be affected)
- Blood Sentinel M (a life-sized animal sculpture of a familiar made of clay, cloth, stone, or wood, plus mandrake root worth 25 gp)
- Blood Song M (the caster’s blood)
- Blood Tentacles M (a fresh handful of the caster’s blood)
- Blood Ties F (a small length of crimson string)
- Bloodbath F (a ceremonial dagger)
- Bloodhound M (a drop of blood and a pinch of cinnamon)
- Bloodsworn Retribution M (your blood)
- Blot M (a bit of cloth made wet with saliva)
- Body Capacitance M (an iron coil)
- Body Double M (two glass beads)
- Bone Fists M (the knucklebone of a dire animal)
- Bone Flense M/F (a jagged shard of bone from a humanoid creature)
- Boneshaker F (a human-shaped fetish made of bone)
- Boneshatter M (a broken bone)
- Boneshatter M (a broken bone)
- Book Ward M/DF (a drop of clear oil)
- Borrow Corruption M (a dirty scrap of a good priest's raiment)
- Bountiful Banquet M (a turkey bone)
- Break M (a twig)
- Break, Greater M (an unbroken platinum tuning fork worth 100 gp)
- Breeze M (a miniature fan)
- Build Trust M (a gold piece)
- Bullet Shield M (a bullet)
- Bullet Ward F (one to four adamantine bulleteach worth 61 gp)
- Bull's Strength M/DF (a few hairor a pinch of dung, from a bull)
- Bull's Strength, Mass M/DF (a few hairor a pinch of dung, from a bull)
- Burdened Thoughts M (a lead bearing wrapped in clay)
- Burning Gaze M/DF (eye of a mundane salamander)
- Burning Sands M (a handful of sand)/DF
- Burst of Radiance M/DF (a piece of flint and a pinch of silver dust)
- Business Booms M (promotional materials such as flyers and posters worth 10 gp)
- Cacophonous Call M (a scrap of sheet music)
- Cacophonous Call, Mass M (a scrap of sheet music)
- Calistria's Guardian Wasps M (a glob of spiced honey)
- Call Construct M (a sapphire worth 1,000 or 5,000 gp; see text)
- Callback M (crushed grasshopper)
- Callback M (a crushed grasshopper)
- Callback, Greater M (crushed grasshopper)
- Callback, Greater M (a crushed grasshopper)
- Campfire Wall M/DF (ash made from burnt thorns)
- Canopic Conversion F (four alabaster canopic jars worth 100 gp each), M (black onyx worth 100 gp per hit die of the target)
- Canopic Conversion F (four alabaster canopic jars worth 100 gp each), M (black onyx worth 100 gp per hit die of the target)
- Carry Companion M (a pinch of sand or limestone dust)
- Carve Passage F (a tiny diamond pick worth 500 gp)
- Cat's Grace M (pinch of cat fur)
- Cat's Grace, Mass M (pinch of cat fur)
- Caustic Blood M (vial of black adder venom)
- Caustic Safeguard M (a thin metal wire and a vial of acid)
- Cauterizing Weapon M (a gobbet of melted wax)
- Cave Fangs M (a sharp gemstone fragment worth 150 gp)
- Celestial Healing M (1 drop of blood from a good outsider or 1 dose of holy water)
- Celestial Healing, Greater M (1 drop of blood from a good outsider or 1 dose of holy water)
- Certain Grip M/DF (a tiny ball of tar)
- Chain Lightning F (a bit of fur, a piece of amber, glasor a crystal rod; plus one silver pin per caster level)
- Chain of Perdition M/DF (chain link)
- Chains of Fire F (a drop of oil and a small piece of flint)
- Chains of Light F (a length of fine golden chain)
- Changestaff F (a quarterstaff that has been carved and polished for 28 days)
- Charitable Impulse F/DF (a miniature collection plate)
- Charnel House M (one Tiny or larger living creature)
- Charon's Dispensation M (2 silver coins)
- Charon's Dispensation M (2 silver coins)
- Circle of Clarity F (a crystal lens worth 100 gp)
- Circle of Death M (a crushed black pearl worth 500 gp)
- Claim Identity M (a needle and thread)
- Claim Identity, Greater M (a silver needle costing 100 gp)
- Clairaudience/Clairvoyance F/DF (a small horn or a glass eye)
- Clarion Call M (a piece of brass)
- Clay Skin M (clay and iron fillings)
- Clear Grove M/DF (a miniature hoe)
- Clenched Fist F/DF (a leather glove)
- Cleromancy F/DF (a set of 64 chicken bones)
- Cloak of Chaos F (a tiny reliquary worth 500 gp)
- Cloak of Dreams M (a rose petal and a drop of perfume)
- Cloak of Shade M (a leaf from a shade tree)
- Clone M (laboratory supplies worth 1,000 gp), F (special laboratory equipment costing 500 gp)
- Cloud of Seasickness M (a piece of seaweed)
- Cloud Shape M/DF (a bit of gauze and a wisp of smoke)
- Codespeak M (a knotted serpent’s tongue)
- Codespeak M (a complex rune inscribed on a slip of paper that is then placed under your tongue)
- Cold Iron Fetters M/DF (miniature cold iron shackle)
- Collaborative Thaumaturgy F (a bronze tuning fork)
- Color Spray M (red, yellow, and blue powder or colored sand)
- Command Undead M (a shread of raw meat and a splinter of bone)
- Commune M (holy or unholy water and incense worth 500 gp), DF
- Commune with Texts M (incense worth 250 gp)
- Companion Life Link M/DF (a drop of eidolon ichor)
- Companion Transportation F (a feather, tuft of fur, or similar momento from your target)
- Compel Hostility M (a drop of your blood)
- Compel Tongue M (a wooden block carved with a letter)
- Compel Tongue, Mass M (a wooden block carved with a letter)
- Compelling Rant M/DF (a handwritten sheet of notes)
- Comprehend Languages M/DF (pinch of soot and salt)
- Concealed Breath M/DF (a palm-sized stone)
- Condensed Ether M (crushed amber)
- Cone of Cold M (a small crystal or glass cone)
- Confusion M/DF (three nutshells)
- Conjure Black Pudding M (a flask of acid worth 10 gp)
- Conjure Carriage M (a gourd)
- Conjure Deadfall M (fistful of mithral tacks)
- Consecrate M (a vial of holy water and 25 gp worth of silver dust), DF
- Constricting Coils M/DF (a snakeskin)
- Contact Entities IV M (see text)
- Contact Entity I M (see text)
- Contact Entity II M (see text)
- Contact Entity III M (see text)
- Contact Nalfeshnee M (powdered sapphire worth 250 gp), F (bejeweled cold iron mirror worth at least 2,000 gp)
- Contest of Skill M (a tiny gong)
- Contingency M (quicksilver and an eyelash of a spell-using creature), F (ivory statuette of you worth 1,500 gp)
- Contingent Scroll M (the scroll to be triggered; see text), F (a platinum quill worth 100 gp)
- Contingent Venom M (herbs used in antitoxins worth 25 gp)
- Continual Flame M (ruby dust worth 50 gp)
- Control Undead M (a piece of bone and a piece of raw meat)
- Control Vermin DF/M (a beetle)
- Control Water M/DF (a pinch of dust for <i>lower water</i> or a drop of water for <i>raise water</i>)
- Controlled Fireball M (a ball of bat guano and sulfur)
- Cosmic Ray M (a piece of meteorite)
- Counterbalancing Aura F (a set of scales worth 500 gp)
- Counterbalancing Aura F (a set of scales worth 500 gp)
- Covetous Urge M (a golden coin)
- Crafter's Curse M (a broken tool)
- Crafter's Fortune F (a tool)
- Crafter's Nightmare M (a broken tool)
- Create Armaments M (diamonds worth price of arms to be created)
- Create Demiplane F (a forked metal rod worth at least 500 gp)
- Create Demiplane, Greater F (a forked metal rod worth at least 500 gp)
- Create Demiplane, Lesser F (a forked metal rod worth at least 500 gp)
- Create Greater Undead M (a clay pot filled with grave dirt and an onyx gem worth at least 50 gp per HD of the undead to be created)
- Create Holds M (handful of pebbles)
- Create Pit F (miniature shovel costing 10 gp)
- Create Soul Gem F (crystal or gem receptacle worth at least 25 gp)
- Create Soul Gem F (crystal lens worth 500 gp)
- Create Treasure Map M (powdered metal and rare inks worth 100 gp)
- Create Undead M (a clay pot filled with grave dirt and an onyx gem worth at least 50 gp per HD of the undead to be created)
- Create Variant Mummy M (onyx gems worth 50 gp per HD of the undead to be created)
- Crime of Opportunity M (a silt purse)
- Crime Wave M (a tarnished coin)
- Crown of Glory M, DF
- Cruel Jaunt M/DF (a dilated human eyeball)
- Crusader's Edge M (dried blood from an evil outsider, sprinkled on the weapon)
- Crushing Hand F (a soft glove)
- Cultural Adaptation M/DF (a document written in the language of the culture to be emulated)
- Cultural Adaptation (Taldan) M/DF (a document written in the language of the culture to be emulated)
- Cup of Dust M (a pinch of dust)
- Curative Distillation M (healing herb, alchemical remady, or potion of a healing spell worth at least 50 gp)
- Curse of Burning Sleep M (a feather and a drop of oil)
- Curse of Dragonflies M (a paper insect)
- Curse of Fell Seasons F (darkwood carving of a tree worth 15,000 gp)
- Curse of Magic Negation M (powdered lead and platinum worth 250 gp)
- Curse of Night F (jet gemstones worth a total of 10,000 gp)
- Curse of the Outcast M (a handful of earthworms)
- Curse Terrain M (the heart of a creature that dwelled in the area and powdered onyx worth 700 gp)
- Curse Terrain, Greater M (the heart of the creature that dwelled in the area and powdered onyx worth 1,500 gp)
- Curse Terrain, Lesser M (the heart of a creature that dwelled in the area and powdered onxy worth 350 gp)
- Curse Terrain, Supreme M (the heart of a creature that dwelled in the area and powdered onyx worth 4,000 gp)
- Curse Water M (5 lbs. of powdered silver worth 25 gp)
- Cursed Earth M (powdered onyx 10,000 gp), DF
- Cursed Treasure M (a platinum piece)
- Cyclic Reincarnation M, DF (oils worth 5,000 gp)
- Daemon Ward M (50 gp worth of powdered silver)
- Daggermark's Exchange M (a dose of poison)
- Dahak's Release M (a dried drop of blood)
- Damnation M/DF (a drop of holy water)
- Damnation of Memory F (a massive, flawless gemstone worth 5,000 gp)
- Damp Powder M/DF (a damp piece of cotton)
- Dancing Lantern F (a lantern)
- Dark Whispers F/DF (a scrap of black cloth)
- Dark-Light M/DF (a pinch of Darklands earth)
- Darkness M/DF (bat fur and a piece of coal)
- Darkvault M (a stone that has never seen sunlight)
- Darkvision M (either a pinch of dried carrot or an agate)
- Darkvision, Communal M (either a pinch of dried carrot or an agate)
- Darkvision, Greater M (either a pinch of dried carrot or an agate)
- Daywalker M (a black glass vial containing unholy water)
- Daze M (a pinch of wool or similar substance)
- Daze Monster M (a pinch of wool or similar substance)
- Deadeye's Arrow M (1 arrow)
- Deadeye's Arrow M (one arrow)
- Deadman's Contingency M (a scorpion's tail), F (ivory statuette of you worth 1,500 gp)
- Death Pact M (a contract signed in blood)
- Decapitate F (a sliver from a guillotine blade)
- Decollate F (a red wax pencil)
- Decompose Corpse M (a pinch of dried toadstool)
- Deep Slumber M (fine sand, rose petalor a live cricket)
- Deeper Darkness M/DF (bat fur and a piece of coal)
- Defending Bone F (a Medium creature's skull or femur), DF
- Defending Bone F (a Medium creature’s skull or femur), DF
- Defensive Grace M (a living fly)
- Defensive Shock M (a hollow metal sphere)
- Deflection M (a piece of rubber dipped in glue)
- Defoliate M (a locust)
- Delayed Blast Fireball M (a ball of bat guano and sulfur)
- Demand M/DF (fine copper wire)
- Demanding Message F (a piece of copper wire)
- Demanding Message, Mass F (a piece of copper wire)
- Depilate M (a sliver of cow's tongue)
- Desecrate M (a vial of unholy water and 25 gp worth (5 pounds) of silver dust, all of which must be sprinkled around the area), DF
- Destabilize Powder M (a few drops of liquor)
- Destruction F (holy or unholy symbol costing 500 gp)
- Detect Anxieties F/DF (a medallion)
- Detect Desires F/DF (a medallion)
- Detect Metal F (a magnetized nail or nugget of ore)
- Detect Relations F/DF (a seed)
- Detect Scrying M (a piece of mirror and a miniature brass hearing trumpet)
- Detect Thoughts F/DF (a copper piece)
- Detect Undead M/DF (earth from a grave)
- Detonate M (two vials; one containing acid and one containing an alkaline solution worth a total of 50 gp)
- Detoxify M (a dandelion stem)
- Devil Snare M (a pouch of silvered powder worth 25 gp)
- Devolution M (a chameleon scale)
- Diamond Spray M (a lump of coal)
- Diminish Resistance M/DF
- Diminish Resistance M/DF (a pinch of coarse sand)
- Diminished Detection M (a piece of wool)
- Dirge of the Victorious Knights F (a medal from a dead Hellknight or a copy of a Chelish opera script, either worth at least 100 gp)
- Dirge of the Victorious Knights F (a medal from a dead Hellknight or a copy of a Chelish opera script)
- Dirge of the Victorious Knights F (a medal from a dead Hellknight or a copy a Chelish opera script, either worth at least 100 gp)
- Discern Next of Kin F (a copper piece)
- Discern Value F (platinum monocle worth 100 gp)
- Disintegrate M/DF (a lodestone and a pinch of dust)
- Displacement M (a small loop of leather)
- Display Aversion M (a drop of holy water)
- Disrupt Silence M (tiny silver bell, chime, or gong)
- Dissolution M (vial of alchemical reagents worth 50 gp)
- Divination M (incense and an appropriate offering worth 25 gp)
- Domination Link F/DF (a copper piece)
- Dousing Rain M/DF (a drop of water)
- Draconic Ally M (a scale from a dragon and 250 gp)
- Draconic Reservoir M (a scale from dragon that produces the energy you seek to absorb)
- Dragon Turtle Shell M (a piece of turtle shell)
- Dragon's Breath M (a dragon scale)
- Drain Poison M/DF (the fang of a poisonous creature)
- Dreadscape M (a pinch of black sand)
- Dream Shield M (hollow glass ball or dreamcatcher)
- Dress Corpse M (a pickled herring)
- Drunkard's Breath M (a rotten egg or cabbage leaves)
- Dungeonsight F (a small glass orb worth 150 gp)
- Duplicate Familiar M (alchemically preserved mockingfey feathers), F (familiar)
- Dust Form M (a pinch of dust gathered from a gravestone or sacred shrine)
- Dust of Twilight M (coal dust)
- Dust Ward M (a pinch of pumice)
- Eagle's Splendor M/DF (feathers or droppings from an eagle)
- Eagle's Splendor, Mass M/DF (feathers or droppings from an eagle)
- Eaglesoul M (vellum inscribed with good outsider’s name)
- Ears of the City M/DF (a small piece of a brick)
- Earsend M (butterfly wing)
- Echean's Excellent Enclosure M (a sphere of glass worth 100 gp and an iron nail, with which you pierce the glass on casting)
- Echo F (a conch shell)
- Egorian Diplomacy M (a bent coin)
- Eldritch Conduit M (a small mirror)
- Eldritch Conduit, Greater M (a small mirror)
- Elemental Assessor M/DF (four needles)
- Elemental Body I M (the element you plan to assume)
- Elemental Body II M (the element you plan to assume)
- Elemental Body III M (the element you plan to assume)
- Elemental Body IV M (the element you plan to assume)
- Elemental Speech M (iron filings)
- Elemental Touch M (a bit of the chosen element: earth, water, air, or fire)
- Elude Time M (powdered diamond, emerald, ruby, and sapphire dust worth 500 gp)
- Emblazon Crest F (an example of the crest or coat of arms)
- Emblem of Greed M (a masterwork or magical melee weapon)
- Empathy Conduit F (a glass rod)
- Endothermic Touch M/DF (a small bit of snakeskin)
- Enemy Hammer M (puppet strings)
- Enemy's Heart M (creature's heart)
- Enemy's Heart M (target creature’s heart)
- Energy Siege Shot M (a ball of pitch)
- Energy Siege Shot, Greater M (a ball of pitch)
- Enlarge Person M (powdered iron)
- Enlarge Person, Mass M (powdered iron)
- Enlightened Step M (soothing incense worth 600 gp)
- Enter Image M/DF (a drop of paint and a ball of clay)
- Entice Fey M (offerings worht 1,250 gp plus payment), DF
- Entice Fey, Greater M (offerings worh 2,500 gp plus payment), DF
- Entice Fey, Lesser M (offerings worth 500 gp plus payment, see text), DF
- Enticing Adulation M (a lock of your hair)
- Entomb M (a pristine geode worth at least 1,000 gp)
- Entrap Spirit F (a small silver mirror)
- Escape Alarm F (a short segment of chain)
- Ethereal Envelope M (empty crystal box)
- Ethereal Envelopment M (empty crystal box)
- Etheric Shards M (broken glass)
- Euphoric Cloud M (1 dose of pesh)
- Euphoric Cloud M (rare mushrooms worth 5 gp)
- Euphoric Tranquility M/DF (a poppy flower)
- Evolution Surge M (a chameleon scale)
- Evolution Surge, Greater M (a chameleon scale)
- Evolution Surge, Lesser M (a chameleon scale)
- Expeditious Construction M (a handful of earth or stone)
- Expeditious Excavation M (tiny shovel)
- Expel Blood M (a drop of blood from each of three different creatures)
- Expend M (miniature broken hourglass)
- Explosion of Rot M (a rotting flower)
- Explosion of Rot M (a rotting flower)
- Extreme Buoyancy M (a bag of air), DF
- Eyes of the Void M (a pinch of dried carrot or an agate)
- Fable Tapestry F (your kapenia)
- Fabricate M (the original material, which costs the same amount as the raw materials required to craft the item to be created)
- Fabricate Bullets M (1 pound of lead or other soft metal worth 2 gp)
- Fair is Foul M (a newt eye)
- False Age M (fine talcum powder)
- False Alibi M (100 gp of emerald dust)
- False Alibi M (emerald dust worth 100 gp)
- False Belief M (lemon juice and a scrap of parchment)
- False Face M (a folded-paper mask)
- False Future M (crushed jade worth 100 gp)
- False Life M (a drop of blood)
- False Life, Greater M (a drop of blood)
- False Resurrection M (diamond worth 10,000 gp), DF
- False Vision M (crushed jade worth 250 gp)
- False Vision, Greater M (a jade sphere worth 500 gp)
- Familiar Double M (a small replica of you worth 5 gp)
- Fear M (the heart of a hen or a white feather)
- Fear the Sun M (a drow eyelash)
- Feast of Ashes M (a pinch of ash)
- Feeblemind M (a handful of clay, crystal, or glass spheres)
- Ferment M (a drop of ale, mead, or wine)
- Fester M (rotted meat)
- Fester, Mass M (rotted meat)
- Fey Form I M (a piece of the creature whose form you plan to assume)
- Fey Form II M (a piece of the creature whose form you plan to assume)
- Fey Form III M (a piece of the creature whose form you plan to assume)
- Fey Form IV M (a piece of the creature whose form you plan to assume)
- Fickle Winds M/DF (a tiny fan and an exotic feather)
- Fiery Shuriken M (a pinch of sulfur and a single shuriken worth 2 sp)
- Find the Path F (a set of divination counters)
- Fire Breath M (a chili pepper)
- Fire Seeds M (acorns or holly berries)
- Fire Shield M (phosphorus for the <i>warm shield</i>; a firefly or glowworm for the <i>chill shield</i>)
- Fire Snake M (a snake scale)
- Fire Sneeze M (hot pepper soaked in oil)
- Fire Trap M (gold dust worth 25 gp)
- Fireball M (a ball of bat guano and sulfur)
- Firefall M (one fire source)
- Fire's Friend M (a flame of any size)
- Firewalker's Meditation M (soothing incense worth 400 gp)
- Flame Arrow M (a drop of oil and a small piece of flint)
- Flaming Aura M/DF (a small piece of charcoal)
- Flaming Sphere M/DF (tallow, brimstone, and powdered iron)
- Flaming Sphere, Greater M/DF (tallow, brimstone, and powdered iron)
- Flash Fire M (a pinch of powdered fool’s gold)
- Flash Forward F (a single gear or bit of clockwork)
- Flesh Puppet M (an onyx worth 25gp and a silken string)
- Flesh Puppet Horde M (an onyx worth 50 gp for each zombie and a silken string)
- Flesh to Ooze M (alchemical reagents worth 100 gp)
- Flesh to Stone M (lime, water, and earth)
- Flesh Wall M (one corpse for every 5-ft. square of the wall), DF
- Fleshcurdle M (scrap of pickled flesh)
- Fleshwarping Swarm (Drow) M/DF (a square of red cloth)
- Flickering Lights M (a patch of white cloth and a patch of black cloth)
- Floating Disk M (a drop of mercury)
- Fluid Form M (a mixture of oil and water)
- Fly F (a wing feather)
- Fly, Mass F (a wing feather)
- Font of Spirit Magic M (gold dust worth 50 gp)
- Fool's Forbiddance M (a ring of keys)
- Fool's Gold (AA) F (a lump of gold worth 5 gp)
- Fool's Gold (VC) M (a copper piece or silver piece)
- Forbiddance M (holy water and incense worth 1,500 gp, plus 1,500 gp per 60-foot cube), DF
- Force Anchor M (a twisted nail)
- Forcecage M (ruby dust worth 500 gp)
- Forced Mutation M (a small piece of radioactive clay)
- Forceful Hand F (a soft glove)
- Foresight M/DF (a hummingbird's feather)
- Forest Friend M (a pinch of manure)
- Forgetful Slumber M (a few drops of river water)
- Form of the Alien Dragon I M (a scale of the dragon type you plan to assume)
- Form of the Alien Dragon II M (a scale of the dragon type you plan to assume)
- Form of the Alien Dragon III M (a scale of the dragon type you plan to assume)
- Form of the Dragon I M (a scale of the dragon type you plan to assume)
- Form of the Dragon II M (a scale of the dragon type you plan to assume)
- Form of the Dragon III M (a scale of the dragon type you plan to assume)
- Form of the Exotic Dragon I M (a scale of the dragon type you plan to assume)
- Form of the Exotic Dragon II M (a scale of the dragon type you plan to assume)
- Form of the Exotic Dragon III M (a scale of the dragon type you plan to assume)
- Fortune's Path M (incense worth 50 gp), F (silver mirror worth at least 100 gp)
- Fox's Cunning M/DF (hairs or dung from a fox)
- Fox's Cunning, Mass M/DF (hairs or dung from a fox)
- Free Swim M (a strip of kelp bound to the target), DF
- Freedom of Movement M (a leather strip bound to the target), DF
- Freedom's Toast M/DF (a small amount of ale in a flagon)
- Freezing Sphere F (a small crystal sphere)
- Frightful Aspect M (the skin of a toad)
- Frigid Souls M/DF (a bloody icicle)
- Frost Mammoth M (a fragment of mammoth tusk)
- Frost Mammoth M (a fragment of mammoth tusk)
- Frosty Aura M/DF (a chunk of ice or a few drops of water melted from glacier ice)
- Full Pouch M (alchemical reagents or herbs worth 1 gp)
- Fumblestep M (a sharp pebble)
- Furious Fire Barrage M (two balls of guano)
- Garden of Peril M/DF (a pinch of spores)
- Gaseous Form M/DF (a bit of gauze and a wisp of smoke)
- Gate M (see text)
- Geb's Hammer M (a leather glove coated in dried embalming herbs)
- Genesis M, XP
- Geniekind M (a pinch of dust, emberwind-blown sand or drops of water, depending on the genie type)
- Genius Avaricious M (valuable offerings; see text), F (one gold coin)
- Gentle Repose M/DF (salt and a copper piece for each of the corpse's eyes)
- Geomessage M (a scrap of vellum)
- Getaway M (a brass doorknob)
- Geyser M/DF (a piece of lava rock)
- Ghost Brand M (a branding iron an a strip of white silk worth 10 gp)
- Ghost Sound M (a bit of wool or a small lump of wax)
- Ghost Wolf F (dire wolf tooth)
- Ghost Wolf F (dire wolf tooth)
- Ghostbane Dirge M/DF (an old reed from a wind instrument)
- Ghostbane Dirge, Mass M/DF (an old reed from a wind instrument)
- Ghoul Touch M (cloth from a ghoul or earth from a ghoul's lair)
- Giant Form I M (a piece of the creature whose form you plan to assume)
- Giant Form II M (a piece of the creature whose form you plan to assume)
- Gilded Whispers M (100 gp of powdered gemstones)
- Glide M/DF (a leaf)
- Glimpse of Truth M (a tourmaline costing 50 gp)
- Glimpse the Hidden M (a pinch of magnesium and platinum)
- Glitterdust M (ground mica)
- Globe of Invulnerability M (a glass or crystal bead)
- Globe of Invulnerability, Lesser M (a glass or crystal bead)
- Globe of Tranquil Water M/DF (a glass globe)
- Glyph of Warding M (powdered diamond worth 200 gp)
- Glyph of Warding, Greater M (powdered diamond worth 200 gp)
- Golden Guise M (10 gold pieces)
- Gorum's Armor M (1 iron spike)
- Gorum's Armor M (1 iron spike)
- Grappling Scarf F (a scarf)
- Grasping Corpse M (pinch of powdered onyx worth 1 gp)
- Grasping Hand F (a soft glove)
- Grasping Tentacles M (octopus or squid tentacle)
- Gravel Vortex M (handful of pebbles)
- Gravity Sphere M (a marble)
- Gravity Well M (a small lead weight)
- Grease M (butter)
- Grease, Greater M (butter)
- Green Caress M (pinch of moss or a kudzu leaf)
- Greensight M (a leaf)
- Greensight M (a leaf)
- Grim Stalker M/DF (a hound's fang)
- Grove of Respite M/DF (a leaf or blade of grass and a drop of water)
- Guardian Armor F (armor worn)
- Guardian Monument, Greater F (an unattended, nonmagical object)
- Guardian Monument, Lesser F (an unattended, nonmagical object)
- Guardian of Faith M (parchment with a holy text written on it)
- Guarding Knowledge M/DF (see text)
- Guards and Wards M (burning incense, a small measure of brimstone and oil, a knotted string, and a small amount of blood), F (a small silver rod)
- Guiding Star M (a spool of thread or string)
- Hag's Seasoning M (a handful of spices)
- Hairline Fractures M (a broken twig)
- Half-Blood Extraction M/DF (oils and poisons worth 3,000 gp)
- Hallow M (herboiland incense worth at least 1,000 gp, plus 1,000 gp per level of he spell to be included in the <i>hallowed</i> area), DF
- Hallucinatory Terrain M (a stone, a twig, and a green leaf)
- Hallucinogenic Smoke M (tobacco leaveingested)
- Halt Undead M (a pinch of sulfur and powdered garlic)
- Hammer of Mending F (a small mithral hammer worth 300 gp), DF
- Handy Grapnel M (an arrowhead)
- Hanspur's Flotsam Vessel M (driftwood branch or river rat’s tail)
- Harrowing F (a Harrow deck)
- Harrowing, Greater F (a harrow deck)
- Harvest Knowledge M (a piece of lodestone)
- Haste M (a shaving of licorice root)
- Hasten Judgement M (2 silver pieces)
- Haze of Dreams M (pinch of sand)
- Haze of Dreams M (pinch of sand)
- Healing Leak M/DF (a piece of muslin)
- Healing Thief M (a bit of sponge, damp with tears)
- Heart of the Mammoth F (a fetish of mammoth hair soaked in dragon’s blood)
- Heart of the Metal M (a chunk of adamantine worth 100 gp, or a chunk of cold iron or silver worth 20 gp)
- Heatstroke M (a drop of sweat)
- Heckle M (a tomato)
- Heightened Awareness M/DF (a coffee bean)
- Hellfire Ray DF/F (any unholy symbol or heretical tome)
- Hellfire Ray F/DF (any unholy symbol or heretical tome)
- Hermean Potential F (a gold dragon scale)
- Heroic Fortune DF, M (diamond dust worth 100 gp)
- Heroic Fortune, Mass DF, M (diamond dust worth 1,000 gp)
- Hex Glyph M (powdered diamond worth 200 gp)
- Hex Glyph, Greater M (powdered diamond worth 400 gp)
- Hex Vulnerability M (a drop of your blood)
- Hidden Blades M (a shard of glass)
- Hidden Knowledge M (a drop of ink)
- Hidden Knowledge M (a drop of ink)
- Hidden Presence M (eye drops made with extract of poppy)
- Hidden Speech M/DF (a cipher written on a piece of parchment)
- Hidden Spring F (a Y-shaped wooden rod)
- Hide Bruises M (drop of blood)
- Hide Campsite M (a sprig of mistletoe, and a vial of quicksilver)
- Hideous Laughter M (tiny fruit tarts and a feather)
- Hobble M (a drop of glue)
- Hold Fey F/DF (a small, straight piece of iron)
- Hold Monster M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)
- Hold Monster, Mass M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)
- Hold Person F/DF (a small, straight piece of iron)
- Hold Person, Mass F/DF (a small, straight piece of iron)
- Holy Aura F (a tiny reliquary worth 500 gp)
- Holy Ice M (a flask of holy water or 5 pounds of powdered silver worth 25 gp)
- Holy Ice Weapon M (a flask of holy water, or 5 pounds of powdered silver worth 25 gp)
- Honeyed Tongue M/DF (a drop of honey)
- Hoodwink M (small piece of black cloth)
- Horrid Wilting M/DF (a bit of sponge)
- Horrifying Visage M (a live spider)
- Hostile Juxtaposition M (a coin)
- Hostile Juxtaposition, Greater M (a coin)
- Hostile Levitation M (a leather loop studded with lodestones)
- Howling Agony M (a needle and a dried eyeball)
- Human Potential M (a human hair)
- Human Potential, Mass M (a human hair)
- Hunger for Flesh M/DF (a ghoul fang)
- Hunger for Flesh, Mass M/DF (a ghoul fang)
- Hungry Darkness M (a bat’s tooth)
- Hungry Pit F (miniature shovel costing 10 gp)
- Hunter's Lore M (a scrap of paper torn from a book about monsters)
- Huntmaster's Spear M/DF (see text)
- Hypnotic Pattern V (bard only), M (a stick of incense or a crystal rod); see text
- Ice Armor F (5 gallons of water)
- Ice Armor F (5 gallons of water)
- Ice Spears M (a small stalagmite-shaped crystal)
- Ice Spears M (a small stalagmite-shaped crystal)
- Ice Storm M/DF (dust and water)
- Identifier's Eye M (a wine-stained pearl)
- Identify M (wine stirred with an owl's feather)
- Ignoble Form M (a half-elf ear)
- Ill Omen M (hair from a black cat)
- Illusion of Treachery F (a tiny marionette)
- Illusion of Treachery, Greater F (a tiny marionette)
- Illusory Crowd M (a shirt button)
- Illusory Hoard M (an item from the hoard, see below)
- Illusory Script M (lead-based ink worth 50 gp)
- Imbue Army Special Ability F (a silver mirror worth 100 gp)
- Imbue Hex DF or M (a hag’s whisker)
- Imbue With Addiction M (a dose of an addictive drug or substance)
- Imbue With Addiction M (a dose of an addictive drug or substance)
- Imbue with Flight M (handful of down)
- Impart Mind M (diamond dust worth at least 1,000 gp)
- Impenetrable Veil M (dust from the Dimension of Dreams worth 1,250 gp)
- Impossible Angles M (a melted prism)
- Incessant Buzzing M/DF (insect wing)
- Infernal Challenger F/DF (an iron badge or medallion)
- Infernal Challenger F/DF (an iron badge or medallion)
- Infernal Healing M (1 drop of devil blood)
- Infernal Healing M (1 drop of devil blood)
- Infernal Healing M (1 drop of devil blood or 1 dose of unholy water)
- Infernal Healing, Greater M (1 drop of devil blood)
- Infernal Healing, Greater M (1 drop of devil blood)
- Infernal Healing, Greater M (1 drop of devil blood or 1 dose of unholy water)
- Infuse Effigy F (effigy to be imbued)
- Infuse Self M (a piece of the creature whose form you plan to assume)
- Inhibiting Patterns M (a sprikle of ground glass)
- Innocuous Shape M (a handfull of dandelion seeds)
- Insect Scouts M (a drop of honey)
- Insect SpieGreater M (a drop of honey)
- Insect Spies M (a drop of honey)
- Instant Fake M (a piece of costume jewlery)
- Instant Restoration F/DF (a thimble of water and a seed)
- Instant SummonGreater M (sapphires worht 1,000 gp each)
- Instant Summons M (sapphire worth 1,000 gp)
- Interposing Hand F (a soft glove)
- Inveigle Monster M (a drop of alcohol)
- Inveigle Person M (a drop of alcohol)
- Invigorating Poison M/DF (an apple seed)
- Invisibility M/DF (an eyelash encased in gum arabic)
- Invisibility Alarm F/DF (a tiny bell and a piece of very fine silver wire)
- Invisibility Bubble M (needle from a sea urchin)
- Invisibility Bubble, Giant M (needle from a sea urchin)
- Invisibility Bubble, Mass M (needle from a sea urchin)
- Invisibility, Mass M/DF (an eyelash encased in gum arabic)
- Invoke Deity M (incense worth 1,000 gp), F (a bejeweled holy symbol of your patron deity worth 2,500 gp)
- Iron Body M/DF (a piece of iron from an iron golem, a hero's armor, or a war machine)
- Iron Spine M/DF (cold iron ingot)
- Iron Stake M (a pinch of iron fillings)
- Iron Stake M (a pinch of iron filings)
- Ironbloom Sprouts DF, M (1 gp worth of powdered iron)
- Ironskin DF/M (a pinch of forge soot)
- Ironwood F (wood to be transformed)
- Irriseni Mirror Sight F (a mirror)
- Irriseni Mirror Sight F (a mirror)
- Janni's Jaunt F (a forked metal rod attuned to the plane of travel)
- Jatembe's Ire M (octopus or squid tentacle)
- Judgement Undone M (diamonds worth 50,000 gp), F (see text)
- Jump M (a grasshopper's hind leg)
- Jury-Rig M (a pinch of tree resin)
- Kalistocrat's Nightmare M (a copper piece)
- Keen Senses M/DF (a hawk’s feather)
- Khain's Army M/DF (a handful of ghoul’s teeth)
- Kinetic Reverberation M (rubber tree sap)
- Kiss of the First World M (diamond dust worth 100 gp)
- Know Peerage M (thread from a tabard of livery)
- Languid Venom M (herbs used in antitoxin worth 25 gp)
- Last Azlanti's Defending Sword F (a miniature platinum sword worth 250 gp)
- Last Azlanti's Defending Sword, Mass F (a miniature platinum sword worth 250 gp)
- Lay of the Land M (a piece of soil from the land to be memorized)
- Lead Anchor M (a bag of air), DF
- Lead Plating F (an ounce of lead)
- Legend Lore M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each)
- Legendary Proportions M (a dinosaur bone and powdered amber worth at least 200 gp)
- Leshy Swarm M/DF (a bundle of seeds)
- Levitate F (a leather loop or golden wire bent into a cup shape)
- Life Blast M (a dead leaf)
- Life Bubble M/DF (a bit of eggshell)
- Life of Crime M (a black mask)
- Life Pact DF/M (a drop of blood from each target)
- Light M/DF (a firefly)
- Lighten Object M (goose down)
- Lighten Object M (goose down)
- Lighten Object, Mass M (goose down)
- Lighten Object, Mass M (goose down)
- Lightning Arc M (fur and two glass figurines)
- Lightning Bolt M (fur and a glass rod)
- Lightning Conductor M/DF (a miniature metal rod)
- Lily Pad Stride M (a frog’s leg)
- Limited Wish M (diamond worth 1,500 gp)
- Limp Lash M (a dead wasp)
- Lipstitch M (a bone needle and sinew thread)
- Liquefy M (a specially prepared glass bottle)
- Lissalan Snake Sigil M (powdered amber worth 500 gp and a snake scale)
- Loathsome Veil M (a tangle of multicolored threads)
- Locate Creature M (fur from a bloodhound)
- Locate Gate F/DF (a small lodestone sphere)
- Locate Object F/DF (a forked twig)
- Locate Weakness M/DF (a pickled predator’s eye)
- Lockjaw M (sticky tree gum)
- Locksight M/DF (a small key)
- Longshot M/DF (a piece of fletching)
- Longstrider M (a pinch of dirt)
- Longstrider, Greater M (a pinch of dirt)
- Lost Legacy DF/F (a holy symbol of a dead or forgotten deity, or flag of a fallen or forgotten nation)
- Lover's Vengeance M (a piece of jewelry worth at least 100 gp)
- Mad Sultan's Memory F (masterwork flute, pipe, or string instrument)
- Maddening Oubliette M (the powdered bones of a creature that died in prison)
- Mage Armor F (a piece of cured leather)
- Mage's Crawl Space M (a piece of clay)
- Mage's Decree F (a brass cone or trumpet)
- Mage's Faithful Hound M (a tiny silver whistle, a piece of bone, and a thread)
- Mage's Magnificent Mansion F (a miniature ivory door, a piece of polished marble, and a silver spoon, each worth 5 gp)
- Mage's Private Sanctum M (a sheet of lead, a piece of glasa wad of cotton, and powdered chrysolite)
- Mage's Sword F (a miniature platinum sword worth 250 gp)
- Magic Aura F (a small square of silk that must be passed over the object that receives the aura)
- Magic Aura, Greater F (a woolen handkerchief)
- Magic Circle against Chaos M/DF (a 3-ft.-diameter circle of powdered silver)
- Magic Circle against Evil M/DF (a 3-ft.-diameter circle of powdered silver)
- Magic Circle against Good M/DF (a 3-ft.-diameter circle of powdered silver)
- Magic Circle against Law M/DF (a 3-ft.-diameter circle of powdered silver)
- Magic Circle Against Technology M/DF (a 3-ft.-diameter circle of powdered copper)
- Magic Jar F (a gem or crystal worth at least 100 gp)
- Magic Mouth M (a small bit of honeycomb and jade dust worth 10 gp)
- Magic Siege Engine, Greater M/DF (black powder)
- Magic Weapon, Greater M/DF (powdered lime and carbon)
- Magical Beast Shape M (a piece of the creature whose form you plan to assume)
- Majestic Image M (a drop of paint and a ball of clay)
- Major Creation M (a tiny piece of matter of the same sort of item you plan to create with <i>major creation</i>)
- Major Image F (a bit of fleece)
- Major Phantom Object M (a tiny piece of matter of the same sort of item you plan to create with <i>major phantom object</i>)
- Malediction (Hero Points) F (onyx dust worth 500 gp)
- Malicious Spite M (powdered turquoise worth 150 gp)
- Marionette Possession F (a piece of paper with the target’s name)
- Mark of Blood M (a drop of your blood)
- Mark of Blood M (a drop of your blood)
- Mark of Spite M (a drop of blood)
- Martial Marionette M (a marionette’s crossbar)
- Mask Dweomer M (a piece of gauze)
- Mask Dweomer, Communal M (a piece of gauze)
- Mask from Divination F (an eyeless mask), M (diamond dust worth 200 gp)
- Mask from Divination F (an eyeless mask), M (diamond dust worth 200 gp)
- Massacre M (a flask of ectoplasmic residue)
- Masterwork Transformation M (see below)
- Matchmaker M (a rose petal)
- Mathematical Curse M/DF (a full set of 10 fingernails)
- Maw of Chaos F/DF (a gold-plated, cold iron ring that was forged in the Abyss)
- Maze of Madness and Suffering M (an ornate puzzle box worth 1,000 gp and soaked in fresh blood)
- Medusa's Bane M (a tiny fragment of a mirror)
- Memorize Page F (the page to be memorized)
- Memory of Function powdered skymetal worth 10,000 gp
- Message F (a piece of copper wire)
- Metabolic Molting M (a valuable gemstone worth at least 250 gp)
- Miasmatic Form M (contact or inhaled poison worth 100 gp)
- Mind Maze M/DF (a chicken skull)
- Mind Swap, Major M (diamonds worth 10,000 gp)
- Minor Creation M (a tiny piece of matter of the same sort of item you plan to create with <i>minor creation</i>)
- Minor Image F (a bit of fleece)
- Mirage M (a pinch of sand and a drop of water)
- Mirror Hideaway M (a glass or metal marble and a twisted loop of parchment)
- Mirror Mantis F (a hand mirror stained with a dried drop of blood)
- Mirror Polish M (a soft cloth)
- Mirror Strike M (a shard of mirror)
- Mirror Transport M (a glass or metal marble and a twisted loop of parchment)
- Mischievous Shadow M (a black candle)
- Mnemonic Enhancer M (a piece of string, and ink consisting of squid secretion mixed with black dragon's blood), F (an ivory plaque worth 50 gp)
- Moment of Greatness M/DF (rabbit fur)
- Monstrous Physique I M (a piece of the creature whose form you plan to assume)
- Monstrous Physique II M (a piece of the creature whose form you plan to assume)
- Monstrous Physique III M (a piece of the creature whose form you plan to assume)
- Monstrous Physique IV M (a piece of the creature whose form you plan to assume)
- Moonstruck M (a pinch of powdered moonstone )
- Morning Sun M (500 gp worth of gold dust)
- Mount M (a bit of horse hair)
- Mount, Communal M (a bit of horse hair)
- Move Earth M (clay, loam, sand, and an iron blade)
- Mud Buddy M (1 pint of water)
- Murderous Crow F (a crow’s feather)
- Music of the Spheres M (a stick of incense treated with special balms)
- Mutagenic Touch M (a whole fingernail)
- Naga Shape I M (a piece of the creature whose form you want to assume)
- Naga Shape II M (a piece of the creature whose form you want to assume)
- Naga Shape III M (a piece of the creautre whose form you want to assume)
- Named Bullet M/DF (an item from the selected creature or creature type)
- Named Bullet, Greater M/DF (an item from the selected creature or creature type)
- Nap Stack M (a little silk pillow worth 100 gp)
- Natural Rhythm M (a handful of pebbles dropped one by one onto the ground)
- Nature's Paths M/DF (a smooth stone)
- Nature's Paths M/DF (a smooth stone)
- Nature's RavageGreater M/DF (dried maggots)
- Nature's Ravages M/DF (dried maggots)
- Nauseating Trail M (a rotten egg or cabbage leaves)
- Necromantic Burden M/DF (a handful of knucklebones)
- Necrostasis M/DF (a finger bone)
- Negate Aroma M/DF (a pinch of alum)
- Neutral Buoyancy M (a bag of air), DF
- Neutralize Poison M/DF (charcoal)
- Neutralize Poison, Greater M/DF (a lump of charcoal)
- Nex's Secret Workshop M (diamond dust worth 150 gp)
- Night Terrors M/DF (a drop of black ink)
- Nine Lives M/DF (a cat's whisker)
- Nondetection M (diamond dust worth 50 gp)
- Nondetection, Communal M (diamond dust worth 25 gp per target)
- Nondetection, Lesser M (a drop of mercury)
- Oasis M/DF (1 gallon of water)
- Obscure Object M/DF (chameleon skin)
- Obscure Poison M (herbs used in antitoxin worth 10 gp)
- Obscured Script M (a scrap of paper bearing a simple sentence written in at least five languages)
- Obsidian Flow M/DF (a small piece of obsidian)
- Old Salt's Curse M (a flask of seawater)
- Ooze Form I M (a bit of the creature whose form you plan to assume)
- Ooze Form II M (a bit of the creature whose form you plan to assume)
- Ooze Form III M (a bit of the creature whose form you plan to assume)
- Open and Shut F (a doornail, doorknob, or hinge)
- Open Arms F (a magical or masterwork melee weapon)
- Open Book M (a page torn from a book)
- Open/Close F (a brass key)
- Orb of the Void M (a black gemstone of any kind worth 50 gp)
- Orchid's Drop M (a much-diluted drop of sun orchid nectar worth 500 gp)
- Out of Sight M (a strip of black cloth)
- Overstimulate M/DF (smelling salts)
- Overwhelming Poison M (an adder's fang)
- Overwhelming Presence M (a swan feather)
- Owl's Wisdom M/DF (feathers or droppings from an owl)
- Owl's Wisdom, Mass M/DF (feathers or droppings from an owl)
- Page-Bound Epiphany F (a book with blank pages)
- Pale Flame M (caphorite shard)
- Parasitic Soul F (a gem or crystal worth at least 100 gp)
- Parasitic Soul F (a gem or crystal worth at least 100 gp)
- Parchment Swarm M (blank parchment or magic scroll; see text)
- Particulate Form M (a pinch of fine sand)
- Passwall M (sesame seeds)
- Peace Bond M/DF (a glass cube)
- Pellet Blast M (a handful of metal pellets or handful of cold iron, silver, or adamantine pellets; see descriptions for cost)
- Penumbra M (a bit of soot)
- Perceive Cues M (a drop of water)
- Percieve Betrayal M (12 drops of blood), F (a silver circlet worth 500 gp)
- Perfect Placement M (a chess piece)
- Permanency M (see tables below)
- Permanent Image F (a bit of fleece)
- Pernicious Pranksters M (three drops of honey rolled in a sycamore leaf)
- Persistent Image F (a bit of fleece)
- Persistent Vigor M/DF (ginseng root shavings)
- Pesh Addiction M (a dose of pesh)
- Pesh Addiction, Lesser M (a dose of pesh whey)
- Pesh Vigor M (a dose of refined pesh)
- Pesh Vigor M (a dose of pesh worth 15 gp)
- Pessimism M/DF (a shard of a broken mirror)
- Petulengro's Validation M (a bit of hair, a fingernail, or a similar portion of a creature)
- Phantasmal Affliction M (a drop of cod liver oil)
- Phantasmal Asphixiation M (an empty vial)
- Phantom Trap M (special dust worth 50 gp)
- Phasic Challange M (a scrape of a knight's banner)
- Phobia M (a single white hair)
- Pierce Facade M/DF (an eagle's eye)
- Placebo Effect M (a sugar cube)
- Planar Aegis M (a fistful of naturally occuring material from a plane)
- Planar Ally M (offerings worth 1,250 gp plus payment), DF
- Planar Ally, Greater M (offerings worth 2,500 plus payment), DF
- Planar Ally, Lesser M (offerings worth 500 gp plus payment, see text), DF
- Planar Inquiry M (offerings worth 100 gp per HD of creature called)
- Planar Inquiry M (offerings worth 100 gp per HD of the creature called)
- Planar Refuge M (precious stones worth 500 gp)
- Plane Shift F (a forked metal rod attuned to the plane of travel)
- Plant Shape I M (a piece of the creature whose form you plan to assume)
- Plant Shape II M (a piece of the creature whose form you plan to assume)
- Plant Shape III M (a piece of the creature whose form you plan to assume)
- Plant Voice M (a small root cutting)
- Plundered Power M (crushed rubies worth 2,500 gp and a major organ from the sacrificed target, see text)
- Pocketful of Vipers M (a snake scale and fang)
- Poison Breath M/DF (a spider’s mandible)
- Poisonous Cloud M (small drop of poison)
- Polar Ray F (a white ceramic cone or prism)
- Polymorph M (a piece of the creature whose form you choose)
- Polymorph Any Object M/DF (mercury, gum arabic, and smoke)
- Polymorph, Greater M (a piece of the creature whose form you choose)
- Possess Object F (a gem or crystal worth at least 100 gp)
- Possession Trap F (a gem or crystal worth at least 500 gp)
- Pox of Rumors M (a physical connection to the target; see text)
- Pox Pustules M (leaves from a toxic plant)
- Preserve M/DF (a pinch of salt)
- Preserve Grace F (a silver hand mirror worth 50 gp)
- Pressure Adaptation M (slime from a cephalopod)
- Prognostication M (rare incense and tonics worth 250 gp)
- Programmed Image M (fleece and jade dust worth 25 gp)
- Project Image M (a small replica of you worth 5 gp)
- Prophetic Lore M (incense worth 150 gp), F (rare herbs and spices worth 250 gp)
- Protection from ArrowCommunal F (a piece of tortoiseshell or turtle shell)
- Protection from Arrows F (a piece of tortoiseshell or turtle shell)
- Protection from ChaoCommunal M/DF
- Protection from Chaos M/DF
- Protection from Evil M/DF
- Protection from Evil, Communal M/DF
- Protection from Good M/DF
- Protection from Good, Communal M/DF
- Protection from Law M/DF
- Protection from Law, Communal M/DF
- Protection from Natural Attacks M/DF (a scale from a lizard)
- Protection from Spells M (diamond worth 500 gp), F (One 1,000 gp diamond per target. Each subject must carry the gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.)
- Protection from Technology M/DF (a pinch of powdered copper)
- Prying EyeGreater M (a handful of crystal marbles)
- Prying Eyes M (a handful of crystal marbles)
- Psychic Surgery M (diamond dust worth 250 gp)
- Psychonaut Manifestation M (a small piece of psychoactive cactus)
- Pugwampi's Grace M (a pugwampi’s hair)
- Pup Shape M (a rag doll)
- Purified Calling M (a stick of incense)
- Pyrotechnic Eruption M (a pinch of coal)
- Pyrotechnics M (one fire source)
- Quintessence Mastery F (a staff crafted from the chosen plane's material worth 2,500 gp)
- Rags to Riches M (a bit of burlap wrapped over a copper coin)
- Rain of Arrows M (a quiver full of 20 arrows worth 1 gp)
- Rain of Frogs M/DF (a square of red cloth)
- Rainbow Pattern V (bard only), M (a piece of phosphor), F (a crystal prism); see text
- Raise Animal Companion M (a diamond worth 1,000 gp)
- Raise Dead M (diamond worth 5,000 gp), DF
- Rampart M (a handful of earth)
- Ray of Exhaustion M (a drop of sweat)
- Ray of Sickening M (a drop of sweat)
- Ray of Sickening M (a drop of sweat)
- Read Magic F (a clear crystal or mineral prism)
- Read Weather F (a set of marked sticks or bones worth at least 25 gp)
- Read Weather F (a set of marked sticks or bones worth at least 25 gp)
- Reboot F (a ruby worth at least 25 gp per HD of the target construct)
- Rebuke Technology F/DF (powdered fragments of technology)
- Recharge M (500 gp of diamond dust)
- Recoil Fire M (hoof shavings from a mule)
- Recorporeal Incarnation F (a gem or crystal worth at least 250 gp), XP 500
- Recorporeal Incarnation F (a gem worth at least 250 gp)
- Red Hand of the Killer M (a black candle), F (a corpse slain no more than 1 day ago per caster level)
- Redcap's Touch M (1 ounce of blood)
- Reduce Person M (a pinch of powdered iron)
- Reduce Person, Mass M (a pinch of powdered iron)
- Refuge M (a prepared object worth 1,500 gp)
- Reincarnate M, DF (oils worth 1,000 gp)
- Reincarnate Spy DF, M (oils worth 2,500 gp and a possession or piece of the body of the creature to resemble)
- Reinforce ArmamentCommunal M/DF (a metal pin)
- Reinforce Armaments M/DF (a metal pin)
- Reinvigorating Wind M/DF (a flower petal)
- Rejuvenate Eidolon M (a drop of your blood)
- Rejuvenate Eidolon, Greater M (a drop of your blood)
- Rejuvenate Eidolon, Lesser M (a drop of your blood)
- Release the Hounds M/DF (shards of a canine's fang)
- Remote Viewing M (incense)
- Renovation M (silver dust worth 1,000 gp)
- Replay Tracks F (a track or other sign of a creature's passing found with Perception or Survival)
- Repulsion F/DF (a pair of canine statuettes worth 50 gp)
- Repungant Taste M/DF (mustard seed)
- Residual Tracking M (a bit of plaster)
- Resilient Sphere F (a crystal sphere)
- Resist Starvation M (crumb of food)
- Resistance M/DF (a miniature cloak)
- Resize Item M (silver calipers worth 25 gp)
- Resounding Clang F (bell, chimegong, or cymbals)
- Resplendent Mansion F (a miniature cornerstone carved from precious gemstones worth 500 gp)
- Rest Eternal M/DF (ashes and a vial of holy or unholy water)
- Restful Cloak F (cloak)
- Restful Sleep M (a pinch of sand)
- Restoration M (diamond dust worth 100 gp or 1,000 gp, see text)
- Restoration, Greater M (diamond dust worth 5,000 gp)
- Restore Eidolon M (diamond dust worth 100 gp or 1,000 gp, see text)
- Resurgent Transformation M (a pinch of meteoric iron worth 100 gp)
- Resurrection M (diamond worth 10,000 gp), DF
- Reveal Mirage F (a small prism)
- Reveal Secrets M (a drop of alcoholic liquid)
- Reveal True Shape M (a pinch of rare herbs worth 50 gp)
- Revealing Light M/DF (piece of a mirror)
- Revenant Armor F (one suit of armor)
- Reverse Gravity M/DF (lodestone and iron fillings)
- Ricochet Shot M (a wishbone)
- Rigor Mortis M/DF (a knucklebone)
- Rising Water M (a lily pad)
- Rite of Bodily Purity M (soothing incense worth 100 gp)
- Rite of Centered Mind M (soothing incense worth 100 gp)
- Riversight F/DF (a smooth river stone)
- Roaming Pit M (powered diamond dust worth 10 gp)
- Root M (a pinch of dirt)
- Rope Trick M (powdered corn and a twisted loop of parchment)
- Ropeweave F (a rope)
- Rotgut M (a pinch of hops)
- Rubberskin M (a piece of rubber or drop of tar)
- Rune of Durability M (iron fillings)
- Rune of Jandelay M (cold iron, powdered diamond, and ground adamantine worth a total of 5,000 gp)
- Rune of Ruin M (a self-portrait on a thin sheet of paper)
- Rune of Rule M (vial of paint worth 25 gp)
- Rune of Warding M (powdered adamantine, diamond, or mithral worth 200 gp)
- Rune Trace M (pinch of powdered gemstones worth 25 gp)
- Runic Overload M (a small rune carved from stone)
- Sacramental Seal F (an object worth at least 2,000 gp)
- Sacred Bond F (a pair of golden bracelets worth 100 gp each worn by both you and the target)
- Sacred Space M (a vial of ambrosia)
- Sacrifice M (see text)
- Sacrifice M (see text)
- Sanctify Corpse DF, M (a pinch of silver dust)
- Sand Table M (handful of sand)
- Sand Whirlwind M (a handful of sand, dust, or fine powder)
- Sand Whirlwind, Greater M (a handful of sand, dust, or fine powder)
- Sarzari Shadow Memory M (a work of art bearing your target's likeness worth at least 1,500 gp)
- Scale SpikeGreater M/DF (a bit of thistle)
- Scale Spikes M/DF (a small thorn)
- Scales of Deflection M (a dragon scale)
- Scare M (a bone from an undead creature)
- Scent Trail M (a queen ant)
- Scintillating Pattern M (a crystal prism)
- Scintillating Wall M (a handful of crushed d'ziriak chitin)
- Scorching Ash Form M (a bit of gauze and a handful of ashes)
- Screaming Flames M/DF (a charred animal or humanoid skull fragment
- Scribe's Binding F (a book bound in precious metals and treated with rare oilworth 1,000 gp per HD of the target)
- Scrivener's Chant M (fine sand and a vial of ink)
- Scrying M/DF (a pool of water), F (a silver mirror worth 1,000 gp)
- Sculpt Corpse M (lump of wax)
- Sculpted Cape F (cape or loose outer garment)
- Seamantle M (a cup of water)
- Secret Chest F (the chest and its replica)
- Secret Coffer F (the coffer and its matching ring)
- Secret Coffer F (the chest and its replica)
- Secret Page M (powdered herring scales and a vial of will-o'-wisp essence)
- Secret Sign M (a lemon peel)
- Secret Vault F (the chest and its replica)
- Secure Shelter M (a chip of stone, sand, a drop of water, and a wood splinter)
- See Alignment M (eye of newt)
- See Beyond M (soothing incense worth 300 gp)
- See Invisibility M (talc and powdered silver)
- Seed Spies M (a drop of honey)
- Seeds of Influence M (a rose)
- Seeds of Influence, Greater M (a rose)
- Seek Thoughts M (a handful of copper coins)
- Selective Alarm F/DF (a slender iron rode 1 foot in length)
- Selective Invisibility M/DF (three translucent pebbles)
- Sending M/DF (fine copper wire)
- Sense Fear M/DF (a patch of fur)
- Sense Vitals M (a drop of blood)
- Sentry Skull M (an onyx gem worth at least 10 gp)
- Sepia Snake Sigil M (powdered amber worth 500 gp and a snake scale)
- Sequester M (a basilisk eyelash and gum arabic)
- Sequester Thoughts M (a gemstone worth at least 500 gp)
- Serren's Armor Lock M (a pinch of rust)
- Serren's Swift Girding M (the armor to be worn)
- Shadow Barbs M (a single link from a spiked chain)
- Shadow Endurance M (a fetchling’s tooth)
- Shadow Invasion F (a masterwork piercing or slashing weapon)
- Shadowfade M (a blindfold)
- Shadowmind M (a small square of black silk)
- Shadowy Haven M (a small black silk bag)
- Shapechange F (jade circlet worth 1,500 gp)
- Shapechanger's Gift M (a piece of the creature whose form you plan to assume)
- Shapechanger's Gift, Greater M (a piece of the creature whose form you plan to assume)
- Share Language M (a page from a dictionary)
- Share Language, Communal M (a page from a dictionary)
- Share Senses M (a hair, scale, or feather from your familiar)
- Share Shape M (a piece of the creature whose form you plan to assume)
- Shared Suffering F (a silver dagger inlaid with onyx and jade worth 100 gp)
- Shared Wrath M (a thorny vine)
- Sharesister M (a drop of your own blood)
- Shatter M/DF (a chip of mica)
- Shield Companion F (a pair of platinum rings worth 50 gp worn by both you and the target)
- Shield of Faith M (parchment with a holy text written on it)
- Shield of Law F (a reliquary worth 500 gp)
- Shield Of Shards F (a shield)
- Shield Other F (a pair of platinum rings worth 50 gp worn by both you and the target)
- Shifting Sand M (a handful of sand)
- Shifting Shadows M (a drop of ink)
- Shining Cord M (a small length fine of silver chain worth 100 gp)
- Shout, Greater F (a metal or ivory horn)
- Shroud of Darkness M/DF (a pinch of black sand)
- Sign of the Dawnflower F (your holy symbol, or a depiction of either Sarenrae's holy symbol or the goddess herself)
- Sign of Wrath F (a gem worth 1,000 gp inscribed with the Thassilonian symbol of wrath)
- Sign of Wrath F (a gem worth 1,000 gp inscribed with the Thassilonian symbol of wrath)
- Signifer's Rally M (100 gp worth of bloodstone for every ally teleported)
- Silent Image F (a bit of fleece)
- Silt Sphere M (a smooth stone)
- Silver Darts M (a silver needle)
- Silverlight M (1 sp)
- Simulacrum M (ice sculpture of the target plus powdered rubies worth 500 gp per HD of the simulacrum)
- Simulacrum, Lesser M (an ice sculpture of the target plus powdered rubies worth 50 gp per HD of the simulacrum)
- Siphon Magic M (a coiled length of copper wire wrapped around the palm)
- Sirocco M/DF (handful of fine sand cast into the air)
- Skim M/DF (a dog-eared page)
- Skin Tag M (beverage or food item, plus special reagents worth 25 gp)
- Skyshroud F (a jar of earth from the surface)
- Slave to Sin M/DF (a scrap of paper inscribed with the Sihedron rune)
- Sleep M (fine sand, rose petalor a live cricket)
- Sleepwalk M (a sprig of belladonna worth 100 gp)
- Sleepwalking Suggestion M (two doses of oil of taggit worth 180 gp total)
- Sleet Storm M/DF (dust and water)
- Slick Walls M (drop of oil)
- Slipstream M/DF (a few drops of oil and water)
- Slough M/DF (a pinch of dried skin flakes)
- Slow M (a drop of molasses)
- Slowing Mud M (earth and water)
- Smite Abomination F (a holy symbol of Pharasma)/DF
- Smug Narcissism M (a tiny shard of a mirror)
- Snake Staff M (a knife suitable for whittling)
- Snapdragon Fireworks M (a bundle of sulfur wrapped in cloth)
- Snow Shape (Ulfen) M/DF (a miniature shovel)
- Solid Fog M (powdered peas and an animal hoof)
- Solidify Earth M/DF
- Sonic Form M (a pinch of dust gathered from a gravestone or a sacred shrine)
- Soul Bind F (see text)
- Soul Transfer M (gem worth 1,000 gp per HD of the trapped creature)
- Soul Transfer M (a gem worth 1,000 gp per HD of the targeted creature or soul)
- Soulseeker M (incense worth 250 gp), F (see text)
- Soulswitch F (two brass collars worth 50 gp each)
- Sound Burst F/DF (a musical instrument)
- Source Severance M (an unworked lodestone)
- Spawn Calling M/DF (bull’s blood, tallow, one or more humanoid victims totaling at least 15 Hit Dice)
- Speak Local Language M/DF (a worn-out coin)
- Speak with Plane F/DF (a small glass bead)
- Speak with Soul M (a drop of candle wax)
- Spectral Saluqi F (precious metal canine statue worth 100 gp)
- Spectral Saluqi F (a precious metal canine statue worth 100 gp)
- Spell Absorption M (a prism)
- Spell Absorption, Greater M (a prism)
- Spell Gauge F (a silver piece)
- Spell Gauge F (a silver piece)
- Spell Turning M/DF (a small silver mirror)
- Spellcurse M (a fragment of a destroyed magical item)
- Spellscar M (a pinch of sand from the Spellscar Desert)
- Spellstaff F (the staff that stores the spell)
- Spherescry AF (onyx sphere worth at least 50 gp)
- Spider Climb M (a live spider)
- Spider Climb, Communal M (a live spider)
- Spiked Pit F (miniature shovel costing 10 gp)
- Spirit Bonds M (soothing incense worth 300 gp)
- Spirit Share F (liquid to be shared)
- Spite M (rare inks worth 250 gp)
- Spontaneous Immolation M (pinch of saltpeter)
- Spontaneous Immolation M (pinch of saltpeter)
- Spore Burst M (a tiny puffball mushroom)
- Stabilize Powder M (a few drops of liquor)
- Stabilize Pressure M (a piece of shell)
- Statue M (lime, sand, and a drop of water stirred by an iron spike)
- Stave Off Corruption M (see text)
- Steal Size M (a piece of iron shaped like a scale tray)
- Steal YearGreater M (a handful of ash)
- Steal Years M (a handful of ash)
- Steam Ray Fusillade M (a scraping from a hydrothermal vent)
- Stinking Cloud M (a rotten egg or cabbage leaves)
- Stolen Light F (a gem worth at least 500 gp)
- Stone Discus M (a pinch of earth or metal)
- Stone Fist M (a chip of granite)
- Stone Shape M/DF (soft clay)
- Stone Throwing M (powdered stone)
- Stone to Flesh M (a drop of blood mixed with earth)
- Stoneskin M (granite and diamond dust worth 250 gp)
- Stoneskin, Communal M (granite and diamond dust worth 250 gp per creature affected)
- Storm of Blades M (a sword)
- Storm Sight F (a storm, either natural or magical)
- Stormbolts M/DF (a copper rod)
- Straitjacket M (leather strap)
- Strand of the Tangled Knot M/DF (a small knot of twin)
- Strip Scales M/DF (a single reptile scale)
- Stumble Gap F (miniature shovel costing 10 gp)
- Sturdy Tree Fort F (a nail, a rope, and a short wooden plank)
- Submerge Ship M/DF (a glass marble or piece of soap)
- Suffocation M (a vial containing a bit of the caster’s breath)
- Suffocation, Mass M (a vial containing a bit of the caster’s breath)
- Suggestion M (a snake's tongue and a honeycomb)
- Suggestion, Mass M (a snake's tongue and a honeycomb)
- Summon Accuser F/DF (chunk of rotten meat)
- Summon Ancestral Guardian F/DF (stone or metal image of your ancestor)
- Summon Cacodaemon F (a silver hook)
- Summon Cacodaemon, Greater F (a silver hook)
- Summon Ceustodaemon F (ashes of a dead animal)
- Summon Derghodaemon F (a handful of bug carapaces)
- Summon Eidolon M (a silver coin)
- Summon Erodaemon F (a bent or tarnished wedding band)
- Summon Flight of Eagles F (a gold feather worth 100 gp)
- Summon Flight of Eagles F (a gold feather worth 100 gp)
- Summon Genie F/DF (an oil lamp worth at least 50 gp)
- Summon Genie, Greater F/DF (an oil lamp worth at least 50 gp)
- Summon Genie, Lesser F/DF (an oil lamp worth at least 50 gp)
- Summon Giant Ally I F/DF (bit of cloth from a giant’s bag)
- Summon Giant Ally II F/DF (bit of cloth from a giant’s bag)
- Summon Giant Ally III F/DF (bit of cloth from a giant’s bag)
- Summon Greater Demon F/DF (a tiny bag and a small candle)
- Summon Infernal Host F/DF (strip of rune-inscribed parchment)
- Summon Laborers F/DF (a strip of rune-inscribed parchment)
- Summon Lesser Demon F/DF (a tiny bag and a small candle)
- Summon Lesser Psychopomp F/DF (a crocodile skull funerary mask)
- Summon Meladaemon F (an empty wooden bowl)
- Summon Minor Monster F/DF (a tiny bag and a small candle)
- Summon Monster 1 F/DF (a tiny bag and a small candle)
- Summon Monster 2 F/DF (a tiny bag and a small candle)
- Summon Monster 3 F/DF (a tiny bag and a small candle)
- Summon Monster 4 F/DF (a tiny bag and a small candle)
- Summon Monster 5 F/DF (a tiny bag and a small candle)
- Summon Monster 6 F/DF (a tiny bag and a small candle)
- Summon Monster 7 F/DF (a tiny bag and a small candle)
- Summon Monster 8 F/DF (a tiny bag and a small candle)
- Summon Monster 9 F/DF (a tiny bag and a small candle)
- Summon Ship F (a miniature ship; see text)
- Summon Stampede M (piece of fur from a herd animal)
- Summon Swarm M/DF (a square of red cloth)
- Summon Thanadaemon F (two silver coins)
- Summon Totem Creature (Shoanti) M/DF (a piece of bone from any one of your totem animals)
- Summon Vanth F/DF (a vulture skull funerary mask)
- Summoner Conduit M (two flies)
- Sunburst M/DF (sunstone and fire source)
- Sundered Serpent Coil M (a snake scale)
- Sun's Disdain M (a piece of glass)/DF
- Sun's Disdain, Mass M (a piece of glass)/DF
- Sunstalker M/DF
- Suppress Primal Magic M (a pinch of sand from the Spellscar Desert)
- Suppressing Stone F (one <i>ioun stone</i> worth at least 1,000 gp)
- Sure Casting F (a square of cloth and a needle)
- Surefoot Boots F (footwear)
- Surface Excursion M (a handful of soil that has been in the sun for at least 6 hours)
- Swarm of Fangs M (a lizard’s tooth)
- Swarm Skin M/DF (a crushed insect hive)
- Sword to Snake M/DF (a hair from a spider)
- Sylvan Hideaway M (one pound of unworked stone or wood)
- Symbol of Death M (mercury and phosphoruplus powdered diamond and opal worth 5,000 gp each)
- Symbol of Debauchery M (a set of bull genitals and powdered ruby worth 5,000 gp)
- Symbol of Dispelling M (pure grain alcohol and powdered diamond worth 5,000 gp)
- Symbol of Distraction M (mercuty and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
- Symbol of Exsanguination M (powdered garnet and bloodstone worth a total of 500 gp)
- Symbol of Fear M (mercury and phosphoruplus powdered diamond and opal worth a total of 1,000 gp)
- Symbol of Healing M (mercury and phosphorouplus powdered diamond and opal worth a total of 500 gp)
- Symbol of Insanity M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
- Symbol of Laughter M (mercury and phosphoruplus powdered diamond and opal worth 1,000 gp each)
- Symbol of Mirroring M (mercury and phosphorouplus powdered diamond and opal worth a total of 100 gp)
- Symbol of Pain M (mercury and phosphoruplus powdered diamond and opal worth a total of 1,000 gp)
- Symbol of Persuasion M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
- Symbol of Revelation M (mercury and phosphorouplus powdered diamond and opal worth a total of 1,000 gp)
- Symbol of Scrying M (mercury and phosphorouplus powdered diamond and opal worth a total of 1,000 gp)
- Symbol of Sealing M (mercury and phosphorouplus powdered diamond and opal worth a total of 5,000 gp)
- Symbol of Sleep M (mercury and phosphoruplus powdered diamond and opal worth a total of 1,000 gp)
- Symbol of Slowing M (mercury and phosphorouplus powdered diamond and opal worth a total of 1,000 gp)
- Symbol of Storms M (powdered copper and pumice worth a total of 1,500 gp)
- Symbol of Strife M (mercury and phosphorouplus powdered diamond opal worth a total of 15,000 gp)
- Symbol of Striking M (a masterwork melee weapon costing at least 300 gp)
- Symbol of Stunning M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
- Symbol of Vulnerability M (mercury and phosphorouplus powdered diamond opal worth a total of 15,000 gp)
- Symbol of Weakness M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
- Sympathetic Aura F (a small square of silk that must be passed over the object that recieves the aura)
- Sympathetic Vibration F (a tuning fork)
- Sympathetic Wounds M (250 gp of powdered amber)
- Sympathy M (a drop of honey and crushed pearls worth 1,500 gp)
- Tactical Acumen M/DF (a small piece of a map)
- Tactical Adaptation F (a gold and sapphire ring worth 500 gp, which the caster must wear for the spell's duration)
- Tail Strike M (a dragon scale)
- Tap Inner Beauty M (a tiny mirror)
- Tap Inner Beauty M (a tiny mirror)
- Tar Ball M (a tiny ball of bitumen)
- Tar Pool M/DF (a ball of hardened tar)
- Tattoo Potion M (a potion to be tattooed, special inks worth 500 gp)
- Tears to Wine M (a single grape)
- Technomancy M (oil stirred with a coil of wires)
- Telekinetic Assembly F (a miniature of the target siege engine, costing 10 gp)
- Telekinetic Sphere M (a crystal sphere and a pair of small magnets)
- Telepathic Bond M (two eggshells from two different creatures)
- Teleport Structure M (gold dust worth 50 gp)
- Teleport Trap M (powdered lonestone and silver worth 100 gp per 40-ft. cube)
- Teleport Trap M (powdered lodestone and silver worth 100 gp per 40-ft. cube)
- Teleportation Circle M (amber dust to cover circle worth 1,000 gp)
- Temporal Divergence M (mithral wishbone worth 100 gp)
- Temporal Regression F (hourglass filled with powdered horacalcum worth 1,500 gp)
- Temporal Stasis M (powdered diamond, emerald, ruby, and sapphire dust worth 5,000 gp)
- Temporary Graft F (a dismembered body part)
- Temporary Resurrection M (diamond dust worth 500 gp)
- Terraform M (10,000 gp worth of precious mineralsee text)
- Terrain Bond M (a pinch of earth taken from your most favored terrain)
- Thanatotic Fury M (shavings from a holy symbol)
- Thaumaturgic Circle M (a 3-ft.-diameter circle of powdered silver), DF
- They Know F/DF, M (a drop of black ink)
- Thorn Snare M, DF
- Thoughtsense M (a bit of dried brain tissue)
- Threefold Aspect F (silver crescent worth 5 gp)
- Threefold Face M/DF (a three-pointed knot)
- Threefold Form F (a green, three-pointed knot made of mithral worth 729 gp)
- Threefold Sight M/DF (a three-pointed knot)
- Thunder Fire M (a piece of spent thunderstone)
- Time Shudder M (a tiny hourglass)
- Tiny Hut M (a small crystal bead)
- Tireless Pursuers M (a hard biscuit broken into pieces)
- Tireless Pursuit M (a hard biscuit)
- Titanic Anchoring M (a shaving of oak root)
- TongueCommunal M/DF (a clay model of a ziggurat)
- Tongues M/DF (a clay model of a ziggurat)
- Torpid Reanimation M (an onyx gem worth at least 25 gp per HD of the undead)
- Torrent of Elemental Rage M/DF
- Touch of Fatigue M (a drop of sweat)
- Touch of Slime M (a drop of acid and a black glass sphere)
- Touch of Slumber M (a bit of seaweed)
- Touch of the Sea M (a fish scale)
- Toxic Blood M (vial of black adder venom)
- Toxic Rupture M/DF (a viper’s fang)
- Trace Teleport F (a magnifying lens)
- Track Ship F (piece of ship)
- Trade Items F (any held object weighing no more than 5 lbs./level
- Transfer Tattoo M (tattooing needle)
- Transfiguring Touch M (alchemical reagents worth 1 gp or the value of the created material, whichever is more)
- Transformation M (a <i>potion of bull's strength</i>, which you drink and whose effects are subsumed by the spell effects)
- Transmogrify M (a flask of quicksilver worth 1,000 gp)
- Transmute Blood To Acid M (a wax doll and a vial of acid worth 10 gp)
- Transmute Golem M (powdered metals with a variable cost, see text)
- Transmute Mud to Rock M/DF (sand, lime, and water)
- Transmute Rock to Mud M/DF (clay and water)
- Transmute Wine to Blood M (drop of animal blood)
- Transplant Visage M (one corpse)
- Trap the Soul M (gem worth 1,000 gp per HD of the trapped creature)
- Treasure Stitching M (a piece of embroidered cloth no larger than 10-ft. square worth 100 gp)
- Triggered Hallucination M (jade dust worth 25 gp)
- Triggered Suggestion M (a snake’s tongue and a honeycomb)
- True Appraisal F (gold coin)
- True Prognostication M (rare incense and tonics worth 1,000 gp)
- True Resurrection M, DF (diamond worth 25,000 gp)
- True Seeing M (an eye ointment that costs 250 gp)
- True Strike F (small wooden replica of an archery target)
- Twilight Knife F (a small knife)
- Twin Form M (a blend of soil and the caster’s blood)
- Twine Double M (cloth and twine)
- Twisted Futures M (a small die with the faces scratched off)
- Twisted Innards M (a cocoon tied with string)
- Twisted Space M (a length of wire bent into a circle)
- Umbral Strike M (a black crossbow bolt)
- Umbral Weapon M (a pair of miniature swords)
- Unbreakable Construct M (powdered adamantine worth 100 gp)
- Undead Anatomy I M (a piece of the creature whose form you plan to assume)
- Undead Anatomy II M (a piece of the creature whose form you plan to assume)
- Undead Anatomy III M (a piece of the creature whose form you plan to assume)
- Undead Anatomy IV M (a piece of the creature whose form you plan to assume)
- Undeath Inversion F/DF (a gold piece with one scratched face)
- Undeath Sense M/DF (ashes from an urn)
- Undeath to Death M/DF (diamond powder worth 500 gp)
- Undeath Ward M/DF (powdered silver)
- Undetectable Trap M (a square of black silk worth 50 gp)
- Unfetter M (a broken chain)
- Unflappable Mien F (a diamond clasp, brooch, or pin worth at least 100 gp)
- Unhallow M (herboiland incense worth at least 1,000 gp, plus 1,000 gp per level of the spell to be tied to the <i>unhallowed</i> area)
- Unhallowed BlowGreater M/DF (a pinch of dust from a destroyed undead creature)
- Unhallowed Blows M/DF (a pinch of dust from a destroyed undead creature)
- Unholy Aura F (a tiny reliquary worth 500 gp)
- Unholy Ice M (a flask of unholy water or 5 pounds of powdered silver worth 25 gp)
- Unholy Ice Weapon M (a flask of unholy water, or 5 pounds of powdered silver worth 25 gp)
- Universal Formula M (quicksilver and powdered platinum worth 100 gp)
- Unseen Engineers M (materials required to construct the trap)
- Unseen Servant M (a piece of string and a bit of wood)
- Unshakeable Zeal F (a silver circlet)
- Unwilling Shield M (ruby dust worth 250 gp)
- Urban Step M (scrap of cobweb)
- Utter Contempt M (spittle)
- Veil of Ash M (a pinch of ash)
- Vengeful Stinger M (a living wasp), DF
- Venomous Bite M (a vial of injury poison worth at least 75 gp), DF
- Venomous Promise M (a vial of poison)
- Ventriloquism F (parchment rolled into cone)
- Vermicious Assumption M (a handful of worms)
- Vermin Shape I M (a piece of the creature whose form you plan to assume)
- Vermin Shape I M (a piece of the creature whose form you plan to assume)
- Vermin Shape I M (a piece of the creature whose form you plan to assume)
- Vermin Shape II M (a piece of the creature whose form you plan to assume)
- Vermin Shape II M (a piece of the creature whose form you plan to assume)
- Vermin Shape II M (a piece of the creature whose form you plan to assume)
- Verminous Transformation M (a handful of bat winginsectand rat tails)
- Versatile Weapon M (iron filings)
- Vex Giant M (a fragment from a Large or larger weapon)
- Vigilant Rest M (a handful of crushed glass)
- Vile Dog Transformation M (a strip of leather)
- Violent Misfire M (a small piece of flint)
- Violent Misfire, Greater M (a small piece of flint)
- Virulent Miasma M (a dried scab from a diseased creature)
- Vision M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each)
- Vision of Hell M (a pinch of brimstone)
- Vision of Hell M (a pinch of brimstone)
- Visualization of the Body M (soothing incense worth 200 gp)
- Visualization of the Mind M (soothing incense worth 200 gp)
- Vitriolic Mist M (a piece of lemon rind)
- Volcanic Storm M/DF (obsidian and ash)
- Voluminous Vocabulary M (a quill)
- Vortex M/DF (a stirring spoon)
- Waft M (a dandelion seed)
- Walk the Plank M (a shark tooth and a splinter of a ship's hull)
- Walk through Space M (a wren’s egg)
- Wall of Bone M (a polished humanoid femur)
- Wall of Brine M/DF (a bit of coral)
- Wall of Ectoplasm M (small bit of gauze)
- Wall of Fire M/DF (a piece of phosphor)
- Wall of Force M (powdered quartz)
- Wall of Ice M (a piece of quartz or rock crystal)
- Wall of Iron M (a small iron sheet plus gold dust worth 50 gp)
- Wall of Lava M/DF (a chunk of dried lava)
- Wall of Light M/DF (a chip of mica)
- Wall of Sound M (a tuning fork and a quartz crystal)
- Wall of Stone M/DF (a small block of granite)
- Wall of Suppression M (powdered adamantine worth 1,000 gp)
- Wandering Star Motes M (a sprinkle of flash powder)
- Warding Weapon F (one melee weapon you are proficient in and you are holding)
- Warp Metal M (a twisted wire)
- Wartrain Mount M (a swatch of black cloth)
- Watchful Animal M/DF (a desiccated fly)
- Watchful Eye F (a pair of silver or gold rings worth 10 gp, worn by both you and the target)
- Water Breathing M/DF (short reed or piece of straw)
- Water Shield M/DF (1 cup of water)
- Waters of Lamashtu M (250 gp of powdered amber)
- Waters of Lamashtu M (250 gp of powdered amber)
- Waters of Lamashtu M (250 gp of powdered amber)
- Waters of Lamashtu M (250 gp of powdered amber)
- Waters of Lamashtu M (250 gp of powdered amber)
- Waves of Blood M (a drop of the caster's blood)
- Weaken Powder M/DF (an empty paper cartridge)
- Weaponwand F (a magic wand)
- Web M (spider web)
- Whip of Ants M/DF (a square of red cloth)
- Whip of Centipedes M/DF (a square of red cloth)
- Whip of Spiders M/DF (a square of red cloth)
- Whispering Lore M/DF (an owl’s beak)
- Wicker Horse M/DF (a reed or twig)
- Wind Wall M/DF (a tiny fan and an exotic feather)
- Winter Grasp M/DF (ground glass)
- Winter Grasp M/DF (ground glass)
- Wish M (diamond worth 25,000 gp)
- Word of Beckoning M/DF (fine copper wire)
- Wracking Ray M (an old bone, broken in the casting)
- Wrath M (a thorny vine)
- Wreath of Blades F (four mithral daggereach worth at least 502 gp each)
- Yellow Sign M (ochre and sulfur, plus powdered gold worth a total of 15,000 gp)
- Zone of Foul Flames M (a sliver of tree bark from a burnt tree from the Uskwood)
Advertisement
Add Comment
Please, Sign In to add comment