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Pathfinder Spell Components

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  1. Abeyance M (a flask of holy water worth 25 gp), DF
  2. Ablative Barrier M (a piece of metal cut from a shield)
  3. Ablative Sphere (Garundi) M (a crystalline sphere worth 10 gp)
  4. Aboleth's Lung M/DF (piece of seaweed)
  5. Absolution M (a vial of holy water), DF
  6. Absorb Rune I M (a white silk glove worth 25 gp)
  7. Absorb Rune II M (a white silk glove worth 25 gp)
  8. Absorb Rune III M (a white silk glove worth 25 gp)
  9. Absorb Toxicity M (a thorn from a poisonous plant)
  10. Absorbing Barrier F (a jagged scrap of metal)
  11. Abundant Ammunition M/DF (a single piece of ammunition)
  12. Accelerate Poison M (a thorn)
  13. Accept Affliction M/DF (dove’s heart)
  14. Acid Arrow M (rhubarb leaf and an adder's stomach), F (a dart)
  15. Acid Fog M (powdered peas and an animal hoof)
  16. Acid Pit M (drop of acid), F (Fine shovel worth 10 gp)
  17. Acidic Spray M (a vial of acid worth 10 gp)
  18. Acute Senses M (a glass lens)
  19. Adjuring Step M (a rabbit’s foot)
  20. Adjustable Polymorph M (a small piece of doppelganger flesh)
  21. Aggressive Thundercloud M/DF (a piece of a tree struck by lightning)
  22. Aggressive Thundercloud, Greater M/DF (a piece of a tree struck by lightning)
  23. Air Breathing M/DF (flower or piece of grass)
  24. Air Bubble M/DF (a small bladder filled with air)
  25. Air Step M (a goose feather)
  26. Akashic Communion M/DF (a square of reflective silver worth 100 gp)
  27. Alarm F/DF (a tiny bell and a piece of very fine silver wire)
  28. Aldori Alacrity M (ginger root shavings)
  29. Alleviate Corruption M (rare herbincense, and jewels worth 500 gp/the target's character level or HD)
  30. Allfood M (a pinch of salt and pepper)
  31. Allied Cloak F (cloak or outer garment)
  32. Alluring Spores M/DF (a clump of pollen)
  33. Alpha Instinct M (a bit of musk from an alpha wolf or another socially dominant animal)
  34. Alter Musical Instrument F (an instrument)
  35. Alter River M (silt from a dry riverbed)
  36. Alter Self M (a piece of the creature whose form you plan to assume)
  37. Analyze Dweomer F (a ruby and gold lens worth 1,500 gp)
  38. Ancestral Communion F/DF (stone or metal image of your ancestor)
  39. Ancestral Gift F/DF (stone or metal image of your ancestor)
  40. Anchored Step M (a bit of oak root)
  41. Animal Ambassador M (a morsel of food the animal likes)
  42. Animal Aspect M/DF (a part of the animal)
  43. Animal Aspect, Greater M/DF (a part of the animal)
  44. Animal Messenger M (a morsel of food the animal likes)
  45. Animal Purpose Training M (a swatch of black cloth)
  46. Animate Dead M (an onyx gem worth at least 25 gp per Hit Die of the undead)
  47. Animate Dead, Lesser M (an onyx gem worth at least 25 gp per Hit Die of the undead)
  48. Ant Haul M/DF (a small pulley)
  49. Ant Haul, Communal M/DF (a small pulley)
  50. Anthropomorphic Animal M (a humanoid thumb bone)
  51. Antimagic Field M/DF (pinch of powdered iron or iron fillings)
  52. Antipathy M/DF (a lump of alum soaked in vinegar)
  53. Antitech Field M/DF (pinch of rust)
  54. Antitoxin Touch M (a small drop of antitoxin)
  55. Apathy M (a shiny bead)
  56. Ape Walk M (an ape or monkey paw)
  57. Appearance of Life M (one Tiny or larger living creature)
  58. Appearance of Life, Greater M (one Tiny or larger living creature)
  59. Apsu's Shining Scales M (a drop of mercury)
  60. Aqueous Orb M (a drop of water and a glass bead)
  61. Aram Zey's Focus F (masterwork thieves’ tools worth 100 gp)
  62. Aram Zey's Trap Ward M (masterwork thieves’ tools worth 100 gp)
  63. Arcane Cannon F (an ornate miniature cannon forged with a drop of your blood that costs 5,000 gp)
  64. Arcane Concordance M (a spent wand)
  65. Arcane Disruption M (a pinch of pepper)
  66. Arcane Eye M (a bit of bat fur)
  67. Arcane Lock M (gold dust worth 25 gp)
  68. Arcane Pocket F (a pocket and a silver button)
  69. Arid Refuge M (a chip of stone wrapped in cloth)
  70. Aroden's Spellbane F (cold iron scepter worth at least 1,000 gp)
  71. Aroden's Spellsword F (a magic rod or staff)
  72. Arrow Eruption M (arrow or crossbow bolt)
  73. Arrow of Law DF (a holy symbol)
  74. Artificer's Curse M (a blank scroll or page from a spellbook)
  75. Ascension F (minor artifact), M (10,000 gp in rare herbgemand other exotic materials)
  76. Ash Storm M/DF (a pinch of ash)
  77. Assume Appearance F (corpse of the deceased creature whose form you plan to assume)
  78. Assume Appearance, Greater F (corpse or likeness of the deceased creature whose form you plan to assume)
  79. Astral Projection M (1,000 gp jacinth)
  80. Astral Projection, Lesser M (1,000 gp jacinth)
  81. Atonement M (burning incense), F (a set of prayer beads or other prayer device worth at least 500 gp), DF
  82. Augury M (incense worth at least 25 gp), F (a set of marked sticks or bones worth at least 25 gp)
  83. Aura of Cannibalism M (a piece of flesh from another creature of your species)
  84. Aura of Doom M/DF (powdered bone)
  85. Aura of the Unremarkable M (a white feather)
  86. Aura of the Unremarkable M (a white feather)
  87. Authenticating Gaze DF/M (a miniature magnifying glass or spectacles)
  88. Awaken M (herbs and oils worth 2,000 gp), DF
  89. Awaken Construct M (herbs and oils worth 2,000 gp per HD of target), DF
  90. Ball Lightning M/DF (a small iron ring)
  91. Ban Corruption F (a ceremonial dagger)
  92. Banish Seeming M (a cold iron nail)
  93. Banishment F (see text)
  94. Baphomet's Blessing M/DF (powdered bull’s horn)
  95. Barbed Chains M (a length of chain doused with fresh blood)
  96. Bard's Escape M (pieces of a smashed fiddle)
  97. Beacon of Luck M/DF (a tuft of rabbit fur)
  98. Beanstalk M (a small handful of beans)
  99. Bear's Endurance M/DF (a few hairor a pinch of dung, from a bear)
  100. Bear's Endurance, Mass M/DF (a few hairor a pinch of dung, from a bear)
  101. Beast Shape I M (a piece of the creature whose form you plan to assume)
  102. Beast Shape II M (a piece of the creature whose form you plan to assume)
  103. Beast Shape III M (a piece of the creature whose form you plan to assume)
  104. Beast Shape IV M (a piece of the creature whose form you plan to assume)
  105. Bed of Iron M (a feather or swatch of soft fabric)
  106. Befuddled Combatant M (cooked noodles)
  107. Beguiling Gift F (the object to be offered)
  108. Bereave M/DF (a broken chain link)
  109. Besmara's Grasping Depths M/DF (a vial of sea water)
  110. Bestow Weapon Proficiency M (pieces of shaved metal)
  111. Billowing Skirt F (a skirt, kilt, or gown)
  112. Binding M (opals worth 500 gp per HD of the target creature, plus other components as specified below)
  113. Bit of Luck M (a four-leaf clover)
  114. Black Mark M (a flask of seawater)
  115. Black Tentacles M (octopus or squid tentacle)
  116. Blast Barrier M (handful of snow, earth, or gravel)
  117. Blazing Rainbow M (a drop of rainwater)
  118. Blend with Surroundings M/DF (a chess piece)
  119. Bless Water M (5 pounds of powdered silver worth 25 gp)
  120. Blessing of Liberty M (a feather or small object that symbolizes good fortune)
  121. Blood Biography M/DF (a scrap of parchment)
  122. Blood Boil M (a drop of mercury)
  123. Blood Mist M (a pinch of dried red algae)
  124. Blood Rage M (a drop of blood from each creature to be affected)
  125. Blood Sentinel M (a life-sized animal sculpture of a familiar made of clay, cloth, stone, or wood, plus mandrake root worth 25 gp)
  126. Blood Song M (the caster’s blood)
  127. Blood Tentacles M (a fresh handful of the caster’s blood)
  128. Blood Ties F (a small length of crimson string)
  129. Bloodbath F (a ceremonial dagger)
  130. Bloodhound M (a drop of blood and a pinch of cinnamon)
  131. Bloodsworn Retribution M (your blood)
  132. Blot M (a bit of cloth made wet with saliva)
  133. Body Capacitance M (an iron coil)
  134. Body Double M (two glass beads)
  135. Bone Fists M (the knucklebone of a dire animal)
  136. Bone Flense M/F (a  jagged shard of bone from a humanoid creature)
  137. Boneshaker F (a human-shaped fetish made of bone)
  138. Boneshatter M (a broken bone)
  139. Boneshatter M (a broken bone)
  140. Book Ward M/DF (a drop of clear oil)
  141. Borrow Corruption M (a dirty scrap of a good priest's raiment)
  142. Bountiful Banquet M (a turkey bone)
  143. Break M (a twig)
  144. Break, Greater M (an unbroken platinum tuning fork worth 100 gp)
  145. Breeze M (a miniature fan)
  146. Build Trust M (a gold piece)
  147. Bullet Shield M (a bullet)
  148. Bullet Ward F (one to four adamantine bulleteach worth 61 gp)
  149. Bull's Strength M/DF (a few hairor a pinch of dung, from a bull)
  150. Bull's Strength, Mass M/DF (a few hairor a pinch of dung, from a bull)
  151. Burdened Thoughts M (a lead bearing wrapped in clay)
  152. Burning Gaze M/DF (eye of a mundane salamander)
  153. Burning Sands M (a handful of sand)/DF
  154. Burst of Radiance M/DF (a piece of flint and a pinch of silver dust)
  155. Business Booms M (promotional materials such as flyers and posters worth 10 gp)
  156. Cacophonous Call M (a scrap of sheet music)
  157. Cacophonous Call, Mass M (a scrap of sheet music)
  158. Calistria's Guardian Wasps M (a glob of spiced honey)
  159. Call Construct M (a sapphire worth 1,000 or 5,000 gp; see text)
  160. Callback M (crushed grasshopper)
  161. Callback M (a crushed grasshopper)
  162. Callback, Greater M (crushed grasshopper)
  163. Callback, Greater M (a crushed grasshopper)
  164. Campfire Wall M/DF (ash made from burnt thorns)
  165. Canopic Conversion F (four alabaster canopic jars worth 100 gp each), M (black onyx worth 100 gp per hit die of the target)
  166. Canopic Conversion F (four alabaster canopic jars worth 100 gp each), M (black onyx worth 100 gp per hit die of the target)
  167. Carry Companion M (a pinch of sand or limestone dust)
  168. Carve Passage F (a tiny diamond pick worth 500 gp)
  169. Cat's Grace M (pinch of cat fur)
  170. Cat's Grace, Mass M (pinch of cat fur)
  171. Caustic Blood M (vial of black adder venom)
  172. Caustic Safeguard M (a thin metal wire and a vial of acid)
  173. Cauterizing Weapon M (a gobbet of melted wax)
  174. Cave Fangs M (a sharp gemstone fragment worth 150 gp)
  175. Celestial Healing M (1 drop of blood from a good outsider or 1 dose of holy water)
  176. Celestial Healing, Greater M (1 drop of blood from a good outsider or 1 dose of holy water)
  177. Certain Grip M/DF (a tiny ball of tar)
  178. Chain Lightning F (a bit of fur, a piece of amber, glasor a crystal rod; plus one silver pin per caster level)
  179. Chain of Perdition M/DF (chain link)
  180. Chains of Fire F (a drop of oil and a small piece of flint)
  181. Chains of Light F (a length of fine golden chain)
  182. Changestaff F (a quarterstaff that has been carved and polished for 28 days)
  183. Charitable Impulse F/DF (a miniature collection plate)
  184. Charnel House M (one Tiny or larger living creature)
  185. Charon's Dispensation M (2 silver coins)
  186. Charon's Dispensation M (2 silver coins)
  187. Circle of Clarity F (a crystal lens worth 100 gp)
  188. Circle of Death M (a crushed black pearl worth 500 gp)
  189. Claim Identity M (a needle and thread)
  190. Claim Identity, Greater M (a silver needle costing 100 gp)
  191. Clairaudience/Clairvoyance F/DF (a small horn or a glass eye)
  192. Clarion Call M (a piece of brass)
  193. Clay Skin M (clay and iron fillings)
  194. Clear Grove M/DF (a miniature hoe)
  195. Clenched Fist F/DF (a leather glove)
  196. Cleromancy F/DF (a set of 64 chicken bones)
  197. Cloak of Chaos F (a tiny reliquary worth 500 gp)
  198. Cloak of Dreams M (a rose petal and a drop of perfume)
  199. Cloak of Shade M (a leaf from a shade tree)
  200. Clone M (laboratory supplies worth 1,000 gp), F (special laboratory equipment costing 500 gp)
  201. Cloud of Seasickness M (a piece of seaweed)
  202. Cloud Shape M/DF (a bit of gauze and a wisp of smoke)
  203. Codespeak M (a knotted serpent’s tongue)
  204. Codespeak M (a complex rune inscribed on a slip of paper that is then placed under your tongue)
  205. Cold Iron Fetters M/DF (miniature cold iron shackle)
  206. Collaborative Thaumaturgy F (a bronze tuning fork)
  207. Color Spray M (red, yellow, and blue powder or colored sand)
  208. Command Undead M (a shread of raw meat and a splinter of bone)
  209. Commune M (holy or unholy water and incense worth 500 gp), DF
  210. Commune with Texts M (incense worth 250 gp)
  211. Companion Life Link M/DF (a drop of eidolon ichor)
  212. Companion Transportation F (a feather, tuft of fur, or similar momento from your target)
  213. Compel Hostility M (a drop of your blood)
  214. Compel Tongue M (a wooden block carved with a letter)
  215. Compel Tongue, Mass M (a wooden block carved with a letter)
  216. Compelling Rant M/DF (a handwritten sheet of notes)
  217. Comprehend Languages M/DF (pinch of soot and salt)
  218. Concealed Breath M/DF (a palm-sized stone)
  219. Condensed Ether M (crushed amber)
  220. Cone of Cold M (a small crystal or glass cone)
  221. Confusion M/DF (three nutshells)
  222. Conjure Black Pudding M (a flask of acid worth 10 gp)
  223. Conjure Carriage M (a gourd)
  224. Conjure Deadfall M (fistful of mithral tacks)
  225. Consecrate M (a vial of holy water and 25 gp worth of silver dust), DF
  226. Constricting Coils M/DF (a snakeskin)
  227. Contact Entities IV M (see text)
  228. Contact Entity I M (see text)
  229. Contact Entity II M (see text)
  230. Contact Entity III M (see text)
  231. Contact Nalfeshnee M (powdered sapphire worth 250 gp), F (bejeweled cold iron mirror worth at least 2,000 gp)
  232. Contest of Skill M (a tiny gong)
  233. Contingency M (quicksilver and an eyelash of a spell-using creature), F (ivory statuette of you worth 1,500 gp)
  234. Contingent Scroll M (the scroll to be triggered; see text), F (a platinum quill worth 100 gp)
  235. Contingent Venom M (herbs used in antitoxins worth 25 gp)
  236. Continual Flame M (ruby dust worth 50 gp)
  237. Control Undead M (a piece of bone and a piece of raw meat)
  238. Control Vermin DF/M (a beetle)
  239. Control Water M/DF (a pinch of dust for <i>lower water</i> or a drop of water for <i>raise water</i>)
  240. Controlled Fireball M (a ball of bat guano and sulfur)
  241. Cosmic Ray M (a piece of meteorite)
  242. Counterbalancing Aura F (a set of scales worth 500 gp)
  243. Counterbalancing Aura F (a set of scales worth 500 gp)
  244. Covetous Urge M (a golden coin)
  245. Crafter's Curse M (a broken tool)
  246. Crafter's Fortune F (a tool)
  247. Crafter's Nightmare M (a broken tool)
  248. Create Armaments M (diamonds worth price of arms to be created)
  249. Create Demiplane F (a forked metal rod worth at least 500 gp)
  250. Create Demiplane, Greater F (a forked metal rod worth at least 500 gp)
  251. Create Demiplane, Lesser F (a forked metal rod worth at least 500 gp)
  252. Create Greater Undead M (a clay pot filled with grave dirt and an onyx gem worth at least 50 gp per HD of the undead to be created)
  253. Create Holds M (handful of pebbles)
  254. Create Pit F (miniature shovel costing 10 gp)
  255. Create Soul Gem F (crystal or gem receptacle worth at least 25 gp)
  256. Create Soul Gem F (crystal lens worth 500 gp)
  257. Create Treasure Map M (powdered metal and rare inks worth 100 gp)
  258. Create Undead M (a clay pot filled with grave dirt and an onyx gem worth at least 50 gp per HD of the undead to be created)
  259. Create Variant Mummy M (onyx gems worth 50 gp per HD of the undead to be created)
  260. Crime of Opportunity M (a silt purse)
  261. Crime Wave M (a tarnished coin)
  262. Crown of Glory M, DF
  263. Cruel Jaunt M/DF (a dilated human eyeball)
  264. Crusader's Edge M (dried blood from an evil outsider, sprinkled on the weapon)
  265. Crushing Hand F (a soft glove)
  266. Cultural Adaptation M/DF (a document written in the language of the culture to be emulated)
  267. Cultural Adaptation (Taldan) M/DF (a document written in the language of the culture to be emulated)
  268. Cup of Dust M (a pinch of dust)
  269. Curative Distillation M (healing herb, alchemical remady, or potion of a healing spell worth at least 50 gp)
  270. Curse of Burning Sleep M (a feather and a drop of oil)
  271. Curse of Dragonflies M (a paper insect)
  272. Curse of Fell Seasons F (darkwood carving of a tree worth 15,000 gp)
  273. Curse of Magic Negation M (powdered lead and platinum worth 250 gp)
  274. Curse of Night F (jet gemstones worth a total of 10,000 gp)
  275. Curse of the Outcast M (a handful of earthworms)
  276. Curse Terrain M (the heart of a creature that dwelled in the area and powdered onyx worth 700 gp)
  277. Curse Terrain, Greater M (the heart of the creature that dwelled in the area and powdered onyx worth 1,500 gp)
  278. Curse Terrain, Lesser M (the heart of a creature that dwelled in the area and powdered onxy worth 350 gp)
  279. Curse Terrain, Supreme M (the heart of a creature that dwelled in the area and powdered onyx worth 4,000 gp)
  280. Curse Water M (5 lbs. of powdered silver worth 25 gp)
  281. Cursed Earth M (powdered onyx 10,000 gp), DF
  282. Cursed Treasure M (a platinum piece)
  283. Cyclic Reincarnation M, DF (oils worth 5,000 gp)
  284. Daemon Ward M (50 gp worth of powdered silver)
  285. Daggermark's Exchange M (a dose of poison)
  286. Dahak's Release M (a dried drop of blood)
  287. Damnation M/DF (a drop of holy water)
  288. Damnation of Memory F (a massive, flawless gemstone worth 5,000 gp)
  289. Damp Powder M/DF (a damp piece of cotton)
  290. Dancing Lantern F (a lantern)
  291. Dark Whispers F/DF (a scrap of black cloth)
  292. Dark-Light M/DF (a pinch of Darklands earth)
  293. Darkness M/DF (bat fur and a piece of coal)
  294. Darkvault M (a stone that has never seen sunlight)
  295. Darkvision M (either a pinch of dried carrot or an agate)
  296. Darkvision, Communal M (either a pinch of dried carrot or an agate)
  297. Darkvision, Greater M (either a pinch of dried carrot or an agate)
  298. Daywalker M (a black glass vial containing unholy water)
  299. Daze M (a pinch of wool or similar substance)
  300. Daze Monster M (a pinch of wool or similar substance)
  301. Deadeye's Arrow M (1 arrow)
  302. Deadeye's Arrow M (one arrow)
  303. Deadman's Contingency M (a scorpion's tail), F (ivory statuette of you worth 1,500 gp)
  304. Death Pact M (a contract signed in blood)
  305. Decapitate F (a sliver from a guillotine blade)
  306. Decollate F (a red wax pencil)
  307. Decompose Corpse M (a pinch of dried toadstool)
  308. Deep Slumber M (fine sand, rose petalor a live cricket)
  309. Deeper Darkness M/DF (bat fur and a piece of coal)
  310. Defending Bone F (a Medium creature's skull or femur), DF
  311. Defending Bone F (a Medium creature’s skull or femur), DF
  312. Defensive Grace M (a living fly)
  313. Defensive Shock M (a hollow metal sphere)
  314. Deflection M (a piece of rubber dipped in glue)
  315. Defoliate M (a locust)
  316. Delayed Blast Fireball M (a ball of bat guano and sulfur)
  317. Demand M/DF (fine copper wire)
  318. Demanding Message F (a piece of copper wire)
  319. Demanding Message, Mass F (a piece of copper wire)
  320. Depilate M (a sliver of cow's tongue)
  321. Desecrate M (a vial of unholy water and 25 gp worth (5 pounds) of silver dust, all of which must be sprinkled around the area), DF
  322. Destabilize Powder M (a few drops of liquor)
  323. Destruction F (holy or unholy symbol costing 500 gp)
  324. Detect Anxieties F/DF (a medallion)
  325. Detect Desires F/DF (a medallion)
  326. Detect Metal F (a magnetized nail or nugget of ore)
  327. Detect Relations F/DF (a seed)
  328. Detect Scrying M (a piece of mirror and a miniature brass hearing trumpet)
  329. Detect Thoughts F/DF (a copper piece)
  330. Detect Undead M/DF (earth from a grave)
  331. Detonate M (two vials; one containing acid and one containing an alkaline solution worth a total of 50 gp)
  332. Detoxify M (a dandelion stem)
  333. Devil Snare M (a pouch of silvered powder worth 25 gp)
  334. Devolution M (a chameleon scale)
  335. Diamond Spray M (a lump of coal)
  336. Diminish Resistance M/DF
  337. Diminish Resistance M/DF (a pinch of coarse sand)
  338. Diminished Detection M (a piece of wool)
  339. Dirge of the Victorious Knights F (a medal from a dead Hellknight or a copy of a Chelish opera script, either worth at least 100 gp)
  340. Dirge of the Victorious Knights F (a medal from a dead Hellknight or a copy of a Chelish opera script)
  341. Dirge of the Victorious Knights F (a medal from a dead Hellknight or a copy a Chelish opera script, either worth at least 100 gp)
  342. Discern Next of Kin F (a copper piece)
  343. Discern Value F (platinum monocle worth 100 gp)
  344. Disintegrate M/DF (a lodestone and a pinch of dust)
  345. Displacement M (a small loop of leather)
  346. Display Aversion M (a drop of holy water)
  347. Disrupt Silence M (tiny silver bell, chime, or gong)
  348. Dissolution M (vial of alchemical reagents worth 50 gp)
  349. Divination M (incense and an appropriate offering worth 25 gp)
  350. Domination Link F/DF (a copper piece)
  351. Dousing Rain M/DF (a drop of water)
  352. Draconic Ally M (a scale from a dragon and 250 gp)
  353. Draconic Reservoir M (a scale from dragon that produces the energy you seek to absorb)
  354. Dragon Turtle Shell M (a piece of turtle shell)
  355. Dragon's Breath M (a dragon scale)
  356. Drain Poison M/DF (the fang of a poisonous creature)
  357. Dreadscape M (a pinch of black sand)
  358. Dream Shield M (hollow glass ball or dreamcatcher)
  359. Dress Corpse M (a pickled herring)
  360. Drunkard's Breath M (a rotten egg or cabbage leaves)
  361. Dungeonsight F (a small glass orb worth 150 gp)
  362. Duplicate Familiar M (alchemically preserved mockingfey feathers), F (familiar)
  363. Dust Form M (a pinch of dust gathered from a gravestone or sacred shrine)
  364. Dust of Twilight M (coal dust)
  365. Dust Ward M (a pinch of pumice)
  366. Eagle's Splendor M/DF (feathers or droppings from an eagle)
  367. Eagle's Splendor, Mass M/DF (feathers or droppings from an eagle)
  368. Eaglesoul M (vellum inscribed with good outsider’s name)
  369. Ears of the City M/DF (a small piece of a brick)
  370. Earsend M (butterfly wing)
  371. Echean's Excellent Enclosure M (a sphere of glass worth 100 gp and an iron nail, with which you pierce the glass on casting)
  372. Echo F (a conch shell)
  373. Egorian Diplomacy M (a bent coin)
  374. Eldritch Conduit M (a small mirror)
  375. Eldritch Conduit, Greater M (a small mirror)
  376. Elemental Assessor M/DF (four needles)
  377. Elemental Body I M (the element you plan to assume)
  378. Elemental Body II M (the element you plan to assume)
  379. Elemental Body III M (the element you plan to assume)
  380. Elemental Body IV M (the element you plan to assume)
  381. Elemental Speech M (iron filings)
  382. Elemental Touch M (a bit of the chosen element: earth, water, air, or fire)
  383. Elude Time M (powdered diamond, emerald, ruby, and sapphire dust worth 500 gp)
  384. Emblazon Crest F (an example of the crest or coat of arms)
  385. Emblem of Greed M (a masterwork or magical melee weapon)
  386. Empathy Conduit F (a glass rod)
  387. Endothermic Touch M/DF (a small bit of snakeskin)
  388. Enemy Hammer M (puppet strings)
  389. Enemy's Heart M (creature's heart)
  390. Enemy's Heart M (target creature’s heart)
  391. Energy Siege Shot M (a ball of pitch)
  392. Energy Siege Shot, Greater M (a ball of pitch)
  393. Enlarge Person M (powdered iron)
  394. Enlarge Person, Mass M (powdered iron)
  395. Enlightened Step M (soothing incense worth 600 gp)
  396. Enter Image M/DF (a drop of paint and a ball of clay)
  397. Entice Fey M (offerings worht 1,250 gp plus payment), DF
  398. Entice Fey, Greater M (offerings worh 2,500 gp plus payment), DF
  399. Entice Fey, Lesser M (offerings worth 500 gp plus payment, see text), DF
  400. Enticing Adulation M (a lock of your hair)
  401. Entomb M (a pristine geode worth at least 1,000 gp)
  402. Entrap Spirit F (a small silver mirror)
  403. Escape Alarm F (a short segment of chain)
  404. Ethereal Envelope M (empty crystal box)
  405. Ethereal Envelopment M (empty crystal box)
  406. Etheric Shards M (broken glass)
  407. Euphoric Cloud M (1 dose of pesh)
  408. Euphoric Cloud M (rare mushrooms worth 5 gp)
  409. Euphoric Tranquility M/DF (a poppy flower)
  410. Evolution Surge M (a chameleon scale)
  411. Evolution Surge, Greater M (a chameleon scale)
  412. Evolution Surge, Lesser M (a chameleon scale)
  413. Expeditious Construction M (a handful of earth or stone)
  414. Expeditious Excavation M (tiny shovel)
  415. Expel Blood M (a drop of blood from each of three different creatures)
  416. Expend M (miniature broken hourglass)
  417. Explosion of Rot M (a rotting flower)
  418. Explosion of Rot M (a rotting flower)
  419. Extreme Buoyancy M (a bag of air), DF
  420. Eyes of the Void M (a pinch of dried carrot or an agate)
  421. Fable Tapestry F (your kapenia)
  422. Fabricate M (the original material, which costs the same amount as the raw materials required to craft the item to be created)
  423. Fabricate Bullets M (1 pound of lead or other soft metal worth 2 gp)
  424. Fair is Foul M (a newt eye)
  425. False Age M (fine talcum powder)
  426. False Alibi M (100 gp of emerald dust)
  427. False Alibi M (emerald dust worth 100 gp)
  428. False Belief M (lemon juice and a scrap of parchment)
  429. False Face M (a folded-paper mask)
  430. False Future M (crushed jade worth 100 gp)
  431. False Life M (a drop of blood)
  432. False Life, Greater M (a drop of blood)
  433. False Resurrection M (diamond worth 10,000 gp), DF
  434. False Vision M (crushed jade worth 250 gp)
  435. False Vision, Greater M (a jade sphere worth 500 gp)
  436. Familiar Double M (a small replica of you worth 5 gp)
  437. Fear M (the heart of a hen or a white feather)
  438. Fear the Sun M (a drow eyelash)
  439. Feast of Ashes M (a pinch of ash)
  440. Feeblemind M (a handful of clay, crystal, or glass spheres)
  441. Ferment M (a drop of ale, mead, or wine)
  442. Fester M (rotted meat)
  443. Fester, Mass M (rotted meat)
  444. Fey Form I M (a piece of the creature whose form you plan to assume)
  445. Fey Form II M (a piece of the creature whose form you plan to assume)
  446. Fey Form III M (a piece of the creature whose form you plan to assume)
  447. Fey Form IV M (a piece of the creature whose form you plan to assume)
  448. Fickle Winds M/DF (a tiny fan and an exotic feather)
  449. Fiery Shuriken M (a pinch of sulfur and a single shuriken worth 2 sp)
  450. Find the Path F (a set of divination counters)
  451. Fire Breath M (a chili pepper)
  452. Fire Seeds M (acorns or holly berries)
  453. Fire Shield M (phosphorus for the <i>warm shield</i>; a firefly or glowworm for the <i>chill shield</i>)
  454. Fire Snake M (a snake scale)
  455. Fire Sneeze M (hot pepper soaked in oil)
  456. Fire Trap M (gold dust worth 25 gp)
  457. Fireball M (a ball of bat guano and sulfur)
  458. Firefall M (one fire source)
  459. Fire's Friend M (a flame of any size)
  460. Firewalker's Meditation M (soothing incense worth 400 gp)
  461. Flame Arrow M (a drop of oil and a small piece of flint)
  462. Flaming Aura M/DF (a small piece of charcoal)
  463. Flaming Sphere M/DF (tallow, brimstone, and powdered iron)
  464. Flaming Sphere, Greater M/DF (tallow, brimstone, and powdered iron)
  465. Flash Fire M (a pinch of powdered fool’s gold)
  466. Flash Forward F (a single gear or bit of clockwork)
  467. Flesh Puppet M (an onyx worth 25gp and a silken string)
  468. Flesh Puppet Horde M (an onyx worth 50 gp for each zombie and a silken string)
  469. Flesh to Ooze M (alchemical reagents worth 100 gp)
  470. Flesh to Stone M (lime, water, and earth)
  471. Flesh Wall M (one corpse for every 5-ft. square of the wall), DF
  472. Fleshcurdle M (scrap of pickled flesh)
  473. Fleshwarping Swarm (Drow) M/DF (a square of red cloth)
  474. Flickering Lights M (a patch of white cloth and a patch of black cloth)
  475. Floating Disk M (a drop of mercury)
  476. Fluid Form M (a mixture of oil and water)
  477. Fly F (a wing feather)
  478. Fly, Mass F (a wing feather)
  479. Font of Spirit Magic M (gold dust worth 50 gp)
  480. Fool's Forbiddance M (a ring of keys)
  481. Fool's Gold (AA) F (a lump of gold worth 5 gp)
  482. Fool's Gold (VC) M (a copper piece or silver piece)
  483. Forbiddance M (holy water and incense worth 1,500 gp, plus 1,500 gp per 60-foot cube), DF
  484. Force Anchor M (a twisted nail)
  485. Forcecage M (ruby dust worth 500 gp)
  486. Forced Mutation M (a small piece of radioactive clay)
  487. Forceful Hand F (a soft glove)
  488. Foresight M/DF (a hummingbird's feather)
  489. Forest Friend M (a pinch of manure)
  490. Forgetful Slumber M (a few drops of river water)
  491. Form of the Alien Dragon I M (a scale of the dragon type you plan to assume)
  492. Form of the Alien Dragon II M (a scale of the dragon type you plan to assume)
  493. Form of the Alien Dragon III M (a scale of the dragon type you plan to assume)
  494. Form of the Dragon I M (a scale of the dragon type you plan to assume)
  495. Form of the Dragon II M (a scale of the dragon type you plan to assume)
  496. Form of the Dragon III M (a scale of the dragon type you plan to assume)
  497. Form of the Exotic Dragon I M (a scale of the dragon type you plan to assume)
  498. Form of the Exotic Dragon II M (a scale of the dragon type you plan to assume)
  499. Form of the Exotic Dragon III M (a scale of the dragon type you plan to assume)
  500. Fortune's Path M (incense worth 50 gp), F (silver mirror worth at least 100 gp)
  501. Fox's Cunning M/DF (hairs or dung from a fox)
  502. Fox's Cunning, Mass M/DF (hairs or dung from a fox)
  503. Free Swim M (a strip of kelp bound to the target), DF
  504. Freedom of Movement M (a leather strip bound to the target), DF
  505. Freedom's Toast M/DF (a small amount of ale in a flagon)
  506. Freezing Sphere F (a small crystal sphere)
  507. Frightful Aspect M (the skin of a toad)
  508. Frigid Souls M/DF (a bloody icicle)
  509. Frost Mammoth M (a fragment of mammoth tusk)
  510. Frost Mammoth M (a fragment of mammoth tusk)
  511. Frosty Aura M/DF (a chunk of ice or a few drops of water melted from glacier ice)
  512. Full Pouch M (alchemical reagents or herbs worth 1 gp)
  513. Fumblestep M (a sharp pebble)
  514. Furious Fire Barrage M (two balls of guano)
  515. Garden of Peril M/DF (a pinch of spores)
  516. Gaseous Form M/DF (a bit of gauze and a wisp of smoke)
  517. Gate M (see text)
  518. Geb's Hammer M (a leather glove coated in dried embalming herbs)
  519. Genesis M, XP
  520. Geniekind M (a pinch of dust, emberwind-blown sand or drops of water, depending on the genie type)
  521. Genius Avaricious M (valuable offerings; see text), F (one gold coin)
  522. Gentle Repose M/DF (salt and a copper piece for each of the corpse's eyes)
  523. Geomessage M (a scrap of vellum)
  524. Getaway M (a brass doorknob)
  525. Geyser M/DF (a piece of lava rock)
  526. Ghost Brand M (a branding iron an a strip of white silk worth 10 gp)
  527. Ghost Sound M (a bit of wool or a small lump of wax)
  528. Ghost Wolf F (dire wolf tooth)
  529. Ghost Wolf F (dire wolf tooth)
  530. Ghostbane Dirge M/DF (an old reed from a wind instrument)
  531. Ghostbane Dirge, Mass M/DF (an old reed from a wind instrument)
  532. Ghoul Touch M (cloth from a ghoul or earth from a ghoul's lair)
  533. Giant Form I M (a piece of the creature whose form you plan to assume)
  534. Giant Form II M (a piece of the creature whose form you plan to assume)
  535. Gilded Whispers M (100 gp of powdered gemstones)
  536. Glide M/DF (a leaf)
  537. Glimpse of Truth M (a tourmaline costing 50 gp)
  538. Glimpse the Hidden M (a pinch of magnesium and platinum)
  539. Glitterdust M (ground mica)
  540. Globe of Invulnerability M (a glass or crystal bead)
  541. Globe of Invulnerability, Lesser M (a glass or crystal bead)
  542. Globe of Tranquil Water M/DF (a glass globe)
  543. Glyph of Warding M (powdered diamond worth 200 gp)
  544. Glyph of Warding, Greater M (powdered diamond worth 200 gp)
  545. Golden Guise M (10 gold pieces)
  546. Gorum's Armor M (1 iron spike)
  547. Gorum's Armor M (1 iron spike)
  548. Grappling Scarf F (a scarf)
  549. Grasping Corpse M (pinch of powdered onyx worth 1 gp)
  550. Grasping Hand F (a soft glove)
  551. Grasping Tentacles M (octopus or squid tentacle)
  552. Gravel Vortex M (handful of pebbles)
  553. Gravity Sphere M (a marble)
  554. Gravity Well M (a small lead weight)
  555. Grease M (butter)
  556. Grease, Greater M (butter)
  557. Green Caress M (pinch of moss or a kudzu leaf)
  558. Greensight M (a leaf)
  559. Greensight M (a leaf)
  560. Grim Stalker M/DF (a hound's fang)
  561. Grove of Respite M/DF (a leaf or blade of grass and a drop of water)
  562. Guardian Armor F (armor worn)
  563. Guardian Monument, Greater F (an unattended, nonmagical object)
  564. Guardian Monument, Lesser F (an unattended, nonmagical object)
  565. Guardian of Faith M (parchment with a holy text written on it)
  566. Guarding Knowledge M/DF (see text)
  567. Guards and Wards M (burning incense, a small measure of brimstone and oil, a knotted string, and a small amount of blood), F (a small silver rod)
  568. Guiding Star M (a spool of thread or string)
  569. Hag's Seasoning M (a handful of spices)
  570. Hairline Fractures M (a broken twig)
  571. Half-Blood Extraction M/DF (oils and poisons worth 3,000 gp)
  572. Hallow M (herboiland incense worth at least 1,000 gp, plus 1,000 gp per level of he spell to be included in the <i>hallowed</i> area), DF
  573. Hallucinatory Terrain M (a stone, a twig, and a green leaf)
  574. Hallucinogenic Smoke M (tobacco leaveingested)
  575. Halt Undead M (a pinch of sulfur and powdered garlic)
  576. Hammer of Mending F (a small mithral hammer worth 300 gp), DF
  577. Handy Grapnel M (an arrowhead)
  578. Hanspur's Flotsam Vessel M (driftwood branch or river rat’s tail)
  579. Harrowing F (a Harrow deck)
  580. Harrowing, Greater F (a harrow deck)
  581. Harvest Knowledge M (a piece of lodestone)
  582. Haste M (a shaving of licorice root)
  583. Hasten Judgement M (2 silver pieces)
  584. Haze of Dreams M (pinch of sand)
  585. Haze of Dreams M (pinch of sand)
  586. Healing Leak M/DF (a piece of muslin)
  587. Healing Thief M (a bit of sponge, damp with tears)
  588. Heart of the Mammoth F (a fetish of mammoth hair soaked in dragon’s blood)
  589. Heart of the Metal M (a chunk of adamantine worth 100 gp, or a chunk of cold iron or silver worth 20 gp)
  590. Heatstroke M (a drop of sweat)
  591. Heckle M (a tomato)
  592. Heightened Awareness M/DF (a coffee bean)
  593. Hellfire Ray DF/F (any unholy symbol or heretical tome)
  594. Hellfire Ray F/DF (any unholy symbol or heretical tome)
  595. Hermean Potential F (a gold dragon scale)
  596. Heroic Fortune DF, M (diamond dust worth 100 gp)
  597. Heroic Fortune, Mass DF, M (diamond dust worth 1,000 gp)
  598. Hex Glyph M (powdered diamond worth 200 gp)
  599. Hex Glyph, Greater M (powdered diamond worth 400 gp)
  600. Hex Vulnerability M (a drop of your blood)
  601. Hidden Blades M (a shard of glass)
  602. Hidden Knowledge M (a drop of ink)
  603. Hidden Knowledge M (a drop of ink)
  604. Hidden Presence M (eye drops made with extract of poppy)
  605. Hidden Speech M/DF (a cipher written on a piece of parchment)
  606. Hidden Spring F (a Y-shaped wooden rod)
  607. Hide Bruises M (drop of blood)
  608. Hide Campsite M (a sprig of mistletoe, and a vial of quicksilver)
  609. Hideous Laughter M (tiny fruit tarts and a feather)
  610. Hobble M (a drop of glue)
  611. Hold Fey F/DF (a small, straight piece of iron)
  612. Hold Monster M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)
  613. Hold Monster, Mass M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)
  614. Hold Person F/DF (a small, straight piece of iron)
  615. Hold Person, Mass F/DF (a small, straight piece of iron)
  616. Holy Aura F (a tiny reliquary worth 500 gp)
  617. Holy Ice M (a flask of holy water or 5 pounds of powdered silver worth 25 gp)
  618. Holy Ice Weapon M (a flask of holy water, or 5 pounds of powdered silver worth 25 gp)
  619. Honeyed Tongue M/DF (a drop of honey)
  620. Hoodwink M (small piece of black cloth)
  621. Horrid Wilting M/DF (a bit of sponge)
  622. Horrifying Visage M (a live spider)
  623. Hostile Juxtaposition M (a coin)
  624. Hostile Juxtaposition, Greater M (a coin)
  625. Hostile Levitation M (a leather loop studded with lodestones)
  626. Howling Agony M (a needle and a dried eyeball)
  627. Human Potential M (a human hair)
  628. Human Potential, Mass M (a human hair)
  629. Hunger for Flesh M/DF (a ghoul fang)
  630. Hunger for Flesh, Mass M/DF (a ghoul fang)
  631. Hungry Darkness M (a bat’s tooth)
  632. Hungry Pit F (miniature shovel costing 10 gp)
  633. Hunter's Lore M (a scrap of paper torn from a book about monsters)
  634. Huntmaster's Spear M/DF (see text)
  635. Hypnotic Pattern V (bard only), M (a stick of incense or a crystal rod); see text
  636. Ice Armor F (5 gallons of water)
  637. Ice Armor F (5 gallons of water)
  638. Ice Spears M (a small stalagmite-shaped crystal)
  639. Ice Spears M (a small stalagmite-shaped crystal)
  640. Ice Storm M/DF (dust and water)
  641. Identifier's Eye M (a wine-stained pearl)
  642. Identify M (wine stirred with an owl's feather)
  643. Ignoble Form M (a half-elf ear)
  644. Ill Omen M (hair from a black cat)
  645. Illusion of Treachery F (a tiny marionette)
  646. Illusion of Treachery, Greater F (a tiny marionette)
  647. Illusory Crowd M (a shirt button)
  648. Illusory Hoard M (an item from the hoard, see below)
  649. Illusory Script M (lead-based ink worth 50 gp)
  650. Imbue Army Special Ability F (a silver mirror worth 100 gp)
  651. Imbue Hex DF or M (a hag’s whisker)
  652. Imbue With Addiction M (a dose of an addictive drug or substance)
  653. Imbue With Addiction M (a dose of an addictive drug or substance)
  654. Imbue with Flight M (handful of down)
  655. Impart Mind M (diamond dust worth at least 1,000 gp)
  656. Impenetrable Veil M (dust from the Dimension of Dreams worth 1,250 gp)
  657. Impossible Angles M (a melted prism)
  658. Incessant Buzzing M/DF (insect wing)
  659. Infernal Challenger F/DF (an iron badge or medallion)
  660. Infernal Challenger F/DF (an iron badge or medallion)
  661. Infernal Healing M (1 drop of devil blood)
  662. Infernal Healing M (1 drop of devil blood)
  663. Infernal Healing M (1 drop of devil blood or 1 dose of unholy water)
  664. Infernal Healing, Greater M (1 drop of devil blood)
  665. Infernal Healing, Greater M (1 drop of devil blood)
  666. Infernal Healing, Greater M (1 drop of devil blood or 1 dose of unholy water)
  667. Infuse Effigy F (effigy to be imbued)
  668. Infuse Self M (a piece of the creature whose form you plan to assume)
  669. Inhibiting Patterns M (a sprikle of ground glass)
  670. Innocuous Shape M (a handfull of dandelion seeds)
  671. Insect Scouts M (a drop of honey)
  672. Insect SpieGreater M (a drop of honey)
  673. Insect Spies M (a drop of honey)
  674. Instant Fake M (a piece of costume jewlery)
  675. Instant Restoration F/DF (a thimble of water and a seed)
  676. Instant SummonGreater M (sapphires worht 1,000 gp each)
  677. Instant Summons M (sapphire worth 1,000 gp)
  678. Interposing Hand F (a soft glove)
  679. Inveigle Monster M (a drop of alcohol)
  680. Inveigle Person M (a drop of alcohol)
  681. Invigorating Poison M/DF (an apple seed)
  682. Invisibility M/DF (an eyelash encased in gum arabic)
  683. Invisibility Alarm F/DF (a tiny bell and a piece of very fine silver wire)
  684. Invisibility Bubble M (needle from a sea urchin)
  685. Invisibility Bubble, Giant M (needle from a sea urchin)
  686. Invisibility Bubble, Mass M (needle from a sea urchin)
  687. Invisibility, Mass M/DF (an eyelash encased in gum arabic)
  688. Invoke Deity M (incense worth 1,000 gp), F (a bejeweled holy symbol of your patron deity worth 2,500 gp)
  689. Iron Body M/DF (a piece of iron from an iron golem, a hero's armor, or a war machine)
  690. Iron Spine M/DF (cold iron ingot)
  691. Iron Stake M (a pinch of iron fillings)
  692. Iron Stake M (a pinch of iron filings)
  693. Ironbloom Sprouts DF, M (1 gp worth of powdered iron)
  694. Ironskin DF/M (a pinch of forge soot)
  695. Ironwood F (wood to be transformed)
  696. Irriseni Mirror Sight F (a mirror)
  697. Irriseni Mirror Sight F (a mirror)
  698. Janni's Jaunt F (a forked metal rod attuned to the plane of travel)
  699. Jatembe's Ire M (octopus or squid tentacle)
  700. Judgement Undone M (diamonds worth 50,000 gp), F (see text)
  701. Jump M (a grasshopper's hind leg)
  702. Jury-Rig M (a pinch of tree resin)
  703. Kalistocrat's Nightmare M (a copper piece)
  704. Keen Senses M/DF (a hawk’s feather)
  705. Khain's Army M/DF (a handful of ghoul’s teeth)
  706. Kinetic Reverberation M (rubber tree sap)
  707. Kiss of the First World M (diamond dust worth 100 gp)
  708. Know Peerage M (thread from a tabard of livery)
  709. Languid Venom M (herbs used in antitoxin worth 25 gp)
  710. Last Azlanti's Defending Sword F (a miniature platinum sword worth 250 gp)
  711. Last Azlanti's Defending Sword, Mass F (a miniature platinum sword worth 250 gp)
  712. Lay of the Land M (a piece of soil from the land to be memorized)
  713. Lead Anchor M (a bag of air), DF
  714. Lead Plating F (an ounce of lead)
  715. Legend Lore M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each)
  716. Legendary Proportions M (a dinosaur bone and powdered amber worth at least 200 gp)
  717. Leshy Swarm M/DF (a bundle of seeds)
  718. Levitate F (a leather loop or golden wire bent into a cup shape)
  719. Life Blast M (a dead leaf)
  720. Life Bubble M/DF (a bit of eggshell)
  721. Life of Crime M (a black mask)
  722. Life Pact DF/M (a drop of blood from each target)
  723. Light M/DF (a firefly)
  724. Lighten Object M (goose down)
  725. Lighten Object M (goose down)
  726. Lighten Object, Mass M (goose down)
  727. Lighten Object, Mass M (goose down)
  728. Lightning Arc M (fur and two glass figurines)
  729. Lightning Bolt M (fur and a glass rod)
  730. Lightning Conductor M/DF (a miniature metal rod)
  731. Lily Pad Stride M (a frog’s leg)
  732. Limited Wish M (diamond worth 1,500 gp)
  733. Limp Lash M (a dead wasp)
  734. Lipstitch M (a bone needle and sinew thread)
  735. Liquefy M (a specially prepared glass bottle)
  736. Lissalan Snake Sigil M (powdered amber worth 500 gp and a snake scale)
  737. Loathsome Veil M (a tangle of multicolored threads)
  738. Locate Creature M (fur from a bloodhound)
  739. Locate Gate F/DF (a small lodestone sphere)
  740. Locate Object F/DF (a forked twig)
  741. Locate Weakness M/DF (a pickled predator’s eye)
  742. Lockjaw M (sticky tree gum)
  743. Locksight M/DF (a small key)
  744. Longshot M/DF (a piece of fletching)
  745. Longstrider M (a pinch of dirt)
  746. Longstrider, Greater M (a pinch of dirt)
  747. Lost Legacy DF/F (a holy symbol of a dead or forgotten deity, or flag of a fallen or forgotten nation)
  748. Lover's Vengeance M (a piece of jewelry worth at least 100 gp)
  749. Mad Sultan's Memory F (masterwork flute, pipe, or string instrument)
  750. Maddening Oubliette M (the powdered bones of a creature that died in prison)
  751. Mage Armor F (a piece of cured leather)
  752. Mage's Crawl Space M (a piece of clay)
  753. Mage's Decree F (a brass cone or trumpet)
  754. Mage's Faithful Hound M (a tiny silver whistle, a piece of bone, and a thread)
  755. Mage's Magnificent Mansion F (a miniature ivory door, a piece of polished marble, and a silver spoon, each worth 5 gp)
  756. Mage's Private Sanctum M (a sheet of lead, a piece of glasa wad of cotton, and powdered chrysolite)
  757. Mage's Sword F (a miniature platinum sword worth 250 gp)
  758. Magic Aura F (a small square of silk that must be passed over the object that receives the aura)
  759. Magic Aura, Greater F (a woolen handkerchief)
  760. Magic Circle against Chaos M/DF (a 3-ft.-diameter circle of powdered silver)
  761. Magic Circle against Evil M/DF (a 3-ft.-diameter circle of powdered silver)
  762. Magic Circle against Good M/DF (a 3-ft.-diameter circle of powdered silver)
  763. Magic Circle against Law M/DF (a 3-ft.-diameter circle of powdered silver)
  764. Magic Circle Against Technology M/DF (a 3-ft.-diameter circle of powdered copper)
  765. Magic Jar F (a gem or crystal worth at least 100 gp)
  766. Magic Mouth M (a small bit of honeycomb and jade dust worth 10 gp)
  767. Magic Siege Engine, Greater M/DF (black powder)
  768. Magic Weapon, Greater M/DF (powdered lime and carbon)
  769. Magical Beast Shape M (a piece of the creature whose form you plan to assume)
  770. Majestic Image M (a drop of paint and a ball of clay)
  771. Major Creation M (a tiny piece of matter of the same sort of item you plan to create with <i>major creation</i>)
  772. Major Image F (a bit of fleece)
  773. Major Phantom Object M (a tiny piece of matter of the same sort of item you plan to create with <i>major phantom object</i>)
  774. Malediction (Hero Points) F (onyx dust worth 500 gp)
  775. Malicious Spite M (powdered turquoise worth 150 gp)
  776. Marionette Possession F (a piece of paper with the target’s name)
  777. Mark of Blood M (a drop of your blood)
  778. Mark of Blood M (a drop of your blood)
  779. Mark of Spite M (a drop of blood)
  780. Martial Marionette M (a marionette’s crossbar)
  781. Mask Dweomer M (a piece of gauze)
  782. Mask Dweomer, Communal M (a piece of gauze)
  783. Mask from Divination F (an eyeless mask), M (diamond dust worth 200 gp)
  784. Mask from Divination F (an eyeless mask), M (diamond dust worth 200 gp)
  785. Massacre M (a flask of ectoplasmic residue)
  786. Masterwork Transformation M (see below)
  787. Matchmaker M (a rose petal)
  788. Mathematical Curse M/DF (a full set of 10 fingernails)
  789. Maw of Chaos F/DF (a gold-plated, cold iron ring that was forged in the Abyss)
  790. Maze of Madness and Suffering M (an ornate puzzle box worth 1,000 gp and soaked in fresh blood)
  791. Medusa's Bane M (a tiny fragment of a mirror)
  792. Memorize Page F (the page to be memorized)
  793. Memory of Function powdered skymetal worth 10,000 gp
  794. Message F (a piece of copper wire)
  795. Metabolic Molting M (a valuable gemstone worth at least 250 gp)
  796. Miasmatic Form M (contact or inhaled poison worth 100 gp)
  797. Mind Maze M/DF (a chicken skull)
  798. Mind Swap, Major M (diamonds worth 10,000 gp)
  799. Minor Creation M (a tiny piece of matter of the same sort of item you plan to create with <i>minor creation</i>)
  800. Minor Image F (a bit of fleece)
  801. Mirage M (a pinch of sand and a drop of water)
  802. Mirror Hideaway M (a glass or metal marble and a twisted loop of parchment)
  803. Mirror Mantis F (a hand mirror stained with a dried drop of blood)
  804. Mirror Polish M (a soft cloth)
  805. Mirror Strike M (a shard of mirror)
  806. Mirror Transport M (a glass or metal marble and a twisted loop of parchment)
  807. Mischievous Shadow M (a black candle)
  808. Mnemonic Enhancer M (a piece of string, and ink consisting of squid secretion mixed with black dragon's blood), F (an ivory plaque worth 50 gp)
  809. Moment of Greatness M/DF (rabbit fur)
  810. Monstrous Physique I M (a piece of the creature whose form you plan to assume)
  811. Monstrous Physique II M (a piece of the creature whose form you plan to assume)
  812. Monstrous Physique III M (a piece of the creature whose form you plan to assume)
  813. Monstrous Physique IV M (a piece of the creature whose form you plan to assume)
  814. Moonstruck M (a pinch of powdered moonstone )
  815. Morning Sun M (500 gp worth of gold dust)
  816. Mount M (a bit of horse hair)
  817. Mount, Communal M (a bit of horse hair)
  818. Move Earth M (clay, loam, sand, and an iron blade)
  819. Mud Buddy M (1 pint of water)
  820. Murderous Crow F (a crow’s feather)
  821. Music of the Spheres M (a stick of incense treated with special balms)
  822. Mutagenic Touch M (a whole fingernail)
  823. Naga Shape I M (a piece of the creature whose form you want to assume)
  824. Naga Shape II M (a piece of the creature whose form you want to assume)
  825. Naga Shape III M (a piece of the creautre whose form you want to assume)
  826. Named Bullet M/DF (an item from the selected creature or creature type)
  827. Named Bullet, Greater M/DF (an item from the selected creature or creature type)
  828. Nap Stack M (a little silk pillow worth 100 gp)
  829. Natural Rhythm M (a handful of pebbles dropped one by one onto the ground)
  830. Nature's Paths M/DF (a smooth stone)
  831. Nature's Paths M/DF (a smooth stone)
  832. Nature's RavageGreater M/DF (dried maggots)
  833. Nature's Ravages M/DF (dried maggots)
  834. Nauseating Trail M (a rotten egg or cabbage leaves)
  835. Necromantic Burden M/DF (a handful of knucklebones)
  836. Necrostasis M/DF (a finger bone)
  837. Negate Aroma M/DF (a pinch of alum)
  838. Neutral Buoyancy M (a bag of air), DF
  839. Neutralize Poison M/DF (charcoal)
  840. Neutralize Poison, Greater M/DF (a lump of charcoal)
  841. Nex's Secret Workshop M (diamond dust worth 150 gp)
  842. Night Terrors M/DF (a drop of black ink)
  843. Nine Lives M/DF (a cat's whisker)
  844. Nondetection M (diamond dust worth 50 gp)
  845. Nondetection, Communal M (diamond dust worth 25 gp per target)
  846. Nondetection, Lesser M (a drop of mercury)
  847. Oasis M/DF (1 gallon of water)
  848. Obscure Object M/DF (chameleon skin)
  849. Obscure Poison M (herbs used in antitoxin worth 10 gp)
  850. Obscured Script M (a scrap of paper bearing a simple sentence written in at least five languages)
  851. Obsidian Flow M/DF (a small piece of obsidian)
  852. Old Salt's Curse M (a flask of seawater)
  853. Ooze Form I M (a bit of the creature whose form you plan to assume)
  854. Ooze Form II M (a bit of the creature whose form you plan to assume)
  855. Ooze Form III M (a bit of the creature whose form you plan to assume)
  856. Open and Shut F (a doornail, doorknob, or hinge)
  857. Open Arms F (a magical or masterwork melee weapon)
  858. Open Book M (a page torn from a book)
  859. Open/Close F (a brass key)
  860. Orb of the Void M (a black gemstone of any kind worth 50 gp)
  861. Orchid's Drop M (a much-diluted drop of sun orchid nectar worth 500 gp)
  862. Out of Sight M (a strip of black cloth)
  863. Overstimulate M/DF (smelling salts)
  864. Overwhelming Poison M (an adder's fang)
  865. Overwhelming Presence M (a swan feather)
  866. Owl's Wisdom M/DF (feathers or droppings from an owl)
  867. Owl's Wisdom, Mass M/DF (feathers or droppings from an owl)
  868. Page-Bound Epiphany F (a book with blank pages)
  869. Pale Flame M (caphorite shard)
  870. Parasitic Soul F (a gem or crystal worth at least 100 gp)
  871. Parasitic Soul F (a gem or crystal worth at least 100 gp)
  872. Parchment Swarm M (blank parchment or magic scroll; see text)
  873. Particulate Form M (a pinch of fine sand)
  874. Passwall M (sesame seeds)
  875. Peace Bond M/DF (a glass cube)
  876. Pellet Blast M (a handful of metal pellets or handful of cold iron, silver, or adamantine pellets; see descriptions for cost)
  877. Penumbra M (a bit of soot)
  878. Perceive Cues M (a drop of water)
  879. Percieve Betrayal M (12 drops of blood), F (a silver circlet worth 500 gp)
  880. Perfect Placement M (a chess piece)
  881. Permanency M (see tables below)
  882. Permanent Image F (a bit of fleece)
  883. Pernicious Pranksters M (three drops of honey rolled in a sycamore leaf)
  884. Persistent Image F (a bit of fleece)
  885. Persistent Vigor M/DF (ginseng root shavings)
  886. Pesh Addiction M (a dose of pesh)
  887. Pesh Addiction, Lesser M (a dose of pesh whey)
  888. Pesh Vigor M (a dose of refined pesh)
  889. Pesh Vigor M (a dose of pesh worth 15 gp)
  890. Pessimism M/DF (a shard of a broken mirror)
  891. Petulengro's Validation M (a bit of hair, a fingernail, or a similar portion of a creature)
  892. Phantasmal Affliction M (a drop of cod liver oil)
  893. Phantasmal Asphixiation M (an empty vial)
  894. Phantom Trap M (special dust worth 50 gp)
  895. Phasic Challange M (a scrape of a knight's banner)
  896. Phobia M (a single white hair)
  897. Pierce Facade M/DF (an eagle's eye)
  898. Placebo Effect M (a sugar cube)
  899. Planar Aegis M (a fistful of naturally occuring material from a plane)
  900. Planar Ally M (offerings worth 1,250 gp plus payment), DF
  901. Planar Ally, Greater M (offerings worth 2,500 plus payment), DF
  902. Planar Ally, Lesser M (offerings worth 500 gp plus payment, see text), DF
  903. Planar Inquiry M (offerings worth 100 gp per HD of creature called)
  904. Planar Inquiry M (offerings worth 100 gp per HD of the creature called)
  905. Planar Refuge M (precious stones worth 500 gp)
  906. Plane Shift F (a forked metal rod attuned to the plane of travel)
  907. Plant Shape I M (a piece of the creature whose form you plan to assume)
  908. Plant Shape II M (a piece of the creature whose form you plan to assume)
  909. Plant Shape III M (a piece of the creature whose form you plan to assume)
  910. Plant Voice M (a small root cutting)
  911. Plundered Power M (crushed rubies worth 2,500 gp and a major organ from the sacrificed target, see text)
  912. Pocketful of Vipers M (a snake scale and fang)
  913. Poison Breath M/DF (a spider’s mandible)
  914. Poisonous Cloud M (small drop of poison)
  915. Polar Ray F (a white ceramic cone or prism)
  916. Polymorph M (a piece of the creature whose form you choose)
  917. Polymorph Any Object M/DF (mercury, gum arabic, and smoke)
  918. Polymorph, Greater M (a piece of the creature whose form you choose)
  919. Possess Object F (a gem or crystal worth at least 100 gp)
  920. Possession Trap F (a gem or crystal worth at least 500 gp)
  921. Pox of Rumors M (a physical connection to the target; see text)
  922. Pox Pustules M (leaves from a toxic plant)
  923. Preserve M/DF (a pinch of salt)
  924. Preserve Grace F (a silver hand mirror worth 50 gp)
  925. Pressure Adaptation M (slime from a cephalopod)
  926. Prognostication M (rare incense and tonics worth 250 gp)
  927. Programmed Image M (fleece and jade dust worth 25 gp)
  928. Project Image M (a small replica of you worth 5 gp)
  929. Prophetic Lore M (incense worth 150 gp), F (rare herbs and spices worth 250 gp)
  930. Protection from ArrowCommunal F (a piece of tortoiseshell or turtle shell)
  931. Protection from Arrows F (a piece of tortoiseshell or turtle shell)
  932. Protection from ChaoCommunal M/DF
  933. Protection from Chaos M/DF
  934. Protection from Evil M/DF
  935. Protection from Evil, Communal M/DF
  936. Protection from Good M/DF
  937. Protection from Good, Communal M/DF
  938. Protection from Law M/DF
  939. Protection from Law, Communal M/DF
  940. Protection from Natural Attacks M/DF (a scale from a lizard)
  941. Protection from Spells M (diamond worth 500 gp), F (One 1,000 gp diamond per target. Each subject must carry the gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.)
  942. Protection from Technology M/DF (a pinch of powdered copper)
  943. Prying EyeGreater M (a handful of crystal marbles)
  944. Prying Eyes M (a handful of crystal marbles)
  945. Psychic Surgery M (diamond dust worth 250 gp)
  946. Psychonaut Manifestation M (a small piece of psychoactive cactus)
  947. Pugwampi's Grace M (a pugwampi’s hair)
  948. Pup Shape M (a rag doll)
  949. Purified Calling M (a stick of incense)
  950. Pyrotechnic Eruption M (a pinch of coal)
  951. Pyrotechnics M (one fire source)
  952. Quintessence Mastery F (a staff crafted from the chosen plane's material worth 2,500 gp)
  953. Rags to Riches M (a bit of burlap wrapped over a copper coin)
  954. Rain of Arrows M (a quiver full of 20 arrows worth 1 gp)
  955. Rain of Frogs M/DF (a square of red cloth)
  956. Rainbow Pattern V (bard only), M (a piece of phosphor), F (a crystal prism); see text
  957. Raise Animal Companion M (a diamond worth 1,000 gp)
  958. Raise Dead M (diamond worth 5,000 gp), DF
  959. Rampart M (a handful of earth)
  960. Ray of Exhaustion M (a drop of sweat)
  961. Ray of Sickening M (a drop of sweat)
  962. Ray of Sickening M (a drop of sweat)
  963. Read Magic F (a clear crystal or mineral prism)
  964. Read Weather F (a set of marked sticks or bones worth at least 25 gp)
  965. Read Weather F (a set of marked sticks or bones worth at least 25 gp)
  966. Reboot F (a ruby worth at least 25 gp per HD of the target construct)
  967. Rebuke Technology F/DF (powdered fragments of technology)
  968. Recharge M (500 gp of diamond dust)
  969. Recoil Fire M (hoof shavings from a mule)
  970. Recorporeal Incarnation F (a gem or crystal worth at least 250 gp), XP 500
  971. Recorporeal Incarnation F (a gem worth at least 250 gp)
  972. Red Hand of the Killer M (a black candle), F (a corpse slain no more than 1 day ago per caster level)
  973. Redcap's Touch M (1 ounce of blood)
  974. Reduce Person M (a pinch of powdered iron)
  975. Reduce Person, Mass M (a pinch of powdered iron)
  976. Refuge M (a prepared object worth 1,500 gp)
  977. Reincarnate M, DF (oils worth 1,000 gp)
  978. Reincarnate Spy DF, M (oils worth 2,500 gp and a possession or piece of the body of the creature to resemble)
  979. Reinforce ArmamentCommunal M/DF (a metal pin)
  980. Reinforce Armaments M/DF (a metal pin)
  981. Reinvigorating Wind M/DF (a flower petal)
  982. Rejuvenate Eidolon M (a drop of your blood)
  983. Rejuvenate Eidolon, Greater M (a drop of your blood)
  984. Rejuvenate Eidolon, Lesser M (a drop of your blood)
  985. Release the Hounds M/DF (shards of a canine's fang)
  986. Remote Viewing M (incense)
  987. Renovation M (silver dust worth 1,000 gp)
  988. Replay Tracks F (a track or other sign of a creature's passing found with Perception or Survival)
  989. Repulsion F/DF (a pair of canine statuettes worth 50 gp)
  990. Repungant Taste M/DF (mustard seed)
  991. Residual Tracking M (a bit of plaster)
  992. Resilient Sphere F (a crystal sphere)
  993. Resist Starvation M (crumb of food)
  994. Resistance M/DF (a miniature cloak)
  995. Resize Item M (silver calipers worth 25 gp)
  996. Resounding Clang F (bell, chimegong, or cymbals)
  997. Resplendent Mansion F (a miniature cornerstone carved from precious gemstones worth 500 gp)
  998. Rest Eternal M/DF (ashes and a vial of holy or unholy water)
  999. Restful Cloak F (cloak)
  1000. Restful Sleep M (a pinch of sand)
  1001. Restoration M (diamond dust worth 100 gp or 1,000 gp, see text)
  1002. Restoration, Greater M (diamond dust worth 5,000 gp)
  1003. Restore Eidolon M (diamond dust worth 100 gp or 1,000 gp, see text)
  1004. Resurgent Transformation M (a pinch of meteoric iron worth 100 gp)
  1005. Resurrection M (diamond worth 10,000 gp), DF
  1006. Reveal Mirage F (a small prism)
  1007. Reveal Secrets M (a drop of alcoholic liquid)
  1008. Reveal True Shape M (a pinch of rare herbs worth 50 gp)
  1009. Revealing Light M/DF (piece of a mirror)
  1010. Revenant Armor F (one suit of armor)
  1011. Reverse Gravity M/DF (lodestone and iron fillings)
  1012. Ricochet Shot M (a wishbone)
  1013. Rigor Mortis M/DF (a knucklebone)
  1014. Rising Water M (a lily pad)
  1015. Rite of Bodily Purity M (soothing incense worth 100 gp)
  1016. Rite of Centered Mind M (soothing incense worth 100 gp)
  1017. Riversight F/DF (a smooth river stone)
  1018. Roaming Pit M (powered diamond dust worth 10 gp)
  1019. Root M (a pinch of dirt)
  1020. Rope Trick M (powdered corn and a twisted loop of parchment)
  1021. Ropeweave F (a rope)
  1022. Rotgut M (a pinch of hops)
  1023. Rubberskin M (a piece of rubber or drop of tar)
  1024. Rune of Durability M (iron fillings)
  1025. Rune of Jandelay M (cold iron, powdered diamond, and ground adamantine worth a total of 5,000 gp)
  1026. Rune of Ruin M (a self-portrait on a thin sheet of paper)
  1027. Rune of Rule M (vial of paint worth 25 gp)
  1028. Rune of Warding M (powdered adamantine, diamond, or mithral worth 200 gp)
  1029. Rune Trace M (pinch of powdered gemstones worth 25 gp)
  1030. Runic Overload M (a small rune carved from stone)
  1031. Sacramental Seal F (an object worth at least 2,000 gp)
  1032. Sacred Bond F (a pair of golden bracelets worth 100 gp each worn by both you and the target)
  1033. Sacred Space M (a vial of ambrosia)
  1034. Sacrifice M (see text)
  1035. Sacrifice M (see text)
  1036. Sanctify Corpse DF, M (a pinch of silver dust)
  1037. Sand Table M (handful of sand)
  1038. Sand Whirlwind M (a handful of sand, dust, or fine powder)
  1039. Sand Whirlwind, Greater M (a handful of sand, dust, or fine powder)
  1040. Sarzari Shadow Memory M (a work of art bearing your target's likeness worth at least 1,500 gp)
  1041. Scale SpikeGreater M/DF (a bit of thistle)
  1042. Scale Spikes M/DF (a small thorn)
  1043. Scales of Deflection M (a dragon scale)
  1044. Scare M (a bone from an undead creature)
  1045. Scent Trail M (a queen ant)
  1046. Scintillating Pattern M (a crystal prism)
  1047. Scintillating Wall M (a handful of crushed d'ziriak chitin)
  1048. Scorching Ash Form M (a bit of gauze and a handful of ashes)
  1049. Screaming Flames M/DF (a charred animal or humanoid skull fragment
  1050. Scribe's Binding F (a book bound in precious metals and treated with rare oilworth 1,000 gp per HD of the target)
  1051. Scrivener's Chant M (fine sand and a vial of ink)
  1052. Scrying M/DF (a pool of water), F (a silver mirror worth 1,000 gp)
  1053. Sculpt Corpse M (lump of wax)
  1054. Sculpted Cape F (cape or loose outer garment)
  1055. Seamantle M (a cup of water)
  1056. Secret Chest F (the chest and its replica)
  1057. Secret Coffer F (the coffer and its matching ring)
  1058. Secret Coffer F (the chest and its replica)
  1059. Secret Page M (powdered herring scales and a vial of will-o'-wisp essence)
  1060. Secret Sign M (a lemon peel)
  1061. Secret Vault F (the chest and its replica)
  1062. Secure Shelter M (a chip of stone, sand, a drop of water, and a wood splinter)
  1063. See Alignment M (eye of newt)
  1064. See Beyond M (soothing incense worth 300 gp)
  1065. See Invisibility M (talc and powdered silver)
  1066. Seed Spies M (a drop of honey)
  1067. Seeds of Influence M (a rose)
  1068. Seeds of Influence, Greater M (a rose)
  1069. Seek Thoughts M (a handful of copper coins)
  1070. Selective Alarm F/DF (a slender iron rode 1 foot in length)
  1071. Selective Invisibility M/DF (three translucent pebbles)
  1072. Sending M/DF (fine copper wire)
  1073. Sense Fear M/DF (a patch of fur)
  1074. Sense Vitals M (a drop of blood)
  1075. Sentry Skull M (an onyx gem worth at least 10 gp)
  1076. Sepia Snake Sigil M (powdered amber worth 500 gp and a snake scale)
  1077. Sequester M (a basilisk eyelash and gum arabic)
  1078. Sequester Thoughts M (a gemstone worth at least 500 gp)
  1079. Serren's Armor Lock M (a pinch of rust)
  1080. Serren's Swift Girding M (the armor to be worn)
  1081. Shadow Barbs M (a single link from a spiked chain)
  1082. Shadow Endurance M (a fetchling’s tooth)
  1083. Shadow Invasion F (a masterwork piercing or slashing weapon)
  1084. Shadowfade M (a blindfold)
  1085. Shadowmind M (a small square of black silk)
  1086. Shadowy Haven M (a small black silk bag)
  1087. Shapechange F (jade circlet worth 1,500 gp)
  1088. Shapechanger's Gift M (a piece of the creature whose form you plan to assume)
  1089. Shapechanger's Gift, Greater M (a piece of the creature whose form you plan to assume)
  1090. Share Language M (a page from a dictionary)
  1091. Share Language, Communal M (a page from a dictionary)
  1092. Share Senses M (a hair, scale, or feather from your familiar)
  1093. Share Shape M (a piece of the creature whose form you plan to assume)
  1094. Shared Suffering F (a silver dagger inlaid with onyx and jade worth 100 gp)
  1095. Shared Wrath M (a thorny vine)
  1096. Sharesister M (a drop of your own blood)
  1097. Shatter M/DF (a chip of mica)
  1098. Shield Companion F (a pair of platinum rings worth 50 gp worn by both you and the target)
  1099. Shield of Faith M (parchment with a holy text written on it)
  1100. Shield of Law F (a reliquary worth 500 gp)
  1101. Shield Of Shards F (a shield)
  1102. Shield Other F (a pair of platinum rings worth 50 gp worn by both you and the target)
  1103. Shifting Sand M (a handful of sand)
  1104. Shifting Shadows M (a drop of ink)
  1105. Shining Cord M (a small length fine of silver chain worth 100 gp)
  1106. Shout, Greater F (a metal or ivory horn)
  1107. Shroud of Darkness M/DF (a pinch of black sand)
  1108. Sign of the Dawnflower F (your holy symbol, or a depiction of either Sarenrae's holy symbol or the goddess herself)
  1109. Sign of Wrath F (a gem worth 1,000 gp inscribed with the Thassilonian symbol of wrath)
  1110. Sign of Wrath F (a gem worth 1,000 gp inscribed with the Thassilonian symbol of wrath)
  1111. Signifer's Rally M (100 gp worth of bloodstone for every ally teleported)
  1112. Silent Image F (a bit of fleece)
  1113. Silt Sphere M (a smooth stone)
  1114. Silver Darts M (a silver needle)
  1115. Silverlight M (1 sp)
  1116. Simulacrum M (ice sculpture of the target plus powdered rubies worth 500 gp per HD of the simulacrum)
  1117. Simulacrum, Lesser M (an ice sculpture of the target plus powdered rubies worth 50 gp per HD of the simulacrum)
  1118. Siphon Magic M (a coiled length of copper wire wrapped around the palm)
  1119. Sirocco M/DF (handful of fine sand cast into the air)
  1120. Skim M/DF (a dog-eared page)
  1121. Skin Tag M (beverage or food item, plus special reagents worth 25 gp)
  1122. Skyshroud F (a jar of earth from the surface)
  1123. Slave to Sin M/DF (a scrap of paper inscribed with the Sihedron rune)
  1124. Sleep M (fine sand, rose petalor a live cricket)
  1125. Sleepwalk M (a sprig of belladonna worth 100 gp)
  1126. Sleepwalking Suggestion M (two  doses of oil of taggit worth 180 gp total)
  1127. Sleet Storm M/DF (dust and water)
  1128. Slick Walls M (drop of oil)
  1129. Slipstream M/DF (a few drops of oil and water)
  1130. Slough M/DF (a pinch of dried skin flakes)
  1131. Slow M (a drop of molasses)
  1132. Slowing Mud M (earth and water)
  1133. Smite Abomination F (a holy symbol of Pharasma)/DF
  1134. Smug Narcissism M (a tiny shard of a mirror)
  1135. Snake Staff M (a knife suitable for whittling)
  1136. Snapdragon Fireworks M (a bundle of sulfur wrapped in cloth)
  1137. Snow Shape (Ulfen) M/DF (a miniature shovel)
  1138. Solid Fog M (powdered peas and an animal hoof)
  1139. Solidify Earth M/DF
  1140. Sonic Form M (a pinch of dust gathered from a gravestone or a sacred shrine)
  1141. Soul Bind F (see text)
  1142. Soul Transfer M (gem worth 1,000 gp per HD of the trapped creature)
  1143. Soul Transfer M (a gem worth 1,000 gp per HD of the targeted creature or soul)
  1144. Soulseeker M (incense worth 250 gp), F (see text)
  1145. Soulswitch F (two brass collars worth 50 gp each)
  1146. Sound Burst F/DF (a musical instrument)
  1147. Source Severance M (an unworked lodestone)
  1148. Spawn Calling M/DF (bull’s blood, tallow, one or more humanoid victims totaling at least 15 Hit Dice)
  1149. Speak Local Language M/DF (a worn-out coin)
  1150. Speak with Plane F/DF (a small glass bead)
  1151. Speak with Soul M (a drop of candle wax)
  1152. Spectral Saluqi F (precious metal canine statue worth 100 gp)
  1153. Spectral Saluqi F (a precious metal canine statue worth 100 gp)
  1154. Spell Absorption M (a prism)
  1155. Spell Absorption, Greater M (a prism)
  1156. Spell Gauge F (a silver piece)
  1157. Spell Gauge F (a silver piece)
  1158. Spell Turning M/DF (a small silver mirror)
  1159. Spellcurse M (a fragment of a destroyed magical item)
  1160. Spellscar M (a pinch of sand from the Spellscar Desert)
  1161. Spellstaff F (the staff that stores the spell)
  1162. Spherescry AF (onyx sphere worth at least 50 gp)
  1163. Spider Climb M (a live spider)
  1164. Spider Climb, Communal M (a live spider)
  1165. Spiked Pit F (miniature shovel costing 10 gp)
  1166. Spirit Bonds M (soothing incense worth 300 gp)
  1167. Spirit Share F (liquid to be shared)
  1168. Spite M (rare inks worth 250 gp)
  1169. Spontaneous Immolation M (pinch of saltpeter)
  1170. Spontaneous Immolation M (pinch of saltpeter)
  1171. Spore Burst M (a tiny puffball mushroom)
  1172. Stabilize Powder M (a few drops of liquor)
  1173. Stabilize Pressure M (a piece of shell)
  1174. Statue M (lime, sand, and a drop of water stirred by an iron spike)
  1175. Stave Off Corruption M (see text)
  1176. Steal Size M (a piece of iron shaped like a scale tray)
  1177. Steal YearGreater M (a handful of ash)
  1178. Steal Years M (a handful of ash)
  1179. Steam Ray Fusillade M (a scraping from a hydrothermal vent)
  1180. Stinking Cloud M (a rotten egg or cabbage leaves)
  1181. Stolen Light F (a gem worth at least 500 gp)
  1182. Stone Discus M (a pinch of earth or metal)
  1183. Stone Fist M (a chip of granite)
  1184. Stone Shape M/DF (soft clay)
  1185. Stone Throwing M (powdered stone)
  1186. Stone to Flesh M (a drop of blood mixed with earth)
  1187. Stoneskin M (granite and diamond dust worth 250 gp)
  1188. Stoneskin, Communal M (granite and diamond dust worth 250 gp per creature affected)
  1189. Storm of Blades M (a sword)
  1190. Storm Sight F (a storm, either natural or magical)
  1191. Stormbolts M/DF (a copper rod)
  1192. Straitjacket M (leather strap)
  1193. Strand of the Tangled Knot M/DF (a small knot of twin)
  1194. Strip Scales M/DF (a single reptile scale)
  1195. Stumble Gap F (miniature shovel costing 10 gp)
  1196. Sturdy Tree Fort F (a nail, a rope, and a short wooden plank)
  1197. Submerge Ship M/DF (a glass marble or piece of soap)
  1198. Suffocation M (a vial containing a bit of the caster’s breath)
  1199. Suffocation, Mass M (a vial containing a bit of the caster’s breath)
  1200. Suggestion M (a snake's tongue and a honeycomb)
  1201. Suggestion, Mass M (a snake's tongue and a honeycomb)
  1202. Summon Accuser F/DF (chunk of rotten meat)
  1203. Summon Ancestral Guardian F/DF (stone or metal image of your ancestor)
  1204. Summon Cacodaemon F (a silver hook)
  1205. Summon Cacodaemon, Greater F (a silver hook)
  1206. Summon Ceustodaemon F (ashes of a dead animal)
  1207. Summon Derghodaemon F (a handful of bug carapaces)
  1208. Summon Eidolon M (a silver coin)
  1209. Summon Erodaemon F (a bent or tarnished wedding band)
  1210. Summon Flight of Eagles F (a gold feather worth 100 gp)
  1211. Summon Flight of Eagles F (a gold feather worth 100 gp)
  1212. Summon Genie F/DF (an oil lamp worth at least 50 gp)
  1213. Summon Genie, Greater F/DF (an oil lamp worth at least 50 gp)
  1214. Summon Genie, Lesser F/DF (an oil lamp worth at least 50 gp)
  1215. Summon Giant Ally I F/DF (bit of cloth from a giant’s bag)
  1216. Summon Giant Ally II F/DF (bit of cloth from a giant’s bag)
  1217. Summon Giant Ally III F/DF (bit of cloth from a giant’s bag)
  1218. Summon Greater Demon F/DF (a tiny bag and a small candle)
  1219. Summon Infernal Host F/DF (strip of rune-inscribed parchment)
  1220. Summon Laborers F/DF (a strip of rune-inscribed parchment)
  1221. Summon Lesser Demon F/DF (a tiny bag and a small candle)
  1222. Summon Lesser Psychopomp F/DF (a crocodile skull funerary mask)
  1223. Summon Meladaemon F (an empty wooden bowl)
  1224. Summon Minor Monster F/DF (a tiny bag and a small candle)
  1225. Summon Monster 1 F/DF (a tiny bag and a small candle)
  1226. Summon Monster 2 F/DF (a tiny bag and a small candle)
  1227. Summon Monster 3 F/DF (a tiny bag and a small candle)
  1228. Summon Monster 4 F/DF (a tiny bag and a small candle)
  1229. Summon Monster 5 F/DF (a tiny bag and a small candle)
  1230. Summon Monster 6 F/DF (a tiny bag and a small candle)
  1231. Summon Monster 7 F/DF (a tiny bag and a small candle)
  1232. Summon Monster 8 F/DF (a tiny bag and a small candle)
  1233. Summon Monster 9 F/DF (a tiny bag and a small candle)
  1234. Summon Ship F (a miniature ship; see text)
  1235. Summon Stampede M (piece of fur from a herd animal)
  1236. Summon Swarm M/DF (a square of red cloth)
  1237. Summon Thanadaemon F (two silver coins)
  1238. Summon Totem Creature (Shoanti) M/DF (a piece of bone from any one of your totem animals)
  1239. Summon Vanth F/DF (a vulture skull funerary mask)
  1240. Summoner Conduit M (two flies)
  1241. Sunburst M/DF (sunstone and fire source)
  1242. Sundered Serpent Coil M (a snake scale)
  1243. Sun's Disdain M (a piece of glass)/DF
  1244. Sun's Disdain, Mass M (a piece of glass)/DF
  1245. Sunstalker M/DF
  1246. Suppress Primal Magic M (a pinch of sand from the Spellscar Desert)
  1247. Suppressing Stone F (one <i>ioun stone</i> worth at least 1,000 gp)
  1248. Sure Casting F (a square of cloth and a needle)
  1249. Surefoot Boots F (footwear)
  1250. Surface Excursion M (a handful of soil that has been in the sun for at least 6 hours)
  1251. Swarm of Fangs M (a lizard’s tooth)
  1252. Swarm Skin M/DF (a crushed insect hive)
  1253. Sword to Snake M/DF (a hair from a spider)
  1254. Sylvan Hideaway M (one pound of unworked stone or wood)
  1255. Symbol of Death M (mercury and phosphoruplus powdered diamond and opal worth 5,000 gp each)
  1256. Symbol of Debauchery M (a set of bull genitals and powdered ruby worth 5,000 gp)
  1257. Symbol of Dispelling M (pure grain alcohol and powdered diamond worth 5,000 gp)
  1258. Symbol of Distraction M (mercuty and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
  1259. Symbol of Exsanguination M (powdered garnet and bloodstone worth a total of 500 gp)
  1260. Symbol of Fear M (mercury and phosphoruplus powdered diamond and opal worth a total of 1,000 gp)
  1261. Symbol of Healing M (mercury and phosphorouplus powdered diamond and opal worth a total of 500 gp)
  1262. Symbol of Insanity M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
  1263. Symbol of Laughter M (mercury and phosphoruplus powdered diamond and opal worth 1,000 gp each)
  1264. Symbol of Mirroring M (mercury and phosphorouplus powdered diamond and opal worth a total of 100 gp)
  1265. Symbol of Pain M (mercury and phosphoruplus powdered diamond and opal worth a total of 1,000 gp)
  1266. Symbol of Persuasion M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
  1267. Symbol of Revelation M (mercury and phosphorouplus powdered diamond and opal worth a total of 1,000 gp)
  1268. Symbol of Scrying M (mercury and phosphorouplus powdered diamond and opal worth a total of 1,000 gp)
  1269. Symbol of Sealing M (mercury and phosphorouplus powdered diamond and opal worth a total of 5,000 gp)
  1270. Symbol of Sleep M (mercury and phosphoruplus powdered diamond and opal worth a total of 1,000 gp)
  1271. Symbol of Slowing M (mercury and phosphorouplus powdered diamond and opal worth a total of 1,000 gp)
  1272. Symbol of Storms M (powdered copper and pumice worth a total of 1,500 gp)
  1273. Symbol of Strife M (mercury and phosphorouplus powdered diamond opal worth a total of 15,000 gp)
  1274. Symbol of Striking M (a masterwork melee weapon costing at least 300 gp)
  1275. Symbol of Stunning M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
  1276. Symbol of Vulnerability M (mercury and phosphorouplus powdered diamond opal worth a total of 15,000 gp)
  1277. Symbol of Weakness M (mercury and phosphoruplus powdered diamond and opal worth a total of 5,000 gp)
  1278. Sympathetic Aura F (a small square of silk that must be passed over the object that recieves the aura)
  1279. Sympathetic Vibration F (a tuning fork)
  1280. Sympathetic Wounds M (250 gp of powdered amber)
  1281. Sympathy M (a drop of honey and crushed pearls worth 1,500 gp)
  1282. Tactical Acumen M/DF (a small piece of a map)
  1283. Tactical Adaptation F (a gold and sapphire ring worth 500 gp, which the caster must wear for the spell's duration)
  1284. Tail Strike M (a dragon scale)
  1285. Tap Inner Beauty M (a tiny mirror)
  1286. Tap Inner Beauty M (a tiny mirror)
  1287. Tar Ball M (a tiny ball of bitumen)
  1288. Tar Pool M/DF (a ball of hardened tar)
  1289. Tattoo Potion M (a potion to be tattooed, special inks worth 500 gp)
  1290. Tears to Wine M (a single grape)
  1291. Technomancy M (oil stirred with a coil of wires)
  1292. Telekinetic Assembly F (a miniature of the target siege engine, costing 10 gp)
  1293. Telekinetic Sphere M (a crystal sphere and a pair of small magnets)
  1294. Telepathic Bond M (two eggshells from two different creatures)
  1295. Teleport Structure M (gold dust worth 50 gp)
  1296. Teleport Trap M (powdered lonestone and silver worth 100 gp per 40-ft. cube)
  1297. Teleport Trap M (powdered lodestone and silver worth 100 gp per 40-ft. cube)
  1298. Teleportation Circle M (amber dust to cover circle worth 1,000 gp)
  1299. Temporal Divergence M (mithral wishbone worth 100 gp)
  1300. Temporal Regression F (hourglass filled with powdered horacalcum worth 1,500 gp)
  1301. Temporal Stasis M (powdered diamond, emerald, ruby, and sapphire dust worth 5,000 gp)
  1302. Temporary Graft F (a dismembered body part)
  1303. Temporary Resurrection M (diamond dust worth 500 gp)
  1304. Terraform M (10,000 gp worth of precious mineralsee text)
  1305. Terrain Bond M (a pinch of earth taken from your most favored terrain)
  1306. Thanatotic Fury M (shavings from a holy symbol)
  1307. Thaumaturgic Circle M (a 3-ft.-diameter circle of powdered silver), DF
  1308. They Know F/DF, M (a drop of black ink)
  1309. Thorn Snare M, DF
  1310. Thoughtsense M (a bit of dried brain tissue)
  1311. Threefold Aspect F (silver crescent worth 5 gp)
  1312. Threefold Face M/DF (a three-pointed knot)
  1313. Threefold Form F (a green, three-pointed knot made of mithral worth 729 gp)
  1314. Threefold Sight M/DF (a three-pointed knot)
  1315. Thunder Fire M (a piece of spent thunderstone)
  1316. Time Shudder M (a tiny hourglass)
  1317. Tiny Hut M (a small crystal bead)
  1318. Tireless Pursuers M (a hard biscuit broken into pieces)
  1319. Tireless Pursuit M (a hard biscuit)
  1320. Titanic Anchoring M (a shaving of oak root)
  1321. TongueCommunal M/DF (a clay model of a ziggurat)
  1322. Tongues M/DF (a clay model of a ziggurat)
  1323. Torpid Reanimation M (an onyx gem worth at least 25 gp per HD of the undead)
  1324. Torrent of Elemental Rage M/DF
  1325. Touch of Fatigue M (a drop of sweat)
  1326. Touch of Slime M (a drop of acid and a black glass sphere)
  1327. Touch of Slumber M (a bit of seaweed)
  1328. Touch of the Sea M (a fish scale)
  1329. Toxic Blood M (vial of black adder venom)
  1330. Toxic Rupture M/DF (a viper’s fang)
  1331. Trace Teleport F (a magnifying lens)
  1332. Track Ship F (piece of ship)
  1333. Trade Items F (any held object weighing no more than 5 lbs./level
  1334. Transfer Tattoo M (tattooing needle)
  1335. Transfiguring Touch M (alchemical reagents worth 1 gp or the value of the created material, whichever is more)
  1336. Transformation M (a <i>potion of bull's strength</i>, which you drink and whose effects are subsumed by the spell effects)
  1337. Transmogrify M (a flask of quicksilver worth 1,000 gp)
  1338. Transmute Blood To Acid M (a wax doll and a vial of acid worth 10 gp)
  1339. Transmute Golem M (powdered metals with a variable cost, see text)
  1340. Transmute Mud to Rock M/DF (sand, lime, and water)
  1341. Transmute Rock to Mud M/DF (clay and water)
  1342. Transmute Wine to Blood M (drop of animal blood)
  1343. Transplant Visage M (one corpse)
  1344. Trap the Soul M (gem worth 1,000 gp per HD of the trapped creature)
  1345. Treasure Stitching M (a piece of embroidered cloth no larger than 10-ft. square worth 100 gp)
  1346. Triggered Hallucination M (jade dust worth 25 gp)
  1347. Triggered Suggestion M (a snake’s tongue and a honeycomb)
  1348. True Appraisal F (gold coin)
  1349. True Prognostication M (rare incense and tonics worth 1,000 gp)
  1350. True Resurrection M, DF (diamond worth 25,000 gp)
  1351. True Seeing M (an eye ointment that costs 250 gp)
  1352. True Strike F (small wooden replica of an archery target)
  1353. Twilight Knife F (a small knife)
  1354. Twin Form M (a blend of soil and the caster’s blood)
  1355. Twine Double M (cloth and twine)
  1356. Twisted Futures M (a small die with the faces scratched off)
  1357. Twisted Innards M (a cocoon tied with string)
  1358. Twisted Space M (a length of wire bent into a circle)
  1359. Umbral Strike M (a black crossbow bolt)
  1360. Umbral Weapon M (a pair of miniature swords)
  1361. Unbreakable Construct M (powdered adamantine worth 100 gp)
  1362. Undead Anatomy I M (a piece of the creature whose form you plan to assume)
  1363. Undead Anatomy II M (a piece of the creature whose form you plan to assume)
  1364. Undead Anatomy III M (a piece of the creature whose form you plan to assume)
  1365. Undead Anatomy IV M (a piece of the creature whose form you plan to assume)
  1366. Undeath Inversion F/DF (a gold piece with one scratched face)
  1367. Undeath Sense M/DF (ashes from an urn)
  1368. Undeath to Death M/DF (diamond powder worth 500 gp)
  1369. Undeath Ward M/DF (powdered silver)
  1370. Undetectable Trap M (a square of black silk worth 50 gp)
  1371. Unfetter M (a broken chain)
  1372. Unflappable Mien F (a diamond clasp, brooch, or pin worth at least 100 gp)
  1373. Unhallow M (herboiland incense worth at least 1,000 gp, plus 1,000 gp per level of the spell to be tied to the <i>unhallowed</i> area)
  1374. Unhallowed BlowGreater M/DF (a pinch of dust from a destroyed undead creature)
  1375. Unhallowed Blows M/DF (a pinch of dust from a destroyed undead creature)
  1376. Unholy Aura F (a tiny reliquary worth 500 gp)
  1377. Unholy Ice M (a flask of unholy water or 5 pounds of powdered silver worth 25 gp)
  1378. Unholy Ice Weapon M (a flask of unholy water, or 5 pounds of powdered silver worth 25 gp)
  1379. Universal Formula M (quicksilver and powdered platinum worth 100 gp)
  1380. Unseen Engineers M (materials required to construct the trap)
  1381. Unseen Servant M (a piece of string and a bit of wood)
  1382. Unshakeable Zeal F (a silver circlet)
  1383. Unwilling Shield M (ruby dust worth 250 gp)
  1384. Urban Step M (scrap of cobweb)
  1385. Utter Contempt M (spittle)
  1386. Veil of Ash M (a pinch of ash)
  1387. Vengeful Stinger M (a living wasp), DF
  1388. Venomous Bite M (a vial of injury poison worth at least 75 gp), DF
  1389. Venomous Promise M (a vial of poison)
  1390. Ventriloquism F (parchment rolled into cone)
  1391. Vermicious Assumption M (a handful of worms)
  1392. Vermin Shape I M (a piece of the creature whose form you plan to assume)
  1393. Vermin Shape I M (a piece of the creature whose form you plan to assume)
  1394. Vermin Shape I M (a piece of the creature whose form you plan to assume)
  1395. Vermin Shape II M (a piece of the creature whose form you plan to assume)
  1396. Vermin Shape II M (a piece of the creature whose form you plan to assume)
  1397. Vermin Shape II M (a piece of the creature whose form you plan to assume)
  1398. Verminous Transformation M (a handful of bat winginsectand rat tails)
  1399. Versatile Weapon M (iron filings)
  1400. Vex Giant M (a fragment from a Large or larger weapon)
  1401. Vigilant Rest M (a handful of crushed glass)
  1402. Vile Dog Transformation M (a strip of leather)
  1403. Violent Misfire M (a small piece of flint)
  1404. Violent Misfire, Greater M (a small piece of flint)
  1405. Virulent Miasma M (a dried scab from a diseased creature)
  1406. Vision M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each)
  1407. Vision of Hell M (a pinch of brimstone)
  1408. Vision of Hell M (a pinch of brimstone)
  1409. Visualization of the Body M (soothing incense worth 200 gp)
  1410. Visualization of the Mind M (soothing incense worth 200 gp)
  1411. Vitriolic Mist M (a piece of lemon rind)
  1412. Volcanic Storm M/DF (obsidian and ash)
  1413. Voluminous Vocabulary M (a quill)
  1414. Vortex M/DF (a stirring spoon)
  1415. Waft M (a dandelion seed)
  1416. Walk the Plank M (a shark tooth and a splinter of a ship's hull)
  1417. Walk through Space M (a wren’s egg)
  1418. Wall of Bone M (a polished humanoid femur)
  1419. Wall of Brine M/DF (a bit of coral)
  1420. Wall of Ectoplasm M (small bit of gauze)
  1421. Wall of Fire M/DF (a piece of phosphor)
  1422. Wall of Force M (powdered quartz)
  1423. Wall of Ice M (a piece of quartz or rock crystal)
  1424. Wall of Iron M (a small iron sheet plus gold dust worth 50 gp)
  1425. Wall of Lava M/DF (a chunk of dried lava)
  1426. Wall of Light M/DF (a chip of mica)
  1427. Wall of Sound M (a tuning fork and a quartz crystal)
  1428. Wall of Stone M/DF (a small block of granite)
  1429. Wall of Suppression M (powdered adamantine worth 1,000 gp)
  1430. Wandering Star Motes M (a sprinkle of flash powder)
  1431. Warding Weapon F (one melee weapon you are proficient in and you are holding)
  1432. Warp Metal M (a twisted wire)
  1433. Wartrain Mount M (a swatch of black cloth)
  1434. Watchful Animal M/DF (a desiccated fly)
  1435. Watchful Eye F (a pair of silver or gold rings worth 10 gp, worn by both you and the target)
  1436. Water Breathing M/DF (short reed or piece of straw)
  1437. Water Shield M/DF (1 cup of water)
  1438. Waters of Lamashtu M (250 gp of powdered amber)
  1439. Waters of Lamashtu M (250 gp of powdered amber)
  1440. Waters of Lamashtu M (250 gp of powdered amber)
  1441. Waters of Lamashtu M (250 gp of powdered amber)
  1442. Waters of Lamashtu M (250 gp of powdered amber)
  1443. Waves of Blood M (a drop of the caster's blood)
  1444. Weaken Powder M/DF (an empty paper cartridge)
  1445. Weaponwand F (a magic wand)
  1446. Web M (spider web)
  1447. Whip of Ants M/DF (a square of red cloth)
  1448. Whip of Centipedes M/DF (a square of red cloth)
  1449. Whip of Spiders M/DF (a square of red cloth)
  1450. Whispering Lore M/DF (an owl’s beak)
  1451. Wicker Horse M/DF (a reed or twig)
  1452. Wind Wall M/DF (a tiny fan and an exotic feather)
  1453. Winter Grasp M/DF (ground glass)
  1454. Winter Grasp M/DF (ground glass)
  1455. Wish M (diamond worth 25,000 gp)
  1456. Word of Beckoning M/DF (fine copper wire)
  1457. Wracking Ray M (an old bone, broken in the casting)
  1458. Wrath M (a thorny vine)
  1459. Wreath of Blades F (four mithral daggereach worth at least 502 gp each)
  1460. Yellow Sign M (ochre and sulfur, plus powdered gold worth a total of 15,000 gp)
  1461. Zone of Foul Flames M (a sliver of tree bark from a burnt tree from the Uskwood)
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