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- apply plugin: 'com.android.library'
- buildscript {
- repositories {
- jcenter()
- google()
- }
- dependencies {
- classpath 'com.android.tools.build:gradle:3.1.4'
- }
- }
- dependencies {
- // Set defaults so that BaseGameUtils can be used outside of BasicSamples
- if (!hasProperty('appcompat_library_version')) {
- ext.appcompat_library_version = '27.0.0'
- }
- if (!hasProperty('support_library_version')) {
- ext.support_library_version = '27.0.0'
- }
- if (!hasProperty('gms_library_version')) {
- ext.gms_library_version = '7.8.0'
- }
- implementation "com.android.support:appcompat-v7:${appcompat_library_version}"
- implementation "com.android.support:support-v4:${support_library_version}"
- implementation "com.google.android.gms:play-services-games:${gms_library_version}"
- implementation "com.google.android.gms:play-services-plus:${gms_library_version}"
- implementation "com.google.android.gms:play-services-appstate:${gms_library_version}"
- }
- android {/*
- // Set defaults so that BaseGameUtils can be used outside of BasicSamples
- if (!hasProperty('android_compile_version')) {
- ext.android_compile_version = 26
- }
- if (!hasProperty('android_version')) {
- ext.android_version = '27.0.0'
- }
- */
- compileSdkVersion(27)
- buildToolsVersion '27.0.3'
- }
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