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Mar 17th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. WedgePart0 = Instance.new("WedgePart")
  20. Part1 = Instance.new("Part")
  21. WedgePart2 = Instance.new("WedgePart")
  22. Part3 = Instance.new("Part")
  23. SpecialMesh4 = Instance.new("SpecialMesh")
  24. WedgePart5 = Instance.new("WedgePart")
  25. WedgePart6 = Instance.new("WedgePart")
  26. Part7 = Instance.new("Part")
  27. WedgePart8 = Instance.new("WedgePart")
  28. WedgePart9 = Instance.new("WedgePart")
  29. Part10 = Instance.new("Part")
  30. SpecialMesh11 = Instance.new("SpecialMesh")
  31. WedgePart12 = Instance.new("WedgePart")
  32. Part13 = Instance.new("Part")
  33. WedgePart14 = Instance.new("WedgePart")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. WedgePart17 = Instance.new("WedgePart")
  37. WedgePart18 = Instance.new("WedgePart")
  38. Part19 = Instance.new("Part")
  39. WedgePart20 = Instance.new("WedgePart")
  40. WedgePart21 = Instance.new("WedgePart")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. WedgePart24 = Instance.new("WedgePart")
  44. WedgePart25 = Instance.new("WedgePart")
  45. Part26 = Instance.new("Part")
  46. WedgePart27 = Instance.new("WedgePart")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. SpecialMesh31 = Instance.new("SpecialMesh")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. WedgePart35 = Instance.new("WedgePart")
  55. WedgePart36 = Instance.new("WedgePart")
  56. WedgePart37 = Instance.new("WedgePart")
  57. Part38 = Instance.new("Part")
  58. WedgePart39 = Instance.new("WedgePart")
  59. WedgePart40 = Instance.new("WedgePart")
  60. WedgePart41 = Instance.new("WedgePart")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. WedgePart44 = Instance.new("WedgePart")
  64. Seat45 = Instance.new("Seat")
  65. WedgePart46 = Instance.new("WedgePart")
  66. WedgePart47 = Instance.new("WedgePart")
  67. Part48 = Instance.new("Part")
  68. WedgePart49 = Instance.new("WedgePart")
  69. Part50 = Instance.new("Part")
  70. WedgePart51 = Instance.new("WedgePart")
  71. WedgePart52 = Instance.new("WedgePart")
  72. WedgePart53 = Instance.new("WedgePart")
  73. WedgePart54 = Instance.new("WedgePart")
  74. Part55 = Instance.new("Part")
  75. WedgePart56 = Instance.new("WedgePart")
  76. WedgePart57 = Instance.new("WedgePart")
  77. WedgePart58 = Instance.new("WedgePart")
  78. WedgePart59 = Instance.new("WedgePart")
  79. WedgePart60 = Instance.new("WedgePart")
  80. WedgePart61 = Instance.new("WedgePart")
  81. Part62 = Instance.new("Part")
  82. WedgePart63 = Instance.new("WedgePart")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. WedgePart66 = Instance.new("WedgePart")
  86. Part67 = Instance.new("Part")
  87. WedgePart68 = Instance.new("WedgePart")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. WedgePart71 = Instance.new("WedgePart")
  91. WedgePart72 = Instance.new("WedgePart")
  92. WedgePart73 = Instance.new("WedgePart")
  93. WedgePart74 = Instance.new("WedgePart")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. WedgePart77 = Instance.new("WedgePart")
  97. WedgePart78 = Instance.new("WedgePart")
  98. WedgePart79 = Instance.new("WedgePart")
  99. WedgePart80 = Instance.new("WedgePart")
  100. Part81 = Instance.new("Part")
  101. SpecialMesh82 = Instance.new("SpecialMesh")
  102. WedgePart83 = Instance.new("WedgePart")
  103. WedgePart84 = Instance.new("WedgePart")
  104. WedgePart85 = Instance.new("WedgePart")
  105. WedgePart86 = Instance.new("WedgePart")
  106. WedgePart87 = Instance.new("WedgePart")
  107. WedgePart88 = Instance.new("WedgePart")
  108. WedgePart89 = Instance.new("WedgePart")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. WedgePart92 = Instance.new("WedgePart")
  112. WedgePart93 = Instance.new("WedgePart")
  113. WedgePart94 = Instance.new("WedgePart")
  114. Part95 = Instance.new("Part")
  115. SpecialMesh96 = Instance.new("SpecialMesh")
  116. Part97 = Instance.new("Part")
  117. WedgePart98 = Instance.new("WedgePart")
  118. WedgePart99 = Instance.new("WedgePart")
  119. WedgePart100 = Instance.new("WedgePart")
  120. WedgePart101 = Instance.new("WedgePart")
  121. WedgePart102 = Instance.new("WedgePart")
  122. WedgePart103 = Instance.new("WedgePart")
  123. WedgePart104 = Instance.new("WedgePart")
  124. WedgePart105 = Instance.new("WedgePart")
  125. WedgePart106 = Instance.new("WedgePart")
  126. WedgePart107 = Instance.new("WedgePart")
  127. Part108 = Instance.new("Part")
  128. SpecialMesh109 = Instance.new("SpecialMesh")
  129. WedgePart110 = Instance.new("WedgePart")
  130. WedgePart111 = Instance.new("WedgePart")
  131. WedgePart112 = Instance.new("WedgePart")
  132. Part113 = Instance.new("Part")
  133. WedgePart114 = Instance.new("WedgePart")
  134. WedgePart115 = Instance.new("WedgePart")
  135. WedgePart116 = Instance.new("WedgePart")
  136. WedgePart117 = Instance.new("WedgePart")
  137. Part118 = Instance.new("Part")
  138. WedgePart119 = Instance.new("WedgePart")
  139. WedgePart120 = Instance.new("WedgePart")
  140. WedgePart121 = Instance.new("WedgePart")
  141. WedgePart122 = Instance.new("WedgePart")
  142. Part123 = Instance.new("Part")
  143. SpecialMesh124 = Instance.new("SpecialMesh")
  144. Weld125 = Instance.new("Weld")
  145. Attachment126 = Instance.new("Attachment")
  146. WedgePart127 = Instance.new("WedgePart")
  147. Part128 = Instance.new("Part")
  148. SurfaceLight129 = Instance.new("SurfaceLight")
  149. SpecialMesh130 = Instance.new("SpecialMesh")
  150. WedgePart131 = Instance.new("WedgePart")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. WedgePart134 = Instance.new("WedgePart")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. SpecialMesh138 = Instance.new("SpecialMesh")
  158. WedgePart139 = Instance.new("WedgePart")
  159. WedgePart140 = Instance.new("WedgePart")
  160. Part141 = Instance.new("Part")
  161. SpecialMesh142 = Instance.new("SpecialMesh")
  162. WedgePart143 = Instance.new("WedgePart")
  163. Part144 = Instance.new("Part")
  164. SpecialMesh145 = Instance.new("SpecialMesh")
  165. Part146 = Instance.new("Part")
  166. WedgePart147 = Instance.new("WedgePart")
  167. Part148 = Instance.new("Part")
  168. SpecialMesh149 = Instance.new("SpecialMesh")
  169. Part150 = Instance.new("Part")
  170. SpecialMesh151 = Instance.new("SpecialMesh")
  171. Part152 = Instance.new("Part")
  172. SpecialMesh153 = Instance.new("SpecialMesh")
  173. Part154 = Instance.new("Part")
  174. SpecialMesh155 = Instance.new("SpecialMesh")
  175. WedgePart156 = Instance.new("WedgePart")
  176. Part157 = Instance.new("Part")
  177. SpecialMesh158 = Instance.new("SpecialMesh")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. WedgePart162 = Instance.new("WedgePart")
  182. Part163 = Instance.new("Part")
  183. Attachment164 = Instance.new("Attachment")
  184. RopeConstraint165 = Instance.new("RopeConstraint")
  185. Part166 = Instance.new("Part")
  186. WedgePart167 = Instance.new("WedgePart")
  187. Part168 = Instance.new("Part")
  188. WedgePart169 = Instance.new("WedgePart")
  189. WedgePart170 = Instance.new("WedgePart")
  190. Part171 = Instance.new("Part")
  191. WedgePart172 = Instance.new("WedgePart")
  192. WedgePart173 = Instance.new("WedgePart")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. SpecialMesh179 = Instance.new("SpecialMesh")
  199. WedgePart180 = Instance.new("WedgePart")
  200. WedgePart181 = Instance.new("WedgePart")
  201. Part182 = Instance.new("Part")
  202. SpecialMesh183 = Instance.new("SpecialMesh")
  203. WedgePart184 = Instance.new("WedgePart")
  204. Part185 = Instance.new("Part")
  205. WedgePart186 = Instance.new("WedgePart")
  206. WedgePart187 = Instance.new("WedgePart")
  207. Part188 = Instance.new("Part")
  208. WedgePart189 = Instance.new("WedgePart")
  209. WedgePart190 = Instance.new("WedgePart")
  210. WedgePart191 = Instance.new("WedgePart")
  211. WedgePart192 = Instance.new("WedgePart")
  212. WedgePart193 = Instance.new("WedgePart")
  213. WedgePart194 = Instance.new("WedgePart")
  214. Part195 = Instance.new("Part")
  215. WedgePart196 = Instance.new("WedgePart")
  216. Part197 = Instance.new("Part")
  217. WedgePart198 = Instance.new("WedgePart")
  218. Part199 = Instance.new("Part")
  219. SpecialMesh200 = Instance.new("SpecialMesh")
  220. Part201 = Instance.new("Part")
  221. WedgePart202 = Instance.new("WedgePart")
  222. Part203 = Instance.new("Part")
  223. SpecialMesh204 = Instance.new("SpecialMesh")
  224. WedgePart205 = Instance.new("WedgePart")
  225. WedgePart206 = Instance.new("WedgePart")
  226. Part207 = Instance.new("Part")
  227. WedgePart208 = Instance.new("WedgePart")
  228. Part209 = Instance.new("Part")
  229. WedgePart210 = Instance.new("WedgePart")
  230. WedgePart211 = Instance.new("WedgePart")
  231. WedgePart212 = Instance.new("WedgePart")
  232. Part213 = Instance.new("Part")
  233. WedgePart214 = Instance.new("WedgePart")
  234. Part215 = Instance.new("Part")
  235. SpecialMesh216 = Instance.new("SpecialMesh")
  236. WedgePart217 = Instance.new("WedgePart")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. SpecialMesh220 = Instance.new("SpecialMesh")
  240. WedgePart221 = Instance.new("WedgePart")
  241. Part222 = Instance.new("Part")
  242. WedgePart223 = Instance.new("WedgePart")
  243. Part224 = Instance.new("Part")
  244. Part225 = Instance.new("Part")
  245. WedgePart226 = Instance.new("WedgePart")
  246. WedgePart227 = Instance.new("WedgePart")
  247. Part228 = Instance.new("Part")
  248. SpecialMesh229 = Instance.new("SpecialMesh")
  249. WedgePart230 = Instance.new("WedgePart")
  250. WedgePart231 = Instance.new("WedgePart")
  251. Part232 = Instance.new("Part")
  252. Part233 = Instance.new("Part")
  253. SpecialMesh234 = Instance.new("SpecialMesh")
  254. WedgePart235 = Instance.new("WedgePart")
  255. Part236 = Instance.new("Part")
  256. Part237 = Instance.new("Part")
  257. WedgePart238 = Instance.new("WedgePart")
  258. Part239 = Instance.new("Part")
  259. Part240 = Instance.new("Part")
  260. Part241 = Instance.new("Part")
  261. WedgePart242 = Instance.new("WedgePart")
  262. WedgePart243 = Instance.new("WedgePart")
  263. Part244 = Instance.new("Part")
  264. WedgePart245 = Instance.new("WedgePart")
  265. WedgePart246 = Instance.new("WedgePart")
  266. WedgePart247 = Instance.new("WedgePart")
  267. WedgePart0.Parent = mas
  268. WedgePart0.Material = Enum.Material.SmoothPlastic
  269. WedgePart0.BrickColor = BrickColor.new("Dirt brown")
  270. WedgePart0.Rotation = Vector3.new(-180, 0, -180)
  271. WedgePart0.Anchored = true
  272. WedgePart0.Size = Vector3.new(1.5, 2.89999938, 1.29999983)
  273. WedgePart0.CFrame = CFrame.new(-14.5599737, 21.460041, -55.9499664, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  274. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  275. WedgePart0.Color = Color3.new(0.337255, 0.258824, 0.211765)
  276. WedgePart0.Position = Vector3.new(-14.5599737, 21.460041, -55.9499664)
  277. WedgePart0.Orientation = Vector3.new(0, -180, 0)
  278. WedgePart0.Color = Color3.new(0.337255, 0.258824, 0.211765)
  279. Part1.Parent = mas
  280. Part1.BrickColor = BrickColor.new("Shamrock")
  281. Part1.Rotation = Vector3.new(0, 0, -90)
  282. Part1.Anchored = true
  283. Part1.Shape = Enum.PartType.Cylinder
  284. Part1.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  285. Part1.CFrame = CFrame.new(-31.6099911, 7.66003799, -34.1000061, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  286. Part1.BottomSurface = Enum.SurfaceType.Smooth
  287. Part1.TopSurface = Enum.SurfaceType.Smooth
  288. Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
  289. Part1.Position = Vector3.new(-31.6099911, 7.66003799, -34.1000061)
  290. Part1.Orientation = Vector3.new(0, 0, -90)
  291. Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
  292. WedgePart2.Parent = mas
  293. WedgePart2.Material = Enum.Material.SmoothPlastic
  294. WedgePart2.BrickColor = BrickColor.new("Dirt brown")
  295. WedgePart2.Rotation = Vector3.new(-180, 0, -180)
  296. WedgePart2.Anchored = true
  297. WedgePart2.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
  298. WedgePart2.CFrame = CFrame.new(-14.5599737, 21.5600433, -56.0499725, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  299. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  300. WedgePart2.Color = Color3.new(0.337255, 0.258824, 0.211765)
  301. WedgePart2.Position = Vector3.new(-14.5599737, 21.5600433, -56.0499725)
  302. WedgePart2.Orientation = Vector3.new(0, -180, 0)
  303. WedgePart2.Color = Color3.new(0.337255, 0.258824, 0.211765)
  304. Part3.Parent = mas
  305. Part3.Material = Enum.Material.SmoothPlastic
  306. Part3.BrickColor = BrickColor.new("Shamrock")
  307. Part3.Rotation = Vector3.new(0, -45, 0)
  308. Part3.Anchored = true
  309. Part3.Size = Vector3.new(1.60000002, 0.5, 0.599999905)
  310. Part3.CFrame = CFrame.new(-10.1936855, 30.7100449, -62.1955643, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
  311. Part3.BottomSurface = Enum.SurfaceType.Smooth
  312. Part3.TopSurface = Enum.SurfaceType.Smooth
  313. Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
  314. Part3.Position = Vector3.new(-10.1936855, 30.7100449, -62.1955643)
  315. Part3.Orientation = Vector3.new(0, -45, 0)
  316. Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
  317. SpecialMesh4.Parent = Part3
  318. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  319. WedgePart5.Parent = mas
  320. WedgePart5.Material = Enum.Material.SmoothPlastic
  321. WedgePart5.BrickColor = BrickColor.new("Burnt Sienna")
  322. WedgePart5.Rotation = Vector3.new(0, -75, 0)
  323. WedgePart5.Anchored = true
  324. WedgePart5.Size = Vector3.new(1.5, 3.19999909, 0.999999821)
  325. WedgePart5.CFrame = CFrame.new(-13.0627823, 21.6100426, -58.0511475, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  326. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  327. WedgePart5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  328. WedgePart5.Position = Vector3.new(-13.0627823, 21.6100426, -58.0511475)
  329. WedgePart5.Orientation = Vector3.new(0, -75, 0)
  330. WedgePart5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  331. WedgePart6.Parent = mas
  332. WedgePart6.Material = Enum.Material.Neon
  333. WedgePart6.BrickColor = BrickColor.new("Really red")
  334. WedgePart6.Rotation = Vector3.new(0, 0, 90)
  335. WedgePart6.Anchored = true
  336. WedgePart6.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  337. WedgePart6.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.6999893, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  338. WedgePart6.Color = Color3.new(1, 0, 0)
  339. WedgePart6.Position = Vector3.new(-87.8018494, 6.13502836, -88.6999893)
  340. WedgePart6.Orientation = Vector3.new(0, 0, 90)
  341. WedgePart6.Color = Color3.new(1, 0, 0)
  342. Part7.Parent = mas
  343. Part7.BrickColor = BrickColor.new("Shamrock")
  344. Part7.Anchored = true
  345. Part7.Size = Vector3.new(875.700012, 1, 889.200012)
  346. Part7.CFrame = CFrame.new(-15.2099676, 2.91002846, -28.8999939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  347. Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
  348. Part7.Position = Vector3.new(-15.2099676, 2.91002846, -28.8999939)
  349. Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
  350. WedgePart8.Parent = mas
  351. WedgePart8.Anchored = true
  352. WedgePart8.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  353. WedgePart8.CFrame = CFrame.new(-82.0599594, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  354. WedgePart8.Position = Vector3.new(-82.0599594, 5.26002884, -89.4999924)
  355. WedgePart9.Parent = mas
  356. WedgePart9.Material = Enum.Material.SmoothPlastic
  357. WedgePart9.BrickColor = BrickColor.new("Burnt Sienna")
  358. WedgePart9.Rotation = Vector3.new(-90, 0, 90)
  359. WedgePart9.Anchored = true
  360. WedgePart9.Size = Vector3.new(1.49999988, 1.20000005, 0.699999988)
  361. WedgePart9.CFrame = CFrame.new(-16.6599808, 29.710041, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
  362. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  363. WedgePart9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  364. WedgePart9.Position = Vector3.new(-16.6599808, 29.710041, -57.6499939)
  365. WedgePart9.Orientation = Vector3.new(-89.9399948, 0, 90)
  366. WedgePart9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  367. Part10.Parent = mas
  368. Part10.BrickColor = BrickColor.new("Dirt brown")
  369. Part10.Anchored = true
  370. Part10.Size = Vector3.new(55, 13, 24)
  371. Part10.CFrame = CFrame.new(-98.8599548, 36.9100266, -114.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  372. Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
  373. Part10.Position = Vector3.new(-98.8599548, 36.9100266, -114.299988)
  374. Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
  375. SpecialMesh11.Parent = Part10
  376. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  377. WedgePart12.Parent = mas
  378. WedgePart12.Material = Enum.Material.SmoothPlastic
  379. WedgePart12.BrickColor = BrickColor.new("Dirt brown")
  380. WedgePart12.Rotation = Vector3.new(-180, 0, -180)
  381. WedgePart12.Anchored = true
  382. WedgePart12.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
  383. WedgePart12.CFrame = CFrame.new(-14.5599737, 21.210041, -55.6999512, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  384. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  385. WedgePart12.Color = Color3.new(0.337255, 0.258824, 0.211765)
  386. WedgePart12.Position = Vector3.new(-14.5599737, 21.210041, -55.6999512)
  387. WedgePart12.Orientation = Vector3.new(0, -180, 0)
  388. WedgePart12.Color = Color3.new(0.337255, 0.258824, 0.211765)
  389. Part13.Parent = mas
  390. Part13.BrickColor = BrickColor.new("CGA brown")
  391. Part13.Rotation = Vector3.new(-15, 0, 0)
  392. Part13.Anchored = true
  393. Part13.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  394. Part13.CFrame = CFrame.new(-83.5599518, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  395. Part13.Color = Color3.new(0.666667, 0.333333, 0)
  396. Part13.Position = Vector3.new(-83.5599518, 6.00506926, -92.7120209)
  397. Part13.Orientation = Vector3.new(-15, 0, 0)
  398. Part13.Color = Color3.new(0.666667, 0.333333, 0)
  399. WedgePart14.Parent = mas
  400. WedgePart14.Material = Enum.Material.SmoothPlastic
  401. WedgePart14.BrickColor = BrickColor.new("Dirt brown")
  402. WedgePart14.Anchored = true
  403. WedgePart14.Size = Vector3.new(1.5, 3.59999871, 0.499999791)
  404. WedgePart14.CFrame = CFrame.new(-14.5599737, 21.8100433, -58.9499664, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  405. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  406. WedgePart14.Color = Color3.new(0.337255, 0.258824, 0.211765)
  407. WedgePart14.Position = Vector3.new(-14.5599737, 21.8100433, -58.9499664)
  408. WedgePart14.Color = Color3.new(0.337255, 0.258824, 0.211765)
  409. Part15.Parent = mas
  410. Part15.BrickColor = BrickColor.new("Dirt brown")
  411. Part15.Anchored = true
  412. Part15.Size = Vector3.new(55, 11, 26)
  413. Part15.CFrame = CFrame.new(-98.8599548, 35.9100266, -115.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  414. Part15.Color = Color3.new(0.337255, 0.258824, 0.211765)
  415. Part15.Position = Vector3.new(-98.8599548, 35.9100266, -115.299988)
  416. Part15.Color = Color3.new(0.337255, 0.258824, 0.211765)
  417. SpecialMesh16.Parent = Part15
  418. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  419. WedgePart17.Parent = mas
  420. WedgePart17.Material = Enum.Material.SmoothPlastic
  421. WedgePart17.BrickColor = BrickColor.new("Dirt brown")
  422. WedgePart17.Anchored = true
  423. WedgePart17.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
  424. WedgePart17.CFrame = CFrame.new(-14.5599737, 21.710041, -59.0499725, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  425. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  426. WedgePart17.Color = Color3.new(0.337255, 0.258824, 0.211765)
  427. WedgePart17.Position = Vector3.new(-14.5599737, 21.710041, -59.0499725)
  428. WedgePart17.Color = Color3.new(0.337255, 0.258824, 0.211765)
  429. WedgePart18.Parent = mas
  430. WedgePart18.Material = Enum.Material.SmoothPlastic
  431. WedgePart18.BrickColor = BrickColor.new("Dirt brown")
  432. WedgePart18.Rotation = Vector3.new(-180, 0, -180)
  433. WedgePart18.Anchored = true
  434. WedgePart18.Size = Vector3.new(1.5, 2.59999967, 1.5999999)
  435. WedgePart18.CFrame = CFrame.new(-14.5599737, 21.3100433, -55.7999573, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  436. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  437. WedgePart18.Color = Color3.new(0.337255, 0.258824, 0.211765)
  438. WedgePart18.Position = Vector3.new(-14.5599737, 21.3100433, -55.7999573)
  439. WedgePart18.Orientation = Vector3.new(0, -180, 0)
  440. WedgePart18.Color = Color3.new(0.337255, 0.258824, 0.211765)
  441. Part19.Parent = mas
  442. Part19.Material = Enum.Material.SmoothPlastic
  443. Part19.BrickColor = BrickColor.new("Shamrock")
  444. Part19.Transparency = 0.40000000596046
  445. Part19.Rotation = Vector3.new(-105.860001, 37.5400009, -44.4599991)
  446. Part19.Anchored = true
  447. Part19.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
  448. Part19.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.565950692, 0.55536747, 0.609316707, -0.226939097, -0.60557425, 0.762743711, 0.792589366, -0.569953382, -0.21669063)
  449. Part19.BottomSurface = Enum.SurfaceType.Smooth
  450. Part19.TopSurface = Enum.SurfaceType.Smooth
  451. Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
  452. Part19.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
  453. Part19.Orientation = Vector3.new(-49.7099991, 109.579994, -159.459991)
  454. Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
  455. WedgePart20.Parent = mas
  456. WedgePart20.Material = Enum.Material.SmoothPlastic
  457. WedgePart20.BrickColor = BrickColor.new("Dirt brown")
  458. WedgePart20.Rotation = Vector3.new(-180, 0, -180)
  459. WedgePart20.Anchored = true
  460. WedgePart20.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
  461. WedgePart20.CFrame = CFrame.new(-14.5599737, 21.2600403, -55.7499542, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  462. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  463. WedgePart20.Color = Color3.new(0.337255, 0.258824, 0.211765)
  464. WedgePart20.Position = Vector3.new(-14.5599737, 21.2600403, -55.7499542)
  465. WedgePart20.Orientation = Vector3.new(0, -180, 0)
  466. WedgePart20.Color = Color3.new(0.337255, 0.258824, 0.211765)
  467. WedgePart21.Parent = mas
  468. WedgePart21.Material = Enum.Material.SmoothPlastic
  469. WedgePart21.BrickColor = BrickColor.new("Burnt Sienna")
  470. WedgePart21.Rotation = Vector3.new(-90, 0, 90)
  471. WedgePart21.Anchored = true
  472. WedgePart21.Size = Vector3.new(1.49999988, 1.50000012, 0.399999976)
  473. WedgePart21.CFrame = CFrame.new(-16.8099899, 29.8600426, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
  474. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  475. WedgePart21.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  476. WedgePart21.Position = Vector3.new(-16.8099899, 29.8600426, -57.6499939)
  477. WedgePart21.Orientation = Vector3.new(-89.9399948, 0, 90)
  478. WedgePart21.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  479. Part22.Parent = mas
  480. Part22.BrickColor = BrickColor.new("CGA brown")
  481. Part22.Rotation = Vector3.new(30, 0, 0)
  482. Part22.Anchored = true
  483. Part22.Size = Vector3.new(0.199999899, 1, 0.200000018)
  484. Part22.CFrame = CFrame.new(-83.6599579, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  485. Part22.Color = Color3.new(0.666667, 0.333333, 0)
  486. Part22.Position = Vector3.new(-83.6599579, 4.68502855, -92.7066879)
  487. Part22.Orientation = Vector3.new(30, 0, 0)
  488. Part22.Color = Color3.new(0.666667, 0.333333, 0)
  489. Part23.Parent = mas
  490. Part23.BrickColor = BrickColor.new("Shamrock")
  491. Part23.Rotation = Vector3.new(0, 0, -90)
  492. Part23.Anchored = true
  493. Part23.Shape = Enum.PartType.Cylinder
  494. Part23.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  495. Part23.CFrame = CFrame.new(-6.60999298, 12.3600407, -27.8999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  496. Part23.BottomSurface = Enum.SurfaceType.Smooth
  497. Part23.TopSurface = Enum.SurfaceType.Smooth
  498. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  499. Part23.Position = Vector3.new(-6.60999298, 12.3600407, -27.8999939)
  500. Part23.Orientation = Vector3.new(0, 0, -90)
  501. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  502. WedgePart24.Parent = mas
  503. WedgePart24.Material = Enum.Material.SmoothPlastic
  504. WedgePart24.BrickColor = BrickColor.new("Burnt Sienna")
  505. WedgePart24.Anchored = true
  506. WedgePart24.Size = Vector3.new(1.5, 3.19999909, 0.999999821)
  507. WedgePart24.CFrame = CFrame.new(-14.5599737, 21.6100426, -59.1999817, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  508. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  509. WedgePart24.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  510. WedgePart24.Position = Vector3.new(-14.5599737, 21.6100426, -59.1999817)
  511. WedgePart24.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  512. WedgePart25.Parent = mas
  513. WedgePart25.Material = Enum.Material.SmoothPlastic
  514. WedgePart25.BrickColor = BrickColor.new("Dirt brown")
  515. WedgePart25.Anchored = true
  516. WedgePart25.Size = Vector3.new(1.5, 3.299999, 0.899999797)
  517. WedgePart25.CFrame = CFrame.new(-14.5599737, 21.6600456, -59.1499786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  518. WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
  519. WedgePart25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  520. WedgePart25.Position = Vector3.new(-14.5599737, 21.6600456, -59.1499786)
  521. WedgePart25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  522. Part26.Parent = mas
  523. Part26.BrickColor = BrickColor.new("Dirt brown")
  524. Part26.Rotation = Vector3.new(0, 0, -90)
  525. Part26.Anchored = true
  526. Part26.Shape = Enum.PartType.Cylinder
  527. Part26.Size = Vector3.new(17, 35.7000008, 35.7000008)
  528. Part26.CFrame = CFrame.new(16.2400284, 10.9100361, -48.3999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  529. Part26.BottomSurface = Enum.SurfaceType.Smooth
  530. Part26.TopSurface = Enum.SurfaceType.Smooth
  531. Part26.Color = Color3.new(0.337255, 0.258824, 0.211765)
  532. Part26.Position = Vector3.new(16.2400284, 10.9100361, -48.3999939)
  533. Part26.Orientation = Vector3.new(0, 0, -90)
  534. Part26.Color = Color3.new(0.337255, 0.258824, 0.211765)
  535. WedgePart27.Parent = mas
  536. WedgePart27.Rotation = Vector3.new(-180, 0, -180)
  537. WedgePart27.Anchored = true
  538. WedgePart27.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  539. WedgePart27.CFrame = CFrame.new(-82.0599594, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  540. WedgePart27.Position = Vector3.new(-82.0599594, 5.36002874, -84.6500015)
  541. WedgePart27.Orientation = Vector3.new(0, -180, 0)
  542. Part28.Parent = mas
  543. Part28.BrickColor = BrickColor.new("CGA brown")
  544. Part28.Rotation = Vector3.new(-15, 0, 0)
  545. Part28.Anchored = true
  546. Part28.Size = Vector3.new(1.39999998, 0.200000018, 0.200000018)
  547. Part28.CFrame = CFrame.new(-84.1599503, 6.7778101, -92.919075, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  548. Part28.Color = Color3.new(0.666667, 0.333333, 0)
  549. Part28.Position = Vector3.new(-84.1599503, 6.7778101, -92.919075)
  550. Part28.Orientation = Vector3.new(-15, 0, 0)
  551. Part28.Color = Color3.new(0.666667, 0.333333, 0)
  552. Part29.Parent = mas
  553. Part29.Material = Enum.Material.SmoothPlastic
  554. Part29.BrickColor = BrickColor.new("Shamrock")
  555. Part29.Transparency = 0.40000000596046
  556. Part29.Rotation = Vector3.new(-170.769989, 37.7599983, -71.5699997)
  557. Part29.Anchored = true
  558. Part29.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  559. Part29.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, 0.249998689, 0.749995887, 0.612370431, 0.905329466, -0.405329525, 0.126826912, 0.343331099, 0.522690058, -0.780327499)
  560. Part29.BottomSurface = Enum.SurfaceType.Smooth
  561. Part29.TopSurface = Enum.SurfaceType.Smooth
  562. Part29.Color = Color3.new(0.356863, 0.603922, 0.298039)
  563. Part29.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
  564. Part29.Orientation = Vector3.new(-7.28999996, 141.87999, 114.119995)
  565. Part29.Color = Color3.new(0.356863, 0.603922, 0.298039)
  566. Part30.Parent = mas
  567. Part30.BrickColor = BrickColor.new("Dirt brown")
  568. Part30.Rotation = Vector3.new(-180, 0, -180)
  569. Part30.Anchored = true
  570. Part30.Size = Vector3.new(55, 11, 26)
  571. Part30.CFrame = CFrame.new(-98.8599548, 35.9100266, -89.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  572. Part30.Color = Color3.new(0.337255, 0.258824, 0.211765)
  573. Part30.Position = Vector3.new(-98.8599548, 35.9100266, -89.2999878)
  574. Part30.Orientation = Vector3.new(0, -180, 0)
  575. Part30.Color = Color3.new(0.337255, 0.258824, 0.211765)
  576. SpecialMesh31.Parent = Part30
  577. SpecialMesh31.MeshType = Enum.MeshType.Wedge
  578. Part32.Parent = mas
  579. Part32.BrickColor = BrickColor.new("CGA brown")
  580. Part32.Rotation = Vector3.new(-15, 0, 0)
  581. Part32.Anchored = true
  582. Part32.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  583. Part32.CFrame = CFrame.new(-83.9599533, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  584. Part32.Color = Color3.new(0.666667, 0.333333, 0)
  585. Part32.Position = Vector3.new(-83.9599533, 6.00506926, -92.7120209)
  586. Part32.Orientation = Vector3.new(-15, 0, 0)
  587. Part32.Color = Color3.new(0.666667, 0.333333, 0)
  588. Part33.Parent = mas
  589. Part33.BrickColor = BrickColor.new("CGA brown")
  590. Part33.Rotation = Vector3.new(-15, 0, 0)
  591. Part33.Anchored = true
  592. Part33.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  593. Part33.CFrame = CFrame.new(-84.3599548, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  594. Part33.Color = Color3.new(0.666667, 0.333333, 0)
  595. Part33.Position = Vector3.new(-84.3599548, 6.00506926, -92.7120209)
  596. Part33.Orientation = Vector3.new(-15, 0, 0)
  597. Part33.Color = Color3.new(0.666667, 0.333333, 0)
  598. Part34.Parent = mas
  599. Part34.BrickColor = BrickColor.new("CGA brown")
  600. Part34.Rotation = Vector3.new(-15, 0, 0)
  601. Part34.Anchored = true
  602. Part34.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  603. Part34.CFrame = CFrame.new(-84.7599564, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  604. Part34.Color = Color3.new(0.666667, 0.333333, 0)
  605. Part34.Position = Vector3.new(-84.7599564, 6.00506926, -92.7120209)
  606. Part34.Orientation = Vector3.new(-15, 0, 0)
  607. Part34.Color = Color3.new(0.666667, 0.333333, 0)
  608. WedgePart35.Parent = mas
  609. WedgePart35.Material = Enum.Material.SmoothPlastic
  610. WedgePart35.BrickColor = BrickColor.new("Burnt Sienna")
  611. WedgePart35.Rotation = Vector3.new(-180, 75, -180)
  612. WedgePart35.Anchored = true
  613. WedgePart35.Size = Vector3.new(1.5, 3.299999, 0.899999797)
  614. WedgePart35.CFrame = CFrame.new(-16.0088577, 21.6600456, -57.2617493, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  615. WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
  616. WedgePart35.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  617. WedgePart35.Position = Vector3.new(-16.0088577, 21.6600456, -57.2617493)
  618. WedgePart35.Orientation = Vector3.new(0, 105, 0)
  619. WedgePart35.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  620. WedgePart36.Parent = mas
  621. WedgePart36.Material = Enum.Material.Neon
  622. WedgePart36.BrickColor = BrickColor.new("Really red")
  623. WedgePart36.Rotation = Vector3.new(180, 0, -90)
  624. WedgePart36.Anchored = true
  625. WedgePart36.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  626. WedgePart36.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.2999878, 1.19248824e-08, 1, 1.56324098e-14, 1, -1.19248824e-08, -8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
  627. WedgePart36.Color = Color3.new(1, 0, 0)
  628. WedgePart36.Position = Vector3.new(-87.5259781, 6.13502836, -88.2999878)
  629. WedgePart36.Orientation = Vector3.new(0, 180, 90)
  630. WedgePart36.Color = Color3.new(1, 0, 0)
  631. WedgePart37.Parent = mas
  632. WedgePart37.Material = Enum.Material.SmoothPlastic
  633. WedgePart37.BrickColor = BrickColor.new("Burnt Sienna")
  634. WedgePart37.Rotation = Vector3.new(-90, 0, 90)
  635. WedgePart37.Anchored = true
  636. WedgePart37.Size = Vector3.new(1.49999988, 1.70000017, 0.199999988)
  637. WedgePart37.CFrame = CFrame.new(-16.9099941, 29.9600449, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
  638. WedgePart37.BottomSurface = Enum.SurfaceType.Smooth
  639. WedgePart37.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  640. WedgePart37.Position = Vector3.new(-16.9099941, 29.9600449, -57.6499939)
  641. WedgePart37.Orientation = Vector3.new(-89.9399948, 0, 90)
  642. WedgePart37.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  643. Part38.Parent = mas
  644. Part38.BrickColor = BrickColor.new("CGA brown")
  645. Part38.Rotation = Vector3.new(-30, 0, 0)
  646. Part38.Anchored = true
  647. Part38.Size = Vector3.new(0.199999899, 1, 0.200000018)
  648. Part38.CFrame = CFrame.new(-83.5599594, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
  649. Part38.Color = Color3.new(0.666667, 0.333333, 0)
  650. Part38.Position = Vector3.new(-83.5599594, 4.68502855, -91.2066879)
  651. Part38.Orientation = Vector3.new(-30, 0, 0)
  652. Part38.Color = Color3.new(0.666667, 0.333333, 0)
  653. WedgePart39.Parent = mas
  654. WedgePart39.Material = Enum.Material.SmoothPlastic
  655. WedgePart39.BrickColor = BrickColor.new("Dirt brown")
  656. WedgePart39.Rotation = Vector3.new(-180, 0, -180)
  657. WedgePart39.Anchored = true
  658. WedgePart39.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
  659. WedgePart39.CFrame = CFrame.new(-14.5599737, 21.3600426, -55.8499603, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  660. WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
  661. WedgePart39.Color = Color3.new(0.337255, 0.258824, 0.211765)
  662. WedgePart39.Position = Vector3.new(-14.5599737, 21.3600426, -55.8499603)
  663. WedgePart39.Orientation = Vector3.new(0, -180, 0)
  664. WedgePart39.Color = Color3.new(0.337255, 0.258824, 0.211765)
  665. WedgePart40.Parent = mas
  666. WedgePart40.Material = Enum.Material.SmoothPlastic
  667. WedgePart40.BrickColor = BrickColor.new("Burnt Sienna")
  668. WedgePart40.Rotation = Vector3.new(-90, 0, -45)
  669. WedgePart40.Anchored = true
  670. WedgePart40.Size = Vector3.new(1.49999988, 1.10000002, 0.800000012)
  671. WedgePart40.CFrame = CFrame.new(-14.0120764, 29.6600456, -58.4479065, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  672. WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
  673. WedgePart40.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  674. WedgePart40.Position = Vector3.new(-14.0120764, 29.6600456, -58.4479065)
  675. WedgePart40.Orientation = Vector3.new(-89.9399948, -135, 90)
  676. WedgePart40.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  677. WedgePart41.Parent = mas
  678. WedgePart41.Material = Enum.Material.SmoothPlastic
  679. WedgePart41.BrickColor = BrickColor.new("Dirt brown")
  680. WedgePart41.Rotation = Vector3.new(-180, 0, -180)
  681. WedgePart41.Anchored = true
  682. WedgePart41.Size = Vector3.new(1.5, 2.79999948, 1.39999986)
  683. WedgePart41.CFrame = CFrame.new(-14.5599737, 21.4100456, -55.8999634, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  684. WedgePart41.BottomSurface = Enum.SurfaceType.Smooth
  685. WedgePart41.Color = Color3.new(0.337255, 0.258824, 0.211765)
  686. WedgePart41.Position = Vector3.new(-14.5599737, 21.4100456, -55.8999634)
  687. WedgePart41.Orientation = Vector3.new(0, -180, 0)
  688. WedgePart41.Color = Color3.new(0.337255, 0.258824, 0.211765)
  689. Part42.Parent = mas
  690. Part42.BrickColor = BrickColor.new("CGA brown")
  691. Part42.Rotation = Vector3.new(-30, 0, 0)
  692. Part42.Anchored = true
  693. Part42.Size = Vector3.new(0.199999899, 1, 0.200000018)
  694. Part42.CFrame = CFrame.new(-84.7599564, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
  695. Part42.Color = Color3.new(0.666667, 0.333333, 0)
  696. Part42.Position = Vector3.new(-84.7599564, 4.68502855, -91.2066879)
  697. Part42.Orientation = Vector3.new(-30, 0, 0)
  698. Part42.Color = Color3.new(0.666667, 0.333333, 0)
  699. Part43.Parent = mas
  700. Part43.BrickColor = BrickColor.new("CGA brown")
  701. Part43.Rotation = Vector3.new(30, 0, 0)
  702. Part43.Anchored = true
  703. Part43.Size = Vector3.new(0.199999899, 1, 0.200000018)
  704. Part43.CFrame = CFrame.new(-84.7599564, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  705. Part43.Color = Color3.new(0.666667, 0.333333, 0)
  706. Part43.Position = Vector3.new(-84.7599564, 4.68502855, -92.7066879)
  707. Part43.Orientation = Vector3.new(30, 0, 0)
  708. Part43.Color = Color3.new(0.666667, 0.333333, 0)
  709. WedgePart44.Parent = mas
  710. WedgePart44.Material = Enum.Material.Neon
  711. WedgePart44.BrickColor = BrickColor.new("Really red")
  712. WedgePart44.Rotation = Vector3.new(0, 0, -90)
  713. WedgePart44.Anchored = true
  714. WedgePart44.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  715. WedgePart44.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.6999893, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
  716. WedgePart44.Color = Color3.new(1, 0, 0)
  717. WedgePart44.Position = Vector3.new(-87.5259781, 6.13502836, -88.6999893)
  718. WedgePart44.Orientation = Vector3.new(0, 0, -90)
  719. WedgePart44.Color = Color3.new(1, 0, 0)
  720. Seat45.Parent = mas
  721. Seat45.BrickColor = BrickColor.new("CGA brown")
  722. Seat45.Transparency = 1
  723. Seat45.Anchored = true
  724. Seat45.Size = Vector3.new(0.99999994, 0.100000024, 1)
  725. Seat45.CFrame = CFrame.new(-84.1599579, 5.37474012, -92.0316849, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  726. Seat45.Color = Color3.new(0.666667, 0.333333, 0)
  727. Seat45.Position = Vector3.new(-84.1599579, 5.37474012, -92.0316849)
  728. Seat45.Color = Color3.new(0.666667, 0.333333, 0)
  729. WedgePart46.Parent = mas
  730. WedgePart46.Material = Enum.Material.SmoothPlastic
  731. WedgePart46.BrickColor = BrickColor.new("Burnt Sienna")
  732. WedgePart46.Rotation = Vector3.new(-180, 75, -180)
  733. WedgePart46.Anchored = true
  734. WedgePart46.Size = Vector3.new(1.5, 3.19999909, 0.999999821)
  735. WedgePart46.CFrame = CFrame.new(-16.0571575, 21.6100426, -57.2488098, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  736. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  737. WedgePart46.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  738. WedgePart46.Position = Vector3.new(-16.0571575, 21.6100426, -57.2488098)
  739. WedgePart46.Orientation = Vector3.new(0, 105, 0)
  740. WedgePart46.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  741. WedgePart47.Parent = mas
  742. WedgePart47.Material = Enum.Material.Neon
  743. WedgePart47.BrickColor = BrickColor.new("Really red")
  744. WedgePart47.Rotation = Vector3.new(-180, 0, 90)
  745. WedgePart47.Anchored = true
  746. WedgePart47.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  747. WedgePart47.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.2999878, -9.9347659e-08, -1, -7.81620489e-15, -1, 9.9347659e-08, 8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
  748. WedgePart47.Color = Color3.new(1, 0, 0)
  749. WedgePart47.Position = Vector3.new(-87.8018494, 6.13502836, -88.2999878)
  750. WedgePart47.Orientation = Vector3.new(0, -180, -90)
  751. WedgePart47.Color = Color3.new(1, 0, 0)
  752. Part48.Parent = mas
  753. Part48.Material = Enum.Material.Neon
  754. Part48.BrickColor = BrickColor.new("Really red")
  755. Part48.Anchored = true
  756. Part48.Size = Vector3.new(0.0999999493, 0.0500000231, 1.5)
  757. Part48.CFrame = CFrame.new(-87.6599503, 6.13502836, -88.1499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  758. Part48.Color = Color3.new(1, 0, 0)
  759. Part48.Position = Vector3.new(-87.6599503, 6.13502836, -88.1499939)
  760. Part48.Color = Color3.new(1, 0, 0)
  761. WedgePart49.Parent = mas
  762. WedgePart49.Material = Enum.Material.Neon
  763. WedgePart49.BrickColor = BrickColor.new("Really red")
  764. WedgePart49.Rotation = Vector3.new(0, 0, -90)
  765. WedgePart49.Anchored = true
  766. WedgePart49.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
  767. WedgePart49.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7999954, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
  768. WedgePart49.Color = Color3.new(1, 0, 0)
  769. WedgePart49.Position = Vector3.new(-87.3599548, 5.26002836, -88.7999954)
  770. WedgePart49.Orientation = Vector3.new(0, 0, -90)
  771. WedgePart49.Color = Color3.new(1, 0, 0)
  772. Part50.Parent = mas
  773. Part50.Material = Enum.Material.SmoothPlastic
  774. Part50.BrickColor = BrickColor.new("Shamrock")
  775. Part50.Transparency = 0.40000000596046
  776. Part50.Rotation = Vector3.new(-170.769989, 37.7599983, -116.57)
  777. Part50.Anchored = true
  778. Part50.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  779. Part50.CFrame = CFrame.new(-22.4099789, 30.460041, -57.9499969, -0.353553504, 0.707105279, 0.612371743, 0.926776528, 0.353552461, 0.126826644, -0.126826882, 0.612371445, -0.780329227)
  780. Part50.BottomSurface = Enum.SurfaceType.Smooth
  781. Part50.TopSurface = Enum.SurfaceType.Smooth
  782. Part50.Color = Color3.new(0.356863, 0.603922, 0.298039)
  783. Part50.Position = Vector3.new(-22.4099789, 30.460041, -57.9499969)
  784. Part50.Orientation = Vector3.new(-7.28999996, 141.87999, 69.1199951)
  785. Part50.Color = Color3.new(0.356863, 0.603922, 0.298039)
  786. WedgePart51.Parent = mas
  787. WedgePart51.Material = Enum.Material.SmoothPlastic
  788. WedgePart51.BrickColor = BrickColor.new("Burnt Sienna")
  789. WedgePart51.Rotation = Vector3.new(0, -75, 0)
  790. WedgePart51.Anchored = true
  791. WedgePart51.Size = Vector3.new(1.5, 2.99999928, 1.19999981)
  792. WedgePart51.CFrame = CFrame.new(-12.9661942, 21.5100403, -58.0770264, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  793. WedgePart51.BottomSurface = Enum.SurfaceType.Smooth
  794. WedgePart51.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  795. WedgePart51.Position = Vector3.new(-12.9661942, 21.5100403, -58.0770264)
  796. WedgePart51.Orientation = Vector3.new(0, -75, 0)
  797. WedgePart51.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  798. WedgePart52.Parent = mas
  799. WedgePart52.Material = Enum.Material.Neon
  800. WedgePart52.BrickColor = BrickColor.new("Really red")
  801. WedgePart52.Rotation = Vector3.new(0, 0, 90)
  802. WedgePart52.Anchored = true
  803. WedgePart52.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
  804. WedgePart52.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  805. WedgePart52.Color = Color3.new(1, 0, 0)
  806. WedgePart52.Position = Vector3.new(-87.9599533, 5.26002836, -88.7999954)
  807. WedgePart52.Orientation = Vector3.new(0, 0, 90)
  808. WedgePart52.Color = Color3.new(1, 0, 0)
  809. WedgePart53.Parent = mas
  810. WedgePart53.Material = Enum.Material.Neon
  811. WedgePart53.BrickColor = BrickColor.new("Really red")
  812. WedgePart53.Rotation = Vector3.new(0, 0, -90)
  813. WedgePart53.Anchored = true
  814. WedgePart53.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
  815. WedgePart53.CFrame = CFrame.new(-87.5599518, 5.26002836, -88.7999954, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  816. WedgePart53.Color = Color3.new(1, 0, 0)
  817. WedgePart53.Position = Vector3.new(-87.5599518, 5.26002836, -88.7999954)
  818. WedgePart53.Orientation = Vector3.new(0, 0, -90)
  819. WedgePart53.Color = Color3.new(1, 0, 0)
  820. WedgePart54.Parent = mas
  821. WedgePart54.Material = Enum.Material.Neon
  822. WedgePart54.BrickColor = BrickColor.new("Really red")
  823. WedgePart54.Rotation = Vector3.new(0, 0, 90)
  824. WedgePart54.Anchored = true
  825. WedgePart54.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
  826. WedgePart54.CFrame = CFrame.new(-87.7599564, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  827. WedgePart54.Color = Color3.new(1, 0, 0)
  828. WedgePart54.Position = Vector3.new(-87.7599564, 5.26002836, -88.7999954)
  829. WedgePart54.Orientation = Vector3.new(0, 0, 90)
  830. WedgePart54.Color = Color3.new(1, 0, 0)
  831. Part55.Parent = mas
  832. Part55.Material = Enum.Material.SmoothPlastic
  833. Part55.BrickColor = BrickColor.new("Shamrock")
  834. Part55.Transparency = 0.40000000596046
  835. Part55.Rotation = Vector3.new(-97.8299942, 49.3199997, -42.7399979)
  836. Part55.Anchored = true
  837. Part55.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
  838. Part55.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.478765845, 0.442338288, 0.758366644, -0.459341139, -0.609931231, 0.645746469, 0.748189926, -0.657510877, -0.0888302326)
  839. Part55.BottomSurface = Enum.SurfaceType.Smooth
  840. Part55.TopSurface = Enum.SurfaceType.Smooth
  841. Part55.Color = Color3.new(0.356863, 0.603922, 0.298039)
  842. Part55.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
  843. Part55.Orientation = Vector3.new(-40.2199974, 96.6800003, -143.020004)
  844. Part55.Color = Color3.new(0.356863, 0.603922, 0.298039)
  845. WedgePart56.Parent = mas
  846. WedgePart56.Anchored = true
  847. WedgePart56.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  848. WedgePart56.CFrame = CFrame.new(-86.4599609, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  849. WedgePart56.Position = Vector3.new(-86.4599609, 4.96002865, -89.7499924)
  850. WedgePart57.Parent = mas
  851. WedgePart57.BrickColor = BrickColor.new("Really black")
  852. WedgePart57.Rotation = Vector3.new(0, 0, 90)
  853. WedgePart57.Anchored = true
  854. WedgePart57.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
  855. WedgePart57.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7499924, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  856. WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  857. WedgePart57.Position = Vector3.new(-87.9599533, 5.26002836, -88.7499924)
  858. WedgePart57.Orientation = Vector3.new(0, 0, 90)
  859. WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  860. WedgePart58.Parent = mas
  861. WedgePart58.BrickColor = BrickColor.new("Really black")
  862. WedgePart58.Rotation = Vector3.new(0, 0, -90)
  863. WedgePart58.Anchored = true
  864. WedgePart58.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
  865. WedgePart58.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7499924, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  866. WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  867. WedgePart58.Position = Vector3.new(-87.3599548, 5.26002836, -88.7499924)
  868. WedgePart58.Orientation = Vector3.new(0, 0, -90)
  869. WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  870. WedgePart59.Parent = mas
  871. WedgePart59.Material = Enum.Material.SmoothPlastic
  872. WedgePart59.BrickColor = BrickColor.new("Burnt Sienna")
  873. WedgePart59.Rotation = Vector3.new(0, -75, 0)
  874. WedgePart59.Anchored = true
  875. WedgePart59.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
  876. WedgePart59.CFrame = CFrame.new(-12.8212957, 21.3600426, -58.1158524, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  877. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  878. WedgePart59.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  879. WedgePart59.Position = Vector3.new(-12.8212957, 21.3600426, -58.1158524)
  880. WedgePart59.Orientation = Vector3.new(0, -75, 0)
  881. WedgePart59.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  882. WedgePart60.Parent = mas
  883. WedgePart60.Material = Enum.Material.SmoothPlastic
  884. WedgePart60.BrickColor = BrickColor.new("Burnt Sienna")
  885. WedgePart60.Rotation = Vector3.new(-90, 0, -45)
  886. WedgePart60.Anchored = true
  887. WedgePart60.Size = Vector3.new(1.49999988, 1.20000005, 0.699999988)
  888. WedgePart60.CFrame = CFrame.new(-13.9767218, 29.710041, -58.4832611, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  889. WedgePart60.BottomSurface = Enum.SurfaceType.Smooth
  890. WedgePart60.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  891. WedgePart60.Position = Vector3.new(-13.9767218, 29.710041, -58.4832611)
  892. WedgePart60.Orientation = Vector3.new(-89.9399948, -135, 90)
  893. WedgePart60.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  894. WedgePart61.Parent = mas
  895. WedgePart61.Material = Enum.Material.SmoothPlastic
  896. WedgePart61.BrickColor = BrickColor.new("Burnt Sienna")
  897. WedgePart61.Rotation = Vector3.new(-180, 75, -180)
  898. WedgePart61.Anchored = true
  899. WedgePart61.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
  900. WedgePart61.CFrame = CFrame.new(-15.9122696, 21.710041, -57.2876358, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  901. WedgePart61.BottomSurface = Enum.SurfaceType.Smooth
  902. WedgePart61.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  903. WedgePart61.Position = Vector3.new(-15.9122696, 21.710041, -57.2876358)
  904. WedgePart61.Orientation = Vector3.new(0, 105, 0)
  905. WedgePart61.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  906. Part62.Parent = mas
  907. Part62.BrickColor = BrickColor.new("Institutional white")
  908. Part62.Rotation = Vector3.new(60, 0, 0)
  909. Part62.Anchored = true
  910. Part62.Size = Vector3.new(0.999999881, 0.0999999046, 1.19999993)
  911. Part62.CFrame = CFrame.new(-84.3599701, 7.54172707, -86.0352936, 1, 0, 0, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5)
  912. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  913. Part62.Position = Vector3.new(-84.3599701, 7.54172707, -86.0352936)
  914. Part62.Orientation = Vector3.new(60, 0, 0)
  915. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  916. WedgePart63.Parent = mas
  917. WedgePart63.Material = Enum.Material.SmoothPlastic
  918. WedgePart63.BrickColor = BrickColor.new("Burnt Sienna")
  919. WedgePart63.Anchored = true
  920. WedgePart63.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
  921. WedgePart63.CFrame = CFrame.new(-14.5599737, 21.2600403, -59.5500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  922. WedgePart63.BottomSurface = Enum.SurfaceType.Smooth
  923. WedgePart63.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  924. WedgePart63.Position = Vector3.new(-14.5599737, 21.2600403, -59.5500031)
  925. WedgePart63.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  926. Part64.Parent = mas
  927. Part64.BrickColor = BrickColor.new("Bright red")
  928. Part64.Rotation = Vector3.new(0, -89.9799957, 0)
  929. Part64.Anchored = true
  930. Part64.Size = Vector3.new(0.0999999046, 0.0999999717, 1.30000007)
  931. Part64.CFrame = CFrame.new(-85.2980194, 7.16002798, -86.8304367, 1.93715096e-07, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 1.93715096e-07)
  932. Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
  933. Part64.Position = Vector3.new(-85.2980194, 7.16002798, -86.8304367)
  934. Part64.Orientation = Vector3.new(0, -90, 0)
  935. Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
  936. Part65.Parent = mas
  937. Part65.Material = Enum.Material.SmoothPlastic
  938. Part65.BrickColor = BrickColor.new("Shamrock")
  939. Part65.Transparency = 0.40000000596046
  940. Part65.Rotation = Vector3.new(-30, 60, 90)
  941. Part65.Anchored = true
  942. Part65.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  943. Part65.CFrame = CFrame.new(-22.4099789, 30.460041, -57.9499969, -6.95452762e-09, -0.5, 0.866025329, 0.866025388, 0.433012456, 0.25000003, -0.5, 0.749999702, 0.433012784)
  944. Part65.BottomSurface = Enum.SurfaceType.Smooth
  945. Part65.TopSurface = Enum.SurfaceType.Smooth
  946. Part65.Color = Color3.new(0.356863, 0.603922, 0.298039)
  947. Part65.Position = Vector3.new(-22.4099789, 30.460041, -57.9499969)
  948. Part65.Orientation = Vector3.new(-14.4799995, 63.4300003, 63.4300003)
  949. Part65.Color = Color3.new(0.356863, 0.603922, 0.298039)
  950. WedgePart66.Parent = mas
  951. WedgePart66.Material = Enum.Material.SmoothPlastic
  952. WedgePart66.BrickColor = BrickColor.new("Burnt Sienna")
  953. WedgePart66.Rotation = Vector3.new(-180, 0, -180)
  954. WedgePart66.Anchored = true
  955. WedgePart66.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
  956. WedgePart66.CFrame = CFrame.new(-14.5599737, 21.710041, -56.2499847, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  957. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  958. WedgePart66.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  959. WedgePart66.Position = Vector3.new(-14.5599737, 21.710041, -56.2499847)
  960. WedgePart66.Orientation = Vector3.new(0, -180, 0)
  961. WedgePart66.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  962. Part67.Parent = mas
  963. Part67.BrickColor = BrickColor.new("Bright red")
  964. Part67.Rotation = Vector3.new(0, -75, 0)
  965. Part67.Anchored = true
  966. Part67.Size = Vector3.new(1.19999993, 0.0999999717, 0.100000024)
  967. Part67.CFrame = CFrame.new(-86.0403671, 7.16002798, -87.3616943, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
  968. Part67.Color = Color3.new(0.768628, 0.156863, 0.109804)
  969. Part67.Position = Vector3.new(-86.0403671, 7.16002798, -87.3616943)
  970. Part67.Orientation = Vector3.new(0, -75, 0)
  971. Part67.Color = Color3.new(0.768628, 0.156863, 0.109804)
  972. WedgePart68.Parent = mas
  973. WedgePart68.Anchored = true
  974. WedgePart68.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  975. WedgePart68.CFrame = CFrame.new(-86.4599609, 5.26002789, -85.5999985, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  976. WedgePart68.Position = Vector3.new(-86.4599609, 5.26002789, -85.5999985)
  977. Part69.Parent = mas
  978. Part69.BrickColor = BrickColor.new("Institutional white")
  979. Part69.Rotation = Vector3.new(30, 0, 0)
  980. Part69.Anchored = true
  981. Part69.Size = Vector3.new(1.5999999, 1.69999993, 0.299999952)
  982. Part69.CFrame = CFrame.new(-84.3599701, 7.76672697, -86.4250031, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  983. Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
  984. Part69.Position = Vector3.new(-84.3599701, 7.76672697, -86.4250031)
  985. Part69.Orientation = Vector3.new(30, 0, 0)
  986. Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
  987. Part70.Parent = mas
  988. Part70.Material = Enum.Material.Brick
  989. Part70.BrickColor = BrickColor.new("Institutional white")
  990. Part70.Anchored = true
  991. Part70.Size = Vector3.new(2.19999981, 0.199999973, 1.30000007)
  992. Part70.CFrame = CFrame.new(-84.3599701, 7.21002817, -87.9000092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  993. Part70.TopSurface = Enum.SurfaceType.Smooth
  994. Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  995. Part70.Position = Vector3.new(-84.3599701, 7.21002817, -87.9000092)
  996. Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  997. WedgePart71.Parent = mas
  998. WedgePart71.Material = Enum.Material.SmoothPlastic
  999. WedgePart71.BrickColor = BrickColor.new("Burnt Sienna")
  1000. WedgePart71.Rotation = Vector3.new(0, -75, 0)
  1001. WedgePart71.Anchored = true
  1002. WedgePart71.Size = Vector3.new(1.5, 2.59999967, 1.5999999)
  1003. WedgePart71.CFrame = CFrame.new(-12.7729864, 21.3100433, -58.1287994, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1004. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1005. WedgePart71.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1006. WedgePart71.Position = Vector3.new(-12.7729864, 21.3100433, -58.1287994)
  1007. WedgePart71.Orientation = Vector3.new(0, -75, 0)
  1008. WedgePart71.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1009. WedgePart72.Parent = mas
  1010. WedgePart72.Anchored = true
  1011. WedgePart72.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  1012. WedgePart72.CFrame = CFrame.new(-82.0599594, 5.26002789, -85.5999985, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
  1013. WedgePart72.Position = Vector3.new(-82.0599594, 5.26002789, -85.5999985)
  1014. WedgePart73.Parent = mas
  1015. WedgePart73.Rotation = Vector3.new(-180, 0, -180)
  1016. WedgePart73.Anchored = true
  1017. WedgePart73.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  1018. WedgePart73.CFrame = CFrame.new(-82.0599594, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
  1019. WedgePart73.Position = Vector3.new(-82.0599594, 5.26002789, -88.5)
  1020. WedgePart73.Orientation = Vector3.new(0, -180, 0)
  1021. WedgePart74.Parent = mas
  1022. WedgePart74.Rotation = Vector3.new(-180, 0, -180)
  1023. WedgePart74.Anchored = true
  1024. WedgePart74.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  1025. WedgePart74.CFrame = CFrame.new(-86.4599609, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
  1026. WedgePart74.Position = Vector3.new(-86.4599609, 5.26002789, -88.5)
  1027. WedgePart74.Orientation = Vector3.new(0, -180, 0)
  1028. Part75.Parent = mas
  1029. Part75.BrickColor = BrickColor.new("Bright red")
  1030. Part75.Rotation = Vector3.new(0, -75, 0)
  1031. Part75.Anchored = true
  1032. Part75.Size = Vector3.new(0.0999999046, 0.0999999717, 1.70000005)
  1033. Part75.CFrame = CFrame.new(-85.4099731, 7.16002798, -88.1000061, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
  1034. Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1035. Part75.Position = Vector3.new(-85.4099731, 7.16002798, -88.1000061)
  1036. Part75.Orientation = Vector3.new(0, -75, 0)
  1037. Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1038. Part76.Parent = mas
  1039. Part76.Anchored = true
  1040. Part76.Size = Vector3.new(5, 1, 3.5)
  1041. Part76.CFrame = CFrame.new(-84.259964, 6.61002827, -87.0500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1042. Part76.Position = Vector3.new(-84.259964, 6.61002827, -87.0500031)
  1043. WedgePart77.Parent = mas
  1044. WedgePart77.Rotation = Vector3.new(-180, 0, -180)
  1045. WedgePart77.Anchored = true
  1046. WedgePart77.Size = Vector3.new(0.599999905, 1, 2)
  1047. WedgePart77.CFrame = CFrame.new(-86.4599609, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1048. WedgePart77.Position = Vector3.new(-86.4599609, 4.91002846, -84.2999954)
  1049. WedgePart77.Orientation = Vector3.new(0, -180, 0)
  1050. WedgePart78.Parent = mas
  1051. WedgePart78.Anchored = true
  1052. WedgePart78.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  1053. WedgePart78.CFrame = CFrame.new(-86.4599609, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1054. WedgePart78.Position = Vector3.new(-86.4599609, 5.26002884, -89.4999924)
  1055. WedgePart79.Parent = mas
  1056. WedgePart79.Anchored = true
  1057. WedgePart79.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  1058. WedgePart79.CFrame = CFrame.new(-86.4599609, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1059. WedgePart79.Position = Vector3.new(-86.4599609, 5.06002855, -89.6999893)
  1060. WedgePart80.Parent = mas
  1061. WedgePart80.Material = Enum.Material.SmoothPlastic
  1062. WedgePart80.BrickColor = BrickColor.new("Dirt brown")
  1063. WedgePart80.Rotation = Vector3.new(-180, 0, -180)
  1064. WedgePart80.Anchored = true
  1065. WedgePart80.Size = Vector3.new(1.5, 2.20000005, 2)
  1066. WedgePart80.CFrame = CFrame.new(-14.5599737, 21.1100426, -55.5999451, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1067. WedgePart80.BottomSurface = Enum.SurfaceType.Smooth
  1068. WedgePart80.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1069. WedgePart80.Position = Vector3.new(-14.5599737, 21.1100426, -55.5999451)
  1070. WedgePart80.Orientation = Vector3.new(0, -180, 0)
  1071. WedgePart80.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1072. Part81.Parent = mas
  1073. Part81.BrickColor = BrickColor.new("Dirt brown")
  1074. Part81.Anchored = true
  1075. Part81.Size = Vector3.new(55, 7, 32)
  1076. Part81.CFrame = CFrame.new(-98.8599548, 33.9100266, -118.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  1077. Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1078. Part81.Position = Vector3.new(-98.8599548, 33.9100266, -118.299988)
  1079. Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1080. SpecialMesh82.Parent = Part81
  1081. SpecialMesh82.MeshType = Enum.MeshType.Wedge
  1082. WedgePart83.Parent = mas
  1083. WedgePart83.Rotation = Vector3.new(-180, 0, -180)
  1084. WedgePart83.Anchored = true
  1085. WedgePart83.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  1086. WedgePart83.CFrame = CFrame.new(-86.4599609, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1087. WedgePart83.Position = Vector3.new(-86.4599609, 5.76002836, -84.9500046)
  1088. WedgePart83.Orientation = Vector3.new(0, -180, 0)
  1089. WedgePart84.Parent = mas
  1090. WedgePart84.Anchored = true
  1091. WedgePart84.Size = Vector3.new(0.599999905, 1, 2)
  1092. WedgePart84.CFrame = CFrame.new(-86.4599609, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1093. WedgePart84.Position = Vector3.new(-86.4599609, 4.91002846, -89.7999954)
  1094. WedgePart85.Parent = mas
  1095. WedgePart85.Rotation = Vector3.new(-180, 0, -180)
  1096. WedgePart85.Anchored = true
  1097. WedgePart85.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  1098. WedgePart85.CFrame = CFrame.new(-86.4599609, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1099. WedgePart85.Position = Vector3.new(-86.4599609, 5.21002865, -84.5)
  1100. WedgePart85.Orientation = Vector3.new(0, -180, 0)
  1101. WedgePart86.Parent = mas
  1102. WedgePart86.Material = Enum.Material.SmoothPlastic
  1103. WedgePart86.BrickColor = BrickColor.new("Burnt Sienna")
  1104. WedgePart86.Rotation = Vector3.new(-90, 0, -45)
  1105. WedgePart86.Anchored = true
  1106. WedgePart86.Size = Vector3.new(1.49999988, 1.70000017, 0.199999988)
  1107. WedgePart86.CFrame = CFrame.new(-13.7999344, 29.9600449, -58.6600494, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  1108. WedgePart86.BottomSurface = Enum.SurfaceType.Smooth
  1109. WedgePart86.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1110. WedgePart86.Position = Vector3.new(-13.7999344, 29.9600449, -58.6600494)
  1111. WedgePart86.Orientation = Vector3.new(-89.9399948, -135, 90)
  1112. WedgePart86.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1113. WedgePart87.Parent = mas
  1114. WedgePart87.Material = Enum.Material.SmoothPlastic
  1115. WedgePart87.BrickColor = BrickColor.new("Burnt Sienna")
  1116. WedgePart87.Rotation = Vector3.new(-180, 75, -180)
  1117. WedgePart87.Anchored = true
  1118. WedgePart87.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
  1119. WedgePart87.CFrame = CFrame.new(-16.1054516, 21.5600433, -57.2358704, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  1120. WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
  1121. WedgePart87.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1122. WedgePart87.Position = Vector3.new(-16.1054516, 21.5600433, -57.2358704)
  1123. WedgePart87.Orientation = Vector3.new(0, 105, 0)
  1124. WedgePart87.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1125. WedgePart88.Parent = mas
  1126. WedgePart88.Anchored = true
  1127. WedgePart88.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  1128. WedgePart88.CFrame = CFrame.new(-86.4599609, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1129. WedgePart88.Position = Vector3.new(-86.4599609, 5.76002836, -89.1499863)
  1130. WedgePart89.Parent = mas
  1131. WedgePart89.Rotation = Vector3.new(-180, 0, -180)
  1132. WedgePart89.Anchored = true
  1133. WedgePart89.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  1134. WedgePart89.CFrame = CFrame.new(-86.4599609, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1135. WedgePart89.Position = Vector3.new(-86.4599609, 5.26002884, -84.5999985)
  1136. WedgePart89.Orientation = Vector3.new(0, -180, 0)
  1137. WedgePart90.Parent = mas
  1138. WedgePart90.Rotation = Vector3.new(-180, 0, -180)
  1139. WedgePart90.Anchored = true
  1140. WedgePart90.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  1141. WedgePart90.CFrame = CFrame.new(-86.4599609, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1142. WedgePart90.Position = Vector3.new(-86.4599609, 4.96002865, -84.3499985)
  1143. WedgePart90.Orientation = Vector3.new(0, -180, 0)
  1144. WedgePart91.Parent = mas
  1145. WedgePart91.Anchored = true
  1146. WedgePart91.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  1147. WedgePart91.CFrame = CFrame.new(-86.4599609, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1148. WedgePart91.Position = Vector3.new(-86.4599609, 5.21002865, -89.5999908)
  1149. WedgePart92.Parent = mas
  1150. WedgePart92.Material = Enum.Material.SmoothPlastic
  1151. WedgePart92.BrickColor = BrickColor.new("Burnt Sienna")
  1152. WedgePart92.Rotation = Vector3.new(0, -75, 0)
  1153. WedgePart92.Anchored = true
  1154. WedgePart92.Size = Vector3.new(1.5, 2.20000005, 2)
  1155. WedgePart92.CFrame = CFrame.new(-12.5797958, 21.1100426, -58.1805725, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1156. WedgePart92.BottomSurface = Enum.SurfaceType.Smooth
  1157. WedgePart92.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1158. WedgePart92.Position = Vector3.new(-12.5797958, 21.1100426, -58.1805725)
  1159. WedgePart92.Orientation = Vector3.new(0, -75, 0)
  1160. WedgePart92.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1161. WedgePart93.Parent = mas
  1162. WedgePart93.Rotation = Vector3.new(-180, 0, -180)
  1163. WedgePart93.Anchored = true
  1164. WedgePart93.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  1165. WedgePart93.CFrame = CFrame.new(-86.4599609, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1166. WedgePart93.Position = Vector3.new(-86.4599609, 5.56002855, -84.8000031)
  1167. WedgePart93.Orientation = Vector3.new(0, -180, 0)
  1168. WedgePart94.Parent = mas
  1169. WedgePart94.Anchored = true
  1170. WedgePart94.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  1171. WedgePart94.CFrame = CFrame.new(-86.4599609, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1172. WedgePart94.Position = Vector3.new(-86.4599609, 5.36002874, -89.4499893)
  1173. Part95.Parent = mas
  1174. Part95.Material = Enum.Material.SmoothPlastic
  1175. Part95.BrickColor = BrickColor.new("Shamrock")
  1176. Part95.Rotation = Vector3.new(0, -45, 0)
  1177. Part95.Anchored = true
  1178. Part95.Size = Vector3.new(1.60000002, 0.600000024, 0.499999911)
  1179. Part95.CFrame = CFrame.new(-10.2290421, 30.7600403, -62.1602173, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
  1180. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1181. Part95.TopSurface = Enum.SurfaceType.Smooth
  1182. Part95.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1183. Part95.Position = Vector3.new(-10.2290421, 30.7600403, -62.1602173)
  1184. Part95.Orientation = Vector3.new(0, -45, 0)
  1185. Part95.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1186. SpecialMesh96.Parent = Part95
  1187. SpecialMesh96.MeshType = Enum.MeshType.Wedge
  1188. Part97.Parent = mas
  1189. Part97.Material = Enum.Material.SmoothPlastic
  1190. Part97.BrickColor = BrickColor.new("Shamrock")
  1191. Part97.Transparency = 0.40000000596046
  1192. Part97.Anchored = true
  1193. Part97.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  1194. Part97.CFrame = CFrame.new(-22.4099789, 30.460041, -57.9499969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1195. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1196. Part97.TopSurface = Enum.SurfaceType.Smooth
  1197. Part97.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1198. Part97.Position = Vector3.new(-22.4099789, 30.460041, -57.9499969)
  1199. Part97.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1200. WedgePart98.Parent = mas
  1201. WedgePart98.Material = Enum.Material.SmoothPlastic
  1202. WedgePart98.BrickColor = BrickColor.new("Burnt Sienna")
  1203. WedgePart98.Anchored = true
  1204. WedgePart98.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
  1205. WedgePart98.CFrame = CFrame.new(-14.5599737, 21.210041, -59.6000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1206. WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
  1207. WedgePart98.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1208. WedgePart98.Position = Vector3.new(-14.5599737, 21.210041, -59.6000061)
  1209. WedgePart98.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1210. WedgePart99.Parent = mas
  1211. WedgePart99.Rotation = Vector3.new(-180, 0, -180)
  1212. WedgePart99.Anchored = true
  1213. WedgePart99.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  1214. WedgePart99.CFrame = CFrame.new(-86.4599609, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1215. WedgePart99.Position = Vector3.new(-86.4599609, 5.06002855, -84.4000015)
  1216. WedgePart99.Orientation = Vector3.new(0, -180, 0)
  1217. WedgePart100.Parent = mas
  1218. WedgePart100.Material = Enum.Material.SmoothPlastic
  1219. WedgePart100.BrickColor = BrickColor.new("Dirt brown")
  1220. WedgePart100.Anchored = true
  1221. WedgePart100.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
  1222. WedgePart100.CFrame = CFrame.new(-14.5599737, 21.7600403, -58.9999695, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1223. WedgePart100.BottomSurface = Enum.SurfaceType.Smooth
  1224. WedgePart100.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1225. WedgePart100.Position = Vector3.new(-14.5599737, 21.7600403, -58.9999695)
  1226. WedgePart100.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1227. WedgePart101.Parent = mas
  1228. WedgePart101.Anchored = true
  1229. WedgePart101.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  1230. WedgePart101.CFrame = CFrame.new(-86.4599609, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1231. WedgePart101.Position = Vector3.new(-86.4599609, 5.56002855, -89.2999878)
  1232. WedgePart102.Parent = mas
  1233. WedgePart102.Rotation = Vector3.new(-180, 0, -180)
  1234. WedgePart102.Anchored = true
  1235. WedgePart102.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  1236. WedgePart102.CFrame = CFrame.new(-82.0599594, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1237. WedgePart102.Position = Vector3.new(-82.0599594, 5.56002855, -84.8000031)
  1238. WedgePart102.Orientation = Vector3.new(0, -180, 0)
  1239. WedgePart103.Parent = mas
  1240. WedgePart103.Material = Enum.Material.SmoothPlastic
  1241. WedgePart103.BrickColor = BrickColor.new("Dirt brown")
  1242. WedgePart103.Anchored = true
  1243. WedgePart103.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
  1244. WedgePart103.CFrame = CFrame.new(-14.5599737, 21.8600426, -58.8999634, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1245. WedgePart103.BottomSurface = Enum.SurfaceType.Smooth
  1246. WedgePart103.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1247. WedgePart103.Position = Vector3.new(-14.5599737, 21.8600426, -58.8999634)
  1248. WedgePart103.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1249. WedgePart104.Parent = mas
  1250. WedgePart104.Rotation = Vector3.new(-180, 0, -180)
  1251. WedgePart104.Anchored = true
  1252. WedgePart104.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  1253. WedgePart104.CFrame = CFrame.new(-82.0599594, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1254. WedgePart104.Position = Vector3.new(-82.0599594, 5.26002884, -84.5999985)
  1255. WedgePart104.Orientation = Vector3.new(0, -180, 0)
  1256. WedgePart105.Parent = mas
  1257. WedgePart105.Rotation = Vector3.new(-180, 0, -180)
  1258. WedgePart105.Anchored = true
  1259. WedgePart105.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  1260. WedgePart105.CFrame = CFrame.new(-82.0599594, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1261. WedgePart105.Position = Vector3.new(-82.0599594, 5.06002855, -84.4000015)
  1262. WedgePart105.Orientation = Vector3.new(0, -180, 0)
  1263. WedgePart106.Parent = mas
  1264. WedgePart106.Rotation = Vector3.new(-180, 0, -180)
  1265. WedgePart106.Anchored = true
  1266. WedgePart106.Size = Vector3.new(0.599999905, 1, 2)
  1267. WedgePart106.CFrame = CFrame.new(-82.0599594, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1268. WedgePart106.Position = Vector3.new(-82.0599594, 4.91002846, -84.2999954)
  1269. WedgePart106.Orientation = Vector3.new(0, -180, 0)
  1270. WedgePart107.Parent = mas
  1271. WedgePart107.Rotation = Vector3.new(-180, 0, -180)
  1272. WedgePart107.Anchored = true
  1273. WedgePart107.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  1274. WedgePart107.CFrame = CFrame.new(-82.0599594, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1275. WedgePart107.Position = Vector3.new(-82.0599594, 5.76002836, -84.9500046)
  1276. WedgePart107.Orientation = Vector3.new(0, -180, 0)
  1277. Part108.Parent = mas
  1278. Part108.BrickColor = BrickColor.new("Dirt brown")
  1279. Part108.Anchored = true
  1280. Part108.Size = Vector3.new(55, 12, 25)
  1281. Part108.CFrame = CFrame.new(-98.8599548, 36.4100266, -114.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  1282. Part108.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1283. Part108.Position = Vector3.new(-98.8599548, 36.4100266, -114.799988)
  1284. Part108.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1285. SpecialMesh109.Parent = Part108
  1286. SpecialMesh109.MeshType = Enum.MeshType.Wedge
  1287. WedgePart110.Parent = mas
  1288. WedgePart110.Rotation = Vector3.new(-180, 0, -180)
  1289. WedgePart110.Anchored = true
  1290. WedgePart110.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  1291. WedgePart110.CFrame = CFrame.new(-82.0599594, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1292. WedgePart110.Position = Vector3.new(-82.0599594, 5.21002865, -84.5)
  1293. WedgePart110.Orientation = Vector3.new(0, -180, 0)
  1294. WedgePart111.Parent = mas
  1295. WedgePart111.Rotation = Vector3.new(-180, 0, -180)
  1296. WedgePart111.Anchored = true
  1297. WedgePart111.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  1298. WedgePart111.CFrame = CFrame.new(-82.0599594, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1299. WedgePart111.Position = Vector3.new(-82.0599594, 4.96002865, -84.3499985)
  1300. WedgePart111.Orientation = Vector3.new(0, -180, 0)
  1301. WedgePart112.Parent = mas
  1302. WedgePart112.Anchored = true
  1303. WedgePart112.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  1304. WedgePart112.CFrame = CFrame.new(-82.0599594, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1305. WedgePart112.Position = Vector3.new(-82.0599594, 5.76002836, -89.1499863)
  1306. Part113.Parent = mas
  1307. Part113.Material = Enum.Material.SmoothPlastic
  1308. Part113.BrickColor = BrickColor.new("Burnt Sienna")
  1309. Part113.Anchored = true
  1310. Part113.Size = Vector3.new(6.69999981, 1, 1.5)
  1311. Part113.CFrame = CFrame.new(-18.309988, 30.5600433, -57.6499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1312. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part113.TopSurface = Enum.SurfaceType.Smooth
  1314. Part113.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1315. Part113.Position = Vector3.new(-18.309988, 30.5600433, -57.6499939)
  1316. Part113.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1317. WedgePart114.Parent = mas
  1318. WedgePart114.Material = Enum.Material.SmoothPlastic
  1319. WedgePart114.BrickColor = BrickColor.new("Burnt Sienna")
  1320. WedgePart114.Rotation = Vector3.new(0, -75, 0)
  1321. WedgePart114.Anchored = true
  1322. WedgePart114.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
  1323. WedgePart114.CFrame = CFrame.new(-13.2076797, 21.710041, -58.0123291, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1324. WedgePart114.BottomSurface = Enum.SurfaceType.Smooth
  1325. WedgePart114.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1326. WedgePart114.Position = Vector3.new(-13.2076797, 21.710041, -58.0123291)
  1327. WedgePart114.Orientation = Vector3.new(0, -75, 0)
  1328. WedgePart114.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1329. WedgePart115.Parent = mas
  1330. WedgePart115.Anchored = true
  1331. WedgePart115.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  1332. WedgePart115.CFrame = CFrame.new(-82.0599594, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1333. WedgePart115.Position = Vector3.new(-82.0599594, 5.56002855, -89.2999878)
  1334. WedgePart116.Parent = mas
  1335. WedgePart116.Anchored = true
  1336. WedgePart116.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  1337. WedgePart116.CFrame = CFrame.new(-82.0599594, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1338. WedgePart116.Position = Vector3.new(-82.0599594, 5.36002874, -89.4499893)
  1339. WedgePart117.Parent = mas
  1340. WedgePart117.Anchored = true
  1341. WedgePart117.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  1342. WedgePart117.CFrame = CFrame.new(-82.0599594, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1343. WedgePart117.Position = Vector3.new(-82.0599594, 5.21002865, -89.5999908)
  1344. Part118.Parent = mas
  1345. Part118.Material = Enum.Material.SmoothPlastic
  1346. Part118.BrickColor = BrickColor.new("Shamrock")
  1347. Part118.Transparency = 0.40000000596046
  1348. Part118.Rotation = Vector3.new(-102.909996, -9.11999989, -38.329998)
  1349. Part118.Anchored = true
  1350. Part118.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
  1351. Part118.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.774518907, 0.612372637, -0.158493638, 0.259764701, -0.0794594511, 0.96239692, 0.576751649, -0.7865659, -0.220615491)
  1352. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1353. Part118.TopSurface = Enum.SurfaceType.Smooth
  1354. Part118.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1355. Part118.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
  1356. Part118.Orientation = Vector3.new(-74.2399979, -144.309998, 107.009995)
  1357. Part118.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1358. WedgePart119.Parent = mas
  1359. WedgePart119.Material = Enum.Material.SmoothPlastic
  1360. WedgePart119.BrickColor = BrickColor.new("Burnt Sienna")
  1361. WedgePart119.Rotation = Vector3.new(0, -75, 0)
  1362. WedgePart119.Anchored = true
  1363. WedgePart119.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
  1364. WedgePart119.CFrame = CFrame.new(-13.2559881, 21.7600403, -57.9993744, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1365. WedgePart119.BottomSurface = Enum.SurfaceType.Smooth
  1366. WedgePart119.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1367. WedgePart119.Position = Vector3.new(-13.2559881, 21.7600403, -57.9993744)
  1368. WedgePart119.Orientation = Vector3.new(0, -75, 0)
  1369. WedgePart119.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1370. WedgePart120.Parent = mas
  1371. WedgePart120.Material = Enum.Material.SmoothPlastic
  1372. WedgePart120.BrickColor = BrickColor.new("Burnt Sienna")
  1373. WedgePart120.Rotation = Vector3.new(-90, 0, -45)
  1374. WedgePart120.Anchored = true
  1375. WedgePart120.Size = Vector3.new(1.49999988, 1.4000001, 0.49999997)
  1376. WedgePart120.CFrame = CFrame.new(-13.9060116, 29.8100433, -58.5539703, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  1377. WedgePart120.BottomSurface = Enum.SurfaceType.Smooth
  1378. WedgePart120.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1379. WedgePart120.Position = Vector3.new(-13.9060116, 29.8100433, -58.5539703)
  1380. WedgePart120.Orientation = Vector3.new(-89.9399948, -135, 90)
  1381. WedgePart120.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1382. WedgePart121.Parent = mas
  1383. WedgePart121.Anchored = true
  1384. WedgePart121.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  1385. WedgePart121.CFrame = CFrame.new(-82.0599594, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1386. WedgePart121.Position = Vector3.new(-82.0599594, 4.96002865, -89.7499924)
  1387. WedgePart122.Parent = mas
  1388. WedgePart122.Anchored = true
  1389. WedgePart122.Size = Vector3.new(0.599999905, 1, 2)
  1390. WedgePart122.CFrame = CFrame.new(-82.0599594, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1391. WedgePart122.Position = Vector3.new(-82.0599594, 4.91002846, -89.7999954)
  1392. Part123.Parent = mas
  1393. Part123.BrickColor = BrickColor.new("Institutional white")
  1394. Part123.Anchored = true
  1395. Part123.Size = Vector3.new(1.4000001, 0.200000048, 1.4000001)
  1396. Part123.CFrame = CFrame.new(-96.2599564, 22.6100311, -107.899986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1397. Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1398. Part123.Position = Vector3.new(-96.2599564, 22.6100311, -107.899986)
  1399. Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1400. SpecialMesh124.Parent = Part123
  1401. SpecialMesh124.MeshType = Enum.MeshType.Sphere
  1402. Weld125.Name = "BTWeld"
  1403. Weld125.Parent = Part123
  1404. Weld125.C1 = CFrame.new(0, 0.700000763, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1405. Weld125.Part0 = Part123
  1406. Weld125.Part1 = Part128
  1407. Attachment126.Name = "Attachment1"
  1408. Attachment126.Parent = Part123
  1409. Attachment126.Rotation = Vector3.new(-0, -0, -90)
  1410. Attachment126.CFrame = CFrame.new(-0.00999999978, 0.100000024, -0.0299999993, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1411. Attachment126.Position = Vector3.new(-0.00999999978, 0.100000024, -0.0299999993)
  1412. Attachment126.Axis = Vector3.new(0, -1, 0)
  1413. Attachment126.Orientation = Vector3.new(-0, -0, -90)
  1414. WedgePart127.Parent = mas
  1415. WedgePart127.Material = Enum.Material.SmoothPlastic
  1416. WedgePart127.BrickColor = BrickColor.new("Burnt Sienna")
  1417. WedgePart127.Anchored = true
  1418. WedgePart127.Size = Vector3.new(1.5, 2.79999948, 1.39999986)
  1419. WedgePart127.CFrame = CFrame.new(-14.5599737, 21.4100456, -59.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1420. WedgePart127.BottomSurface = Enum.SurfaceType.Smooth
  1421. WedgePart127.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1422. WedgePart127.Position = Vector3.new(-14.5599737, 21.4100456, -59.3999939)
  1423. WedgePart127.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1424. Part128.Parent = mas
  1425. Part128.BrickColor = BrickColor.new("New Yeller")
  1426. Part128.Anchored = true
  1427. Part128.Size = Vector3.new(1, 1.60000002, 1)
  1428. Part128.CFrame = CFrame.new(-96.2599564, 21.9100304, -107.899986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1429. Part128.Color = Color3.new(1, 1, 0)
  1430. Part128.Position = Vector3.new(-96.2599564, 21.9100304, -107.899986)
  1431. Part128.Color = Color3.new(1, 1, 0)
  1432. SurfaceLight129.Parent = Part128
  1433. SurfaceLight129.Brightness = 100000000
  1434. SurfaceLight129.Range = 30
  1435. SurfaceLight129.Angle = 180
  1436. SurfaceLight129.Face = Enum.NormalId.Bottom
  1437. SpecialMesh130.Parent = Part128
  1438. SpecialMesh130.MeshType = Enum.MeshType.Sphere
  1439. WedgePart131.Parent = mas
  1440. WedgePart131.Material = Enum.Material.SmoothPlastic
  1441. WedgePart131.BrickColor = BrickColor.new("Burnt Sienna")
  1442. WedgePart131.Rotation = Vector3.new(0, -75, 0)
  1443. WedgePart131.Anchored = true
  1444. WedgePart131.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
  1445. WedgePart131.CFrame = CFrame.new(-13.3525763, 21.8600426, -57.9734955, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1446. WedgePart131.BottomSurface = Enum.SurfaceType.Smooth
  1447. WedgePart131.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1448. WedgePart131.Position = Vector3.new(-13.3525763, 21.8600426, -57.9734955)
  1449. WedgePart131.Orientation = Vector3.new(0, -75, 0)
  1450. WedgePart131.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1451. Part132.Parent = mas
  1452. Part132.BrickColor = BrickColor.new("Burnt Sienna")
  1453. Part132.Rotation = Vector3.new(0, 30, 0)
  1454. Part132.Anchored = true
  1455. Part132.Size = Vector3.new(4, 8, 2)
  1456. Part132.CFrame = CFrame.new(-99.9599533, 8.41002846, -77.2999878, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
  1457. Part132.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1458. Part132.Position = Vector3.new(-99.9599533, 8.41002846, -77.2999878)
  1459. Part132.Orientation = Vector3.new(0, 30, 0)
  1460. Part132.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1461. Part133.Parent = mas
  1462. Part133.BrickColor = BrickColor.new("Dirt brown")
  1463. Part133.Anchored = true
  1464. Part133.Size = Vector3.new(40, 17, 2)
  1465. Part133.CFrame = CFrame.new(-105.359955, 20.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1466. Part133.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1467. Part133.Position = Vector3.new(-105.359955, 20.9100285, -76.2999878)
  1468. Part133.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1469. WedgePart134.Parent = mas
  1470. WedgePart134.Material = Enum.Material.SmoothPlastic
  1471. WedgePart134.BrickColor = BrickColor.new("Dirt brown")
  1472. WedgePart134.Rotation = Vector3.new(-180, 75, -180)
  1473. WedgePart134.Anchored = true
  1474. WedgePart134.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
  1475. WedgePart134.CFrame = CFrame.new(-16.395256, 21.2600403, -57.1582184, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  1476. WedgePart134.BottomSurface = Enum.SurfaceType.Smooth
  1477. WedgePart134.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1478. WedgePart134.Position = Vector3.new(-16.395256, 21.2600403, -57.1582184)
  1479. WedgePart134.Orientation = Vector3.new(0, 105, 0)
  1480. WedgePart134.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1481. Part135.Parent = mas
  1482. Part135.BrickColor = BrickColor.new("Dirt brown")
  1483. Part135.Anchored = true
  1484. Part135.Size = Vector3.new(24, 25, 2)
  1485. Part135.CFrame = CFrame.new(-113.359955, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1486. Part135.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1487. Part135.Position = Vector3.new(-113.359955, 16.9100285, -76.2999878)
  1488. Part135.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1489. Part136.Parent = mas
  1490. Part136.BrickColor = BrickColor.new("Dirt brown")
  1491. Part136.Anchored = true
  1492. Part136.Size = Vector3.new(21, 25, 2)
  1493. Part136.CFrame = CFrame.new(-82.8599548, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1494. Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1495. Part136.Position = Vector3.new(-82.8599548, 16.9100285, -76.2999878)
  1496. Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1497. Part137.Parent = mas
  1498. Part137.BrickColor = BrickColor.new("Dirt brown")
  1499. Part137.Anchored = true
  1500. Part137.Size = Vector3.new(55, 16, 20)
  1501. Part137.CFrame = CFrame.new(-98.8599548, 38.4100266, -112.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  1502. Part137.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1503. Part137.Position = Vector3.new(-98.8599548, 38.4100266, -112.299988)
  1504. Part137.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1505. SpecialMesh138.Parent = Part137
  1506. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  1507. WedgePart139.Parent = mas
  1508. WedgePart139.Material = Enum.Material.SmoothPlastic
  1509. WedgePart139.BrickColor = BrickColor.new("Burnt Sienna")
  1510. WedgePart139.Rotation = Vector3.new(0, -75, 0)
  1511. WedgePart139.Anchored = true
  1512. WedgePart139.Size = Vector3.new(1.5, 2.29999995, 1.89999998)
  1513. WedgePart139.CFrame = CFrame.new(-12.6280899, 21.1600456, -58.1676178, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1514. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1515. WedgePart139.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1516. WedgePart139.Position = Vector3.new(-12.6280899, 21.1600456, -58.1676178)
  1517. WedgePart139.Orientation = Vector3.new(0, -75, 0)
  1518. WedgePart139.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1519. WedgePart140.Parent = mas
  1520. WedgePart140.Material = Enum.Material.SmoothPlastic
  1521. WedgePart140.BrickColor = BrickColor.new("Burnt Sienna")
  1522. WedgePart140.Rotation = Vector3.new(-180, 75, -180)
  1523. WedgePart140.Anchored = true
  1524. WedgePart140.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
  1525. WedgePart140.CFrame = CFrame.new(-16.2986526, 21.3600426, -57.1840973, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  1526. WedgePart140.BottomSurface = Enum.SurfaceType.Smooth
  1527. WedgePart140.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1528. WedgePart140.Position = Vector3.new(-16.2986526, 21.3600426, -57.1840973)
  1529. WedgePart140.Orientation = Vector3.new(0, 105, 0)
  1530. WedgePart140.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1531. Part141.Parent = mas
  1532. Part141.BrickColor = BrickColor.new("Dirt brown")
  1533. Part141.Anchored = true
  1534. Part141.Size = Vector3.new(55, 10, 27)
  1535. Part141.CFrame = CFrame.new(-98.8599548, 35.4100266, -115.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  1536. Part141.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1537. Part141.Position = Vector3.new(-98.8599548, 35.4100266, -115.799988)
  1538. Part141.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1539. SpecialMesh142.Parent = Part141
  1540. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1541. WedgePart143.Parent = mas
  1542. WedgePart143.Material = Enum.Material.SmoothPlastic
  1543. WedgePart143.BrickColor = BrickColor.new("Burnt Sienna")
  1544. WedgePart143.Rotation = Vector3.new(-90, 0, -45)
  1545. WedgePart143.Anchored = true
  1546. WedgePart143.Size = Vector3.new(1.49999988, 1.60000014, 0.299999982)
  1547. WedgePart143.CFrame = CFrame.new(-13.835288, 29.9100456, -58.6246948, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  1548. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1549. WedgePart143.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1550. WedgePart143.Position = Vector3.new(-13.835288, 29.9100456, -58.6246948)
  1551. WedgePart143.Orientation = Vector3.new(-89.9399948, -135, 90)
  1552. WedgePart143.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1553. Part144.Parent = mas
  1554. Part144.BrickColor = BrickColor.new("Dirt brown")
  1555. Part144.Rotation = Vector3.new(-180, 0, -180)
  1556. Part144.Anchored = true
  1557. Part144.Size = Vector3.new(55, 15, 21)
  1558. Part144.CFrame = CFrame.new(-98.8599548, 37.9100266, -91.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1559. Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1560. Part144.Position = Vector3.new(-98.8599548, 37.9100266, -91.7999878)
  1561. Part144.Orientation = Vector3.new(0, -180, 0)
  1562. Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1563. SpecialMesh145.Parent = Part144
  1564. SpecialMesh145.MeshType = Enum.MeshType.Wedge
  1565. Part146.Parent = mas
  1566. Part146.BrickColor = BrickColor.new("Shamrock")
  1567. Part146.Rotation = Vector3.new(0, 0, -90)
  1568. Part146.Anchored = true
  1569. Part146.Shape = Enum.PartType.Cylinder
  1570. Part146.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  1571. Part146.CFrame = CFrame.new(-22.9099941, 13.0600357, -44.8999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1572. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1573. Part146.TopSurface = Enum.SurfaceType.Smooth
  1574. Part146.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1575. Part146.Position = Vector3.new(-22.9099941, 13.0600357, -44.8999939)
  1576. Part146.Orientation = Vector3.new(0, 0, -90)
  1577. Part146.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1578. WedgePart147.Parent = mas
  1579. WedgePart147.Material = Enum.Material.SmoothPlastic
  1580. WedgePart147.BrickColor = BrickColor.new("Burnt Sienna")
  1581. WedgePart147.Rotation = Vector3.new(0, -75, 0)
  1582. WedgePart147.Anchored = true
  1583. WedgePart147.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
  1584. WedgePart147.CFrame = CFrame.new(-12.6763983, 21.210041, -58.1546783, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1585. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1586. WedgePart147.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1587. WedgePart147.Position = Vector3.new(-12.6763983, 21.210041, -58.1546783)
  1588. WedgePart147.Orientation = Vector3.new(0, -75, 0)
  1589. WedgePart147.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1590. Part148.Parent = mas
  1591. Part148.BrickColor = BrickColor.new("Dirt brown")
  1592. Part148.Rotation = Vector3.new(-180, 0, -180)
  1593. Part148.Anchored = true
  1594. Part148.Size = Vector3.new(55, 13, 24)
  1595. Part148.CFrame = CFrame.new(-98.8599548, 36.9100266, -90.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1596. Part148.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1597. Part148.Position = Vector3.new(-98.8599548, 36.9100266, -90.2999878)
  1598. Part148.Orientation = Vector3.new(0, -180, 0)
  1599. Part148.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1600. SpecialMesh149.Parent = Part148
  1601. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  1602. Part150.Parent = mas
  1603. Part150.BrickColor = BrickColor.new("Dirt brown")
  1604. Part150.Rotation = Vector3.new(-180, 0, -180)
  1605. Part150.Anchored = true
  1606. Part150.Size = Vector3.new(55, 12, 25)
  1607. Part150.CFrame = CFrame.new(-98.8599548, 36.4100266, -89.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1608. Part150.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1609. Part150.Position = Vector3.new(-98.8599548, 36.4100266, -89.7999878)
  1610. Part150.Orientation = Vector3.new(0, -180, 0)
  1611. Part150.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1612. SpecialMesh151.Parent = Part150
  1613. SpecialMesh151.MeshType = Enum.MeshType.Wedge
  1614. Part152.Parent = mas
  1615. Part152.BrickColor = BrickColor.new("Dirt brown")
  1616. Part152.Rotation = Vector3.new(-180, 0, -180)
  1617. Part152.Anchored = true
  1618. Part152.Size = Vector3.new(55, 10, 27)
  1619. Part152.CFrame = CFrame.new(-98.8599548, 35.4100266, -88.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1620. Part152.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1621. Part152.Position = Vector3.new(-98.8599548, 35.4100266, -88.7999878)
  1622. Part152.Orientation = Vector3.new(0, -180, 0)
  1623. Part152.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1624. SpecialMesh153.Parent = Part152
  1625. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  1626. Part154.Parent = mas
  1627. Part154.Material = Enum.Material.SmoothPlastic
  1628. Part154.BrickColor = BrickColor.new("Shamrock")
  1629. Part154.Rotation = Vector3.new(0, -45, -180)
  1630. Part154.Anchored = true
  1631. Part154.Size = Vector3.new(1.60000002, 0.400000006, 0.699999928)
  1632. Part154.CFrame = CFrame.new(-10.1583319, 30.2600403, -62.2309265, -0.70710659, 6.18172109e-08, -0.70710659, -8.74227482e-08, -0.999999464, 0, -0.70710659, 6.18172109e-08, 0.70710659)
  1633. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1634. Part154.TopSurface = Enum.SurfaceType.Smooth
  1635. Part154.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1636. Part154.Position = Vector3.new(-10.1583319, 30.2600403, -62.2309265)
  1637. Part154.Orientation = Vector3.new(0, -45, -180)
  1638. Part154.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1639. SpecialMesh155.Parent = Part154
  1640. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  1641. WedgePart156.Parent = mas
  1642. WedgePart156.Material = Enum.Material.SmoothPlastic
  1643. WedgePart156.BrickColor = BrickColor.new("Burnt Sienna")
  1644. WedgePart156.Rotation = Vector3.new(-180, 75, -180)
  1645. WedgePart156.Anchored = true
  1646. WedgePart156.Size = Vector3.new(1.5, 3.59999871, 0.499999791)
  1647. WedgePart156.CFrame = CFrame.new(-15.8156662, 21.8100433, -57.3135223, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  1648. WedgePart156.BottomSurface = Enum.SurfaceType.Smooth
  1649. WedgePart156.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1650. WedgePart156.Position = Vector3.new(-15.8156662, 21.8100433, -57.3135223)
  1651. WedgePart156.Orientation = Vector3.new(0, 105, 0)
  1652. WedgePart156.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1653. Part157.Parent = mas
  1654. Part157.BrickColor = BrickColor.new("Dirt brown")
  1655. Part157.Rotation = Vector3.new(-180, 0, -180)
  1656. Part157.Anchored = true
  1657. Part157.Size = Vector3.new(55, 16, 20)
  1658. Part157.CFrame = CFrame.new(-98.8599548, 38.4100266, -92.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1659. Part157.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1660. Part157.Position = Vector3.new(-98.8599548, 38.4100266, -92.2999878)
  1661. Part157.Orientation = Vector3.new(0, -180, 0)
  1662. Part157.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1663. SpecialMesh158.Parent = Part157
  1664. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  1665. Part159.Parent = mas
  1666. Part159.BrickColor = BrickColor.new("Dirt brown")
  1667. Part159.Anchored = true
  1668. Part159.Size = Vector3.new(54, 26, 1)
  1669. Part159.CFrame = CFrame.new(-98.3599548, 17.4100285, -133.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1670. Part159.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1671. Part159.Position = Vector3.new(-98.3599548, 17.4100285, -133.799988)
  1672. Part159.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1673. Part160.Parent = mas
  1674. Part160.BrickColor = BrickColor.new("Dirt brown")
  1675. Part160.Anchored = true
  1676. Part160.Size = Vector3.new(1, 26, 59)
  1677. Part160.CFrame = CFrame.new(-71.8599548, 17.4100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1678. Part160.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1679. Part160.Position = Vector3.new(-71.8599548, 17.4100285, -104.799988)
  1680. Part160.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1681. Part161.Parent = mas
  1682. Part161.BrickColor = BrickColor.new("Shamrock")
  1683. Part161.Rotation = Vector3.new(0, 0, -90)
  1684. Part161.Anchored = true
  1685. Part161.Shape = Enum.PartType.Cylinder
  1686. Part161.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  1687. Part161.CFrame = CFrame.new(16.2400284, 21.1600456, -48.3999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1688. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1689. Part161.TopSurface = Enum.SurfaceType.Smooth
  1690. Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1691. Part161.Position = Vector3.new(16.2400284, 21.1600456, -48.3999939)
  1692. Part161.Orientation = Vector3.new(0, 0, -90)
  1693. Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1694. WedgePart162.Parent = mas
  1695. WedgePart162.Material = Enum.Material.SmoothPlastic
  1696. WedgePart162.BrickColor = BrickColor.new("Burnt Sienna")
  1697. WedgePart162.Rotation = Vector3.new(0, -75, 0)
  1698. WedgePart162.Anchored = true
  1699. WedgePart162.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
  1700. WedgePart162.CFrame = CFrame.new(-12.7246923, 21.2600403, -58.1417389, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1701. WedgePart162.BottomSurface = Enum.SurfaceType.Smooth
  1702. WedgePart162.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1703. WedgePart162.Position = Vector3.new(-12.7246923, 21.2600403, -58.1417389)
  1704. WedgePart162.Orientation = Vector3.new(0, -75, 0)
  1705. WedgePart162.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1706. Part163.Parent = mas
  1707. Part163.BrickColor = BrickColor.new("Dirt brown")
  1708. Part163.Anchored = true
  1709. Part163.Size = Vector3.new(54, 1, 59)
  1710. Part163.CFrame = CFrame.new(-99.3599548, 29.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1711. Part163.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1712. Part163.Position = Vector3.new(-99.3599548, 29.9100285, -104.799988)
  1713. Part163.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1714. Attachment164.Name = "Attachment0"
  1715. Attachment164.Parent = Part163
  1716. Attachment164.Rotation = Vector3.new(-0, -0, -90)
  1717. Attachment164.CFrame = CFrame.new(8.51000023, -0.5, 1.42999995, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1718. Attachment164.Position = Vector3.new(8.51000023, -0.5, 1.42999995)
  1719. Attachment164.Axis = Vector3.new(0, -1, 0)
  1720. Attachment164.Orientation = Vector3.new(-0, -0, -90)
  1721. RopeConstraint165.Parent = Part163
  1722. RopeConstraint165.Visible = true
  1723. RopeConstraint165.Attachment0 = Attachment164
  1724. RopeConstraint165.Attachment1 = Attachment126
  1725. RopeConstraint165.Length = 9.7498712539673
  1726. Part166.Parent = mas
  1727. Part166.BrickColor = BrickColor.new("Dirt brown")
  1728. Part166.Anchored = true
  1729. Part166.Size = Vector3.new(1, 27, 59)
  1730. Part166.CFrame = CFrame.new(-125.859955, 16.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1731. Part166.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1732. Part166.Position = Vector3.new(-125.859955, 16.9100285, -104.799988)
  1733. Part166.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1734. WedgePart167.Parent = mas
  1735. WedgePart167.Material = Enum.Material.SmoothPlastic
  1736. WedgePart167.BrickColor = BrickColor.new("Burnt Sienna")
  1737. WedgePart167.Rotation = Vector3.new(-180, 0, -180)
  1738. WedgePart167.Anchored = true
  1739. WedgePart167.Size = Vector3.new(1.5, 3.299999, 0.899999797)
  1740. WedgePart167.CFrame = CFrame.new(-14.5599737, 21.6600456, -56.1499786, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1741. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  1742. WedgePart167.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1743. WedgePart167.Position = Vector3.new(-14.5599737, 21.6600456, -56.1499786)
  1744. WedgePart167.Orientation = Vector3.new(0, -180, 0)
  1745. WedgePart167.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1746. Part168.Parent = mas
  1747. Part168.BrickColor = BrickColor.new("Dirt brown")
  1748. Part168.Anchored = true
  1749. Part168.Size = Vector3.new(55, 1, 59)
  1750. Part168.CFrame = CFrame.new(-98.8599548, 3.91002846, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1751. Part168.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1752. Part168.Position = Vector3.new(-98.8599548, 3.91002846, -104.799988)
  1753. Part168.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1754. WedgePart169.Parent = mas
  1755. WedgePart169.Material = Enum.Material.SmoothPlastic
  1756. WedgePart169.BrickColor = BrickColor.new("Burnt Sienna")
  1757. WedgePart169.Rotation = Vector3.new(0, -75, 0)
  1758. WedgePart169.Anchored = true
  1759. WedgePart169.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
  1760. WedgePart169.CFrame = CFrame.new(-13.0144882, 21.5600433, -58.0640869, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  1761. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  1762. WedgePart169.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1763. WedgePart169.Position = Vector3.new(-13.0144882, 21.5600433, -58.0640869)
  1764. WedgePart169.Orientation = Vector3.new(0, -75, 0)
  1765. WedgePart169.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1766. WedgePart170.Parent = mas
  1767. WedgePart170.Material = Enum.Material.SmoothPlastic
  1768. WedgePart170.BrickColor = BrickColor.new("Burnt Sienna")
  1769. WedgePart170.Rotation = Vector3.new(-90, 0, -45)
  1770. WedgePart170.Anchored = true
  1771. WedgePart170.Size = Vector3.new(1.49999988, 1.30000007, 0.599999964)
  1772. WedgePart170.CFrame = CFrame.new(-13.9413681, 29.7600403, -58.5186157, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  1773. WedgePart170.BottomSurface = Enum.SurfaceType.Smooth
  1774. WedgePart170.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1775. WedgePart170.Position = Vector3.new(-13.9413681, 29.7600403, -58.5186157)
  1776. WedgePart170.Orientation = Vector3.new(-89.9399948, -135, 90)
  1777. WedgePart170.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1778. Part171.Parent = mas
  1779. Part171.BrickColor = BrickColor.new("Dirt brown")
  1780. Part171.Rotation = Vector3.new(0, 0, -90)
  1781. Part171.Anchored = true
  1782. Part171.Shape = Enum.PartType.Cylinder
  1783. Part171.Size = Vector3.new(17, 35.7000008, 35.7000008)
  1784. Part171.CFrame = CFrame.new(-10.5099859, 8.11004066, -58, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1785. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1786. Part171.TopSurface = Enum.SurfaceType.Smooth
  1787. Part171.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1788. Part171.Position = Vector3.new(-10.5099859, 8.11004066, -58)
  1789. Part171.Orientation = Vector3.new(0, 0, -90)
  1790. Part171.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1791. WedgePart172.Parent = mas
  1792. WedgePart172.Material = Enum.Material.SmoothPlastic
  1793. WedgePart172.BrickColor = BrickColor.new("Burnt Sienna")
  1794. WedgePart172.Rotation = Vector3.new(-90, 0, 90)
  1795. WedgePart172.Anchored = true
  1796. WedgePart172.Size = Vector3.new(1.49999988, 1.4000001, 0.49999997)
  1797. WedgePart172.CFrame = CFrame.new(-16.7599869, 29.8100433, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
  1798. WedgePart172.BottomSurface = Enum.SurfaceType.Smooth
  1799. WedgePart172.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1800. WedgePart172.Position = Vector3.new(-16.7599869, 29.8100433, -57.6499939)
  1801. WedgePart172.Orientation = Vector3.new(-89.9399948, 0, 90)
  1802. WedgePart172.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1803. WedgePart173.Parent = mas
  1804. WedgePart173.Material = Enum.Material.SmoothPlastic
  1805. WedgePart173.BrickColor = BrickColor.new("Burnt Sienna")
  1806. WedgePart173.Rotation = Vector3.new(-180, 75, -180)
  1807. WedgePart173.Anchored = true
  1808. WedgePart173.Size = Vector3.new(1.5, 2.89999938, 1.29999983)
  1809. WedgePart173.CFrame = CFrame.new(-16.2020645, 21.460041, -57.2099762, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  1810. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  1811. WedgePart173.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1812. WedgePart173.Position = Vector3.new(-16.2020645, 21.460041, -57.2099762)
  1813. WedgePart173.Orientation = Vector3.new(0, 105, 0)
  1814. WedgePart173.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1815. Part174.Parent = mas
  1816. Part174.BrickColor = BrickColor.new("Burnt Sienna")
  1817. Part174.Rotation = Vector3.new(0, 60, 0)
  1818. Part174.Anchored = true
  1819. Part174.Size = Vector3.new(4, 8, 2)
  1820. Part174.CFrame = CFrame.new(-92.4599533, 8.41002846, -77.9999847, 0.49999994, 0, 0.866025329, 0, 1, 0, -0.866025329, 0, 0.49999994)
  1821. Part174.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1822. Part174.Position = Vector3.new(-92.4599533, 8.41002846, -77.9999847)
  1823. Part174.Orientation = Vector3.new(0, 60, 0)
  1824. Part174.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1825. Part175.Parent = mas
  1826. Part175.BrickColor = BrickColor.new("Shamrock")
  1827. Part175.Rotation = Vector3.new(0, 0, -90)
  1828. Part175.Anchored = true
  1829. Part175.Shape = Enum.PartType.Cylinder
  1830. Part175.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  1831. Part175.CFrame = CFrame.new(-46.8099861, 11.160038, -26.1000061, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1832. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1833. Part175.TopSurface = Enum.SurfaceType.Smooth
  1834. Part175.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1835. Part175.Position = Vector3.new(-46.8099861, 11.160038, -26.1000061)
  1836. Part175.Orientation = Vector3.new(0, 0, -90)
  1837. Part175.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1838. Part176.Parent = mas
  1839. Part176.Material = Enum.Material.SmoothPlastic
  1840. Part176.BrickColor = BrickColor.new("Shamrock")
  1841. Part176.Transparency = 0.40000000596046
  1842. Part176.Rotation = Vector3.new(-55.8199997, -0.0899999961, -53.8999977)
  1843. Part176.Anchored = true
  1844. Part176.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
  1845. Part176.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.589161515, 0.808013797, -0.00152802467, -0.45314908, 0.331977338, 0.827312827, 0.668987334, -0.486728668, 0.561739206)
  1846. Part176.BottomSurface = Enum.SurfaceType.Smooth
  1847. Part176.TopSurface = Enum.SurfaceType.Smooth
  1848. Part176.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1849. Part176.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
  1850. Part176.Orientation = Vector3.new(-55.8199997, -0.159999996, -53.7700005)
  1851. Part176.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1852. Part177.Parent = mas
  1853. Part177.Material = Enum.Material.SmoothPlastic
  1854. Part177.BrickColor = BrickColor.new("Shamrock")
  1855. Part177.Transparency = 0.40000000596046
  1856. Part177.Rotation = Vector3.new(-45, -45, 0)
  1857. Part177.Anchored = true
  1858. Part177.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
  1859. Part177.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.70710665, 0, -0.707106888, 0.500000179, 0.70710665, 0.49999997, 0.49999997, -0.707106888, 0.499999821)
  1860. Part177.BottomSurface = Enum.SurfaceType.Smooth
  1861. Part177.TopSurface = Enum.SurfaceType.Smooth
  1862. Part177.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1863. Part177.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
  1864. Part177.Orientation = Vector3.new(-30, -54.7399979, 35.2599983)
  1865. Part177.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1866. Part178.Parent = mas
  1867. Part178.Material = Enum.Material.SmoothPlastic
  1868. Part178.BrickColor = BrickColor.new("Shamrock")
  1869. Part178.Rotation = Vector3.new(0, -45, 0)
  1870. Part178.Anchored = true
  1871. Part178.Size = Vector3.new(1.60000002, 0.200000018, 0.899999976)
  1872. Part178.CFrame = CFrame.new(-10.0876236, 30.5600433, -62.3016357, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
  1873. Part178.BottomSurface = Enum.SurfaceType.Smooth
  1874. Part178.TopSurface = Enum.SurfaceType.Smooth
  1875. Part178.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1876. Part178.Position = Vector3.new(-10.0876236, 30.5600433, -62.3016357)
  1877. Part178.Orientation = Vector3.new(0, -45, 0)
  1878. Part178.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1879. SpecialMesh179.Parent = Part178
  1880. SpecialMesh179.MeshType = Enum.MeshType.Wedge
  1881. WedgePart180.Parent = mas
  1882. WedgePart180.Material = Enum.Material.SmoothPlastic
  1883. WedgePart180.BrickColor = BrickColor.new("Dirt brown")
  1884. WedgePart180.Rotation = Vector3.new(-180, 0, -180)
  1885. WedgePart180.Anchored = true
  1886. WedgePart180.Size = Vector3.new(1.5, 2.29999995, 1.89999998)
  1887. WedgePart180.CFrame = CFrame.new(-14.5599737, 21.1600456, -55.6499557, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1888. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  1889. WedgePart180.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1890. WedgePart180.Position = Vector3.new(-14.5599737, 21.1600456, -55.6499557)
  1891. WedgePart180.Orientation = Vector3.new(0, -180, 0)
  1892. WedgePart180.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1893. WedgePart181.Parent = mas
  1894. WedgePart181.Material = Enum.Material.SmoothPlastic
  1895. WedgePart181.BrickColor = BrickColor.new("Burnt Sienna")
  1896. WedgePart181.Rotation = Vector3.new(-180, 0, -180)
  1897. WedgePart181.Anchored = true
  1898. WedgePart181.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
  1899. WedgePart181.CFrame = CFrame.new(-14.5599737, 21.8600426, -56.3999939, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1900. WedgePart181.BottomSurface = Enum.SurfaceType.Smooth
  1901. WedgePart181.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1902. WedgePart181.Position = Vector3.new(-14.5599737, 21.8600426, -56.3999939)
  1903. WedgePart181.Orientation = Vector3.new(0, -180, 0)
  1904. WedgePart181.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1905. Part182.Parent = mas
  1906. Part182.Material = Enum.Material.SmoothPlastic
  1907. Part182.BrickColor = BrickColor.new("Shamrock")
  1908. Part182.Rotation = Vector3.new(0, -45, 0)
  1909. Part182.Anchored = true
  1910. Part182.Size = Vector3.new(1.60000002, 0.300000012, 0.799999952)
  1911. Part182.CFrame = CFrame.new(-10.1229782, 30.6100426, -62.2662811, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
  1912. Part182.BottomSurface = Enum.SurfaceType.Smooth
  1913. Part182.TopSurface = Enum.SurfaceType.Smooth
  1914. Part182.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1915. Part182.Position = Vector3.new(-10.1229782, 30.6100426, -62.2662811)
  1916. Part182.Orientation = Vector3.new(0, -45, 0)
  1917. Part182.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1918. SpecialMesh183.Parent = Part182
  1919. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  1920. WedgePart184.Parent = mas
  1921. WedgePart184.Material = Enum.Material.SmoothPlastic
  1922. WedgePart184.BrickColor = BrickColor.new("Burnt Sienna")
  1923. WedgePart184.Anchored = true
  1924. WedgePart184.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
  1925. WedgePart184.CFrame = CFrame.new(-14.5599737, 21.5600433, -59.2499847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1926. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  1927. WedgePart184.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1928. WedgePart184.Position = Vector3.new(-14.5599737, 21.5600433, -59.2499847)
  1929. WedgePart184.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1930. Part185.Parent = mas
  1931. Part185.BrickColor = BrickColor.new("Really black")
  1932. Part185.Anchored = true
  1933. Part185.Size = Vector3.new(1.20000005, 1.70000005, 1.20000005)
  1934. Part185.CFrame = CFrame.new(-87.6599503, 5.26002836, -87.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1935. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1936. Part185.Position = Vector3.new(-87.6599503, 5.26002836, -87.9999924)
  1937. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1938. WedgePart186.Parent = mas
  1939. WedgePart186.Material = Enum.Material.SmoothPlastic
  1940. WedgePart186.BrickColor = BrickColor.new("Burnt Sienna")
  1941. WedgePart186.Rotation = Vector3.new(-180, 75, -180)
  1942. WedgePart186.Anchored = true
  1943. WedgePart186.Size = Vector3.new(1.5, 2.99999928, 1.19999981)
  1944. WedgePart186.CFrame = CFrame.new(-16.1537476, 21.5100403, -57.2229309, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  1945. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  1946. WedgePart186.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1947. WedgePart186.Position = Vector3.new(-16.1537476, 21.5100403, -57.2229309)
  1948. WedgePart186.Orientation = Vector3.new(0, 105, 0)
  1949. WedgePart186.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1950. WedgePart187.Parent = mas
  1951. WedgePart187.Material = Enum.Material.SmoothPlastic
  1952. WedgePart187.BrickColor = BrickColor.new("Burnt Sienna")
  1953. WedgePart187.Anchored = true
  1954. WedgePart187.Size = Vector3.new(1.5, 2.99999928, 1.19999981)
  1955. WedgePart187.CFrame = CFrame.new(-14.5599737, 21.5100403, -59.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1956. WedgePart187.BottomSurface = Enum.SurfaceType.Smooth
  1957. WedgePart187.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1958. WedgePart187.Position = Vector3.new(-14.5599737, 21.5100403, -59.2999878)
  1959. WedgePart187.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1960. Part188.Parent = mas
  1961. Part188.Material = Enum.Material.SmoothPlastic
  1962. Part188.BrickColor = BrickColor.new("Shamrock")
  1963. Part188.Transparency = 0.40000000596046
  1964. Part188.Anchored = true
  1965. Part188.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  1966. Part188.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1967. Part188.BottomSurface = Enum.SurfaceType.Smooth
  1968. Part188.TopSurface = Enum.SurfaceType.Smooth
  1969. Part188.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1970. Part188.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
  1971. Part188.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1972. WedgePart189.Parent = mas
  1973. WedgePart189.Material = Enum.Material.SmoothPlastic
  1974. WedgePart189.BrickColor = BrickColor.new("Burnt Sienna")
  1975. WedgePart189.Rotation = Vector3.new(-180, 0, -180)
  1976. WedgePart189.Anchored = true
  1977. WedgePart189.Size = Vector3.new(1.5, 3.59999871, 0.499999791)
  1978. WedgePart189.CFrame = CFrame.new(-14.5599737, 21.8100433, -56.3499908, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1979. WedgePart189.BottomSurface = Enum.SurfaceType.Smooth
  1980. WedgePart189.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1981. WedgePart189.Position = Vector3.new(-14.5599737, 21.8100433, -56.3499908)
  1982. WedgePart189.Orientation = Vector3.new(0, -180, 0)
  1983. WedgePart189.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1984. WedgePart190.Parent = mas
  1985. WedgePart190.Material = Enum.Material.SmoothPlastic
  1986. WedgePart190.BrickColor = BrickColor.new("Burnt Sienna")
  1987. WedgePart190.Rotation = Vector3.new(-90, 0, 90)
  1988. WedgePart190.Anchored = true
  1989. WedgePart190.Size = Vector3.new(1.49999988, 1.80000019, 0.0999999866)
  1990. WedgePart190.CFrame = CFrame.new(-16.9599972, 30.0100403, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
  1991. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  1992. WedgePart190.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1993. WedgePart190.Position = Vector3.new(-16.9599972, 30.0100403, -57.6499939)
  1994. WedgePart190.Orientation = Vector3.new(-89.9399948, 0, 90)
  1995. WedgePart190.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1996. WedgePart191.Parent = mas
  1997. WedgePart191.Material = Enum.Material.SmoothPlastic
  1998. WedgePart191.BrickColor = BrickColor.new("Burnt Sienna")
  1999. WedgePart191.Rotation = Vector3.new(-90, 0, -45)
  2000. WedgePart191.Anchored = true
  2001. WedgePart191.Size = Vector3.new(1.49999988, 1.50000012, 0.399999976)
  2002. WedgePart191.CFrame = CFrame.new(-13.8706436, 29.8600426, -58.5893402, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  2003. WedgePart191.BottomSurface = Enum.SurfaceType.Smooth
  2004. WedgePart191.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2005. WedgePart191.Position = Vector3.new(-13.8706436, 29.8600426, -58.5893402)
  2006. WedgePart191.Orientation = Vector3.new(-89.9399948, -135, 90)
  2007. WedgePart191.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2008. WedgePart192.Parent = mas
  2009. WedgePart192.Material = Enum.Material.SmoothPlastic
  2010. WedgePart192.BrickColor = BrickColor.new("Dirt brown")
  2011. WedgePart192.Rotation = Vector3.new(-180, 75, -180)
  2012. WedgePart192.Anchored = true
  2013. WedgePart192.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
  2014. WedgePart192.CFrame = CFrame.new(-16.4435501, 21.210041, -57.1452789, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  2015. WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
  2016. WedgePart192.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2017. WedgePart192.Position = Vector3.new(-16.4435501, 21.210041, -57.1452789)
  2018. WedgePart192.Orientation = Vector3.new(0, 105, 0)
  2019. WedgePart192.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2020. WedgePart193.Parent = mas
  2021. WedgePart193.Material = Enum.Material.SmoothPlastic
  2022. WedgePart193.BrickColor = BrickColor.new("Burnt Sienna")
  2023. WedgePart193.Rotation = Vector3.new(-180, 0, -180)
  2024. WedgePart193.Anchored = true
  2025. WedgePart193.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
  2026. WedgePart193.CFrame = CFrame.new(-14.5599737, 21.7600403, -56.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  2027. WedgePart193.BottomSurface = Enum.SurfaceType.Smooth
  2028. WedgePart193.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2029. WedgePart193.Position = Vector3.new(-14.5599737, 21.7600403, -56.2999878)
  2030. WedgePart193.Orientation = Vector3.new(0, -180, 0)
  2031. WedgePart193.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2032. WedgePart194.Parent = mas
  2033. WedgePart194.Material = Enum.Material.SmoothPlastic
  2034. WedgePart194.BrickColor = BrickColor.new("Burnt Sienna")
  2035. WedgePart194.Rotation = Vector3.new(-180, 75, -180)
  2036. WedgePart194.Anchored = true
  2037. WedgePart194.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
  2038. WedgePart194.CFrame = CFrame.new(-15.7673721, 21.8600426, -57.3264618, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  2039. WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
  2040. WedgePart194.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2041. WedgePart194.Position = Vector3.new(-15.7673721, 21.8600426, -57.3264618)
  2042. WedgePart194.Orientation = Vector3.new(0, 105, 0)
  2043. WedgePart194.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2044. Part195.Parent = mas
  2045. Part195.Material = Enum.Material.SmoothPlastic
  2046. Part195.BrickColor = BrickColor.new("Shamrock")
  2047. Part195.Transparency = 0.40000000596046
  2048. Part195.Rotation = Vector3.new(-170.769989, 37.7599983, -116.57)
  2049. Part195.Anchored = true
  2050. Part195.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  2051. Part195.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, -0.353553504, 0.707105279, 0.612371743, 0.926776528, 0.353552461, 0.126826644, -0.126826882, 0.612371445, -0.780329227)
  2052. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2053. Part195.TopSurface = Enum.SurfaceType.Smooth
  2054. Part195.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2055. Part195.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
  2056. Part195.Orientation = Vector3.new(-7.28999996, 141.87999, 69.1199951)
  2057. Part195.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2058. WedgePart196.Parent = mas
  2059. WedgePart196.Material = Enum.Material.SmoothPlastic
  2060. WedgePart196.BrickColor = BrickColor.new("Burnt Sienna")
  2061. WedgePart196.Rotation = Vector3.new(-180, 75, -180)
  2062. WedgePart196.Anchored = true
  2063. WedgePart196.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
  2064. WedgePart196.CFrame = CFrame.new(-15.8639603, 21.7600403, -57.3005829, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  2065. WedgePart196.BottomSurface = Enum.SurfaceType.Smooth
  2066. WedgePart196.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2067. WedgePart196.Position = Vector3.new(-15.8639603, 21.7600403, -57.3005829)
  2068. WedgePart196.Orientation = Vector3.new(0, 105, 0)
  2069. WedgePart196.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2070. Part197.Parent = mas
  2071. Part197.Material = Enum.Material.SmoothPlastic
  2072. Part197.BrickColor = BrickColor.new("Shamrock")
  2073. Part197.Transparency = 0.40000000596046
  2074. Part197.Rotation = Vector3.new(-30, 60, 90)
  2075. Part197.Anchored = true
  2076. Part197.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
  2077. Part197.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, -6.95452762e-09, -0.5, 0.866025329, 0.866025388, 0.433012456, 0.25000003, -0.5, 0.749999702, 0.433012784)
  2078. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2079. Part197.TopSurface = Enum.SurfaceType.Smooth
  2080. Part197.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2081. Part197.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
  2082. Part197.Orientation = Vector3.new(-14.4799995, 63.4300003, 63.4300003)
  2083. Part197.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2084. WedgePart198.Parent = mas
  2085. WedgePart198.Material = Enum.Material.SmoothPlastic
  2086. WedgePart198.BrickColor = BrickColor.new("Burnt Sienna")
  2087. WedgePart198.Rotation = Vector3.new(0, -75, 0)
  2088. WedgePart198.Anchored = true
  2089. WedgePart198.Size = Vector3.new(1.5, 2.79999948, 1.39999986)
  2090. WedgePart198.CFrame = CFrame.new(-12.8695898, 21.4100456, -58.1029205, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
  2091. WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
  2092. WedgePart198.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2093. WedgePart198.Position = Vector3.new(-12.8695898, 21.4100456, -58.1029205)
  2094. WedgePart198.Orientation = Vector3.new(0, -75, 0)
  2095. WedgePart198.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2096. Part199.Parent = mas
  2097. Part199.Material = Enum.Material.SmoothPlastic
  2098. Part199.BrickColor = BrickColor.new("Shamrock")
  2099. Part199.Rotation = Vector3.new(0, -45, 0)
  2100. Part199.Anchored = true
  2101. Part199.Size = Vector3.new(1.60000002, 0.400000006, 0.699999928)
  2102. Part199.CFrame = CFrame.new(-10.1583319, 30.6600456, -62.2309265, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
  2103. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2104. Part199.TopSurface = Enum.SurfaceType.Smooth
  2105. Part199.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2106. Part199.Position = Vector3.new(-10.1583319, 30.6600456, -62.2309265)
  2107. Part199.Orientation = Vector3.new(0, -45, 0)
  2108. Part199.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2109. SpecialMesh200.Parent = Part199
  2110. SpecialMesh200.MeshType = Enum.MeshType.Wedge
  2111. Part201.Parent = mas
  2112. Part201.BrickColor = BrickColor.new("Shamrock")
  2113. Part201.Rotation = Vector3.new(0, 0, -90)
  2114. Part201.Anchored = true
  2115. Part201.Shape = Enum.PartType.Cylinder
  2116. Part201.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  2117. Part201.CFrame = CFrame.new(-25.4099941, 5.76003838, -10.8000031, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  2118. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2119. Part201.TopSurface = Enum.SurfaceType.Smooth
  2120. Part201.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2121. Part201.Position = Vector3.new(-25.4099941, 5.76003838, -10.8000031)
  2122. Part201.Orientation = Vector3.new(0, 0, -90)
  2123. Part201.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2124. WedgePart202.Parent = mas
  2125. WedgePart202.Material = Enum.Material.SmoothPlastic
  2126. WedgePart202.BrickColor = BrickColor.new("Burnt Sienna")
  2127. WedgePart202.Anchored = true
  2128. WedgePart202.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
  2129. WedgePart202.CFrame = CFrame.new(-14.5599737, 21.3600426, -59.4499969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2130. WedgePart202.BottomSurface = Enum.SurfaceType.Smooth
  2131. WedgePart202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2132. WedgePart202.Position = Vector3.new(-14.5599737, 21.3600426, -59.4499969)
  2133. WedgePart202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2134. Part203.Parent = mas
  2135. Part203.Material = Enum.Material.SmoothPlastic
  2136. Part203.BrickColor = BrickColor.new("Shamrock")
  2137. Part203.Rotation = Vector3.new(0, -45, -180)
  2138. Part203.Anchored = true
  2139. Part203.Size = Vector3.new(1.60000002, 0.100000024, 1)
  2140. Part203.CFrame = CFrame.new(-10.0522842, 30.4100456, -62.3369904, -0.70710659, 6.18172109e-08, -0.70710659, -8.74227482e-08, -0.999999464, 0, -0.70710659, 6.18172109e-08, 0.70710659)
  2141. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2142. Part203.TopSurface = Enum.SurfaceType.Smooth
  2143. Part203.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2144. Part203.Position = Vector3.new(-10.0522842, 30.4100456, -62.3369904)
  2145. Part203.Orientation = Vector3.new(0, -45, -180)
  2146. Part203.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2147. SpecialMesh204.Parent = Part203
  2148. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2149. WedgePart205.Parent = mas
  2150. WedgePart205.Material = Enum.Material.SmoothPlastic
  2151. WedgePart205.BrickColor = BrickColor.new("Burnt Sienna")
  2152. WedgePart205.Anchored = true
  2153. WedgePart205.Size = Vector3.new(1.5, 2.29999995, 1.89999998)
  2154. WedgePart205.CFrame = CFrame.new(-14.5599737, 21.1600456, -59.6500092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2155. WedgePart205.BottomSurface = Enum.SurfaceType.Smooth
  2156. WedgePart205.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2157. WedgePart205.Position = Vector3.new(-14.5599737, 21.1600456, -59.6500092)
  2158. WedgePart205.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2159. WedgePart206.Parent = mas
  2160. WedgePart206.Material = Enum.Material.SmoothPlastic
  2161. WedgePart206.BrickColor = BrickColor.new("Burnt Sienna")
  2162. WedgePart206.Rotation = Vector3.new(-90, 0, -45)
  2163. WedgePart206.Anchored = true
  2164. WedgePart206.Size = Vector3.new(1.49999988, 1.80000019, 0.0999999866)
  2165. WedgePart206.CFrame = CFrame.new(-13.7645798, 30.0100403, -58.6954117, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
  2166. WedgePart206.BottomSurface = Enum.SurfaceType.Smooth
  2167. WedgePart206.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2168. WedgePart206.Position = Vector3.new(-13.7645798, 30.0100403, -58.6954117)
  2169. WedgePart206.Orientation = Vector3.new(-89.9399948, -135, 90)
  2170. WedgePart206.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2171. Part207.Parent = mas
  2172. Part207.Material = Enum.Material.SmoothPlastic
  2173. Part207.BrickColor = BrickColor.new("Shamrock")
  2174. Part207.Transparency = 0.40000000596046
  2175. Part207.Rotation = Vector3.new(-112.790001, -20.6999989, -40.8899994)
  2176. Part207.Anchored = true
  2177. Part207.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
  2178. Part207.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.70710665, 0.612372577, -0.353553385, 0.500000179, -0.0794594362, 0.86237222, 0.49999994, -0.786565959, -0.362372637)
  2179. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2180. Part207.TopSurface = Enum.SurfaceType.Smooth
  2181. Part207.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2182. Part207.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
  2183. Part207.Orientation = Vector3.new(-59.579998, -135.709991, 99.0299988)
  2184. Part207.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2185. WedgePart208.Parent = mas
  2186. WedgePart208.Material = Enum.Material.SmoothPlastic
  2187. WedgePart208.BrickColor = BrickColor.new("Dirt brown")
  2188. WedgePart208.Rotation = Vector3.new(-180, 75, -180)
  2189. WedgePart208.Anchored = true
  2190. WedgePart208.Size = Vector3.new(1.5, 2.20000005, 2)
  2191. WedgePart208.CFrame = CFrame.new(-16.5401535, 21.1100426, -57.1193848, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
  2192. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2193. WedgePart208.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2194. WedgePart208.Position = Vector3.new(-16.5401535, 21.1100426, -57.1193848)
  2195. WedgePart208.Orientation = Vector3.new(0, 105, 0)
  2196. WedgePart208.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2197. Part209.Parent = mas
  2198. Part209.BrickColor = BrickColor.new("Shamrock")
  2199. Part209.Rotation = Vector3.new(0, 0, -90)
  2200. Part209.Anchored = true
  2201. Part209.Shape = Enum.PartType.Cylinder
  2202. Part209.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
  2203. Part209.CFrame = CFrame.new(-10.5099859, 18.3600407, -58, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  2204. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2205. Part209.TopSurface = Enum.SurfaceType.Smooth
  2206. Part209.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2207. Part209.Position = Vector3.new(-10.5099859, 18.3600407, -58)
  2208. Part209.Orientation = Vector3.new(0, 0, -90)
  2209. Part209.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2210. WedgePart210.Parent = mas
  2211. WedgePart210.Material = Enum.Material.SmoothPlastic
  2212. WedgePart210.BrickColor = BrickColor.new("Burnt Sienna")
  2213. WedgePart210.Rotation = Vector3.new(-90, 0, 90)
  2214. WedgePart210.Anchored = true
  2215. WedgePart210.Size = Vector3.new(1.49999988, 1, 0.899999976)
  2216. WedgePart210.CFrame = CFrame.new(-16.5599747, 29.6100426, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
  2217. WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
  2218. WedgePart210.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2219. WedgePart210.Position = Vector3.new(-16.5599747, 29.6100426, -57.6499939)
  2220. WedgePart210.Orientation = Vector3.new(-89.9399948, 0, 90)
  2221. WedgePart210.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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