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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- WedgePart0 = Instance.new("WedgePart")
- Part1 = Instance.new("Part")
- WedgePart2 = Instance.new("WedgePart")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- WedgePart5 = Instance.new("WedgePart")
- WedgePart6 = Instance.new("WedgePart")
- Part7 = Instance.new("Part")
- WedgePart8 = Instance.new("WedgePart")
- WedgePart9 = Instance.new("WedgePart")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- WedgePart12 = Instance.new("WedgePart")
- Part13 = Instance.new("Part")
- WedgePart14 = Instance.new("WedgePart")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- WedgePart17 = Instance.new("WedgePart")
- WedgePart18 = Instance.new("WedgePart")
- Part19 = Instance.new("Part")
- WedgePart20 = Instance.new("WedgePart")
- WedgePart21 = Instance.new("WedgePart")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- WedgePart24 = Instance.new("WedgePart")
- WedgePart25 = Instance.new("WedgePart")
- Part26 = Instance.new("Part")
- WedgePart27 = Instance.new("WedgePart")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- WedgePart35 = Instance.new("WedgePart")
- WedgePart36 = Instance.new("WedgePart")
- WedgePart37 = Instance.new("WedgePart")
- Part38 = Instance.new("Part")
- WedgePart39 = Instance.new("WedgePart")
- WedgePart40 = Instance.new("WedgePart")
- WedgePart41 = Instance.new("WedgePart")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- WedgePart44 = Instance.new("WedgePart")
- Seat45 = Instance.new("Seat")
- WedgePart46 = Instance.new("WedgePart")
- WedgePart47 = Instance.new("WedgePart")
- Part48 = Instance.new("Part")
- WedgePart49 = Instance.new("WedgePart")
- Part50 = Instance.new("Part")
- WedgePart51 = Instance.new("WedgePart")
- WedgePart52 = Instance.new("WedgePart")
- WedgePart53 = Instance.new("WedgePart")
- WedgePart54 = Instance.new("WedgePart")
- Part55 = Instance.new("Part")
- WedgePart56 = Instance.new("WedgePart")
- WedgePart57 = Instance.new("WedgePart")
- WedgePart58 = Instance.new("WedgePart")
- WedgePart59 = Instance.new("WedgePart")
- WedgePart60 = Instance.new("WedgePart")
- WedgePart61 = Instance.new("WedgePart")
- Part62 = Instance.new("Part")
- WedgePart63 = Instance.new("WedgePart")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- WedgePart66 = Instance.new("WedgePart")
- Part67 = Instance.new("Part")
- WedgePart68 = Instance.new("WedgePart")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- WedgePart71 = Instance.new("WedgePart")
- WedgePart72 = Instance.new("WedgePart")
- WedgePart73 = Instance.new("WedgePart")
- WedgePart74 = Instance.new("WedgePart")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- WedgePart77 = Instance.new("WedgePart")
- WedgePart78 = Instance.new("WedgePart")
- WedgePart79 = Instance.new("WedgePart")
- WedgePart80 = Instance.new("WedgePart")
- Part81 = Instance.new("Part")
- SpecialMesh82 = Instance.new("SpecialMesh")
- WedgePart83 = Instance.new("WedgePart")
- WedgePart84 = Instance.new("WedgePart")
- WedgePart85 = Instance.new("WedgePart")
- WedgePart86 = Instance.new("WedgePart")
- WedgePart87 = Instance.new("WedgePart")
- WedgePart88 = Instance.new("WedgePart")
- WedgePart89 = Instance.new("WedgePart")
- WedgePart90 = Instance.new("WedgePart")
- WedgePart91 = Instance.new("WedgePart")
- WedgePart92 = Instance.new("WedgePart")
- WedgePart93 = Instance.new("WedgePart")
- WedgePart94 = Instance.new("WedgePart")
- Part95 = Instance.new("Part")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- WedgePart98 = Instance.new("WedgePart")
- WedgePart99 = Instance.new("WedgePart")
- WedgePart100 = Instance.new("WedgePart")
- WedgePart101 = Instance.new("WedgePart")
- WedgePart102 = Instance.new("WedgePart")
- WedgePart103 = Instance.new("WedgePart")
- WedgePart104 = Instance.new("WedgePart")
- WedgePart105 = Instance.new("WedgePart")
- WedgePart106 = Instance.new("WedgePart")
- WedgePart107 = Instance.new("WedgePart")
- Part108 = Instance.new("Part")
- SpecialMesh109 = Instance.new("SpecialMesh")
- WedgePart110 = Instance.new("WedgePart")
- WedgePart111 = Instance.new("WedgePart")
- WedgePart112 = Instance.new("WedgePart")
- Part113 = Instance.new("Part")
- WedgePart114 = Instance.new("WedgePart")
- WedgePart115 = Instance.new("WedgePart")
- WedgePart116 = Instance.new("WedgePart")
- WedgePart117 = Instance.new("WedgePart")
- Part118 = Instance.new("Part")
- WedgePart119 = Instance.new("WedgePart")
- WedgePart120 = Instance.new("WedgePart")
- WedgePart121 = Instance.new("WedgePart")
- WedgePart122 = Instance.new("WedgePart")
- Part123 = Instance.new("Part")
- SpecialMesh124 = Instance.new("SpecialMesh")
- Weld125 = Instance.new("Weld")
- Attachment126 = Instance.new("Attachment")
- WedgePart127 = Instance.new("WedgePart")
- Part128 = Instance.new("Part")
- SurfaceLight129 = Instance.new("SurfaceLight")
- SpecialMesh130 = Instance.new("SpecialMesh")
- WedgePart131 = Instance.new("WedgePart")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- WedgePart134 = Instance.new("WedgePart")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- WedgePart139 = Instance.new("WedgePart")
- WedgePart140 = Instance.new("WedgePart")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- WedgePart143 = Instance.new("WedgePart")
- Part144 = Instance.new("Part")
- SpecialMesh145 = Instance.new("SpecialMesh")
- Part146 = Instance.new("Part")
- WedgePart147 = Instance.new("WedgePart")
- Part148 = Instance.new("Part")
- SpecialMesh149 = Instance.new("SpecialMesh")
- Part150 = Instance.new("Part")
- SpecialMesh151 = Instance.new("SpecialMesh")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- Part154 = Instance.new("Part")
- SpecialMesh155 = Instance.new("SpecialMesh")
- WedgePart156 = Instance.new("WedgePart")
- Part157 = Instance.new("Part")
- SpecialMesh158 = Instance.new("SpecialMesh")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- WedgePart162 = Instance.new("WedgePart")
- Part163 = Instance.new("Part")
- Attachment164 = Instance.new("Attachment")
- RopeConstraint165 = Instance.new("RopeConstraint")
- Part166 = Instance.new("Part")
- WedgePart167 = Instance.new("WedgePart")
- Part168 = Instance.new("Part")
- WedgePart169 = Instance.new("WedgePart")
- WedgePart170 = Instance.new("WedgePart")
- Part171 = Instance.new("Part")
- WedgePart172 = Instance.new("WedgePart")
- WedgePart173 = Instance.new("WedgePart")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- SpecialMesh179 = Instance.new("SpecialMesh")
- WedgePart180 = Instance.new("WedgePart")
- WedgePart181 = Instance.new("WedgePart")
- Part182 = Instance.new("Part")
- SpecialMesh183 = Instance.new("SpecialMesh")
- WedgePart184 = Instance.new("WedgePart")
- Part185 = Instance.new("Part")
- WedgePart186 = Instance.new("WedgePart")
- WedgePart187 = Instance.new("WedgePart")
- Part188 = Instance.new("Part")
- WedgePart189 = Instance.new("WedgePart")
- WedgePart190 = Instance.new("WedgePart")
- WedgePart191 = Instance.new("WedgePart")
- WedgePart192 = Instance.new("WedgePart")
- WedgePart193 = Instance.new("WedgePart")
- WedgePart194 = Instance.new("WedgePart")
- Part195 = Instance.new("Part")
- WedgePart196 = Instance.new("WedgePart")
- Part197 = Instance.new("Part")
- WedgePart198 = Instance.new("WedgePart")
- Part199 = Instance.new("Part")
- SpecialMesh200 = Instance.new("SpecialMesh")
- Part201 = Instance.new("Part")
- WedgePart202 = Instance.new("WedgePart")
- Part203 = Instance.new("Part")
- SpecialMesh204 = Instance.new("SpecialMesh")
- WedgePart205 = Instance.new("WedgePart")
- WedgePart206 = Instance.new("WedgePart")
- Part207 = Instance.new("Part")
- WedgePart208 = Instance.new("WedgePart")
- Part209 = Instance.new("Part")
- WedgePart210 = Instance.new("WedgePart")
- WedgePart211 = Instance.new("WedgePart")
- WedgePart212 = Instance.new("WedgePart")
- Part213 = Instance.new("Part")
- WedgePart214 = Instance.new("WedgePart")
- Part215 = Instance.new("Part")
- SpecialMesh216 = Instance.new("SpecialMesh")
- WedgePart217 = Instance.new("WedgePart")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- SpecialMesh220 = Instance.new("SpecialMesh")
- WedgePart221 = Instance.new("WedgePart")
- Part222 = Instance.new("Part")
- WedgePart223 = Instance.new("WedgePart")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- WedgePart226 = Instance.new("WedgePart")
- WedgePart227 = Instance.new("WedgePart")
- Part228 = Instance.new("Part")
- SpecialMesh229 = Instance.new("SpecialMesh")
- WedgePart230 = Instance.new("WedgePart")
- WedgePart231 = Instance.new("WedgePart")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- SpecialMesh234 = Instance.new("SpecialMesh")
- WedgePart235 = Instance.new("WedgePart")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- WedgePart238 = Instance.new("WedgePart")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- WedgePart242 = Instance.new("WedgePart")
- WedgePart243 = Instance.new("WedgePart")
- Part244 = Instance.new("Part")
- WedgePart245 = Instance.new("WedgePart")
- WedgePart246 = Instance.new("WedgePart")
- WedgePart247 = Instance.new("WedgePart")
- WedgePart0.Parent = mas
- WedgePart0.Material = Enum.Material.SmoothPlastic
- WedgePart0.BrickColor = BrickColor.new("Dirt brown")
- WedgePart0.Rotation = Vector3.new(-180, 0, -180)
- WedgePart0.Anchored = true
- WedgePart0.Size = Vector3.new(1.5, 2.89999938, 1.29999983)
- WedgePart0.CFrame = CFrame.new(-14.5599737, 21.460041, -55.9499664, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart0.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart0.Position = Vector3.new(-14.5599737, 21.460041, -55.9499664)
- WedgePart0.Orientation = Vector3.new(0, -180, 0)
- WedgePart0.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part1.Parent = mas
- Part1.BrickColor = BrickColor.new("Shamrock")
- Part1.Rotation = Vector3.new(0, 0, -90)
- Part1.Anchored = true
- Part1.Shape = Enum.PartType.Cylinder
- Part1.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part1.CFrame = CFrame.new(-31.6099911, 7.66003799, -34.1000061, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part1.Position = Vector3.new(-31.6099911, 7.66003799, -34.1000061)
- Part1.Orientation = Vector3.new(0, 0, -90)
- Part1.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart2.Parent = mas
- WedgePart2.Material = Enum.Material.SmoothPlastic
- WedgePart2.BrickColor = BrickColor.new("Dirt brown")
- WedgePart2.Rotation = Vector3.new(-180, 0, -180)
- WedgePart2.Anchored = true
- WedgePart2.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
- WedgePart2.CFrame = CFrame.new(-14.5599737, 21.5600433, -56.0499725, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart2.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart2.Position = Vector3.new(-14.5599737, 21.5600433, -56.0499725)
- WedgePart2.Orientation = Vector3.new(0, -180, 0)
- WedgePart2.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part3.Parent = mas
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.BrickColor = BrickColor.new("Shamrock")
- Part3.Rotation = Vector3.new(0, -45, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(1.60000002, 0.5, 0.599999905)
- Part3.CFrame = CFrame.new(-10.1936855, 30.7100449, -62.1955643, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part3.Position = Vector3.new(-10.1936855, 30.7100449, -62.1955643)
- Part3.Orientation = Vector3.new(0, -45, 0)
- Part3.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshType = Enum.MeshType.Wedge
- WedgePart5.Parent = mas
- WedgePart5.Material = Enum.Material.SmoothPlastic
- WedgePart5.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart5.Rotation = Vector3.new(0, -75, 0)
- WedgePart5.Anchored = true
- WedgePart5.Size = Vector3.new(1.5, 3.19999909, 0.999999821)
- WedgePart5.CFrame = CFrame.new(-13.0627823, 21.6100426, -58.0511475, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart5.Position = Vector3.new(-13.0627823, 21.6100426, -58.0511475)
- WedgePart5.Orientation = Vector3.new(0, -75, 0)
- WedgePart5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart6.Parent = mas
- WedgePart6.Material = Enum.Material.Neon
- WedgePart6.BrickColor = BrickColor.new("Really red")
- WedgePart6.Rotation = Vector3.new(0, 0, 90)
- WedgePart6.Anchored = true
- WedgePart6.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart6.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.6999893, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart6.Color = Color3.new(1, 0, 0)
- WedgePart6.Position = Vector3.new(-87.8018494, 6.13502836, -88.6999893)
- WedgePart6.Orientation = Vector3.new(0, 0, 90)
- WedgePart6.Color = Color3.new(1, 0, 0)
- Part7.Parent = mas
- Part7.BrickColor = BrickColor.new("Shamrock")
- Part7.Anchored = true
- Part7.Size = Vector3.new(875.700012, 1, 889.200012)
- Part7.CFrame = CFrame.new(-15.2099676, 2.91002846, -28.8999939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part7.Position = Vector3.new(-15.2099676, 2.91002846, -28.8999939)
- Part7.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart8.Parent = mas
- WedgePart8.Anchored = true
- WedgePart8.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart8.CFrame = CFrame.new(-82.0599594, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart8.Position = Vector3.new(-82.0599594, 5.26002884, -89.4999924)
- WedgePart9.Parent = mas
- WedgePart9.Material = Enum.Material.SmoothPlastic
- WedgePart9.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart9.Rotation = Vector3.new(-90, 0, 90)
- WedgePart9.Anchored = true
- WedgePart9.Size = Vector3.new(1.49999988, 1.20000005, 0.699999988)
- WedgePart9.CFrame = CFrame.new(-16.6599808, 29.710041, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
- WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart9.Position = Vector3.new(-16.6599808, 29.710041, -57.6499939)
- WedgePart9.Orientation = Vector3.new(-89.9399948, 0, 90)
- WedgePart9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part10.Parent = mas
- Part10.BrickColor = BrickColor.new("Dirt brown")
- Part10.Anchored = true
- Part10.Size = Vector3.new(55, 13, 24)
- Part10.CFrame = CFrame.new(-98.8599548, 36.9100266, -114.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part10.Position = Vector3.new(-98.8599548, 36.9100266, -114.299988)
- Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Wedge
- WedgePart12.Parent = mas
- WedgePart12.Material = Enum.Material.SmoothPlastic
- WedgePart12.BrickColor = BrickColor.new("Dirt brown")
- WedgePart12.Rotation = Vector3.new(-180, 0, -180)
- WedgePart12.Anchored = true
- WedgePart12.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
- WedgePart12.CFrame = CFrame.new(-14.5599737, 21.210041, -55.6999512, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart12.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart12.Position = Vector3.new(-14.5599737, 21.210041, -55.6999512)
- WedgePart12.Orientation = Vector3.new(0, -180, 0)
- WedgePart12.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part13.Parent = mas
- Part13.BrickColor = BrickColor.new("CGA brown")
- Part13.Rotation = Vector3.new(-15, 0, 0)
- Part13.Anchored = true
- Part13.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part13.CFrame = CFrame.new(-83.5599518, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part13.Color = Color3.new(0.666667, 0.333333, 0)
- Part13.Position = Vector3.new(-83.5599518, 6.00506926, -92.7120209)
- Part13.Orientation = Vector3.new(-15, 0, 0)
- Part13.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart14.Parent = mas
- WedgePart14.Material = Enum.Material.SmoothPlastic
- WedgePart14.BrickColor = BrickColor.new("Dirt brown")
- WedgePart14.Anchored = true
- WedgePart14.Size = Vector3.new(1.5, 3.59999871, 0.499999791)
- WedgePart14.CFrame = CFrame.new(-14.5599737, 21.8100433, -58.9499664, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart14.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart14.Position = Vector3.new(-14.5599737, 21.8100433, -58.9499664)
- WedgePart14.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part15.Parent = mas
- Part15.BrickColor = BrickColor.new("Dirt brown")
- Part15.Anchored = true
- Part15.Size = Vector3.new(55, 11, 26)
- Part15.CFrame = CFrame.new(-98.8599548, 35.9100266, -115.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part15.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part15.Position = Vector3.new(-98.8599548, 35.9100266, -115.299988)
- Part15.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshType = Enum.MeshType.Wedge
- WedgePart17.Parent = mas
- WedgePart17.Material = Enum.Material.SmoothPlastic
- WedgePart17.BrickColor = BrickColor.new("Dirt brown")
- WedgePart17.Anchored = true
- WedgePart17.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
- WedgePart17.CFrame = CFrame.new(-14.5599737, 21.710041, -59.0499725, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart17.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart17.Position = Vector3.new(-14.5599737, 21.710041, -59.0499725)
- WedgePart17.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart18.Parent = mas
- WedgePart18.Material = Enum.Material.SmoothPlastic
- WedgePart18.BrickColor = BrickColor.new("Dirt brown")
- WedgePart18.Rotation = Vector3.new(-180, 0, -180)
- WedgePart18.Anchored = true
- WedgePart18.Size = Vector3.new(1.5, 2.59999967, 1.5999999)
- WedgePart18.CFrame = CFrame.new(-14.5599737, 21.3100433, -55.7999573, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart18.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart18.Position = Vector3.new(-14.5599737, 21.3100433, -55.7999573)
- WedgePart18.Orientation = Vector3.new(0, -180, 0)
- WedgePart18.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part19.Parent = mas
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.BrickColor = BrickColor.new("Shamrock")
- Part19.Transparency = 0.40000000596046
- Part19.Rotation = Vector3.new(-105.860001, 37.5400009, -44.4599991)
- Part19.Anchored = true
- Part19.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
- Part19.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.565950692, 0.55536747, 0.609316707, -0.226939097, -0.60557425, 0.762743711, 0.792589366, -0.569953382, -0.21669063)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part19.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
- Part19.Orientation = Vector3.new(-49.7099991, 109.579994, -159.459991)
- Part19.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart20.Parent = mas
- WedgePart20.Material = Enum.Material.SmoothPlastic
- WedgePart20.BrickColor = BrickColor.new("Dirt brown")
- WedgePart20.Rotation = Vector3.new(-180, 0, -180)
- WedgePart20.Anchored = true
- WedgePart20.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
- WedgePart20.CFrame = CFrame.new(-14.5599737, 21.2600403, -55.7499542, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart20.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart20.Position = Vector3.new(-14.5599737, 21.2600403, -55.7499542)
- WedgePart20.Orientation = Vector3.new(0, -180, 0)
- WedgePart20.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart21.Parent = mas
- WedgePart21.Material = Enum.Material.SmoothPlastic
- WedgePart21.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart21.Rotation = Vector3.new(-90, 0, 90)
- WedgePart21.Anchored = true
- WedgePart21.Size = Vector3.new(1.49999988, 1.50000012, 0.399999976)
- WedgePart21.CFrame = CFrame.new(-16.8099899, 29.8600426, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
- WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart21.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart21.Position = Vector3.new(-16.8099899, 29.8600426, -57.6499939)
- WedgePart21.Orientation = Vector3.new(-89.9399948, 0, 90)
- WedgePart21.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part22.Parent = mas
- Part22.BrickColor = BrickColor.new("CGA brown")
- Part22.Rotation = Vector3.new(30, 0, 0)
- Part22.Anchored = true
- Part22.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part22.CFrame = CFrame.new(-83.6599579, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part22.Color = Color3.new(0.666667, 0.333333, 0)
- Part22.Position = Vector3.new(-83.6599579, 4.68502855, -92.7066879)
- Part22.Orientation = Vector3.new(30, 0, 0)
- Part22.Color = Color3.new(0.666667, 0.333333, 0)
- Part23.Parent = mas
- Part23.BrickColor = BrickColor.new("Shamrock")
- Part23.Rotation = Vector3.new(0, 0, -90)
- Part23.Anchored = true
- Part23.Shape = Enum.PartType.Cylinder
- Part23.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part23.CFrame = CFrame.new(-6.60999298, 12.3600407, -27.8999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part23.Position = Vector3.new(-6.60999298, 12.3600407, -27.8999939)
- Part23.Orientation = Vector3.new(0, 0, -90)
- Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart24.Parent = mas
- WedgePart24.Material = Enum.Material.SmoothPlastic
- WedgePart24.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart24.Anchored = true
- WedgePart24.Size = Vector3.new(1.5, 3.19999909, 0.999999821)
- WedgePart24.CFrame = CFrame.new(-14.5599737, 21.6100426, -59.1999817, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart24.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart24.Position = Vector3.new(-14.5599737, 21.6100426, -59.1999817)
- WedgePart24.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart25.Parent = mas
- WedgePart25.Material = Enum.Material.SmoothPlastic
- WedgePart25.BrickColor = BrickColor.new("Dirt brown")
- WedgePart25.Anchored = true
- WedgePart25.Size = Vector3.new(1.5, 3.299999, 0.899999797)
- WedgePart25.CFrame = CFrame.new(-14.5599737, 21.6600456, -59.1499786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart25.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart25.Position = Vector3.new(-14.5599737, 21.6600456, -59.1499786)
- WedgePart25.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part26.Parent = mas
- Part26.BrickColor = BrickColor.new("Dirt brown")
- Part26.Rotation = Vector3.new(0, 0, -90)
- Part26.Anchored = true
- Part26.Shape = Enum.PartType.Cylinder
- Part26.Size = Vector3.new(17, 35.7000008, 35.7000008)
- Part26.CFrame = CFrame.new(16.2400284, 10.9100361, -48.3999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part26.Position = Vector3.new(16.2400284, 10.9100361, -48.3999939)
- Part26.Orientation = Vector3.new(0, 0, -90)
- Part26.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart27.Parent = mas
- WedgePart27.Rotation = Vector3.new(-180, 0, -180)
- WedgePart27.Anchored = true
- WedgePart27.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart27.CFrame = CFrame.new(-82.0599594, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart27.Position = Vector3.new(-82.0599594, 5.36002874, -84.6500015)
- WedgePart27.Orientation = Vector3.new(0, -180, 0)
- Part28.Parent = mas
- Part28.BrickColor = BrickColor.new("CGA brown")
- Part28.Rotation = Vector3.new(-15, 0, 0)
- Part28.Anchored = true
- Part28.Size = Vector3.new(1.39999998, 0.200000018, 0.200000018)
- Part28.CFrame = CFrame.new(-84.1599503, 6.7778101, -92.919075, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part28.Color = Color3.new(0.666667, 0.333333, 0)
- Part28.Position = Vector3.new(-84.1599503, 6.7778101, -92.919075)
- Part28.Orientation = Vector3.new(-15, 0, 0)
- Part28.Color = Color3.new(0.666667, 0.333333, 0)
- Part29.Parent = mas
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Shamrock")
- Part29.Transparency = 0.40000000596046
- Part29.Rotation = Vector3.new(-170.769989, 37.7599983, -71.5699997)
- Part29.Anchored = true
- Part29.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part29.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, 0.249998689, 0.749995887, 0.612370431, 0.905329466, -0.405329525, 0.126826912, 0.343331099, 0.522690058, -0.780327499)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part29.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
- Part29.Orientation = Vector3.new(-7.28999996, 141.87999, 114.119995)
- Part29.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part30.Parent = mas
- Part30.BrickColor = BrickColor.new("Dirt brown")
- Part30.Rotation = Vector3.new(-180, 0, -180)
- Part30.Anchored = true
- Part30.Size = Vector3.new(55, 11, 26)
- Part30.CFrame = CFrame.new(-98.8599548, 35.9100266, -89.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part30.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part30.Position = Vector3.new(-98.8599548, 35.9100266, -89.2999878)
- Part30.Orientation = Vector3.new(0, -180, 0)
- Part30.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh31.Parent = Part30
- SpecialMesh31.MeshType = Enum.MeshType.Wedge
- Part32.Parent = mas
- Part32.BrickColor = BrickColor.new("CGA brown")
- Part32.Rotation = Vector3.new(-15, 0, 0)
- Part32.Anchored = true
- Part32.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part32.CFrame = CFrame.new(-83.9599533, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part32.Color = Color3.new(0.666667, 0.333333, 0)
- Part32.Position = Vector3.new(-83.9599533, 6.00506926, -92.7120209)
- Part32.Orientation = Vector3.new(-15, 0, 0)
- Part32.Color = Color3.new(0.666667, 0.333333, 0)
- Part33.Parent = mas
- Part33.BrickColor = BrickColor.new("CGA brown")
- Part33.Rotation = Vector3.new(-15, 0, 0)
- Part33.Anchored = true
- Part33.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part33.CFrame = CFrame.new(-84.3599548, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part33.Color = Color3.new(0.666667, 0.333333, 0)
- Part33.Position = Vector3.new(-84.3599548, 6.00506926, -92.7120209)
- Part33.Orientation = Vector3.new(-15, 0, 0)
- Part33.Color = Color3.new(0.666667, 0.333333, 0)
- Part34.Parent = mas
- Part34.BrickColor = BrickColor.new("CGA brown")
- Part34.Rotation = Vector3.new(-15, 0, 0)
- Part34.Anchored = true
- Part34.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part34.CFrame = CFrame.new(-84.7599564, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part34.Color = Color3.new(0.666667, 0.333333, 0)
- Part34.Position = Vector3.new(-84.7599564, 6.00506926, -92.7120209)
- Part34.Orientation = Vector3.new(-15, 0, 0)
- Part34.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart35.Parent = mas
- WedgePart35.Material = Enum.Material.SmoothPlastic
- WedgePart35.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart35.Rotation = Vector3.new(-180, 75, -180)
- WedgePart35.Anchored = true
- WedgePart35.Size = Vector3.new(1.5, 3.299999, 0.899999797)
- WedgePart35.CFrame = CFrame.new(-16.0088577, 21.6600456, -57.2617493, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart35.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart35.Position = Vector3.new(-16.0088577, 21.6600456, -57.2617493)
- WedgePart35.Orientation = Vector3.new(0, 105, 0)
- WedgePart35.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart36.Parent = mas
- WedgePart36.Material = Enum.Material.Neon
- WedgePart36.BrickColor = BrickColor.new("Really red")
- WedgePart36.Rotation = Vector3.new(180, 0, -90)
- WedgePart36.Anchored = true
- WedgePart36.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart36.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.2999878, 1.19248824e-08, 1, 1.56324098e-14, 1, -1.19248824e-08, -8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
- WedgePart36.Color = Color3.new(1, 0, 0)
- WedgePart36.Position = Vector3.new(-87.5259781, 6.13502836, -88.2999878)
- WedgePart36.Orientation = Vector3.new(0, 180, 90)
- WedgePart36.Color = Color3.new(1, 0, 0)
- WedgePart37.Parent = mas
- WedgePart37.Material = Enum.Material.SmoothPlastic
- WedgePart37.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart37.Rotation = Vector3.new(-90, 0, 90)
- WedgePart37.Anchored = true
- WedgePart37.Size = Vector3.new(1.49999988, 1.70000017, 0.199999988)
- WedgePart37.CFrame = CFrame.new(-16.9099941, 29.9600449, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
- WedgePart37.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart37.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart37.Position = Vector3.new(-16.9099941, 29.9600449, -57.6499939)
- WedgePart37.Orientation = Vector3.new(-89.9399948, 0, 90)
- WedgePart37.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part38.Parent = mas
- Part38.BrickColor = BrickColor.new("CGA brown")
- Part38.Rotation = Vector3.new(-30, 0, 0)
- Part38.Anchored = true
- Part38.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part38.CFrame = CFrame.new(-83.5599594, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
- Part38.Color = Color3.new(0.666667, 0.333333, 0)
- Part38.Position = Vector3.new(-83.5599594, 4.68502855, -91.2066879)
- Part38.Orientation = Vector3.new(-30, 0, 0)
- Part38.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart39.Parent = mas
- WedgePart39.Material = Enum.Material.SmoothPlastic
- WedgePart39.BrickColor = BrickColor.new("Dirt brown")
- WedgePart39.Rotation = Vector3.new(-180, 0, -180)
- WedgePart39.Anchored = true
- WedgePart39.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
- WedgePart39.CFrame = CFrame.new(-14.5599737, 21.3600426, -55.8499603, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart39.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart39.Position = Vector3.new(-14.5599737, 21.3600426, -55.8499603)
- WedgePart39.Orientation = Vector3.new(0, -180, 0)
- WedgePart39.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart40.Parent = mas
- WedgePart40.Material = Enum.Material.SmoothPlastic
- WedgePart40.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart40.Rotation = Vector3.new(-90, 0, -45)
- WedgePart40.Anchored = true
- WedgePart40.Size = Vector3.new(1.49999988, 1.10000002, 0.800000012)
- WedgePart40.CFrame = CFrame.new(-14.0120764, 29.6600456, -58.4479065, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart40.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart40.Position = Vector3.new(-14.0120764, 29.6600456, -58.4479065)
- WedgePart40.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart40.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart41.Parent = mas
- WedgePart41.Material = Enum.Material.SmoothPlastic
- WedgePart41.BrickColor = BrickColor.new("Dirt brown")
- WedgePart41.Rotation = Vector3.new(-180, 0, -180)
- WedgePart41.Anchored = true
- WedgePart41.Size = Vector3.new(1.5, 2.79999948, 1.39999986)
- WedgePart41.CFrame = CFrame.new(-14.5599737, 21.4100456, -55.8999634, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart41.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart41.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart41.Position = Vector3.new(-14.5599737, 21.4100456, -55.8999634)
- WedgePart41.Orientation = Vector3.new(0, -180, 0)
- WedgePart41.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part42.Parent = mas
- Part42.BrickColor = BrickColor.new("CGA brown")
- Part42.Rotation = Vector3.new(-30, 0, 0)
- Part42.Anchored = true
- Part42.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part42.CFrame = CFrame.new(-84.7599564, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
- Part42.Color = Color3.new(0.666667, 0.333333, 0)
- Part42.Position = Vector3.new(-84.7599564, 4.68502855, -91.2066879)
- Part42.Orientation = Vector3.new(-30, 0, 0)
- Part42.Color = Color3.new(0.666667, 0.333333, 0)
- Part43.Parent = mas
- Part43.BrickColor = BrickColor.new("CGA brown")
- Part43.Rotation = Vector3.new(30, 0, 0)
- Part43.Anchored = true
- Part43.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part43.CFrame = CFrame.new(-84.7599564, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- Part43.Position = Vector3.new(-84.7599564, 4.68502855, -92.7066879)
- Part43.Orientation = Vector3.new(30, 0, 0)
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart44.Parent = mas
- WedgePart44.Material = Enum.Material.Neon
- WedgePart44.BrickColor = BrickColor.new("Really red")
- WedgePart44.Rotation = Vector3.new(0, 0, -90)
- WedgePart44.Anchored = true
- WedgePart44.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart44.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.6999893, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
- WedgePart44.Color = Color3.new(1, 0, 0)
- WedgePart44.Position = Vector3.new(-87.5259781, 6.13502836, -88.6999893)
- WedgePart44.Orientation = Vector3.new(0, 0, -90)
- WedgePart44.Color = Color3.new(1, 0, 0)
- Seat45.Parent = mas
- Seat45.BrickColor = BrickColor.new("CGA brown")
- Seat45.Transparency = 1
- Seat45.Anchored = true
- Seat45.Size = Vector3.new(0.99999994, 0.100000024, 1)
- Seat45.CFrame = CFrame.new(-84.1599579, 5.37474012, -92.0316849, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat45.Color = Color3.new(0.666667, 0.333333, 0)
- Seat45.Position = Vector3.new(-84.1599579, 5.37474012, -92.0316849)
- Seat45.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart46.Parent = mas
- WedgePart46.Material = Enum.Material.SmoothPlastic
- WedgePart46.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart46.Rotation = Vector3.new(-180, 75, -180)
- WedgePart46.Anchored = true
- WedgePart46.Size = Vector3.new(1.5, 3.19999909, 0.999999821)
- WedgePart46.CFrame = CFrame.new(-16.0571575, 21.6100426, -57.2488098, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart46.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart46.Position = Vector3.new(-16.0571575, 21.6100426, -57.2488098)
- WedgePart46.Orientation = Vector3.new(0, 105, 0)
- WedgePart46.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart47.Parent = mas
- WedgePart47.Material = Enum.Material.Neon
- WedgePart47.BrickColor = BrickColor.new("Really red")
- WedgePart47.Rotation = Vector3.new(-180, 0, 90)
- WedgePart47.Anchored = true
- WedgePart47.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart47.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.2999878, -9.9347659e-08, -1, -7.81620489e-15, -1, 9.9347659e-08, 8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
- WedgePart47.Color = Color3.new(1, 0, 0)
- WedgePart47.Position = Vector3.new(-87.8018494, 6.13502836, -88.2999878)
- WedgePart47.Orientation = Vector3.new(0, -180, -90)
- WedgePart47.Color = Color3.new(1, 0, 0)
- Part48.Parent = mas
- Part48.Material = Enum.Material.Neon
- Part48.BrickColor = BrickColor.new("Really red")
- Part48.Anchored = true
- Part48.Size = Vector3.new(0.0999999493, 0.0500000231, 1.5)
- Part48.CFrame = CFrame.new(-87.6599503, 6.13502836, -88.1499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Color = Color3.new(1, 0, 0)
- Part48.Position = Vector3.new(-87.6599503, 6.13502836, -88.1499939)
- Part48.Color = Color3.new(1, 0, 0)
- WedgePart49.Parent = mas
- WedgePart49.Material = Enum.Material.Neon
- WedgePart49.BrickColor = BrickColor.new("Really red")
- WedgePart49.Rotation = Vector3.new(0, 0, -90)
- WedgePart49.Anchored = true
- WedgePart49.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
- WedgePart49.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7999954, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
- WedgePart49.Color = Color3.new(1, 0, 0)
- WedgePart49.Position = Vector3.new(-87.3599548, 5.26002836, -88.7999954)
- WedgePart49.Orientation = Vector3.new(0, 0, -90)
- WedgePart49.Color = Color3.new(1, 0, 0)
- Part50.Parent = mas
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.BrickColor = BrickColor.new("Shamrock")
- Part50.Transparency = 0.40000000596046
- Part50.Rotation = Vector3.new(-170.769989, 37.7599983, -116.57)
- Part50.Anchored = true
- Part50.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part50.CFrame = CFrame.new(-22.4099789, 30.460041, -57.9499969, -0.353553504, 0.707105279, 0.612371743, 0.926776528, 0.353552461, 0.126826644, -0.126826882, 0.612371445, -0.780329227)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part50.Position = Vector3.new(-22.4099789, 30.460041, -57.9499969)
- Part50.Orientation = Vector3.new(-7.28999996, 141.87999, 69.1199951)
- Part50.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart51.Parent = mas
- WedgePart51.Material = Enum.Material.SmoothPlastic
- WedgePart51.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart51.Rotation = Vector3.new(0, -75, 0)
- WedgePart51.Anchored = true
- WedgePart51.Size = Vector3.new(1.5, 2.99999928, 1.19999981)
- WedgePart51.CFrame = CFrame.new(-12.9661942, 21.5100403, -58.0770264, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart51.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart51.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart51.Position = Vector3.new(-12.9661942, 21.5100403, -58.0770264)
- WedgePart51.Orientation = Vector3.new(0, -75, 0)
- WedgePart51.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart52.Parent = mas
- WedgePart52.Material = Enum.Material.Neon
- WedgePart52.BrickColor = BrickColor.new("Really red")
- WedgePart52.Rotation = Vector3.new(0, 0, 90)
- WedgePart52.Anchored = true
- WedgePart52.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
- WedgePart52.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart52.Color = Color3.new(1, 0, 0)
- WedgePart52.Position = Vector3.new(-87.9599533, 5.26002836, -88.7999954)
- WedgePart52.Orientation = Vector3.new(0, 0, 90)
- WedgePart52.Color = Color3.new(1, 0, 0)
- WedgePart53.Parent = mas
- WedgePart53.Material = Enum.Material.Neon
- WedgePart53.BrickColor = BrickColor.new("Really red")
- WedgePart53.Rotation = Vector3.new(0, 0, -90)
- WedgePart53.Anchored = true
- WedgePart53.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
- WedgePart53.CFrame = CFrame.new(-87.5599518, 5.26002836, -88.7999954, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- WedgePart53.Color = Color3.new(1, 0, 0)
- WedgePart53.Position = Vector3.new(-87.5599518, 5.26002836, -88.7999954)
- WedgePart53.Orientation = Vector3.new(0, 0, -90)
- WedgePart53.Color = Color3.new(1, 0, 0)
- WedgePart54.Parent = mas
- WedgePart54.Material = Enum.Material.Neon
- WedgePart54.BrickColor = BrickColor.new("Really red")
- WedgePart54.Rotation = Vector3.new(0, 0, 90)
- WedgePart54.Anchored = true
- WedgePart54.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
- WedgePart54.CFrame = CFrame.new(-87.7599564, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart54.Color = Color3.new(1, 0, 0)
- WedgePart54.Position = Vector3.new(-87.7599564, 5.26002836, -88.7999954)
- WedgePart54.Orientation = Vector3.new(0, 0, 90)
- WedgePart54.Color = Color3.new(1, 0, 0)
- Part55.Parent = mas
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Shamrock")
- Part55.Transparency = 0.40000000596046
- Part55.Rotation = Vector3.new(-97.8299942, 49.3199997, -42.7399979)
- Part55.Anchored = true
- Part55.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
- Part55.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.478765845, 0.442338288, 0.758366644, -0.459341139, -0.609931231, 0.645746469, 0.748189926, -0.657510877, -0.0888302326)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part55.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
- Part55.Orientation = Vector3.new(-40.2199974, 96.6800003, -143.020004)
- Part55.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart56.Parent = mas
- WedgePart56.Anchored = true
- WedgePart56.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart56.CFrame = CFrame.new(-86.4599609, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart56.Position = Vector3.new(-86.4599609, 4.96002865, -89.7499924)
- WedgePart57.Parent = mas
- WedgePart57.BrickColor = BrickColor.new("Really black")
- WedgePart57.Rotation = Vector3.new(0, 0, 90)
- WedgePart57.Anchored = true
- WedgePart57.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
- WedgePart57.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7499924, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart57.Position = Vector3.new(-87.9599533, 5.26002836, -88.7499924)
- WedgePart57.Orientation = Vector3.new(0, 0, 90)
- WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart58.Parent = mas
- WedgePart58.BrickColor = BrickColor.new("Really black")
- WedgePart58.Rotation = Vector3.new(0, 0, -90)
- WedgePart58.Anchored = true
- WedgePart58.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
- WedgePart58.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7499924, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart58.Position = Vector3.new(-87.3599548, 5.26002836, -88.7499924)
- WedgePart58.Orientation = Vector3.new(0, 0, -90)
- WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart59.Parent = mas
- WedgePart59.Material = Enum.Material.SmoothPlastic
- WedgePart59.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart59.Rotation = Vector3.new(0, -75, 0)
- WedgePart59.Anchored = true
- WedgePart59.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
- WedgePart59.CFrame = CFrame.new(-12.8212957, 21.3600426, -58.1158524, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart59.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart59.Position = Vector3.new(-12.8212957, 21.3600426, -58.1158524)
- WedgePart59.Orientation = Vector3.new(0, -75, 0)
- WedgePart59.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart60.Parent = mas
- WedgePart60.Material = Enum.Material.SmoothPlastic
- WedgePart60.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart60.Rotation = Vector3.new(-90, 0, -45)
- WedgePart60.Anchored = true
- WedgePart60.Size = Vector3.new(1.49999988, 1.20000005, 0.699999988)
- WedgePart60.CFrame = CFrame.new(-13.9767218, 29.710041, -58.4832611, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart60.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart60.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart60.Position = Vector3.new(-13.9767218, 29.710041, -58.4832611)
- WedgePart60.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart60.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart61.Parent = mas
- WedgePart61.Material = Enum.Material.SmoothPlastic
- WedgePart61.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart61.Rotation = Vector3.new(-180, 75, -180)
- WedgePart61.Anchored = true
- WedgePart61.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
- WedgePart61.CFrame = CFrame.new(-15.9122696, 21.710041, -57.2876358, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart61.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart61.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart61.Position = Vector3.new(-15.9122696, 21.710041, -57.2876358)
- WedgePart61.Orientation = Vector3.new(0, 105, 0)
- WedgePart61.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part62.Parent = mas
- Part62.BrickColor = BrickColor.new("Institutional white")
- Part62.Rotation = Vector3.new(60, 0, 0)
- Part62.Anchored = true
- Part62.Size = Vector3.new(0.999999881, 0.0999999046, 1.19999993)
- Part62.CFrame = CFrame.new(-84.3599701, 7.54172707, -86.0352936, 1, 0, 0, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5)
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part62.Position = Vector3.new(-84.3599701, 7.54172707, -86.0352936)
- Part62.Orientation = Vector3.new(60, 0, 0)
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart63.Parent = mas
- WedgePart63.Material = Enum.Material.SmoothPlastic
- WedgePart63.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart63.Anchored = true
- WedgePart63.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
- WedgePart63.CFrame = CFrame.new(-14.5599737, 21.2600403, -59.5500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart63.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart63.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart63.Position = Vector3.new(-14.5599737, 21.2600403, -59.5500031)
- WedgePart63.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part64.Parent = mas
- Part64.BrickColor = BrickColor.new("Bright red")
- Part64.Rotation = Vector3.new(0, -89.9799957, 0)
- Part64.Anchored = true
- Part64.Size = Vector3.new(0.0999999046, 0.0999999717, 1.30000007)
- Part64.CFrame = CFrame.new(-85.2980194, 7.16002798, -86.8304367, 1.93715096e-07, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 1.93715096e-07)
- Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part64.Position = Vector3.new(-85.2980194, 7.16002798, -86.8304367)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part65.Parent = mas
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Shamrock")
- Part65.Transparency = 0.40000000596046
- Part65.Rotation = Vector3.new(-30, 60, 90)
- Part65.Anchored = true
- Part65.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part65.CFrame = CFrame.new(-22.4099789, 30.460041, -57.9499969, -6.95452762e-09, -0.5, 0.866025329, 0.866025388, 0.433012456, 0.25000003, -0.5, 0.749999702, 0.433012784)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part65.Position = Vector3.new(-22.4099789, 30.460041, -57.9499969)
- Part65.Orientation = Vector3.new(-14.4799995, 63.4300003, 63.4300003)
- Part65.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart66.Parent = mas
- WedgePart66.Material = Enum.Material.SmoothPlastic
- WedgePart66.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart66.Rotation = Vector3.new(-180, 0, -180)
- WedgePart66.Anchored = true
- WedgePart66.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
- WedgePart66.CFrame = CFrame.new(-14.5599737, 21.710041, -56.2499847, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart66.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart66.Position = Vector3.new(-14.5599737, 21.710041, -56.2499847)
- WedgePart66.Orientation = Vector3.new(0, -180, 0)
- WedgePart66.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part67.Parent = mas
- Part67.BrickColor = BrickColor.new("Bright red")
- Part67.Rotation = Vector3.new(0, -75, 0)
- Part67.Anchored = true
- Part67.Size = Vector3.new(1.19999993, 0.0999999717, 0.100000024)
- Part67.CFrame = CFrame.new(-86.0403671, 7.16002798, -87.3616943, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
- Part67.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part67.Position = Vector3.new(-86.0403671, 7.16002798, -87.3616943)
- Part67.Orientation = Vector3.new(0, -75, 0)
- Part67.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart68.Parent = mas
- WedgePart68.Anchored = true
- WedgePart68.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart68.CFrame = CFrame.new(-86.4599609, 5.26002789, -85.5999985, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- WedgePart68.Position = Vector3.new(-86.4599609, 5.26002789, -85.5999985)
- Part69.Parent = mas
- Part69.BrickColor = BrickColor.new("Institutional white")
- Part69.Rotation = Vector3.new(30, 0, 0)
- Part69.Anchored = true
- Part69.Size = Vector3.new(1.5999999, 1.69999993, 0.299999952)
- Part69.CFrame = CFrame.new(-84.3599701, 7.76672697, -86.4250031, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part69.Position = Vector3.new(-84.3599701, 7.76672697, -86.4250031)
- Part69.Orientation = Vector3.new(30, 0, 0)
- Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part70.Parent = mas
- Part70.Material = Enum.Material.Brick
- Part70.BrickColor = BrickColor.new("Institutional white")
- Part70.Anchored = true
- Part70.Size = Vector3.new(2.19999981, 0.199999973, 1.30000007)
- Part70.CFrame = CFrame.new(-84.3599701, 7.21002817, -87.9000092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part70.Position = Vector3.new(-84.3599701, 7.21002817, -87.9000092)
- Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart71.Parent = mas
- WedgePart71.Material = Enum.Material.SmoothPlastic
- WedgePart71.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart71.Rotation = Vector3.new(0, -75, 0)
- WedgePart71.Anchored = true
- WedgePart71.Size = Vector3.new(1.5, 2.59999967, 1.5999999)
- WedgePart71.CFrame = CFrame.new(-12.7729864, 21.3100433, -58.1287994, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart71.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart71.Position = Vector3.new(-12.7729864, 21.3100433, -58.1287994)
- WedgePart71.Orientation = Vector3.new(0, -75, 0)
- WedgePart71.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart72.Parent = mas
- WedgePart72.Anchored = true
- WedgePart72.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart72.CFrame = CFrame.new(-82.0599594, 5.26002789, -85.5999985, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
- WedgePart72.Position = Vector3.new(-82.0599594, 5.26002789, -85.5999985)
- WedgePart73.Parent = mas
- WedgePart73.Rotation = Vector3.new(-180, 0, -180)
- WedgePart73.Anchored = true
- WedgePart73.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart73.CFrame = CFrame.new(-82.0599594, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
- WedgePart73.Position = Vector3.new(-82.0599594, 5.26002789, -88.5)
- WedgePart73.Orientation = Vector3.new(0, -180, 0)
- WedgePart74.Parent = mas
- WedgePart74.Rotation = Vector3.new(-180, 0, -180)
- WedgePart74.Anchored = true
- WedgePart74.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart74.CFrame = CFrame.new(-86.4599609, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
- WedgePart74.Position = Vector3.new(-86.4599609, 5.26002789, -88.5)
- WedgePart74.Orientation = Vector3.new(0, -180, 0)
- Part75.Parent = mas
- Part75.BrickColor = BrickColor.new("Bright red")
- Part75.Rotation = Vector3.new(0, -75, 0)
- Part75.Anchored = true
- Part75.Size = Vector3.new(0.0999999046, 0.0999999717, 1.70000005)
- Part75.CFrame = CFrame.new(-85.4099731, 7.16002798, -88.1000061, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
- Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part75.Position = Vector3.new(-85.4099731, 7.16002798, -88.1000061)
- Part75.Orientation = Vector3.new(0, -75, 0)
- Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part76.Parent = mas
- Part76.Anchored = true
- Part76.Size = Vector3.new(5, 1, 3.5)
- Part76.CFrame = CFrame.new(-84.259964, 6.61002827, -87.0500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(-84.259964, 6.61002827, -87.0500031)
- WedgePart77.Parent = mas
- WedgePart77.Rotation = Vector3.new(-180, 0, -180)
- WedgePart77.Anchored = true
- WedgePart77.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart77.CFrame = CFrame.new(-86.4599609, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart77.Position = Vector3.new(-86.4599609, 4.91002846, -84.2999954)
- WedgePart77.Orientation = Vector3.new(0, -180, 0)
- WedgePart78.Parent = mas
- WedgePart78.Anchored = true
- WedgePart78.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart78.CFrame = CFrame.new(-86.4599609, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart78.Position = Vector3.new(-86.4599609, 5.26002884, -89.4999924)
- WedgePart79.Parent = mas
- WedgePart79.Anchored = true
- WedgePart79.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart79.CFrame = CFrame.new(-86.4599609, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart79.Position = Vector3.new(-86.4599609, 5.06002855, -89.6999893)
- WedgePart80.Parent = mas
- WedgePart80.Material = Enum.Material.SmoothPlastic
- WedgePart80.BrickColor = BrickColor.new("Dirt brown")
- WedgePart80.Rotation = Vector3.new(-180, 0, -180)
- WedgePart80.Anchored = true
- WedgePart80.Size = Vector3.new(1.5, 2.20000005, 2)
- WedgePart80.CFrame = CFrame.new(-14.5599737, 21.1100426, -55.5999451, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart80.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart80.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart80.Position = Vector3.new(-14.5599737, 21.1100426, -55.5999451)
- WedgePart80.Orientation = Vector3.new(0, -180, 0)
- WedgePart80.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part81.Parent = mas
- Part81.BrickColor = BrickColor.new("Dirt brown")
- Part81.Anchored = true
- Part81.Size = Vector3.new(55, 7, 32)
- Part81.CFrame = CFrame.new(-98.8599548, 33.9100266, -118.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part81.Position = Vector3.new(-98.8599548, 33.9100266, -118.299988)
- Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh82.Parent = Part81
- SpecialMesh82.MeshType = Enum.MeshType.Wedge
- WedgePart83.Parent = mas
- WedgePart83.Rotation = Vector3.new(-180, 0, -180)
- WedgePart83.Anchored = true
- WedgePart83.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart83.CFrame = CFrame.new(-86.4599609, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart83.Position = Vector3.new(-86.4599609, 5.76002836, -84.9500046)
- WedgePart83.Orientation = Vector3.new(0, -180, 0)
- WedgePart84.Parent = mas
- WedgePart84.Anchored = true
- WedgePart84.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart84.CFrame = CFrame.new(-86.4599609, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart84.Position = Vector3.new(-86.4599609, 4.91002846, -89.7999954)
- WedgePart85.Parent = mas
- WedgePart85.Rotation = Vector3.new(-180, 0, -180)
- WedgePart85.Anchored = true
- WedgePart85.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart85.CFrame = CFrame.new(-86.4599609, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart85.Position = Vector3.new(-86.4599609, 5.21002865, -84.5)
- WedgePart85.Orientation = Vector3.new(0, -180, 0)
- WedgePart86.Parent = mas
- WedgePart86.Material = Enum.Material.SmoothPlastic
- WedgePart86.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart86.Rotation = Vector3.new(-90, 0, -45)
- WedgePart86.Anchored = true
- WedgePart86.Size = Vector3.new(1.49999988, 1.70000017, 0.199999988)
- WedgePart86.CFrame = CFrame.new(-13.7999344, 29.9600449, -58.6600494, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart86.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart86.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart86.Position = Vector3.new(-13.7999344, 29.9600449, -58.6600494)
- WedgePart86.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart86.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart87.Parent = mas
- WedgePart87.Material = Enum.Material.SmoothPlastic
- WedgePart87.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart87.Rotation = Vector3.new(-180, 75, -180)
- WedgePart87.Anchored = true
- WedgePart87.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
- WedgePart87.CFrame = CFrame.new(-16.1054516, 21.5600433, -57.2358704, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart87.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart87.Position = Vector3.new(-16.1054516, 21.5600433, -57.2358704)
- WedgePart87.Orientation = Vector3.new(0, 105, 0)
- WedgePart87.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart88.Parent = mas
- WedgePart88.Anchored = true
- WedgePart88.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart88.CFrame = CFrame.new(-86.4599609, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart88.Position = Vector3.new(-86.4599609, 5.76002836, -89.1499863)
- WedgePart89.Parent = mas
- WedgePart89.Rotation = Vector3.new(-180, 0, -180)
- WedgePart89.Anchored = true
- WedgePart89.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart89.CFrame = CFrame.new(-86.4599609, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart89.Position = Vector3.new(-86.4599609, 5.26002884, -84.5999985)
- WedgePart89.Orientation = Vector3.new(0, -180, 0)
- WedgePart90.Parent = mas
- WedgePart90.Rotation = Vector3.new(-180, 0, -180)
- WedgePart90.Anchored = true
- WedgePart90.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart90.CFrame = CFrame.new(-86.4599609, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart90.Position = Vector3.new(-86.4599609, 4.96002865, -84.3499985)
- WedgePart90.Orientation = Vector3.new(0, -180, 0)
- WedgePart91.Parent = mas
- WedgePart91.Anchored = true
- WedgePart91.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart91.CFrame = CFrame.new(-86.4599609, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart91.Position = Vector3.new(-86.4599609, 5.21002865, -89.5999908)
- WedgePart92.Parent = mas
- WedgePart92.Material = Enum.Material.SmoothPlastic
- WedgePart92.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart92.Rotation = Vector3.new(0, -75, 0)
- WedgePart92.Anchored = true
- WedgePart92.Size = Vector3.new(1.5, 2.20000005, 2)
- WedgePart92.CFrame = CFrame.new(-12.5797958, 21.1100426, -58.1805725, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart92.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart92.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart92.Position = Vector3.new(-12.5797958, 21.1100426, -58.1805725)
- WedgePart92.Orientation = Vector3.new(0, -75, 0)
- WedgePart92.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart93.Parent = mas
- WedgePart93.Rotation = Vector3.new(-180, 0, -180)
- WedgePart93.Anchored = true
- WedgePart93.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart93.CFrame = CFrame.new(-86.4599609, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart93.Position = Vector3.new(-86.4599609, 5.56002855, -84.8000031)
- WedgePart93.Orientation = Vector3.new(0, -180, 0)
- WedgePart94.Parent = mas
- WedgePart94.Anchored = true
- WedgePart94.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart94.CFrame = CFrame.new(-86.4599609, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart94.Position = Vector3.new(-86.4599609, 5.36002874, -89.4499893)
- Part95.Parent = mas
- Part95.Material = Enum.Material.SmoothPlastic
- Part95.BrickColor = BrickColor.new("Shamrock")
- Part95.Rotation = Vector3.new(0, -45, 0)
- Part95.Anchored = true
- Part95.Size = Vector3.new(1.60000002, 0.600000024, 0.499999911)
- Part95.CFrame = CFrame.new(-10.2290421, 30.7600403, -62.1602173, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part95.Position = Vector3.new(-10.2290421, 30.7600403, -62.1602173)
- Part95.Orientation = Vector3.new(0, -45, 0)
- Part95.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh96.Parent = Part95
- SpecialMesh96.MeshType = Enum.MeshType.Wedge
- Part97.Parent = mas
- Part97.Material = Enum.Material.SmoothPlastic
- Part97.BrickColor = BrickColor.new("Shamrock")
- Part97.Transparency = 0.40000000596046
- Part97.Anchored = true
- Part97.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part97.CFrame = CFrame.new(-22.4099789, 30.460041, -57.9499969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part97.Position = Vector3.new(-22.4099789, 30.460041, -57.9499969)
- Part97.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart98.Parent = mas
- WedgePart98.Material = Enum.Material.SmoothPlastic
- WedgePart98.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart98.Anchored = true
- WedgePart98.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
- WedgePart98.CFrame = CFrame.new(-14.5599737, 21.210041, -59.6000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart98.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart98.Position = Vector3.new(-14.5599737, 21.210041, -59.6000061)
- WedgePart98.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart99.Parent = mas
- WedgePart99.Rotation = Vector3.new(-180, 0, -180)
- WedgePart99.Anchored = true
- WedgePart99.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart99.CFrame = CFrame.new(-86.4599609, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart99.Position = Vector3.new(-86.4599609, 5.06002855, -84.4000015)
- WedgePart99.Orientation = Vector3.new(0, -180, 0)
- WedgePart100.Parent = mas
- WedgePart100.Material = Enum.Material.SmoothPlastic
- WedgePart100.BrickColor = BrickColor.new("Dirt brown")
- WedgePart100.Anchored = true
- WedgePart100.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
- WedgePart100.CFrame = CFrame.new(-14.5599737, 21.7600403, -58.9999695, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart100.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart100.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart100.Position = Vector3.new(-14.5599737, 21.7600403, -58.9999695)
- WedgePart100.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart101.Parent = mas
- WedgePart101.Anchored = true
- WedgePart101.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart101.CFrame = CFrame.new(-86.4599609, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart101.Position = Vector3.new(-86.4599609, 5.56002855, -89.2999878)
- WedgePart102.Parent = mas
- WedgePart102.Rotation = Vector3.new(-180, 0, -180)
- WedgePart102.Anchored = true
- WedgePart102.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart102.CFrame = CFrame.new(-82.0599594, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart102.Position = Vector3.new(-82.0599594, 5.56002855, -84.8000031)
- WedgePart102.Orientation = Vector3.new(0, -180, 0)
- WedgePart103.Parent = mas
- WedgePart103.Material = Enum.Material.SmoothPlastic
- WedgePart103.BrickColor = BrickColor.new("Dirt brown")
- WedgePart103.Anchored = true
- WedgePart103.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
- WedgePart103.CFrame = CFrame.new(-14.5599737, 21.8600426, -58.8999634, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart103.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart103.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart103.Position = Vector3.new(-14.5599737, 21.8600426, -58.8999634)
- WedgePart103.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart104.Parent = mas
- WedgePart104.Rotation = Vector3.new(-180, 0, -180)
- WedgePart104.Anchored = true
- WedgePart104.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart104.CFrame = CFrame.new(-82.0599594, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart104.Position = Vector3.new(-82.0599594, 5.26002884, -84.5999985)
- WedgePart104.Orientation = Vector3.new(0, -180, 0)
- WedgePart105.Parent = mas
- WedgePart105.Rotation = Vector3.new(-180, 0, -180)
- WedgePart105.Anchored = true
- WedgePart105.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart105.CFrame = CFrame.new(-82.0599594, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart105.Position = Vector3.new(-82.0599594, 5.06002855, -84.4000015)
- WedgePart105.Orientation = Vector3.new(0, -180, 0)
- WedgePart106.Parent = mas
- WedgePart106.Rotation = Vector3.new(-180, 0, -180)
- WedgePart106.Anchored = true
- WedgePart106.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart106.CFrame = CFrame.new(-82.0599594, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart106.Position = Vector3.new(-82.0599594, 4.91002846, -84.2999954)
- WedgePart106.Orientation = Vector3.new(0, -180, 0)
- WedgePart107.Parent = mas
- WedgePart107.Rotation = Vector3.new(-180, 0, -180)
- WedgePart107.Anchored = true
- WedgePart107.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart107.CFrame = CFrame.new(-82.0599594, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart107.Position = Vector3.new(-82.0599594, 5.76002836, -84.9500046)
- WedgePart107.Orientation = Vector3.new(0, -180, 0)
- Part108.Parent = mas
- Part108.BrickColor = BrickColor.new("Dirt brown")
- Part108.Anchored = true
- Part108.Size = Vector3.new(55, 12, 25)
- Part108.CFrame = CFrame.new(-98.8599548, 36.4100266, -114.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part108.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part108.Position = Vector3.new(-98.8599548, 36.4100266, -114.799988)
- Part108.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh109.Parent = Part108
- SpecialMesh109.MeshType = Enum.MeshType.Wedge
- WedgePart110.Parent = mas
- WedgePart110.Rotation = Vector3.new(-180, 0, -180)
- WedgePart110.Anchored = true
- WedgePart110.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart110.CFrame = CFrame.new(-82.0599594, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart110.Position = Vector3.new(-82.0599594, 5.21002865, -84.5)
- WedgePart110.Orientation = Vector3.new(0, -180, 0)
- WedgePart111.Parent = mas
- WedgePart111.Rotation = Vector3.new(-180, 0, -180)
- WedgePart111.Anchored = true
- WedgePart111.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart111.CFrame = CFrame.new(-82.0599594, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart111.Position = Vector3.new(-82.0599594, 4.96002865, -84.3499985)
- WedgePart111.Orientation = Vector3.new(0, -180, 0)
- WedgePart112.Parent = mas
- WedgePart112.Anchored = true
- WedgePart112.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart112.CFrame = CFrame.new(-82.0599594, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart112.Position = Vector3.new(-82.0599594, 5.76002836, -89.1499863)
- Part113.Parent = mas
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.BrickColor = BrickColor.new("Burnt Sienna")
- Part113.Anchored = true
- Part113.Size = Vector3.new(6.69999981, 1, 1.5)
- Part113.CFrame = CFrame.new(-18.309988, 30.5600433, -57.6499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part113.Position = Vector3.new(-18.309988, 30.5600433, -57.6499939)
- Part113.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart114.Parent = mas
- WedgePart114.Material = Enum.Material.SmoothPlastic
- WedgePart114.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart114.Rotation = Vector3.new(0, -75, 0)
- WedgePart114.Anchored = true
- WedgePart114.Size = Vector3.new(1.5, 3.3999989, 0.699999809)
- WedgePart114.CFrame = CFrame.new(-13.2076797, 21.710041, -58.0123291, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart114.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart114.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart114.Position = Vector3.new(-13.2076797, 21.710041, -58.0123291)
- WedgePart114.Orientation = Vector3.new(0, -75, 0)
- WedgePart114.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart115.Parent = mas
- WedgePart115.Anchored = true
- WedgePart115.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart115.CFrame = CFrame.new(-82.0599594, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart115.Position = Vector3.new(-82.0599594, 5.56002855, -89.2999878)
- WedgePart116.Parent = mas
- WedgePart116.Anchored = true
- WedgePart116.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart116.CFrame = CFrame.new(-82.0599594, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart116.Position = Vector3.new(-82.0599594, 5.36002874, -89.4499893)
- WedgePart117.Parent = mas
- WedgePart117.Anchored = true
- WedgePart117.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart117.CFrame = CFrame.new(-82.0599594, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart117.Position = Vector3.new(-82.0599594, 5.21002865, -89.5999908)
- Part118.Parent = mas
- Part118.Material = Enum.Material.SmoothPlastic
- Part118.BrickColor = BrickColor.new("Shamrock")
- Part118.Transparency = 0.40000000596046
- Part118.Rotation = Vector3.new(-102.909996, -9.11999989, -38.329998)
- Part118.Anchored = true
- Part118.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
- Part118.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.774518907, 0.612372637, -0.158493638, 0.259764701, -0.0794594511, 0.96239692, 0.576751649, -0.7865659, -0.220615491)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part118.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
- Part118.Orientation = Vector3.new(-74.2399979, -144.309998, 107.009995)
- Part118.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart119.Parent = mas
- WedgePart119.Material = Enum.Material.SmoothPlastic
- WedgePart119.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart119.Rotation = Vector3.new(0, -75, 0)
- WedgePart119.Anchored = true
- WedgePart119.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
- WedgePart119.CFrame = CFrame.new(-13.2559881, 21.7600403, -57.9993744, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart119.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart119.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart119.Position = Vector3.new(-13.2559881, 21.7600403, -57.9993744)
- WedgePart119.Orientation = Vector3.new(0, -75, 0)
- WedgePart119.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart120.Parent = mas
- WedgePart120.Material = Enum.Material.SmoothPlastic
- WedgePart120.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart120.Rotation = Vector3.new(-90, 0, -45)
- WedgePart120.Anchored = true
- WedgePart120.Size = Vector3.new(1.49999988, 1.4000001, 0.49999997)
- WedgePart120.CFrame = CFrame.new(-13.9060116, 29.8100433, -58.5539703, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart120.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart120.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart120.Position = Vector3.new(-13.9060116, 29.8100433, -58.5539703)
- WedgePart120.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart120.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart121.Parent = mas
- WedgePart121.Anchored = true
- WedgePart121.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart121.CFrame = CFrame.new(-82.0599594, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart121.Position = Vector3.new(-82.0599594, 4.96002865, -89.7499924)
- WedgePart122.Parent = mas
- WedgePart122.Anchored = true
- WedgePart122.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart122.CFrame = CFrame.new(-82.0599594, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart122.Position = Vector3.new(-82.0599594, 4.91002846, -89.7999954)
- Part123.Parent = mas
- Part123.BrickColor = BrickColor.new("Institutional white")
- Part123.Anchored = true
- Part123.Size = Vector3.new(1.4000001, 0.200000048, 1.4000001)
- Part123.CFrame = CFrame.new(-96.2599564, 22.6100311, -107.899986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part123.Position = Vector3.new(-96.2599564, 22.6100311, -107.899986)
- Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh124.Parent = Part123
- SpecialMesh124.MeshType = Enum.MeshType.Sphere
- Weld125.Name = "BTWeld"
- Weld125.Parent = Part123
- Weld125.C1 = CFrame.new(0, 0.700000763, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld125.Part0 = Part123
- Weld125.Part1 = Part128
- Attachment126.Name = "Attachment1"
- Attachment126.Parent = Part123
- Attachment126.Rotation = Vector3.new(-0, -0, -90)
- Attachment126.CFrame = CFrame.new(-0.00999999978, 0.100000024, -0.0299999993, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Attachment126.Position = Vector3.new(-0.00999999978, 0.100000024, -0.0299999993)
- Attachment126.Axis = Vector3.new(0, -1, 0)
- Attachment126.Orientation = Vector3.new(-0, -0, -90)
- WedgePart127.Parent = mas
- WedgePart127.Material = Enum.Material.SmoothPlastic
- WedgePart127.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart127.Anchored = true
- WedgePart127.Size = Vector3.new(1.5, 2.79999948, 1.39999986)
- WedgePart127.CFrame = CFrame.new(-14.5599737, 21.4100456, -59.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart127.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart127.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart127.Position = Vector3.new(-14.5599737, 21.4100456, -59.3999939)
- WedgePart127.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part128.Parent = mas
- Part128.BrickColor = BrickColor.new("New Yeller")
- Part128.Anchored = true
- Part128.Size = Vector3.new(1, 1.60000002, 1)
- Part128.CFrame = CFrame.new(-96.2599564, 21.9100304, -107.899986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part128.Color = Color3.new(1, 1, 0)
- Part128.Position = Vector3.new(-96.2599564, 21.9100304, -107.899986)
- Part128.Color = Color3.new(1, 1, 0)
- SurfaceLight129.Parent = Part128
- SurfaceLight129.Brightness = 100000000
- SurfaceLight129.Range = 30
- SurfaceLight129.Angle = 180
- SurfaceLight129.Face = Enum.NormalId.Bottom
- SpecialMesh130.Parent = Part128
- SpecialMesh130.MeshType = Enum.MeshType.Sphere
- WedgePart131.Parent = mas
- WedgePart131.Material = Enum.Material.SmoothPlastic
- WedgePart131.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart131.Rotation = Vector3.new(0, -75, 0)
- WedgePart131.Anchored = true
- WedgePart131.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
- WedgePart131.CFrame = CFrame.new(-13.3525763, 21.8600426, -57.9734955, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart131.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart131.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart131.Position = Vector3.new(-13.3525763, 21.8600426, -57.9734955)
- WedgePart131.Orientation = Vector3.new(0, -75, 0)
- WedgePart131.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part132.Parent = mas
- Part132.BrickColor = BrickColor.new("Burnt Sienna")
- Part132.Rotation = Vector3.new(0, 30, 0)
- Part132.Anchored = true
- Part132.Size = Vector3.new(4, 8, 2)
- Part132.CFrame = CFrame.new(-99.9599533, 8.41002846, -77.2999878, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- Part132.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part132.Position = Vector3.new(-99.9599533, 8.41002846, -77.2999878)
- Part132.Orientation = Vector3.new(0, 30, 0)
- Part132.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part133.Parent = mas
- Part133.BrickColor = BrickColor.new("Dirt brown")
- Part133.Anchored = true
- Part133.Size = Vector3.new(40, 17, 2)
- Part133.CFrame = CFrame.new(-105.359955, 20.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part133.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part133.Position = Vector3.new(-105.359955, 20.9100285, -76.2999878)
- Part133.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart134.Parent = mas
- WedgePart134.Material = Enum.Material.SmoothPlastic
- WedgePart134.BrickColor = BrickColor.new("Dirt brown")
- WedgePart134.Rotation = Vector3.new(-180, 75, -180)
- WedgePart134.Anchored = true
- WedgePart134.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
- WedgePart134.CFrame = CFrame.new(-16.395256, 21.2600403, -57.1582184, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart134.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart134.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart134.Position = Vector3.new(-16.395256, 21.2600403, -57.1582184)
- WedgePart134.Orientation = Vector3.new(0, 105, 0)
- WedgePart134.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part135.Parent = mas
- Part135.BrickColor = BrickColor.new("Dirt brown")
- Part135.Anchored = true
- Part135.Size = Vector3.new(24, 25, 2)
- Part135.CFrame = CFrame.new(-113.359955, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part135.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part135.Position = Vector3.new(-113.359955, 16.9100285, -76.2999878)
- Part135.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part136.Parent = mas
- Part136.BrickColor = BrickColor.new("Dirt brown")
- Part136.Anchored = true
- Part136.Size = Vector3.new(21, 25, 2)
- Part136.CFrame = CFrame.new(-82.8599548, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part136.Position = Vector3.new(-82.8599548, 16.9100285, -76.2999878)
- Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part137.Parent = mas
- Part137.BrickColor = BrickColor.new("Dirt brown")
- Part137.Anchored = true
- Part137.Size = Vector3.new(55, 16, 20)
- Part137.CFrame = CFrame.new(-98.8599548, 38.4100266, -112.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part137.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part137.Position = Vector3.new(-98.8599548, 38.4100266, -112.299988)
- Part137.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh138.Parent = Part137
- SpecialMesh138.MeshType = Enum.MeshType.Wedge
- WedgePart139.Parent = mas
- WedgePart139.Material = Enum.Material.SmoothPlastic
- WedgePart139.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart139.Rotation = Vector3.new(0, -75, 0)
- WedgePart139.Anchored = true
- WedgePart139.Size = Vector3.new(1.5, 2.29999995, 1.89999998)
- WedgePart139.CFrame = CFrame.new(-12.6280899, 21.1600456, -58.1676178, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart139.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart139.Position = Vector3.new(-12.6280899, 21.1600456, -58.1676178)
- WedgePart139.Orientation = Vector3.new(0, -75, 0)
- WedgePart139.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart140.Parent = mas
- WedgePart140.Material = Enum.Material.SmoothPlastic
- WedgePart140.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart140.Rotation = Vector3.new(-180, 75, -180)
- WedgePart140.Anchored = true
- WedgePart140.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
- WedgePart140.CFrame = CFrame.new(-16.2986526, 21.3600426, -57.1840973, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart140.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart140.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart140.Position = Vector3.new(-16.2986526, 21.3600426, -57.1840973)
- WedgePart140.Orientation = Vector3.new(0, 105, 0)
- WedgePart140.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part141.Parent = mas
- Part141.BrickColor = BrickColor.new("Dirt brown")
- Part141.Anchored = true
- Part141.Size = Vector3.new(55, 10, 27)
- Part141.CFrame = CFrame.new(-98.8599548, 35.4100266, -115.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part141.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part141.Position = Vector3.new(-98.8599548, 35.4100266, -115.799988)
- Part141.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh142.Parent = Part141
- SpecialMesh142.MeshType = Enum.MeshType.Wedge
- WedgePart143.Parent = mas
- WedgePart143.Material = Enum.Material.SmoothPlastic
- WedgePart143.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart143.Rotation = Vector3.new(-90, 0, -45)
- WedgePart143.Anchored = true
- WedgePart143.Size = Vector3.new(1.49999988, 1.60000014, 0.299999982)
- WedgePart143.CFrame = CFrame.new(-13.835288, 29.9100456, -58.6246948, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart143.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart143.Position = Vector3.new(-13.835288, 29.9100456, -58.6246948)
- WedgePart143.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart143.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part144.Parent = mas
- Part144.BrickColor = BrickColor.new("Dirt brown")
- Part144.Rotation = Vector3.new(-180, 0, -180)
- Part144.Anchored = true
- Part144.Size = Vector3.new(55, 15, 21)
- Part144.CFrame = CFrame.new(-98.8599548, 37.9100266, -91.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part144.Position = Vector3.new(-98.8599548, 37.9100266, -91.7999878)
- Part144.Orientation = Vector3.new(0, -180, 0)
- Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh145.Parent = Part144
- SpecialMesh145.MeshType = Enum.MeshType.Wedge
- Part146.Parent = mas
- Part146.BrickColor = BrickColor.new("Shamrock")
- Part146.Rotation = Vector3.new(0, 0, -90)
- Part146.Anchored = true
- Part146.Shape = Enum.PartType.Cylinder
- Part146.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part146.CFrame = CFrame.new(-22.9099941, 13.0600357, -44.8999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part146.Position = Vector3.new(-22.9099941, 13.0600357, -44.8999939)
- Part146.Orientation = Vector3.new(0, 0, -90)
- Part146.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart147.Parent = mas
- WedgePart147.Material = Enum.Material.SmoothPlastic
- WedgePart147.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart147.Rotation = Vector3.new(0, -75, 0)
- WedgePart147.Anchored = true
- WedgePart147.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
- WedgePart147.CFrame = CFrame.new(-12.6763983, 21.210041, -58.1546783, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart147.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart147.Position = Vector3.new(-12.6763983, 21.210041, -58.1546783)
- WedgePart147.Orientation = Vector3.new(0, -75, 0)
- WedgePart147.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part148.Parent = mas
- Part148.BrickColor = BrickColor.new("Dirt brown")
- Part148.Rotation = Vector3.new(-180, 0, -180)
- Part148.Anchored = true
- Part148.Size = Vector3.new(55, 13, 24)
- Part148.CFrame = CFrame.new(-98.8599548, 36.9100266, -90.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part148.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part148.Position = Vector3.new(-98.8599548, 36.9100266, -90.2999878)
- Part148.Orientation = Vector3.new(0, -180, 0)
- Part148.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh149.Parent = Part148
- SpecialMesh149.MeshType = Enum.MeshType.Wedge
- Part150.Parent = mas
- Part150.BrickColor = BrickColor.new("Dirt brown")
- Part150.Rotation = Vector3.new(-180, 0, -180)
- Part150.Anchored = true
- Part150.Size = Vector3.new(55, 12, 25)
- Part150.CFrame = CFrame.new(-98.8599548, 36.4100266, -89.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part150.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part150.Position = Vector3.new(-98.8599548, 36.4100266, -89.7999878)
- Part150.Orientation = Vector3.new(0, -180, 0)
- Part150.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh151.Parent = Part150
- SpecialMesh151.MeshType = Enum.MeshType.Wedge
- Part152.Parent = mas
- Part152.BrickColor = BrickColor.new("Dirt brown")
- Part152.Rotation = Vector3.new(-180, 0, -180)
- Part152.Anchored = true
- Part152.Size = Vector3.new(55, 10, 27)
- Part152.CFrame = CFrame.new(-98.8599548, 35.4100266, -88.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part152.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part152.Position = Vector3.new(-98.8599548, 35.4100266, -88.7999878)
- Part152.Orientation = Vector3.new(0, -180, 0)
- Part152.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh153.Parent = Part152
- SpecialMesh153.MeshType = Enum.MeshType.Wedge
- Part154.Parent = mas
- Part154.Material = Enum.Material.SmoothPlastic
- Part154.BrickColor = BrickColor.new("Shamrock")
- Part154.Rotation = Vector3.new(0, -45, -180)
- Part154.Anchored = true
- Part154.Size = Vector3.new(1.60000002, 0.400000006, 0.699999928)
- Part154.CFrame = CFrame.new(-10.1583319, 30.2600403, -62.2309265, -0.70710659, 6.18172109e-08, -0.70710659, -8.74227482e-08, -0.999999464, 0, -0.70710659, 6.18172109e-08, 0.70710659)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part154.Position = Vector3.new(-10.1583319, 30.2600403, -62.2309265)
- Part154.Orientation = Vector3.new(0, -45, -180)
- Part154.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh155.Parent = Part154
- SpecialMesh155.MeshType = Enum.MeshType.Wedge
- WedgePart156.Parent = mas
- WedgePart156.Material = Enum.Material.SmoothPlastic
- WedgePart156.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart156.Rotation = Vector3.new(-180, 75, -180)
- WedgePart156.Anchored = true
- WedgePart156.Size = Vector3.new(1.5, 3.59999871, 0.499999791)
- WedgePart156.CFrame = CFrame.new(-15.8156662, 21.8100433, -57.3135223, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart156.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart156.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart156.Position = Vector3.new(-15.8156662, 21.8100433, -57.3135223)
- WedgePart156.Orientation = Vector3.new(0, 105, 0)
- WedgePart156.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part157.Parent = mas
- Part157.BrickColor = BrickColor.new("Dirt brown")
- Part157.Rotation = Vector3.new(-180, 0, -180)
- Part157.Anchored = true
- Part157.Size = Vector3.new(55, 16, 20)
- Part157.CFrame = CFrame.new(-98.8599548, 38.4100266, -92.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part157.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part157.Position = Vector3.new(-98.8599548, 38.4100266, -92.2999878)
- Part157.Orientation = Vector3.new(0, -180, 0)
- Part157.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh158.Parent = Part157
- SpecialMesh158.MeshType = Enum.MeshType.Wedge
- Part159.Parent = mas
- Part159.BrickColor = BrickColor.new("Dirt brown")
- Part159.Anchored = true
- Part159.Size = Vector3.new(54, 26, 1)
- Part159.CFrame = CFrame.new(-98.3599548, 17.4100285, -133.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part159.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part159.Position = Vector3.new(-98.3599548, 17.4100285, -133.799988)
- Part159.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part160.Parent = mas
- Part160.BrickColor = BrickColor.new("Dirt brown")
- Part160.Anchored = true
- Part160.Size = Vector3.new(1, 26, 59)
- Part160.CFrame = CFrame.new(-71.8599548, 17.4100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part160.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part160.Position = Vector3.new(-71.8599548, 17.4100285, -104.799988)
- Part160.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part161.Parent = mas
- Part161.BrickColor = BrickColor.new("Shamrock")
- Part161.Rotation = Vector3.new(0, 0, -90)
- Part161.Anchored = true
- Part161.Shape = Enum.PartType.Cylinder
- Part161.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part161.CFrame = CFrame.new(16.2400284, 21.1600456, -48.3999939, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part161.Position = Vector3.new(16.2400284, 21.1600456, -48.3999939)
- Part161.Orientation = Vector3.new(0, 0, -90)
- Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart162.Parent = mas
- WedgePart162.Material = Enum.Material.SmoothPlastic
- WedgePart162.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart162.Rotation = Vector3.new(0, -75, 0)
- WedgePart162.Anchored = true
- WedgePart162.Size = Vector3.new(1.5, 2.49999976, 1.69999993)
- WedgePart162.CFrame = CFrame.new(-12.7246923, 21.2600403, -58.1417389, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart162.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart162.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart162.Position = Vector3.new(-12.7246923, 21.2600403, -58.1417389)
- WedgePart162.Orientation = Vector3.new(0, -75, 0)
- WedgePart162.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part163.Parent = mas
- Part163.BrickColor = BrickColor.new("Dirt brown")
- Part163.Anchored = true
- Part163.Size = Vector3.new(54, 1, 59)
- Part163.CFrame = CFrame.new(-99.3599548, 29.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part163.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part163.Position = Vector3.new(-99.3599548, 29.9100285, -104.799988)
- Part163.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Attachment164.Name = "Attachment0"
- Attachment164.Parent = Part163
- Attachment164.Rotation = Vector3.new(-0, -0, -90)
- Attachment164.CFrame = CFrame.new(8.51000023, -0.5, 1.42999995, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Attachment164.Position = Vector3.new(8.51000023, -0.5, 1.42999995)
- Attachment164.Axis = Vector3.new(0, -1, 0)
- Attachment164.Orientation = Vector3.new(-0, -0, -90)
- RopeConstraint165.Parent = Part163
- RopeConstraint165.Visible = true
- RopeConstraint165.Attachment0 = Attachment164
- RopeConstraint165.Attachment1 = Attachment126
- RopeConstraint165.Length = 9.7498712539673
- Part166.Parent = mas
- Part166.BrickColor = BrickColor.new("Dirt brown")
- Part166.Anchored = true
- Part166.Size = Vector3.new(1, 27, 59)
- Part166.CFrame = CFrame.new(-125.859955, 16.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part166.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part166.Position = Vector3.new(-125.859955, 16.9100285, -104.799988)
- Part166.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart167.Parent = mas
- WedgePart167.Material = Enum.Material.SmoothPlastic
- WedgePart167.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart167.Rotation = Vector3.new(-180, 0, -180)
- WedgePart167.Anchored = true
- WedgePart167.Size = Vector3.new(1.5, 3.299999, 0.899999797)
- WedgePart167.CFrame = CFrame.new(-14.5599737, 21.6600456, -56.1499786, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart167.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart167.Position = Vector3.new(-14.5599737, 21.6600456, -56.1499786)
- WedgePart167.Orientation = Vector3.new(0, -180, 0)
- WedgePart167.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part168.Parent = mas
- Part168.BrickColor = BrickColor.new("Dirt brown")
- Part168.Anchored = true
- Part168.Size = Vector3.new(55, 1, 59)
- Part168.CFrame = CFrame.new(-98.8599548, 3.91002846, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part168.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part168.Position = Vector3.new(-98.8599548, 3.91002846, -104.799988)
- Part168.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart169.Parent = mas
- WedgePart169.Material = Enum.Material.SmoothPlastic
- WedgePart169.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart169.Rotation = Vector3.new(0, -75, 0)
- WedgePart169.Anchored = true
- WedgePart169.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
- WedgePart169.CFrame = CFrame.new(-13.0144882, 21.5600433, -58.0640869, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart169.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart169.Position = Vector3.new(-13.0144882, 21.5600433, -58.0640869)
- WedgePart169.Orientation = Vector3.new(0, -75, 0)
- WedgePart169.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart170.Parent = mas
- WedgePart170.Material = Enum.Material.SmoothPlastic
- WedgePart170.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart170.Rotation = Vector3.new(-90, 0, -45)
- WedgePart170.Anchored = true
- WedgePart170.Size = Vector3.new(1.49999988, 1.30000007, 0.599999964)
- WedgePart170.CFrame = CFrame.new(-13.9413681, 29.7600403, -58.5186157, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart170.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart170.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart170.Position = Vector3.new(-13.9413681, 29.7600403, -58.5186157)
- WedgePart170.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart170.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part171.Parent = mas
- Part171.BrickColor = BrickColor.new("Dirt brown")
- Part171.Rotation = Vector3.new(0, 0, -90)
- Part171.Anchored = true
- Part171.Shape = Enum.PartType.Cylinder
- Part171.Size = Vector3.new(17, 35.7000008, 35.7000008)
- Part171.CFrame = CFrame.new(-10.5099859, 8.11004066, -58, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part171.Position = Vector3.new(-10.5099859, 8.11004066, -58)
- Part171.Orientation = Vector3.new(0, 0, -90)
- Part171.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart172.Parent = mas
- WedgePart172.Material = Enum.Material.SmoothPlastic
- WedgePart172.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart172.Rotation = Vector3.new(-90, 0, 90)
- WedgePart172.Anchored = true
- WedgePart172.Size = Vector3.new(1.49999988, 1.4000001, 0.49999997)
- WedgePart172.CFrame = CFrame.new(-16.7599869, 29.8100433, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
- WedgePart172.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart172.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart172.Position = Vector3.new(-16.7599869, 29.8100433, -57.6499939)
- WedgePart172.Orientation = Vector3.new(-89.9399948, 0, 90)
- WedgePart172.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart173.Parent = mas
- WedgePart173.Material = Enum.Material.SmoothPlastic
- WedgePart173.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart173.Rotation = Vector3.new(-180, 75, -180)
- WedgePart173.Anchored = true
- WedgePart173.Size = Vector3.new(1.5, 2.89999938, 1.29999983)
- WedgePart173.CFrame = CFrame.new(-16.2020645, 21.460041, -57.2099762, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart173.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart173.Position = Vector3.new(-16.2020645, 21.460041, -57.2099762)
- WedgePart173.Orientation = Vector3.new(0, 105, 0)
- WedgePart173.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part174.Parent = mas
- Part174.BrickColor = BrickColor.new("Burnt Sienna")
- Part174.Rotation = Vector3.new(0, 60, 0)
- Part174.Anchored = true
- Part174.Size = Vector3.new(4, 8, 2)
- Part174.CFrame = CFrame.new(-92.4599533, 8.41002846, -77.9999847, 0.49999994, 0, 0.866025329, 0, 1, 0, -0.866025329, 0, 0.49999994)
- Part174.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part174.Position = Vector3.new(-92.4599533, 8.41002846, -77.9999847)
- Part174.Orientation = Vector3.new(0, 60, 0)
- Part174.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part175.Parent = mas
- Part175.BrickColor = BrickColor.new("Shamrock")
- Part175.Rotation = Vector3.new(0, 0, -90)
- Part175.Anchored = true
- Part175.Shape = Enum.PartType.Cylinder
- Part175.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part175.CFrame = CFrame.new(-46.8099861, 11.160038, -26.1000061, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part175.Position = Vector3.new(-46.8099861, 11.160038, -26.1000061)
- Part175.Orientation = Vector3.new(0, 0, -90)
- Part175.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part176.Parent = mas
- Part176.Material = Enum.Material.SmoothPlastic
- Part176.BrickColor = BrickColor.new("Shamrock")
- Part176.Transparency = 0.40000000596046
- Part176.Rotation = Vector3.new(-55.8199997, -0.0899999961, -53.8999977)
- Part176.Anchored = true
- Part176.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
- Part176.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.589161515, 0.808013797, -0.00152802467, -0.45314908, 0.331977338, 0.827312827, 0.668987334, -0.486728668, 0.561739206)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part176.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
- Part176.Orientation = Vector3.new(-55.8199997, -0.159999996, -53.7700005)
- Part176.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part177.Parent = mas
- Part177.Material = Enum.Material.SmoothPlastic
- Part177.BrickColor = BrickColor.new("Shamrock")
- Part177.Transparency = 0.40000000596046
- Part177.Rotation = Vector3.new(-45, -45, 0)
- Part177.Anchored = true
- Part177.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
- Part177.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.70710665, 0, -0.707106888, 0.500000179, 0.70710665, 0.49999997, 0.49999997, -0.707106888, 0.499999821)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part177.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
- Part177.Orientation = Vector3.new(-30, -54.7399979, 35.2599983)
- Part177.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part178.Parent = mas
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.BrickColor = BrickColor.new("Shamrock")
- Part178.Rotation = Vector3.new(0, -45, 0)
- Part178.Anchored = true
- Part178.Size = Vector3.new(1.60000002, 0.200000018, 0.899999976)
- Part178.CFrame = CFrame.new(-10.0876236, 30.5600433, -62.3016357, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part178.Position = Vector3.new(-10.0876236, 30.5600433, -62.3016357)
- Part178.Orientation = Vector3.new(0, -45, 0)
- Part178.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh179.Parent = Part178
- SpecialMesh179.MeshType = Enum.MeshType.Wedge
- WedgePart180.Parent = mas
- WedgePart180.Material = Enum.Material.SmoothPlastic
- WedgePart180.BrickColor = BrickColor.new("Dirt brown")
- WedgePart180.Rotation = Vector3.new(-180, 0, -180)
- WedgePart180.Anchored = true
- WedgePart180.Size = Vector3.new(1.5, 2.29999995, 1.89999998)
- WedgePart180.CFrame = CFrame.new(-14.5599737, 21.1600456, -55.6499557, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart180.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart180.Position = Vector3.new(-14.5599737, 21.1600456, -55.6499557)
- WedgePart180.Orientation = Vector3.new(0, -180, 0)
- WedgePart180.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart181.Parent = mas
- WedgePart181.Material = Enum.Material.SmoothPlastic
- WedgePart181.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart181.Rotation = Vector3.new(-180, 0, -180)
- WedgePart181.Anchored = true
- WedgePart181.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
- WedgePart181.CFrame = CFrame.new(-14.5599737, 21.8600426, -56.3999939, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart181.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart181.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart181.Position = Vector3.new(-14.5599737, 21.8600426, -56.3999939)
- WedgePart181.Orientation = Vector3.new(0, -180, 0)
- WedgePart181.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part182.Parent = mas
- Part182.Material = Enum.Material.SmoothPlastic
- Part182.BrickColor = BrickColor.new("Shamrock")
- Part182.Rotation = Vector3.new(0, -45, 0)
- Part182.Anchored = true
- Part182.Size = Vector3.new(1.60000002, 0.300000012, 0.799999952)
- Part182.CFrame = CFrame.new(-10.1229782, 30.6100426, -62.2662811, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part182.Position = Vector3.new(-10.1229782, 30.6100426, -62.2662811)
- Part182.Orientation = Vector3.new(0, -45, 0)
- Part182.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh183.Parent = Part182
- SpecialMesh183.MeshType = Enum.MeshType.Wedge
- WedgePart184.Parent = mas
- WedgePart184.Material = Enum.Material.SmoothPlastic
- WedgePart184.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart184.Anchored = true
- WedgePart184.Size = Vector3.new(1.5, 3.09999919, 1.09999979)
- WedgePart184.CFrame = CFrame.new(-14.5599737, 21.5600433, -59.2499847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart184.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart184.Position = Vector3.new(-14.5599737, 21.5600433, -59.2499847)
- WedgePart184.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part185.Parent = mas
- Part185.BrickColor = BrickColor.new("Really black")
- Part185.Anchored = true
- Part185.Size = Vector3.new(1.20000005, 1.70000005, 1.20000005)
- Part185.CFrame = CFrame.new(-87.6599503, 5.26002836, -87.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Position = Vector3.new(-87.6599503, 5.26002836, -87.9999924)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart186.Parent = mas
- WedgePart186.Material = Enum.Material.SmoothPlastic
- WedgePart186.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart186.Rotation = Vector3.new(-180, 75, -180)
- WedgePart186.Anchored = true
- WedgePart186.Size = Vector3.new(1.5, 2.99999928, 1.19999981)
- WedgePart186.CFrame = CFrame.new(-16.1537476, 21.5100403, -57.2229309, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart186.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart186.Position = Vector3.new(-16.1537476, 21.5100403, -57.2229309)
- WedgePart186.Orientation = Vector3.new(0, 105, 0)
- WedgePart186.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart187.Parent = mas
- WedgePart187.Material = Enum.Material.SmoothPlastic
- WedgePart187.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart187.Anchored = true
- WedgePart187.Size = Vector3.new(1.5, 2.99999928, 1.19999981)
- WedgePart187.CFrame = CFrame.new(-14.5599737, 21.5100403, -59.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart187.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart187.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart187.Position = Vector3.new(-14.5599737, 21.5100403, -59.2999878)
- WedgePart187.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part188.Parent = mas
- Part188.Material = Enum.Material.SmoothPlastic
- Part188.BrickColor = BrickColor.new("Shamrock")
- Part188.Transparency = 0.40000000596046
- Part188.Anchored = true
- Part188.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part188.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part188.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
- Part188.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart189.Parent = mas
- WedgePart189.Material = Enum.Material.SmoothPlastic
- WedgePart189.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart189.Rotation = Vector3.new(-180, 0, -180)
- WedgePart189.Anchored = true
- WedgePart189.Size = Vector3.new(1.5, 3.59999871, 0.499999791)
- WedgePart189.CFrame = CFrame.new(-14.5599737, 21.8100433, -56.3499908, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart189.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart189.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart189.Position = Vector3.new(-14.5599737, 21.8100433, -56.3499908)
- WedgePart189.Orientation = Vector3.new(0, -180, 0)
- WedgePart189.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart190.Parent = mas
- WedgePart190.Material = Enum.Material.SmoothPlastic
- WedgePart190.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart190.Rotation = Vector3.new(-90, 0, 90)
- WedgePart190.Anchored = true
- WedgePart190.Size = Vector3.new(1.49999988, 1.80000019, 0.0999999866)
- WedgePart190.CFrame = CFrame.new(-16.9599972, 30.0100403, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
- WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart190.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart190.Position = Vector3.new(-16.9599972, 30.0100403, -57.6499939)
- WedgePart190.Orientation = Vector3.new(-89.9399948, 0, 90)
- WedgePart190.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart191.Parent = mas
- WedgePart191.Material = Enum.Material.SmoothPlastic
- WedgePart191.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart191.Rotation = Vector3.new(-90, 0, -45)
- WedgePart191.Anchored = true
- WedgePart191.Size = Vector3.new(1.49999988, 1.50000012, 0.399999976)
- WedgePart191.CFrame = CFrame.new(-13.8706436, 29.8600426, -58.5893402, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart191.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart191.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart191.Position = Vector3.new(-13.8706436, 29.8600426, -58.5893402)
- WedgePart191.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart191.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart192.Parent = mas
- WedgePart192.Material = Enum.Material.SmoothPlastic
- WedgePart192.BrickColor = BrickColor.new("Dirt brown")
- WedgePart192.Rotation = Vector3.new(-180, 75, -180)
- WedgePart192.Anchored = true
- WedgePart192.Size = Vector3.new(1.5, 2.39999986, 1.79999995)
- WedgePart192.CFrame = CFrame.new(-16.4435501, 21.210041, -57.1452789, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart192.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart192.Position = Vector3.new(-16.4435501, 21.210041, -57.1452789)
- WedgePart192.Orientation = Vector3.new(0, 105, 0)
- WedgePart192.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart193.Parent = mas
- WedgePart193.Material = Enum.Material.SmoothPlastic
- WedgePart193.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart193.Rotation = Vector3.new(-180, 0, -180)
- WedgePart193.Anchored = true
- WedgePart193.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
- WedgePart193.CFrame = CFrame.new(-14.5599737, 21.7600403, -56.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart193.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart193.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart193.Position = Vector3.new(-14.5599737, 21.7600403, -56.2999878)
- WedgePart193.Orientation = Vector3.new(0, -180, 0)
- WedgePart193.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart194.Parent = mas
- WedgePart194.Material = Enum.Material.SmoothPlastic
- WedgePart194.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart194.Rotation = Vector3.new(-180, 75, -180)
- WedgePart194.Anchored = true
- WedgePart194.Size = Vector3.new(1.5, 3.69999862, 0.399999797)
- WedgePart194.CFrame = CFrame.new(-15.7673721, 21.8600426, -57.3264618, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart194.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart194.Position = Vector3.new(-15.7673721, 21.8600426, -57.3264618)
- WedgePart194.Orientation = Vector3.new(0, 105, 0)
- WedgePart194.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part195.Parent = mas
- Part195.Material = Enum.Material.SmoothPlastic
- Part195.BrickColor = BrickColor.new("Shamrock")
- Part195.Transparency = 0.40000000596046
- Part195.Rotation = Vector3.new(-170.769989, 37.7599983, -116.57)
- Part195.Anchored = true
- Part195.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part195.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, -0.353553504, 0.707105279, 0.612371743, 0.926776528, 0.353552461, 0.126826644, -0.126826882, 0.612371445, -0.780329227)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part195.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
- Part195.Orientation = Vector3.new(-7.28999996, 141.87999, 69.1199951)
- Part195.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart196.Parent = mas
- WedgePart196.Material = Enum.Material.SmoothPlastic
- WedgePart196.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart196.Rotation = Vector3.new(-180, 75, -180)
- WedgePart196.Anchored = true
- WedgePart196.Size = Vector3.new(1.5, 3.49999881, 0.599999785)
- WedgePart196.CFrame = CFrame.new(-15.8639603, 21.7600403, -57.3005829, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart196.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart196.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart196.Position = Vector3.new(-15.8639603, 21.7600403, -57.3005829)
- WedgePart196.Orientation = Vector3.new(0, 105, 0)
- WedgePart196.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part197.Parent = mas
- Part197.Material = Enum.Material.SmoothPlastic
- Part197.BrickColor = BrickColor.new("Shamrock")
- Part197.Transparency = 0.40000000596046
- Part197.Rotation = Vector3.new(-30, 60, 90)
- Part197.Anchored = true
- Part197.Size = Vector3.new(4.09999943, 4.19999981, 4.69999981)
- Part197.CFrame = CFrame.new(-9.90997982, 30.460041, -61.5499878, -6.95452762e-09, -0.5, 0.866025329, 0.866025388, 0.433012456, 0.25000003, -0.5, 0.749999702, 0.433012784)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part197.Position = Vector3.new(-9.90997982, 30.460041, -61.5499878)
- Part197.Orientation = Vector3.new(-14.4799995, 63.4300003, 63.4300003)
- Part197.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart198.Parent = mas
- WedgePart198.Material = Enum.Material.SmoothPlastic
- WedgePart198.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart198.Rotation = Vector3.new(0, -75, 0)
- WedgePart198.Anchored = true
- WedgePart198.Size = Vector3.new(1.5, 2.79999948, 1.39999986)
- WedgePart198.CFrame = CFrame.new(-12.8695898, 21.4100456, -58.1029205, 0.258819163, 0, -0.965925753, 0, 0.99999994, 0, 0.965925753, 0, 0.258819163)
- WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart198.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart198.Position = Vector3.new(-12.8695898, 21.4100456, -58.1029205)
- WedgePart198.Orientation = Vector3.new(0, -75, 0)
- WedgePart198.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part199.Parent = mas
- Part199.Material = Enum.Material.SmoothPlastic
- Part199.BrickColor = BrickColor.new("Shamrock")
- Part199.Rotation = Vector3.new(0, -45, 0)
- Part199.Anchored = true
- Part199.Size = Vector3.new(1.60000002, 0.400000006, 0.699999928)
- Part199.CFrame = CFrame.new(-10.1583319, 30.6600456, -62.2309265, 0.707106709, 0, -0.707106709, 0, 0.999999821, 0, 0.707106709, 0, 0.707106709)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part199.Position = Vector3.new(-10.1583319, 30.6600456, -62.2309265)
- Part199.Orientation = Vector3.new(0, -45, 0)
- Part199.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh200.Parent = Part199
- SpecialMesh200.MeshType = Enum.MeshType.Wedge
- Part201.Parent = mas
- Part201.BrickColor = BrickColor.new("Shamrock")
- Part201.Rotation = Vector3.new(0, 0, -90)
- Part201.Anchored = true
- Part201.Shape = Enum.PartType.Cylinder
- Part201.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part201.CFrame = CFrame.new(-25.4099941, 5.76003838, -10.8000031, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part201.Position = Vector3.new(-25.4099941, 5.76003838, -10.8000031)
- Part201.Orientation = Vector3.new(0, 0, -90)
- Part201.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart202.Parent = mas
- WedgePart202.Material = Enum.Material.SmoothPlastic
- WedgePart202.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart202.Anchored = true
- WedgePart202.Size = Vector3.new(1.5, 2.69999957, 1.49999988)
- WedgePart202.CFrame = CFrame.new(-14.5599737, 21.3600426, -59.4499969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart202.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart202.Position = Vector3.new(-14.5599737, 21.3600426, -59.4499969)
- WedgePart202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part203.Parent = mas
- Part203.Material = Enum.Material.SmoothPlastic
- Part203.BrickColor = BrickColor.new("Shamrock")
- Part203.Rotation = Vector3.new(0, -45, -180)
- Part203.Anchored = true
- Part203.Size = Vector3.new(1.60000002, 0.100000024, 1)
- Part203.CFrame = CFrame.new(-10.0522842, 30.4100456, -62.3369904, -0.70710659, 6.18172109e-08, -0.70710659, -8.74227482e-08, -0.999999464, 0, -0.70710659, 6.18172109e-08, 0.70710659)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part203.Position = Vector3.new(-10.0522842, 30.4100456, -62.3369904)
- Part203.Orientation = Vector3.new(0, -45, -180)
- Part203.Color = Color3.new(0.356863, 0.603922, 0.298039)
- SpecialMesh204.Parent = Part203
- SpecialMesh204.MeshType = Enum.MeshType.Wedge
- WedgePart205.Parent = mas
- WedgePart205.Material = Enum.Material.SmoothPlastic
- WedgePart205.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart205.Anchored = true
- WedgePart205.Size = Vector3.new(1.5, 2.29999995, 1.89999998)
- WedgePart205.CFrame = CFrame.new(-14.5599737, 21.1600456, -59.6500092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart205.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart205.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart205.Position = Vector3.new(-14.5599737, 21.1600456, -59.6500092)
- WedgePart205.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart206.Parent = mas
- WedgePart206.Material = Enum.Material.SmoothPlastic
- WedgePart206.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart206.Rotation = Vector3.new(-90, 0, -45)
- WedgePart206.Anchored = true
- WedgePart206.Size = Vector3.new(1.49999988, 1.80000019, 0.0999999866)
- WedgePart206.CFrame = CFrame.new(-13.7645798, 30.0100403, -58.6954117, 0.707106769, 0.707106769, -8.43215897e-09, 1.19248806e-08, -8.8817842e-16, 0.999999464, 0.707106769, -0.707106769, -8.43215986e-09)
- WedgePart206.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart206.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart206.Position = Vector3.new(-13.7645798, 30.0100403, -58.6954117)
- WedgePart206.Orientation = Vector3.new(-89.9399948, -135, 90)
- WedgePart206.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part207.Parent = mas
- Part207.Material = Enum.Material.SmoothPlastic
- Part207.BrickColor = BrickColor.new("Shamrock")
- Part207.Transparency = 0.40000000596046
- Part207.Rotation = Vector3.new(-112.790001, -20.6999989, -40.8899994)
- Part207.Anchored = true
- Part207.Size = Vector3.new(4.69999933, 4.80000019, 4.69999981)
- Part207.CFrame = CFrame.new(-14.8099899, 33.3600426, -57.9499969, 0.70710665, 0.612372577, -0.353553385, 0.500000179, -0.0794594362, 0.86237222, 0.49999994, -0.786565959, -0.362372637)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part207.Position = Vector3.new(-14.8099899, 33.3600426, -57.9499969)
- Part207.Orientation = Vector3.new(-59.579998, -135.709991, 99.0299988)
- Part207.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart208.Parent = mas
- WedgePart208.Material = Enum.Material.SmoothPlastic
- WedgePart208.BrickColor = BrickColor.new("Dirt brown")
- WedgePart208.Rotation = Vector3.new(-180, 75, -180)
- WedgePart208.Anchored = true
- WedgePart208.Size = Vector3.new(1.5, 2.20000005, 2)
- WedgePart208.CFrame = CFrame.new(-16.5401535, 21.1100426, -57.1193848, -0.258819073, 0, 0.965925813, 0, 0.99999994, 0, -0.965925813, 0, -0.258819073)
- WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart208.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart208.Position = Vector3.new(-16.5401535, 21.1100426, -57.1193848)
- WedgePart208.Orientation = Vector3.new(0, 105, 0)
- WedgePart208.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part209.Parent = mas
- Part209.BrickColor = BrickColor.new("Shamrock")
- Part209.Rotation = Vector3.new(0, 0, -90)
- Part209.Anchored = true
- Part209.Shape = Enum.PartType.Cylinder
- Part209.Size = Vector3.new(3.5, 35.7000008, 35.7000008)
- Part209.CFrame = CFrame.new(-10.5099859, 18.3600407, -58, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part209.Position = Vector3.new(-10.5099859, 18.3600407, -58)
- Part209.Orientation = Vector3.new(0, 0, -90)
- Part209.Color = Color3.new(0.356863, 0.603922, 0.298039)
- WedgePart210.Parent = mas
- WedgePart210.Material = Enum.Material.SmoothPlastic
- WedgePart210.BrickColor = BrickColor.new("Burnt Sienna")
- WedgePart210.Rotation = Vector3.new(-90, 0, 90)
- WedgePart210.Anchored = true
- WedgePart210.Size = Vector3.new(1.49999988, 1, 0.899999976)
- WedgePart210.CFrame = CFrame.new(-16.5599747, 29.6100426, -57.6499939, -4.37113883e-08, -1, 0, 1.19248806e-08, -8.8817842e-16, 0.999999464, -1, 4.37113883e-08, 1.19248744e-08)
- WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart210.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart210.Position = Vector3.new(-16.5599747, 29.6100426, -57.6499939)
- WedgePart210.Orientation = Vector3.new(-89.9399948, 0, 90)
- WedgePart210.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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