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- >## Firebreath Gargoyle
- >*Large Monstrosity, neutral*
- >___
- >- **Armor Class** 16 (natural armor)
- >- **Hit Points** 59 (7d8 + 28)
- >- **Speed** 25 ft., fly 25 ft.
- >___
- >|STR|DEX|CON|INT|WIS|CHA|
- >|:---:|:---:|:---:|:---:|:---:|:---:|
- >|18 (+4)|12 (+1)|18 (+4)|6 (-2)|11 (+0)|6 (-2)|
- >- **Saving Throws** Str +6, Con +6
- >- **Skills** Athletics +6
- >- **Damage Vulnerabilities** bludgeoning
- >- **Damage Resistances** fire and lightning; slashing from non-magical attacks
- >- **Condition Immunities** charmed, deafened, exhaustion, frightened, petrified, poisoned
- >- **Senses** darkvision 60 ft., passive Perception 10
- >- **Languages** —
- >- **Challenge** 3 (700 XP)
- >- **Proficiency Bonus** +2
- >***Siege Monster.*** The gargoyle deals double damage to objects and structures.
- >
- >### Actions
- >***Multiattack.*** The gargoyle makes two halberd attacks.
- >
- >***Halberd.*** *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 13 (2d8 + 4) slashing damage and the creature is pushed 5 ft back. If the target was pinned, it is automatically freed from the pin.
- >
- >***Fire Breath (Recharge 5–6).*** The gargoyle exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
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