BigDud

Firebreath Gargoyle

Aug 6th, 2024
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  1. >## Firebreath Gargoyle
  2. >*Large Monstrosity, neutral*
  3. >___
  4. >- **Armor Class** 16 (natural armor)
  5. >- **Hit Points** 59 (7d8 + 28)
  6. >- **Speed** 25 ft., fly 25 ft.
  7. >___
  8. >|STR|DEX|CON|INT|WIS|CHA|
  9. >|:---:|:---:|:---:|:---:|:---:|:---:|
  10. >|18 (+4)|12 (+1)|18 (+4)|6 (-2)|11 (+0)|6 (-2)|
  11.  
  12. >- **Saving Throws** Str +6, Con +6
  13. >- **Skills** Athletics +6
  14. >- **Damage Vulnerabilities** bludgeoning
  15. >- **Damage Resistances** fire and lightning; slashing from non-magical attacks
  16. >- **Condition Immunities** charmed, deafened, exhaustion, frightened, petrified, poisoned
  17. >- **Senses** darkvision 60 ft., passive Perception 10
  18. >- **Languages** —
  19. >- **Challenge** 3 (700 XP)
  20. >- **Proficiency Bonus** +2
  21.  
  22. >***Siege Monster.*** The gargoyle deals double damage to objects and structures.
  23. >
  24. >### Actions
  25. >***Multiattack.*** The gargoyle makes two halberd attacks.
  26. >
  27. >***Halberd.*** *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 13 (2d8 + 4) slashing damage and the creature is pushed 5 ft back. If the target was pinned, it is automatically freed from the pin.
  28. >
  29. >***Fire Breath (Recharge 5–6).*** The gargoyle exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
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