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- #pragma once
- #include "CartesianVectors.h"
- class Ball
- {
- private:
- CartesianVector<float> location;
- CartesianVector<float> velocity;
- public:
- Ball(float, float);
- void SetVelocity(CartesianVector<float>);
- void SetVelocity(float, float);
- void GetVelocity();
- };
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