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- sub main()
- {
- Class( "AISpawnBoxNumber" );
- Name( "" );
- Attribute( "m_NumberOfZombies", "1" );
- Attribute( "m_BlockSpawnsWhenPlayerIsNear", "0" );
- Attribute( "m_DialogSpeakerName", "none" );
- Attribute( "m_BeforeSpawnSoundStartRange", "22.000000" );
- Attribute( "m_BeforeSpawnSoundStartRangeMin", "15.000000" );
- Attribute( "m_MinAIsToMakeSound", "1" );
- Attribute( "m_SpawnerBeforeSpawnSounds", "zombie_mutant_spawner_exterior_00.wav;zombie_mutant_spawner_exterior_01.wav" );
- Attribute( "m_Doors", "" );
- Attribute( "m_ReductMask", "0" );
- Attribute( "m_NoReductedObj", "0" );
- Attribute( "m_LastReductedID", "65535" );
- Attribute( "m_ActivityTime", "Ever" );
- Attribute( "m_RemoveAIsOnDisable", "0" );
- Attribute( "m_EditorAiReactionRange", "0.000000" );
- Attribute( "m_AIType", "zombie" );
- Attribute( "m_AIPresets", "Demolisher" );
- Attribute( "m_DiffLevelTables", "" );
- Attribute( "m_AdditionalDiffLevel", "0" );
- Attribute( "m_MinLevel", "0" );
- Attribute( "m_MaxLevel", "0" );
- Attribute( "m_CanBeUsedByDirector", "1" );
- Attribute( "m_AILocation", "Undefined" );
- Attribute( "m_Type", "Exterior" );
- Attribute( "m_NoLootAfterDeath", "0" );
- Attribute( "m_CanGenerateAIs", "1" );
- Attribute( "m_TimeToGenerateAfterAllAIsAreDead", "1800.000000" );
- Attribute( "m_Activators", "" );
- Attribute( "m_CanLeaveSpawner", "1" );
- Attribute( "m_StartInAttractor", "1" );
- Attribute( "m_ActiveInBTZMode", "1" );
- Attribute( "m_Observers", "" );
- Attribute( "m_ShootingDifficulty", "MEDIUM" );
- Attribute( "m_CloseDmgDifficulty", "MEDIUM" );
- Attribute( "m_ConflictSide", "_NONE" );
- Attribute( "m_NulifyInstantKill", "0" );
- Attribute( "m_SpawnAsBoss", "0" );
- Attribute( "m_ReplFirstSpawn", "1" );
- Attribute( "m_ObjectsToEnableOnSpawnInit", "" );
- Attribute( "m_ObjectsToDisableOnSpawnInit", "" );
- Attribute( "m_GroupMarker", "-1" );
- Attribute( "m_RadiusOfScaring", "0.000000" );
- Attribute( "m_EscapeRadius", "0.000000" );
- Attribute( "m_DistActivation3D", "1" );
- Attribute( "m_LEnableState", "1" );
- Attribute( "m_QEnableState", "1" );
- Attribute( "m_WanderDist", "Wide" );
- Attribute( "m_ForcedTargetType", "None" );
- Attribute( "m_UseNavMeshToRandomLoiterPosition", "0" );
- Attribute( "m_SpawnInitSound", "" );
- Attribute( "m_InitAnimForObject", "" );
- Attribute( "m_SpawnInitObject", "-1" );
- Attribute( "m_InitAnimForAI", "" );
- Attribute( "m_ImmortalDuringInit", "0" );
- Attribute( "EditorMeshName", "dummybox_AI.MSH" );
- Attribute( "EditorSkinName", "" );
- Attribute( "EditorMeshColor", "1.000000 1.000000 1.000000" );
- Attribute( "EditorMeshAlpha", "0.150000" );
- Preset( "AI Preset", "Demolisher" );
- }
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