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G4U55

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Jan 28th, 2019
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  1. Update v1.60:
  2.  
  3. • Added music tracks from previous games.
  4. • Added map filter option to disable allied order queue visualisation.
  5. • Added option to edit or remove assignment in order queue.
  6. • Added tooltips explaining why Request Dock At option is greyed-out.
  7. • Improved overall game performance.
  8. • Improved AI attacking of stations.
  9. • Improved reward calculation for Rescue Ship mission.
  10. • Improved reward calculation and area range for Repair mission.
  11. • Improved reward calculation and fleet variation in Fleet Delivery mission.
  12. • Improved location check for claiming plot in Station Building mission.
  13. • Improved likelihood of NPCs providing information when asking for the way to a station.
  14. • Improved AutoMiner behaviour to avoid mining in enemy-held territory depending on crew skill.
  15. • Removed ability to map right mouse button to avoid conflicts with context menu function.
  16. • Fixed player-owned stations not transferring money to the player after having earned a surplus.
  17. • Fixed player-owned ships mis-identifying some ships as being abandoned.
  18. • Fixed ships sometimes undocking and docking again when given an order that doesn't require a ship to change docks.
  19. • Fixed NPC-owned capital class mining ships not being able to mine due to lack of collector drones.
  20. • Fixed mining ships sometimes not going to their designated positions before starting to mine.
  21. • Fixed delay after player issuing AutoMiner order.
  22. • Fixed capital ships with forward-mounted weapons sometimes orienting broadside to big targets.
  23. • Fixed capital ships not acquiring some station modules when attacking them.
  24. • Fixed fighters manoeuvering against and firing upon the center of stations rather than acquiring station modules.
  25. • Fixed player-owned squadron subordinates pursuing targets to the ends of the universe.
  26. • Fixed combat ships assigned to a station not staying in the vicinity of the station.
  27. • Fixed captured visitor ships sometimes not accepting orders.
  28. • Fixed UI allowing player to order player-owned ships to "Dock to Trade" at player-owned stations that have no trade offers.
  29. • Fixed ships wanting to undock from a venture platform worrying that they might leave the player stranded at the station.
  30. • Fixed player-owned free traders preferring build-related trades.
  31. • Fixed free traders tending to prefer trades involving buying low amounts or high prices.
  32. • Fixed player-owned station-based traders ignoring sell offers at the station below a certain threshold.
  33. • Fixed rare case that would prevent AutoMine and AutoTrade orders from functioning.
  34. • Fixed lasertower orders being assignable to things that weren't lasertowers.
  35. • Fixed lasertowers erroneously attempting to move while in highways.
  36. • Fixed computer pilots of drones and lasertowers sometimes bailing.
  37. • Fixed player-owned ships formerly owned by pirates retaining their cover ownership.
  38. • Fixed docked ships on claimed ships retaining old ownership and crew on board.
  39. • Fixed theoretical ability to improve relations with Xenon and Kha'ak.
  40. • Fixed not being able to select items to deliver to Black Marketeer when playing multiple delivery missions simultaneously.
  41. • Fixed receiving pilot comm chatter while not in a cockpit.
  42. • Fixed Security Office not being available on all stations.
  43. • Fixed Boarding mission where ship was already captured earlier.
  44. • Fixed mission character disappearing during Delivery mission.
  45. • Fixed duplicate greeting of Black Marketeer during Delivery mission.
  46. • Fixed cases of missing dialog choices for Black Marketeers.
  47. • Fixed Tutorial and Help menu in ultra-wide resolutions.
  48. • Fixed large number of queued orders breaking the order queue menu.
  49. • Fixed map shortcuts not working after using minimize.
  50. • Fixed wrong production resources shown in LSO and encyclopedia.
  51. • Fixed hidden information (shown as "???") on player stations in certain cases.
  52. • Fixed loadout statistics showing changes in engine performance when applying a paint mod.
  53. • Fixed venture reward menu sometimes not displaying reward information.
  54. • Fixed custom player logo not being displayed on target monitor.
  55. • Fixed comms monitor not showing up on incoming reports from pilots.
  56. • Fixed excessive L and XL travel engine prices.
  57. • Fixed certain M-sized turret slots on some L-sized ships not allowing mining turrets to be fitted.
  58. • Fixed mirrored logos on some ships.
  59. • Fixed NPC position in bar.
  60. • Fixed various NPC animation issues.
  61. • Fixed player ship standing still when opening the map after undocking from a station.
  62. • Fixed problems docking certain M-sized ships (especially Drill) without docking software.
  63. • Fixed ships protecting stations with the Protect Station order chasing targets out of the designated area.
  64. • Fixed new NPC stations potentially having their build storages owned by incorrect factions.
  65. • Fixed squadron subordinates sometimes not keeping up with their commanders.
  66. • Fixed dock showing stop sign while ship docked after loading savegame.
  67. • Fixed occasional loss of control input while in flight.
  68. • Fixed incorrect graphics settings displayed after changing Graphics Quality.
  69. • Fixed Account Management and Logical Station Overview menus not setting manager budget when setting station account.
  70. • Fixed menu crash in supply node of Logical Station Overview.
  71. • Fixed menu crash when opening Info menu for certain stations.
  72. • Fixed menu freeze in Account Management menu.
  73. • Fixed map freeze if a commander was docked at one of their subordinates.
  74. • Fixed UI showing possibility to edit default behaviours of subordinates.
  75. • Fixed strange items being added to inventory after venture completes.
  76. • Fixed unclaimed venture rewards getting lost on subsequent save/load cycle.
  77. • Fixed planned station builds being lost after saving and loading.
  78. • Fixed some memory leaks.
  79. • Fixed causes of several freezes and performance issues in specific circumstances.
  80. • Fixed several other causes of crashes.
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