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Benji23245

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Mar 9th, 2018
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  1. So basically the gauge is going from 0 to 10000
  2. and enemies, once we make the new "EnemyBonus" we want, will give factors of 100
  3. And rings will give 100 too
  4. So basically, at 0 the gauge is empty
  5. from 1 to 99 it will load a certain texture (energy_1)
  6. 1 to 100**
  7. from 101 to 200 it will load energy_2 (and remove energy_1)
  8. from 201 to 300 it will load energy_3 and remove energy_2
  9. and from 301 to 9999 it will load "left closure" which position will not change; "middle" which should just stretch to the right, and the "right closure", that shall move along the "middle" so that it looks nice
  10. And when reaching 10000 it shall load the "full" texture and remove the other ones
  11. That should do it nicely
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