Hiranus

SV Multiplayer crashed

Jul 19th, 2018
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  1. [SMAPI] An error occured in the base update loop: System.MissingMethodException: No parameterless constructor defined for this object.
  2. at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
  3. at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
  4. at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
  5. at System.Activator.CreateInstance(Type type, Boolean nonPublic)
  6. at System.Activator.CreateInstance(Type type)
  7. at Netcode.NetRefBase`2.createType(Type type) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:line 89
  8. at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:line 233
  9. at Netcode.NetRoot`1.ReadFull(BinaryReader reader, NetVersion _) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:line 70
  10. at Netcode.NetRoot`1.ReadConnectionPacket(BinaryReader reader) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:line 84
  11. at Netcode.NetRoot`1.Connect(BinaryReader reader) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:line 76
  12. at StardewValley.Multiplayer.readObjectFull[T](BinaryReader reader) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 411
  13. at MTN.MTNMultiplayer.readActiveLocation(IncomingMessage msg, Boolean forceCurrentLocation)
  14. at MTN.MTNMultiplayer.processIncomingMessage(IncomingMessage msg)
  15. at StardewValley.Network.Client.processIncomingMessage(IncomingMessage message) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:line 99
  16. at StardewValley.SDKs.GalaxyNetClient.onReceiveMessage(GalaxyID peer, Stream messageStream) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\SDKs\GalaxyNetClient.cs:line 79
  17. at StardewValley.SDKs.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\SDKs\GalaxySocket.cs:line 475
  18. at StardewValley.SDKs.GalaxyNetClient.receiveMessagesImpl() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\SDKs\GalaxyNetClient.cs:line 56
  19. at StardewValley.Network.Client.receiveMessages() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:line 68
  20. at StardewValley.Multiplayer.UpdateEarly() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1031
  21. at StardewValley.Game1.Update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\1\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 1905
  22. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 702
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