grifdail

Untitled

Feb 26th, 2013
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  1. function drawBackground()
  2. {
  3.     var image = [imgRoad,imgFloor,imgBegin,imgEnd,imgEnd,imgSpawn,imgBarbar]
  4.     for(var i = 0; i < niveau.length; i++ )
  5.     {
  6.         for(var j = 0; j < niveau[i].length; j++)
  7.         {  
  8.             ctx.drawImage(image[niveau[i][j]], 0, 0, 30, 30, j * 30, i * 30, 30, 30);
  9.         }
  10.     }
  11. }
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