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- (imagine there are bullet points for these)
- Mik R1:
- Palpatine is a master strategist; so is Cap; Mannequin and Wax are smart
- Palpatine can use the force to keep everyone coordinated; he can sense intentions before actions
- Palpatine can force choke and force lightning at range
- Cap can decapitate at any point with his shield throws
- Wax can ricochet his bullets off his own bullets, or make the enemy's weapons turn against them
- Mannequin, Cap, and Niko are both practically impossible to hit at range
- No one can approach Palpatine due to his dual lightsabers
- Cap is highly skilled in CQC
- Niko is highly skilled in CQC
- Wax can re-establish range whenever he wants
- No one can approach Mannequin due to his concrete-shredding blades
- Jason has no piercing resistance, can't regenerate missing limbs or decapitation, and eats attacks without dodging all the time
- Verlux argued Satou can be incapacitated by being pushed into metal, which any member of Mik's team can do
- Predator can't take a punch, dies to headshots and gets actively hurt by gunfire. 3/5ths of Mik's team can sense invisible attackers.
- Punisher and Roland are human and can die to any attack from the other five.
- Verlux R1:
- Jason can withstand bullets, electricity, and blunt force
- Jason has the speed feats to get in close
- Jason has the strength feats to hurt the others
- Jason knows where everyone is
- Roland can fire super-accurately super-fast for the opponents' vitals
- Each bullet can blow off a man's head
- Roland's senses allow him to know where everyone is
- The others will try to kill Satou which will just reset him
- Satou has good reflexes
- The Black Ghost will be invisible, can sprint fast and impale people
- Predator is cloaked and knows where everyone is
- Predator can gib people with his offense from stealth
- Punisher can also shoot good
- Punisher can take damage
- Punisher can out-think Sheev's innate senses
- Battle plan: Roland, Punisher, and Predator open fire, Satou charges while also opening fire while the Black Ghost flanks. Jason appears among the ranks unharmed by gunfire.
- Palpatine has no notable reaction feats or durability
- Cap can get shot
- Niko has to read gunfire to react, bullets hurt him even if they don't pierce
- Wax's best reaction feat is to a crossbow
- Mik R2:
- Verlux's team requires that his team of loners execute a flawless strategy while Mik's team of hyper-geniuses stand there gormlessly
- Palps can sense objects and other things without thoughts, the anti-feats are because other force users can block these readings
- Verlux didn't mention the lightsabers and force-choking because he has no answer to this
- Verlux took the Cap anti-feat out of context, Cap uses the arm he was shot in to punch repeatedly in that sequence with little injury. This was also when he was without his shield and kevlar costume, just after getting his powers.
- Cap's durability is vastly better than Punisher's
- The quickdraw strategy doesn't work considering there is a huge amount of cover in between the two teams
- Wax ruins a gun-focused strategy, it takes 12 men firing on him for one bullet to slip through
- Mannequin didn't even have a coherent description of how he dies, none of his offense was mentioned
- Niko was given a vague description of dying at range because his CQC is absurdly deadly
- Jason is useless if he gets his head or limbs cut off
- Jason's travel speed doesn't matter because his reaction speed isn't up to snuff
- Punisher and Roland are useless without line of sight
- Palpatine can just force-choke them, he uses a force-choke move at the start of a fight against non-force users
- Wax can disarm them and protect against bullets, or just shoot them with their own guns
- Satou can get KO'd, the team isn't strictly lethal
- Verlux argued that the ghost can die easily and that its thoughts could be sensed.
- Cap, Palpatine, Mannequin, and Wax can all fight invisible attackers
- The plasmacaster's "good kick" is unquantifiable, Cap and Mannequin can totally no-sell it
- Verlux's team has teamwork and strategy antifeats, Mik's team has teamwork and strategy feats
- Verlux R2:
- Palpatine can't move people with the force and he doesn't opt for it to start off in-character
- Palpatine can reach out to Force-sensitive individuals, through the Force, not non-Force-sensitive people
- The gameplay scan for Palpatine is nonsensical
- Palpatine has no quantifiable speed that precludes bullets killing him
- Cap gets shot so this doesn't matter
- The shield doesn't matter, once he throws it he gets shot
- Cap has been tagged by bullets with time to react
- Niko doesn't matter because he gets shot
- Wax requires time to set up everything
- Mannequin has vague reaction speed, his chains get shot, he has bad durability
- OOT Requests:
- I thought all of them were in-tier, not much to say about it, all the other judges agree on that point.
- Overall:
- Verlux's strategy makes sense in a vacuum, but the teams don't have line of sight on each other the moment the battle starts. Not only is the Bass Pro Shop extremely cluttered, but the teams start off in separate rooms. Given the strong coordination and intelligence advantage as argued by Mik, I don't think that the hail of gunfire that mows his team down is likely to get set up the way Verlux wants. With Wax protecting the rest of his team, and the rest of the team protecting Wax, the heavily gun-reliant members of Verlux's team become majorly ineffective. This makes a CQC battle much more likely, which Mik brings up in his debate, while Verlux's counterargument is mostly focused on "they won't get up close". If both teams had started facing each other, this probably would have gone to Verlux's team for their ability to rapidly line up lethal shots, but the slight advantage given to Mikhail's team by the setting as-argued puts Mik ahead for me.
- Winner: Mikhail
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